Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.15 @ 19:35:02 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (452) 452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 2068 Bonus ------- Follower Combat Kills 161 Cogmind --------- Core Integrity 376/400 Matter 247/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Light Treads Improved Treads High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer Transmission Jammer Transmission Jammer Transmission Jammer Hardened Light Armor Plating Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit Transmission Jammer Hardened Light Armor Plating Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle Great Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 24 | 7 3 2 12 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 . 5 . Device 1 | 1 . . . . Storage 5 | 1 1 . 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 2 2 4 . Energy Gun 5 | 1 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 1 | . 1 1 . . Average Slot Usage (%) 99 | . 99 100 99 100 Engine 13 | . 14 14 11 11 Treads 29 | . 28 28 32 33 Device 13 | . 14 14 11 11 Storage 13 | . 14 14 11 22 Processor 1 | . . . 6 . Protection 1 | . . . 3 . Energy Gun 11 | . 13 10 11 11 Ballistic Gun 14 | . 14 17 11 11 Naked Turns . | . . . . . Heaviest Build 48 | 12 25 26 48 46 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 18 | 6 10 10 18 16 Average Capacity 10 | 5 9 10 11 16 Most Carried 14 | 4 8 7 14 14 Average Carried 6 | 2 5 6 9 14 Final Capacity 16 | 6 10 10 16 16 Final Carried 14 | 3 7 7 14 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 522 | 284 56 54 128 . Remotely . | . . . . . Salvage Created 940 | 137 282 186 335 . Parts 69 | 8 20 14 27 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 16 | . 5 7 4 . Guns 16 | . 5 7 4 . Classes Destroyed 8 | 2 4 1 1 . Worker 1 | . . 1 . . Builder 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 4 | . 2 . 2 . Recycler 2 | 1 . . 1 . Watcher 3 | . 2 . 1 . Swarmer 12 | . 3 5 4 . Grunt 4 | . 2 2 . . Best Kill Streak 5 | 4 3 3 5 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 532 | . 196 206 130 . Core 98 | . 26 48 24 . Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 92 | 14 26 27 25 . Largest 2 | 2 2 2 2 . Hottest 85 | 60 70 85 85 . Shots Fired 182 | 27 52 53 50 . Gun 182 | 27 52 53 50 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 106 | 14 26 41 25 . Thermal 76 | 13 26 12 25 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 25 17 16 14 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 8 | . 2 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 145 | 25 41 46 33 . Core Hits 54 | 8 17 16 13 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1713 | 237 525 427 524 . Guns 1502 | 237 397 427 441 . Cannons . | . . . . . Explosions 211 | . 128 . 83 . Melee . | . . . . . Ramming . | . . . . . Kinetic 660 | 92 129 290 149 . Thermal 925 | 145 268 137 375 . Explosive 128 | . 128 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . 9 . 53 . Projectiles . | . . . . . Explosions 62 | . 9 . 53 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | 60 180 112 186 . Average Temperature 45 | 29 47 46 48 . Received Heat Transfer 186 | . 60 117 9 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 2118 | 325 729 311 753 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 289 | 20 139 140 289 83 Initial 83 | . 11 25 45 83 Average 92 | 7 55 68 190 83 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 54 100 Level 1 11 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 7 10 15 . Peak Tracking Total 5 | . 3 3 5 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . 1 . 6 . Max in Single Turn 6 | . 1 . 6 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 11 | . 7 . 4 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 24 . 15 . Successful 27 | . 16 . 11 . Failed 12 | . 8 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 28 | . 17 . 11 . Terminals 39 | . 24 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 11 . 6 . Part Schematic 1 | . 1 . . . Robot Analysis 6 | . 4 . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 3 | . 2 . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 5 . Terminals 10 | . 5 . 5 . Track 5 | . 3 . 2 . Botnet 4 | . 2 . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 10 | . 6 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 41 | . . 15 26 . Total Damage 647 | . . 230 417 . Kills 13 | . . 3 10 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 6 | . 4 . 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1899 | 90 602 720 477 10 Spaces Moved 995 | 31 325 402 231 6 Core 10 | 10 . . . . Treads 985 | 21 325 402 231 6 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 124 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 61 83 31 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . 7 . 42 . Melee . | . . . . . Projectile . | . . . . . AOE 49 | . 7 . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1150 | 56 361 434 293 6 Wait 3 | . . 3 . . Move 991 | 30 324 401 230 6 Hop . | . . . . . Pick Up 24 | 5 5 1 13 . Fast Attach 11 | 5 1 . 5 . Attach 8 | 2 1 1 4 . Detach 5 | . 1 . 4 . Swap 5 | . 1 1 3 . Drop 11 | . 2 . 9 . Fire 92 | 14 26 27 25 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 416 | -10/Materials | Discovered new exit (range 11) 498 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 708 | -10/Mines | Learned 2 Materials zone layouts 993 | -10/Mines | Escorted by a lone wolf Derelict 1385 | -10/Mines | Discovered new exit (range 16) 1392 | -10/Mines | Learned 2 Materials zone layouts 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Accompanied by 1 ally 1413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Discovered new exit (range 13) 1887 | -9/Materials | Build established: Scavenger-Mutant 1890 | -9/Materials | Entered Mines 1890 | -9/Mines | Accompanied by 1 ally 1900 | -9/Mines | Self-destructed Last Messages --------------- 01808_ W-16 Scout destroyed. 01812_ Acquired 24 matter. 01824_ A-02 Transporter destroyed. 01826_ Fusion Modulator explodes. 01841_ S-10 Pest destroyed. 01841_ Switching to secondary target: S-10 Pest. 01841_ S-10 Pest destroyed. 01847_ R-06 Scavenger collects Lgt. Treads. 01850_ S-10 Pest destroyed. 01852_ R-06 Scavenger collects Med. Storage Unit. 01860_ Dropped Mining Laser. 01861_ Acquired Great Maul. 01862_ Dropped Ion Engine. 01864_ Acquired Transmission Jammer. 01865_ Discarded Terrain Scan Processor. 01869_ Acquired Transmission Jammer. 01877_ R-06 Scavenger destroyed. 01877_ W-16 Scout destroyed. LOCATION=MINES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????####??????????????????? | | ?????#?????????????## ##?????????????????? | | ???????????????????# ##????????????????? | | ???????????????????# ##??#????????????? | | ?????????????????### ####????????????? | | ?????????????????#g #????????????? | | ?????????????????#@ #????????????? | | ?????????????????# ### #????????????? | | ?????????????????# #?# ##??????"?????? | | ????????????????? #?# ??????????? | | ????????????????####? ??????? | | ????????????????????# #########?????? | | ????????????????????# ##?????????????? | | ???????????????????? ## #??????????????? | | ???????????????????? ##? #??????????????? | | ??????????????????? #?? #??????????????? | | ??????????????????? ????#??????????????? | | ?????????????????? ???????????????????? | | ????????????#????? ???????????????????? | | ????????????????? ???????????????????? | | ????????????????? ???????????????????? | | ??????????????????? ##???????????????????? | | ????????????????????#?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressLightningComputer Manual? 0 Play Time 00:17:09 Cumulative 267.1 hours Start 2021.09.15 @ 19:18:15 End 2021.09.15 @ 19:35:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 14 Adventurer 95 Explorer 2 Win Type - Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 47 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9c3d20-a7c5-4574-aea6-0c0f6d989250