Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 22:14:02 Player: Zaros426 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (323) 1615 Value Destroyed (8357) 8357 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (4438) 4438 TOTAL SCORE: 24330 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 886 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -298 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 21/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor CPS Tube (2) Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Core Analyzer Layered Medium Armor Plating Medium Insulated Plating Force Field > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Improved Cooling System High-capacity Battery High-capacity Matter Pod Structural Scanner Trap Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Dynamic Insulation System High-powered Tractor Beam Recalibrator Drone Bay Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun CPS Tube Axe [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Remote Shield Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 5 | . . . . . . . 2 . . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 156 | 7 9 8 31 2 3 3 34 19 1 3 8 8 . 8 12 Power 17 | 1 1 . 3 . . . 5 2 . . 1 1 . 2 1 Engine 13 | 1 1 . 3 . . . 4 2 . . 1 1 . . . Core 2 | . . . . . . . 1 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 45 | 2 . 1 13 . 2 3 10 6 . 1 1 2 . . 4 Treads 42 | 2 . 1 13 . 2 3 9 5 . 1 1 1 . . 4 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . Utility 54 | 2 3 3 7 2 . . 11 6 . . 5 5 . 6 4 Device 23 | 1 . 2 1 1 . . 4 5 . . 2 2 . 3 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 2 1 . . . Hackware 3 | . . . . . . . 2 1 . . . . . . . Protection 22 | . 2 1 5 1 . . 5 . . . 1 2 . 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 5 4 8 . 1 . 8 5 1 2 1 . . . 3 Energy Gun 8 | . . . 4 . . . 1 1 . 1 . . . . 1 Energy Cannon 2 | . 1 . . . . . 1 . . . . . . . . Ballistic Gun 18 | 2 2 1 3 . . . 4 3 1 1 . . . . 1 Ballistic Cannon 3 | . 1 2 . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . 1 1 . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 1 . . 2 2 . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 16 | . . . . . . . . . . . . . . . 16 Parts Lost 39 | . 2 2 2 . . . 4 1 . . 1 4 . . 23 Power 4 | . . 1 . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . 1 . . . . 1 . . 6 Utility 18 | . 2 . 1 . . . 2 . . . 1 1 . . 11 Weapon 9 | . . 1 1 . . . 1 1 . . . 2 . . 3 Highest Loss Streak 17 | . 1 2 1 . . . 3 1 . . 1 2 . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 21 | 1 14 19 23 25 22 22 21 21 21 22 21 20 22 23 22 Power . | . . . . 1 1 1 1 . 1 1 . . . . . Propulsion 1 | . 1 2 3 4 2 2 1 . . . 1 3 4 4 3 Utility 11 | . 7 9 11 11 11 11 11 14 13 12 9 9 12 13 12 Weapon 6 | 1 6 7 7 7 7 6 5 5 6 7 7 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . 7 . 11 3 2 . 13 . . 1 . 2 1 . 8 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 31 | . 6 . 6 1 1 . 6 . . 1 . 2 1 . 7 Weapon 13 | . 1 . 4 1 1 . 5 . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 93 99 99 100 100 92 89 87 89 88 94 92 85 91 Engine 9 | . 14 8 10 11 11 11 8 6 9 9 9 13 13 9 . Treads 25 | . 28 28 33 33 33 33 27 26 27 26 20 13 6 6 6 Device 7 | . 5 4 . . . . 5 8 9 9 15 21 19 15 18 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 Processor 1 | . . . . . . . . . . . 10 7 13 8 5 Protection 9 | . 8 9 10 10 11 11 9 9 9 9 5 7 6 14 13 Ballistic Gun 24 | . 27 27 27 32 22 32 25 26 20 18 17 18 20 11 19 Slashing Weapon 1 | . . . . . . . . . 4 8 . 1 . 1 . Peak Build Rating 73 | 7 11 18 23 26 25 25 42 45 45 47 70 65 60 73 73 Average Rating 35 | 5 9 10 19 20 23 24 35 41 43 45 60 58 59 59 69 On Entrance 34 | . 7 11 11 20 21 25 24 42 43 44 47 66 60 59 73 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 54 54 104 104 104 104 118 122 122 122 140 130 123 152 152 Greatest Support 90 | 40 40 40 60 60 60 60 60 60 60 62 70 70 28 28 90 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 1 2 2 2 2 4 4 5 7 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 2 4 4 4 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 20 24 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 14 19 23 24 24 24 24 24 24 25 24 23 24 23 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 24 25 3 Class Distribution -------------------- 24% | Tank 17% | Mutant 12% | Scavenger-Tank 12% | Commander-Mutant 8% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 12272 | 306 678 226 1778 464 . 392 3270 1459 147 171 1039 369 297 230 1446 Remotely 10 | . . . . . . . 10 . . . . . . . . Salvage Created 13610 | 154 773 127 2229 441 . 625 3749 1656 321 . 1145 608 170 152 1460 Parts 729 | 9 45 10 137 39 . 41 182 78 22 . 58 26 9 6 67 Haulers Intercepted 19 | . . . 6 . . . 6 6 . . 1 . . . . Recyclers Shooed 17 | 1 1 . 3 . . . 7 2 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . . . 7 14 . 63 Prevented 17 | . . . . . . . . . . . . 17 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 192 | . 14 3 38 16 . 7 43 14 1 . 17 9 3 2 25 Guns 172 | . 14 1 34 16 . 7 40 14 1 . 13 2 3 2 25 Cannons 1 | . . . . . . . . . . . 1 . . . . AOE 15 | . . 2 4 . . . 3 . . . 2 4 . . . Classes Destroyed 21 | 2 4 3 3 . . 3 2 . . . 1 1 . . 2 Worker 32 | . . 3 4 2 . 3 13 5 . . 2 . . . . Builder 14 | . . . . . . 2 6 1 2 . 3 . . . . Tunneler 18 | 3 2 . 1 2 . 6 3 1 . . . . . . . Hauler 19 | . . . 6 . . . 6 6 . . 1 . . . . Recycler 29 | 1 2 . 5 1 . . 11 5 3 . 1 . . . . Mechanic 3 | . . . . . . . 1 2 . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 15 | . 3 . 5 . . . 5 2 . . . . . . . Swarmer 52 | . 3 . 16 13 . . 7 2 . . 6 1 2 . 2 Grunt 73 | . 10 . 11 2 . 4 21 10 . . 5 2 1 . 7 Brawler 6 | . . . . . . 2 . . . . . 2 . . 2 Duelist 5 | . . . 1 . . . 1 . . . . 1 . . 2 Sentry 27 | . . 1 10 . . . 9 2 1 . 1 1 . . 2 Specialist 3 | . . . . . . . . . . . . . . . 3 Hunter 11 | . . . . . . 1 4 . . . 4 . . . 2 Programmer 5 | . . . . . . . . . . . 1 1 . . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . Subdweller 1 | . 1 . . . . . . . . . . . . . . Assembled 3 | . . 2 . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 4 4 2 8 4 . 8 12 4 3 . 3 6 2 2 5 Combat Bots Only 8 | . 3 2 8 4 . 6 4 3 1 . 3 6 2 2 5 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 2 2 1 . 1 2 1 1 1 Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . Exploded 2 | . . 1 2 . . . 2 . . . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 963 | . 73 10 78 39 . 15 196 70 4 . 106 74 25 14 259 Missed 273 | . 16 1 23 15 . 4 55 21 . . 35 27 10 7 59 Hits 690 | . 57 9 55 24 . 11 141 49 4 . 71 47 15 7 200 Melee 47 | . . . 1 2 . . . . . . . 6 3 . 35 Projectile 643 | . 57 9 54 22 . 11 141 49 4 . 71 41 12 7 165 AOE 6 | . . 5 . . . . . . . . 1 . . . . Critical Strikes 22 | . . 1 4 . . . 3 3 . . . 1 . . 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 10632 | . 622 271 632 237 . 178 1923 737 46 . 1000 862 237 229 3658 Core 1229 | . 62 29 23 32 . 15 130 85 . . 51 100 65 23 614 Absorbed by Shields 1245 | . . . . . . . 178 86 12 . 199 . . 93 677 Ignored by Resistances 56 | . . . . . . . . . . . . 22 . . 34 Regen/Repaired (Parts) 372 | . 46 . 109 . . . 75 142 . . . . . . . Core Remaining (%) 76 | 100 . 63 . . . 82 . . . 60 . . . . . Volleys Fired 789 | 6 60 15 109 36 . 26 202 81 8 . 76 31 19 9 111 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 3 3 3 3 Hottest 120 | 40 100 46 107 100 . 69 120 75 75 . 120 75 75 120 120 Shots Fired 2140 | 12 114 28 316 100 . 78 591 238 24 . 195 43 57 22 322 Gun 2073 | 12 108 26 311 96 . 78 585 238 24 . 180 18 57 20 320 Cannon 17 | . 3 . . . . . 3 . . . 7 . . 2 2 Launcher 40 | . . 2 2 . . . 3 . . . 8 25 . . . Special 10 | . 3 . 3 4 . . . . . . . . . . . Kinetic 1994 | 12 108 26 281 96 . 78 538 238 24 . 180 18 57 20 318 Thermal 104 | . 6 . 33 4 . . 50 . . . 7 . . 2 2 Explosive 2 | . . 2 . . . . . . . . . . . . . Electromagnetic 40 | . . . 2 . . . 3 . . . 8 25 . . 2 Robot Hit Streak 27 | 2 10 4 27 8 . 14 21 15 10 . 11 18 5 8 15 Robot Miss Streak 15 | 1 3 2 6 5 . 2 5 9 2 . 4 2 7 2 15 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 25 | . 2 . 3 2 . 1 6 1 . . 4 . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . 1 . 1 . 1 Shots Hit Robots 1251 | 6 71 15 188 41 4 44 336 123 24 . 120 33 24 17 205 Core Hits 537 | 5 24 11 81 22 . 28 137 54 8 . 53 17 13 10 74 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . 1 . . . . Critical Strikes 9 | . . . 2 . . . 5 . . . 1 . . 1 . Burn 3 | . . . 1 . . . 2 . . . . . . . . Destroy 5 | . . . 1 . . . 3 . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 23 | . . . . . 4 . 1 8 5 . 2 2 . 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . 1 8 5 . 2 2 . 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . 4 . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23252 | 87 1096 343 3121 643 . 757 6013 2434 648 . 2596 1085 422 359 3648 Guns 20686 | 87 1096 235 3002 643 . 757 5696 2434 358 . 1960 156 422 260 3580 Cannons 472 | . . . . . . . 107 . . . 253 . . 44 68 Explosions 1611 | . . 108 115 . . . 210 . . . 327 851 . . . Melee 479 | . . . . . . . . . 290 . 56 78 . 55 . Ramming 4 | . . . 4 . . . . . . . . . . . . Kinetic 19792 | 87 1096 235 2720 643 . 757 5108 2434 358 . 1960 156 422 260 3556 Thermal 1407 | . . . 282 . . . 747 . . . 266 . . 44 68 Explosive 108 | . . 108 . . . . . . . . . . . . . Electromagnetic 1462 | . . . 115 . . . 158 . . . 314 851 . . 24 Impact . | . . . . . . . . . . . . . . . . Slashing 479 | . . . . . . . . . 290 . 56 78 . 55 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 3 3 3 . 1 2 2 2 26 Average Corruption 2 | . . . . . . . 2 3 3 . 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 241 | . . . . . . . 60 48 37 . 4 28 18 7 39 Message Errors 55 | . . . . . . . 18 14 5 . . 6 2 2 8 Matter Fused 54 | . . . . . . . 16 7 11 . . 7 4 1 8 Heat Flow Errors 34 | . . . . . . . 7 6 5 . 1 3 6 . 6 Energy Discharges 28 | . . . . . . . 7 10 3 . . 3 2 1 2 Parts Rejected 3 | . . . . . . . 1 1 . . . . . . 1 Parts Fused 6 | . . . . . . . 1 . 4 . . . . . 1 Data Loss (minor) 25 | . . . . . . . 3 3 5 . 3 3 1 2 5 Data Loss (major) 16 | . . . . . . . 4 2 3 . . 2 3 . 2 Misfires 7 | . . . . . . . . 2 . . . 3 . . 2 Alerts 6 | . . . . . . . 2 2 1 . . 1 . . . Weapon Failures 7 | . . . . . . . 1 1 . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . . . . 12 . 44 . 47 32 . . . Projectiles 11 | . . . . . . . . . . . 11 . . . . Explosions 28 | . . . . . . . 12 . . . . 16 . . . Melee 96 | . . . . . . . . . 44 . 36 16 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . 99 . . . Shots 6 | . . . . . . . . . . . . 6 . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 374 | . 147 30 326 36 . 58 374 343 279 . 354 211 260 112 360 Average Temperature 74 | . 39 9 54 16 . 22 74 83 80 . 101 78 87 35 100 Received Heat Transfer 2289 | . 270 60 195 6 . 72 576 405 14 . 182 153 12 . 344 Effects 10 | . . . . . . . . 1 . . 3 1 . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 . . . 1 . . 1 Interference 5 | . . . . . . . . . . . 3 . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . Parts Fried 8 | . . . 1 . . . . . . . 2 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . 1 . 1 . 2 . . . . Heat Transferred 2881 | . . . 555 . . . 1474 . . . 610 . . 160 82 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . 3 3 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 3 | . 1 . 2 . . . 3 2 . . 1 . . . . Low Security (%) 60 | 100 84 100 39 100 . 100 36 1 100 . 44 . . . . Level 1 24 | . 15 . 25 . . . 23 93 . . 55 . . . . Level 2 11 | . . . 35 . . . 22 4 . . . . . . . Level 3 3 | . . . . . . . 18 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 889 | 10 240 98 514 197 . 156 889 429 88 . 368 . . . . Initial 375 | . . 80 . 197 . . 42 375 78 . . . . . . Average 192 | 1 49 18 274 120 . 33 386 261 19 . 225 . . . . Influence Increases 7123 | 20 520 190 1201 442 . 240 1657 589 343 . 990 200 206 . 525 Destroy 0b10 Robot/C 4100 | . 260 120 760 300 . 140 860 280 80 . 500 180 160 . 460 Destroy 0b10 Robot/NC 675 | 20 35 15 115 25 . 55 230 110 25 . 35 . . . 10 Destroy Leader 898 | . 66 20 212 40 . 30 252 76 . . 122 20 20 . 40 Allied During Kill 386 | . . 14 3 . . . . 1 75 . 267 . 26 . . Successful Hack 180 | . 50 6 31 . . . 26 25 42 . . . . . . Select Force Hacks 330 | . 60 . 60 . . . 90 . 120 . . . . . . Disable Machine 225 | . 30 . 15 . . 15 45 90 . . 30 . . . . Destroy Structure 59 | . 4 15 5 2 . . 19 7 1 . 6 . . . . Lose Combat Pursuer 270 | . 15 . . 75 . . 135 . . . 30 . . . 15 Influence Decreases 7123 | 20 313 397 694 896 53 131 877 1278 543 . 660 530 206 . 525 Entered New Map 1316 | . . 127 . 310 53 . 67 514 122 . . 123 . . . Time Decay 5176 | 20 303 270 654 586 . 131 770 674 421 . 450 397 206 . 294 Lost Part 321 | . 10 . 20 . . . 40 10 . . 10 10 . . 221 Lost Ally 310 | . . . 20 . . . . 80 . . 200 . . . 10 Squads Dispatched 30 | . 3 . 5 1 . . 8 3 . . 9 . . . 1 Investigation 13 | . 2 . 3 1 . . 5 1 . . 1 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 12 | . 1 . 2 . . . 3 . . . 6 . . . . Assault 3 | . . . . . . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 13 | . 2 . 1 1 . . 5 2 . . 2 . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 305 | . 20 10 46 19 . 7 69 33 4 . 31 15 11 4 36 Peak Tracking Total 11 | . 5 11 5 4 . 3 5 9 1 . 4 7 4 4 6 Tactical Retreats 13 | . 1 . . 3 . . 7 . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 10 | . . . . . . . 6 3 . . 1 . . . . Indirectly 2 | . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 16 | . 2 . 1 . . 1 3 6 . . 2 . . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . . 1 . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 85 | . 11 1 13 2 5 . 16 14 12 3 3 . 1 4 . Terminals 48 | . 8 1 9 . . . 10 12 6 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 . . . . . . . Recycling Units 10 | . 2 . 2 . . . 2 . 4 . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Total Hacks 322 | . 40 3 35 2 50 . 56 30 46 23 5 . 1 31 . Successful 229 | . 23 1 18 2 50 . 32 10 38 23 . . 1 31 . Failed 92 | . 17 2 16 . . . 24 20 8 . 5 . . . . Catastrophic 10 | . 2 1 2 . . . 1 1 1 . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 115 | . 20 3 23 . 1 . 27 18 18 . . . . . 5 Terminals 152 | . 34 3 30 . . . 36 27 18 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . 3 . 3 . . . 4 2 . . . . . . . Recycling Units 12 | . 3 . 2 . . . 3 . 4 . . . . . . Scanalyzers 11 | . . . . . . . 10 . . . 1 . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . . . . Terminal Hacks 169 | . 12 1 7 2 50 . 9 4 29 23 . . 1 31 . Record 107 | . . . . . 49 . . . 24 23 . . . 11 . Part Schematic 13 | . . . . . . . . . 2 . . . . 11 . Robot Schematic 7 | . . . 1 . . . . . . . . . . 6 . Robot Analysis 12 | . 4 . 2 . . . 4 . 2 . . . . . . Prototype ID Bank 10 | . 3 1 2 . . . 1 . . . . . . 3 . Open Door 5 | . . . . 2 . . . 2 . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 6 | . 4 . 1 . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . 2 2 . . . . . . . Scan Component 4 | . 1 . 1 . . . 1 1 . . . . . . . Repair 4 | . 1 . 1 . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 39 | . 8 . 9 . . . 10 3 9 . . . . . . Terminals 28 | . 6 . 7 . . . 7 3 5 . . . . . . Botnet 3 | . . . 2 . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Skim 24 | . 6 . 5 . . . 5 3 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 2 . 4 . . . . . . Tunnel 10 | . 2 . 2 . . . 2 . 4 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 56 | . 9 1 11 . . . 14 12 6 . 3 . . . . Full Trace Events 6 | . . . 1 . . . 3 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 6 . 2 . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 1 1 . . . . . . . Time 156 | . 32 . 32 . . . 32 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 3 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 19 | . . 2 . . . . . 12 3 . . 2 . . . Largest Group 13 | . . 2 2 . . . . 10 13 13 13 2 2 2 . Highest-Rated Group 199 | . . 39 39 . . . . 173 199 199 199 62 62 62 . Highest-Rated Ally 32 | . . 31 31 . . . . 31 29 29 29 32 32 32 . Total Orders 5 | . . . . . . . . 1 . . . . . . 4 EXPLORE 2 | . . . . . . . . 1 . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . 3 Ally Attacks 205 | . . 16 1 . . . . 9 28 . 121 . 15 15 . Total Damage 3405 | . . 294 . . . . . 165 374 . 1303 . 558 711 . Kills 26 | . . 5 . . . . . . 3 . 11 . 5 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 7902 | 26 966 547 89 . . . 47 138 141 . 1291 2267 1448 155 787 Sensors 987 | . . 2 . . . . . . . . 982 3 . . . Structural 4335 | . . . . . . . . . . . . 2207 1433 155 540 Traps 4840 | . . . . . . . . 138 141 . 692 2267 1448 154 . Seismic 1673 | 26 966 545 89 . . . 47 . . . . . . . . Machine Analysis 1088 | . . . . . . . . . . . 1088 . . . . Jamming 543 | . . . . . . . . . . . 195 . . . 348 Robot Analysis Total 163 | . 4 . 2 . . . 4 . 2 . . . . 151 . Derelict Logs Recovered 10 | . . 3 . 2 . . . . . . . 2 1 . 2 Drone Launches 16 | . . . . . . . . 8 . . . . . . 8 Drone Recoveries 8 | . . . . . . . . 2 . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 33894 | 116 2641 1698 3946 1838 1182 2285 5092 2632 1937 3507 1292 2267 1448 380 1633 Spaces Moved 12937 | 53 996 681 1398 704 486 806 1734 893 584 1275 403 1102 870 200 752 Core 5 | 1 . . . . . . . . . . . . . . 4 Treads 10487 | 52 996 681 1398 704 486 806 1734 893 584 1275 403 468 . . 7 Legs . | . . . . . . . . . . . . . . . . Wheels 2445 | . . . . . . . . . . . . 634 870 200 741 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 243 243 238 238 160 160 160 50 Average Speed 228 | 157 220 240 222 240 240 240 240 243 306 272 251 193 160 163 173 Slowest Speed 720 | 160 240 240 240 240 240 240 243 325 323 323 318 238 160 175 720 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 80 | 4 99 100 94 99 92 92 99 95 99 60 11 98 95 79 77 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 40 | . 2 . 4 . 1 . 7 . 8 1 . . . 17 . Known Exits Taken 9 | . . 1 . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . . . 1 . Scrap Searched 17 | . . 1 . 1 . 1 . . . 5 . 3 5 . 1 Spaces Dug 6 | . 1 . 3 . . . 1 . 1 . . . . . . Terrain Destroyed 41 | . 3 21 3 2 . . 5 . 1 . 6 . . . . Melee 2 | . . . . . . . 1 . 1 . . . . . . Projectile 8 | . 3 . 3 2 . . . . . . . . . . . AOE 31 | . . 21 . . . . 4 . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 16152 | 70 1334 718 2062 791 506 1116 2387 1242 715 1310 590 1202 907 242 960 Wait 1699 | . 225 6 434 35 . 275 310 183 82 19 62 20 10 . 38 Move 12922 | 52 995 680 1397 703 485 805 1733 892 583 1274 402 1101 869 199 752 Hop . | . . . . . . . . . . . . . . . . Pick Up 161 | 5 28 1 30 5 7 1 30 6 4 1 10 14 3 8 8 Fast Attach 71 | 7 1 . 10 2 . . 17 11 2 7 2 2 2 3 5 Attach 64 | . 4 1 5 . . 1 9 3 2 . 11 8 . 6 14 Detach 9 | . . . 1 . . . 2 1 . . 3 2 . . . Swap 173 | . 9 13 31 3 3 4 35 32 4 1 13 6 . 6 13 Drop 205 | . 12 2 44 7 7 4 48 19 6 8 7 9 3 10 19 Fire 789 | 6 60 15 109 36 . 26 202 81 8 . 76 31 19 9 111 Melee 23 | . . . . . 4 . 1 8 5 . 2 2 . 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . Rewire 30 | . . . . . . . . 3 19 . . 7 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 11) 667 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Derelicts attacked the area 932 | -10/Materials | Discovered new exit (range 8) 1331 | -10/Materials | Discovered new exit (range 16) 1694 | -10/Materials | Discovered new exit (range 13) 1768 | -10/Materials | Learned location of 1 exit from Recycling 1844 | -10/Materials | Learned Storage stockpile data 1966 | -10/Materials | Identified exit to Subcaves 2011 | -10/Materials | Learned Storage stockpile data 2045 | -10/Materials | Learned location of 1 exit from Storage 2091 | -10/Materials | Learned Storage stockpile data 2586 | -10/Materials | Repaired Autogun 2758 | -10/Materials | Entered Mines 2759 | -10/Mines | Identified exit to Materials 2804 | -10/Mines | Learned Materials stockpile data 3173 | -10/Mines | Learned Materials garrison access intel 3511 | -10/Mines | Assembled infested the area 3516 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4154 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4161 | -10/Mines | Found Prototype Device 4162 | -10/Mines | Identified Exp. Sensor Array 4292 | -10/Mines | Discovered exit to Subcaves (range 11) 4456 | -10/Mines | Entered Materials 4456 | -9/Materials | Accompanied by 2 allies 4456 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4457 | -9/Materials | Identified exit to Materials 4461 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4983 | -9/Materials | Discovered exit to Materials (range 3) 5028 | -9/Materials | Build established: Scavenger-Tank 5148 | -9/Materials | Discovered new exit (range 14) 5473 | -9/Materials | Discovered new exit (range 14) 5839 | -9/Materials | Build established: Tank 6058 | -9/Materials | Destroyed 8 combat bots 6259 | -9/Materials | Learned location of 2 exits from Materials 6346 | -9/Materials | Learned 2 Storage zone layouts 6361 | -9/Materials | Learned location of 3 exits from Materials 6421 | -9/Materials | Loaded intel: 2 recycling unit locations 7251 | -9/Materials | Repaired Autogun 7475 | -9/Materials | Central database locked down 8402 | -9/Materials | Entered Mines 8453 | -9/Mines | Discovered exit to Materials (range 9) 8578 | -9/Mines | Excavation squad dispatched 8578 | -9/Mines | A large section of the Mines collapsed 8855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8915 | -9/Mines | Discovered new exit (range 5) 9541 | -9/Mines | Met a Derelict shopkeep closing up shop 9920 | -9/Mines | Found the Drone Emporium 9936 | -9/Mines | Found Prototype Device 9936 | -9/Mines | Identified Thief Drone Bay 10023 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10240 | -9/Mines | Entered Exiles 10276 | -9/Exiles | Discovered new exit (range 15) 10332 | -9/Exiles | Met 8R-AWN 10375 | -9/Exiles | Met EX-HEX 10443 | -9/Exiles | Met EX-BIN 10471 | -9/Exiles | Aligned with FarCom system 10473 | -9/Exiles | Given EX-Vault access code 10547 | -9/Exiles | Opened EX-Vault 10562 | -9/Exiles | Found Gui. Plasma Cannon 10572 | -9/Exiles | Found Deploy-a-Sentry 10575 | -9/Exiles | Found Deploy-a-Sentry 10579 | -9/Exiles | Found Deploy-a-Sentry 10635 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10642 | -9/Exiles | Build established: Mutant 10707 | -9/Exiles | Found Skeleton Box 10835 | -9/Exiles | Learned location of Zion (-7) 10838 | -9/Exiles | Met EX-DEC 11032 | -9/Exiles | Visited The Gauntlet 11401 | -9/Exiles | Discovered new exit (range 10) 11422 | -9/Exiles | Stole three prototypes: Skeleton Box, Gui. Plasma Cannon, Deploy-a-Sentry 11422 | -9/Exiles | Entered Mines 11877 | -8/Mines | Build established: Skirmisher 13329 | -8/Mines | Discovered exit to Materials (range 12) 13707 | -8/Mines | Entered Materials 13707 | -8/Materials | Evolved 2 slots: Utility x2 13708 | -8/Materials | Identified exit to Storage 13709 | -8/Materials | Identified exit to Factory 13710 | -8/Materials | Loaded intel: 1 garrison access location 14028 | -8/Materials | Lost 3 parts (2u1w) 14423 | -8/Materials | Repaired Autogun 14961 | -8/Materials | Build established: Scavenger-Skirmisher 16090 | -8/Materials | Build established: Hacker-Skirmisher 16591 | -8/Materials | Build established: Scavenger-Skirmisher 17175 | -8/Materials | Learned location of Lower Caves (-7) 17255 | -8/Materials | Learned location of Lower Caves (-6) 17323 | -8/Materials | Learned Factory stockpile data 17430 | -8/Materials | Learned location of 1 exit from Recycling 17532 | -8/Materials | Learned 4 Recycling zone layouts 17574 | -8/Materials | Build established: Skirmisher 17578 | -8/Materials | Learned Storage stockpile data 17976 | -8/Materials | Build established: Tank 18799 | -8/Materials | Entered Storage 18801 | -8/Storage | Identified exit to Recycling 18801 | -8/Storage | FarCom data flow suspended 19059 | -8/Storage | Allied Derelicts emerged from ambush trap array 19074 | -8/Storage | Met a pair of Derelict thieves 19387 | -8/Storage | Lost 4 allies 19656 | -8/Storage | Repaired Enh. Autogun 19923 | -8/Storage | Remotely autohacked Sealed Heavy Doors 20002 | -8/Storage | Remotely autohacked Sealed Heavy Doors 20087 | -8/Storage | Remotely autohacked Sealed Heavy Doors 20358 | -8/Storage | Remotely autohacked Sealed Blast Doors 20711 | -8/Storage | Remotely autohacked Sealed Heavy Doors 21193 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 21431 | -8/Storage | Entered Recycling 21431 | -8/Recycling | Accompanied by 10 allies 21432 | -8/Recycling | Identified exit to Factory 21433 | -8/Recycling | Identified exit to Scraptown 21500 | -8/Recycling | Build established: Commander-Tank 22230 | -8/Recycling | Build established: Commander-Mutant 22990 | -8/Recycling | Build established: Commander-Tank 23101 | -8/Recycling | Learned location of 2 exits from Factory 23104 | -8/Recycling | Scanned before Scraplab entrance 23147 | -8/Recycling | Entered Scraplab 23245 | -8/Recycling | Learned Factory emergency access door positions 23272 | -8/Recycling | Learned location of Storage (-8) 23368 | -8/Recycling | Entered Scraptown 23368 | -8/Scraptown | Accompanied by 13 allies 23368 | -8/Scraptown | System corruption cleaned by C-Scrubber 23417 | -8/Scraptown | Build established: Commander-Mutant 24247 | -8/Scraptown | Visited Assassins FH 24341 | -8/Scraptown | Visited Shadow of the Wyrm 25870 | -8/Scraptown | Visited The Evicted 25941 | -8/Scraptown | Visited Symbiants 26122 | -8/Scraptown | Visited Cyclists 26168 | -8/Scraptown | Visited CPS Storage 26203 | -8/Scraptown | Visited IN-MT5's Study 26875 | -8/Scraptown | Entered Factory 26875 | -6/Factory | Accompanied by 13 allies 26875 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 26876 | -6/Factory | Identified exit to Lower Caves 26877 | -6/Factory | Identified exit to Factory 26899 | -6/Factory | Build established: Commander-Tank 27226 | -6/Factory | Discovered exit to Factory (range 15) 27500 | -6/Factory | Build established: Commander-Skirmisher 27627 | -6/Factory | Lost 8 allies 27895 | -6/Factory | Build established: Scavenger-Skirmisher 28167 | -6/Factory | Entered Lower Caves 28167 | -6/Lower Caves | Spotted NI-8XB(f) 28167 | -6/Lower Caves | Spotted KQ-GSH(f) 28167 | -6/Lower Caves | Spotted SE-DVN(f) 28169 | -6/Lower Caves | Encountered a Master Thief 28169 | -6/Lower Caves | Encountered a Master Thief 28169 | -6/Lower Caves | Encountered a Master Thief 28170 | -6/Lower Caves | Exp. Sensor Array stolen by Master Thief 28172 | -6/Lower Caves | Graphene Brace stolen by Master Thief 28173 | -6/Lower Caves | Thief Drone Bay stolen by Master Thief 28402 | -6/Lower Caves | Learned Factory garrison access intel 28503 | -6/Lower Caves | Build established: Scavenger-Mutant 28605 | -6/Lower Caves | Spotted B-75 Beast 28702 | -6/Lower Caves | Destroyed B-75 Beast 29044 | -6/Lower Caves | Build established: Scavenger-Tank 29384 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29636 | -6/Lower Caves | Learned location of 1 exit from Factory 29725 | -6/Lower Caves | Discovered new exit (range 10) 29949 | -6/Lower Caves | Encountered a Warlord checkpoint 30214 | -6/Lower Caves | Build established: Scavenger-Gunner 30427 | -6/Lower Caves | Identified exit to Lower Caves 30434 | -6/Lower Caves | Entered another Lower Caves area 30434 | -6/Lower Caves | Accompanied by 2 allies 30460 | -6/Lower Caves | Discovered exit to Factory (range 16) 30583 | -6/Lower Caves | Encountered a Warlord checkpoint 30882 | -6/Lower Caves | Spotted KM-OXZ(f) 30883 | -6/Lower Caves | Encountered a Master Thief 30888 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 30889 | -6/Lower Caves | Spotted T3-PBD(f) 30890 | -6/Lower Caves | Encountered a Master Thief 30891 | -6/Lower Caves | Spotted 89-FLI(f) 30891 | -6/Lower Caves | Skeleton Box stolen by Master Thief 30892 | -6/Lower Caves | Encountered a Master Thief 30892 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 31297 | -6/Lower Caves | Discovered new exit (range 10) 31621 | -6/Lower Caves | Learned Factory non-interactive machine intel 31881 | -6/Lower Caves | Identified exit to Data Miner 31882 | -6/Lower Caves | Entered Data Miner 31882 | -6/Data Miner | Accompanied by 2 allies 31882 | -6/Data Miner | Discovered new exit (range 6) 31913 | -6/Data Miner | Met Data Miner 31956 | -6/Data Miner | Learned location of Section 7 (-2) 31956 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31988 | -6/Data Miner | Received God Mode back door access code from Data Miner 32067 | -6/Data Miner | Interfaced with the Data Conduit 32076 | -6/Data Miner | DAS Turret deployed 32262 | -6/Data Miner | Entered Proximity Caves 32367 | -5/Proximity Caves | Build established: Scavenger-Tank 32564 | -5/Proximity Caves | Spotter reported a threat 32617 | -5/Proximity Caves | Spotter reported a threat 32658 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 32670 | -5/Proximity Caves | Spotter reported a threat 32727 | -5/Proximity Caves | Spotter reported a threat 32749 | -5/Proximity Caves | Found Prototype Special Weapon 32844 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32909 | -5/Proximity Caves | Lost 4 parts (1n3u) 33104 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 33147 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 33304 | -5/Proximity Caves | Learned Factory stockpile data 33346 | -5/Proximity Caves | Discovered exit to Factory (range 10) 33738 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 33820 | -5/Proximity Caves | System corruption reached 10% 33829 | -5/Proximity Caves | Core integrity fell below 50% 33888 | -5/Proximity Caves | Core integrity fell below 20% 33888 | -5/Proximity Caves | Identified Molecular Deconstructor 33895 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 33885_ Core Analyzer destroyed. 33885_ System corrupted by crushing effect (+1). 33885_ Dropped Broken Enh. Autogun. 33886_ Dropped Hcp. Battery. 33886_ Dropped Gauss Rifle. 33886_ Imp. Medium Treads destroyed. 33887_ Dropped Tesla Rifle. 33887_ Dropped Recalibrator. 33888_ Identified Molecular Deconstructor. 33888_ Penetrated by Slug. 33889_ Dropped Imp. Cooling System. 33889_ Dropped Hcp. Matter Pod. 33890_ System corrupted: Matter fused (-9). 33890_ Dropped Trap Scanner. 33890_ Dropped Adv. Particle Charger. 33891_ Dropped Transmission Jammer. 33891_ Dropped Hpw. Tractor Beam. 33892_ Dropped Huge Storage Unit. 33893_ Molecular Deconstructor destroyed. 33895_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ### #######???####??# #?????????????????# ## | | #### ## ###???#####?# #????????????????## | | #### ##?### ###? #????????????###?# | | #?### ###### #### #???????????## ### ## | | #?#### #### #### #?????###???# ## ##? | | #??### ## ######## ##?## ### | | ????### ##### #### ### | | ????###### ###### ##?# ### % | | ?????##### ####??# #### ### #### | | ????###### #######=%* # | | ????###"""# ####### = # | | ????##"" #### ###### ### ## | | ????##X! # ### ###### ##?## ##? | | ????###[# ## ##### ##???##### #?? | | ????### # ## #### #####??????## ##?? | | ?????###### ### ##### ##### ###??? | | ?????##### ### % #### ##???? | | ??????#### ###### #### ##### | | ??????## ####### ### | | ??????### ###### #### ### | | ??????########### ##% ### #??# ## | | ???????####### #### ### ???# ## ### | | ???????????## ##### ### ???# #?#?? | | ???????????## ##### #### ## #???? | | ???????????## #### n #### ##### | | ???????????## #### #@ ##### ###### | | ???????????## ##### ## ##[[##?????## | | ???????????#######?## ### ![][[###?????# | | ???????????######?###### hgll%######??### #### | | ???????????###????#### %!!!!######???##???# | | ??????????## ##???## i! ####???????# | | ??????????# ###### % % ###???????# | | ??????????# ## % ##??????# | | ???????????# ### ### % ##?????# # | | ?????????### # ######## % ###??? ## | | ?????????# ######## % % ####### ##? | | ?????????# ############ ######## #??? | | ????????## %% ####% ###?###???? | | ????????# ### ##???????? | | ????????# ###"## ## % %% %##???????? | | ????????## ####### %% ###???????? | | ?????????# #??#### ####???????? | | ?????????## #???####% ### #####????????? | | ??????????## #????######### #####?????????? | | ???????????#### ###?????######## #####???????????? | | ??????????????###?????????????#######????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 750 Resistance: EM 20 Utility Shielding 66 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Extracted Maul | -8/Materials | Extracted Drone Bay | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Autogun | 60% | -10/Materials Autogun | 5% | -9/Materials Autogun | 34% | -8/Materials Enh. Autogun | 11% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeSigixKinecellerator Manual? 0 Play Time 03:00:13 Cumulative 269.4 hours Start 2025.05.25 @ 17:17:38 End 2025.05.25 @ 22:14:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47f2c432-79c7-4670-9761-e769817dbce9