Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 17:18:22 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (134) 134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1079 Bonus ------- None Cogmind --------- Core Integrity 306/400 Matter 276/300 Energy 100/125 System Corruption 0% Temperature Warm (105) Movement Flying (114) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit VTOL Module > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (8) ---- Light Ion Engine Heat Sink EM Pulse Gun Beam Rifle Assault Rifle Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Laser Datajack [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 3 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 3 7 7 Power . | . 1 1 Propulsion 2 | 1 3 . Utility . | . . 1 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power 1 | . . 1 Propulsion 4 | . 4 . Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 77 | . 85 65 Engine 12 | . 14 11 Treads 22 | . 28 12 Flight 3 | . . 8 Storage 12 | . 14 11 Energy Gun 2 | . . 8 Ballistic Gun 22 | . 28 13 Peak Build Rating 7 | 6 7 7 Average Rating 5 | 5 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 13 18 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 8 | 7 9 8 Most Carried 9 | 5 9 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 378 | 278 40 60 Remotely . | . . . Salvage Created 262 | 55 147 60 Parts 20 | 2 14 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 5 | . 4 1 Classes Destroyed 7 | 2 4 1 Worker 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Sentry 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 52 | . 28 24 Missed 22 | . 12 10 Hits 30 | . 16 14 Projectile 30 | . 16 14 Critical Strikes 2 | . 1 1 Damage Taken 339 | . 153 186 Core 110 | . 16 94 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 30 | 7 14 9 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 60 | 14 28 18 Gun 60 | 14 28 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 42 | 14 28 . Thermal . | . . . Explosive . | . . . Electromagnetic 18 | . . 18 Robot Hit Streak 8 | 4 5 8 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | 10 15 10 Core Hits 16 | 2 11 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 410 | 123 176 111 Guns 383 | 108 164 111 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | 15 12 . Kinetic 272 | 108 164 . Thermal . | . . . Explosive . | . . . Electromagnetic 111 | . . 111 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | 4 6 . Targets Rammed 11 | 5 6 . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 105 | . 7 105 Average Temperature 46 | . 6 51 Received Heat Transfer 126 | . 51 75 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 5 100 30 Initial 18 | . . 18 Average 19 | . 34 7 Influence Increases 189 | 10 144 35 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 34 | . 24 10 Successful Hack 5 | . . 5 Lose Combat Pursuer 30 | . 30 . Influence Decreases 169 | 10 100 59 Entered New Map 26 | . . 26 Time Decay 143 | 10 100 33 Squads Dispatched 3 | . 1 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 12 7 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 2 | . 1 1 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 669 | 161 336 172 Spaces Moved 300 | 83 134 83 Core 14 | 14 . . Treads 260 | 69 134 57 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 26 | . . 26 Fastest Speed 50 | 50 160 114 Average Speed 151 | 141 160 146 Slowest Speed 195 | 160 160 195 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 25 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 460 | 111 229 120 Wait 65 | 1 56 8 Move 298 | 82 133 83 Hop . | . . . Pick Up 27 | 10 10 7 Fast Attach . | . . . Attach 10 | 6 1 3 Detach 1 | . . 1 Swap 4 | . 2 2 Drop 14 | . 7 7 Fire 30 | 7 14 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | 5 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 670 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00567_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 00596_ Dropped Flight Unit. 00596_ Acquired VTOL Module. 00597_ Dropped Lgt. Treads. 00601_ Acquired Flight Unit. 00608_ Acquired Beam Rifle. 00615_ Triggered Alarm Trap. 00615_ An alarm sounds. 00615_ ALERT: Alarm triggered, dispatching investigation squad. 00634_ Critical hit (Burn: +37). 00640_ Y-45 Defender destroyed. 00646_ Acquired 60 matter. 00655_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ????????????????????? | | ???????????????! ????????????????????? | | ??????????????? ????????????????????? | | ???????????????gY #????????????????????? | | ??????????????#gY #????????????????????? | | ??????????????#g #????????????????????? | | ??????????????# #????????????????????? | | ?????????????## ##???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????? #???????????????????? | | ???????######## #????????????????????? | | ???????# #@ #????????????????????? | | ???????# """" + #????????????????????? | | ???????# """" # #????????????????????? | | ???????? """" # ######???????????????? | | ???????? ?# [ = #???????????????? | | ???????# [ ?# !! #???????????????? | | ???????#####??# #???????????????? | | ????????????######## #???????????????? | | ????????????# # #???????????????? | | ????????????# """" # #???????????????? | | ????????????# """" # #???????????????? | | ????????????# """" + #???????????????? | | ????????????# # #???????????????? | | ????????????# == # #???????????????? | | ????????????######## #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ????????????######## #???????????????? | | ????????????# # #???????????????? | | ????????????# """ # #???????????????? | | ????????????# "T" + #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMicrodissipatorTether Manual? 0 Play Time 00:07:31 Cumulative 99.8 hours Start 2026.11.08 @ 17:12:37 End 2026.11.08 @ 17:18:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 76 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24fd093f-7698-4ca7-89d1-c7474b51ca8a