Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 13:03:37 Player: opaguck Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (9) 45 Value Destroyed (63) 63 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 7535 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 49/100 System Corruption 21% Temperature Cool (2) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Enhanced Optical Array Graphene Brace Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Biomechanical Wings Improved Particle Charger Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Graphene Brace Hacking Suite System Restoration Module Improved Recalibrator > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Centrium Wheel Biomechanical Wings Improved Cooling System Improved Remote Datajack [Rating: 97] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Treads Advanced Heavy Treads Wheel Centrium Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Improved Remote Datajack Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Improved Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 . 2 . . . . 2 2 Power 2 | . . . . 1 . . . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . . . . 2 . . 1 . 2 . . . . 2 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 73 | 8 3 4 3 1 1 8 1 . 2 4 10 1 1 1 . 9 16 Power 9 | 1 . . . 1 . . 1 . . . 1 1 . . . 3 1 Engine 4 | 1 . . . 1 . . 1 . . . . 1 . . . . . Core 5 | . . . . . . . . . . . 1 . . . . 3 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | 3 2 3 3 . . . . . 1 4 2 . . . . 1 7 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 8 | 3 . . . . . . . . . . . . . . . . 5 Hover 3 | . 2 . . . . . . . . . . . . . . . 1 Flight 14 | . . 3 3 . . . . . 1 4 2 . . . . 1 . Utility 25 | 2 . 1 . . . 5 . . 1 . 5 . 1 . . 4 6 Device 16 | 1 . 1 . . . 3 . . . . 2 . 1 . . 3 5 Storage 2 | 1 . . . . . . . . . . . . . . . 1 . Processor 2 | . . . . . . 1 . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . 1 . 1 . . . . . . Protection 3 | . . . . . . 1 . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | 2 1 . . . 1 3 . . . . 2 . . 1 . 1 2 Energy Gun 3 | 1 . . . . . 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . Parts Lost 40 | . . . . . . . . . . 8 . . 2 . 8 4 18 Power 6 | . . . . . . . . . . . . . . . 2 1 3 Propulsion 10 | . . . . . . . . . . 4 . . 1 . 1 . 4 Utility 16 | . . . . . . . . . . 1 . . 1 . 3 3 8 Weapon 8 | . . . . . . . . . . 3 . . . . 2 . 3 Highest Loss Streak 12 | . . . . . . . . . . 7 . . 2 . 3 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 5 5 6 6 7 5 5 5 4 5 4 5 5 5 4 3 4 Power . | . 1 1 1 . . . . . . . . 1 1 1 1 . . Propulsion . | . 1 2 1 2 2 1 . . . 1 . . . . . . 1 Utility 2 | . 1 1 2 3 4 2 5 5 3 3 3 4 4 4 3 2 1 Weapon . | . 1 1 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | 2 2 . . . . 2 . . 1 . . . . . . . 3 Power 2 | 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . 1 . . . . . . . 2 Weapon 1 | . 1 . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 100 85 100 90 96 95 96 92 84 79 59 70 67 74 65 57 51 Engine 4 | . 14 11 11 18 18 15 11 7 6 5 . . . 3 3 . . Core 3 | . . . . . . . . . . . 3 5 5 5 4 5 5 Wheel 1 | . 19 . . . . . . . . . . . . . . . 10 Flight 14 | . . 11 35 36 36 30 30 30 26 22 11 17 14 11 9 5 1 Device 15 | . 14 11 11 9 9 16 15 15 13 12 10 11 13 17 16 25 13 Storage 1 | . 14 11 11 9 9 1 . . . . . . . . . . . Processor 8 | . . . . . . 5 7 7 6 6 8 11 11 11 11 10 8 Hackware 4 | . . . . . . . . . 4 6 10 11 8 5 5 5 4 Protection 3 | . . . . . . 5 7 7 6 5 4 5 5 5 2 . 2 Energy Gun 1 | . 9 . . . . 6 7 7 6 5 . . . . . . . Ballistic Gun 2 | . 18 22 22 18 18 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 4 5 5 5 3 4 2 Special Melee Weapon 1 | . . . . . . 3 7 7 6 5 . . . 4 4 . . Peak Build Rating 97 | 7 7 10 11 12 14 28 32 31 38 38 52 56 52 58 61 71 97 Average Rating 41 | 6 6 7 10 11 13 23 29 31 36 34 42 52 50 56 50 54 65 On Entrance 27 | . 7 7 10 11 12 14 28 31 31 38 21 52 52 49 58 25 55 Avg Prop Armor Cover (%) 5 | . . 6 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 12 11 10 13 17 22 25 25 25 25 18 18 19 22 24 24 38 Greatest Support 70 | 26 20 18 22 22 22 25 25 25 27 27 25 25 25 19 19 28 70 Greatest Overweight (x) 2 | 1 1 . . . . . . . . 1 . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 25 5 Average Capacity 5 | 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 7 7 8 7 8 8 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 5 5 6 6 7 5 5 5 4 5 4 5 5 5 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 3 6 5 7 7 7 5 5 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 33% | Mutant 15% | Scavenger-Sprinter 14% | Hacker-Sprinter 12% | Assassin 8% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Assassin | -5/Warlord Assassin | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Matter Collected 746 | 294 36 . 98 . 28 . 16 . . . . 260 10 . 4 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 191 | 137 14 . 40 . . . . . . . . . . . . . . Parts 19 | 10 3 . 6 . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 3 | . . . 3 . . . . . . . . . . . . . . Guns 3 | . . . 3 . . . . . . . . . . . . . . Classes Destroyed 4 | 3 . . 1 . . . . . . . . . . . . . . Worker 3 | 2 1 . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . . . . . . . Best Kill Streak 3 | 2 1 . 3 . . . . . . . . . . . . . . Combat Bots Only 3 | . . . 3 . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . 1 . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Hostile Shots Fired 480 | . . 1 12 . 18 . . 2 . 33 3 5 21 . 91 45 249 Missed 189 | . . . 6 . 9 . . 1 . 13 2 2 10 . 43 27 76 Hits 291 | . . 1 6 . 9 . . 1 . 20 1 3 11 . 48 18 173 Melee 10 | . . . . . 1 . . . . 9 . . . . . . . Projectile 281 | . . 1 6 . 8 . . 1 . 11 1 3 11 . 48 18 173 AOE 4 | . . . . . . . . . . 4 . . . . . . . Critical Strikes 28 | . . . 1 . 1 . . 1 . 6 . 1 . . 3 1 14 Actively Blocked 14 | . . . . . . . . . . . . . . . . . 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 5742 | . 2 12 46 . 140 49 . 18 . 522 18 58 186 . 800 323 3568 Core 1878 | . . . . . 13 . . . . 134 . 22 33 . 299 61 1316 Absorbed by Shields 182 | . . . . . 22 . . . . . . . . . 160 . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . 106 Ignored by Resistances 56 | . . . . . . . . . . . . . . . 32 . 24 Regen/Repaired (Parts) 41 | . . . . . . . . . . . 18 . . 23 . . . Core Remaining (%) 92 | 100 100 . 100 . 97 . . 100 . 84 . . . . 64 94 . Volleys Fired 36 | 14 3 . 4 . 3 . . . . . 6 . . . 2 2 2 Largest 3 | 2 2 . 2 . 3 . . . . . 1 . . . 1 1 1 Hottest 94 | 70 40 . 40 . 73 . . . . . 7 . . . 7 7 94 Shots Fired 61 | 28 6 . 8 . 7 . . . . . 6 . . . 2 2 2 Gun 50 | 28 6 . 8 . 6 . . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special 10 | . . . . . . . . . . . 6 . . . 2 2 . Kinetic 35 | 14 6 . 8 . 6 . . . . . . . . . . . 1 Thermal 15 | 14 . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 5 | 5 2 . 4 . 3 . . . . . 4 . . . 1 2 3 Robot Miss Streak 3 | 2 3 . 3 . 1 . . . . . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 39 | 16 2 . 5 . 3 . 1 . . . 4 . . . 6 1 1 Core Hits 16 | 8 2 . 3 . 1 . . . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . 1 . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 5 . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 330 | 172 20 . 43 . 50 . . . . . . . . . 10 . 35 Guns 284 | 172 16 . 43 . 18 . . . . . . . . . . . 35 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 32 | . . . . . 32 . . . . . . . . . . . . Melee 10 | . . . . . . . . . . . . . . . 10 . . Ramming 4 | . 4 . . . . . . . . . . . . . . . . Kinetic 110 | 33 16 . 43 . 18 . . . . . . . . . . . . Thermal 174 | 139 . . . . . . . . . . . . . . . . 35 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . 32 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 10 . . Highest Corruption 21 | . . . . . 3 . . . . 4 . . . . 4 1 21 Average Corruption 5 | . . . . . 2 . . . . 4 . . . . 2 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . 1 . . . . . . . . . 3 . 5 Message Errors 2 | . . . . . . . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . 2 . . . 19 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 202 | 80 4 . . . 202 . . . . . . . . . 20 . 121 Average Temperature 64 | 32 3 . . . 133 . . . . . . . . . 10 . 75 Received Heat Transfer 587 | . . 6 . . 57 . . 27 . 30 9 18 9 . 83 18 330 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . Heat Transferred 518 | 481 . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 194 | 5 15 . 100 31 25 19 . . 15 22 75 . . . . 194 45 Initial 194 | . . . . 31 8 4 . . . 2 . . . . . 194 39 Average 25 | . 2 . 23 30 11 2 . . 1 10 16 . . . . 75 12 Influence Increases 1186 | 25 20 . 100 . 50 30 . . 19 30 96 180 150 . 120 276 90 Destroy 0b10 Robot/C 80 | . . . 80 . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 30 | 25 5 . . . . . . . . . . . . . . . . Destroy Leader 10 | . . . 10 . . . . . . . . . . . . . . Allied During Kill 10 | . . . 10 . . . . . . . . . . . . . . Successful Hack 21 | . . . . . 5 . . . 4 . 6 . . . . 6 . Disable Machine 15 | . . . . . 15 . . . . . . . . . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . Partial Spotted 120 | . . . . . 30 30 . . 15 . 15 . . . . 15 15 Lose Combat Pursuer 750 | . 15 . . . . . . . . 30 75 180 150 . 120 105 75 Influence Decreases 1186 | 25 20 . 20 59 61 40 . . 15 34 89 150 137 50 50 269 167 Entered New Map 196 | . . . . 49 13 6 . . . 2 . 4 8 50 . 26 38 Time Decay 834 | 25 20 . 20 10 48 34 . . 15 . 89 146 109 . 30 208 80 Lost Part 156 | . . . . . . . . . . 32 . . 20 . 20 35 49 Squads Dispatched 7 | . 1 1 . . . . . . . 1 1 . . . . 1 2 Investigation 3 | . 1 1 . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . 1 1 Reinforcement 2 | . . . . . . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . . . . . . 19 Times Spotted 110 | . 2 2 6 2 8 . . 3 . 11 8 14 11 . 16 12 15 Peak Tracking Total 12 | . 1 3 4 2 8 . . . . 9 5 5 6 . 9 12 7 Tactical Retreats 22 | . 1 . . . . . . . . 2 1 5 4 . 4 2 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . . 1 . . 3 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Machines Accessed 24 | . 3 1 . . 2 4 1 . 3 . 7 . 1 . . 2 . Terminals 18 | . 2 . . . 2 4 1 . 2 . 4 . 1 . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 51 | . 9 3 . . 6 5 1 . 7 . 17 . 1 . . 2 . Successful 20 | . 4 . . . 2 1 1 . 2 . 7 . 1 . . 2 . Failed 31 | . 5 3 . . 4 4 . . 5 . 10 . . . . . . Catastrophic 3 | . . . . . 2 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 32 | . 6 . . . 6 5 1 . 5 . 6 . 1 . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . . . . Recycling Units 5 | . 3 . . . . . . . 2 . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 5 . . . . . . Terminal Hacks 15 | . 3 . . . 2 1 1 . 2 . 3 . 1 . . 2 . Record 5 | . . . . . 1 . 1 . . . 1 . 1 . . 1 . Open DSF 3 | . . . . . . . . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . . 2 4 1 . 3 . 2 . . . . 1 . Full Trace Events 3 | . 1 . . . 1 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 70 | . . . . . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . . . 1 . . . 1 1 . Non-combat 3 | . . . . . . . 1 . . . 1 . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 7 | . . . . . . . 1 . . . 4 . . . 1 1 . parse_system 4 | . . . . . . . 1 . . . 1 . . . 1 1 . no_distress 1 | . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . . . . . Total Damage 41 | . . . 41 . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Active Infowar (turns) 3620 | 93 163 23 . . . 202 224 64 111 95 396 413 233 354 353 549 347 Optics 2483 | . . . . . . . . . . . 234 413 233 354 353 549 347 Sensors 1337 | . . . . . . 202 224 64 111 95 . . 84 354 203 . . Terrain 2286 | . . . . . . . . . . . 396 413 233 354 353 537 . Seismic 279 | 93 163 23 . . . . . . . . . . . . . . . Cloaking 540 | . . . . . . . . . . . . . . . . 540 . Jamming 177 | . . . . . . . . . . . . . . . . . 177 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 2 . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Turns Passed 4021 | 155 163 35 176 20 107 202 224 64 111 108 407 413 233 354 353 549 347 Spaces Moved 6836 | 111 144 53 360 37 228 492 546 207 223 105 653 985 584 466 610 613 419 Core 104 | 1 . . . . . . . . . . . . . . . . 103 Treads 8 | . . . . . . . . . . . . . . . . . 8 Legs . | . . . . . . . . . . . . . . . . . . Wheels 378 | 110 65 . . . . . . . . . . . . . . . 203 Hover 126 | . 79 37 . . . . . . . . . . . . . . 10 Flight 6220 | . . 16 360 37 228 492 546 207 223 105 653 985 584 466 610 613 95 Fastest Speed 30 | 50 56 34 31 31 31 31 31 31 31 31 30 30 30 32 32 37 37 Average Speed 45 | 86 67 49 33 31 31 31 31 31 31 58 36 30 31 75 56 77 71 Slowest Speed 150 | 100 120 56 34 31 31 31 31 31 31 120 37 30 32 84 105 105 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . 5 . 1 . . . . . 8 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 28 7 62 10 50 13 55 23 7 74 17 78 77 68 60 18 14 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . 2 . . . 2 . . . . 1 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Total 7645 | 143 205 62 402 44 257 545 600 206 264 148 808 1101 634 466 617 684 459 Wait 614 | . 46 . 35 6 . 25 51 . 36 39 139 115 50 . . 57 15 Move 6792 | 110 143 52 350 36 225 491 545 206 222 104 636 984 583 465 609 612 419 Hop 13 | . . . 4 . 1 . . . . . 8 . . . . . . Pick Up 34 | 8 5 . 3 1 1 6 . . 2 . 4 . . . . 2 2 Fast Attach 51 | 5 2 1 1 . . 6 1 . 1 5 6 1 1 1 . 7 13 Attach 25 | 3 . 5 1 1 1 2 . . 1 . 5 . . . 1 2 3 Detach 11 | . . 4 1 . . 3 . . . . 2 . . . . . 1 Swap 3 | . 1 . 1 . . . . . . . . . . . . . 1 Drop 33 | 3 4 . 2 . . 12 2 . 2 . 2 1 . . . 2 3 Fire 36 | 14 3 . 4 . 3 . . . . . 6 . . . 2 2 2 Melee 6 | . . . . . . . 1 . . . . . . . 5 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Met a group of wandering Federalists 259 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x2 334 | -9/Materials | Discovered new exit (range 5) 354 | -9/Materials | Entered Mines 382 | -9/Mines | Learned Materials emergency access door positions 383 | -9/Mines | Assembled infested the area 501 | -9/Mines | Discovered new exit (range 5) 530 | -9/Mines | Entered Materials 530 | -8/Materials | Accompanied by 2 allies 530 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 535 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 548 | -8/Materials | Discovered new exit (range 6) 550 | -8/Materials | Entered Storage 654 | -8/Storage | Discovered new exit (range 9) 657 | -8/Storage | Entered Factory 657 | -7/Factory | Evolved 2 slots: Utility x2 847 | -7/Factory | Discovered new exit (range 9) 849 | -7/Factory | Identified exit to Lower Caves 859 | -7/Factory | Entered Lower Caves 871 | -7/Lower Caves | Build established: Scavenger-Sprinter 909 | -7/Lower Caves | Encountered a Warlord checkpoint 942 | -7/Lower Caves | Entered a destroyed Warlord outpost 962 | -7/Lower Caves | Identified exit to Lower Caves 1069 | -7/Lower Caves | Learned 4 Factory zone layouts 1083 | -7/Lower Caves | Entered another Lower Caves area 1085 | -7/Lower Caves | Encountered a Warlord checkpoint 1145 | -7/Lower Caves | Discovered new exit (range 9) 1147 | -7/Lower Caves | Identified exit to Factory 1147 | -7/Lower Caves | Entered Factory 1147 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1148 | -6/Factory | Identified exit to Lower Caves 1148 | -6/Factory | Identified exit to Factory 1257 | -6/Factory | Identified exit to DSF 1258 | -6/Factory | Entered DSF 1282 | -6/DSF | Additional patrols routed to DSF 1347 | -6/DSF | Discovered exit to Factory (range 16) 1366 | -6/DSF | Entered Factory 1366 | -5/Factory | Evolved 2 slots: Utility x2 1388 | -5/Factory | Lost 7 parts (3n1u3w) 1624 | -5/Factory | Fabricated Adv. Drone Bay? 1712 | -5/Factory | Build established: Hacker-Mutant 1721 | -5/Factory | Repaired Broken Fission Core 1766 | -5/Factory | Discovered new exit (range 12) 1769 | -5/Factory | Identified exit to Upper Caves 1773 | -5/Factory | Entered Upper Caves 1785 | -5/Upper Caves | Encountered a Warlord checkpoint 1789 | -5/Upper Caves | Learned Factory terminal intel 2047 | -5/Upper Caves | Build established: Hacker-Sprinter 2127 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2183 | -5/Upper Caves | Discovered new exit (range 8) 2185 | -5/Upper Caves | Identified exit to Upper Caves 2186 | -5/Upper Caves | Entered another Upper Caves area 2208 | -5/Upper Caves | Learned location of Armory (-3) 2326 | -5/Upper Caves | Learned Factory terminal intel 2377 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2409 | -5/Upper Caves | Encountered a Warlord checkpoint 2414 | -5/Upper Caves | Discovered new exit (range 10) 2419 | -5/Upper Caves | Identified exit to Warlord 2419 | -5/Upper Caves | Entered Warlord 2750 | -5/Warlord | Build established: Assassin 2761 | -5/Warlord | Discovered new exit (range 15) 2772 | -5/Warlord | Identified exit to Proximity Caves 2773 | -5/Warlord | Entered Proximity Caves 2774 | -4/Proximity Caves | Identified exit to Factory 2883 | -4/Proximity Caves | Spotter reported a threat 3014 | -4/Proximity Caves | Lost 3 parts (2u1w) 3080 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 3126 | -4/Proximity Caves | Entered Factory 3126 | -4/Factory | Evolved 2 slots: Utility x2 3127 | -4/Factory | Loaded intel: 27 terminal locations 3200 | -4/Factory | Identified exit to DSF 3223 | -4/Factory | Discovered new exit (range 12) 3235 | -4/Factory | Identified exit to Research 3244 | -4/Factory | Discovered new exit (range 21) 3333 | -4/Factory | Build established: Mutant 3675 | -4/Factory | Entered Research 3675 | -3/Research | Evolved 2 slots: Utility x2 3706 | -3/Research | Lost 4 parts (1p3u) 3821 | -3/Research | Lost 4 parts (1p3u) 3933 | -3/Research | System corruption reached 10% 3939 | -3/Research | Core integrity fell below 50% 3971 | -3/Research | Lost 12 parts (2p4n4u2w) 3987 | -3/Research | Core integrity fell below 20% 4022 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04001_ Acquired Unknown Treads. 04001_ Identified Adv. Heavy Treads. The Adv. Heavy Treads can enter siege mode by activating it again. See Siege stat context help for more info. 04002_ J=N8QCBBZ RD:PTIMQ:N SL|C2 04002_ Hyp. Railgun destroyed. 04003_ Slug penetrates G-67 Veteran. 04003_ Penetrated by Slug. 04006_ Slug penetrates Terminal. 04006_ Penetrated by Slug. 04006_ Slug penetrates Terminal. 04006_ Penetrated by Slug. 04010_ Terminal disabled. 04012_ Slug penetrates Wall. 04014_ Acquired Imp. Gyrokinetic Inverter. 04015_ Dropped Adv. Heavy Treads. 04021_ System corrupted: Matter fused (-7). 04022_ Slug penetrates Wall. 04022_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???#+## ### ### | | ???+ | | ???# ! ### ### | | ???# ### #?## ##?# | | ???????# ###??# #??####+#### ########### | | ???????# #????# #????? ??# ########??# | | ???????# #????# #?????! ??# ## # | | ???????# #????# #???? ?# / + | | ####+### #????# #???? ! ?# ## """ # | | # ######/############+### """"# | | # ## # ??????????# """?# | | # ## # ??????????# "??# | | + ## # ??????????#! ???# | | ####+##/## ! # ??????????# ???# | | # ## # ??????????# ! ????# | | # ## # R??????????####?????# | | / ##########A###????############## | | # #??????# #????# # | | ###+################### T" ###### # | | " g / # | | #####+### Rp ######"" """ # | | #???????# h #????#"" """ # | | #???????###;####???#"" """ + | | ###+###########???????# pp] #???#T """ # | | !# #??????????# #???#"" """ !# | | # #??????????# =@ #???#"" """ # ## | | # """ #??????????# #???#"" """ # #? | | # """ #??????????# #???# + #? | | # """ #??????????# #???# #+## | | # #??????????########???######### #### | | !# #?????????????????????????????###??# | | # #??????????????????????????????????# ] | | ###########??????????????????????????????????# | | ##????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 75 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -5/Factory | Preloaded Repaired ---------- Fission Core | 80% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings For Emergencies Only Heavy Suspicion I Have A Map? I Laugh At Your Crits Junior Dev Just What I Needed Knowing Is Half The Battle Look Less Dangerous Next Time More Power To You Spot Them First There's More Where That Came From Total Silence Window Shopping Challenges ------------ None Game ------ Seed BackupAblativeCanceller Manual? 0 Play Time 01:24:09 Cumulative 24.5 hours Start 2025.11.16 @ 10:26:28 End 2025.11.16 @ 13:03:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42eae310-edc9-4f57-9ef3-d133e821197e