Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 06:05:35 Player: MOPO3 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (114) 570 Value Destroyed (3838) 3838 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 10702 Bonus ------- High Alert Combat Kills 595 Follower Combat Kills 503 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -724 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 200/200 System Corruption 25% Temperature Hot (289) Movement Hovering (141) Ox2 Location -5/Extension Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Potential Leg Potential Leg Improved Hover Unit Improved Hover Unit Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Improved Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Makeshift ECM Suite Hardened Heavy Armor Plating Makeshift System Shield > --- WEAPON ----------- Heavy Missile Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Potential Leg Potential Leg Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Restoration Module Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 99] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . Utility 6 | . . . . . 2 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 8 1 6 4 5 11 3 9 7 2 5 3 29 25 Power 12 | 1 1 1 . 1 . . 2 1 . . . 5 . Engine 7 | 1 1 1 . 1 . . 1 . . . . 2 . Core 3 | . . . . . . . 1 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 33 | 2 . 2 2 . 2 2 1 5 . 2 . 12 3 Treads . | . . . . . . . . . . . . . . Leg 24 | 2 . 2 2 . 2 2 1 5 . 2 . 6 . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 6 3 Flight . | . . . . . . . . . . . . . . Utility 28 | 1 . 1 2 2 3 1 2 . . 1 2 7 6 Device 15 | . . 1 2 2 1 1 1 . . . 1 4 2 Storage 3 | 1 . . . . 1 . . . . . . 1 . Processor 4 | . . . . . 1 . . . . . 1 2 . Hackware 1 | . . . . . . . 1 . . . . . . Protection 5 | . . . . . . . . . . 1 . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 4 . 2 . 2 6 . 4 1 2 2 1 5 16 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 3 . 2 . 1 3 . 3 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . . . 1 . . 1 1 2 1 . 3 9 Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon 10 | . . . . . 2 . . . . 1 1 1 5 Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . . . 1 1 . 5 . Parts Lost 36 | . 1 . . 1 . . 3 1 . . . 10 20 Power 4 | . 1 . . . . . 1 . . . . 2 . Propulsion 10 | . . . . . . . . 1 . . . 4 5 Utility 14 | . . . . . . . 1 . . . . 3 10 Weapon 8 | . . . . 1 . . 1 . . . . 1 5 Highest Loss Streak 9 | . 1 . . 1 . . 3 1 . . . 9 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 83 96 100 99 98 99 97 99 100 100 100 94 82 Engine 3 | . 12 14 14 14 9 7 6 5 . . . . . Core 3 | . . . . . . . . 1 7 7 6 3 . Leg 30 | . 28 28 28 28 36 38 37 37 38 38 33 29 . Hover 4 | . . . . . . . . . . . . 3 31 Device 13 | . . 10 14 14 16 22 21 15 15 15 20 15 3 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 Processor 6 | . . . . . 9 7 7 7 7 . 6 12 12 Hackware 4 | . . . . . . . . 7 7 7 6 5 2 Protection 3 | . . . . . . . . . . 6 6 2 8 Ballistic Gun 5 | . 28 28 28 19 7 7 5 7 3 . . . . Launcher 6 | . . . . 7 5 . 2 7 10 12 6 4 4 Impact Weapon 2 | . . . . . 2 7 5 . . 2 5 4 3 Peak Build Rating 99 | 6 6 9 32 35 46 53 55 65 68 74 80 98 99 Average Rating 64 | 4 5 8 16 30 42 52 52 60 66 72 79 83 89 On Entrance 44 | . 6 6 9 27 32 46 53 55 65 68 73 80 98 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 154 | 13 13 11 11 21 99 101 105 110 113 124 132 128 154 Greatest Support 130 | 20 20 20 60 60 80 100 100 117 117 128 117 130 66 Greatest Overweight (x) 10 | 1 . . . . 1 1 1 1 . 1 1 10 3 Average Overweight (x) . | . . . . . . . . . . . 1 . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 8 8 22 25 25 25 25 25 25 25 25 Most Carried 25 | 2 8 8 8 8 12 13 15 20 25 25 24 25 25 Average Carried 19 | 1 7 7 7 7 8 11 13 15 22 24 23 23 23 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 8 8 8 12 13 14 20 25 25 24 25 19 Class Distribution -------------------- 46% | Derelict-Mutant 16% | Mutant 14% | Derelict-Assassin 10% | Scavenger-Mutant 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Assassin | -5/Factory Derelict-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Matter Collected 3387 | 277 128 89 . 136 126 . 246 218 28 206 50 528 1355 Remotely . | . . . . . . . . . . . . . . Salvage Created 3435 | . 174 199 . 111 44 . 259 81 . 252 107 643 1565 Parts 147 | . 16 18 . 5 4 . 8 7 . 14 8 29 38 Haulers Intercepted 4 | . . . . . . . . . . . . 2 2 Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 6 3 . 23 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 88 | . 8 4 . 5 1 . 6 7 . 15 2 14 26 Melee 7 | . . . . . . . . . . . 1 3 3 Guns 18 | . 8 4 . 2 1 . 2 1 . . . . . AOE 58 | . . . . 3 . . 4 6 . 15 1 10 19 Classes Destroyed 13 | . 3 2 . 2 1 . . . . 1 2 1 1 Worker 8 | . 1 . . . . . . . . . . 1 6 Builder 8 | . . . . . . . . . . . 1 3 4 Tunneler 3 | . . 1 . . . . . . . . . . 2 Hauler 4 | . . . . . . . . . . . . 2 2 Recycler 6 | . . 1 . . . . . . . . . 1 4 Swarmer 33 | . 6 3 . . . . 3 7 . 8 . 5 1 Grunt 30 | . 2 1 . 1 . . 2 . . 6 . 6 12 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 . . . . . . Sentry 5 | . . . . . . . . . . 1 1 . 3 Hunter 5 | . . . . . 1 . . . . . . 2 2 Programmer 3 | . . . . . . . . . . . 1 1 1 Decomposer 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 3 . 3 1 . 3 4 . 6 1 5 11 Combat Bots Only 7 | . 3 3 . 3 1 . 3 4 . 6 1 5 7 Max Kills in Single Turn 3 | . 1 2 . 2 1 . 2 2 . 3 1 3 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 . . 2 2 . 3 1 3 3 Melee 1 | . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Hostile Shots Fired 549 | . 54 19 . 28 18 . 34 19 . 44 17 122 194 Missed 174 | . 20 4 . 2 6 . 12 6 . 21 4 36 63 Damage Taken 8064 | . 304 146 . 397 175 . 514 120 . 261 107 1221 4819 Core 1325 | . 71 11 . 97 26 . 15 21 . 39 38 190 817 Absorbed by Shields 603 | . . . . . . . 50 94 . 174 102 88 95 Core Remaining (%) 81 | 100 . . . 28 95 . . . . 89 95 . . Volleys Fired 187 | . 30 15 . 17 4 . 19 14 2 13 2 23 48 Largest 2 | . 2 2 . 2 2 . 2 1 1 2 1 1 2 Hottest 78 | . 40 40 . 40 43 . 51 33 28 78 39 39 78 Shots Fired 291 | . 60 30 . 28 8 . 30 14 2 19 2 23 75 Gun 153 | . 60 30 . 26 8 . 24 3 2 . . . . Cannon . | . . . . . . . . . . . . . . Launcher 132 | . . . . 2 . . 6 11 . 19 2 23 69 Special 6 | . . . . . . . . . . . . . 6 Kinetic 153 | . 60 30 . 26 8 . 24 3 2 . . . . Thermal . | . . . . . . . . . . . . . . Explosive 132 | . . . . 2 . . 6 11 . 19 2 23 69 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 6 . 5 3 . 4 2 . 6 . 12 12 Robot Miss Streak 4 | . 3 2 . 2 1 . 2 4 . 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . Shots Hit Robots 224 | . 39 22 . 19 9 . 20 4 . 7 4 22 78 Core Hits 226 | . 16 11 . 13 1 . 14 11 . 27 1 33 99 Critical Kills 3 | . . . . . . . . . . . . 1 2 Critical Parts Destroyed 9 | . . 1 . . . . . . . . 2 . 6 Critical Strikes 12 | . . 1 . . . . . . . . 2 1 8 Destroy 1 | . . 1 . . . . . . . . . . . Smash 11 | . . . . . . . . . . . 2 1 8 Melee Attacks 165 | . . . . . 11 4 2 . . 4 16 23 105 Impact 158 | . . . . . 4 4 2 . . 4 16 23 105 Slashing 7 | . . . . . 7 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 1 . 2 . . . 1 6 19 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14005 | . 414 201 . 265 203 . 831 549 . 1968 255 2700 6619 Guns 1050 | . 414 201 . 137 46 . 233 19 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 9475 | . . . . 128 . . 432 530 . 1968 61 1933 4423 Melee 3480 | . . . . . 157 . 166 . . . 194 767 2196 Ramming . | . . . . . . . . . . . . . . Kinetic 1050 | . 414 201 . 137 46 . 233 19 . . . . . Thermal 243 | . . . . . . . . . . . 61 182 . Explosive 9232 | . . . . 128 . . 432 530 . 1968 . 1751 4423 Electromagnetic . | . . . . . . . . . . . . . . Impact 3323 | . . . . . . . 166 . . . 194 767 2196 Slashing 157 | . . . . . 157 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . 1 . 25 Average Corruption 13 | . . . . . . . . . . . 1 . 16 Corruption Purged 4 | . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . . . 34 Message Errors 11 | . . . . . . . . . . . . . 11 Matter Fused 7 | . . . . . . . . . . . . . 7 Heat Flow Errors 5 | . . . . . . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1614 | . . . . . 16 . 64 53 . 205 114 308 854 Projectiles . | . . . . . . . . . . . . . . Explosions 432 | . . . . . . . . 53 . 205 . 98 76 Melee 1182 | . . . . . 16 . 64 . . . 114 210 778 Knockbacks 5 | . . . . . . . 1 . . . 1 2 1 Impact 5 | . . . . . . . 1 . . . 1 2 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 845 | . . . . . . . 66 18 . 8 55 157 541 Shots 25 | . . . . . . . 2 1 . 1 1 4 16 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 274 | . 6 12 . 12 . . . . . 43 . 1 274 Average Temperature 42 | . 5 8 . 7 . . . . . 19 . 1 63 Received Heat Transfer 983 | . 60 39 . 108 . . 90 . . 39 5 26 616 Effects 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 1 . . . 1 4 11 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Parts Fried 19 | . . . . . . . . . . . 2 2 15 Impact Corruptions 43 | . . . . . . . 4 . . . 4 9 26 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . 50 150 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Peak Influence 1159 | . 200 193 . 57 47 32 . . . . 247 517 1159 Initial 210 | . . 78 . . . . . . . . 60 120 210 Average 270 | . 125 160 . 46 8 12 . . . . 91 252 649 Maximum Alert Level 4 | . 1 . . . . . . . . . 1 2 4 Low Security (%) 57 | 100 66 100 . 100 100 100 . . . . 79 56 . Level 1 19 | . 33 . . . . . . . . . 20 14 42 Level 2 9 | . . . . . . . . . . . . 28 8 Level 3 12 | . . . . . . . . . . . . . 46 Level 4 . | . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . . . . . . 2 6 9 Investigation 9 | . 1 . . . . . . . . . . 1 7 Extermination 3 | . . . . . . . . . . . 1 2 . Reinforcement 5 | . 1 . . . . . . . . . . 3 1 Assault 2 | . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Distress Signals 2 | . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 12 5 . 5 3 . 6 7 . 22 2 17 45 Peak Tracking Total 12 | . 5 3 . 3 1 . 3 4 . 12 1 7 8 Tactical Retreats 19 | . 1 1 . . . . 2 . . 1 . 3 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Traps Triggered 3 | . 1 . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Machines Disabled 11 | . . . . . . . . . . 2 2 4 3 Max in Single Turn 2 | . . . . . . . . . . 1 2 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Machines Accessed 23 | . 1 . . 1 1 3 1 . . . 4 3 9 Terminals 19 | . 1 . . . 1 3 . . . . 3 3 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 3 . . 1 1 6 1 . . . 7 9 20 Successful 15 | . 1 . . 1 . 2 1 . . . 2 3 5 Failed 33 | . 2 . . . 1 4 . . . . 5 6 15 Catastrophic 16 | . 1 . . . 1 4 . . . . 2 2 6 Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 1 5 . . 1 . 5 8 6 Terminals 41 | . 3 . . . 1 6 . . . . 4 9 18 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 1 . 2 1 . . . . 1 5 Record 1 | . . . . . . 1 . . . . . . . Open Door 6 | . . . . 1 . . 1 . . . . . 4 Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . 2 2 . Terminals 3 | . . . . . . . . . . . 1 2 . Botnet 3 | . . . . . . . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 1 3 . . . . 4 2 9 Full Trace Events 7 | . . . . . . . . . . . . 1 6 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Total Allies 9 | . . . . . . . . . 5 . . . 4 Largest Group 5 | . . . . . . . . . 5 5 . . 2 Highest-Rated Group 262 | . . . . . . . . . 262 262 . . 190 Highest-Rated Ally 159 | . . . . . . . . . 96 96 . . 159 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . . 31 . . 45 Total Damage 2025 | . . . . . . . . . . 884 . . 1141 Kills 15 | . . . . . . . . . . 5 . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . 1 2 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 94 | . . . . . . . . . . . 16 34 44 Traps 18 | . . . . . . . . . . . 2 7 9 Emergency Access 3 | . . . . . . . . . . . . . 3 Items 54 | . . . . . . . . . . . 11 24 19 Machines 11 | . . . . . . . . . . . 2 1 8 Patrols 6 | . . . . . . . . . . . . 1 5 Guards 2 | . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Turns Passed 10433 | 62 306 267 242 407 523 316 869 661 1353 2139 622 1255 1411 Spaces Moved 6253 | 38 167 103 221 384 251 169 474 434 1157 1148 303 604 800 Core 11 | 11 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5309 | 27 167 103 221 384 251 169 474 434 1157 1148 303 471 . Wheels . | . . . . . . . . . . . . . . Hover 933 | . . . . . . . . . . . . 133 800 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 108 108 110 114 112 188 80 80 Average Speed 140 | 102 120 120 105 90 161 177 168 141 114 179 188 157 105 Slowest Speed 600 | 120 120 120 120 90 180 182 184 182 114 188 188 600 188 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . 5 Exploration Rate (%) 38 | 4 23 24 43 62 16 6 61 55 90 97 8 9 46 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 2 . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 11 | . . . . 2 . . 1 4 3 1 . . . Spaces Dug 117 | . . . . . 5 3 . . . 2 28 37 42 Terrain Destroyed 1202 | . . . . 18 5 3 52 51 . 170 48 259 596 Melee 69 | . . . . . 5 3 . . . 2 10 7 42 Projectile . | . . . . . . . . . . . . . . AOE 1133 | . . . . 18 . . 52 51 . 168 38 252 554 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Total 7297 | 57 218 221 229 424 341 177 508 464 1190 1202 325 839 1102 Wait 444 | 11 13 93 . 7 56 . . . 17 14 1 131 101 Move 6238 | 37 166 102 220 383 250 168 473 433 1156 1147 302 603 798 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 1 7 1 1 5 7 2 3 7 9 10 1 18 12 Fast Attach 28 | 6 1 1 3 2 2 1 3 . . . . 5 4 Attach 35 | . . . . 1 4 1 2 2 . . 2 14 9 Detach 1 | . . . . . . . . . . . . 1 . Swap 55 | 2 . 5 1 2 5 1 4 5 2 5 1 10 12 Drop 58 | . 1 4 4 7 2 . 2 3 4 9 . 11 11 Fire 187 | . 30 15 . 17 4 . 19 14 2 13 2 23 48 Melee 165 | . . . . . 11 4 2 . . 4 16 23 105 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory -5/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict bent on vengeance 509 | -10/Mines | Discovered new exit (range 12) 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 636 | -10/Mines | Entered Exiles 669 | -10/Exiles | Met 8R-AWN 687 | -10/Exiles | Met EX-HEX 719 | -10/Exiles | Met EX-BIN 734 | -10/Exiles | Aligned with FarCom system 735 | -10/Exiles | Given EX-Vault access code 736 | -10/Exiles | Build established: Scavenger-Mutant 765 | -10/Exiles | Opened EX-Vault 774 | -10/Exiles | Found Prototype Leg 775 | -10/Exiles | Identified Potential Leg 778 | -10/Exiles | Found Potential Leg 782 | -10/Exiles | Found Prototype Device 782 | -10/Exiles | Identified PSU Rigger 805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 867 | -10/Exiles | Discovered new exit (range 14) 878 | -10/Exiles | Left Exiles lab with Potential Leg 878 | -10/Exiles | Entered Mines 887 | -9/Mines | Core integrity fell below 50% 966 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 969 | -9/Mines | Found Prototype Device 969 | -9/Mines | Identified Exp. Sensor Array 976 | -9/Mines | Assembled infested the area 981 | -9/Mines | Assisted by a Guerilla fighting off Assembled 999 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1212 | -9/Mines | Discovered new exit (range 4) 1232 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1280 | -9/Mines | Build established: Skirmisher 1285 | -9/Mines | Entered Materials 1285 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1751 | -8/Materials | Discovered new exit (range 15) 1808 | -8/Materials | Entered Factory 1808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -7/Factory | Identified exit to Lower Caves 2109 | -7/Factory | Build established: Scavenger-Assassin 2124 | -7/Factory | Entered Lower Caves 2413 | -7/Lower Caves | Build established: Scavenger-Mutant 2490 | -7/Lower Caves | Learned location of 1 exit from Factory 2831 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2967 | -7/Lower Caves | Discovered new exit (range 15) 2993 | -7/Lower Caves | Entered another Lower Caves area 3219 | -7/Lower Caves | Build established: Mutant 3302 | -7/Lower Caves | Encountered a Warlord checkpoint 3575 | -7/Lower Caves | Discovered new exit (range 4) 3618 | -7/Lower Caves | Learned Factory terminal intel 3649 | -7/Lower Caves | Build established: Derelict-Mutant 3654 | -7/Lower Caves | Entered Zion 3768 | -7/Zion | Discovered new exit (range 16) 4087 | -7/Zion | Identified exit to Deep Caves 4154 | -7/Zion | Given A8's code to call for help 4240 | -7/Zion | Rebuked by Imprinter 4490 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4491 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4732 | -7/Zion | Received a visual enhancement algorithm 4841 | -7/Zion | Learned location of 1 exit from Factory 4846 | -7/Zion | Gained Derelict followers 5007 | -7/Zion | Entered Proximity Caves 5007 | -6/Proximity Caves | Accompanied by 5 allies 5059 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5108 | -6/Proximity Caves | Lost 5 allies 5179 | -6/Proximity Caves | Learned Factory terminal intel 5592 | -6/Proximity Caves | Learned location of 1 exit from Factory 5992 | -6/Proximity Caves | Spotted B-75 Beast 6768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6995 | -6/Proximity Caves | Discovered new exit (range 5) 7146 | -6/Proximity Caves | Entered Factory 7146 | -6/Factory | Evolved 2 slots: Utility x2 7147 | -6/Factory | Identified exit to Factory 7147 | -6/Factory | Identified exit to Lower Caves 7148 | -6/Factory | Loaded intel: 26 terminal locations 7486 | -6/Factory | Build established: Derelict-Assassin 7746 | -6/Factory | Discovered exit to Factory (range 12) 7768 | -6/Factory | Entered another Factory area 7768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7769 | -5/Factory | Loaded intel: 28 terminal locations 7848 | -5/Factory | Found Prototype Launcher 7848 | -5/Factory | Identified Tesla Bomb Launcher 8692 | -5/Factory | Lost 9 parts (2p4n2u1w) 8960 | -5/Factory | Build established: Derelict-Mutant 9010 | -5/Factory | Discovered new exit (range 10) 9022 | -5/Factory | Identified exit to Extension 9023 | -5/Factory | Entered Extension 9423 | -5/Extension | Disrupted transfer network 9502 | -5/Extension | Rescued a captive Derelict 9505 | -5/Extension | Rescued a captive Derelict 9508 | -5/Extension | Rescued A7 9668 | -5/Extension | Crushed by falling debris 9668 | -5/Extension | Crushed by falling debris 9703 | -5/Extension | Lost 3 parts (3u) 9749 | -5/Extension | Core integrity fell below 50% 9820 | -5/Extension | Lost 3 parts (1u2w) 9829 | -5/Extension | Destroyed 7 combat bots 9923 | -5/Extension | First assault squad dispatched 9929 | -5/Extension | Crushed by falling debris 9930 | -5/Extension | System corruption reached 10% 9944 | -5/Extension | Crushed by falling debris 9975 | -5/Extension | Lost 3 parts (2n1u) 10020 | -5/Extension | Found Hvy. Insulated Plating 10077 | -5/Extension | Build established: Mutant 10077 | -5/Extension | Rescued a captive Derelict 10244 | -5/Extension | Crushed by falling debris 10274 | -5/Extension | Rescued a captive Derelict 10414 | -5/Extension | Core integrity fell below 20% 10434 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- The unstable cave ceiling collapses. Penetrated by Slug. Hrd. Heavy Armor Plating destroyed. Prc. Grenade Launcher destroyed. Penetrated by Slug. Cld. Gravmag System destroyed. The unstable cave ceiling collapses. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal E008. Dispatching Investigation squad. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Wall. Cld. Gravmag System destroyed. Penetrated by Slug. Cld. Gravmag System destroyed. Penetrated by Slug. Acquired 25 matter. System corrupted: Heat flow error (+280). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #####????????????????????????????????????????????? | | #"""#????????????????????????????????????????????? | | #"T"####?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | "" ##?????????????????????????????????????????? | | """#????????##????????????????????????????????? | | R"#????????# #?######????????????????????????? | | """#????????## ## # #????????????????????????? | | ! #????????# ## # ##???????????????????????? | | ###/###????????## #??????????Y????????????? | | ############ Y #########/##+#??????????? | | "%" |%= @ g Ym ????? | | "######### # Y #####;##### ????? | | ## #?????# # # #??????????????????????? | | ## #?????# # ## #???*??????????????????? | | ##+##########?### ####??????????????????????? | | ## #???#T #???????????????????????? | | ## #???##""##???/*??????????????????? | | ######" #????????????????????????????????? | | ??##### ] ! #????????????????????????????????? | | ?################????????????????????????????????? | | ## ##????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 1800 Resistance: EM 30 Evasion (%) 57 Core Analysis 6 Defensive Hacking 11 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Help From High Places Party Time Prison Break True Hacker Challenges ------------ None Game ------ Seed FusionAntigravGun Manual? 0 Play Time 01:46:29 Cumulative 20.7 hours Start 2024.08.31 @ 03:27:08 End 2024.08.31 @ 06:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e414626e-41ce-423f-a2f4-03a11163783a