Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 01:22:00 Player: bugsniper Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (417) 417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1177 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 68/300 Energy 81/100 System Corruption 0% Temperature Cool (93) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Scrap Shield Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel Scrap Shield Small Laser Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | . 6 3 3 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | . 3 1 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 12 | . 9 13 12 Power . | . 1 . . Propulsion 3 | . 4 4 3 Utility . | . . . 1 Weapon 7 | . 3 8 7 Tool/Special . | . . . . Unused Backups 8 | . 3 1 4 Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility 2 | . 2 . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 94 Engine 13 | . 14 14 12 Leg 27 | . 28 28 24 Storage 13 | . 14 14 13 Processor 13 | . 9 14 14 Ballistic Gun 4 | . 20 . 3 Launcher 22 | . 4 28 23 Peak Build Rating 10 | . 9 9 10 Average Rating 8 | . 7 8 8 On Entrance 7 | 6 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 11 29 31 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 11 15 14 Most Carried 14 | . 14 14 14 Average Carried 12 | . 9 13 13 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 6 14 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 655 | 200 284 98 73 Remotely . | . . . . Salvage Created 933 | . 694 45 194 Parts 37 | . 26 6 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 5 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 5 6 1 Guns 2 | . 2 . . AOE 9 | . 3 6 . Classes Destroyed 8 | . 5 2 1 Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 8 | . 6 . 2 Turret 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 8 | . 8 4 3 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 162 | . 26 52 84 Missed 54 | . 6 21 27 Hits 108 | . 20 31 57 Projectile 108 | . 20 31 57 Damage Taken 955 | . 224 289 442 Core 250 | . 33 71 146 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 67 | . 32 22 13 Largest 2 | . 2 2 2 Hottest 100 | . 60 60 100 Shots Fired 115 | . 63 31 21 Gun 72 | . 58 . 14 Cannon 5 | . . . 5 Launcher 38 | . 5 31 2 Special . | . . . . Kinetic 69 | . 58 . 11 Thermal 8 | . . . 8 Explosive 38 | . 5 31 2 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 2 8 Robot Miss Streak 7 | . 7 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 30 3 15 Core Hits 45 | . 21 18 6 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Meltdown 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1629 | . 663 704 262 Guns 559 | . 432 . 127 Cannons 135 | . . . 135 Explosions 935 | . 231 704 . Melee . | . . . . Ramming . | . . . . Kinetic 538 | . 432 . 106 Thermal 223 | . 67 . 156 Explosive 868 | . 164 704 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . 42 6 . Projectiles . | . . . . Explosions 48 | . 42 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 145 | . 58 87 . Shots 5 | . 2 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 212 | . 2 16 212 Average Temperature 104 | . 2 8 119 Received Heat Transfer 318 | . 18 162 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 285 | . 50 . 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | . 166 . 36 Initial 21 | . . . 21 Average 28 | . 35 . 14 Influence Increases 576 | . 276 205 95 Destroy 0b10 Robot/C 220 | . 100 100 20 Destroy 0b10 Robot/NC 55 | . 45 . 10 Destroy Leader 22 | . 22 . . Successful Hack 39 | . 10 . 29 Disable Machine 75 | . 45 . 30 Destroy Structure 45 | . 39 . 6 Lose Combat Pursuer 120 | . 15 105 . Influence Decreases 576 | . 126 310 140 Entered New Map 97 | . . 73 24 Time Decay 449 | . 126 227 96 Lost Part 30 | . . 10 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 11 10 2 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 9 | . 3 4 2 Max in Single Turn 3 | . 2 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 2 3 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 6 5 Successful 11 | . 2 6 3 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 6 2 Record 4 | . . 4 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Zone Layout 2 | . . . 2 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2178 | . 316 1637 225 Optics 2178 | . 316 1637 225 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2313 | . 451 1637 225 Spaces Moved 1156 | 1 229 829 97 Core 1 | . . . 1 Treads . | . . . . Legs 1155 | 1 229 829 96 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 190 100 Average Speed 181 | 120 145 190 189 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 51 24 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 182 | . 47 124 11 Melee . | . . . . Projectile . | . . . . AOE 182 | . 47 124 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1263 | . 284 862 117 Wait 8 | . 4 2 2 Move 1153 | . 228 828 97 Hop . | . . . . Pick Up 13 | . 10 3 . Fast Attach 2 | . 2 . . Attach 4 | . . 3 1 Detach . | . . . . Swap 7 | . 4 . 3 Drop 8 | . 4 3 1 Fire 67 | . 32 22 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 117 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered Subcaves 453 | -10/Subcaves | Continued accompanying wandering Federalists (1) 605 | -10/Subcaves | Visited Clippyterm 611 | -10/Subcaves | Learned location of Section 7 (-2) 875 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1180 | -10/Subcaves | Learned Materials trap positions 1883 | -10/Subcaves | Released subatomizers from SUBCON Basin 2029 | -10/Subcaves | Discovered new exit (range 15) 2089 | -10/Subcaves | Entered Recycling 2286 | -7/Recycling | Core integrity fell below 50% 2312 | -7/Recycling | Core integrity fell below 20% 2314 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02290_ Gatling Laser melted. 02290_ Imp. Light Armor Plating melted. 02290_ Imp. Heat Sink melted. 02293_ R-06 Scavenger suffers critical hit (Meltdown). 02293_ Com. Wheel melted. 02293_ Tractor Beam melted. 02295_ Aluminum Leg destroyed. 02296_ Sub. Beam Cannon shoots sparks and powers down. 02302_ R-06 Scavenger collects Lgt. Treads. 02303_ Dropped Lrg. Storage Unit. 02304_ R-06 Scavenger collects Grenade Launcher. 02304_ Acquired 73 matter. 02305_ R-06 Scavenger collects Com. Wheel. 02305_ R-06 Scavenger destroyed. 02308_ R-06 Scavenger collects Tractor Beam. 02308_ Assault Rifle destroyed. 02311_ R-06 Scavenger collects Grenade Launcher. 02311_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??#" # ##########????????????????? | | ??# # #?????????????????????????? | | ??###+## #?????????????????????????? | | ??### #?????????????????????????? | | ??#"" #?????????????????????????? | | ??#"Y #?????????????????????????? | | ??#"" #?????????????????????????? | | ??### #?????????????????????????? | | ????# ##########????????????????? | | ????# # #????????????????? | | ????# # #????????????????? | | ??### # #????????????????? | | ??#"" # ##???????????????? | | ??#T # #???????????????? | | ??### # #????????????????? | | ???# + #????????????????? | | ???# # #????????????????? | | ???# + #????????????????? | | ???## ##### ####????????????????? | | ???# #???###???????????????????? | | ???## ###########???????????????? | | ???# # #???????????????? | | ???## #=] ! #???????????????? | | ????# #=] [ #???????????????? | | ????# #!]= #???????????????? | | ????# %r @] [[ #???????????????? | | ????# %#! !!! #???????????????? | | ????# #%Y % #???????????????? | | ????# #== #???????????????? | | ????# ##/##+#####???????????????? | | ????# r ? #???????????????????? | | ????# ?#???????????????????? | | ????# """"" ?????????????????????? | | ????# """"" ????????????????????? | | ????# """"" #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# ?? ????????????????????? | | ????# ????? ????????????????????? | | ????# ????? ????????????????????? | | ????#+###?????## ????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed ActiveHypertargetingMatter Manual? 0 Play Time 00:15:49 Cumulative 455.3 hours Start 2026.07.09 @ 01:08:16 End 2026.07.09 @ 01:22:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 263 Adventurer 2 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 64 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36a12f07-3645-4175-a614-b32c523e1378