Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 16:41:41 Player: Quirbus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (628) 628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6163) 6163 TOTAL SCORE: 8466 Bonus ------- Follower Combat Kills 463 Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/300 Matter 248/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit 0b10 Decoder Chip [Generic] Makeshift Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Angular Momentum Engine Improved Heat Sink Visual Processing Unit Improved Terrain Scanner Improved Datajack Mining Laser Mace CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Generic] Makeshift Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Angular Momentum Engine Improved Heat Sink Visual Processing Unit Improved Terrain Scanner Improved Assault Rifle Improved Datajack Mining Laser Mace [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 6 8 10 3 4 6 Power 7 | 1 1 2 2 . 1 Engine 6 | 1 1 1 2 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 2 3 . 1 1 Treads . | . . . . . . Leg 9 | 2 2 3 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 2 1 2 . Device 5 | . 3 1 1 . . Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 3 . 1 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 3 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 13 | . 4 4 3 . 2 Power 3 | . 1 1 1 . . Propulsion 5 | . 1 2 1 . 1 Utility 3 | . 1 . 1 . 1 Weapon 2 | . 1 1 . . . Highest Loss Streak 3 | . 3 2 3 . 2 To Critical Strikes 1 | . . . 1 . . Average Backups 7 | 2 5 6 8 8 8 Power 1 | . 1 2 1 1 1 Propulsion . | . 1 . . . . Utility 2 | . 2 2 3 3 3 Weapon 2 | 1 . 1 3 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . . 5 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 93 96 87 98 99 Engine 11 | . 14 10 9 11 11 Leg 21 | . 27 22 12 20 22 Device 15 | . 8 19 20 17 10 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 10 11 11 11 Hackware 4 | . . . . 4 11 Ballistic Gun 18 | . 24 22 22 19 6 Piercing Weapon 2 | . . . . 2 9 Peak Build Rating 43 | 6 20 29 29 37 43 Average Rating 28 | 3 9 23 24 32 38 On Entrance 17 | . 6 8 29 26 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 14 15 18 16 16 27 Greatest Support 35 | 20 20 30 10 30 35 Greatest Overweight (x) 5 | 1 1 5 1 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 5 6 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1053 | 201 279 296 73 86 118 Remotely . | . . . . . . Salvage Created 968 | . 484 353 43 . 88 Parts 56 | . 29 17 6 . 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 7 | . . . . . 7 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 11 5 3 . 2 Melee 1 | . . . . . 1 Guns 20 | . 11 5 3 . 1 Classes Destroyed 8 | . 5 2 . . 1 Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 1 | . 1 . . . . Drone 1 | . . . . . 1 Watcher 3 | . 1 2 . . . Swarmer 9 | . 6 . 3 . . Grunt 8 | . 5 2 . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 4 | . 4 2 3 . 1 Combat Bots Only 4 | . 4 2 3 . 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 209 | . 94 49 14 . 52 Missed 55 | . 26 12 2 . 15 Hits 154 | . 68 37 12 . 37 Projectile 154 | . 68 37 12 . 37 AOE 2 | . . . . . 2 Critical Strikes 6 | . 1 1 1 . 3 Damage Taken 2105 | . 761 533 92 . 719 Core 517 | . 176 50 23 . 268 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 29 . . . . Volleys Fired 101 | . 54 30 4 3 10 Largest 2 | . 2 2 2 2 2 Hottest 60 | . 60 46 46 46 46 Shots Fired 202 | . 107 61 8 6 20 Gun 202 | . 107 61 8 6 20 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 181 | . 86 61 8 6 20 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 12 | . 9 12 11 . 7 Robot Miss Streak 5 | . 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 120 | . 60 43 5 . 12 Core Hits 43 | . 22 13 3 . 5 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 1765 | . 945 558 68 . 194 Guns 1613 | . 857 558 68 . 130 Cannons . | . . . . . . Explosions 88 | . 88 . . . . Melee 64 | . . . . . 64 Ramming . | . . . . . . Kinetic 1418 | . 662 558 68 . 130 Thermal 88 | . 88 . . . . Explosive . | . . . . . . Electromagnetic 195 | . 195 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 64 | . . . . . 64 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 34 | . . . . . 34 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . 108 19 . . 11 Average Temperature 30 | . 36 4 . . 6 Received Heat Transfer 597 | . 321 183 . . 93 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | . 95 40 50 . . Initial 33 | . . 33 7 . . Average 27 | . 46 15 15 . . Influence Increases 1070 | . 309 181 70 . 510 Destroy 0b10 Robot/C 660 | . 220 100 60 . 280 Destroy 0b10 Robot/NC 40 | . 15 15 . . 10 Destroy Leader 128 | . 52 36 10 . 30 Allied During Kill 130 | . . . . . 130 Disable Machine 15 | . . 15 . . . Destroy Structure 7 | . 7 . . . . Lose Combat Pursuer 90 | . 15 15 . . 60 Influence Decreases 900 | . 230 240 90 . 340 Entered New Map 59 | . . 46 13 . . Time Decay 554 | . 190 154 50 . 160 Lost Part 127 | . 40 40 27 . 20 Lost Ally 160 | . . . . . 160 Squads Dispatched 4 | . 2 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 18 8 4 . 19 Peak Tracking Total 6 | . 5 2 4 . 6 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . . 9 2 Largest Group 9 | . . . . 9 9 Highest-Rated Group 257 | . . . . 257 257 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 61 | . . . . . 61 Total Damage 1670 | . . . . . 1670 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 32 | . 22 . . . 10 Good Acts 3 | . 1 1 . . 1 Bad Acts 4 | . . 2 1 . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2523 | . 146 290 170 1445 472 Terrain 1392 | . 146 290 170 786 . Decoding 1131 | . . . . 659 472 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2926 | 47 426 360 170 1451 472 Spaces Moved 1895 | 35 193 181 81 1079 326 Core 17 | 15 . 2 . . . Treads . | . . . . . . Legs 1878 | 20 193 179 81 1079 326 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 125 125 Average Speed 130 | 98 120 135 190 129 125 Slowest Speed 300 | 120 190 300 190 190 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 37 30 18 92 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 6 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2141 | 47 280 235 88 1122 369 Wait 52 | . 11 . 1 32 8 Move 1890 | 34 192 180 80 1078 326 Hop . | . . . . . . Pick Up 32 | 7 12 10 . 1 2 Fast Attach 8 | 1 . 1 2 4 . Attach 16 | 5 5 6 . . . Detach . | . . . . . . Swap 20 | . 3 5 1 . 11 Drop 14 | . 3 3 . 4 4 Fire 101 | . 54 30 4 3 10 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Prayed at D.C.S.S. Altar Unit 406 | -10/Materials | Core integrity fell below 50% 459 | -10/Materials | Lost 3 parts (1p1n1u) 459 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 553 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 729 | -9/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 779 | -9/Materials | Build established: Scavenger-Mutant 783 | -9/Materials | Discovered new exit (range 5) 834 | -9/Materials | Entered Mines 873 | -9/Mines | Lost 3 parts (1p1n1u) 994 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1004 | -9/Mines | Entered Zion 1135 | -7/Zion | Build established: Mutant 1304 | -7/Zion | Met Imprinter 1325 | -7/Zion | Imprinted 1327 | -7/Zion | Declared Zion's savior 1641 | -7/Zion | Gained Derelict followers 2167 | -7/Zion | Found CR-A16's Pointy Stick 2347 | -7/Zion | Discovered new exit (range 13) 2455 | -7/Zion | Entered Proximity Caves 2455 | -6/Proximity Caves | Accompanied by 9 allies 2502 | -6/Proximity Caves | Learned location of 1 exit from Factory 2513 | -6/Proximity Caves | Learned 4 Factory zone layouts 2742 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2793 | -6/Proximity Caves | Spotted B-75 Beast 2805 | -6/Proximity Caves | Lost 8 allies 2909 | -6/Proximity Caves | Core integrity fell below 50% 2922 | -6/Proximity Caves | Core integrity fell below 20% 2927 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- repair. 02816_ Acquired 20 matter. 02830_ X0-1V1: "Use it or lose it, I always say." 02830_ Imp. Titanium Leg fused. 02845_ Acquired derelict log, extracted data. World map updated: -7/Factory. 02903_ Slug penetrates Wall. 02911_ Slug penetrates H-66 Slayer. 02911_ Penetrated by Slug. 02911_ Slug penetrates Wall. 02915_ X0-1V1's Piety Tracker destroyed. 02915_ X0-1V1 is mildly amused. 02915_ Slug penetrates Wall. 02917_ Penetrated by Slug. 02920_ Imp. Titanium Leg destroyed. 02921_ Slug penetrates Wall. 02922_ Wall collapses. 02927_ Penetrated by Slug. 02927_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????? ##???????????????????????????????????????? | | ?????? ##??????????????????????????????????????? | | ?????? ##????????????? ?????????????????????? | | ?????? ?????????????? ???????????????????? | | ?????? ?????????????? ???????????????????? | | ??????# ???####???????? ????????????????????? | | ?????## #??## ##??????? h ????????????????????? | | ?????? #?## ##?????? ????????????????????? | | ??????# ### ##????? ????????????????????? | | ?????## ## ##???# h?????????????????????? | | ????## # ##??# ?????????????????????? | | ???## ## ##?# ;?????????????????????? | | ??## #### #?# #?????????????????????? | | ?## ######?## #?# #?????????????????????? | | ## #?????## ##?# #?????????????????????? | | # #?????# ##??# ##???????? ???????????? | | ##????## #??## ##### #??????????? | | ## ##???### ##??# @ #??????????? | | ### #????# ##### ### % #???????????? | | ## #????## M #???????????????????? | | ### ##?????## #???????????????????? | | ###?###???????## ###### ###???????????????????? | | ##??????????????#####?????##?????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: EX 10 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive IFF Parser | -7/Zion | Archive Kinecellerator | -7/Zion | Archive EM Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed BehemothDoorWand Manual? 0 Play Time 00:24:02 Cumulative 34.3 hours Start 2026.07.28 @ 16:20:31 End 2026.07.28 @ 16:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 1 Adventurer 33 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8a7c3ff-b22b-4ac2-b025-ed8e2019760e