Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 01:19:51 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (2647) 2647 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 7426 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (26) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (12) Trap Reconfigurator Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Shielding Improved Light Armor Plating Hacking Suite High-powered Tractor Beam [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 68 | 6 5 7 30 . 1 1 13 5 Power 5 | 1 . . 2 . . . 1 1 Engine 4 | 1 . . 2 . . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 6 . . 1 3 1 Treads 9 | 2 . . 6 . . . 1 . Leg 3 | . . . . . . . 2 1 Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 4 4 11 . 1 . 6 2 Device 13 | . 1 4 4 . . . 4 . Storage 5 | 1 3 . . . 1 . . . Processor 6 | . . . 6 . . . . . Hackware 1 | . . . 1 . . . . . Protection 4 | . . . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 21 | 2 1 3 11 . . . 3 1 Energy Gun 4 | 1 1 . 2 . . . . . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 12 | 1 . 2 6 . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 7 | . . 1 5 . . . 1 . Parts Lost 14 | . . 1 2 . . . 2 9 Power 2 | . . . . . . . . 2 Propulsion 4 | . . . 1 . . . 1 2 Utility 6 | . . . 1 . . . 1 4 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 9 | . . 1 1 . . . 2 9 Average Slot Usage (%) 98 | . 96 99 97 100 100 100 97 88 Engine 11 | . 14 14 11 11 11 11 9 7 Treads 20 | . 28 28 21 22 22 18 5 . Leg 1 | . . . . . . . 4 15 Device 8 | . 6 14 10 . . . 15 2 Storage 11 | . 18 14 11 11 11 11 9 9 Processor 15 | . . . 14 33 33 33 27 26 Hackware 2 | . . . 7 . . . . . Energy Gun 2 | . 13 5 . . . . . . Energy Cannon 2 | . . . . 11 11 11 4 . Ballistic Gun 14 | . 14 9 19 11 11 11 13 9 Launcher 3 | . . 13 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 13 43 45 47 47 47 47 55 55 Greatest Support 40 | 40 40 40 40 40 40 40 30 30 Greatest Overweight (x) 15 | . 1 1 15 1 1 3 15 13 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 12 12 12 Most Carried 12 | 1 5 10 12 11 12 12 12 12 Average Carried 9 | . 2 7 9 11 11 12 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | . 5 9 11 11 12 12 12 11 Class Distribution -------------------- 90% | Mutant 4% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 2402 | 214 168 160 1311 . . 46 432 71 Remotely 618 | . . . 394 . . . 224 . Salvage Created 3506 | . 348 296 2036 . . 22 692 112 Parts 221 | . 17 32 125 . . 2 40 5 Haulers Intercepted 9 | . 1 . 5 . . . 3 . Recyclers Shooed 6 | . . 1 4 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 64 | . 7 12 33 . . . 10 2 Guns 53 | . 7 5 33 . . . 6 2 Cannons 4 | . . . . . . . 4 . AOE 7 | . . 7 . . . . . . Classes Destroyed 12 | . 4 3 4 . . . 1 . Worker 10 | . 1 2 6 . . . 1 . Builder 4 | . . . 3 . . . 1 . Tunneler 4 | . . 1 2 . . 1 . . Hauler 9 | . 1 . 5 . . . 3 . Recycler 7 | . . . 6 . . . 1 . Operator 3 | . . . 2 . . . 1 . Watcher 7 | . 1 . 5 . . . 1 . Swarmer 17 | . . 6 7 . . . 4 . Grunt 34 | . 7 4 19 . . . 3 1 Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 2 6 . . . 1 1 Hunter 2 | . . . . . . . 2 . Best Kill Streak 7 | . 3 3 7 . . 1 6 1 Combat Bots Only 6 | . 2 3 6 . . . 5 1 Max Kills in Single Turn 3 | . 1 3 2 . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 3925 | . 204 347 1081 . . . 636 1657 Core 824 | . 37 31 193 . . . 95 468 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 72 . . . 51 . . Volleys Fired 277 | . 27 35 144 1 . 2 45 23 Largest 2 | . 2 2 2 1 . 1 2 2 Hottest 113 | . 85 98 113 23 . 23 91 50 Shots Fired 485 | . 54 47 269 1 . 2 87 25 Gun 430 | . 54 32 254 1 . 2 62 25 Cannon 40 | . . . 15 . . . 25 . Launcher 15 | . . 15 . . . . . . Special . | . . . . . . . . . Kinetic 368 | . 27 19 232 1 . 2 62 25 Thermal 80 | . 27 13 15 . . . 25 . Explosive 15 | . . 15 . . . . . . Electromagnetic 22 | . . . 22 . . . . . Robot Hit Streak 22 | . 6 16 22 6 . 4 21 9 Robot Miss Streak 7 | . 5 4 7 1 . . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . 10 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 352 | . 32 19 213 1 . 2 68 17 Core Hits 185 | . 17 22 110 . . 2 29 5 Critical Hits 5 | . . . 1 . . . 3 1 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5837 | . 454 640 3324 11 . 40 1039 329 Guns 4739 | . 452 221 3079 11 . 40 607 329 Cannons 615 | . . . 183 . . . 432 . Explosions 481 | . . 419 62 . . . . . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 3985 | . 158 85 2755 11 . 40 607 329 Thermal 1215 | . 294 244 245 . . . 432 . Explosive 311 | . . 311 . . . . . . Electromagnetic 324 | . . . 324 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . Average Corruption 3 | . . . 3 3 3 3 . . Corruption Purged . | . . . . . . . . . Effects 45 | . . . 24 3 8 10 . . Message Errors 7 | . . . 4 . 3 . . . Matter Fused 10 | . . . 5 . 1 4 . . Heat Flow Errors 7 | . . . 3 1 2 1 . . Energy Discharges 7 | . . . 4 . 1 2 . . Data Loss (minor) 9 | . . . 3 2 1 3 . . Targeting Errors 4 | . . . 4 . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . 8 10 . . . . . Projectiles 10 | . . . 10 . . . . . Explosions 8 | . . 8 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 155 | . . 115 40 . . . . . Shots 5 | . . 4 1 . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 343 | . 96 72 343 218 190 181 177 103 Average Temperature 74 | . 46 24 119 112 88 98 55 31 Received Heat Transfer 1548 | . 114 42 366 . . . 63 963 Effects 2 | . . . 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2470 | . 777 483 433 . . . 777 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 554 | . 269 185 554 204 . 10 347 325 Initial 225 | . . 104 47 197 . . 3 225 Average 168 | . 89 117 220 203 . . 206 294 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 Low Security (%) 62 | 100 78 100 43 4 . 100 40 . Level 1 30 | . 21 . 40 95 . . 59 100 Level 2 6 | . . . 15 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . . . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . 3 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 13 12 49 . . . 18 7 Peak Tracking Total 8 | . 4 3 6 . . . 8 6 Tactical Retreats 3 | . 1 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 13 | . . 10 2 . . . . 1 Max in Single Turn 4 | . . 4 1 . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 12 | . 1 . 7 1 1 1 1 . Terminals 8 | . 1 . 5 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 27 | . 2 . 19 2 1 2 1 . Successful 20 | . 2 . 12 2 1 2 1 . Failed 7 | . . . 7 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 1 1 . . Terminals 21 | . 2 . 15 2 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 17 | . 2 . 10 2 1 2 . . Record 1 | . . . . . . 1 . . Alert Level 2 | . . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 4 . . 1 . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 6379 | 70 375 1499 2476 83 637 473 370 396 Spaces Moved 2997 | 39 161 777 1075 46 353 297 127 122 Core 13 | 3 . . 2 . . . 2 6 Treads 2631 | 36 161 777 1073 46 353 185 . . Legs 167 | . . . . . . . 51 116 Wheels 186 | . . . . . . 112 74 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 120 120 150 Average Speed 175 | 151 165 180 181 180 180 157 146 174 Slowest Speed 800 | 160 180 180 800 180 180 180 800 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 29 100 60 12 62 73 13 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 16 | . . 16 . . . . . . Terrain Destroyed 138 | . . 137 1 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 138 | . . 137 1 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 3655 | 50 216 830 1331 46 355 300 239 288 Wait 208 | . 12 2 35 . . . 37 122 Move 2990 | 38 160 776 1074 45 352 296 127 122 Hop . | . . . . . . . . . Pick Up 67 | 6 8 7 30 . 1 . 10 5 Fast Attach 2 | . . . . . . 1 1 . Attach 36 | 6 2 3 15 . . . 7 3 Detach 3 | . 1 1 . . . . . 1 Swap 30 | . 3 4 15 . 1 . 5 2 Drop 36 | . 2 2 18 . 1 1 7 5 Fire 277 | . 27 35 144 1 . 2 45 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 6) 446 | -10/Materials | Entered Mines 453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 598 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 602 | -10/Mines | Found Prototype Device 604 | -10/Mines | Identified Exp. Sensor Array 801 | -10/Mines | Discovered new exit (range 8) 1013 | -10/Mines | Identified exit to Materials 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Evolved 2 slots: Utility x2 3050 | -9/Materials | Discovered new exit (range 13) 3762 | -9/Materials | Discovered new exit (range 14) 3800 | -9/Materials | Identified exit to Materials 4364 | -9/Materials | Discovered new exit (range 6) 4420 | -9/Materials | Identified exit to Mines 4421 | -9/Materials | Entered Mines 4458 | -9/Mines | Met a Derelict bent on vengeance 4497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4497 | -9/Mines | Discovered new exit (range 5) 4503 | -9/Mines | Identified exit to Exiles 4504 | -9/Mines | Entered Exiles 4548 | -9/Exiles | Met 8R-AWN 4558 | -9/Exiles | Discovered new exit (range 14) 4578 | -9/Exiles | Identified exit to Mines 4638 | -9/Exiles | Met EX-HEX 4798 | -9/Exiles | Met EX-BIN 4830 | -9/Exiles | Aligned with FarCom system 4832 | -9/Exiles | Given EX-Vault access code 4873 | -9/Exiles | Opened EX-Vault 4888 | -9/Exiles | Found Trap Reconfigurator 4925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4979 | -9/Exiles | Met EX-DEC 5044 | -9/Exiles | Discovered exit to Mines (range 10) 5141 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5141 | -9/Exiles | Entered Mines 5597 | -8/Mines | Discovered exit to Materials (range 11) 5614 | -8/Mines | Entered Materials 5614 | -8/Materials | Evolved 2 slots: Utility x2 5984 | -8/Materials | Identified exit to Garrison 5984 | -8/Materials | Entered Garrison 5992 | -8/Garrison | Installed Relay Interface Framework 6052 | -8/Garrison | Triggered checkpoint 6073 | -8/Garrison | Garrison Relay disabled 6292 | -8/Garrison | Triggered checkpoint 6301 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Core integrity fell below 50% 6367 | -8/Garrison | Build established: Bothacker-Mutant 6376 | -8/Garrison | Core integrity fell below 20% 6380 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06229_ Field strength at 40. 06230_ Field strength at 25. 06231_ Field strength at 10. 06232_ Stasis field depleted. 06292_ Beams of light sweep through the air. An alarm sounds. 06308_ G-47 Trooper destroyed. 06330_ G-47 Trooper suffers critical hit. 06330_ Destroyed Lgt. Nuclear Core. 06334_ Carbon-fiber Leg destroyed. 06336_ Hvy. Ion Engine destroyed. 06337_ G-47 Trooper destroyed. 06338_ Hrd. Medium Armor Plating destroyed. 06338_ Carbon-fiber Leg destroyed. 06339_ Acquired 53 matter. 06339_ Minigun destroyed. 06365_ Lgt. Nuclear Core destroyed. 06368_ Core Shielding destroyed. 06369_ Imp. Light Armor Plating destroyed. 06372_ Adv. Targeting Computer destroyed. 06380_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????# #?????????????????????????????? | | ??????####### ## #?????????????????????????????? | | ????????????# ## #?????????????????????????????? | | ????????????###### #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?###?????????????# #?????????????????????????????? | | ##*############### ##########????????????????????? | | !%[ ^ #????????????????????? | | ! ^ #????????????????????? | | s s #????????????????????? | | ##############s### ###### #????????????????????? | | ?????????????????# #????# #????????????????????? | | ??????????????s??# #????# #????????????????????? | | ?????????????????# ###### #????????????????????? | | ?????????????????# #????????????????????? | | ????????Y????????######## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #######??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## ###########????? | | ????????????????????????# g ????? | | ????????????????????????# g ???? | | ????????????????????????# g ! ????? | | ????????????????????????# ## ## ###???????? | | ????????Y?????????????###@ ## ## #?????????? | | ??????????????????????# [% g "?????????? | | ??????????????????????# "Y????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# ## #? #?????????? | | ???????????????????????? ^^ ? ????????? | | ??????????????????????? ? ???????? | | ?????????????????????? ^^ ?####??????? | | ?????????????????????#########""""## #??????????? | | ???????????????????????????????Y?Y?? #??????????? | | ????????????????????????????????????? #??????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed TiamatMinesnifferProtomatter Manual? 0 Play Time 00:36:52 Cumulative 23.7 hours Start 2021.07.15 @ 00:42:52 End 2021.07.15 @ 01:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 913d2f7c-be0c-4b3e-b527-2fcb83b7721c