Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 19:13:05 Player: jumpy Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2343 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 95/125 System Corruption 0% Temperature Cool (27) Movement Rolling (110) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Makeshift Light Armor Plating Makeshift System Shield Medium Laser Light Cannon Light Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shock Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Makeshift Light Armor Plating Makeshift System Shield Medium Laser Light Cannon Light Cannon CR-A16's Pointy Stick [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 7 1 8 . . 5 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 . . 2 Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 4 . . . Device 4 | 1 . 3 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 2 . . 1 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 11 12 13 14 Power 1 | . 1 2 2 2 1 Propulsion 2 | 1 2 3 3 3 2 Utility 3 | . 2 2 3 4 6 Weapon 3 | . 1 3 4 4 4 Tool/Special . | . . . . . . Unused Backups 10 | . . . . . 10 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 97 Engine 11 | . 14 11 11 11 10 Treads 22 | . 28 22 22 22 20 Device 21 | . 14 25 22 22 22 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 7 11 11 11 Energy Gun 5 | . 28 4 . . . Ballistic Cannon 17 | . . 17 22 22 20 Peak Build Rating 19 | 7 8 15 15 17 19 Average Rating 13 | 5 7 14 15 16 16 On Entrance 10 | . 7 8 15 15 17 Naked Turns . | . . . . . . Heaviest Build 36 | 14 29 36 35 35 35 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 6 9 13 12 15 15 Average Carried 11 | 3 7 11 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 12 12 15 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 562 | 270 10 242 . 40 . Remotely . | . . . . . . Salvage Created 557 | 131 118 308 . . . Parts 40 | 13 5 22 . . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . 2 11 . . . Guns 2 | . 1 1 . . . Cannons 10 | . . 10 . . . Classes Destroyed 6 | 2 2 2 . . . Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 1 . . . Swarmer 3 | . . 3 . . . Grunt 8 | . 2 6 . . . Sentry 2 | . . 2 . . . Best Kill Streak 3 | 3 1 3 . . . Combat Bots Only 3 | . 1 3 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 96 | . 11 37 4 . 44 Missed 28 | . 4 12 1 . 11 Hits 68 | . 7 25 3 . 33 Projectile 68 | . 7 25 3 . 33 Critical Strikes 1 | . . 1 . . . Damage Taken 1466 | . 75 287 35 . 1069 Core 435 | . 12 36 . . 387 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 4 | . . . . 4 . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 76 | 21 20 29 . . 6 Largest 2 | 2 2 2 . . 2 Hottest 90 | 90 90 90 . . 80 Shots Fired 151 | 42 39 58 . . 12 Gun 88 | 42 39 6 . . 1 Cannon 63 | . . 52 . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . . 52 . . 11 Thermal 87 | 42 39 6 . . . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | 5 7 9 . . 3 Robot Miss Streak 4 | 4 2 4 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 90 | 20 28 35 . . 7 Core Hits 29 | 7 6 14 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 2 1 7 . . 1 Burn 4 | 2 1 1 . . . Blast 7 | . . 6 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1332 | 257 317 639 3 . 116 Guns 633 | 257 315 61 . . . Cannons 691 | . . 575 . . 116 Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . 2 3 3 . . Kinetic 691 | . . 575 . . 116 Thermal 633 | 257 315 61 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . 10 . . . Impact . | . . . . . . Kinetic 10 | . . 10 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 1 1 1 . . Targets Rammed 3 | . 1 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 152 | 150 152 25 . . 92 Average Temperature 46 | 50 59 7 . . 34 Received Heat Transfer 444 | . 42 87 18 . 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | 5 2 . . . . Heat Transferred 1969 | 841 893 235 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 5 30 130 44 . . Initial 44 | . . . 44 . . Average 25 | 1 5 52 34 . . Influence Increases 383 | 35 62 286 . . . Destroy 0b10 Robot/C 260 | . 40 220 . . . Destroy 0b10 Robot/NC 45 | 35 5 5 . . . Destroy Leader 54 | . 12 42 . . . Successful Hack 5 | . 5 . . . . Destroy Structure 4 | . . 4 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 383 | 35 62 172 90 24 . Entered New Map 94 | . . . 70 24 . Time Decay 289 | 35 62 172 20 . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 4 16 3 . 3 Peak Tracking Total 5 | . 2 5 3 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 2101 | 26 314 463 53 1050 195 Optics 1622 | . . 324 53 1050 195 Terrain 1758 | . . 462 53 1050 193 Seismic 2101 | 26 314 463 53 1050 195 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2335 | 260 314 463 53 1050 195 Spaces Moved 1261 | 115 153 196 33 654 110 Core 2 | 2 . . . . . Treads 1251 | 113 153 196 33 654 102 Legs . | . . . . . . Wheels 8 | . . . . . 8 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 159 | 158 160 160 160 160 156 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 34 30 7 84 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1428 | 148 183 285 33 658 121 Wait 46 | . 5 41 . . . Move 1256 | 114 152 195 32 653 110 Hop . | . . . . . . Pick Up 19 | 6 3 6 . 4 . Fast Attach 7 | 7 . . . . . Attach 6 | . . 2 . . 4 Detach . | . . . . . . Swap 9 | . 1 7 . . 1 Drop 6 | . 1 4 . 1 . Fire 76 | 21 20 29 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Entered Mines 1041 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1091 | -9/Mines | Entered Zion 1354 | -7/Zion | Learned Factory garrison access intel 1550 | -7/Zion | Met Imprinter 1797 | -7/Zion | Found CR-A16's Pointy Stick 1907 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2112 | -7/Zion | Opened final containment barrier to the Deep Caves 2136 | -7/Zion | Discovered new exit (range 3) 2136 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2141 | -7/Zion | Entered Deep Caves 2305 | -7/Deep Caves | Attacked by Z-Imprinter 2330 | -7/Deep Caves | Core integrity fell below 50% 2336 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- when the place goes to hell. Again. 02136_ EXIT=FOUND 02136_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02296_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02319_ VL-N4U(o) is busy at the terminal. 02321_ Lgt. Treads destroyed. 02321_ Z-Imprinter Prototype Device blasted off. 02322_ Imp. Ion Engine destroyed. 02322_ Shock Rifle destroyed. 02325_ Lgt. Treads destroyed. 02325_ Lgt. Cannon destroyed. 02329_ Ion Engine destroyed. 02333_ Com. Wheel destroyed. 02334_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ???????????#### ##???????????????????? | | ??????????## #????###???????????#? | | ??????????? ###### ##????#######? | | ?????????? ## # #???### ## | | ?????????? ##### # | | ?????????? # | | ??????????? # | | ??????????? #? | | ?????????????? #? | | ?????????????????? """"""@ ## | | ??????????????????""""""" # | | ??????????????????""""""" % | | ?????????????????"""""""" | | ?????????????????""""" I !% | | ?????????????????"""""""" z | | ?????????????????"""""""" z # | | ??????????????????""""""" ## | | ??????????????????""""""" #? | | ??????????????????"" " " #? | | ??????????????????""" o # | | ?????????????????""" # | | ?????????????????"""" # | | ?????????????????"""" ## | | ??????????????????""""" #? | | ??????????????????"""""""o # | | ?????????????????? # | | ??????????????????? """ ## | | ??????????????????? """"" ##? | | ?????????????????????""""" #?? | | ???????????????????????""" ?? | | ????????????????????????"" ?? | | ????????????????????????? ?? | | ????????????????????????? ??? | | ???????????????????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed DirectedMultinovaThruster Manual? 0 Play Time 00:13:23 Cumulative 98.4 hours Start 2025.05.16 @ 18:33:44 End 2025.05.16 @ 19:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 383f01d8-4ac7-49f8-85ff-26c14843984f