Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 22:29:44 Player: UberDoot Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (182) 910 Value Destroyed (5887) 5887 Prototype IDs (248) 4960 Alien Tech Used (3) 600 Bonus (11471) 11471 TOTAL SCORE: 33928 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 162 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Friendly Fire -700 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 76/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Antimatter Reactor HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Cloaking Device Heavy Regenerative Plating Deep Network Scanner > --- WEAPON ----------- Power Sword Power Sword Plasma Lance > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Light Quantum Reactor Superbattery HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Guided Remote Datajack [Rating: 153] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Deep Network Scanner Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . 2 . . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . Utility 11 | . . . 1 . . . 1 . . . 1 . . . . . . . 2 . . 1 1 . . 1 1 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 7 11 . 31 6 2 3 18 35 7 10 4 1 1 1 28 . 1 1 8 . . 4 9 9 6 5 7 12 Power 23 | 1 1 . 2 . . . 1 4 . 1 . . . . 4 . . . 2 . . 1 1 1 . 1 1 2 Engine 16 | 1 1 . 2 . . . 1 4 . 1 . . . . 3 . . . 2 . . . . . . . 1 . Core 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 46 | 2 4 . 8 3 . . 4 1 1 3 1 . . . 6 . . 1 3 . . 1 2 1 . 1 2 2 Treads 14 | . 3 . 6 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 7 | . 1 . 2 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . . 1 2 2 Flight 12 | . . . . 1 . . . . . 3 1 . . . 4 . . . 1 . . 1 . 1 . . . . Utility 75 | 2 4 . 12 1 . 3 6 3 1 4 2 1 . 1 8 . 1 . 3 . . 1 3 4 4 3 3 5 Device 36 | 1 2 . 5 . . 3 3 1 . . 2 . . . 5 . . . 1 . . . 3 3 1 1 2 3 Storage 7 | 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . Processor 8 | . . . . . . . . . . 1 . 1 . . 2 . . . 2 . . . . . . 1 . 1 Hackware 7 | . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . 1 . . . Protection 17 | . . . 7 1 . . 2 2 1 . . . . . . . . . . . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 . 9 2 2 . 7 27 5 2 1 . 1 . 10 . . . . . . 1 3 3 2 . 1 3 Energy Gun 28 | 1 . . 4 1 1 . 4 13 3 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 16 | . 2 . 5 . . . 3 3 . . 1 . . . 1 . . . . . . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Impact Weapon 8 | . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . 2 1 . . . . 6 . . . . . . 1 2 2 1 . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 1 . . . . 1 . . . 2 . 1 . . . . . . . 5 . . . Parts Lost 61 | . 2 . 2 2 . 2 3 4 11 . . . . 2 5 . 1 . . . . . . 4 . . 3 20 Power 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 Propulsion 20 | . 1 . . 1 . . 1 1 3 . . . . 1 3 . 1 . . . . . . . . . 1 7 Utility 24 | . 1 . 1 1 . 2 1 1 3 . . . . . 2 . . . . . . . . 3 . . 2 7 Weapon 11 | . . . . . . . 1 2 4 . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 . 1 1 . 1 2 2 11 . . . . 2 3 . 1 . . . . . . 3 . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 100 100 95 99 96 80 91 86 92 85 78 84 81 70 79 86 86 81 83 86 83 83 84 67 Engine 8 | . 14 14 10 11 11 11 9 8 8 8 7 7 7 6 4 . . . 4 6 6 5 . . . . 1 1 Treads 13 | . 12 14 22 21 22 22 15 18 17 . . . . . . . . . . . . . . . . . . . Wheel 7 | . 11 14 11 11 11 11 9 8 8 . . . . . . . . 1 2 . . . . . . . . . Flight 5 | . . . . . . . . . . 25 30 30 30 29 17 23 21 15 14 20 20 18 21 25 25 22 18 7 Device 11 | . 14 14 11 11 11 21 18 12 8 . 5 7 7 7 10 7 7 7 7 13 13 11 10 14 5 . 5 5 Storage 8 | . 14 14 11 11 11 11 8 9 9 . . . . . . . . . . . . . . . . 8 4 2 Processor 4 | . . . . . . . . . . 8 7 9 15 15 16 23 18 15 23 26 26 23 21 21 20 20 20 21 Hackware 2 | . . . . . . . . . . 22 23 15 15 10 8 7 11 15 11 6 6 11 10 8 5 9 8 4 Protection 6 | . . . 10 11 11 . 8 14 17 . . . . . . . . . . . . . . . 5 . 4 . Energy Gun 10 | . 10 . . 18 16 22 9 23 24 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 6 28 20 . . . 15 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 8 7 7 7 7 6 7 7 7 6 6 6 3 4 7 9 9 6 5 Peak Build Rating 153 | 8 9 10 21 23 23 24 34 33 33 35 46 41 48 41 45 35 41 35 58 58 58 70 82 106 114 121 134 153 Average Rating 32 | 5 8 9 19 20 21 23 30 31 31 32 40 38 41 38 31 35 37 33 46 58 58 61 76 92 93 110 113 116 On Entrance 44 | . 8 9 10 21 22 23 24 34 32 11 35 37 41 41 40 35 35 33 35 58 58 58 70 77 91 108 117 128 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 15 92 92 101 99 99 98 110 117 112 14 18 18 18 18 13 10 10 8 10 10 10 18 20 28 31 35 42 66 Greatest Support 78 | 20 40 16 16 10 10 10 10 40 40 14 18 18 18 18 19 14 14 8 17 14 14 20 20 35 35 35 60 78 Greatest Overweight (x) 11 | . 5 5 10 9 9 9 10 11 11 . 5 . 5 5 3 . . . . . . . 1 . . 3 . 4 Average Overweight (x) 3 | . 2 5 8 9 9 9 9 10 10 . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 19 | 7 18 25 25 25 25 25 24 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 8 Most Carried 25 | 8 22 23 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Carried 18 | 5 13 22 24 23 24 23 23 24 24 4 4 4 4 4 4 5 5 4 4 5 5 4 4 4 3 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 25 | 8 22 23 25 25 25 24 25 25 23 5 5 5 5 4 5 5 5 5 5 5 5 5 5 3 5 10 10 5 Class Distribution -------------------- 38% | Mutant 8% | Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Hacker-Scout 5% | Bothacker-Tank 5% | Skirmisher 3% | Bothacker-Sprinter 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Sprinter | -8/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Waste Bothacker-Sprinter | -7/Factory Sprinter | -7/Garrison Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Matter Collected 3027 | 285 338 . 491 69 . 55 210 416 61 37 76 57 . . 173 135 19 10 79 1 . . 130 40 . 175 50 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7568 | 147 590 173 1785 383 . 66 568 925 500 . 76 96 34 . 170 95 29 . 198 . . 21 130 90 . 433 216 843 Parts 440 | 11 36 3 107 15 . 7 31 64 26 . 4 7 2 . 18 4 1 . 16 . . 3 3 10 . 20 9 43 Haulers Intercepted 12 | . 1 . 5 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . 2 . Recyclers Shooed 6 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 109 | . 11 2 30 9 . 4 11 24 5 . . . . . 2 . . . . . . . . . . 2 . 9 Melee 12 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 8 Guns 43 | . 8 . . 9 . 2 8 12 3 . . . . . . . . . . . . . . . . . . 1 Cannons 40 | . 2 2 30 . . . 3 3 . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . 2 . 9 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 4 . 4 2 . . . 2 2 . . 1 . . . 1 . . . . . . . . . . . . Worker 16 | . . . 3 1 . . 1 . . . 4 . . . 2 . . . 1 . . . 1 . . . . 3 Builder 9 | . 1 . . . . . 2 . 1 . 1 . . . 1 . . . . . . . . . . 1 . 2 Tunneler 5 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 1 . 5 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . 2 . Recycler 11 | 1 . 1 4 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . Mechanic 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Operator 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Watcher 15 | . 3 . 1 . . . 1 . 2 . . . 1 . 1 . . . 2 . . 1 . 1 . 1 . 1 Swarmer 30 | . . . 9 . . 4 8 7 . . . . . . 2 . . . . . . . . . . . . . Grunt 41 | . 11 2 14 2 . . 3 8 . . . . . . . . . . . . . . . . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 7 . . . . 4 2 . . . . . . . . . . . . . . . . 1 . 1 Hunter 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Programmer 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 3 2 6 3 . 4 4 5 2 . 5 . 1 . 2 . 1 . 1 . . 1 2 1 . 2 1 6 Combat Bots Only 6 | . 3 2 5 3 . 4 4 5 2 . . . . . 2 . . . . . . . . . . 2 . 6 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 2 2 . 1 1 1 . 1 1 1 . 1 . . 1 1 1 . 1 1 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Hostile Shots Fired 840 | . 61 8 146 24 . 18 50 66 144 3 9 . 2 41 28 . 2 2 1 3 . 3 10 33 3 12 13 158 Missed 252 | . 18 . 47 4 . 5 18 13 38 2 5 . 1 10 10 . 1 1 . 3 . 3 6 18 2 6 5 36 Damage Taken 10443 | . 552 118 1121 367 . 88 305 631 1732 22 65 . 11 362 443 . 48 19 20 . . . 91 372 24 125 331 3596 Core 2927 | . 131 33 128 . . 7 37 25 461 . 9 . . 215 39 . . . 20 . . . 27 102 . 64 28 1601 Absorbed by Shields 271 | . . . . . . 6 . 109 . . 9 . 4 129 14 . . . . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 9 . Regen/Repaired (Parts) 452 | . . . 78 . . . 250 . . . . 13 11 . 35 . . . . . . 30 . . . . . 35 Core Remaining (%) 74 | 100 . 34 . . . 66 . . . 4 . . . . . . . 62 . . 97 100 . . 84 95 98 . Volleys Fired 292 | 5 53 6 96 26 . 4 27 36 15 2 2 . . 5 3 . . . . . . . 4 . 1 . . 7 Largest 3 | 2 2 2 2 2 . 2 3 3 3 1 1 . . 1 1 . . . . . . . 1 . 1 . . 1 Hottest 196 | 70 120 120 136 90 . 90 196 196 140 5 5 . . 5 65 . . . . . . . 90 . 10 . . 88 Shots Fired 604 | 10 106 12 192 52 . 8 74 82 44 2 2 . . 5 3 . . . . . . . 4 . 1 . . 7 Gun 294 | 10 92 . 4 52 . 8 17 60 44 . . . . . . . . . . . . . . . . . . 7 Cannon 294 | . 14 12 188 . . . 57 16 . . . . . . 3 . . . . . . . 4 . . . . . Launcher 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . 2 2 . . 5 . . . . . . . . . . 1 . . . Kinetic 51 | 5 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 356 | 5 60 12 192 . . . 57 16 . . . . . . 3 . . . . . . . 4 . . . . 7 Explosive 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Electromagnetic 181 | . . . . 52 . 8 17 60 44 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 7 10 5 16 15 . 6 12 13 10 5 7 . . 3 . . . . . . . . . . . . . 5 Robot Miss Streak 6 | . 3 1 4 6 . 2 3 2 5 . . . . 1 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . 2 . 2 3 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 529 | 7 77 8 121 38 4 7 50 52 38 5 8 8 2 3 8 3 2 . 4 . . 1 4 10 . 18 4 47 Core Hits 263 | 5 32 4 44 30 . 6 23 46 21 . 2 2 1 . 6 2 1 . 3 . . 1 2 4 . 4 2 22 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | 1 3 . 1 . . . . . . . . 1 . . . . . . . . . . . 4 . 2 . 3 Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 1 . 2 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 289 | . . . . 3 4 . . 16 8 10 8 8 7 4 42 4 29 . 6 1 . 1 14 27 5 26 11 55 Impact 19 | . . . . 3 . . . 16 . . . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . . . . . . 8 10 8 8 7 4 35 4 24 . 6 1 . 1 14 27 5 22 9 19 Piercing 54 | . . . . . . . . . . . . . . . 7 . 5 . . . . . . . . 4 2 36 Sneak Attacks 45 | . . . . . 4 . . . 1 . 5 8 . . 4 3 2 . 3 . . . 2 2 . 4 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . 3 . 7 Damage Inflicted 15521 | 88 1033 141 2568 615 . 153 1020 1556 956 86 357 500 74 . 495 195 127 . 309 . . 52 275 608 . 1207 397 2709 Guns 3299 | 88 904 . 30 581 . 97 168 600 611 . . . . . . . . . . . . . . . . . . 220 Cannons 3943 | . 124 141 2538 . . . 852 288 . . . . . . . . . . . . . . . . . . . . Explosions 1011 | . . . . 34 . 56 . 667 243 . . . . . . . . . . . . . . . . . . 11 Melee 7252 | . . . . . . . . . 92 86 357 500 74 . 495 195 127 . 309 . . 52 275 608 . 1207 397 2478 Ramming 16 | . 5 . . . . . . 1 10 . . . . . . . . . . . . . . . . . . . Kinetic 500 | 28 472 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5312 | 60 556 141 2568 34 . 56 852 582 243 . . . . . . . . . . . . . . . . . . 220 Explosive 384 | . . . . . . . . 373 . . . . . . . . . . . . . . . . . . . 11 Electromagnetic 2057 | . . . . 581 . 97 168 600 611 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5343 | . . . . . . . . . 92 86 357 500 74 . 470 195 69 . 309 . . 52 275 608 . 1169 397 690 Piercing 1909 | . . . . . . . . . . . . . . . 25 . 58 . . . . . . . . 38 . 1788 Highest Corruption 30 | . . . . . . . . 1 2 2 . . . 5 5 1 1 1 . . . . . . . . . 30 Average Corruption 2 | . . . . . . . . 1 1 2 . . . 2 3 1 1 1 . . . . . . . . . 12 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 9 7 . . . . . 9 1 2 . . . . . . . . . . 11 Message Errors 8 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . 2 1 . . . . . 2 1 1 . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . 3 1 . . . . . 1 . 1 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1200 | . . . 56 . . . . 8 1 . 96 32 . . 23 54 . . 45 . . . 45 106 . 331 81 322 Projectiles 64 | . . . 56 . . . . 8 . . . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 29 Melee 1106 | . . . . . . . . . . . 96 32 . . 23 54 . . 45 . . . 45 106 . 331 81 293 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . 49 . . . 19 53 . . . . . . . . . . . . . . . . . . 90 Shots 4 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | 36 60 120 153 9 . . 252 248 156 . . . . . 183 . . . . . . . 112 . . . . 62 Average Temperature 36 | 16 14 49 35 4 . . 65 40 21 . . . . . 67 . . . . . . . 56 . . . . 62 Received Heat Transfer 2019 | . 306 66 405 114 . . 63 162 774 9 4 . . 14 . . . . 9 . . . 9 36 . 21 27 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | 1 2 . 9 . . 1 5 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 9645 | 259 1702 296 4551 50 . 100 1480 707 200 . . . . . . . . . . . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 1 . 1 . 4 4 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Peak Influence 1176 | 20 276 95 440 211 . 85 204 1176 681 441 260 91 169 142 88 . . . 220 . . 171 207 387 . 123 249 409 Initial 573 | . 13 45 . 147 . . . 104 573 290 220 91 63 102 37 . . . 75 . . 69 83 100 . . 69 136 Average 216 | 8 110 36 254 46 . 25 78 663 567 363 230 91 121 108 36 . . . 122 . . 101 123 218 . 58 134 216 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 2 2 1 . . . . . . . 1 . . . 1 1 . . 1 2 Low Security (%) 64 | 100 84 100 38 80 . 100 98 7 . . . 100 100 100 100 . . . 93 . . 100 97 48 . 100 83 57 Level 1 18 | . 15 . 48 19 . . 1 23 . 64 100 . . . . . . . 6 . . . 2 51 . . 16 39 Level 2 12 | . . . 13 . . . . 28 100 35 . . . . . . . . . . . . . . . . . 2 Level 3 4 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 . . . 2 . 3 . . . . . 4 . . . 1 . . . . 1 . 1 1 5 Investigation 9 | . 1 . 1 . . . 1 . . . . . . . 2 . . . 1 . . . . 1 . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 9 | . 2 . 1 . . . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Distress Signals 12 | . . . 1 . . . 1 . 3 . . . 2 . . . . . . . . . 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 21 4 43 11 . 4 24 22 21 3 1 1 5 5 6 . 2 1 4 1 . 4 14 21 1 3 8 19 Peak Tracking Total 11 | . 4 2 4 3 . 4 5 5 9 4 1 1 3 4 3 . 2 9 3 1 . 2 8 11 1 2 5 7 Tactical Retreats 28 | . 2 . 1 1 . . 1 4 2 . . . . 1 1 . . 4 2 . . 1 2 4 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Traps Triggered 24 | . 1 . . . . . . 4 1 3 3 . 1 3 5 . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Machines Disabled 17 | . 1 . . . . . 2 4 . 3 . . . . . . . . . . . . . 5 1 . . 1 Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 Garrison Relay 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Machines Accessed 91 | . 9 . 6 . 1 . 5 3 6 1 6 . 6 . 13 . 4 . 6 . . 5 3 6 2 2 5 2 Terminals 54 | . 7 . 4 . . . 3 3 5 1 2 . 3 . 7 . . . 3 . . 3 2 6 . 1 3 1 Fabricators 8 | . . . . . . . . . . . 3 . 1 . 3 . . . 1 . . . . . . . . . Repair Stations 7 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . 1 1 . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . 1 1 . . . . 1 Total Hacks 259 | . 30 . 19 . 1 . 16 3 19 1 14 . 11 . 29 . 28 . 11 . . 11 5 24 20 5 9 3 Successful 148 | . 15 . 9 . 1 . 9 3 8 . 2 . 6 . 12 . 28 . 6 . . 7 1 11 20 3 5 2 Failed 110 | . 15 . 10 . . . 6 . 11 1 12 . 5 . 17 . . . 5 . . 4 4 13 . 2 4 1 Catastrophic 17 | . 1 . 1 . . . . . 2 1 2 . 1 . 4 . . . 1 . . 2 . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 16 . 5 . 1 . 9 . 13 1 3 . 2 . 10 . . . 3 . . 6 1 15 . 2 2 . Terminals 151 | . 28 . 9 . . . 12 3 18 1 5 . 7 . 16 . . . 6 . . 8 4 24 . 3 5 2 Fabricators 17 | . . . . . . . . . . . 8 . 1 . 6 . . . 2 . . . . . . . . . Repair Stations 19 | . . . 4 . . . 3 . . . . . 2 . 4 . . . . . . 2 . . . 2 2 . Recycling Units 5 | . 2 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Scanalyzers 11 | . . . 6 . . . . . . . . . . . 3 . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . 1 1 . . . . 1 Terminal Hacks 92 | . 11 . 2 . 1 . 2 3 5 . . . 1 . 4 . 28 . 1 . . 2 . 8 20 1 2 1 Record 32 | . . . . . . . . . . . . . . . . . 11 . . . . . . 1 20 . . . Part Schematic 13 | . 1 . . . . . 1 . . . . . . . . . 10 . . . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 1 . . . 1 . 1 . . . . . . . 3 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . . . 2 . . . 3 . . . . . 1 . 2 . . . . . . 2 . . . 1 1 . Scan Component 8 | . . . 1 . . . 2 . . . . . 1 . 1 . . . . . . 1 . . . 1 1 . Repair 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Insert Component 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Analyze 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . 1 1 . . . . 1 Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 Unauthorized Hacks 20 | . 2 . . . . . 3 . 2 . . . 2 . 3 . . . 1 . . 2 . 3 . 1 1 . Terminals 20 | . 2 . . . . . 3 . 2 . . . 2 . 3 . . . 1 . . 2 . 3 . 1 1 . Assimilate 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . Botnet 16 | . 2 . . . . . 2 . 1 . . . 2 . 3 . . . 1 . . 2 . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 69 | . 7 . 5 . . . 5 2 4 1 5 . 4 . 12 . . . 5 . . 3 2 6 . 2 5 1 Full Trace Events 6 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 2 . . . 1 . . . . . . . 1 . 10 . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Time 128 | . . . 26 . . . 26 . . . . . . . 38 . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 . . . . 1 1 . . 2 . . . . . . . . . . 1 . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . 1 . . . . 1 1 . . 2 . . . . . . . . . . 1 . . . Robot Hacks Applied 9 | . . . . . 4 . . . . 1 1 . . 2 . . . . . . . . . . 1 . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 13 . 8 . . . . . . . . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . 13 . 8 . . . . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Total Allies 29 | . . 1 . . . . . 3 . 1 1 20 . 2 . . . . . . . . . . . . 1 . Largest Group 21 | . . 1 1 . . . . 3 . 1 1 21 19 2 . . . . . . . . . . . . 1 . Highest-Rated Group 583 | . . 31 31 . . . . 48 . 16 32 583 511 54 . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . 31 31 . . . . 16 . 16 32 35 33 27 . . . . . . . . . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 8 1 . . . . 8 . 10 . 11 21 6 . . . . . . . . . . . . . . Total Damage 913 | . . 130 . . . . . 107 . 122 . 262 223 69 . . . . . . . . . . . . . . Kills 7 | . . 2 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Robot Analysis Total 150 | . 3 . . . . . . . 1 . . . . . 1 . 145 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Turns Passed 16259 | 115 1329 814 2069 1921 675 1183 1053 1979 959 175 182 162 128 139 907 116 151 128 247 106 23 167 288 207 182 217 143 494 Spaces Moved 12551 | 72 741 451 745 559 310 542 383 714 328 284 450 321 280 130 1537 352 141 371 487 296 77 393 470 503 209 520 366 519 Core 74 | 7 . . . . . . . . . 2 1 . 1 4 2 . . . . . . . . . . . . 57 Treads 55 | . 43 . . . . . . 4 8 . . . . . . . . . . . . . . . . . . . Legs 208 | 65 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4575 | . 555 451 745 559 310 542 383 710 320 . . . . . . . . . . . . . . . . . . . Hover 410 | . . . . . . . . . . . . . . . . . . . 42 . . . 1 . . 1 28 338 Flight 7229 | . . . . . . . . . . 282 449 321 279 126 1535 352 141 371 445 296 77 393 469 503 209 519 338 124 Fastest Speed 25 | 50 120 175 175 215 215 215 110 215 215 30 27 27 27 27 28 30 30 32 30 30 30 27 27 25 25 25 25 40 Average Speed 98 | 113 144 175 218 215 215 215 218 240 248 30 27 27 27 34 32 30 30 33 35 30 30 29 27 25 25 25 27 57 Slowest Speed 490 | 120 175 175 230 215 215 215 230 330 490 50 300 27 300 300 200 30 32 37 56 30 30 30 150 27 25 240 58 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 94 80 58 93 65 92 27 66 36 41 12 90 14 30 37 63 82 65 12 44 10 14 22 53 95 12 14 14 Regions Visited 28 Branch Regions 11 Pre-discovered Areas 32 | . . . . 1 . . . . . . . . . . . . 30 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . 1 1 . 1 1 . 1 . . Scrap Searched 8 | . . 2 . 1 . 1 . . . . . . . . . 1 . 2 . 1 . . . . . . . . Spaces Dug 77 | . . . . 3 . . . . 6 . . . 5 . 24 1 5 . 1 1 . . 11 6 . 3 5 6 Terrain Destroyed 171 | . . . . 6 . 5 2 37 20 . . . 5 . 27 1 5 . 1 1 . . 14 6 . 3 5 33 Melee 76 | . . . . 3 . . . . 6 . . . 5 . 24 1 5 . 1 1 . . 10 6 . 3 5 6 Projectile 9 | . . . . . . . 2 . . . . . . . 3 . . . . . . . 4 . . . . . AOE 86 | . . . . 3 . 5 . 37 14 . . . . . . . . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Dat Pro Fac Low Low Fac Fac Arm Lab Res Res Acc Total 15443 | 92 896 464 1010 1220 317 552 553 881 424 354 496 382 319 214 1873 355 211 375 550 310 76 444 602 548 327 572 386 640 Wait 1619 | 1 59 7 64 614 . . 47 25 58 6 8 53 14 31 210 . 44 2 37 14 . 37 103 5 98 23 5 54 Move 12509 | 71 740 450 744 558 309 541 383 713 327 283 450 318 280 129 1532 351 140 370 486 295 76 392 469 502 208 517 356 519 Hop 8 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 4 . Pick Up 158 | 8 22 1 28 4 1 2 43 10 3 4 3 1 . . 7 . . 1 4 . . 5 . 2 4 4 . 1 Fast Attach 105 | 7 2 . 9 . . . 8 3 . 7 3 . 1 . 18 . 1 1 7 . . 3 5 7 4 5 6 8 Attach 50 | . 6 . 8 2 . 2 3 6 2 3 1 1 . 1 4 . . . . . . 1 2 2 3 . . 3 Detach 32 | . . . 6 . . . 6 2 . . 1 . 1 . 7 . 1 . 1 . . . 2 . . 2 1 2 Swap 76 | . 3 . 14 4 2 2 7 26 5 . . . . . 6 . . . 1 . . . 2 . 2 . 1 1 Drop 160 | . 10 . 41 3 1 1 29 10 4 3 4 . 1 . 19 . 1 1 8 . . 5 1 7 2 2 4 3 Fire 292 | 5 53 6 96 26 . 4 27 36 15 2 2 . . 5 3 . . . . . . . 4 . 1 . . 7 Melee 250 | . . . . 3 4 . . 16 8 10 8 8 7 4 35 4 24 . 6 1 . 1 14 23 5 18 9 42 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 155 | . . . . . . . . 14 . 36 16 . 15 44 30 . . . . . . . . . . . . . Rewire 25 | . . . . 6 . . . 19 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Core integrity fell below 50% 1090 | -10/Materials | Discovered new exit (range 8) 1347 | -10/Materials | Discovered new exit (range 14) 1445 | -10/Materials | Entered Mines 1482 | -10/Mines | Learned Materials garrison access intel 1641 | -10/Mines | Discovered new exit (range 6) 1769 | -10/Mines | Discovered new exit (range 7) 2092 | -10/Mines | Identified exit to Subcaves 2134 | -10/Mines | Received a Mining Laser from a helpful Derelict 2259 | -10/Mines | Entered Materials 2259 | -9/Materials | Accompanied by 1 ally 2259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -9/Materials | Discovered new exit (range 8) 2800 | -9/Materials | Repaired Lgt. Armor Plating 3125 | -9/Materials | Discovered new exit (range 5) 3883 | -9/Materials | Discovered new exit (range 5) 4106 | -9/Materials | Discovered new exit (range 10) 4328 | -9/Materials | Entered Mines 4380 | -9/Mines | Assembled infested the area 4385 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5057 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5197 | -9/Mines | Discovered new exit (range 12) 5451 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5698 | -9/Mines | Learned Materials terminal intel 5789 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5794 | -9/Mines | Found Prototype Device 5979 | -9/Mines | Discovered new exit (range 13) 6059 | -9/Mines | Build established: Scavenger-Mutant 6208 | -9/Mines | Found a hidden stash of uninstalled traps 6240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6240 | -9/Mines | Discovered new exit (range 5) 6249 | -9/Mines | Entered Exiles 6280 | -9/Exiles | Discovered new exit (range 15) 6316 | -9/Exiles | Met 8R-AWN 6353 | -9/Exiles | Met EX-HEX 6419 | -9/Exiles | Met EX-BIN 6456 | -9/Exiles | Aligned with FarCom system 6458 | -9/Exiles | Given EX-Vault access code 6510 | -9/Exiles | Opened EX-Vault 6527 | -9/Exiles | Found Superbattery 6571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6799 | -9/Exiles | Met EX-DEC 6897 | -9/Exiles | Discovered new exit (range 14) 6924 | -9/Exiles | Left Exiles lab with Superbattery 6924 | -9/Exiles | Entered Mines 6961 | -8/Mines | Identified Exp. Sensor Array 7004 | -8/Mines | Discovered new exit (range 5) 7266 | -8/Mines | Build established: Scavenger-Skirmisher 7469 | -8/Mines | Discovered new exit (range 10) 8107 | -8/Mines | Entered Materials 8107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8108 | -8/Materials | Loaded intel: 12 terminal locations 8109 | -8/Materials | Loaded intel: 1 garrison access location 8350 | -8/Materials | Repaired Huge Storage Unit 8844 | -8/Materials | Build established: Skirmisher 8968 | -8/Materials | Central database locked down 9160 | -8/Materials | Identified exit to Garrison 9160 | -8/Materials | Entered Garrison 9405 | -8/Garrison | Garrison Relay disabled 9455 | -8/Garrison | Build established: Tank 9572 | -8/Garrison | Triggered checkpoint 9645 | -8/Garrison | Discovered new exit (range 3) 9793 | -8/Garrison | Lost 3 allies 10203 | -8/Garrison | Learned Materials security intel 10213 | -8/Garrison | Discovered new exit (range 12) 10286 | -8/Garrison | Triggered checkpoint 10335 | -8/Garrison | Discovered new exit (range 63) 10335 | -8/Garrison | Discovered new exit (range 7) 10335 | -8/Garrison | Discovered new exit (range 65) 10335 | -8/Garrison | Discovered new exit (range 67) 10349 | -8/Garrison | Garrison Relay disabled 10495 | -8/Garrison | Triggered checkpoint 10655 | -8/Garrison | Installed Relay Interface Framework 10748 | -8/Garrison | Garrison Relay disabled 11139 | -8/Garrison | Entered Materials 11245 | -8/Materials | Build established: Bothacker-Tank 12041 | -8/Materials | Garrison activated, responded to threat 12069 | -8/Materials | Core integrity fell below 50% 12085 | -8/Materials | Core integrity fell below 20% 12086 | -8/Materials | Identified exit to Garrison 12098 | -8/Materials | Entered Garrison 12101 | -8/Garrison | Lost 11 parts (1p3n3u4w) 12126 | -8/Garrison | Garrison Relay disabled 12167 | -8/Garrison | Expanded RIF knowledge: Structural Interface 12204 | -8/Garrison | Triggered checkpoint 12205 | -8/Garrison | Garrison Relay disabled 12225 | -8/Garrison | Triggered checkpoint 12262 | -8/Garrison | Discovered new exit (range 8) 12273 | -8/Garrison | Entered Factory 12273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12455 | -7/Factory | Sucked down chute 12455 | -7/Factory | Entered Waste 12456 | -7/Waste | Joined by Warlord forces that had cleared the area 12460 | -7/Waste | 1 allies followed down the chute 12489 | -7/Waste | Discovered new exit (range 19) 12615 | -7/Waste | A Compactor rumbled back to life 12616 | -7/Waste | Allies destroyed C-40 Crusher 12617 | -7/Waste | Entered Factory 12617 | -7/Factory | Accompanied by 19 allies 12657 | -7/Factory | Build established: Bothacker-Sprinter 12692 | -7/Factory | Discovered new exit (range 5) 12731 | -7/Factory | Identified exit to Garrison 12745 | -7/Factory | Entered Garrison 12745 | -7/Garrison | Accompanied by 2 allies 12773 | -7/Garrison | Lost 4 allies 12831 | -7/Garrison | Triggered checkpoint 12855 | -7/Garrison | Discovered new exit (range 10) 12863 | -7/Garrison | Lost 4 allies 12884 | -7/Garrison | Entered Factory 12971 | -7/Factory | Lost 3 parts (1n2u) 12985 | -7/Factory | Discovered new exit (range 16) 13221 | -7/Factory | Repaired Katana 13254 | -7/Factory | Discovered new exit (range 20) 13596 | -7/Factory | Build established: Scout 13763 | -7/Factory | Discovered new exit (range 14) 13791 | -7/Factory | Entered Lower Caves 13899 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13907 | -7/Lower Caves | Entered Data Miner 13907 | -7/Data Miner | Discovered new exit (range 6) 13912 | -7/Data Miner | Met Data Miner 13919 | -7/Data Miner | Learned location of Section 7 (-3) 13919 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13956 | -7/Data Miner | Received God Mode back door access code from Data Miner 13966 | -7/Data Miner | Destroyed Data Miner 13969 | -7/Data Miner | Interfaced with the Data Conduit 13970 | -7/Data Miner | Found Prototype Hackware 13970 | -7/Data Miner | Identified Deep Network Scanner 14058 | -7/Data Miner | Entered Proximity Caves 14135 | -6/Proximity Caves | Discovered new exit (range 17) 14186 | -6/Proximity Caves | Entered Factory 14186 | -6/Factory | Evolved 2 slots: Utility x2 14187 | -6/Factory | Loaded intel: 250 machine locations 14266 | -6/Factory | Build established: Hacker-Scout 14315 | -6/Factory | Fabricated Biomechanical Wings? 14346 | -6/Factory | Identified exit to Lower Caves 14433 | -6/Factory | Entered Lower Caves 14518 | -6/Lower Caves | Learned Factory stockpile data 14533 | -6/Lower Caves | Discovered new exit (range 17) 14539 | -6/Lower Caves | Entered another Lower Caves area 14554 | -6/Lower Caves | Discovered new exit (range 18) 14562 | -6/Lower Caves | Entered Factory 14562 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14564 | -5/Factory | Loaded intel: 261 machine locations 14610 | -5/Factory | Repaired Katana 14701 | -5/Factory | Identified exit to Factory 14729 | -5/Factory | Entered another Factory area 14729 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14730 | -4/Factory | Loaded intel: 243 machine locations 14772 | -4/Factory | Discovered new exit (range 19) 15011 | -4/Factory | Discovered new exit (range 8) 15017 | -4/Factory | Entered Armory 15018 | -4/Armory | Loaded intel: 79 machine locations 15040 | -4/Armory | Identified exit to Research 15202 | -4/Armory | Spotted B-86 Titan 15204 | -4/Armory | Discovered new exit (range 13) 15224 | -4/Armory | Entered Lab 15224 | -4/Lab | Discovered exit to Research (range 9) 15227 | -4/Lab | Hidden lab's door opened automatically 15227 | -4/Lab | Sensor layout match revealed 15228 | -4/Lab | Gained access to the hidden lab's interior 15255 | -4/Lab | Lost 3 parts (1p2u) 15314 | -4/Lab | Decrypted terminal 15316 | -4/Lab | Found Alien Artifact 15325 | -4/Lab | Decrypted terminal 15325 | -4/Lab | Acquired modification code for an L2 power cell 15346 | -4/Lab | Found Alien Artifact 15353 | -4/Lab | Found Alien Artifact 15353 | -4/Lab | Identified Integrated Dissipator 15353 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15360 | -4/Lab | Found Alien Artifact 15360 | -4/Lab | Identified Transdimensional Reconstructor 15360 | -4/Lab | Warped through subspace 15362 | -4/Lab | Identified Core Expander 15362 | -4/Lab | Installed Core Expander, added new Power slot 15366 | -4/Lab | Found Prototype Special Weapon 15375 | -4/Lab | Detected by scanners 15375 | -4/Lab | Identified Gui. Remote Datajack 15383 | -4/Lab | Confronted by A5 15389 | -4/Lab | Found Prototype Protection 15389 | -4/Lab | Identified Hvy. Regenerative Plating 15397 | -4/Lab | Found Deep Network Scanner 15406 | -4/Lab | Entered Research 15406 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15407 | -3/Research | Loaded intel: 109 machine locations 15439 | -3/Research | Identified exit to Quarantine 15505 | -3/Research | Spotted B-86 Titan 15514 | -3/Research | Build established: Hacker-Sprinter 15611 | -3/Research | Discovered new exit (range 12) 15623 | -3/Research | Entered another Research area 15623 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15624 | -2/Research | Loaded intel: 98 machine locations 15660 | -2/Research | Identified Core Reset Matrix 15695 | -2/Research | Identified exit to Access 15766 | -2/Research | Entered Access 15766 | -1/Access | Evolved 2 slots: Utility x2 15767 | -1/Access | Loaded intel: 107 machine locations 15972 | -1/Access | Spotted B-99 Colossus 15973 | -1/Access | Identified exit to Surface 16007 | -1/Access | Build established: Hacker-Gladiator 16068 | -1/Access | Intercept squad dispatched 16073 | -1/Access | Lost 4 parts (3n1u) 16091 | -1/Access | Spotted Tracker 16091 | -1/Access | Spotted Tracker 16101 | -1/Access | Spotted Combat Programmer 16104 | -1/Access | Destroyed Tracker 16109 | -1/Access | Destroyed Tracker 16122 | -1/Access | System corruption reached 10% 16130 | -1/Access | Spotted Combat Programmer 16179 | -1/Access | Core integrity fell below 50% 16219 | -1/Access | Lost 12 parts (2p2n5u3w) 16237 | -1/Access | Core integrity fell below 20% 16241 | -1/Access | Destroyed Combat Programmer 16252 | -1/Access | System corruption reached 30% 16256 | -1/Access | Spotted B-99 Colossus 16257 | -1/Access | Spotted B-99 Colossus 16260 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 16241_ Combat Programmer fries systems beyond repair. 16241_ Combat Programmer destroyed. 16242_ Penetrated by EMDS Slug. 16242_ Adv. Melee Analysis Suite destroyed. 16243_ Acquired 5 matter. 16244_ Penetrated by EMDS Slug. 16244_ Adv. Plasma Rifle destroyed. 16245_ The unstable cave ceiling collapses. 16249_ EMDS Slug penetrates Wall. 16251_ System corrupted: Slammed into ceiling. 16251_ Biomechanical Wings destroyed. 16251_ System corrupted by crushing effect (+1). 16253_ W-44 Eye sends out distress signal. 16256_ ZRNH%9ABYU EP UV F/F/K# 16257_ Penetrated by Slug. 16257_ Slug penetrates Wall. 16260_ Knocked back. 16260_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??# | | ???????????????????????????????# #### | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# #* % | | ???????????????????????????????# # | | ???????????????????????????????# " " + | | ???????????????????????????????# " " # | | ???????????????????????????????# ""G"" # | | ???????????????????????????????# # | | """?????""?????????????????????# # | | """?????""?????????????????##########+########## | | """?????""?????????????????# | | """??????T?????????????????# | | """?????""?????????????????# | | """?????""?????????????????# | | ????????""?????????????????# ###+#############+ | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ???????????????????????????# #???"????????+ " | | ???????????????????????????# #??"""???????# "" | | ????"????????????#########?# #???"""????????? " | | T""""?????????"""" ### #????"?????????? | | ?""""?????????"""" BB% # # #?????????????? | | ????"??""""""?"""" BB @## % #????????????? ? | | ????"??"????"?"""" w #????????????##+?? | | ????"??"?""?"?"""" #????????????????? | | ????"??"?<"?"?"""" BB #????????????????? | | ????"??"????"?"""" BB #????????????????? | | ????"??""""""?"""" ###+####????????????????? | | ????"?????????"""" #???????????????????????? | | ????"?????????"""" #???????????????????????? | | ????"????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????""Y""????????????????? | | ?""""""?????????????????????"""""????????????????? | | ?""S"""??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 1670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 750 Resistance: TH 10 Evasion (%) 77 Melee Accuracy 32 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 85 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Cld. Cesium-ion Thruster | -4/Armory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Achievements -------------- Anyone Home? Decrypted! Fearless Overachiever Challenges ------------ None Game ------ Seed HeartGravitonKinecellerator Manual? 0 Play Time 03:29:54 Cumulative 102.9 hours Start 2025.01.24 @ 17:07:40 End 2025.02.04 @ 22:29:44 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c3dfb68-d3f9-4228-8260-7457c8751537