Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 18:31:14 Player: lyrabold Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (190) 950 Value Destroyed (5173) 5173 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (2726) 2726 TOTAL SCORE: 16909 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 647 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -127 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 28/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner Heavy Laser Beamcaster Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Phase Shifter Zionite Light Carapace Makeshift System Shield > --- WEAPON ----------- Molecular Deconstructor Power Maul > --- INVENTORY -------- Improved Fusion Compressor Experimental Heat Sink Zionite Biocell Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Zionite Light Carapace Improved Trap Extractor Neutron Cannon [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Insulated Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 9 18 10 2 5 59 46 7 16 1 16 35 9 1 2 27 12 33 12 34 Power 26 | 1 2 1 . . 4 3 . . . . 3 . . . 4 . 4 1 3 Engine 7 | 1 1 . . . 1 . . . . . . . . . 1 . . . 3 Core 14 | . 1 1 . . 3 3 . . . . 3 . . . . . 3 . . Reactor 5 | . . . . . . . . . . . . . . . 3 . 1 1 . Propulsion 76 | 4 5 2 . 3 23 11 . . . . 4 . . . 3 . 11 1 9 Treads 28 | 2 . . . 2 22 . . . . . . . . . . . . 1 1 Leg 12 | 2 5 2 . 1 . . . . . . . . . . . . . . 2 Wheel 3 | . . . . . . . . . . . . . . . . . . . 3 Hover 12 | . . . . . . . . . . . . . . . 2 . 7 . 3 Flight 21 | . . . . . 1 11 . . . . 4 . . . 1 . 4 . . Utility 154 | 2 4 3 . 2 18 24 3 7 . 3 24 7 . 2 15 11 9 7 13 Device 89 | 1 1 3 . 2 7 14 1 6 . 3 18 5 . 2 7 9 4 3 3 Storage 9 | 1 3 . . . 1 1 . . . . . . . . 2 . . . 1 Processor 4 | . . . . . . 1 . . . . . . . . . . 2 . 1 Hackware 7 | . . . . . . 1 . . . . 1 . . . 1 . 1 1 2 Protection 45 | . . . . . 10 7 2 1 . . 5 2 . . 5 2 2 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 7 4 2 . 14 8 4 9 1 13 4 2 1 . 5 1 9 3 9 Energy Gun 15 | . 1 . . . 2 . . . . . . . . . 1 . 2 3 6 Energy Cannon 20 | . . . . . 1 1 1 2 . 7 1 2 1 . 3 . 1 . . Ballistic Gun 20 | 2 5 2 1 . 7 . . . . . . . . . . . 3 . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 . . Launcher 8 | . . . . . 2 2 1 2 1 . . . . . . . . . . Special Weapon 5 | . 1 2 . . . . . . . . . . . . . 1 1 . . Impact Weapon 24 | . . . . . 2 4 2 5 . 6 2 . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . Unidentified Prototypes 16 | . 1 . . 1 1 3 . 1 . . 1 . . 1 5 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . 1 System Corruption 19 | . . . . . . . . . . . . . . . 10 . . . 9 Parts Lost 55 | . 2 1 . . 17 . . 1 . 2 . . . . 2 2 8 . 20 Power 10 | . 1 1 . . 3 . . . . . . . . . . . 2 . 3 Propulsion 18 | . . . . . 3 . . . . . . . . . . 1 4 . 10 Utility 18 | . 1 . . . 7 . . 1 . 1 . . . . 2 1 1 . 4 Weapon 9 | . . . . . 4 . . . . 1 . . . . . . 1 . 3 Highest Loss Streak 6 | . 1 1 . . 4 . . 1 . 1 . . . . 1 2 5 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 98 90 92 91 92 90 95 93 93 93 93 85 71 59 79 Engine 2 | . 6 . . . 4 . . . . . . . . . . . . 6 5 Core 6 | . 7 13 14 14 4 7 7 7 7 7 6 6 6 6 2 . . . . Treads 7 | . . . . . 36 . . . . . . . . . . . . 4 6 Leg 7 | . 28 28 28 27 . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . 3 4 6 . 7 Flight 15 | . . . . . . 36 38 38 38 38 40 40 40 40 36 31 20 . . Device 12 | . 13 14 14 14 9 13 15 13 7 12 11 19 20 20 13 12 12 5 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 6 4 . 3 Processor 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 6 4 5 5 Hackware 2 | . . . . . . 1 . . . . 5 6 6 6 6 6 4 11 13 Protection 6 | . . . . . 16 6 7 7 15 9 6 . . . 6 6 3 9 10 Energy Gun 2 | . . . . . 4 . . . . . . . . . . . . 12 13 Ballistic Gun 9 | . 27 26 18 28 12 . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 6 7 6 7 5 5 6 6 6 6 6 2 . 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 . . Heaviest Build 110 | 15 32 32 32 32 110 94 35 25 29 29 35 33 23 23 36 33 47 58 72 Greatest Support 98 | 40 20 20 20 40 80 60 25 27 25 25 35 35 29 27 27 27 34 75 98 Greatest Overweight (x) 8 | . 1 1 1 1 1 8 1 . 1 1 . . . . 1 1 4 1 7 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 5 15 Average Capacity 13 | 7 10 15 15 15 24 10 10 10 10 10 10 10 10 10 9 10 9 5 12 Most Carried 25 | 6 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 5 13 Average Carried 12 | 3 9 14 15 14 23 10 9 10 10 9 9 9 9 10 9 9 9 4 7 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 25 | 5 13 15 15 14 25 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Class Distribution -------------------- 34% | Scavenger-Mutant 18% | Mutant 13% | Sprinter 11% | Scout 10% | Infiltrator-Ninja 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Zion Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Tank | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 6676 | 350 782 396 . 186 1831 663 132 240 . 238 355 88 12 20 225 123 555 133 347 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8859 | 195 1338 566 . 90 2428 702 173 131 . 168 645 . 23 . 91 120 972 . 1217 Parts 331 | 10 66 25 . 11 127 8 . 4 . 7 10 . . . 1 1 30 . 31 Haulers Intercepted 10 | . 2 . . . 4 1 . 1 . . 1 . . . . . . . 1 Recyclers Shooed 10 | 1 4 1 . . 2 . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 2 . 5 . . . . . . . . . Prevented 8 | . . . . . . . . 1 . 7 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 114 | . 21 8 . 6 43 4 . 4 . 4 . . . . 4 . 6 . 14 Melee 8 | . . . . . 1 . . . . 2 . . . . 3 . . . 2 Guns 84 | . 21 8 . 6 36 . . . . . . . . . . . 6 . 7 Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . AOE 13 | . . . . . 4 3 . 4 . 2 . . . . . . . . . Classes Destroyed 20 | 2 6 1 . . 6 1 . . . 2 . . . . 1 1 . . . Worker 11 | . 1 . . . 2 3 . . . . 2 . . . . . . . 3 Builder 5 | . . . . . 1 3 . . . . . . . . . . . . 1 Tunneler 10 | 4 1 2 . . . 2 . . . . . . . . . . 1 . . Hauler 10 | . 2 . . . 4 1 . 1 . . 1 . . . . . . . 1 Recycler 25 | 1 4 3 . . 2 5 . . . . 4 . . . . . 4 . 2 Minesweeper 3 | . . . . . . . . . . 3 . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 13 | . 3 . . . 2 5 . . . . 2 . . . . . . . 1 Swarmer 23 | . 3 . . 6 7 3 . 4 . . . . . . . . . . . Grunt 59 | . 18 6 . . 22 . . . . 2 . . . . . . 4 . 7 Brawler 3 | . . . . . 2 . . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . . . . . . . . Hunter 5 | . . . . . 3 . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . 1 . . . . . . . . . . 2 . 4 Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . 1 . . . . . 1 . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . Assembled 5 | . . 2 . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | 4 10 3 . 3 7 4 . 4 . 2 2 . . . 3 . 6 . 9 Combat Bots Only 9 | . 4 3 . 3 6 3 . 4 . 2 . . . . 3 . 5 . 9 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 2 . 1 1 . 1 . 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . 2 . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 11260 | . 762 203 . 194 3403 557 . 114 . 156 177 32 . . 460 340 1826 19 3017 Core 1881 | . 123 36 . 41 226 182 . 16 . 18 50 . . . 97 79 562 . 451 Absorbed by Shields 37 | . . . . . . 37 . . . . . . . . . . . . . Reduced by Siege Mode 47 | . . . . . . . . . . . . . . . . . . . 47 Redirected to Shielding 48 | . . . . . . . . 8 . 13 . 10 . . 17 . . . . Regen/Repaired (Parts) 459 | . 43 . . . . 15 . . . . . . . . . . 17 45 339 Core Remaining (%) 64 | 100 . . . 20 58 . . . . 69 . . . . . 73 . . . Volleys Fired 574 | 10 98 58 8 10 187 15 2 29 . 20 4 13 6 . 25 4 22 3 60 Largest 3 | 2 2 2 1 2 2 1 1 1 . 1 1 1 1 . 1 1 3 2 3 Hottest 225 | 40 100 123 23 46 79 69 30 39 . 39 30 90 30 . 90 . 155 80 225 Shots Fired 1017 | 20 195 96 8 20 373 15 2 29 . 20 4 13 6 . 25 4 47 7 133 Gun 864 | 20 194 75 8 20 366 . . . . . . . . . . . 41 7 133 Cannon 114 | . . . . . 5 11 2 24 . 18 4 13 6 . 25 . 6 . . Launcher 13 | . . . . . 2 4 . 5 . 2 . . . . . . . . . Special 26 | . 1 21 . . . . . . . . . . . . . 4 . . . Kinetic 688 | 20 194 75 8 20 324 10 . . . . . . . . . . 37 . . Thermal 290 | . 1 21 . . 42 . 2 24 . 18 4 13 6 . 25 . 6 7 121 Explosive 13 | . . . . . 2 4 . 5 . 2 . . . . . . . . . Electromagnetic 22 | . . . . . 5 1 . . . . . . . . . . 4 . 12 Robot Hit Streak 17 | 14 13 6 . 6 14 8 . 9 . 11 1 . . . . 1 6 5 17 Robot Miss Streak 4 | 1 4 3 . 3 4 1 . . . 2 1 . . . . 2 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 11 | . 2 . . 3 5 . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . 1 . . Shots Hit Robots 692 | 15 131 43 9 13 262 30 3 2 . 8 16 . 1 . 6 5 37 5 106 Core Hits 280 | 6 57 21 . 6 107 6 1 6 . 6 2 . . . 1 . 21 3 37 Critical Kills 10 | . 1 1 . . . . 1 . . 1 . . . . 1 . 5 . . Critical Parts Destroyed 29 | . 1 1 . . 1 6 . 1 . . 3 . . . 3 2 6 . 5 Critical Strikes 54 | . 2 2 . . 5 6 1 1 . 1 3 . . . 4 2 11 . 16 Burn 15 | . . . . . 4 . . . . . . . . . . . . . 11 Destroy 13 | . 2 2 . . . . . . . . . . . . . . 9 . . Smash 26 | . . . . . 1 6 1 1 . 1 3 . . . 4 2 2 . 5 Melee Attacks 193 | . . . 9 . 9 40 26 6 . 5 33 2 7 1 7 12 17 . 19 Impact 178 | . . . . . 9 40 26 6 . 5 29 2 7 1 5 12 17 . 19 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . 8 . 1 14 3 1 . 3 12 . 1 . 2 . 5 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17037 | 187 1757 665 . 213 4669 2371 302 608 . 653 951 . 104 . 238 371 1122 98 2728 Guns 9181 | 187 1756 665 . 213 3824 . . . . . . . . . . . 286 98 2152 Cannons 775 | . . . . . 116 305 . . . 108 55 . . . . . 191 . . Explosions 1633 | . . . . . 498 456 . 464 . 163 . . . . . . 52 . . Melee 5364 | . . . . . 189 1610 302 144 . 382 896 . 104 . 238 371 587 . 541 Ramming 84 | . 1 . . . 42 . . . . . . . . . . . 6 . 35 Kinetic 6800 | 187 1756 665 . 213 3447 305 . . . . . . . . . . 227 . . Thermal 3163 | . . . . . 533 194 . . . 108 55 . . . . . 191 98 1984 Explosive 1231 | . . . . . 342 262 . 464 . 163 . . . . . . . . . Electromagnetic 395 | . . . . . 116 . . . . . . . . . . . 111 . 168 Impact 5364 | . . . . . 189 1610 302 144 . 382 896 . 104 . 238 371 587 . 541 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . 1 . . . . 2 . . . . 10 11 10 10 37 Average Corruption 6 | . . . . . 1 . . . . 1 . . . . 10 10 9 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 . . . Effects 143 | . . . . . 21 . . . . 5 . . . . 10 12 15 21 59 Message Errors 35 | . . . . . 8 . . . . 2 . . . . . 6 3 3 13 Matter Fused 29 | . . . . . 4 . . . . 1 . . . . 2 1 5 4 12 Heat Flow Errors 14 | . . . . . 2 . . . . 1 . . . . 3 1 1 3 3 Energy Discharges 15 | . . . . . 2 . . . . . . . . . . . 3 3 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . 2 . . . . 1 . . . . 2 3 . 4 4 Data Loss (major) 6 | . . . . . 1 . . . . . . . . . 2 1 1 . 1 Misfires 5 | . . . . . 2 . . . . . . . . . . . . 1 2 Alerts 4 | . . . . . . . . . . . . . . . 1 . . 2 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 12 | . . . . . . . . . . . . . . . . . 1 . 11 Overload Shots 4 | . . . . . . . . . . . . 3 . . 1 . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 3665 | . . . . . 122 1163 147 153 . 217 632 . 94 . 135 260 504 . 238 Projectiles 49 | . . . . . . 35 . . . 7 . . . . . . 7 . . Explosions 118 | . . . . . 24 52 . 9 . 33 . . . . . . . . . Melee 3498 | . . . . . 98 1076 147 144 . 177 632 . 94 . 135 260 497 . 238 Knockbacks 29 | . . . . . . 18 . . . 1 3 . . . 1 3 3 . . Impact 22 | . . . . . . 11 . . . 1 3 . . . 1 3 3 . . Kinetic 7 | . . . . . . 7 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 794 | . . . . . 171 168 . . . 63 . . . . 390 . 2 . . Shots 8 | . . . . . 3 3 . . . 1 . . . . 1 . . . . Rammed 11 | . . . . . 6 . . . . . . . . . . . 3 . 2 Targets Rammed 13 | . 2 . . . 6 . . . . . . . . . . . 3 . 2 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 28 184 10 22 537 298 4 35 4 231 113 158 5 . 334 295 223 267 391 Average Temperature 54 | . 8 60 5 9 92 53 2 8 2 15 34 56 5 . 60 36 39 103 111 Received Heat Transfer 3031 | . 402 130 . . 1323 141 . 54 . 27 . 6 . . 9 90 300 . 549 Effects 13 | . . . . . 11 . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . 1 . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . 2 . . . . . . . . . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 100 | . . . . . . . . . . . . . . . . . . . 100 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . 63 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fried 52 | . . . . . 5 24 . 2 . 1 10 . 1 . 2 . 6 . 1 Impact Corruptions 95 | . . . . . 3 36 2 1 . 5 13 . 3 . 4 9 12 . 7 Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . 1 Parts Melted 19 | . . . . . 5 . . . . 1 . . . . . . . . 13 Heat Transferred 5935 | . . . . . 1210 100 . . . 148 74 . . . . . . 259 4144 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 764 | 25 439 142 . 140 764 699 . . . . 283 . . . . . 216 101 290 Initial 303 | . 16 127 . . . 303 . . . . 162 . . . . . 78 33 . Average 246 | 9 260 65 . 58 437 448 . . . . 178 . . . . . 114 51 108 Maximum Alert Level 3 | . 2 . . . 3 2 . . . . 1 . . . . . 1 . 1 Low Security (%) 55 | 100 27 100 . 100 26 . . . . . 70 . . . . . 83 100 86 Level 1 19 | . 66 . . . 7 48 . . . . 29 . . . . . 16 . 13 Level 2 19 | . 5 . . . 47 51 . . . . . . . . . . . . . Level 3 5 | . . . . . 19 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 6 . . . 10 7 . . . 1 3 . . . . . 3 . 7 Investigation 21 | . 4 . . . 7 3 . . . 1 3 . . . . . 1 . 2 Extermination 5 | . . . . . . 1 . . . . . . . . . . 1 . 3 Reinforcement 9 | . 2 . . . 2 2 . . . . . . . . . . 1 . 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 8 | . . . . . 6 1 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 31 8 2 6 69 25 . 15 . 10 10 1 4 . 12 12 24 7 33 Peak Tracking Total 9 | . 4 2 9 3 8 9 . 5 . 2 4 1 4 . 5 6 5 6 9 Tactical Retreats 40 | . 1 . . . 1 10 . 6 . 4 2 1 2 . . 7 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 11 | . . . . . . 4 . . . . 3 . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . . . . . . . . . . . . . . 42 . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . 3 . . Reused 8 | . . . . . . . . . . 4 2 . . . 1 1 . . . Traps Extracted 3 | . . . . . . . . . . 3 . . . . . . . . . Installed 15 | . . . . . . . . . . 9 2 . . . 1 1 2 . . Triggered 8 | . . . . . . . . . . 5 2 . . . . 1 . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 4 4 4 4 3 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 19 | . . . 2 . 3 4 . . . 1 3 . . . 3 1 2 . . Max in Single Turn 2 | . . . 1 . 2 2 . . . 1 1 . . . 1 1 2 . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 80 | . 10 . 2 . 11 18 1 1 3 1 18 1 2 . . . 8 . 4 Terminals 40 | . 7 . . . 7 6 . . . 1 11 . . . . . 5 . 3 Fabricators 6 | . . . . . . 3 . . . . 2 . . . . . 1 . . Repair Stations 5 | . 1 . . . . 2 . . . . . . . . . . 1 . 1 Recycling Units 9 | . 2 . . . 2 3 . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . 2 1 . . . . 2 . . . . . 1 . . Garrison Access 4 | . . . . . . 3 . . . . 1 . . . . . . . . Total Hacks 228 | . 28 . 6 . 39 43 1 1 19 6 45 1 2 . . . 29 . 8 Successful 117 | . 14 . 6 . 13 19 1 1 19 6 15 1 2 . . . 17 . 3 Failed 111 | . 14 . . . 26 24 . . . . 30 . . . . . 12 . 5 Catastrophic 23 | . 4 . . . 3 8 . . . . 5 . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 88 | . 19 . 1 . 19 14 . . . . 13 . . 5 . . 12 . 5 Terminals 127 | . 21 . . . 30 17 . . . 6 29 . . . . . 18 . 6 Fabricators 19 | . . . . . . 9 . . . . 4 . . . . . 6 . . Repair Stations 12 | . 2 . . . . 5 . . . . . . . . . . 3 . 2 Recycling Units 17 | . 5 . . . 4 5 . . . . 3 . . . . . . . . Scanalyzers 16 | . . . . . 5 2 . . . . 7 . . . . . 2 . . Garrison Access 7 | . . . . . . 5 . . . . 2 . . . . . . . . Terminal Hacks 61 | . 6 . 6 . 6 3 1 1 19 6 5 1 2 . . . 4 . 1 Record 13 | . . . 5 . . . . . 2 6 . . . . . . . . . Part Schematic 12 | . 1 . . . . . . . 9 . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 8 | . 2 . . . 1 1 . . 3 . . . . . . . 1 . . Open Door 5 | . . . . . . . 1 1 . . . 1 2 . . . . . . Branch Access Points 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 3 . . . . . 2 . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 9 | . 2 . . . . 2 . . . . . . . . . . 3 . 2 Scan Component 4 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 Repair 4 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . Report Inventory 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . Scanalyzer 12 | . . . . . 3 2 . . . . 5 . . . . . 2 . . Insert Component 7 | . . . . . 2 1 . . . . 3 . . . . . 1 . . Analyze 5 | . . . . . 1 1 . . . . 2 . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . . . 2 6 . . . . 1 . . . . . 6 . . Terminals 8 | . 2 . . . . 2 . . . . 1 . . . . . 3 . . Assimilate 4 | . 1 . . . . 1 . . . . . . . . . . 2 . . Botnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . Fabricators 7 | . . . . . . 4 . . . . . . . . . . 3 . . Report 2 | . . . . . . 1 . . . . . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . 1 . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 . . . 9 15 . . . 1 18 . . . . . 6 . 4 Full Trace Events 17 | . 3 . . . 7 1 . . . 1 3 . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . 2 . . 9 . 4 . . 13 . . 1 . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . 117 . . . . 42 . . . . . . . . Total Part Build Rating 22 | . . . . . . 14 . . . . 8 . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 Time 102 | . 13 . . . . 30 . . . . . . . . . . 25 . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . . . . 2 . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 6 . . . . . . . 3 . . . 2 . . . . Non-combat 6 | . . . 3 . . . . . . . 3 . . . . . . . . Combat 5 | . . . 3 . . . . . . . . . . . 2 . . . . Robot Hacks Applied 13 | . . . 7 . . . . . . . 4 . . . 2 . . . . parse_system 10 | . . . 7 . . . . . . . 1 . . . 2 . . . . find_chute 3 | . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 35 | . . . . 2 . 2 . . . 1 3 . . 5 1 . 2 19 . Largest Group 19 | . . . . 2 2 2 . . . 1 3 . . 5 6 1 2 19 6 Highest-Rated Group 702 | . . . . 45 45 64 . . . 96 93 . . 274 393 119 36 702 243 Highest-Rated Ally 119 | . . . . 31 31 32 . . . 96 31 . . 96 119 119 26 50 50 Total Orders 7 | . . . . . . . . . . . 3 . . . . . 4 . . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 239 | . . . . . 8 10 . . . 3 11 . . . 102 . . 78 27 Total Damage 10886 | . . . . . 123 440 . . . 46 170 . . . 2737 . . 6543 827 Kills 41 | . . . . . . 2 . . . . 1 . . . 17 . . 17 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 12 | . . 2 . 1 . . 2 1 . 2 . . 1 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 16202 | 130 1337 1318 1052 585 3007 1134 409 601 20 654 672 918 312 345 656 391 964 581 1116 Spaces Moved 16489 | 63 623 579 538 288 949 2147 1077 1281 77 1120 1305 451 872 1020 1029 796 1472 409 393 Core 349 | 1 . . . . . 1 . . . . . . . . . . 189 151 7 Treads 1563 | 11 . . . 6 949 12 . . . . . . . . . . . 258 327 Legs 2073 | 51 623 579 538 282 . . . . . . . . . . . . . . . Wheels 54 | . . . . . . . . . . . . . . . . . . . 54 Hover 322 | . . . . . . . . . . . . . . . . . 317 . 5 Flight 12128 | . . . . . . 2134 1077 1281 77 1120 1305 451 872 1020 1029 796 966 . . Fastest Speed 17 | 50 120 190 190 160 160 23 24 20 24 24 17 18 21 25 25 25 23 50 50 Average Speed 62 | 125 152 190 190 189 234 24 24 23 24 24 20 24 24 25 25 25 37 120 164 Slowest Speed 520 | 160 190 190 190 190 240 450 93 24 93 93 21 25 25 25 95 95 250 160 520 Overloaded Moves 29 | . . . . . . . . 15 . . 8 4 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 . . . . 6 . 1 . . 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 97 99 90 76 75 59 93 89 68 94 43 60 95 88 69 80 35 96 10 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 12 | . 2 2 1 . 2 . 1 . 1 1 . . . 1 . 1 . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . 9 3 . 3 . 2 2 4 . . . . . Spaces Dug 162 | . 1 1 . . 2 25 23 33 . 39 7 5 6 . 2 6 10 . 2 Terrain Destroyed 301 | . 1 4 . . 23 61 24 68 . 42 7 9 7 . 21 6 24 . 4 Melee 84 | . . . . . 2 20 23 5 . 1 7 2 6 . . 6 10 . 2 Projectile 49 | . 1 4 . . . . 1 6 . 5 . 7 1 . 21 . 1 . 2 AOE 168 | . . . . . 21 41 . 57 . 36 . . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total 21006 | 90 828 672 556 312 1413 2658 1173 1526 77 1468 1633 1237 944 1107 1385 940 1805 489 693 Wait 2977 | 1 54 20 . 5 112 337 53 192 . 291 238 759 59 83 264 116 175 58 160 Move 16447 | 62 622 578 537 287 948 2142 1076 1280 76 1119 1294 450 869 1019 1028 789 1470 408 393 Hop 11 | . . . . . . 2 . . . . 4 . 1 . . 3 1 . . Pick Up 145 | 8 17 3 . 2 50 10 4 1 . 3 7 1 . . 11 . 9 2 17 Fast Attach 108 | 4 4 1 . . 6 12 . 2 . 1 8 . . 2 15 3 23 11 16 Attach 75 | 3 5 . . 2 26 8 . . . 5 4 1 1 . 6 1 6 1 6 Detach 28 | . 2 . . . 3 2 . . . 3 2 1 1 . 4 . 7 1 2 Swap 172 | 2 9 9 2 3 27 26 7 14 1 10 23 8 . . 6 9 4 . 12 Drop 174 | . 15 3 . 3 39 32 5 2 . 2 14 2 . 2 18 2 24 5 6 Fire 574 | 10 98 58 8 10 187 15 2 29 . 20 4 13 6 . 25 4 22 3 60 Melee 193 | . . . 9 . 9 40 26 6 . 5 33 2 7 1 7 12 17 . 19 Ram 3 | . . . . . . . . . . . . . . . . . 3 . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 6 . . . . . . . . . . . . . 2 Escape Stasis 32 | . . . . . . 32 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 57 | . . . . . . . . . . 9 2 . . . 1 1 44 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 536 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Repaired Assault Rifle 1003 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Build established: Scavenger-Mutant 1275 | -10/Materials | Discovered new exit (range 11) 1468 | -10/Materials | Entered Mines 1570 | -10/Mines | Learned location of Storage (-8) 1822 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Discovered new exit (range 5) 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2079 | -10/Mines | Core integrity fell below 50% 2305 | -10/Mines | Discovered new exit (range 11) 2548 | -10/Mines | Discovered new exit (range 15) 2631 | -10/Mines | Learned location of Zion (-6) 2786 | -10/Mines | Entered Exiles 2811 | -10/Exiles | Discovered new exit (range 15) 2834 | -10/Exiles | Met 8R-AWN 2875 | -10/Exiles | Met EX-HEX 3015 | -10/Exiles | Met EX-DEC 3088 | -10/Exiles | Visited The Gauntlet 3359 | -10/Exiles | Met EX-BIN 3582 | -10/Exiles | Aligned with FarCom system 3584 | -10/Exiles | Given EX-Vault access code 3628 | -10/Exiles | Opened EX-Vault 3673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3801 | -10/Exiles | Attacked by the Exiles 3813 | -10/Exiles | Discovered new exit (range 15) 3838 | -10/Exiles | Entered Mines 3932 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3937 | -9/Mines | Found Prototype Device 3938 | -9/Mines | Identified Exp. Sensor Array 3944 | -9/Mines | Assembled infested the area 3949 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4387 | -9/Mines | Discovered new exit (range 8) 4423 | -9/Mines | Entered Materials 4423 | -8/Materials | Accompanied by 2 allies 4423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4424 | -8/Materials | Identified exit to Factory 4428 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4474 | -8/Materials | Discovered new exit (range 13) 4700 | -8/Materials | Build established: Mutant 5544 | -8/Materials | Build established: Scavenger-Mutant 5845 | -8/Materials | Lost 4 parts (2p1n1u) 5939 | -8/Materials | Discovered exit to Factory (range 6) 5951 | -8/Materials | Lost 3 parts (1u2w) 6023 | -8/Materials | First assault squad dispatched 6382 | -8/Materials | Identified exit to Storage 7430 | -8/Materials | Entered Factory 7430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7743 | -7/Factory | Build established: Sprinter 7757 | -7/Factory | Fabricated Imp. Fusion Compressor (x2) 7888 | -7/Factory | Garrison activated, responded to threat 8090 | -7/Factory | Identified exit to Lower Caves 8265 | -7/Factory | Search patrols dispatched 8556 | -7/Factory | Repaired Imp. VTOL Module 8564 | -7/Factory | Entered Lower Caves 8609 | -7/Lower Caves | Identified exit to Lower Caves 8848 | -7/Lower Caves | Build established: Scout 8913 | -7/Lower Caves | Encountered a Warlord checkpoint 8973 | -7/Lower Caves | Entered another Lower Caves area 9061 | -7/Lower Caves | Discovered new exit (range 14) 9436 | -7/Lower Caves | Spotted B-75 Beast 9542 | -7/Lower Caves | Discovered new exit (range 12) 9544 | -7/Lower Caves | Identified exit to Data Miner 9574 | -7/Lower Caves | Entered Data Miner 9574 | -7/Data Miner | Discovered new exit (range 6) 9579 | -7/Data Miner | Met Data Miner 9583 | -7/Data Miner | Learned location of Section 7 (-2) 9583 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9587 | -7/Data Miner | Received God Mode back door access code from Data Miner 9592 | -7/Data Miner | Identified exit to Proximity Caves 9594 | -7/Data Miner | Entered Proximity Caves 9597 | -6/Proximity Caves | Spotter reported a threat 9607 | -6/Proximity Caves | Spotted B-75 Beast 9626 | -6/Proximity Caves | Escorted by Enhanced Grunt 9632 | -6/Proximity Caves | Learned Armory garrison access intel 9632 | -6/Proximity Caves | Learned Factory terminal intel 9632 | -6/Proximity Caves | Learned Armory emergency access door positions 9632 | -6/Proximity Caves | Learned Armory trap positions 9632 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 9812 | -6/Proximity Caves | Build established: Sprinter 10191 | -6/Proximity Caves | Discovered new exit (range 15) 10243 | -6/Proximity Caves | Learned location of 2 exits from Factory 10248 | -6/Proximity Caves | Identified exit to Factory 10248 | -6/Proximity Caves | Entered Factory 10248 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10249 | -6/Factory | Identified exit to Lower Caves 10250 | -6/Factory | Identified exit to Factory 10251 | -6/Factory | Loaded intel: 26 terminal locations 10596 | -6/Factory | Allied Derelicts emerged from ambush trap array 10638 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 10656 | -6/Factory | Build established: Scout 10917 | -6/Factory | Incoming investigation squad redirected 10920 | -6/Factory | Entered Lower Caves 10922 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11015 | -6/Lower Caves | Encountered a Warlord checkpoint 11091 | -6/Lower Caves | Discovered new exit (range 8) 11093 | -6/Lower Caves | Identified exit to Lower Caves 11227 | -6/Lower Caves | Build established: Infiltrator-Ninja 11838 | -6/Lower Caves | Entered another Lower Caves area 11868 | -6/Lower Caves | Learned 4 Factory zone layouts 11869 | -6/Lower Caves | Spotted B-75 Beast 11871 | -6/Lower Caves | Discovered exit to Factory (range 3) 12146 | -6/Lower Caves | Discovered new exit (range 12) 12149 | -6/Lower Caves | Identified exit to Zion 12150 | -6/Lower Caves | Entered Zion 12168 | -6/Zion | Discovered new exit (range 14) 12171 | -6/Zion | Identified exit to Proximity Caves 12240 | -6/Zion | Given the Hacking Drone Bay 12240 | -6/Zion | Found Prototype Device 12240 | -6/Zion | Identified Hacking Drone Bay 12274 | -6/Zion | Learned Factory interactive machine intel 12284 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12293 | -6/Zion | Learned location of Warlord (-5) 12309 | -6/Zion | Given A8's code to call for help 12392 | -6/Zion | Learned Factory terminal intel 12393 | -6/Zion | Gained Derelict followers 12408 | -6/Zion | Opened final containment barrier to the Deep Caves 12413 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12417 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12454 | -6/Zion | Discovered new exit (range 3) 12454 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12455 | -6/Zion | Identified exit to Deep Caves 12495 | -6/Zion | Entered Deep Caves 12495 | -6/Deep Caves | Accompanied by 5 allies 12496 | -6/Deep Caves | Met 5H-AD0 12577 | -6/Deep Caves | Attacked by Z-Imprinter 12590 | -6/Deep Caves | Allies destroyed Z-Imprinter 12628 | -6/Deep Caves | Z-Facility disabled 12874 | -6/Deep Caves | Found Zio. Weapon Casing 12881 | -6/Deep Caves | System corruption reached 10% 13042 | -6/Deep Caves | Discovered new exit (range 7) 13044 | -6/Deep Caves | Identified exit to Proximity Caves 13151 | -6/Deep Caves | Entered Proximity Caves 13151 | -5/Proximity Caves | Accompanied by 1 ally (5H-AD0) 13156 | -5/Proximity Caves | Thanked by 5H-AD0 13167 | -5/Proximity Caves | Found Alien Artifact 13167 | -5/Proximity Caves | Identified Core Expander 13167 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 13222 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13228 | -5/Proximity Caves | Found Prototype Special Weapon 13228 | -5/Proximity Caves | Identified Molecular Deconstructor 13383 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13458 | -5/Proximity Caves | Spotted B-75 Beast 13470 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13542 | -5/Proximity Caves | Entered Factory 13542 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13544 | -5/Factory | Loaded intel: 52 interactive machine locations 13545 | -5/Factory | Loaded intel: 26 terminal locations 13605 | -5/Factory | Incoming investigation squad redirected 13669 | -5/Factory | Identified exit to Upper Caves 13781 | -5/Factory | Repaired Nuclear Pulse Thruster 14166 | -5/Factory | System corruption reached 10% 14196 | -5/Factory | Lost 5 parts (3n1u1w) 14396 | -5/Factory | Released all parts (14) 14418 | -5/Factory | Discovered new exit (range 11) 14504 | -5/Factory | Core integrity fell below 50% 14506 | -5/Factory | Sucked down chute 14506 | -5/Factory | Entered Waste 14514 | -5/Waste | Spotted C-40 Crusher 14538 | -5/Waste | Spotted C-40 Crusher 14539 | -5/Waste | Spotted C-40 Crusher 14553 | -5/Waste | Spotted C-40 Crusher 14554 | -5/Waste | Spotted C-40 Crusher 14563 | -5/Waste | Warlord forces began an assault 14594 | -5/Waste | Allies destroyed C-40 Crusher 14600 | -5/Waste | Allies destroyed C-40 Crusher 14603 | -5/Waste | Spotted C-40 Crusher 14609 | -5/Waste | Allies destroyed C-40 Crusher 14613 | -5/Waste | Allies destroyed C-40 Crusher 14615 | -5/Waste | Allies destroyed C-40 Crusher 14785 | -5/Waste | Discovered new exit (range 12) 14801 | -5/Waste | Found Adv. Powered Armor 15004 | -5/Waste | Build established: Tank 15087 | -5/Waste | Entered Factory 15087 | -5/Factory | Accompanied by 6 allies 15373 | -5/Factory | Hacking Suite fried by hacking feedback 15440 | -5/Factory | Repaired Adv. Powered Armor 15664 | -5/Factory | Incoming investigation squad redirected 15772 | -5/Factory | Destroyed 9 combat bots 15776 | -5/Factory | Lost 5 parts (1p3n1u) 15966 | -5/Factory | System corruption reached 30% 15982 | -5/Factory | Lost 6 parts (1p3n2u) 16197 | -5/Factory | Core integrity fell below 20% 16203 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16176_ System corrupted: Beamcaster misfires. 16181_ Beamcaster destroyed. 16181_ Acquired Lgt. Angular Momentum Engine. 16186_ G-50 Soldier misfires. 16187_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 16189_ P-70 Sage resets K-01 Serf, system corruption cleaned. 16191_ VMRAQYTLAJTR 16197_ Dropped Imp. Ion Engine. 16198_ Dropped Adv. Powered Armor. 16199_ G-50 Soldier misfires. 16199_ Acquired Imp. Terrain Scanner. 16199_ K-01 Serf collects debris. 16201_ G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????t??????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+#######+#?????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ???????????????? | | ???????????????????????? s ????????????????? | | ???????????????????????k ?????????????????? | | ???????????????????????? s ??t???????????????? | | ????????????????????????# s#??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# gs #??????????????????? | | >???????????????????????# g +??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# ! #???????????????????? | | ?????????????????????????#!=*#???????????????????? | | ?????????????????????????#!!!#???????????????????? | | ?????????????????????????# ![#???????????????????? | | ?????????????????????????#k #???????????????????? | | ?????????????????????????#^! #???????????????????? | | ?????????????????????????#^% #???????????????????? | | ?????????????????######??# !%#???????????????????? | | ????????????????? ??# ############????????? | | ?????????????????? ! ?# #????????? | | ????????????????? ?# #????????? | | ????????????????? """ # p #????????? | | ?????????????????? " """ # ???????? | | ??????????????????Y" """ + ???????? | | ?????????????????""" # ???????? | | ???????????????# # #####???????? | | ???????????????#########?# ##########???????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 750 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Recalibrator | -7/Factory | Scanalyzed Hvy. Siege Treads | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Hvy. Phase Cannon | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Imp. Arc Projector | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Imp. Fusion Compressor | x2 | -7/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionFusionClaws Manual? 1 Play Time 04:53:41 Cumulative 274.7 hours Start 2023.05.28 @ 21:50:10 End 2023.06.27 @ 18:31:14 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/2/0/0/1/0/0 Lore% 79 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9cdc4cd-6e46-4d7c-baf6-14e73904cd84