Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:45:28 Player: eph7ra Result: Destroyed by Y-72 Warden via exploding Compression Vault Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1465) 1465 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7345 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 242/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Sensor Array Thermal Defense Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Improved Terrain Scan Processor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Advanced Sensor Array Thermal Defense Suite [Rating: 103] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Carbide Saw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . 1 . 2 . . Utility 9 | . . 2 . 1 2 . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 91 | 6 8 13 3 6 9 9 13 7 2 15 Power 21 | 1 3 3 1 1 2 3 2 2 . 3 Engine 15 | 1 3 3 1 1 1 3 2 . . . Core 3 | . . . . . 1 . . 2 . . Reactor 3 | . . . . . . . . . . 3 Propulsion 30 | 2 . 6 1 4 2 4 3 3 . 5 Treads 9 | . . 6 . . . . . . . 3 Leg 6 | 2 . . . . . 3 1 . . . Wheel 3 | . . . 1 . . 1 . . . 1 Hover . | . . . . . . . . . . . Flight 12 | . . . . 4 2 . 2 3 . 1 Utility 22 | 1 2 2 1 1 4 . 6 2 2 1 Device 15 | . . 2 1 . 1 . 6 2 2 1 Storage 3 | 1 2 . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 3 | . . . . 1 2 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 3 2 . . 1 2 2 . . 6 Energy Gun 8 | 2 2 1 . . . 1 . . . 2 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 2 | . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 . 1 2 . Parts Lost 51 | . 4 1 2 . 6 12 1 4 . 21 Power 12 | . 1 . . . 2 2 1 1 . 5 Propulsion 18 | . 1 1 1 . 2 4 . 1 . 8 Utility 12 | . . . . . 2 4 . 2 . 4 Weapon 9 | . 2 . 1 . . 2 . . . 4 Highest Loss Streak 11 | . 4 1 2 . 6 11 1 3 . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 9 14 14 8 7 4 2 1 1 3 Power 1 | . 1 2 2 1 2 . . . . 1 Propulsion 3 | 3 4 6 6 3 2 . 1 1 1 . Utility 1 | . 1 3 3 . . 2 . . . 1 Weapon 1 | . 1 2 2 3 2 1 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . 4 . . 3 . 1 . . 1 Power 2 | . . 1 . . . . . . . 1 Propulsion 4 | . . 2 . . 2 . . . . . Utility 2 | . . 1 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 80 78 86 72 79 48 62 73 64 35 Engine 9 | . 14 11 11 9 6 . 9 3 . . Core 1 | . . . . . . 3 . 6 9 3 Treads 6 | . . 20 18 . . . . . . 3 Leg 8 | . 24 . . . . 2 10 . . . Flight 5 | . . . . 25 22 9 4 20 19 8 Device 11 | . . 13 23 19 13 6 23 33 26 9 Storage 8 | . 14 11 11 9 7 4 . . . . Processor 1 | . . . . . 4 6 5 5 4 4 Hackware 2 | . . . . 7 18 8 . . . . Energy Gun 11 | . 23 14 20 1 . . . . . 1 Ballistic Gun 2 | . 4 7 . . . . . . . . Piercing Weapon 1 | . . . . . 4 3 4 5 4 1 Peak Build Rating 103 | 6 7 18 27 29 44 34 74 95 96 103 Average Rating 26 | 5 6 13 18 25 36 24 58 90 88 63 On Entrance 34 | . 6 6 16 24 26 28 34 63 81 92 Avg Prop Armor Cover (%) 17 | . . . . . . 32 . 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 11 28 34 32 12 14 14 37 35 37 52 Greatest Support 235 | 20 20 40 40 13 16 45 68 38 38 235 Greatest Overweight (x) 9 | . 2 2 1 . 1 3 3 . . 9 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 5 5 5 5 Average Capacity 11 | 7 14 15 15 8 8 7 5 5 5 5 Most Carried 15 | 6 12 15 15 13 8 6 5 4 4 5 Average Carried 9 | 5 9 14 14 8 7 4 3 2 2 3 Final Capacity 15 | 8 15 15 15 8 8 5 5 5 5 5 Final Carried 15 | 6 11 15 14 8 6 5 5 1 4 4 Class Distribution -------------------- 70% | Mutant 8% | Infiltrator-Sprinter 5% | Infiltrator-Mutant 4% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Matter Collected 1169 | 242 98 388 13 . 30 83 178 120 . 17 Remotely . | . . . . . . . . . . . Salvage Created 1654 | . 310 898 157 . . 193 . . . 96 Parts 107 | . 23 54 7 . . 11 . . . 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 43 | . 10 22 3 . . 5 . . . 3 Guns 35 | . 10 21 2 . . . . . . 2 AOE 5 | . . . . . . 4 . . . 1 Classes Destroyed 11 | . 3 5 1 . . 1 . . . 1 Worker 4 | . . 3 . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 12 | . 5 6 . . . 1 . . . . Cutter 3 | . . . . . . . . . . 3 Grunt 21 | . 5 11 2 . . 3 . . . . Brawler 2 | . . 1 . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 4 | . . 4 . . . . . . . . Best Kill Streak 7 | . 3 6 2 . . 7 . . . 3 Combat Bots Only 6 | . 3 6 2 . . 5 . . . 3 Max Kills in Single Turn 4 | . 1 2 1 . . 4 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 884 | . 76 162 29 5 52 141 4 60 . 355 Missed 324 | . 17 48 10 4 33 53 4 31 . 124 Hits 560 | . 59 114 19 1 19 88 . 29 . 231 Melee 18 | . . . 2 . . . . . . 16 Projectile 542 | . 59 114 17 1 19 88 . 29 . 215 AOE 5 | . . . . . . . . . . 5 Critical Strikes 17 | . . 1 1 . 1 1 . . . 13 Damage Taken 9037 | . 562 1183 252 8 388 1413 276 594 . 4361 Core 2685 | . 91 255 53 8 86 711 85 94 . 1302 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 71 | 100 63 . 23 98 87 16 91 91 . . Volleys Fired 163 | . 54 82 10 . . 4 . . . 13 Largest 2 | . 2 2 2 . . 2 . . . 2 Hottest 130 | . 90 90 106 . . 89 . . . 130 Shots Fired 280 | . 94 143 17 . . 5 . . . 21 Gun 273 | . 94 143 17 . . 2 . . . 17 Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . 3 . . . 1 Special 3 | . . . . . . . . . . 3 Kinetic 88 | . 22 66 . . . . . . . . Thermal 176 | . 62 77 17 . . . . . . 20 Explosive 4 | . . . . . . 3 . . . 1 Electromagnetic 12 | . 10 . . . . 2 . . . . Robot Hit Streak 12 | . 8 12 9 . . 11 . . . 5 Robot Miss Streak 7 | . 6 7 1 . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 178 | . 58 91 15 . . 2 . . . 12 Core Hits 99 | . 20 41 6 . . 21 . . . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 6 1 . . . . . . 1 Burn 8 | . 1 6 1 . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing 2 | . . . . . . . . 2 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3915 | . 647 1275 238 . . 1180 . 8 . 567 Guns 2497 | . 641 1241 206 . . 18 . . . 391 Cannons . | . . . . . . . . . . . Explosions 1319 | . . . . . . 1161 . . . 158 Melee 18 | . . . . . . . . . . 18 Ramming 81 | . 6 34 32 . . 1 . 8 . . Kinetic 792 | . 87 705 . . . . . . . . Thermal 1601 | . 468 536 206 . . . . . . 391 Explosive 1050 | . . . . . . 892 . . . 158 Electromagnetic 373 | . 86 . . . . 287 . . . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 1 2 3 4 . . . 5 Average Corruption 1 | . . 1 1 2 2 3 . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . 6 2 . . 1 . . . 1 Message Errors 2 | . . . 1 . . . . . . 1 Matter Fused 1 | . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 3 | . . 3 . . . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 72 | . . . 6 . . 35 . 4 . 27 Shots 2 | . . . . . . 1 . . . 1 Rammed 17 | . . 7 6 . . 3 . 1 . . Targets Rammed 21 | . 3 8 6 . . 3 . 1 . . Kicked 3 | . 3 . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 353 | . 192 274 345 . 1 104 . . . 353 Average Temperature 71 | . 46 68 189 . 1 38 . . . 74 Received Heat Transfer 2388 | . 210 432 102 . 54 624 . . . 966 Effects 5 | . . 2 2 . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . Interference 4 | . . 2 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 6 | . 1 4 1 . . . . . . . Heat Transferred 4281 | . 1160 2011 629 . . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 100 69 100 100 100 100 Level 1 2 | . . . . . . 30 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 263 | . 74 196 70 59 50 263 123 125 54 137 Initial 123 | . . . 70 11 21 9 123 2 54 23 Average 41 | . 15 85 23 19 9 84 49 30 49 23 Influence Increases 1845 | . 242 594 70 78 60 359 30 195 . 217 Destroy 0b10 Robot/C 860 | . 200 440 60 . . 100 . . . 60 Destroy 0b10 Robot/NC 45 | . 5 30 . . . 10 . . . . Destroy Leader 144 | . 32 92 10 . . . . . . 10 Successful Hack 8 | . 5 . . 3 . . . . . . Disable Machine 120 | . . . . . . 120 . . . . Destroy Structure 38 | . . 2 . . . 24 . . . 12 Partial Spotted 60 | . . . . 30 . . . 30 . . Lose Combat Pursuer 570 | . . 30 . 45 60 105 30 165 . 135 Influence Decreases 1778 | . 242 411 223 59 89 126 278 95 61 194 Entered New Map 376 | . . . 113 19 28 11 130 3 51 21 Time Decay 984 | . 202 274 90 40 41 59 143 62 10 63 Lost Part 291 | . 40 10 20 . 20 56 5 30 . 110 Purge Threat 127 | . . 127 . . . . . . . . Squads Dispatched 16 | . 2 4 . . . 2 1 3 . 4 Investigation 3 | . . 2 . . . . . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 12 | . 2 2 . . . 1 1 2 . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Distress Signals 8 | . 1 4 1 . . . . 1 . 1 Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . 3 Times Spotted 141 | . 19 44 3 4 13 12 2 14 . 30 Peak Tracking Total 18 | . 5 8 3 3 9 6 2 14 . 18 Tactical Retreats 20 | . . 2 . 1 3 4 2 4 . 4 ECM-based Alert Blocks 9 | . . . . . 8 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Traps Triggered 4 | . . . . 1 1 1 1 . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Machines Disabled 8 | . . . . . . 8 . . . . Max in Single Turn 4 | . . . . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Machines Accessed 10 | . 1 4 . 1 2 . . 1 . 1 Terminals 7 | . 1 4 . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 28 | . 3 10 . 6 5 . . 2 . 2 Successful 9 | . 1 3 . 4 1 . . . . . Failed 19 | . 2 7 . 2 4 . . 2 . 2 Catastrophic 4 | . . 3 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . 4 . . . 2 . . Terminals 21 | . 3 10 . 6 . . . 2 . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 6 | . 1 3 . 2 . . . . . . Record 1 | . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals 2 | . . . . 2 . . . . . . Botnet 1 | . . . . 1 . . . . . . Skim 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 4 . 1 . . . 1 . 1 Full Trace Events 3 | . . 2 . . . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 2038 | . . 527 275 86 234 272 331 192 38 83 Sensors 1083 | . . . 52 86 201 103 331 192 38 80 Terrain 1058 | . . 527 275 86 170 . . . . . Cloaking 276 | . . . . . . . . 165 38 73 Jamming 155 | . . . . . . . 1 33 38 83 ECM 216 | . . . . . 35 169 12 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Turns Passed 3669 | 96 1035 870 275 86 234 273 331 192 38 239 Spaces Moved 3714 | 73 417 370 152 194 612 368 522 576 114 316 Core 139 | 8 . . . . . 81 5 . . 45 Treads 512 | . . 352 135 . . . . . . 25 Legs 694 | 65 417 18 . . . 10 184 . . . Wheels 34 | . . . 17 . . 17 . . . . Hover . | . . . . . . . . . . . Flight 2335 | . . . . 194 612 260 333 576 114 246 Fastest Speed 28 | 50 120 160 115 32 30 30 37 28 28 28 Average Speed 78 | 112 197 165 154 32 32 65 57 28 28 51 Slowest Speed 500 | 120 260 260 160 32 114 275 200 32 28 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . . . . 4 15 3 . 22 2 6 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 4 49 29 25 20 19 16 17 23 3 34 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 33 | . . . . . . 22 . . . 11 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 32 | . . . . . . 22 . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Arm Total 4122 | 84 535 497 172 213 630 387 551 579 116 358 Wait 91 | . 43 . . 8 13 2 . 15 . 10 Move 3608 | 72 416 369 151 185 583 361 521 535 109 306 Hop 44 | . . . . 4 13 3 . 18 2 4 Pick Up 43 | 6 6 12 1 4 5 2 4 1 2 . Fast Attach 54 | 6 3 5 1 2 3 6 9 3 2 14 Attach 27 | . 3 2 1 2 6 3 4 4 . 2 Detach 9 | . 1 . . 1 1 1 2 . 1 2 Swap 17 | . 3 6 1 3 2 1 1 . . . Drop 41 | . 3 13 1 4 4 1 10 . . 5 Fire 163 | . 54 82 10 . . 4 . . . 13 Melee 3 | . . . . . . . . 2 . 1 Ram 8 | . . . 4 . . 3 . 1 . . Kick 3 | . 3 . . . . . . . . . Crush 10 | . . 8 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 908 | -10/Materials | Lost 4 parts (1p1n2w) 971 | -10/Materials | Discovered new exit (range 5) 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Utility x2 1916 | -9/Materials | Core integrity fell below 50% 1982 | -9/Materials | Discovered new exit (range 11) 2002 | -9/Materials | Entered Mines 2003 | -9/Mines | Assembled infested the area 2176 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2221 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2225 | -9/Mines | Found Prototype Device 2225 | -9/Mines | Identified Exp. Sensor Array 2258 | -9/Mines | Discovered new exit (range 4) 2277 | -9/Mines | Entered Materials 2277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -8/Materials | Discovered new exit (range 16) 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Utility x2 2583 | -7/Factory | Discovered new exit (range 15) 2591 | -7/Factory | Lost 6 parts (2p2n2u) 2597 | -7/Factory | Entered another Factory area 2597 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2788 | -6/Factory | Core integrity fell below 50% 2836 | -6/Factory | Lost 11 parts (2p3n4u2w) 2840 | -6/Factory | Discovered new exit (range 15) 2844 | -6/Factory | Core integrity fell below 20% 2870 | -6/Factory | Entered another Factory area 2870 | -5/Factory | Evolved 2 slots: Utility x2 2909 | -5/Factory | Spotted B-75 Beast 3189 | -5/Factory | Discovered new exit (range 9) 3201 | -5/Factory | Entered another Factory area 3201 | -4/Factory | Evolved 2 slots: Propulsion x2 3298 | -4/Factory | Spotted B-86 Titan 3370 | -4/Factory | Lost 3 parts (1p1n1u) 3384 | -4/Factory | Discovered new exit (range 11) 3393 | -4/Factory | Entered Research 3393 | -3/Research | Evolved 2 slots: Utility x2 3408 | -3/Research | Discovered new exit (range 16) 3431 | -3/Research | Entered Armory 3455 | -3/Armory | Found Adv. Force Booster 3491 | -3/Armory | Build established: Infiltrator-Sprinter 3502 | -3/Armory | Spotted B-86 Titan 3598 | -3/Armory | Lost 11 parts (2p4n3u2w) 3644 | -3/Armory | Core integrity fell below 50% 3650 | -3/Armory | Core integrity fell below 20% 3670 | -3/Armory | Destroyed by Y-72 Warden via exploding Compression Vault Last Messages --------------- 03639_ Biometal Heavy Treads destroyed. 03640_ M-36 Artificer repairs G-67 Veteran. 03640_ Fabricator disabled. 03641_ Acquired Rnf. Antimatter Reactor. 03641_ Critical hit (Burn: +50). 03643_ Exp. Power Amplifier destroyed. 03643_ Knocked back. 03644_ Acquired 6 matter. 03644_ B-86 Titan activates siege mode. 03645_ Rnf. Antimatter Reactor destroyed. 03647_ Knocked back. 03649_ M-36 Artificer fits Backup Laser VII on G-67 Veteran. 03658_ Acquired Com. Wheel. 03658_ Slug penetrates Wall. 03658_ Penetrated by Slug. 03658_ Com. Wheel destroyed. 03670_ Compression Vault explodes. [Achievement: Back For More] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????#?????????# | | ??????????????????????????????????? ?????????# | | ??????????????????????????????????" ?????????# | | ??????????????????????????????????" ????????## | | ????????????????????????????# ?""" +???????? | | ????????????????????????????# #?????????# | | ????????????????????????????# """ #?????????# " | | ????????????????????????????# """ #??######## " | | ????????????????????????????# """ #??# # " | | ????????????????????????????# #??# # | | ??????????????????????????### """ #### """ / | | ??????????????????????????#"" """ / +! 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""""""" #?????????????# | | ??????????????????????# """"""" #??????????????? | | ??????????????????????# """"""" #??????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ????????????? | | ??????????????????????# """"""" ####???????????? | | ??????????????????????# """"??" #??????????????? | | ??????????????????????# ??????? +??????????????? | | ?????????????????????? ??????? #??????????????? | | ?????????????????????? ????????? ???????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 61 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Power Amplification 40 Resistance: KI 25 Evasion (%) 70 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Just Browsing Sprinter Challenges ------------ None Game ------ Seed IntegrityDeuteriumPrototype Manual? 0 Play Time 00:52:51 Cumulative 33.1 hours Start 2026.08.31 @ 19:55:38 End 2026.08.31 @ 20:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 45 Adventurer 1 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff8cd3b0-7e76-436c-a490-fc21fec59998