Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 22:38:49 Player: Decinym Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (481) 2405 Value Destroyed (24495) 24495 Prototype IDs (135) 2700 Alien Tech Used (13) 2600 Bonus (35962) 35962 TOTAL SCORE: 80062 Bonus ------- High Alert Combat Kills 2080 Follower Combat Kills 1645 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 732 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3195 Cogmind --------- Core Integrity 1358/1600 Matter 280/300 Energy 376/1680 System Corruption 9% Temperature Warm (170) Movement Hovering (86) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Assembled Nanovents Experimental Coolant Injector Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Heavy Regenerative Plating ME-RLN's Chromatic Screen AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (25) --- Light Antimatter Reactor Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Experimental Energy Well (600) Experimental Energy Well (0) YI-UF0's Bottomless Matter Pit (1500) Zionite Metafield Generator Precision Matter Filter Experimental Reaction Control System High-powered Transdimensional Reconstructor Core Reset Matrix Matter Neutralizer Cooled Nova Cannon Helical Railgun Advanced Micro-nuke Launcher Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Cloaking Device Assembled Alloy Armor Improved Energy Mantle System Mapper System Mapper GOLEM Unit > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well YI-UF0's Bottomless Matter Pit Zionite Metafield Generator Precision Matter Filter Experimental Reaction Control System Zionite Weapon Casing Heavy Regenerative Plating Experimental Shock Absorption System ME-RLN's Chromatic Screen AEGIS Remote Shield Ghost Barrier High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Core Reset Matrix Subatomic Replicator Helical Railgun Chain Missile Launcher Sigix Terminator [Rating: 245] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . Utility 9 | . . . 1 . . . 2 1 . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 643 | . 5 1 11 4 12 12 47 33 1 26 2 16 48 5 7 17 43 4 3 7 4 8 8 39 1 14 3 10 12 1 17 25 43 64 20 32 38 Power 36 | . 1 1 1 1 2 1 2 2 . . . 1 3 1 . . 2 . . . . . . 2 . 2 . 1 1 . . . 6 . . 2 4 Engine 13 | . 1 . 1 1 1 . 2 2 . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 18 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . 1 1 . . . 6 . . 2 3 Propulsion 126 | . 3 . 4 . 3 4 11 5 . 11 . 2 11 . . . 9 . . . . . 1 8 . 2 . 4 3 . 3 3 8 12 5 6 8 Treads 26 | . 2 . 4 . 3 . 1 . . 8 . 1 . . . . 1 . . . . . . . . 2 . 4 . . . . . . . . . Leg 56 | . 1 . . . . 2 8 4 . . . 1 10 . . . 6 . . . . . 1 8 . . . . 3 . 3 3 6 . . . . Wheel 5 | . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 12 5 6 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 304 | . 1 . 2 3 4 4 15 16 1 9 . 7 18 2 1 10 21 4 3 7 4 7 7 16 . 7 2 1 5 . 6 19 25 45 7 9 16 Device 147 | . . . . . 1 2 5 4 1 3 . 3 8 2 1 5 11 1 1 4 2 . 4 8 . 1 1 1 3 . 5 12 16 20 5 5 12 Storage 19 | . . . 1 2 . 1 . 1 . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . 1 . 6 . . 1 Processor 34 | . . . . . . . . 5 . . . . 3 . . 1 . . . . 1 . . 2 . 2 . . 1 . . 1 1 15 . 2 . Hackware 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 . 1 Protection 94 | . 1 . 1 1 3 1 10 5 . 6 . 3 6 . . 4 8 3 2 3 1 5 3 5 . 3 1 . 1 . 1 3 8 1 1 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 177 | . . . 4 . 3 3 19 10 . 6 2 6 16 2 6 7 11 . . . . 1 . 13 1 3 1 4 3 1 8 3 4 7 8 15 10 Energy Gun 42 | . . . . . . . 2 3 . 2 1 3 11 1 3 4 9 . . . . . . . . . . . . . 1 . 1 . 1 . . Energy Cannon 36 | . . . . . . . 4 . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . 5 1 10 9 Ballistic Gun 43 | . . . 4 . 3 3 11 6 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . 3 . . 2 5 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 40 | . . . . . . . 2 1 . 2 . 3 1 1 2 2 2 . . . . . . 6 1 3 1 3 . 1 2 . 2 . 1 3 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . . . . . Impact Weapon 6 | . . . . . . . . . . 1 . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 88 | . . . 1 1 2 4 3 2 . 1 . 2 3 . . 2 11 . . . . 3 . 7 . 2 . . 8 1 4 5 5 10 6 1 4 Corrupted Parts 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . System Corruption 11 | . . . . . . . . . . 2 . 7 . . . . . . . . . . . . . . . . 1 1 . . . . . . . Parts Lost 124 | . 1 . 3 . 6 7 14 2 1 7 . 1 15 2 1 . 9 1 . 4 . . 1 18 . 3 1 3 . . 2 . 6 . . 10 6 Power 8 | . 1 . . . 1 . . . . . . . 2 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Propulsion 34 | . . . 1 . 3 3 4 1 . 3 . . 5 . . . 3 . . . . . . 3 . . . . . . . . 2 . . 4 2 Utility 60 | . . . . . 1 3 5 1 1 2 . 1 7 1 1 . 4 1 . 3 . . 1 11 . 2 1 2 . . 2 . 2 . . 4 4 Weapon 22 | . . . 2 . 1 1 5 . . 2 . . 1 . . . 2 . . 1 . . . 3 . . . . . . . . 2 . . 2 . Highest Loss Streak 8 | . 1 . 2 . 6 4 8 2 1 5 . 1 8 2 1 . 4 1 . 3 . . 1 5 . 1 1 1 . . 2 . 1 . . 6 3 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 94 99 98 84 86 89 100 94 85 97 92 77 81 88 86 92 87 86 88 80 87 84 94 87 83 84 80 85 83 89 87 85 90 78 89 Engine 2 | . 12 1 2 11 10 . 3 7 7 7 7 5 3 6 6 6 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . 12 8 . . 9 5 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 6 4 5 5 5 5 5 10 10 10 7 5 5 4 4 7 4 4 5 11 Treads 6 | . 6 28 32 33 32 12 . . . 18 30 29 9 . . . . . . . . . . . . 5 10 13 11 . . . . . . . . Leg 15 | . 21 . . . . 10 23 17 30 7 . . 11 13 13 13 22 26 23 23 23 22 22 19 21 9 . . 4 21 24 28 25 1 . . . Wheel 1 | . . . . . . . . 5 . 3 . . 1 6 6 6 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 32 33 31 34 Device 15 | . . . . . . 5 8 11 9 11 15 21 19 10 15 22 17 17 17 20 23 17 18 22 31 23 25 30 27 21 19 19 13 18 20 16 18 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 8 13 11 11 11 11 11 9 10 10 10 10 10 10 9 12 9 9 8 8 8 Processor 3 | . . . . . . . . 10 12 1 . . 5 6 6 6 2 . . . 3 5 5 7 5 6 . . 3 5 4 4 6 1 . . 6 Hackware 1 | . . . . . . . . 1 . . . . 2 6 6 4 . . . . . . . . . 3 5 5 5 5 4 4 4 7 8 8 5 Protection 11 | . 3 14 19 21 22 6 16 9 15 20 23 13 13 6 4 8 14 15 17 11 5 9 9 8 5 7 9 5 5 10 7 3 8 4 4 3 2 Energy Gun 3 | . . . . . . . 1 4 15 8 . 9 12 12 11 11 6 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 4 . . . . . . . . . 5 13 11 10 11 1 10 8 5 7 9 9 . . . 8 7 . . . 1 Ballistic Gun 4 | . 28 28 19 22 21 22 12 9 . 1 . 4 . . . . . . . . . . . . . . . . . 1 3 . . 2 7 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 11 12 14 41 104 114 117 138 127 114 118 116 117 124 114 110 135 156 139 174 173 172 172 172 176 146 164 158 168 166 171 171 198 193 146 145 162 185 Greatest Support 194 | 20 40 40 60 60 63 63 57 62 62 96 80 88 88 28 28 28 111 100 100 100 100 100 109 129 110 160 160 160 148 138 166 182 194 150 183 165 156 Greatest Overweight (x) 28 | . . . . 1 1 28 8 4 1 7 1 1 6 4 3 4 6 1 1 2 1 1 1 2 1 2 . 1 3 1 1 1 1 . 1 1 1 Average Overweight (x) 1 | . . . . . 1 1 2 3 1 4 1 1 1 3 3 3 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 8 12 17 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 7 8 15 18 21 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 6 7 11 15 19 22 22 24 24 23 23 24 24 23 23 24 21 24 24 24 24 24 24 24 23 23 23 23 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 6 8 15 18 20 24 25 25 25 23 23 25 25 23 25 25 25 25 25 25 25 25 25 24 23 25 24 22 25 25 25 25 25 25 24 24 18 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 18% | Golem 5% | Hacker-Mutant 3% | Hacker-Golem 3% | Derelict-Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Mutant | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Scavenger-Golem | -4/Waste Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Golem | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -2/Testing Alien-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 20197 | 200 157 90 213 1839 132 1261 1263 922 10 1625 . 1003 618 1256 388 97 1015 76 30 74 81 111 68 879 414 524 363 225 142 342 515 682 1087 676 304 897 618 Remotely 1064 | . . . . . . . . . . . . 648 416 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26598 | . 281 192 394 133 132 250 1619 1017 60 1300 . 348 2004 237 366 . 1230 596 595 821 363 405 377 3662 1267 572 414 916 137 265 740 844 2735 355 178 984 809 Parts 1122 | . 28 8 25 10 8 21 94 50 2 27 . 13 112 5 9 . 37 20 26 27 8 8 12 160 1 25 7 32 2 2 35 65 141 13 16 64 9 Haulers Intercepted 14 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 1 2 . . . Recyclers Shooed 17 | . 1 . 1 . . . . 1 . . . . 6 . . . . . . . . . . 3 . . . . . . 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . . 12 . 16 . 8 4 . . 37 . 32 16 6 13 . . . 2 34 . 2 . . . . . . . Prevented 6 | . . . . . . . . . 2 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 411 | . 5 4 8 . 1 7 34 16 1 15 . 9 22 5 3 . 41 11 9 10 7 . 5 55 6 12 6 20 5 7 9 13 37 1 5 17 5 Melee 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Guns 97 | . 5 4 8 . . 7 27 12 . 3 . 2 15 2 1 . 5 . . . . . . . . . . . . . 3 . . . . 3 . Cannons 155 | . . . . . . . 1 . . . . . . . . . . 11 6 10 7 . 5 34 . 4 1 11 1 . 2 13 34 1 . 9 5 AOE 141 | . . . . . . . 6 3 . 10 . 7 3 3 2 . 34 . 3 . . . . 16 6 8 5 8 4 7 4 . 2 . 5 5 . Classes Destroyed 33 | . 4 . 2 1 1 1 3 3 . 3 . . 1 . . . 4 . . . . . . 3 1 . 1 . . . . 2 1 . 1 1 . Worker 18 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 6 . 1 . . . . 2 1 2 1 . 2 . Builder 24 | . 1 . . . . 1 . 2 . . . . 3 . . . . . 2 . . . . 4 . 1 . . . . 7 . 1 . . 2 . Tunneler 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 14 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 1 2 . . . Recycler 19 | . . . . . . . 2 3 . . . . 4 . . . . . . . . . . 8 . . . . . . 2 . . . . . . Operator 6 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Watcher 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 2 1 3 1 Swarmer 72 | . . . 3 . . 4 8 3 . 5 . 6 4 . 1 . . 2 . . 4 . . 10 . . 4 5 . . . . 3 1 5 4 . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Grunt 123 | . 5 4 1 . . 1 18 8 . 2 . 2 6 4 1 . . 5 3 4 3 . 2 18 . 7 . 5 1 3 5 2 13 . . . . Brawler 9 | . . . . . . . . . . 4 . 1 . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . Duelist 11 | . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . . 1 . 1 . 4 . 1 . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . . 4 . . . 5 2 . 2 . . 1 1 1 . . 1 2 1 . . . 1 . 2 . 2 . 1 1 . 3 . . . . Specialist 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . Hunter 40 | . . . . . . 2 1 1 1 1 . 1 3 . . . . . 1 3 . . 3 7 . 2 2 4 . . 2 2 . . . 4 . Programmer 41 | . . . . . . . . 1 . . . . 6 . . . . 2 2 . . . . 7 . . . . 1 . 1 7 12 . . 2 . Heavy 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | . 5 2 4 1 1 4 9 4 1 7 . 3 4 4 3 . 36 2 5 7 4 . 2 19 3 6 6 8 5 3 12 3 7 2 6 10 2 Combat Bots Only 34 | . 2 2 4 . 1 4 9 3 1 7 . 3 4 4 3 . 34 2 4 7 4 . 2 12 3 4 6 8 5 3 2 3 6 1 5 7 2 Max Kills in Single Turn 34 | . 1 1 1 1 1 1 3 4 1 3 . 3 2 1 2 . 34 1 2 2 1 . 1 6 2 2 3 3 3 3 7 2 2 2 4 3 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . . . . . . 3 3 . 3 . 3 2 1 2 . 34 . 2 . . . . 6 2 2 3 3 3 3 1 . 2 . 3 3 . Melee 1 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 36168 | . 404 216 573 . 1180 786 3200 1762 35 1010 . 442 2980 259 134 . 1406 459 603 1065 144 . 507 5426 36 755 321 1171 . 101 335 2265 4300 238 472 1771 1812 Core 4269 | . 81 54 80 . 154 134 492 274 . 99 . 17 429 52 11 . 127 19 33 118 15 . 54 838 3 113 11 59 . . 12 347 300 28 49 162 104 Absorbed by Shields 4236 | . . . . . . . . 152 . . . . 309 67 63 . 132 . . 53 158 . 374 249 . . . 254 . 95 309 141 767 . 18 195 900 Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Redirected to Core 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 . . . . . Redirected to Shielding 714 | . . 12 15 . . 24 121 . . 13 . . 146 26 15 . . . . . . . . . . 16 53 18 . . . . . . . . 255 Regen/Repaired (Parts) 4082 | . . . . . . . 530 . . . . . . . . . . . . . . . . . . . . . . . . . 1265 . . 70 2217 Core Remaining (%) 49 | 100 . 46 . . . 8 10 . . . . 44 . . . . . 24 . . . . 78 . . . . . . 10 . . 46 . 94 . 84 Volleys Fired 1410 | . 28 21 46 16 41 65 130 78 3 42 . 31 84 8 14 1 52 30 39 27 21 . 20 134 12 25 19 29 6 6 51 65 144 9 18 46 49 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 1 1 1 2 2 2 2 2 1 Hottest 180 | . 40 40 46 46 46 53 129 110 110 113 . 102 160 160 160 80 160 50 50 50 50 . 50 125 50 50 50 50 . 160 160 63 160 180 160 180 180 Shots Fired 2340 | . 56 42 87 32 82 101 248 153 7 73 . 42 164 12 21 1 96 57 68 46 37 . 38 194 12 30 30 51 6 6 51 106 243 12 29 59 48 Gun 1245 | . 56 42 87 32 82 101 213 150 7 67 . 36 162 8 14 1 88 . . . . . . . . . . . . . 34 6 . 6 27 26 . Cannon 966 | . . . . . . . 29 . . . . . . . . . 7 57 68 46 37 . 38 178 2 23 28 47 . . 1 80 240 6 . 31 48 Launcher 91 | . . . . . . . 6 3 . 6 . 6 2 4 7 . 1 . . . . . . 16 10 7 2 4 . 6 4 . 3 . 2 2 . Special 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 12 20 . . . . . Kinetic 822 | . 56 42 87 32 82 101 194 109 . 8 . 12 . . . . . . . . . . . . . . . . . . 34 6 . 6 27 26 . Thermal 1153 | . . . . . . . 48 26 . 15 . 10 162 8 14 1 51 57 68 46 37 . 38 146 2 23 28 47 . . 1 80 240 . . 5 . Explosive 129 | . . . . . . . 6 3 . 6 . 6 2 4 7 . 1 . . . . . . 16 10 7 2 4 6 6 16 20 3 . 2 2 . Electromagnetic 156 | . . . . . . . . 15 7 44 . 14 . . . . 44 . . . . . . 32 . . . . . . . . . . . . . Slashing 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 26 48 Robot Hit Streak 59 | . 8 7 12 9 13 5 16 24 6 21 . 5 12 14 6 . 7 7 7 21 6 . 13 31 32 23 13 19 4 15 27 29 17 17 5 12 59 Robot Miss Streak 8 | . 2 2 3 2 2 5 4 3 . 3 . 3 8 . 1 . 5 4 3 1 2 . 2 2 1 1 3 2 1 1 2 1 3 3 2 4 4 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Secondary Targets 12 | . 2 1 . . . 1 3 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1673 | . 37 28 57 23 71 50 177 132 6 51 . 23 121 12 8 . 53 32 35 33 15 8 27 166 12 22 20 39 5 6 41 84 164 7 15 45 48 Core Hits 1297 | . 18 12 20 7 15 16 76 77 1 41 . 22 48 15 11 . 100 11 18 14 8 6 11 207 27 47 20 63 9 23 39 53 67 14 19 55 107 Critical Kills 8 | . . . . . . 2 . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 19 | . . . 2 . . 8 . . . . . . 7 . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 52 | . . . 2 . 1 10 . 1 1 . . 2 14 1 . . 2 . . . . . . . . . . 2 . . 2 . . 2 . 1 11 Burn 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . . . 2 . 1 10 . . . . . . 10 1 . . 2 . . . . . . . . . . . . . 2 . . . . . . Corrupt 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 11 Melee Attacks 43 | . . . . . . . . . . 3 . . 16 . 3 7 . . . . . 8 . 3 . . . 3 . . . . . . . . . Impact 29 | . . . . . . . . . . 3 . . 16 . 3 7 . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . . . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82054 | . 433 308 533 395 1090 736 3177 3043 123 2443 . 1210 3929 861 389 . 3353 1597 2102 1489 704 809 1345 12313 3138 2491 1373 2889 1195 1440 3482 4943 7828 582 1069 2902 6340 Guns 16789 | . 433 308 522 344 1051 736 2515 2740 123 1076 . 334 2932 191 193 . 1212 . . . . . . . . . . . . . 981 104 . 24 407 563 . Cannons 35573 | . . . . . . . 368 . . . . . . . . . 69 1597 1695 1489 704 . 1345 6458 90 824 770 1467 . . . 2537 7599 558 . 1663 6340 Explosions 25897 | . . . . . . . 286 290 . 1118 . 876 295 670 196 . 2072 . 407 . . . . 5757 3048 1645 603 1290 979 1440 2065 1293 229 . 662 676 . Melee 1983 | . . . . . . . . . . 249 . . 695 . . . . . . . . 809 . 98 . . . 132 . . . . . . . . . Ramming 151 | . . . 11 51 39 . 8 13 . . . . 7 . . . . . . . . . . . . 22 . . . . . . . . . . . Kinetic 9830 | . 433 308 522 344 1051 736 2212 1894 . 94 . 157 . . . . . . . . . . . . . . . . . . 981 104 . 24 407 563 . Thermal 31595 | . . . . . . . 671 622 . 307 . 78 2932 191 193 . 904 1597 1695 1489 704 . 1345 5580 90 824 770 1467 . . . 2537 7599 . . . . Explosive 25545 | . . . . . . . 286 290 . 1017 . 876 295 670 196 . 1912 . 407 . . . . 5666 3048 1645 603 1290 979 1440 2065 1293 229 . 662 676 . Electromagnetic 2728 | . . . . . . . . 224 123 776 . 99 . . . . 537 . . . . . . 969 . . . . . . . . . . . . . Impact 944 | . . . . . . . . . . 249 . . 695 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11261 | . . . . . . . . . . . . . . . . . . . . . . 809 . 98 . . . 132 216 . 436 1009 . 558 . 1663 6340 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 3 . 2 2 9 9 16 9 9 9 9 . 2 1 2 2 2 2 3 16 17 17 17 17 2 1 7 24 . . 1 9 Average Corruption 6 | . . . . . . 2 . 1 2 7 9 10 3 9 9 9 . 1 1 1 2 2 2 2 11 16 17 17 8 1 1 5 15 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 . . . . 8 . . 7 Effects 627 | . . . . . . 25 . 16 6 81 8 28 21 17 23 3 . 20 2 18 21 6 22 23 10 33 21 54 3 1 2 47 103 . . 1 12 Message Errors 143 | . . . . . . 4 . 4 . 22 4 3 5 2 5 1 . 6 . 5 5 1 4 5 2 8 2 9 . . 2 16 25 . . . 3 Matter Fused 159 | . . . . . . 4 . 3 . 21 1 11 6 4 10 . . 5 . 2 7 1 4 8 4 10 9 6 1 . . 12 27 . . . 3 Heat Flow Errors 84 | . . . . . . 6 . 3 1 7 1 6 3 2 1 . . 1 . 4 3 1 2 2 3 2 3 10 . . . 6 16 . . . 1 Energy Discharges 74 | . . . . . . 5 . 1 1 8 1 3 5 4 1 1 . . 1 3 . 1 5 3 . 5 . 6 . . . 1 17 . . 1 1 Parts Rejected 7 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 2 Data Loss (minor) 67 | . . . . . . 2 . 1 2 7 . 2 . 4 4 1 . 5 1 . 5 1 4 2 . 2 1 9 2 1 . 5 5 . . . 1 Data Loss (major) 29 | . . . . . . . . 1 1 6 1 2 . . . . . 1 . 2 . 1 2 2 . 2 1 3 . . . 2 2 . . . . Misfires 28 | . . . . . . 2 . 1 1 6 . 1 1 . . . . 1 . 1 1 . . . . . 2 3 . . . 1 7 . . . . Alerts 23 | . . . . . . 1 . 1 . 3 . . . 1 2 . . 1 . 1 . . 1 . . 2 3 2 . . . 3 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 12 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . 5 . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2171 | . . . . . . . . . . 235 . 6 188 . . . 26 212 165 39 43 93 49 285 . 29 84 39 17 . 69 54 389 . 82 67 . Projectiles 1345 | . . . . . . . . . . . . . . . . . . 212 150 39 43 . 49 202 . 29 84 39 14 . 45 54 379 . . 6 . Explosions 363 | . . . . . . . . . . 53 . 6 . . . . 26 . 15 . . . . 83 . . . . 3 . 24 . 10 . 82 61 . Melee 463 | . . . . . . . . . . 182 . . 188 . . . . . . . . 93 . . . . . . . . . . . . . . . Knockbacks 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1232 | . . . . . . . . 6 . 202 . 33 3 . 11 . . . . . . . . 413 38 35 14 300 . . . . . . 60 117 . Shots 44 | . . . . . . . . . . 6 . 1 . . 1 . . . . . . . . 14 2 3 1 12 . . . . . . 2 2 . Rammed 36 | . . 1 1 20 9 . . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . Targets Rammed 37 | . . 1 1 20 9 . 1 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 37 37 26 . 94 310 573 204 219 296 157 451 397 242 304 . 90 250 . 190 177 155 176 69 175 216 164 181 . 44 3 178 241 140 12 470 384 Average Temperature 101 | . 11 10 5 . 37 106 146 38 126 87 82 126 120 76 69 . 19 116 . 86 82 83 82 34 106 90 80 66 . 18 2 96 83 55 7 177 102 Received Heat Transfer 5295 | . 249 144 153 . . 45 1377 359 . 111 . 36 210 102 20 . 201 90 108 312 37 . 54 767 . 171 . 80 . 21 77 47 380 9 72 . 63 Effects 22 | . . . . . . . 12 . . 2 . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Shutdowns 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . 3 . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 1 1 2 . 1 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . 1 1 2 . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . Parts Fried 32 | . . . . . . . . 3 . 10 . 2 7 . . . . . . . . . . 10 . . . . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . . . 8 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 48 | . . . . . . . . . . . . . 18 2 1 . 6 . 3 . 1 . 3 7 . . . 2 . . . . 5 . . . . Heat Transferred 23939 | . . . . . . . 1332 1425 . 559 . 222 4551 296 296 . 1152 806 900 850 400 . 725 2975 50 475 450 825 . . . 1525 4125 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1007 | . 174 117 294 49 . 220 396 814 . . . . 309 . . . . . 226 . . . . 884 483 746 . . . . 485 440 559 426 675 1007 831 Initial 644 | . . 67 . 44 . . . 179 . . . . 6 . . . . . 33 . . . . . 305 338 . . . . . 261 154 314 155 404 644 Average 242 | . 76 46 139 12 . 42 194 389 . . . . 119 . . . . . 115 . . . . 347 408 567 . . . . 266 296 319 256 347 636 726 Maximum Alert Level 3 | . . . 1 . . 1 1 3 . . . . 1 . . . . . 1 . . . . 3 2 3 . . . . 2 2 2 2 2 3 3 Low Security (%) 47 | . 100 100 74 100 . 96 54 12 . . . . 80 . . . . . 84 . . . . 30 . . . . . . 31 6 25 18 18 . . Level 1 31 | . . . 25 . . 3 45 45 . . . . 19 . . . . . 15 . . . . 37 33 16 . . . . 33 85 26 78 50 . . Level 2 16 | . . . . . . . . 30 . . . . . . . . . . . . . . . 11 66 73 . . . . 35 7 48 2 31 71 44 Level 3 4 | . . . . . . . . 11 . . . . . . . . . . . . . . . 19 . 9 . . . . . . . . . 28 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . . . . . . 1 3 8 . 1 . . 11 . . . . . 3 . . . . 13 . 4 . . . . 3 5 8 1 6 5 6 Investigation 10 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . 1 . 2 Extermination 21 | . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . 2 . 1 . . . . 1 3 6 . 1 . 1 Reinforcement 33 | . . . . . . 1 3 4 . . . . 5 . . . . . 1 . . . . 4 . 1 . . . . 2 1 2 1 1 5 2 Assault 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Garrison 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 40 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . . . . . . 2 . 1 . . 1 . 2 2 3 3 2 2 11 Communications Jammed 66 | . . . . . . . 6 18 . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . Distress Signals 48 | . . . . . . . 6 . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . Times Spotted 675 | . 8 4 19 . 1 10 45 37 1 19 . 12 38 5 2 . 52 19 12 12 9 . 6 79 6 23 7 20 5 7 14 21 51 35 27 33 36 Peak Tracking Total 37 | . 4 2 5 . 3 4 5 7 1 12 . 4 6 4 3 . 37 4 4 7 5 . 2 12 3 8 7 7 4 3 3 4 6 7 9 7 9 Tactical Retreats 42 | . . . 2 . . 3 1 2 . 5 . . 1 . . . . . . 1 1 . . 3 . . . . . . 1 1 3 9 5 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . . . . . . . 1 5 . . . . 1 . . . . . 2 . . . . 3 . . . . . . 1 1 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . 13 . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 58 | . . . . . . 5 4 2 . 1 . . 1 . . . 5 . 5 1 . . . 3 . 1 . . . . 3 7 11 . 7 2 . Max in Single Turn 2 | . . . . . . 1 1 1 . 1 . . 1 . . . 1 . 1 1 . . . 1 . 1 . . . . 1 2 1 . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 92 | . 1 1 1 . 2 1 3 7 . 2 4 . 7 . . 1 . . 10 . . 4 . 4 . 6 . 1 1 . . 5 11 1 10 4 5 Terminals 49 | . 1 1 1 . . 1 2 2 . . . . 3 . . . . . 7 . . . . 2 . 2 . . . . . 3 11 . 6 2 5 Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . Repair Stations 8 | . . . . . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 2 . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . Total Hacks 250 | . 1 4 2 . 2 2 12 15 . 2 30 . 13 . . 7 . . 23 . . 17 . 12 . 20 . 1 1 . . 8 20 1 36 8 13 Successful 155 | . . 1 1 . 2 . 5 8 . 2 30 . 8 . . 7 . . 8 . . 17 . 2 . 9 . 1 1 . . 5 10 . 26 5 7 Failed 95 | . 1 3 1 . . 2 7 7 . . . . 5 . . . . . 15 . . . . 10 . 11 . . . . . 3 10 1 10 3 6 Catastrophic 16 | . 1 . . . . 2 3 1 . . . . 1 . . . . . 3 . . . . 1 . 2 . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 1 4 2 . 1 2 2 5 . . . . 9 . . . . . 11 . . . . 3 . 4 . . 1 . . . 10 . 18 2 5 Terminals 110 | . 1 4 2 . . 2 5 2 . . . . 4 . . . . . 15 . . . . 7 . 7 . . . . . 4 20 . 20 4 13 Fabricators 30 | . . . . . . . . 6 . . . . 5 . . . . . 4 . . . . . . 10 . . . . . . . . 5 . . Repair Stations 24 | . . . . . . . 7 4 . . . . 2 . . . . . 3 . . . . 3 . . . . . . . . . . 3 2 . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . 1 . . 8 . . Garrison Access 10 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . 2 . Terminal Hacks 97 | . . 1 1 . 2 . . 1 . 2 30 . 2 . . 7 . . 2 . . 17 . 1 . 1 . 1 1 . . 3 9 . 10 2 4 Record 19 | . . . . . 1 . . . . . 11 . . . . . . . . . . 5 . . . . . . 1 . . 1 . . . . . Part Schematic 25 | . . 1 . . . . . . . . 11 . . . . 7 . . 1 . . 4 . . . . . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 . . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . Open Door 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . 5 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 2 2 . Scan Component 9 | . . . . . . . 3 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Repair 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 4 . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 31 | . . . . . . . . 3 . . . . 5 . . . . . 4 . . . . . . 4 . . . . . . 1 . 10 1 3 Terminals 13 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 6 . 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 8 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 2 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 14 | . . . . . . . . 3 . . . . 3 . . . . . 2 . . . . . . 4 . . . . . . . . 2 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 6 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Fabnet 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 1 . . . 1 3 6 . . . . 6 . . . . . 10 . . . . 4 . 6 . . . . . 2 9 1 9 4 2 Full Trace Events 8 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 40 | . . 1 . . . . . . . . 11 . . . . 22 . . 1 . . 4 . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 227 | . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 2 2 . . 7 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 2 2 . . 7 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . 3 3 3 3 1 1 3 3 Autooverrided 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 2 2 . . 7 Robots Rewired 6 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 46 | . . 3 . 1 . . . 5 . 2 . 1 6 . 1 8 . 1 . 2 . . . . . 1 . 1 . . 1 . 2 3 . . 8 Largest Group 8 | . . 3 3 1 . . . 5 . 2 1 2 3 . 1 8 8 2 . 2 2 . . . . 1 . 1 1 . 1 . 1 2 . . 2 Highest-Rated Group 307 | . . 40 40 31 . . . 157 . 40 20 116 87 . 85 307 307 127 . 58 58 . . . . 6 . 47 47 . 47 . 47 144 . . 96 Highest-Rated Ally 99 | . . 16 16 31 . . . 32 . 20 20 96 29 . 85 99 99 99 . 29 29 . . . . 6 . 47 47 . 47 . 47 89 . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 459 | . . . 49 . . . . 83 . 7 . 13 38 . . . 197 34 . 10 8 . . . . . . . 2 . . . 3 7 . . 8 Total Damage 10429 | . . . 521 . . . . 1694 . 125 . 452 534 . . . 4726 1688 . 117 94 . . . . . . . 43 . . . 105 120 . . 210 Kills 78 | . . . 8 . . . . 21 . 1 . 4 4 . . . 28 8 . 2 2 . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 1 1 . . . 1 1 . . 1 . . 1 . 3 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 44839 | . 256 1233 846 1548 805 1225 1961 1661 540 2759 247 857 1895 515 704 2114 3531 1591 1197 1698 1757 586 1693 1852 186 740 617 1158 1215 432 587 2017 2561 1065 307 371 512 Spaces Moved 22910 | 1 127 729 429 833 265 454 522 814 276 1184 96 278 780 275 444 1328 1408 507 532 646 889 183 547 628 79 280 337 386 508 224 310 916 1095 2244 917 484 955 Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4572 | . 36 729 429 833 265 131 3 . . 287 96 278 238 . . . . . . . . . . . . 130 337 386 394 . . . . . . . . Legs 9800 | 1 91 . . . . 290 514 133 276 264 . . 233 . . . 1178 507 532 646 889 183 547 628 79 150 . . 114 224 310 916 1095 . . . . Wheels 3900 | . . . . . . . . 681 . 633 . . 309 275 444 1328 230 . . . . . . . . . . . . . . . . . . . . Hover 4636 | . . . . . . 31 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2244 917 484 955 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 160 160 160 240 156 190 145 192 190 255 250 145 145 145 145 135 189 189 189 189 189 189 183 185 160 160 160 160 180 126 126 126 24 15 20 20 Average Speed 149 | 120 131 160 160 174 240 220 270 159 192 213 255 253 191 145 145 153 202 189 189 192 189 189 189 187 185 189 160 222 191 180 130 126 131 28 20 27 24 Slowest Speed 1450 | 120 160 160 160 240 240 1450 680 262 192 480 255 255 630 160 145 160 540 189 189 258 189 189 189 242 185 320 160 246 246 180 182 182 186 53 80 102 94 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 2 27 93 36 92 60 82 38 25 50 74 70 48 20 51 63 87 80 63 22 61 83 60 72 18 84 11 62 61 70 45 17 63 72 55 83 13 28 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . 1 . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . . 1 1 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 24 | 1 1 1 1 . 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 . . . . Scrap Searched 26 | . . 1 . 2 . 1 . . 1 2 . 2 . . 2 4 . 2 . 2 3 . 2 . . . . 2 . . . . . . . . . Spaces Dug 236 | . . . . . . . . . . . . . 3 . 66 3 . . 14 3 10 . . 2 . 2 2 . . . 69 9 7 2 11 33 . Terrain Destroyed 1606 | . . . . . . 28 43 18 . 51 . 95 17 6 70 3 1 22 38 10 21 . 8 136 179 120 49 101 27 67 188 121 85 4 30 64 4 Melee 9 | . . . . . . . . . . . . . 3 . 3 3 . . . . . . . . . . . . . . . . . . . . . Projectile 222 | . . . . . . 22 . . . 1 . 2 2 . . . 1 22 26 10 21 . 8 19 . 4 10 14 . . 7 12 18 3 5 11 4 AOE 1361 | . . . . . . . 43 18 . 50 . 93 12 6 67 . . . 12 . . . . 117 179 116 39 87 27 67 181 109 67 . 25 46 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 31121 | . 166 757 517 889 339 588 825 1021 281 1370 99 407 992 380 475 1386 2014 1088 658 1059 929 418 1174 1100 95 454 386 628 749 243 440 1674 1987 2678 1006 663 1186 Wait 5074 | . . 3 7 5 1 44 88 36 1 69 . 66 25 87 . 8 396 534 77 324 13 205 578 225 2 107 22 180 191 5 41 622 624 282 27 77 102 Move 22875 | . 126 728 428 832 264 453 521 813 275 1183 95 277 780 274 443 1327 1407 506 531 645 888 182 546 628 78 279 336 385 507 223 309 915 1094 2243 916 483 955 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | . 3 2 14 6 6 8 12 16 1 6 . 5 9 2 5 9 42 2 2 1 2 2 5 13 1 2 1 4 11 4 7 12 12 4 5 1 9 Fast Attach 385 | . 2 1 5 3 6 7 26 18 . 15 2 7 32 . 1 12 23 4 2 5 . 7 3 25 . 11 1 3 10 . 7 12 38 48 15 18 16 Attach 164 | . 2 . 3 . 6 2 11 7 1 7 . 3 4 3 . 4 15 . 1 . . 1 2 8 . 2 1 3 2 1 9 7 8 12 3 14 22 Detach 86 | . . . . . 2 2 5 1 . 2 . 3 2 1 . . 4 . 1 . . 1 . 7 . 3 1 3 3 . 2 1 5 8 1 15 13 Swap 109 | . 1 . 3 1 . 3 10 8 . 4 . 6 12 2 6 1 5 . . 2 4 1 3 6 1 2 1 4 . . 1 7 5 4 2 . 4 Drop 604 | . 4 1 10 6 4 4 21 27 . 19 2 9 27 3 3 17 70 12 5 17 1 11 17 41 1 21 4 13 19 4 13 33 57 64 19 9 16 Fire 1410 | . 28 21 46 16 41 65 130 78 3 42 . 31 84 8 14 1 52 30 39 27 21 . 20 134 12 25 19 29 6 6 51 65 144 9 18 46 49 Melee 43 | . . . . . . . . . . 3 . . 16 . 3 7 . . . . . 8 . 3 . . . 3 . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . 1 1 20 9 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 16 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . 20 . . . . . . . . . 38 . . . . . . . 1 . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 257 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 681 | -10/Mines | Discovered new exit (range 9) 981 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1083 | -10/Mines | Discovered new exit (range 14) 1111 | -10/Mines | Core integrity fell below 50% 1182 | -10/Mines | Learned location of Storage (-9) 1414 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1490 | -10/Mines | Entered Materials 1490 | -9/Materials | Accompanied by 3 allies 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -9/Materials | Identified exit to Storage 1528 | -9/Materials | Discovered new exit (range 11) 1925 | -9/Materials | Discovered new exit (range 16) 2090 | -9/Materials | Build established: Scavenger-Mutant 2336 | -9/Materials | Entered Mines 2343 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2431 | -9/Mines | Received a Mining Laser from a helpful Derelict 2446 | -9/Mines | Build established: Mutant 2525 | -9/Mines | Discovered new exit (range 7) 2544 | -9/Mines | Discovered new exit (range 13) 2581 | -9/Mines | Identified exit to Exiles 2770 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3043 | -9/Mines | Learned 2 Materials zone layouts 3137 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3486 | -9/Mines | Destroyed YI-UF0 3502 | -9/Mines | Found Prototype Storage 3502 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3884 | -9/Mines | Entered Exiles 3923 | -9/Exiles | Discovered new exit (range 15) 3944 | -9/Exiles | Met 8R-AWN 4036 | -9/Exiles | Met EX-HEX 4113 | -9/Exiles | Met EX-BIN 4142 | -9/Exiles | Aligned with FarCom system 4144 | -9/Exiles | Given EX-Vault access code 4202 | -9/Exiles | Opened EX-Vault 4255 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4299 | -9/Exiles | Exiles lab attacked by MAIN.C 4343 | -9/Exiles | Learned location of Zion (-6) 4415 | -9/Exiles | Discovered new exit (range 10) 4437 | -9/Exiles | Attacked by the Exiles 4562 | -9/Exiles | Core integrity fell below 50% 4605 | -9/Exiles | Lost 6 parts (1p3n1u1w) 4614 | -9/Exiles | Destroyed 8R-AWN 4623 | -9/Exiles | Found Prototype Ballistic Gun 4623 | -9/Exiles | Identified 8R-AWN's Boregun 4689 | -9/Exiles | Entered Mines 4716 | -8/Mines | ME-RLN came to Exiles' defense 4882 | -8/Mines | Build established: Scavenger-Mutant 5217 | -8/Mines | Core integrity fell below 20% 5268 | -8/Mines | Lost 4 parts (2n1u1w) 5283 | -8/Mines | Found Prototype Hackware 5334 | -8/Mines | Found Prototype Device 5334 | -8/Mines | Identified ME-RLN's Chromatic Screen 5356 | -8/Mines | Found Prototype Hackware 5361 | -8/Mines | Found Prototype Hackware 5802 | -8/Mines | Discovered new exit (range 5) 5914 | -8/Mines | Entered Materials 5914 | -8/Materials | Evolved 2 slots: Utility x2 5915 | -8/Materials | Identified exit to Factory 6640 | -8/Materials | Core integrity fell below 50% 6664 | -8/Materials | Destroyed 9 combat bots 6668 | -8/Materials | Lost 8 parts (2n3u3w) 7111 | -8/Materials | Core integrity fell below 20% 7201 | -8/Materials | Discovered exit to Factory (range 5) 7599 | -8/Materials | Repaired Hrd. Heavy Armor Plating 7639 | -8/Materials | Repaired Reactive Plating 7875 | -8/Materials | Entered Factory 7875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8462 | -7/Factory | Discovered new exit (range 12) 8563 | -7/Factory | Identified exit to Factory 8792 | -7/Factory | Fabricated Huge Storage Unit (x1) 9003 | -7/Factory | Identified exit to Lower Caves 9536 | -7/Factory | Entered Lower Caves 9648 | -7/Lower Caves | Build established: Mutant 9657 | -7/Lower Caves | Learned Factory emergency access door positions 9831 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10027 | -7/Lower Caves | Discovered new exit (range 5) 10076 | -7/Lower Caves | Entered another Lower Caves area 10160 | -7/Lower Caves | Discovered exit to Factory (range 5) 10252 | -7/Lower Caves | Build established: Scavenger-Mutant 10396 | -7/Lower Caves | Learned Factory stockpile data 10620 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10631 | -7/Lower Caves | Core integrity fell below 50% 10663 | -7/Lower Caves | Lost 5 parts (2n2u1w) 10669 | -7/Lower Caves | Destroyed 7 combat bots 11402 | -7/Lower Caves | Found Prototype Device 11745 | -7/Lower Caves | Discovered new exit (range 9) 11781 | -7/Lower Caves | Identified Heart of Steel 12158 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12449 | -7/Lower Caves | Build established: Derelict-Mutant 12835 | -7/Lower Caves | Entered Data Miner 12835 | -7/Data Miner | Accompanied by 1 ally 12836 | -7/Data Miner | Discovered new exit (range 6) 12885 | -7/Data Miner | Met Data Miner 12956 | -7/Data Miner | Learned location of Section 7 (-3) 12956 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12982 | -7/Data Miner | Received God Mode back door access code from Data Miner 13082 | -7/Data Miner | Entered Proximity Caves 13082 | -6/Proximity Caves | Accompanied by 1 ally 13330 | -6/Proximity Caves | Escorted by Enhanced Grunt 13676 | -6/Proximity Caves | Discovered exit to Factory (range 8) 13751 | -6/Proximity Caves | System corruption reached 10% 13939 | -6/Proximity Caves | Entered Factory 13939 | -6/Factory | Evolved 2 slots: Utility x2 14048 | -6/Factory | Build established: Scavenger-Mutant 14213 | -6/Factory | Identified exit to DSF 14651 | -6/Factory | Lost 3 parts (1p1n1u) 14802 | -6/Factory | Lost 8 parts (1p3n3u1w) 14939 | -6/Factory | Cargo convoy interrupted 14960 | -6/Factory | Incoming assault squad redirected 15603 | -6/Factory | Identified exit to Lower Caves 15616 | -6/Factory | Garrison activated, responded to threat 15761 | -6/Factory | Core integrity fell below 50% 15834 | -6/Factory | Entered Lower Caves 15855 | -6/Lower Caves | Learned Factory terminal intel 16157 | -6/Lower Caves | Build established: Mutant 16215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16334 | -6/Lower Caves | Discovered new exit (range 5) 16349 | -6/Lower Caves | Entered another Lower Caves area 16457 | -6/Lower Caves | Discovered new exit (range 10) 16898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16988 | -6/Lower Caves | Discovered new exit (range 8) 17053 | -6/Lower Caves | Entered Zion 17117 | -6/Zion | System corruption cleaned by Quarantine Array 17495 | -6/Zion | Discovered new exit (range 9) 17594 | -6/Zion | Learned location of Armory (-4) 17626 | -6/Zion | Heart of Steel transformed into Warbot 17641 | -6/Zion | Found GAL Module 17897 | -6/Zion | Gained Derelict followers 18106 | -6/Zion | Gained Derelict followers 18534 | -6/Zion | Found Prototype Launcher 18534 | -6/Zion | Identified Rocket Array 18539 | -6/Zion | Found Prototype Launcher 18539 | -6/Zion | Identified Gui. Missile Launcher 19147 | -6/Zion | Discovered new exit (range 4) 19150 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19167 | -6/Zion | Entered Deep Caves 19167 | -6/Deep Caves | Accompanied by 8 allies (Warbot) 19479 | -6/Deep Caves | Attacked by Z-Imprinter 19482 | -6/Deep Caves | Destroyed Z-Imprinter 19518 | -6/Deep Caves | Found Prototype Device 19519 | -6/Deep Caves | Identified Zio. Metafield Generator 19538 | -6/Deep Caves | Found Prototype Protection 19538 | -6/Deep Caves | Identified Zio. Weapon Casing 19628 | -6/Deep Caves | Z-Facility disabled 19795 | -6/Deep Caves | Found Prototype Protection 19795 | -6/Deep Caves | Identified Zio. Heavy Carapace 19802 | -6/Deep Caves | Found Zio. Heavy Carapace 19835 | -6/Deep Caves | Build established: Scavenger-Mutant 19888 | -6/Deep Caves | Found Zio. Heavy Carapace 19899 | -6/Deep Caves | Found Zio. Heavy Carapace 20343 | -6/Deep Caves | Found Surveybot 24 Scanner 20347 | -6/Deep Caves | Found Unknown Processor 20478 | -6/Deep Caves | Discovered new exit (range 6) 20536 | -6/Deep Caves | Spotted as-67004 20553 | -6/Deep Caves | Destroyed as-67004 20609 | -6/Deep Caves | Triggered Deep Caves wall 20609 | -6/Deep Caves | Spotted AS-37701 20619 | -6/Deep Caves | Destroyed AS-37701 20621 | -6/Deep Caves | Spotted AS-94019 20627 | -6/Deep Caves | Exposed GOLEM chamber 20629 | -6/Deep Caves | Destroyed AS-94019 20631 | -6/Deep Caves | Destroyed 34 combat bots 20661 | -6/Deep Caves | Found GOLEM Unit 20797 | -6/Deep Caves | Spotted as-38285 20831 | -6/Deep Caves | Destroyed as-38285 20857 | -6/Deep Caves | Lost 4 parts (1n1u2w) 21441 | -6/Deep Caves | Found Longsword +1 21465 | -6/Deep Caves | Found GOLEM Unit 21484 | -6/Deep Caves | Found GOLEM Unit 21519 | -6/Deep Caves | Found GOLEM Unit 21823 | -6/Deep Caves | Build established: Golem 22183 | -6/Deep Caves | Build established: Mutant 22203 | -6/Deep Caves | Found Zio. Weapon Casing 22444 | -6/Deep Caves | Found Zio. Weapon Casing 22698 | -6/Deep Caves | Entered Proximity Caves 22698 | -5/Proximity Caves | Accompanied by 2 allies (Warbot) 22916 | -5/Proximity Caves | Build established: Golem 23314 | -5/Proximity Caves | Spotted B-75 Beast 23334 | -5/Proximity Caves | Allies destroyed B-75 Beast 23843 | -5/Proximity Caves | Discovered new exit (range 13) 23862 | -5/Proximity Caves | Learned Factory emergency access door positions 24289 | -5/Proximity Caves | Entered Factory 24289 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24291 | -5/Factory | Loaded intel: 26 terminal locations 24952 | -5/Factory | Spotted B-75 Beast 25037 | -5/Factory | Identified exit to Upper Caves 25438 | -5/Factory | Discovered new exit (range 13) 25486 | -5/Factory | Entered Upper Caves 25520 | -5/Upper Caves | Spotted B-75 Beast 25869 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25927 | -5/Upper Caves | Lost 3 parts (2u1w) 25934 | -5/Upper Caves | Destroyed 7 combat bots 26450 | -5/Upper Caves | Discovered new exit (range 9) 26608 | -5/Upper Caves | Build established: Mutant 27184 | -5/Upper Caves | Entered another Upper Caves area 27184 | -5/Upper Caves | Accompanied by 2 allies 27314 | -5/Upper Caves | Build established: Golem 27365 | -5/Upper Caves | Learned location of 1 exit from Factory 27552 | -5/Upper Caves | Identified Surveybot 24 Chip 27722 | -5/Upper Caves | Encountered a Warlord checkpoint 27918 | -5/Upper Caves | Discovered new exit (range 24) 28397 | -5/Upper Caves | Discovered new exit (range 10) 28730 | -5/Upper Caves | Spotted B-75 Beast 28941 | -5/Upper Caves | Entered Zhirov 28942 | -5/Zhirov | Discovered new exit (range 3) 28978 | -5/Zhirov | Met Zhirov 29021 | -5/Zhirov | Learned location of Quarantine (-3) 29021 | -5/Zhirov | Learned location of Testing (-2) 29021 | -5/Zhirov | Learned location of Command (-1) 29033 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29062 | -5/Zhirov | Found Alien Artifact 29062 | -5/Zhirov | Identified Integrated Dissipator 29062 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29230 | -5/Zhirov | Build established: Mutant 29244 | -5/Zhirov | Found Alien Artifact 29527 | -5/Zhirov | Entered Proximity Caves 29606 | -4/Proximity Caves | Build established: Golem 29730 | -4/Proximity Caves | Learned 4 Research zone layouts 30209 | -4/Proximity Caves | Build established: Mutant 30584 | -4/Proximity Caves | Discovered new exit (range 7) 30915 | -4/Proximity Caves | Build established: Golem 31220 | -4/Proximity Caves | Entered Factory 31220 | -4/Factory | Evolved 2 slots: Utility x2 31221 | -4/Factory | Identified exit to Armory 31222 | -4/Factory | Identified exit to Extension 31378 | -4/Factory | Lost 3 parts (3u) 31387 | -4/Factory | Destroyed 7 combat bots 31657 | -4/Factory | Found Exp. Targeting Computer 31661 | -4/Factory | Found Exp. Targeting Computer 31666 | -4/Factory | Found Exp. Targeting Computer 32197 | -4/Factory | Spotted B-86 Titan 32255 | -4/Factory | Incoming investigation squad redirected 32362 | -4/Factory | Destroyed B-86 Titan 32390 | -4/Factory | Build established: Mutant 32468 | -4/Factory | Cargo convoy interrupted 32468 | -4/Factory | Spotted Executioner 32484 | -4/Factory | Destroyed Executioner 32507 | -4/Factory | Found Prototype Device 32507 | -4/Factory | Identified Exp. Thermal Shield 32515 | -4/Factory | Destroyed 12 combat bots 32559 | -4/Factory | Found Prototype Device 32559 | -4/Factory | Identified Beam Splitter 32582 | -4/Factory | Found Prototype Device 32582 | -4/Factory | Identified Exp. Focal Shield 32599 | -4/Factory | Found Prototype Launcher 32599 | -4/Factory | Identified Tactical Quantum Warhead 32697 | -4/Factory | Core integrity fell below 50% 32699 | -4/Factory | Garrison activated, responded to threat 32702 | -4/Factory | Lost 3 parts (1n1u1w) 32720 | -4/Factory | First assault squad dispatched 32739 | -4/Factory | Incoming assault squad redirected 32747 | -4/Factory | Incoming assault squad redirected 32772 | -4/Factory | Lost 5 parts (3u2w) 32785 | -4/Factory | Build established: Golem 33072 | -4/Factory | Sucked down chute 33072 | -4/Factory | Entered Waste 33087 | -4/Waste | EMP discharged 33087 | -4/Waste | System corruption reached 10% 33102 | -4/Waste | Spotted C-40 Crusher 33108 | -4/Waste | Spotted C-40 Crusher 33111 | -4/Waste | Destroyed C-40 Crusher 33117 | -4/Waste | Destroyed C-40 Crusher 33127 | -4/Waste | Spotted C-40 Crusher 33131 | -4/Waste | Spotted C-40 Crusher 33140 | -4/Waste | Destroyed C-40 Crusher 33140 | -4/Waste | Destroyed C-40 Crusher 33143 | -4/Waste | Spotted C-40 Crusher 33147 | -4/Waste | Destroyed C-40 Crusher 33187 | -4/Waste | EMP discharged 33200 | -4/Waste | Spotted C-40 Crusher 33210 | -4/Waste | Destroyed C-40 Crusher 33234 | -4/Waste | Discovered new exit (range 14) 33258 | -4/Waste | Entered Factory 33400 | -4/Factory | Build established: Scavenger-Golem 33437 | -4/Factory | Fabricated K-01 Serf (x1) 33479 | -4/Factory | Identified System Mapper (x2) 33834 | -4/Factory | Core integrity fell below 20% 33850 | -4/Factory | Identified Transdimensional Reconstructor 33850 | -4/Factory | Identified Ghost Barrier 33926 | -4/Factory | Discovered new exit (range 16) 33963 | -4/Factory | Identified exit to Upper Caves 33998 | -4/Factory | Entered Upper Caves 34391 | -4/Upper Caves | Build established: Hacker-Golem 34526 | -4/Upper Caves | Encountered a Warlord checkpoint 34599 | -4/Upper Caves | Discovered new exit (range 10) 34615 | -4/Upper Caves | Entered another Upper Caves area 34663 | -4/Upper Caves | Discovered new exit (range 14) 35480 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 35546 | -4/Upper Caves | Destroyed 8 combat bots 35701 | -4/Upper Caves | Discovered new exit (range 7) 35773 | -4/Upper Caves | Entered Warlord 35773 | -4/Warlord | Accompanied by 1 ally 35828 | -4/Warlord | System corruption cleaned by Quarantine Array 36060 | -4/Warlord | Met Warlord 36078 | -4/Warlord | Build established: Hacker-Mutant 36084 | -4/Warlord | Opened Warlord's prototype stash 36085 | -4/Warlord | Warlord's base attacked by MAIN.C 36089 | -4/Warlord | Found Prototype Reactor 36089 | -4/Warlord | Identified Vortex Chain Reactor 36096 | -4/Warlord | Found Prototype Device 36096 | -4/Warlord | Identified Exp. Cloaking Device 36176 | -4/Warlord | Found Prototype Special Weapon 36176 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 36183 | -4/Warlord | Found RU-N14's Throwing Claymores v3 36187 | -4/Warlord | Found RU-N14's Throwing Claymores v3 36191 | -4/Warlord | Found RU-N14's Throwing Claymores v3 36196 | -4/Warlord | Found RU-N14's Throwing Claymores v3 36435 | -4/Warlord | Warlord forces counterattacked 36738 | -4/Warlord | Spotted B-90 Cyclops 36739 | -4/Warlord | Destroyed B-86 Titan 36745 | -4/Warlord | Destroyed B-90 Cyclops 36760 | -4/Warlord | Warlord base infiltrated, sounded retreat 36935 | -4/Warlord | Found Corrupted Prototype Launcher 36963 | -4/Warlord | Discovered new exit (range 9) 36988 | -4/Warlord | Entered Proximity Caves 37161 | -3/Proximity Caves | Identified Chain Missile Launcher 37181 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37327 | -3/Proximity Caves | Spotted B-86 Titan 37336 | -3/Proximity Caves | Destroyed B-86 Titan 37402 | -3/Proximity Caves | Discovered new exit (range 10) 37420 | -3/Proximity Caves | Entered Research 37420 | -3/Research | Evolved 2 slots: Propulsion x2 37421 | -3/Research | Identified exit to Quarantine 37517 | -3/Research | Found Prototype Device 37517 | -3/Research | Identified Exp. Thermal Defense Suite 37527 | -3/Research | Found Prototype Device 37527 | -3/Research | Identified Adv. EM Disruption Field 37573 | -3/Research | Spotted B-86 Titan 37802 | -3/Research | Build established: Scavenger-Mutant 38007 | -3/Research | Entered Quarantine 38027 | -3/Quarantine | Incoming investigation squad redirected 38049 | -3/Quarantine | Found Alien Artifact 38075 | -3/Quarantine | Identified Core Reset Matrix 38108 | -3/Quarantine | Found Alien Artifact 38419 | -3/Quarantine | Identified Subatomic Replicator 38419 | -3/Quarantine | Used Core Reset Matrix 38423 | -3/Quarantine | Detected hypermatrix surge 38423 | -3/Quarantine | Sensed 16 artifacts in vicinity 38426 | -3/Quarantine | Found Core Cannon 38452 | -3/Quarantine | Found Phase Armor 38478 | -3/Quarantine | Spotted Alpha 7 38557 | -3/Quarantine | Destroyed Alpha 7 38568 | -3/Quarantine | Found Prototype Processor 38568 | -3/Quarantine | Identified Exp. Target Analyzer 38598 | -3/Quarantine | Found Sigix Terminator 38736 | -3/Quarantine | Spotted Fortress 39042 | -3/Quarantine | Destroyed Fortress 39138 | -3/Quarantine | Discovered new exit (range 6) 39430 | -3/Quarantine | Discovered new exit (range 13) 39452 | -3/Quarantine | Found Dimensional Node Initializer 39492 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 39763 | -3/Quarantine | Build established: Scavenger-Golem 40024 | -3/Quarantine | Entered Section 7 40025 | -3/Section 7 | Sensed 20 artifacts in vicinity 40100 | -3/Section 7 | Found Integrity Redistributor 40204 | -3/Section 7 | Found Integrated Reactor 40204 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40267 | -3/Section 7 | Spotted S7 Guard 40306 | -3/Section 7 | Destroyed S7 Guard 40470 | -3/Section 7 | Found Integrated Reactor 40470 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40522 | -3/Section 7 | Build established: Scavenger-Mutant 40554 | -3/Section 7 | Spotted S7 Guard 40593 | -3/Section 7 | Destroyed S7 Guard 40604 | -3/Section 7 | Found Prototype Protection 40604 | -3/Section 7 | Identified Hvy. Regenerative Plating 40706 | -3/Section 7 | System corruption reached 10% 40850 | -3/Section 7 | Initialized slip node 40861 | -3/Section 7 | Found Core Regenerator 40959 | -3/Section 7 | Spotted Alpha 7 40968 | -3/Section 7 | Found Integrated Reactor 40968 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41012 | -3/Section 7 | Discovered new exit (range 19) 41071 | -3/Section 7 | Spotted Executioner 41072 | -3/Section 7 | Spotted Executioner 41115 | -3/Section 7 | Spotted B-99 Colossus 41237 | -3/Section 7 | Found LRC Boosters 41237 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 41244 | -3/Section 7 | Found LRC Energy Well 41244 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 41247 | -3/Section 7 | Found LRC Boosters 41247 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 41376 | -3/Section 7 | Spotted Executioner 41376 | -3/Section 7 | Spotted Executioner 41401 | -3/Section 7 | Spotted Striker 41403 | -3/Section 7 | Spotted Striker 41549 | -3/Section 7 | Spotted Striker 41549 | -3/Section 7 | Spotted Striker 41574 | -3/Section 7 | Destroyed Striker 41591 | -3/Section 7 | Destroyed Striker 41595 | -3/Section 7 | Destroyed Striker 41634 | -3/Section 7 | Destroyed Striker 42017 | -3/Section 7 | Found Sigix Shearcannon 42129 | -3/Section 7 | Core integrity fell below 50% 42315 | -3/Section 7 | Warped through subspace to slip node 42464 | -3/Section 7 | Found Core Reset Matrix 42585 | -3/Section 7 | Entered Research 42585 | -2/Research | Warlord forces began assault on 0b10 42585 | -2/Research | Evolved 2 slots: Propulsion x2 42695 | -2/Research | Research machine network offline 42813 | -2/Research | Spotted B-90 Cyclops 42940 | -2/Research | Spotted Executioner 42941 | -2/Research | Found Prototype Device 42941 | -2/Research | Identified Exp. Shock Absorption System 42942 | -2/Research | Spotted Striker 42943 | -2/Research | Found Prototype Device 42943 | -2/Research | Identified Thermal Barrier 43026 | -2/Research | Found Prototype Processor 43026 | -2/Research | Identified Spectral Analyzer 43052 | -2/Research | Found Prototype Protection 43052 | -2/Research | Identified Centrium Heavy Armor Plating 43075 | -2/Research | Borebot progress halted 43238 | -2/Research | Spotted B-90 Cyclops 43272 | -2/Research | Found Prototype Processor 43272 | -2/Research | Identified Exp. Core Analyzer 43287 | -2/Research | Discovered new exit (range 11) 43289 | -2/Research | Discovered new exit (range 16) 43301 | -2/Research | Spotted Striker 43302 | -2/Research | Spotted Striker 43309 | -2/Research | Spotted Striker 43373 | -2/Research | Spotted Executioner 43379 | -2/Research | Spotted B-90 Cyclops 43427 | -2/Research | Met up with Warlord 43469 | -2/Research | Build established: Alien-Sprinter 43497 | -2/Research | Found Prototype Device 43497 | -2/Research | Identified Adv. Kinecellerator 43522 | -2/Research | Spotted Executioner 43522 | -2/Research | Spotted Executioner 43599 | -2/Research | Borebot progress halted 43604 | -2/Research | Spotted Striker 43604 | -2/Research | Spotted Striker 43608 | -2/Research | Rewired Striker 43632 | -2/Research | Identified exit to Testing 43650 | -2/Research | Entered Testing 43668 | -2/Testing | Garrison activated, responded to threat 43677 | -2/Testing | Spotted PG-7OZI6C1H4U 43699 | -2/Testing | Identified exit to Access 43706 | -2/Testing | Found Exp. Cloaking Device 43714 | -2/Testing | Found Prototype Device 43714 | -2/Testing | Identified AEGIS Remote Shield 43731 | -2/Testing | Found Prototype Energy Gun 43731 | -2/Testing | Identified Hyp. EM Gauss Rifle 43771 | -2/Testing | Spotted Striker 43833 | -2/Testing | Spotted Superbehemoth 43881 | -2/Testing | Found Prototype Energy Cannon 43881 | -2/Testing | Identified Hpw. Disruptor Cannon 43928 | -2/Testing | Search patrols dispatched 43957 | -2/Testing | Entered Access 43957 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 44005 | -1/Access | Repaired Cmb. Linear Gravjet 44060 | -1/Access | Identified exit to Surface 44063 | -1/Access | Spotted B-99 Colossus 44074 | -1/Access | Identified exit to Command 44128 | -1/Access | Lost 3 parts (1n1u1w) 44153 | -1/Access | Destroyed 7 combat bots 44257 | -1/Access | Destroyed 7 combat bots 44266 | -1/Access | Lost 6 parts (3n2u1w) 44326 | -1/Access | Spotted B-99 Colossus 44326 | -1/Access | Spotted B-99 Colossus 44328 | -1/Access | Entered Command 44330 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 44331 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-204) 44400 | -1/Command | Build established: Scavenger-Sprinter 44470 | -1/Command | Disengaged cave seal 44470 | -1/Command | Derelicts emerged from the dark tunnel 44470 | -1/Command | Welcomed Warlord to Command 44569 | -1/Command | Disengaged cave seal 44569 | -1/Command | Derelicts emerged from the dark tunnel 44581 | -1/Command | Used Core Regenerator, restored core integrity (+400) 44593 | -1/Command | Spotted M Guard 44593 | -1/Command | Spotted M Guard 44593 | -1/Command | Spotted Combat Programmer 44603 | -1/Command | Spotted Combat Programmer 44610 | -1/Command | Destroyed Combat Programmer 44621 | -1/Command | Destroyed Combat Programmer 44627 | -1/Command | First assault squad dispatched 44642 | -1/Command | Destroyed M Guard 44646 | -1/Command | Destroyed M Guard 44646 | -1/Command | All MAIN.C guards destroyed 44655 | -1/Command | Found Prototype Reactor 44655 | -1/Command | Identified Zero-point Reactor 44657 | -1/Command | Warlord commented on Warlord statues 44658 | -1/Command | Found Prototype Launcher 44658 | -1/Command | Identified Adv. Micro-nuke Launcher 44660 | -1/Command | Found Prototype Energy Cannon 44660 | -1/Command | Identified Cld. Nova Cannon 44663 | -1/Command | Found Zero-point Reactor 44668 | -1/Command | Lost 3 parts (1n2u) 44733 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-172) 44766 | -1/Command | Met MAIN.C 44771 | -1/Command | 0b10 Conduit disabled 44795 | -1/Command | Destroyed MAIN.C Shell 44797 | -1/Command | MAIN.C activated Command garrisons 44840 | *** | Heading to fleet! Last Messages --------------- 44836_ Quantum Shear penetrates MAIN.C. 44836_ Quantum Shear penetrates 0b10 Conduit. 44836_ Quantum Shear penetrates MAIN.C. 44836_ Quantum Shear penetrates 0b10 Conduit. 44838_ Quantum Shear penetrates MAIN.C. 44838_ Quantum Shear penetrates 0b10 Conduit. 44838_ Quantum Shear penetrates MAIN.C. 44838_ Quantum Shear penetrates 0b10 Conduit. 44838_ Quantum Shear penetrates MAIN.C. 44838_ Blast Slug penetrates MAIN.C. 44838_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 44838_ MAIN.C destroyed. 44838_ Slug penetrates 0b10 Conduit. 44839_ Slug penetrates Warlord. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#############????????? | | ?????????????????????????? """" #????????? | | ??????????????????????? #????????? | | ??????????????????#""" ########## | | ??????????????????? " "" / | | ??????????????????# / | | ??????????????????#" / | | ??????????????????# $ ########## | | ??????????????????# #????????? | | ??????????????????# ! % #????????? | | ??????????????????# !%[ "#????????? | | ??????????????????# ! 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" " " #????????? | | ?????????????###### " "" """ " #????????? | | ??????????????????# " """ " """"""""#????????? | | ??????????????????# """ " " " ? ?????????? | | ??????????????????#################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 105 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Corruption Block 8 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 75 Resistance: EX 75 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 32 Melee Accuracy 5 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Centrium Leg | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory K-01 Serf | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Phase Armor Integrated Reactor Dimensional Node Initializer LRC Boosters LRC Energy Well Transdimensional Reconstructor Sigix Shearcannon Sigix Terminator Subatomic Replicator Integrity Redistributor Core Regenerator Achievements -------------- Victory By Combat Challenges ------------ None Game ------ Seed EtherialParticleCannon Manual? 0 Play Time 05:52:30 Cumulative 390.0 hours Start 2022.06.12 @ 12:53:51 End 2022.06.14 @ 22:38:49 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type 2 Total 30 Types 18/3/3/1/2/0/3/0/0 Lore% 91 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dfe57e9-b0c1-4261-8d26-683d1b20ecc6