Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 07:47:04 Player: Sixten Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2136) 2136 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4621 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 150/160 System Corruption 3% Temperature Warning (380) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Utility Shielding Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (5) ---- Deuterium Engine Improved Sensor Array Hardened Medium Armor Plating Improved Medium Laser Enhanced Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Improved Sensor Array Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating System Shield Improved Medium Laser Enhanced Autogun [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 52 | 6 2 1 18 25 . Power 7 | 1 1 . 2 3 . Engine 5 | 1 1 . 1 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 16 | 2 . . 4 10 . Treads 2 | 2 . . . . . Leg 14 | . . . 4 10 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 6 4 . Device 3 | . 1 . 2 . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 6 | . . . 2 4 . Artifact . | . . . . . . Weapon 17 | 2 . 1 6 8 . Energy Gun 13 | 2 . . 4 7 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 4 . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 29 | . 1 . 12 11 5 Power 3 | . 1 . 1 1 . Propulsion 12 | . . . 3 7 2 Utility 6 | . . . 3 1 2 Weapon 8 | . . . 5 2 1 Highest Loss Streak 6 | . 1 . 6 5 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 2 3 8 6 10 Power . | . . 1 . . 1 Propulsion 1 | . . . 4 . . Utility 2 | . . 1 2 3 7 Weapon 1 | . . 1 . 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 1 . 6 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 94 100 84 85 82 Engine 9 | . 13 14 8 8 . Core 1 | . . . 2 . 9 Treads 5 | . 28 28 1 . . Leg 18 | . . . 19 26 19 Device 7 | . 9 14 15 . . Storage 10 | . 14 14 11 9 9 Hackware 5 | . . . 3 9 9 Protection 7 | . . . 1 15 17 Energy Gun 16 | . 27 14 17 14 9 Ballistic Gun 2 | . . . . 3 9 Launcher 1 | . . 14 . . . Peak Build Rating 25 | 6 7 7 20 25 24 Average Rating 15 | 4 6 7 12 20 22 On Entrance 9 | . 6 7 7 14 24 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 44 | 14 15 16 41 44 34 Greatest Support 45 | 40 40 40 40 45 30 Greatest Overweight (x) 10 | . . . 10 4 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 14 Most Carried 11 | 1 3 4 11 10 10 Average Carried 6 | . 2 3 8 6 9 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 11 | 1 3 4 11 10 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1116 | 181 94 50 223 541 27 Remotely . | . . . . . . Salvage Created 3061 | . 189 143 943 1517 269 Parts 144 | . 15 7 49 67 6 Haulers Intercepted 6 | . . . 2 4 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 51 | . 4 4 20 18 5 Guns 36 | . 4 . 11 17 4 Cannons 7 | . . . 7 . . AOE 6 | . . 4 2 . . Classes Destroyed 12 | . 3 . 5 4 . Worker 6 | . 1 . . 5 . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 6 | . . . 2 4 . Recycler 3 | . . . . 3 . Operator 2 | . 1 . 1 . . Watcher 3 | . . . 2 1 . Swarmer 5 | . . . 3 2 . Grunt 31 | . 4 4 11 11 1 Brawler 2 | . . . 1 1 . Sentry 12 | . . . 5 3 4 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 4 3 6 3 Combat Bots Only 4 | . 2 4 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 415 | . 40 3 167 150 55 Missed 112 | . 8 2 48 39 15 Hits 303 | . 32 1 119 111 40 Melee 1 | . . . 1 . . Projectile 302 | . 32 1 118 111 40 Critical Strikes 10 | . 3 . . 3 4 Actively Blocked 2 | . . . . 1 1 Damage Taken 4343 | . 395 16 1436 1911 585 Core 982 | . 59 16 351 471 85 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . 10 9 16 Regen/Repaired (Parts) 50 | . 50 . . . . Core Remaining (%) 60 | 100 . 70 12 . . Volleys Fired 273 | . 26 3 85 132 27 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 100 80 119 126 86 Shots Fired 455 | . 41 6 155 213 40 Gun 427 | . 41 3 130 213 40 Cannon 21 | . . . 21 . . Launcher 7 | . . 3 4 . . Special . | . . . . . . Kinetic 58 | . . . 6 39 13 Thermal 330 | . 41 3 104 155 27 Explosive 7 | . . 3 4 . . Electromagnetic 60 | . . . 41 19 . Robot Hit Streak 11 | . 6 4 11 10 9 Robot Miss Streak 7 | . 3 3 4 7 1 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 4 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 296 | . 25 4 107 127 33 Core Hits 116 | . 13 8 36 49 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . 1 . 9 4 5 Burn 19 | . 1 . 9 4 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5172 | . 315 224 1778 2288 567 Guns 4417 | . 315 25 1222 2288 567 Cannons 366 | . . . 366 . . Explosions 388 | . . 199 189 . . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 594 | . . . 26 412 156 Thermal 3569 | . 315 25 1092 1726 411 Explosive 249 | . . 199 50 . . Electromagnetic 759 | . . . 609 150 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 5 3 3 Average Corruption 2 | . 1 1 5 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 2 3 17 5 Message Errors 2 | . . . . 2 . Matter Fused 6 | . . . 3 2 1 Heat Flow Errors 3 | . . 1 . 2 . Energy Discharges 4 | . . . . 3 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Alerts 3 | . . 1 . . 2 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . 54 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 792 | . 276 176 456 792 354 Average Temperature 154 | . 119 54 92 191 150 Received Heat Transfer 1746 | . 267 9 426 765 279 Effects 55 | . 2 . 5 45 3 Shutdowns 10 | . . . 1 8 1 Energy Bleed 4 | . . . . 4 . Interference 9 | . 2 . . 5 2 Matter Decay 4 | . . . . 4 . Short Circuit 3 | . . . . 3 . Damage (minor) 5 | . . . . 5 . Damage (major) 17 | . . . 4 13 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 3 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 25 | . 1 . 8 10 6 Heat Transferred 9696 | . 999 74 3332 4033 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 92 100 100 Level 1 2 | . . . 7 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 260 | . 55 127 260 150 90 Initial 97 | . . . 2 97 60 Average 37 | . 13 51 47 32 46 Influence Increases 1630 | . 122 137 665 566 140 Destroy 0b10 Robot/C 1020 | . 80 80 400 360 100 Destroy 0b10 Robot/NC 110 | . 10 . 25 75 . Destroy Leader 298 | . 20 20 128 90 40 Successful Hack 45 | . 12 . 23 10 . Disable Machine 30 | . . 30 . . . Destroy Structure 37 | . . 7 29 1 . Lose Combat Pursuer 90 | . . . 60 30 . Influence Decreases 1570 | . 122 130 440 654 224 Entered New Map 224 | . . . 5 135 84 Time Decay 1101 | . 112 130 315 454 90 Lost Part 245 | . 10 . 120 65 50 Squads Dispatched 12 | . 2 . 4 5 1 Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 11 3 29 29 8 Peak Tracking Total 7 | . 7 2 5 4 5 Tactical Retreats 5 | . . . 3 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . 2 . 5 3 . Terminals 9 | . 1 . 5 3 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 6 . 16 10 . Successful 14 | . 2 . 6 6 . Failed 18 | . 4 . 10 4 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 17 | . 3 . 9 5 . Terminals 29 | . 3 . 16 10 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . 6 6 . Terminal Index 1 | . . . . 1 . Alert Level 3 | . . . 1 2 . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 5 | . . . 3 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 2 . 5 3 . Full Trace Events 4 | . 1 . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 948 | . . . 948 . . Sensors 948 | . . . 948 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 4156 | 94 398 330 1370 1783 181 Spaces Moved 1625 | 61 193 143 450 716 62 Core 16 | 12 . . 4 . . Treads 426 | 49 193 143 41 . . Legs 1183 | . . . 405 716 62 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 190 Average Speed 184 | 138 160 160 194 193 192 Slowest Speed 550 | 160 160 160 550 400 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 27 27 33 32 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 8 26 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 8 26 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2335 | 68 240 238 783 917 89 Wait 343 | . 16 91 210 26 . Move 1620 | 60 192 142 449 715 62 Hop . | . . . . . . Pick Up 25 | 2 3 1 13 6 . Fast Attach 23 | 5 2 . 7 9 . Attach 19 | 1 1 . 6 11 . Detach 7 | . . . 2 5 . Swap 15 | . . 1 6 8 . Drop 8 | . . . 3 5 . Fire 273 | . 26 3 85 132 27 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Repaired Med. Laser 493 | -10/Materials | Entered Mines 494 | -10/Mines | Learned location of Storage (-8) 727 | -10/Mines | Discovered new exit (range 9) 809 | -10/Mines | Discovered new exit (range 10) 823 | -10/Mines | Entered Materials 823 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Discovered new exit (range 16) 1871 | -9/Materials | Core integrity fell below 50% 1921 | -9/Materials | Lost 6 parts (2n2u2w) 2139 | -9/Materials | Core integrity fell below 20% 2161 | -9/Materials | Discovered new exit (range 16) 2193 | -9/Materials | Entered another Materials area 2193 | -8/Materials | Evolved 2 slots: Propulsion x2 2550 | -8/Materials | Core integrity fell below 50% 2556 | -8/Materials | Garrison activated, responded to threat 2605 | -8/Materials | Lost 5 parts (1p1n1u2w) 3622 | -8/Materials | Build established: Scavenger-Mutant 3779 | -8/Materials | Core integrity fell below 20% 3963 | -8/Materials | Discovered new exit (range 5) 3976 | -8/Materials | Entered Storage 4157 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04130_ Beam Rifle melted. 04138_ Y-45 Defender destroyed. 04138_ Switching to secondary target: Y-45 Defender. 04141_ M-13 Machinist destroyed. 04145_ Imp. Light Armor Plating destroyed. 04147_ Y-45 Defender destroyed. 04148_ R-06 Scavenger collects Hvy. Assault Rifle. 04151_ Enh. Autogun destroyed. 04152_ K-01 Serf collects debris. 04152_ Y-45 Defender suffers critical hit (Burn). 04153_ System corrupted: Matter fused (-5). 04154_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. 04154_ Critical hit (Burn: +37). 04154_ Lrg. Storage Unit destroyed. 04156_ Power failure, Lgt. Nuclear Core shutdown. 04156_ R-06 Scavenger collects System Shield. 04156_ K-01 Serf collects debris. 04157_ Y-45 Defender heat spikes uncontrollably. 04157_ Critical hit (Burn: +37). 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Y #???????????? | | ?????????????????????# ######## ##???????????? | | ?????????????????????#######??????# #????????????? | | ??????????????????????????????????# #????????????? | | ???????????????????????????########+#????????????? | | ???????????????????????????# %#????????????? | | ???????????????????????????# % #????????????? | | ???????????????????????????# """" #????????????? | | ???????????????????????????# ""??" #????????????? | | ???????????????????????????# ""???" #????????????? | | ???????????????????????????# "????" #????????????? | | ???????????????????????????# "???" #????????????? | | ???????????????????????????# """" #????????????? | | ???????????????????????????# #????????????? | | ????????????????????############+######??????????? | | ????????????????? #??????????? | | ????????????????? #??????????? | | ????????????????? #??????????? | | ??????????????????#####################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityConstructField Manual? 0 Play Time 00:24:57 Cumulative 42.5 hours Start 2026.10.25 @ 07:20:29 End 2026.10.25 @ 07:47:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03372ef3-07ff-43c5-8d90-d3b714d08ac0