Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 21:02:59 Player: Wulphy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (180) 900 Value Destroyed (6873) 6873 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2036) 2036 TOTAL SCORE: 16169 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 83 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -31 Cogmind --------- Core Integrity 635/1000 Matter 285/300 Energy 17/600 System Corruption 6% Temperature Cool (50) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Zionite Composite Leg I > --- UTILITY (6) ------ Huge Storage Unit Advanced Energy Well Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Rifle RU-N14's Throwing Claymores > --- INVENTORY (25) --- Experimental Heat Sink Experimental Heat Sink Zionite Biocell (0) Advanced Recoil Stabilizer Improved Particle Charger Improved Transmission Jammer Experimental Reaction Control System Powered Armor Advanced Shield Generator Hacking Suite Authchip [Device] Authchip [Processor] Long-range Tractor Beam Wave Gun Neutron Cannon Precision Rocket Launcher Plasma Cutter RU-N14's Throwing Claymores (5) RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Light Neutrino Core Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Transmission Jammer Improved Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Armored Wheel Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Energy Well Zionite Biocell Advanced Recoil Stabilizer Experimental Reaction Control System Zionite Weapon Casing Powered Armor Advanced Shield Generator Authchip [Device] Authchip [Processor] Wave Gun Neutron Cannon Gauss Rifle Precision Rocket Launcher Smartbomb Launcher Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 116] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . 2 Utility 4 | . . . 1 2 . . . . 1 . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . Parts Attached 179 | 7 4 18 20 24 3 5 . 5 29 9 5 3 28 7 12 Power 23 | 1 1 2 1 2 . 1 . 1 3 2 . . 6 1 2 Engine 11 | 1 1 2 1 1 . 1 . 1 1 2 . . . . . Core 6 | . . . . 1 . . . . 2 . . . 1 . 2 Reactor 6 | . . . . . . . . . . . . . 5 1 . Propulsion 32 | 2 . 8 3 3 2 3 . . 5 1 . . 2 1 2 Treads 17 | 2 . 4 3 1 1 2 . . 3 1 . . . . . Leg 5 | . . . . . . . . . . . . . 2 1 2 Wheel 9 | . . 4 . 1 1 1 . . 2 . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | 2 3 1 4 13 1 1 . 2 10 3 1 1 13 3 7 Device 34 | 1 2 . 3 10 . 1 . 1 4 2 1 . 6 . 3 Storage 7 | 1 1 1 1 . . . . . 1 . . . 2 . . Processor 7 | . . . . 1 . . . . 4 1 . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 16 | . . . . 2 1 . . 1 1 . . . 5 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 . 7 12 6 . . . 2 11 3 4 2 7 2 1 Energy Gun 34 | 2 . 5 8 3 . . . 1 5 2 2 . 6 . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . Ballistic Gun 13 | . . 1 2 2 . . . 1 6 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . . . 1 . . 2 . Special Weapon 3 | . . . . . . . . . . . . 2 . . 1 Impact Weapon 3 | . . 1 1 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 3 2 . . . . 1 . . 1 13 2 1 Parts Lost 54 | . 2 1 1 4 . 2 . 4 8 . 5 . 3 5 19 Power 7 | . 1 . . . . . . . 1 . . . 1 1 3 Propulsion 12 | . . 1 . . . 2 . . 2 . 1 . . 2 4 Utility 24 | . 1 . 1 4 . . . 1 3 . 2 . 2 2 8 Weapon 11 | . . . . . . . . 3 2 . 2 . . . 4 Highest Loss Streak 8 | . 1 1 1 2 . 2 . 4 2 . 3 . 2 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 22 | 2 9 16 22 23 23 23 24 22 23 23 23 24 24 23 23 Power 1 | . . . 1 1 1 2 2 2 1 1 1 1 . . . Propulsion 6 | 2 5 5 7 7 7 6 6 6 6 8 8 6 4 4 . Utility 8 | . 1 5 6 6 9 9 9 8 9 7 7 7 10 10 13 Weapon 6 | . 1 3 7 7 5 5 6 3 4 6 5 8 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 55 | . 5 5 3 8 1 1 . . 6 . . 6 6 . 14 Power 4 | . 1 . . . 1 . . . 2 . . . . . . Propulsion 11 | . 4 1 . 1 . 1 . . . . . 3 . . 1 Utility 24 | . . 2 . 2 . . . . 3 . . 3 5 . 9 Weapon 16 | . . 2 3 5 . . . . 1 . . . 1 . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 100 100 72 99 99 99 100 99 99 99 94 Engine 7 | . 13 11 9 4 7 7 7 7 7 11 13 13 4 . . Core 1 | . . . . 2 . . . . 4 1 . . . . 3 Reactor 1 | . . . . . . . . . . . . . 6 12 4 Treads 7 | . 28 18 9 7 5 7 7 7 6 6 6 6 8 3 . Leg 1 | . . . . . . . . . . . . . . 7 28 Wheel 12 | . . 14 18 15 16 14 15 15 12 13 13 13 11 7 . Device 17 | . 12 11 18 25 26 23 23 23 16 12 14 20 14 13 12 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 Processor 6 | . . . . . . . . . 8 13 13 13 12 6 5 Protection 4 | . . . . 3 3 7 7 6 6 6 4 . 5 13 6 Energy Gun 19 | . 28 27 21 19 30 30 3 19 10 5 12 18 22 25 19 Ballistic Gun 7 | . . 3 10 7 . . . 10 15 20 13 5 3 . 1 Peak Build Rating 116 | 7 8 18 29 48 50 55 49 52 65 63 63 64 96 105 116 Average Rating 56 | 4 7 13 24 41 48 49 34 49 60 62 61 62 81 98 106 On Entrance 46 | . 7 8 18 29 45 49 49 49 47 63 63 57 62 96 102 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 137 | 15 30 56 105 123 120 120 115 116 128 135 137 129 137 127 120 Greatest Support 120 | 40 40 60 24 24 36 24 24 24 24 24 24 24 68 72 120 Greatest Overweight (x) 10 | . . 3 4 5 4 4 4 4 5 5 5 5 5 10 . Average Overweight (x) 3 | . . 2 3 4 3 4 4 4 4 5 5 4 4 4 . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 16 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 13 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 9 16 22 24 24 24 25 22 24 24 24 24 24 23 23 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 13 20 25 25 25 25 25 23 25 25 23 25 25 24 19 Class Distribution -------------------- 48% | Scavenger-Gunner 31% | Scavenger-Tank 6% | Gunner 6% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 5680 | 225 94 668 382 972 108 113 . 181 1252 366 215 89 532 284 199 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9027 | 30 354 748 636 1380 247 401 . 294 1747 487 330 66 629 792 886 Parts 404 | 5 10 41 27 57 9 17 . 4 97 19 15 2 47 15 39 Haulers Intercepted 8 | . 1 3 3 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . 1 . . . . . 4 Parts Field Recycled 9 | . . . . 9 . . . . . . . . . . . Retrieved Matter 160 | . . . . 160 . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . 7 8 . 3 . 18 15 2 . 14 . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 146 | . 7 18 10 25 4 10 . 8 24 7 7 . 9 5 12 Melee 1 | . 1 . . . . . . . . . . . . . . Guns 134 | . 5 17 10 24 4 9 . 8 24 7 7 . 9 5 5 Cannons 2 | . . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . 4 Classes Destroyed 19 | 1 2 3 2 4 1 2 . . . . . . 1 2 1 Worker 7 | . . . . 1 . . . . 3 . . . . . 3 Builder 4 | . . . . 2 . . . . 1 . . . . . 1 Tunneler 5 | 1 1 1 . . . . . . 1 . . . . . 1 Hauler 8 | . 1 3 3 1 . . . . . . . . . . . Recycler 7 | . . 1 . 2 . . . . 1 . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . Swarmer 32 | . . 12 . 6 . 4 . 4 3 . 3 . . . . Grunt 45 | . 7 4 6 7 . . . 3 8 4 . . . . 6 Brawler 6 | . . . 1 . 2 . . . 1 2 . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 19 | . . 2 1 7 1 . . 1 5 1 1 . . . . Demolisher 2 | . . . . . . . . . . . . . . 2 . Hunter 9 | . . . 2 1 1 . . . 3 . 1 . . 1 . Programmer 15 | . . . . 4 . . . . 4 . 1 . . 1 5 Zionite 1 | . . . . . 1 . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . Thug 3 | . . . . . . 3 . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 2 4 5 5 2 4 . 4 4 4 3 . 5 1 10 Combat Bots Only 6 | . 2 4 4 5 2 4 . 4 4 4 3 . 5 1 6 Max Kills in Single Turn 5 | 1 1 2 2 2 2 2 . 1 1 1 1 . 2 1 5 Gunslinging 1 | . . 1 1 . 1 1 . . . . . . 1 . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1229 | . 40 69 60 240 4 24 . 62 226 35 102 . 60 19 288 Missed 394 | . 14 11 22 90 . 6 . 15 81 9 27 . 17 2 100 Hits 835 | . 26 58 38 150 4 18 . 47 145 26 75 . 43 17 188 Melee 9 | . . . 2 . . . . . . . 6 . . . 1 Projectile 826 | . 26 58 36 150 4 18 . 47 145 26 69 . 43 17 187 AOE 13 | . . . . . . . . . . . . . . 13 . Critical Strikes 18 | . . 1 1 2 . 2 . 2 3 1 1 . . . 5 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . 1 1 . . . . . . . . . . Damage Taken 12408 | . 317 533 567 1515 77 328 . 641 2029 453 946 . 1208 850 2944 Core 1600 | . 58 129 33 141 . 38 . 76 198 99 119 . 264 80 365 Absorbed by Shields 166 | . . . 38 116 12 . . . . . . . . . . Redirected to Shielding 798 | . . . . . . . . . . . . . 145 317 336 Ignored by Resistances 76 | . . . . . . . . . 76 . . . . . . Regen/Repaired (Parts) 192 | . . . . . . . . . . . . 192 . . . Core Remaining (%) 68 | 100 76 67 94 . . . . 63 . . . . . 10 . Volleys Fired 429 | 1 31 47 29 55 5 13 . 14 63 13 17 5 25 75 36 Largest 4 | 2 2 3 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 295 | 100 100 146 185 295 295 295 . 295 205 170 239 239 279 266 266 Shots Fired 1331 | 2 62 135 113 196 21 49 . 50 245 52 65 8 72 175 86 Gun 1321 | 2 62 135 113 196 21 49 . 50 245 52 64 5 72 175 80 Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . Special 9 | . . . . . . . . . . . . 3 . . 6 Kinetic 429 | . . 14 52 87 . . . 9 148 39 26 1 21 29 3 Thermal 895 | 2 62 121 61 109 21 49 . 41 97 13 38 7 51 146 77 Explosive 7 | . . . . . . . . . . . 1 . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 1 17 10 10 26 7 12 . 12 12 11 29 32 7 42 17 Robot Miss Streak 8 | 1 2 8 4 4 3 4 . 3 5 2 3 . 5 2 4 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 . Secondary Targets 37 | . 1 4 4 6 1 6 . 4 2 2 1 . 5 . 1 Max Gunslinging Chain 2 | . 1 1 2 1 1 2 . 1 1 1 1 . 2 . 1 Shots Hit Robots 904 | 1 49 82 73 138 15 43 . 42 144 37 47 1 46 132 54 Core Hits 427 | 2 18 29 30 71 14 31 . 26 70 16 19 1 21 49 30 Critical Kills 4 | . . . . . . . . . 2 2 . . . . . Critical Parts Destroyed 6 | . . 1 . . . . . . 2 1 . . . 2 . Critical Strikes 30 | . 6 3 1 5 . . . . 7 4 1 . . 2 1 Burn 19 | . 6 2 1 5 . . . . 3 1 1 . . . . Destroy 9 | . . . . . . . . . 4 3 . . . 2 . Smash 1 | . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . 3 2 16 . . . . 6 . 1 . . . . Impact 28 | . . 3 2 16 . . . . 6 . 1 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 2 . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22623 | 15 632 1139 1128 3176 329 962 . 871 3412 917 990 10 1269 3654 4119 Guns 19851 | 12 626 1022 1128 2838 329 962 . 871 3367 917 990 10 1269 3654 1856 Cannons . | . . . . . . . . . . . . . . . . Explosions 2146 | . . . . 182 . . . . 45 . . . . . 1919 Melee 273 | . . 117 . 156 . . . . . . . . . . . Ramming 177 | 3 6 . . . . . . . . . . . . . 168 Kinetic 5317 | . . 96 525 1003 . . . 83 2063 679 300 . 259 256 53 Thermal 14534 | 12 626 926 603 1835 329 962 . 788 1304 238 690 10 1010 3398 1803 Explosive 2101 | . . . . 182 . . . . . . . . . . 1919 Electromagnetic 45 | . . . . . . . . . 45 . . . . . . Impact 273 | . . 117 . 156 . . . . . . . . . . . Slashing 176 | . . . . . . . . . . . . . . . 176 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 5 6 6 6 6 6 1 1 8 8 . 1 6 Average Corruption 3 | . . . 5 3 6 6 6 6 1 1 2 8 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 154 | . . . 2 44 16 23 5 18 7 7 15 2 . 6 9 Message Errors 35 | . . . 1 13 1 6 3 5 1 1 3 . . . 1 Matter Fused 31 | . . . 1 8 4 4 . 4 2 2 2 . . 2 2 Heat Flow Errors 29 | . . . . 6 . 6 1 4 1 1 7 1 . 1 1 Energy Discharges 16 | . . . . 1 4 3 1 2 . 1 1 1 . . 2 Parts Rejected 4 | . . . . 2 . . . . 1 . . . . 1 . Parts Fused 2 | . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 22 | . . . . 7 4 1 . 3 . 2 2 . . . 3 Data Loss (major) 5 | . . . . 3 . 1 . . . . . . . 1 . Misfires 5 | . . . . 1 1 1 . . 1 . . . . 1 . Alerts 3 | . . . . . 2 1 . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 308 | . . 77 . 86 . . . . . . . . . . 145 Projectiles . | . . . . . . . . . . . . . . . . Explosions 125 | . . . . . . . . . . . . . . . 125 Melee 183 | . . 77 . 86 . . . . . . . . . . 20 Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . 73 . . . . . 33 Shots 2 | . . . . . . . . . 1 . . . . . 1 Rammed 5 | 1 4 . . . . . . . . . . . . . . Targets Rammed 11 | 1 5 . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . . 5 Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 480 | 39 258 300 282 304 276 345 134 303 422 126 210 103 480 228 304 Average Temperature 103 | 20 70 91 121 99 119 133 75 98 114 18 72 62 243 90 86 Received Heat Transfer 3288 | . 180 93 204 423 . 117 . 183 318 201 72 . 369 9 1119 Effects 13 | . 2 . 1 1 . . . 2 3 . . . 4 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . 1 1 . . . 2 . . . . . . . Interference 5 | . 2 . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . 1 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . 4 . 1 . . . . . . . . . . 3 Impact Corruptions 7 | . . 2 . 4 . . . . . . . . . . 1 Robots Melted 5 | . 1 1 . 1 . 1 . . . . . . . . 1 Combat Hostiles 5 | . 1 1 . 1 . 1 . . . . . . . . 1 Parts Melted 69 | . 8 4 3 13 1 5 . 5 7 . 5 . 10 3 5 Heat Transferred 26175 | 37 2294 2646 1628 3923 736 2134 . 1733 2710 481 1454 25 1141 3272 1961 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Maximum Alert Level 2 | . . 1 1 1 . . . . 2 . . . . . 1 Low Security (%) 73 | 100 100 81 77 64 . . . . 62 . . . . . 92 Level 1 19 | . . 18 22 35 . . . . 14 . . . . . 7 Level 2 6 | . . . . . . . . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 482 | 5 70 274 243 306 . . . . 482 . . . . . 346 Initial 107 | . . 24 107 65 . . . . . . . . . . 7 Average 132 | . 24 139 146 140 . . . . 180 . . . . . 60 Influence Increases 4555 | 5 241 594 278 783 90 90 . 180 994 160 200 5 . 177 758 Destroy 0b10 Robot/C 2620 | . 140 360 200 500 80 80 . 160 480 140 140 . . 100 240 Destroy 0b10 Robot/NC 215 | 5 10 25 15 35 . . . . 30 . . 5 . 45 45 Destroy Leader 626 | . 42 76 46 162 10 10 . 20 140 20 30 . . 20 50 Allied During Kill 18 | . . . . . . . . . . . . . . 12 6 Successful Hack 152 | . 4 7 . 47 . . . . 52 . . . . . 42 Disable Machine 270 | . . . . 15 . . . . 180 . . . . . 75 Destroy Structure 219 | . . 6 2 24 . . . . 37 . . . . . 150 Lose Combat Pursuer 435 | . 45 120 15 . . . . . 75 . 30 . . . 150 Influence Decreases 4273 | 5 184 395 389 635 371 92 10 180 516 524 313 6 . 165 488 Entered New Map 591 | . . 33 149 80 109 3 10 . . 178 23 1 . . 5 Time Decay 3235 | 5 164 352 230 515 262 89 . 150 444 326 250 5 . 150 293 Lost Part 427 | . 20 10 10 40 . . . 30 72 . 40 . . 15 190 Lost Ally 20 | . . . . . . . . . . 20 . . . . . Squads Dispatched 30 | . 3 1 . 9 . . . . 8 . . . . . 9 Investigation 3 | . 2 . . 1 . . . . . . . . . . . Extermination 9 | . . . . 4 . . . . 4 . . . . . 1 Reinforcement 12 | . 1 1 . 1 . . . . 4 . . . . . 5 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 24 | . . 3 3 . . . . . 2 . . . . 16 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 222 | . 12 34 16 29 4 10 . 8 37 10 13 . 11 8 30 Peak Tracking Total 8 | . 6 7 5 5 3 5 . 4 5 7 4 . 5 2 8 Tactical Retreats 20 | . 2 6 1 . . . . . 3 . 2 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 10 | . 3 . . 1 1 . . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . 2 . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 27 | . . . . 1 . . . . 12 . . 3 3 3 5 Max in Single Turn 5 | . . . . 1 . . . . 5 . . 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 31 | . 3 2 . 9 1 . 4 . 7 . 1 . . . 4 Terminals 21 | . 3 2 . 6 . . . . 6 . 1 . . . 3 Fabricators 2 | . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Total Hacks 89 | . 6 3 . 18 1 . 32 . 17 . 1 . . . 11 Successful 54 | . 1 1 . 5 1 . 32 . 7 . 1 . . . 6 Failed 35 | . 5 2 . 13 . . . . 10 . . . . . 5 Catastrophic 11 | . 3 1 . 4 . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . . . . 2 . . . . 4 . . 1 . . 5 Terminals 47 | . 6 3 . 13 . . . . 14 . 1 . . . 10 Fabricators 4 | . . . . 1 . . . . 3 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . . . . 1 Terminal Hacks 49 | . 1 1 . 5 1 . 32 . 4 . 1 . . . 4 Record 13 | . . . . 1 . . 11 . . . 1 . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . 3 . 1 . . . . . 1 Open Door 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 Registered Components 2 | . . 1 . . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . 2 . . . . . 2 Terminals 4 | . . . . . . . . . 2 . . . . . 2 Botnet 4 | . . . . . . . . . 2 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 25 | . 3 2 . 9 . . . . 7 . . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 13 . . . . 14 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 8 | . . . . . . . . . . . . 6 . 2 . Largest Group 6 | . . . . . . . . . . . . 6 6 2 2 Highest-Rated Group 344 | . . . . . . . . . . . . 344 344 98 98 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 49 49 Total Orders 10 | . . . . . . . . . . 9 . . . . 1 STAY 3 | . . . . . . . . . . 2 . . . . 1 EXPLORE 5 | . . . . . . . . . . 5 . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 24 | . . . . . . . . . . . . . 17 7 . Total Damage 3604 | . . . . . . . . . . . . . 2878 726 . Kills 11 | . . . . . . . . . . . . . 9 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 6241 | 10 377 459 251 1793 456 657 136 224 1503 1 . . . . 374 Seismic 5957 | 10 377 459 251 1792 456 657 136 224 1503 . . . . . 92 Decoding 1 | . . . . . . . . . . 1 . . . . . Machine Analysis 1 | . . . . 1 . . . . . . . . . . . Jamming 282 | . . . . . . . . . . . . . . . 282 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . . . . 1 2 . . 1 . Drone Launches 3 | . . . . . . . . . . 3 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 16081 | 89 696 852 480 2296 579 726 136 617 2286 728 1078 2335 1341 1066 776 Spaces Moved 8301 | 43 331 437 198 1207 365 422 86 363 1059 315 592 1321 642 450 470 Core 2 | 2 . . . . . . . . . . . . . . . Treads 410 | 41 331 4 . 2 . . . . . . . . 32 . . Legs 600 | . . . . . . . . . . . . . . 130 470 Wheels 7289 | . . 433 198 1205 365 422 86 363 1059 315 592 1321 610 320 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 120 150 135 150 150 150 150 165 165 150 165 165 114 Average Speed 155 | 154 160 123 141 150 147 150 150 150 164 165 165 164 168 177 114 Slowest Speed 570 | 160 160 160 150 570 150 150 150 150 165 165 165 165 240 240 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 70 42 26 38 52 57 69 57 28 71 80 90 64 55 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 1 . . . 1 2 . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 15 | . . . . . 1 2 . 2 . 2 3 3 . 2 . Spaces Dug 61 | . . 1 2 13 . . . . 7 . 18 . 3 12 5 Terrain Destroyed 203 | . . 1 2 21 . . . . 35 3 18 . 10 17 96 Melee 23 | . . 1 2 13 . . . . 6 . 1 . . . . Projectile 57 | . . . . . . . . . 9 3 . . 10 17 18 AOE 123 | . . . . 8 . . . . 20 . 17 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 10415 | 59 435 642 320 1523 391 484 93 401 1441 491 648 1426 849 571 641 Wait 921 | 2 44 81 39 123 13 30 . 13 192 139 26 30 90 20 79 Move 8286 | 42 330 436 197 1206 364 421 85 362 1058 314 591 1320 641 449 470 Hop . | . . . . . . . . . . . . . . . . Pick Up 158 | 6 14 20 12 25 1 5 . 1 24 1 2 16 17 2 12 Fast Attach 61 | 7 1 5 6 7 . . 4 . 11 2 1 2 8 3 4 Attach 65 | . 2 3 3 9 . 2 . 4 13 2 4 4 3 5 11 Detach 22 | . . . . 2 . . . . 4 2 . 4 6 1 3 Swap 240 | . 2 27 18 52 6 8 . 7 48 12 5 3 33 7 12 Drop 156 | . 6 20 14 28 2 5 4 . 22 5 1 13 26 1 9 Fire 429 | 1 31 47 29 55 5 13 . 14 63 13 17 5 25 75 36 Melee 28 | . . 3 2 16 . . . . 6 . 1 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . 5 Crush 6 | 1 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . 1 . 8 . Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous 28 | . . . . . . . . . . . . 28 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Discovered new exit (range 10) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 977 | -9/Materials | Discovered new exit (range 7) 1487 | -9/Materials | Discovered new exit (range 13) 1618 | -9/Materials | Discovered new exit (range 15) 1638 | -9/Materials | Entered another Materials area 1638 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2097 | -8/Materials | Discovered new exit (range 11) 2118 | -8/Materials | Entered Factory 2118 | -7/Factory | Evolved 2 slots: Utility x2 2380 | -7/Factory | Identified exit to Lower Caves 2445 | -7/Factory | Build established: Scavenger-Tank 3066 | -7/Factory | Garrison activated, responded to threat 3620 | -7/Factory | Build established: Scavenger-Gunner 4172 | -7/Factory | Discovered new exit (range 9) 4414 | -7/Factory | Entered Lower Caves 4585 | -7/Lower Caves | Build established: Scavenger-Tank 4643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4785 | -7/Lower Caves | Learned Factory emergency access door positions 4788 | -7/Lower Caves | Learned location of 1 exit from Factory 4893 | -7/Lower Caves | Discovered new exit (range 6) 4894 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4993 | -7/Lower Caves | Entered another Lower Caves area 5231 | -7/Lower Caves | Attacked by a faux Warlord 5651 | -7/Lower Caves | Discovered new exit (range 12) 5719 | -7/Lower Caves | Entered Data Miner 5719 | -7/Data Miner | Discovered new exit (range 6) 5750 | -7/Data Miner | Met Data Miner 5781 | -7/Data Miner | Learned location of Section 7 (-2) 5781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5808 | -7/Data Miner | Received God Mode back door access code from Data Miner 5855 | -7/Data Miner | Entered Proximity Caves 6072 | -6/Proximity Caves | Lost 4 parts (1u3w) 6158 | -6/Proximity Caves | Spotted B-75 Beast 6189 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6437 | -6/Proximity Caves | Discovered new exit (range 9) 6472 | -6/Proximity Caves | Entered Factory 6472 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6473 | -6/Factory | Identified exit to Factory 7080 | -6/Factory | Fabricated KE Penetrator (x2) 7252 | -6/Factory | Discovered new exit (range 16) 7992 | -6/Factory | Discovered exit to Factory (range 14) 8342 | -6/Factory | Identified exit to Lower Caves 8758 | -6/Factory | Entered Lower Caves 8951 | -6/Lower Caves | Encountered a Warlord checkpoint 8951 | -6/Lower Caves | Learned 4 Factory zone layouts 9164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9175 | -6/Lower Caves | Build established: Scavenger-Gunner 9449 | -6/Lower Caves | Discovered new exit (range 12) 9475 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9486 | -6/Lower Caves | Entered another Lower Caves area 9569 | -6/Lower Caves | Discovered exit to Factory (range 6) 9722 | -6/Lower Caves | Spotted B-75 Beast 10306 | -6/Lower Caves | Learned location of Zion (-6) 10355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10406 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10414 | -6/Lower Caves | Identified exit to Zion 10507 | -6/Lower Caves | Encountered a Warlord checkpoint 10564 | -6/Lower Caves | Entered Zion 10636 | -6/Zion | System corruption cleaned by Quarantine Array 10691 | -6/Zion | Found Prototype Special Weapon 10694 | -6/Zion | Found Prototype Special Weapon 10697 | -6/Zion | Found Prototype Special Weapon 10700 | -6/Zion | Found Prototype Special Weapon 10701 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 10797 | -6/Zion | Discovered new exit (range 13) 10953 | -6/Zion | Learned Factory scanalyzer intel 11077 | -6/Zion | Learned location of Warlord (-5) 11210 | -6/Zion | Given A8's code to call for help 12119 | -6/Zion | Met Imprinter 12146 | -6/Zion | Imprinted 12149 | -6/Zion | Declared Zion's savior 12835 | -6/Zion | Discovered new exit (range 5) 12838 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12861 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12861 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12899 | -6/Zion | Entered Deep Caves 12899 | -6/Deep Caves | Accompanied by 6 allies 13189 | -6/Deep Caves | Z-Facility disabled 13264 | -6/Deep Caves | Attacked by Z-Imprinter 13274 | -6/Deep Caves | Core integrity fell below 50% 13276 | -6/Deep Caves | Destroyed Z-Imprinter 13354 | -6/Deep Caves | Found Prototype Device 13354 | -6/Deep Caves | Identified Zio. Metafield Generator 13360 | -6/Deep Caves | Found Prototype Protection 13360 | -6/Deep Caves | Identified Zio. Weapon Casing 13398 | -6/Deep Caves | Found Zio. Weapon Casing 13561 | -6/Deep Caves | Found Zio. Weapon Casing 13582 | -6/Deep Caves | Found Zio. Weapon Casing 13587 | -6/Deep Caves | Found Zio. Weapon Casing 13595 | -6/Deep Caves | Found Zio. Weapon Casing 13658 | -6/Deep Caves | Found Zio. Weapon Casing 14038 | -6/Deep Caves | Discovered new exit (range 12) 14240 | -6/Deep Caves | Entered Proximity Caves 14451 | -5/Proximity Caves | Build established: Scavenger-Tank 14617 | -5/Proximity Caves | Learned 8 Factory zone layouts 14857 | -5/Proximity Caves | Core integrity fell below 20% 14893 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 15156 | -5/Proximity Caves | Build established: Scavenger-Gunner 15306 | -5/Proximity Caves | Entered Factory 15306 | -5/Factory | Accompanied by 2 allies 15306 | -5/Factory | Evolved 2 slots: Propulsion x2 15307 | -5/Factory | Identified exit to Extension 15308 | -5/Factory | Loaded intel: 4 scanalyzer locations 15512 | -5/Factory | Found Unknown Protection 15512 | -5/Factory | Identified Powered Armor 15522 | -5/Factory | Found Powered Armor 15526 | -5/Factory | Found Powered Armor 15625 | -5/Factory | Garrison activated, responded to threat 15811 | -5/Factory | Discovered new exit (range 15) 15945 | -5/Factory | Lost 8 parts (2p5u1w) 16082 | -5/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 16072_ U-05 Engineer lays Concrete. 16073_ Zio. Composite Leg I destroyed. 16073_ Zio. Laser-M destroyed. 16074_ U-05 Engineer builds a Door. 16074_ Zio. Laser-S destroyed. 16076_ The unstable cave ceiling collapses. 16077_ Zio. Composite Leg I destroyed. 16077_ K-01 Serf cleans the Construction Platform. 16078_ Exp. Heat Sink destroyed. 16079_ X-77 Beamer Antimatter Reactor severed. 16079_ Destroyed Adv. VSS Leg. 16079_ U-05 Engineer lays Concrete. 16080_ K-01 Serf collects debris. 16080_ U-05 Engineer lays Concrete. 16080_ K-01 Serf cleans the Construction Platform. 16081_ U-05 Engineer builds a Wall. 16082_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????? """" ???? | | ????????????????????? """" ?? | | ????????????????????? """" ? ## | | ?????????????????????##+####### # ???? | | ????????????????????? ##" """" ######???? | | ???????????????????"S ##" """" #????#???? | | "" "" #""" """ ##" [ """" #????# | | # "" """ ##T ###### "" | | """"""""" # """ ##" # "" | | # ##" ]]] # T" | | """"""""" # ##" ]]! # "" | | # ### ]]! + "" | | ########+###############+####?# # | | # #?????????????# #????# ###/###### | | """ # #?????????????# ###### # # | | """ # #???########### # "" # | | """ # #???# # ###### """" # ""S # | | # ##### # #???? """" # "" # | | """ # # # #??? """" # ! | | """ # # # #### # | | """ # + # ## # | | + # # # x # % | | # # # k # #/### # # # | | # # # x t | | ######## ###+####### % | | @ # | | #### | | %= | | """"" """""""k""""""" #### | | """"" """"""" """"""" "" # ###? | | """"" """"""" """"""" """# #?## | | ??????????????????"""" F"####################?# | | ??????????????????? """#????????????????????# | | ??????????????????? g "" #????????????????????# | | ?????????????????? ?? ?????????????????????# | | ?????????????????? ????????????????????????# | | ?????????????????? ?????????????????????????# | | ????????????????? g ??????????????????????????# | | ?????????????????? ???????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 49 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 400 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Imp. Cryofiber Web | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PiercingUltimateInterrupter Manual? 0 Play Time 03:37:41 Cumulative 308.5 hours Start 2025.07.26 @ 16:23:33 End 2025.07.27 @ 21:02:59 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/1/0/0/0/1/0/0 Lore% 72 Gallery% 68 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433e49a2-8db2-45f1-a937-8f9533d265b6