Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 19:10:33 Player: Waste Result: Destroyed by WG-OGT(E) with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (5271) 5271 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 10079 Bonus ------- High Alert Combat Kills 1300 Follower Combat Kills 28 Registered with UFD 300 Friendly Fire -900 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Treads Light Treads Light Treads PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Analyzer Powered Armor > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Structural Scanner Experimental Sensor Array Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Gauss Rifle Gauss Rifle Advanced EMP Blaster Rocket Launcher Great Axe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . 1 . 1 . . . Parts Attached 117 | . 9 8 27 35 13 18 . 7 Power 8 | . . 1 2 1 1 2 . 1 Engine 8 | . . 1 2 1 1 2 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 41 | . 2 4 9 15 . 7 . 4 Treads 35 | . . 2 9 15 . 7 . 2 Leg 4 | . 2 2 . . . . . . Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 4 2 5 3 4 6 . 1 Device 5 | . . . 2 1 . 2 . . Storage 5 | . 1 . 3 . 1 . . . Processor 2 | . . . . 1 1 . . . Hackware 2 | . . . . 1 1 . . . Protection 11 | . 3 2 . . 1 4 . 1 Artifact . | . . . . . . . . . Weapon 43 | . 3 1 11 16 8 3 . 1 Energy Gun 16 | . . 1 10 5 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | . 3 . 1 9 4 3 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . 1 Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 4 . . . . Parts Lost 21 | . . 4 4 7 . 6 . . Power 1 | . . . 1 . . . . . Propulsion 9 | . . 1 . 5 . 3 . . Utility 4 | . . 2 1 . . 1 . . Weapon 7 | . . 1 2 2 . 2 . . Highest Loss Streak 4 | . . 3 2 3 . 4 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 97 99 98 100 97 Engine 9 | . 14 14 10 9 7 7 7 6 Treads 24 | . . 14 22 33 30 29 30 23 Leg 2 | . 27 13 . . . . . . Wheel 1 | . . . . . . . . 4 Device 5 | . . . 17 6 4 . . . Storage 9 | . 14 14 11 9 7 7 7 6 Processor 8 | . . . . 8 14 15 15 14 Protection 5 | . 13 13 4 . 2 7 7 7 Energy Gun 10 | . . 7 32 16 . . . . Ballistic Gun 19 | . 27 20 . 10 29 29 30 29 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 62 | 11 20 27 40 44 53 55 54 62 Greatest Support 112 | 20 20 40 40 112 112 112 88 88 Greatest Overweight (x) 1 | . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 15 15 15 15 Average Capacity 13 | 8 8 10 11 15 15 15 15 14 Most Carried 15 | 6 8 10 15 15 15 15 14 15 Average Carried 13 | 6 7 9 10 14 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 10 15 15 15 14 14 5 Class Distribution -------------------- 41% | Gunner 36% | Scavenger-Gunner 12% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Gunner | -7/Scraptown Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Matter Collected 3169 | 200 55 364 261 862 460 880 . 87 Remotely . | . . . . . . . . . Salvage Created 6714 | . 96 328 1574 2545 745 1426 . . Parts 339 | . 9 15 73 134 38 70 . . Haulers Intercepted 12 | . . . 5 6 . 1 . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 125 | . 3 8 27 49 11 27 . . Guns 117 | . 3 8 25 43 11 27 . . AOE 5 | . . . . 5 . . . . Classes Destroyed 16 | . 2 3 4 5 1 1 . . Worker 7 | . . . . 4 2 1 . . Builder 1 | . . . . 1 . . . . Hauler 12 | . . . 5 6 . 1 . . Recycler 6 | . . . 3 2 1 . . . Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . . 1 . 1 . . Watcher 10 | . 2 . 2 5 1 . . . Swarmer 27 | . 3 . 4 12 . 8 . . Grunt 53 | . . 3 11 25 5 9 . . Duelist 4 | . . . 2 1 . 1 . . Protector 2 | . . . . 2 . . . . Sentry 28 | . . . 10 8 3 7 . . Demolisher 2 | . . 2 . . . . . . Hunter 3 | . . . . 1 2 . . . Programmer 3 | . . . . . 1 2 . . Assembled 3 | . . 3 . . . . . . Best Kill Streak 9 | . 2 2 4 9 3 7 . . Combat Bots Only 9 | . 2 2 3 9 2 7 . . Max Kills in Single Turn 2 | . 1 1 2 2 1 2 . . Gunslinging 1 | . . . 1 . . 1 . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Hostile Shots Fired 805 | . 6 48 113 174 91 244 . 129 Missed 276 | . 3 13 34 52 42 92 . 40 Damage Taken 6553 | . 26 862 1036 1808 446 1507 . 868 Core 1243 | . . 203 161 165 22 103 . 589 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . Core Remaining (%) 61 | 100 . 18 59 70 . . . . Volleys Fired 330 | . 8 44 82 124 23 49 . . Largest 4 | . 2 2 3 3 4 4 . . Hottest 189 | . 40 70 189 166 109 112 . . Shots Fired 987 | . 16 88 242 366 92 183 . . Gun 983 | . 16 88 242 362 92 183 . . Cannon . | . . . . . . . . . Launcher 4 | . . . . 4 . . . . Special . | . . . . . . . . . Kinetic 496 | . 16 76 . 129 92 183 . . Thermal 487 | . . 12 242 233 . . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 1 | . . . . 1 . . . . Robot Hit Streak 28 | . 6 12 16 28 23 20 . . Robot Miss Streak 4 | . 2 2 4 3 4 2 . . Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 15 | . . 1 3 4 . 7 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . Shots Hit Robots 662 | . 9 60 153 247 65 128 . . Core Hits 277 | . 5 23 48 109 30 62 . . Critical Kills 6 | . . . . 3 1 2 . . Critical Parts Destroyed 4 | . . 1 . 1 . 2 . . Critical Strikes 31 | . . 2 5 19 1 4 . . Burn 21 | . . 1 5 15 . . . . Destroy 10 | . . 1 . 4 1 4 . . Melee Attacks 8 | . . . . . 5 . . 3 Impact 6 | . . . . . 3 . . 3 Slashing 2 | . . . . . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13062 | . 115 738 2749 5411 1389 2660 . . Guns 12361 | . 115 727 2703 4832 1329 2655 . . Cannons . | . . . . . . . . . Explosions 499 | . . . . 499 . . . . Melee . | . . . . . . . . . Ramming 202 | . . 11 46 80 60 5 . . Kinetic 6557 | . 115 614 . 1844 1329 2655 . . Thermal 5804 | . . 113 2703 2988 . . . . Explosive 478 | . . . . 478 . . . . Electromagnetic 21 | . . . . 21 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 1 . Average Corruption 1 | . . . 1 1 . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . 1 . 3 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 154 | . . . . 154 . . . . Shots 4 | . . . . 4 . . . . Rammed 24 | . . . 10 8 4 2 . . Targets Rammed 31 | . 1 1 11 10 5 3 . . Kicked 2 | . 1 1 . . . . . . Crushed 5 | . . . 1 2 1 1 . . Highest Temperature 464 | . . 120 464 236 153 423 . 61 Average Temperature 80 | . . 27 147 41 43 107 . 32 Received Heat Transfer 2277 | . . 207 402 693 120 462 . 393 Effects 12 | . . . 7 2 . 3 . . Shutdowns 2 | . . . 1 . . 1 . . Energy Bleed 1 | . . . 1 . . . . . Interference 7 | . . . 4 2 . 1 . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . Combat Hostiles 3 | . . . 2 1 . . . . Parts Melted 36 | . . . 16 20 . . . . Heat Transferred 13348 | . . 407 6179 6762 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Peak Influence 1252 | . 146 126 553 1252 696 945 368 . Initial 518 | . . 56 . 206 518 271 368 . Average 440 | . 77 47 255 778 565 547 368 . Maximum Alert Level 4 | . . . 2 4 2 3 1 . Low Security (%) 27 | 100 100 100 31 . . . . . Level 1 26 | . . . 54 24 . 31 100 . Level 2 26 | . . . 14 12 100 44 . . Level 3 10 | . . . . 29 . 24 . . Level 4 9 | . . . . 34 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . 4 10 2 5 . . Investigation 3 | . . . 1 2 . . . . Extermination 3 | . . . . . 1 2 . . Reinforcement 9 | . 1 . 3 3 1 1 . . Assault 3 | . . . . 3 . . . . Garrison 4 | . . . . 2 . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Distress Signals 11 | . . . 3 2 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 207 | . 6 9 47 70 21 32 . 22 Peak Tracking Total 22 | . 3 2 9 7 3 6 . 22 Tactical Retreats 14 | . . . 3 7 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Traps Triggered 3 | . 2 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Disabled 12 | . . . . 5 . 6 . 1 Max in Single Turn 1 | . . . . 1 . 1 . 1 Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Accessed 33 | . 1 1 12 10 2 5 . 2 Terminals 24 | . 1 . 9 8 1 5 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 114 | . 3 1 44 25 9 13 . 19 Successful 56 | . . 1 21 6 6 3 . 19 Failed 58 | . 3 . 23 19 3 10 . . Catastrophic 16 | . . . 6 7 1 2 . . Database Lockouts . | . . . . . . . . . Manual 67 | . 3 . 31 19 4 10 . . Terminals 74 | . 3 . 31 21 6 13 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . 9 1 . . . . Garrison Access 6 | . . . . 3 3 . . . Terminal Hacks 29 | . . 1 2 3 3 1 . 19 Record 19 | . . . . . . . . 19 Robot Analysis 1 | . . . 1 . . . . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 3 | . . . 1 1 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 18 | . . . 11 3 2 2 . . Terminals 18 | . . . 11 3 2 2 . . Botnet 10 | . . . 4 3 1 2 . . Skim 8 | . . . 7 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 29 | . 1 . 10 10 2 6 . . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 136 | . . . 136 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 2 | . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 4 . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . Total Damage 168 | . . . 168 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Turns Passed 10370 | 8 318 978 2034 2000 1046 700 53 3233 Spaces Moved 5546 | 7 226 479 914 867 555 303 34 2161 Core 31 | . . . . . . . . 31 Treads 4364 | . . 286 914 867 555 303 34 1405 Legs 426 | 7 226 193 . . . . . . Wheels 725 | . . . . . . . . 725 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 160 50 Average Speed 151 | 120 120 158 160 160 160 160 160 143 Slowest Speed 240 | 120 190 190 240 160 160 160 160 162 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 33 88 90 72 14 52 9 86 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . . 2 2 . . . . 3 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . . . . 4 Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 29 | . . . . 20 7 2 . . Melee 4 | . . . . . 4 . . . Projectile 9 | . . . . 4 3 2 . . AOE 16 | . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total 6779 | 6 254 616 1301 1220 659 406 33 2284 Wait 600 | . 3 66 224 149 37 29 . 92 Move 5538 | 6 225 478 913 866 554 302 33 2161 Hop . | . . . . . . . . . Pick Up 60 | . 4 10 18 9 11 1 . 7 Fast Attach 32 | . 7 . 7 12 1 3 . 2 Attach 27 | . . 4 7 8 3 5 . . Detach 8 | . . . 1 4 . . . 3 Swap 58 | . 2 4 13 15 9 10 . 5 Drop 85 | . 4 7 25 23 11 4 . 11 Fire 330 | . 8 44 82 124 23 49 . . Melee 8 | . . . . . 5 . . 3 Ram . | . . . . . . . . . Kick 2 | . 1 1 . . . . . . Crush 29 | . . . 11 10 5 3 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . 2 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 391 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 409 | -10/Mines | Assembled infested the area 505 | -10/Mines | Murdered YI-UF0 577 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 581 | -10/Mines | Found Prototype Device 833 | -10/Mines | Lost 3 parts (1n1u1w) 855 | -10/Mines | Learned location of Zion (-7) 879 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 914 | -10/Mines | Core integrity fell below 50% 969 | -10/Mines | Core integrity fell below 20% 1009 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1086 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1268 | -10/Mines | Discovered new exit (range 14) 1277 | -10/Mines | Received a Mining Laser from a helpful Derelict 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Accompanied by 4 allies 1305 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1594 | -9/Materials | Lost 3 allies 1598 | -9/Materials | Build established: Tank 1838 | -9/Materials | Discovered new exit (range 16) 1851 | -9/Materials | Identified Exp. Sensor Array 2493 | -9/Materials | Build established: Scavenger-Gunner 2532 | -9/Materials | Repaired Broken Exp. Sensor Array 2744 | -9/Materials | Discovered new exit (range 11) 2823 | -9/Materials | Discovered new exit (range 6) 3024 | -9/Materials | Build established: Gunner 3126 | -9/Materials | Identified exit to Mines 3222 | -9/Materials | Discovered new exit (range 16) 3339 | -9/Materials | Entered another Materials area 3339 | -8/Materials | Evolved 2 slots: Propulsion x2 3589 | -8/Materials | Build established: Scavenger-Gunner 3786 | -8/Materials | Discovered new exit (range 5) 4061 | -8/Materials | Garrison activated, responded to threat 4139 | -8/Materials | First assault squad dispatched 4253 | -8/Materials | Destroyed 9 combat bots 4415 | -8/Materials | Garrison activated, responded to threat 4447 | -8/Materials | Lost 3 parts (3n) 4554 | -8/Materials | Discovered new exit (range 4) 5238 | -8/Materials | Discovered new exit (range 9) 5339 | -8/Materials | Entered Factory 5339 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5361 | -7/Factory | Build established: Gunner 5967 | -7/Factory | Identified exit to Storage 5967 | -7/Factory | Identified exit to Lower Caves 6212 | -7/Factory | Discovered new exit (range 9) 6385 | -7/Factory | Entered Storage 6628 | -7/Storage | Found Powered Armor 6892 | -7/Storage | Garrison activated, responded to threat 6931 | -7/Storage | Destroyed 7 combat bots 6967 | -7/Storage | Lost 4 parts (3n1w) 7080 | -7/Storage | Used back door to open Recycling access 7080 | -7/Storage | Discovered new exit (range 4) 7085 | -7/Storage | Entered Recycling 7101 | -7/Recycling | Scanned before Scraplab entrance 7124 | -7/Recycling | Entered Scraplab 7137 | -7/Recycling | Discovered new exit (range 2) 7138 | -7/Recycling | Entered Scraptown 7138 | -7/Scraptown | System corruption cleaned by C-Scrubber 7256 | -7/Scraptown | Build established: Scavenger-Gunner 7323 | -7/Scraptown | Visited UFD Registry 7323 | -7/Scraptown | Registered with UFD as "Longroller" 7346 | -7/Scraptown | Visited SPCMW 7384 | -7/Scraptown | Visited Red Mages 7474 | -7/Scraptown | Visited Assassins FH 7506 | -7/Scraptown | Visited Cyclists 7523 | -7/Scraptown | Entered Cyclist Reading Room 7578 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7810 | -7/Scraptown | Discovered new exit (range 7) 7955 | -7/Scraptown | Visited CPS Storage 8003 | -7/Scraptown | Visited The Evicted 8033 | -7/Scraptown | Visited Spacefarers 8174 | -7/Scraptown | Visited Botcube Research 8220 | -7/Scraptown | Visited Curators Association 8283 | -7/Scraptown | Visited Science Testing Area 8356 | -7/Scraptown | Visited Scrap Suit Storage 8409 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8423 | -7/Scraptown | Found DCF Scrap (28 items) 8593 | -7/Scraptown | Visited Cartography Club 8719 | -7/Scraptown | Visited Chapter 10 8757 | -7/Scraptown | Build established: Gunner 8770 | -7/Scraptown | Visited A0-MCA Data Center 8779 | -7/Scraptown | Given an A rating by A0-MCA 8801 | -7/Scraptown | Found A0-MCA's Component Scanner 8849 | -7/Scraptown | Visited LU-1G1's Boring Crew 9179 | -7/Scraptown | Visited Research Penetration Think Tank 9668 | -7/Scraptown | Found Deep Structural Scanner 9696 | -7/Scraptown | Learned location of Upper Caves (-4) 9696 | -7/Scraptown | Learned 8 Materials zone layouts 9696 | -7/Scraptown | Learned 12 Materials zone layouts 9696 | -7/Scraptown | Learned 20 Factory zone layouts 9696 | -7/Scraptown | Learned 4 Storage zone layouts 9696 | -7/Scraptown | Learned 16 Lower Caves zone layouts 9696 | -7/Scraptown | Learned 12 Upper Caves zone layouts 9696 | -7/Scraptown | Learned 24 Upper Caves zone layouts 9696 | -7/Scraptown | Learned Factory emergency access door positions 9696 | -7/Scraptown | Learned location of 2 exits from Upper Caves 9696 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 9696 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 9696 | -7/Scraptown | Identified exit to Factory 9696 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 10325 | -7/Scraptown | Attacked by Scraptown defenders 10330 | -7/Scraptown | Found PL-3XN's Ring of Power 10354 | -7/Scraptown | Released all parts (11) 10360 | -7/Scraptown | Core integrity fell below 50% 10363 | -7/Scraptown | Core integrity fell below 20% 10371 | -7/Scraptown | Destroyed by WG-OGT(E) with Gauss Rifle Last Messages --------------- 10354_ Released Hrd. Medium Armor Plating. 10354_ Dropped Mapping Drone Bay. 10356_ Acquired PL-3XN's Ring of Power. 10356_ Critical hit (Burn: +50). 10356_ Penetrated by Bolt. 10357_ 2T-F64(j) heat spikes uncontrollably. 10357_ Critical hit (Burn: +50). 10357_ Machine disabled. 10359_ Penetrated by Bolt. 10359_ Critical hit (Burn: +50). 10362_ RD-L87(r) follow-up attacks with Ripteeth. 10363_ Machine disabled. 10364_ Bolt penetrates RD-L87(r). 10367_ Penetrated by Bolt. 10367_ Penetrated by Slug. 10367_ RD-L87(r) suffers critical hit (Destroy). 10368_ 4P-3RV(j) heat damages Mak. Microdissipator Network. 10368_ Penetrated by Bolt. 10370_ Bolt penetrates 2T-F64(j). 10371_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????