Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 16:29:50 Player: saltine Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (328) 1640 Value Destroyed (13455) 13455 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (17549) 17549 TOTAL SCORE: 45964 Bonus ------- High Alert Combat Kills 1214 Follower Combat Kills 5459 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -7824 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Coolant Injector Experimental Targeting Computer Deep Network Scanner > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Experimental Coolant Injector Quantum Shading Machine Experimental Sensor Array Advanced Component Analysis Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Zionite Biocell Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Zionite Shade Carapace Heavy Regenerative Plating Graphene Brace Experimental EM Shield Deep Network Scanner > --- WEAPON ----------- Zionite Phaser-M Potential Cannon Warp Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Quantum Reactor Zionite Composite Leg II Enhanced Biometal Leg Centrium Leg Coolant Network Advanced Coolant Injector Experimental Sensor Array Advanced Terrain Scanner Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Neutron Missile Launcher [Rating: 227] Favorites ----------- Power Zionite Heavy DM Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Heavy DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Thermoblaster Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 3 12 2 16 . 37 20 3 1 1 2 5 3 7 7 7 1 1 5 1 9 12 5 8 8 7 3 3 10 9 . 23 Power 22 | . 2 1 2 . 1 . . 1 . . 1 1 2 1 . . . 1 . . 1 . . 1 1 . 1 1 1 . 3 Engine 9 | . 2 . 2 . 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . 1 1 1 . 3 Propulsion 50 | 2 3 . 4 . 10 4 . . . . . 2 . . 2 . 1 2 . 3 6 . 3 3 . . 1 1 2 . 1 Treads 18 | 2 3 . 4 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | . . . . . 1 4 . . . . . 2 . . 2 . 1 2 . 3 6 . 3 3 . . 1 1 2 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | 1 3 1 2 . 10 11 2 . . 1 3 . 3 2 5 1 . 2 1 3 3 4 3 4 6 1 1 6 5 . 12 Device 47 | 1 1 . . . 3 6 1 . . . 1 . 2 1 1 . . 1 . 2 1 1 3 2 4 1 . 3 3 . 9 Storage 8 | . 1 . 1 . . 2 . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . Processor 10 | . . . . . 2 1 . . . . . . . . 1 . . . . 1 1 . . 1 1 . . 2 . . . Hackware 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Protection 27 | . 1 1 1 . 4 2 1 . . . 2 . . 1 2 1 . . 1 . 1 3 . 1 1 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 4 . 8 . 16 5 1 . 1 1 1 . 2 4 . . . . . 3 2 1 2 . . 2 . 2 1 . 7 Energy Gun 12 | . . . . . 5 2 . . . . . . . . . . . . . . 1 1 2 . . 1 . . . . . Energy Cannon 9 | . . . . . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . . . 2 1 . 1 Ballistic Gun 23 | . . . 8 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 9 | . 4 . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 Launcher 7 | . . . . . . 1 . . 1 1 . . . 3 . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 1 . . 1 . . 2 . 2 . . 4 . . 3 3 . 2 1 1 . 2 1 . 5 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 5 . . System Corruption 35 | . . . . . . . . . . . . . . . . . . . . . 1 . 13 . . . . 7 14 . . Parts Lost 62 | . 1 . 1 . 1 . . . . . . 6 . . 2 . . . 1 5 1 . . . 1 1 . 2 1 . 39 Power 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 Propulsion 14 | . . . . . . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . 9 Utility 18 | . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . 11 Weapon 21 | . . . 1 . . . . . . . . 2 . . 1 . . . 1 2 . . . . . . . 2 1 . 11 Highest Loss Streak 16 | . 1 . 1 . 1 . . . . . . 5 . . 1 . . . 1 5 1 . . . 1 1 . 2 1 . 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Average Backups 19 | 6 9 15 23 25 24 17 19 19 20 19 20 16 19 18 18 19 19 19 18 16 19 20 19 19 19 19 18 17 18 17 16 Power 1 | 1 . . . 1 1 1 2 1 3 3 2 2 2 1 1 1 1 1 1 1 . 1 2 2 1 1 . . 2 2 1 Propulsion 4 | 4 3 5 6 7 5 3 3 3 3 3 3 2 3 3 3 4 4 4 4 2 4 4 4 4 4 4 4 3 3 3 2 Utility 8 | . 1 5 10 8 8 8 7 8 8 7 8 7 9 7 9 10 10 9 9 9 8 8 8 8 9 10 8 7 7 6 7 Weapon 4 | 1 2 4 5 8 8 3 5 6 5 5 5 3 3 5 4 4 4 4 3 2 5 5 4 4 4 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 12 1 14 2 15 1 1 . . 1 1 . 4 1 3 . . 2 . 1 3 3 4 2 4 . 3 5 . . 1 Power 7 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 . . . Propulsion 13 | . 2 . 1 . 4 . . . . . . . . . . . . 2 . 1 1 . 1 . . . . 1 . . . Utility 39 | . 2 1 8 2 2 1 . . . . 1 . 3 . 2 . . . . . 1 2 2 1 4 . 3 3 . . 1 Weapon 23 | . 6 . 4 . 8 . 1 . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 99 99 88 100 93 93 92 93 100 99 100 100 99 96 96 95 98 98 100 99 99 97 90 87 84 77 Engine 4 | . 14 3 7 11 9 7 7 7 7 6 . . . 7 5 5 5 5 5 5 2 . . . . . . . . . . Core 1 | . . 10 3 . . . . . . . 5 5 6 4 4 5 5 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 5 5 7 10 10 10 13 13 13 12 12 11 9 Treads 8 | . 28 28 22 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . 29 28 28 28 25 25 24 25 25 26 27 27 27 27 29 30 30 30 30 27 27 27 25 25 23 19 Device 10 | . 11 3 . . 7 7 14 14 14 13 12 11 12 18 16 15 13 15 15 13 14 15 12 13 16 15 16 13 10 11 13 Storage 7 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . . . . . 1 6 7 7 7 6 6 6 6 6 10 11 11 11 11 13 10 10 10 10 10 13 13 14 16 15 12 Protection 7 | . 1 11 11 11 9 7 6 7 7 6 6 6 6 6 5 5 7 5 5 5 5 8 11 11 8 6 3 4 5 7 3 Energy Gun 8 | . 7 . . . . 28 21 17 22 21 17 17 15 5 1 . . . . . . 3 11 19 18 18 18 13 11 11 4 Energy Cannon 2 | . . . . . . . 6 . 4 2 6 3 8 6 3 9 11 11 11 10 7 8 4 . . . . . 1 . 3 Ballistic Gun 12 | . 7 . 43 44 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 28 . . . 1 . . . . . . . . . . . . . . 9 8 4 . . . . . . . . Launcher 1 | . . . . . . . . . . . . 2 . 11 12 11 11 11 5 2 . . . . . . . . . . . Peak Build Rating 227 | 7 9 13 23 23 40 58 63 63 62 67 72 75 73 88 98 98 99 109 107 118 131 143 151 163 181 179 185 204 209 200 227 Average Rating 84 | 6 7 11 21 22 31 56 62 54 61 64 69 67 68 82 94 97 97 101 104 109 127 138 144 149 178 176 182 196 197 200 190 On Entrance 95 | 6 7 9 13 23 22 38 54 63 56 62 63 67 70 72 88 97 96 99 107 107 113 130 139 151 163 175 179 185 203 196 200 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 14 32 36 107 107 111 73 80 76 78 83 87 83 85 101 91 106 106 117 117 122 138 144 139 116 137 134 134 152 145 133 166 Greatest Support 186 | 40 40 40 40 40 60 78 78 78 78 78 78 78 76 76 92 88 90 114 114 134 149 149 159 172 172 172 174 174 181 181 186 Greatest Overweight (x) 44 | . . . 2 2 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 44 . . . 3 Average Overweight (x) . | . . . 1 2 1 . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 8 10 15 23 25 25 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 7 15 15 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Average Carried 20 | 6 9 14 23 25 24 17 19 19 20 19 19 16 19 19 19 20 20 19 19 17 19 19 19 19 19 19 18 19 19 19 17 Final Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 7 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 12 Class Distribution -------------------- 24% | Scavenger-Tank 17% | Skirmisher 13% | Messiah-Skirmisher 9% | Scavenger-Skirmisher 9% | Tank 6% | Commander-Gunner 6% | Mutant 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Pyromaniac-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Extension Commander-Tank | -4/Cetus Commander-Gunner | -4/Archives Commander-Gunner | -4/Hub_04(d) Messiah-Tank | -3/Research Messiah-Skirmisher | -3/Armory Messiah-Skirmisher | -3/Lab Messiah-Skirmisher | -2/Research Messiah-Skirmisher | -2/Quarantine Messiah-Skirmisher | -1/Access Messiah-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Matter Collected 8772 | 235 387 141 1174 322 1475 443 123 . 281 83 211 260 100 100 195 40 40 80 66 307 576 96 222 162 37 195 . 417 201 . 803 Remotely 115 | . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15915 | 126 674 71 1661 576 1968 506 60 . 335 72 178 209 . 618 721 79 92 219 408 503 1010 239 441 1521 50 734 . 1024 585 . 1235 Parts 846 | 6 46 6 93 43 115 33 4 . 5 4 . 15 . 29 26 5 5 3 13 35 36 19 35 50 1 50 . 74 33 . 62 Haulers Intercepted 15 | . 2 . 6 . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 4 . 1 . . 13 . 13 . 6 5 1 9 . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 238 | . 18 3 21 17 31 10 . . 7 5 3 9 . 4 9 2 2 . 12 18 12 2 . 6 . 9 . 11 7 . 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 129 | . 10 . 21 17 31 5 . . . 1 3 1 . . 1 . . . . . . . . 6 . 9 . 11 7 . 6 Cannons 31 | . 7 3 . . . . . . . . . . . . 2 1 1 . 3 1 11 . . . . . . . . . 2 AOE 62 | . 1 . . . . 4 . . 6 4 . 6 . 4 3 1 . . 8 14 . . . . . . . . . . 11 Classes Destroyed 23 | 2 4 . 5 1 3 1 1 . . . 1 . . . . . . . 2 . . . 1 2 . . . . . . . Worker 14 | . . . 3 . 3 2 . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . 1 Builder 7 | . 1 . 1 . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Tunneler 6 | 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 15 | . 2 . 6 . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 8 | 1 . . 3 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 10 | . . . 1 . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 9 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . 2 1 . . Swarmer 60 | . 6 . 1 3 3 4 . . 3 4 . 6 . . . 1 . . 4 14 . . . . . 3 . . 2 . 6 Grunt 88 | . 12 3 13 13 15 1 . . 3 . . . . 2 3 1 1 . 5 1 5 . . . . 2 . 4 1 . 3 Brawler 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 7 . 7 2 . . . . 1 1 . 1 2 . . . . 1 5 . . 1 . 1 . 1 . . 3 Specialist 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 13 | . . . . . 1 1 . . . . . 2 . . 1 . 1 . . 2 1 . . . . . . . 2 . 2 Programmer 15 | . . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . . 6 1 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sapper 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 5 2 4 6 4 4 . . 4 4 3 3 . 2 4 1 1 . 6 18 4 1 3 2 1 5 . 4 3 . 7 Combat Bots Only 16 | . 4 2 3 6 3 4 . . 4 4 3 3 . 2 3 1 1 . 6 16 4 1 . 2 . 5 . 4 3 . 6 Max Kills in Single Turn 5 | 1 1 1 2 3 2 3 1 . 1 2 1 3 . 3 2 1 1 . 2 4 2 1 1 5 1 2 . 2 2 . 5 Gunslinging 2 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Exploded 4 | . 1 . . . . 3 . . 1 2 . 3 . 2 1 1 . . 2 4 . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 A7 (-4/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Hostile Shots Fired 1310 | . 90 7 92 22 90 60 . . 32 18 36 78 . 5 32 12 13 . 56 71 45 5 . 17 10 61 . 57 36 . 365 Missed 373 | . 23 2 28 6 19 17 . . 9 10 14 18 . 1 8 8 3 . 10 25 21 3 . 4 3 14 . 21 5 . 101 Hits 937 | . 67 5 64 16 71 43 . . 23 8 22 60 . 4 24 4 10 . 46 46 24 2 . 13 7 47 . 36 31 . 264 Melee 11 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . 4 . . Projectile 926 | . 67 5 64 16 71 43 . . 20 8 22 60 . 4 24 4 10 . 42 46 24 2 . 13 7 47 . 36 27 . 264 AOE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 Critical Strikes 42 | . . . 3 1 4 . . . 1 . . 1 . 1 1 . . . 3 4 6 . . 1 . 2 . 1 1 . 12 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 12 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Taken 19861 | . 712 79 911 193 1137 447 . . 500 138 163 832 . 93 407 71 186 . 1002 873 611 28 . 563 195 705 . 555 1228 . 8232 Core 2656 | . 170 14 100 24 138 51 . . 17 30 . 64 . 19 40 . . . 96 60 17 . . 94 29 72 . 31 44 . 1546 Absorbed by Shields 423 | . . . . . . 24 . . 80 . . . . . . . . . . . 154 26 . . . . . . . . 139 Redirected to Shielding 537 | . . . . . . . . . . . . . . . . . . . . . . . . 169 30 117 . 74 125 . 22 Ignored by Resistances 2205 | . . . . . . . . . . . . . . . . . . . . . . . . 196 . 750 . 360 54 . 845 Regen/Repaired (Parts) 2168 | . . . . . 11 . . . . . . . . . . . . . . 156 . 74 21 52 84 94 61 215 556 25 819 Core Remaining (%) 79 | 100 . 26 . 69 74 . . . 90 . . . . 86 . . . . 86 . . . . 85 . . 87 . 94 . . Volleys Fired 1028 | 5 64 7 65 22 69 28 11 . 87 21 23 29 1 23 26 13 4 7 34 22 19 63 51 29 13 36 15 92 32 11 106 Largest 4 | 2 2 2 4 4 4 4 4 . 3 4 4 4 1 4 4 4 4 2 3 2 3 3 4 4 4 4 4 4 4 1 3 Hottest 878 | 60 60 60 92 92 103 257 242 . 185 265 300 300 98 878 698 653 653 133 520 162 193 235 292 292 292 292 292 313 309 73 219 Shots Fired 2090 | 10 128 14 236 91 267 87 14 . 97 27 47 57 1 28 46 22 12 8 48 27 41 77 98 82 29 93 24 164 65 11 139 Gun 1555 | 10 82 . 236 91 267 79 3 . 17 8 24 29 . . 11 . . . . . . 53 94 81 29 93 24 159 63 11 91 Cannon 448 | . 46 14 . . . 5 11 . 67 17 23 24 1 23 18 18 8 8 28 21 41 24 4 1 . . . 5 2 . 39 Launcher 86 | . . . . . . 2 . . 13 2 . 4 . 5 17 4 4 . 20 6 . . . . . . . . . . 9 Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 776 | 5 87 14 236 91 267 5 . . . . . . . . . . . . . 3 39 . 4 1 . . . . . . 24 Thermal 485 | . . . . . . 79 14 . 84 25 47 53 1 28 46 22 12 8 42 . . . . . . . . 4 . . 20 Explosive 42 | . . . . . . 2 . . 13 2 . 4 . . . . . . 6 6 . . . . . . . . . . 9 Electromagnetic 93 | 5 41 . . . . . . . . . . . . . . . . . . 18 2 24 . . . . . 1 . . 2 Phasic 693 | . . . . . . . . . . . . . . . . . . . . . . 53 94 81 29 93 24 159 65 11 84 Robot Hit Streak 25 | 5 18 8 12 12 25 9 3 . 16 3 4 18 . 22 7 2 3 2 4 13 5 9 9 7 12 10 . 14 14 . 20 Robot Miss Streak 6 | 1 3 1 4 4 3 3 1 . 1 1 4 2 . 1 6 4 3 3 2 2 2 4 3 5 2 2 . 3 2 . 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 23 | . . . 3 4 6 . . . . . . . . . . . . . . . . . . 2 . 3 . 3 1 . 1 Max Gunslinging Chain 2 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 Shots Hit Robots 1066 | 8 84 10 127 54 166 44 3 . 18 5 17 27 . 24 26 5 4 3 18 20 21 39 50 36 15 51 . 63 31 . 97 Core Hits 572 | 4 34 6 56 25 70 25 3 . 17 8 9 15 . 16 20 4 2 3 24 22 16 19 18 32 4 18 . 28 14 . 60 Critical Kills 17 | . . . 2 . 1 . . . . . . . . . 1 . . . . . 10 . . . . . . . . . 3 Critical Parts Destroyed 15 | . 1 . 2 . 3 . . . . . . . . . . . . . . 1 7 . 1 . . . . . . . . Critical Strikes 76 | . 2 1 4 . 4 1 . . 1 1 2 . . . 1 . . . . 1 20 1 5 4 . 3 . 11 4 . 10 Burn 5 | . . . . . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Destroy 32 | . 1 . 4 . 4 . . . . . . . . . . . . . . 1 19 . 1 . . . . . . . 2 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intensify 33 | . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . 3 . 11 4 . 6 Melee Attacks 29 | . . . . . . . . . . . . . . 20 . . . . 1 6 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . 20 . . . . 1 6 2 . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40641 | 127 1121 223 2261 913 2868 1328 42 . 1215 493 362 1072 . 1889 1729 329 275 140 1602 1948 622 1800 1979 3425 570 1976 . 2458 1205 38 6631 Guns 22211 | 86 638 . 2130 873 2774 876 42 . 270 153 328 361 . . 210 . . . . . . 1178 1938 2090 570 1976 . 2432 1140 38 2108 Cannons 5039 | . 438 191 . . . . . . . . 34 99 . 68 221 63 126 140 194 610 519 622 41 . . . . . 65 . 1608 Explosions 11360 | 41 41 . . . . 325 . . 945 340 . 612 . 526 1298 266 149 . 1408 1338 . . . 1264 . . . . . . 2807 Melee 1327 | . . . . . . . . . . . . . . 1295 . . . . . . 32 . . . . . . . . . . Ramming 704 | . 4 32 131 40 94 127 . . . . . . . . . . . . . . 71 . . 71 . . . 26 . . 108 Kinetic 7878 | 32 689 191 2130 873 2774 . . . . . . . . . . . . . . 36 478 . 41 . . . . . . . 634 Thermal 8416 | 41 41 . . . . 876 42 . 270 153 362 460 . 594 1729 329 275 140 1203 . . . . . . . . . . . 1901 Explosive 5953 | . . . . . . 325 . . 945 340 . 612 . . . . . . 399 1338 . . . . . . . . . . 1994 Electromagnetic 2960 | 54 387 . . . . . . . . . . . . . . . . . . 574 41 622 . 1264 . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1327 | . . . . . . . . . . . . . . 1295 . . . . . . 32 . . . . . . . . . . Phasic 13403 | . . . . . . . . . . . . . . . . . . . . . . 1178 1938 2090 570 1976 . 2432 1205 38 1976 Highest Corruption 22 | . . . 2 2 3 1 1 1 1 . . . . . . . . . . . 4 4 13 8 . . . 8 22 . 17 Average Corruption 2 | . . . 2 2 2 1 1 1 1 . . . . . . . . . . . 3 4 5 5 . . . 7 2 . 3 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . 16 31 43 14 7 1 11 . . . . . . . . . . . 36 15 23 15 . . . 31 12 . 15 Message Errors 58 | . . . 4 3 10 5 . . 3 . . . . . . . . . . . 9 5 5 2 . . . 6 4 . 2 Matter Fused 60 | . . . 2 7 12 4 2 . 4 . . . . . . . . . . . 7 . 6 2 . . . 8 2 . 4 Heat Flow Errors 33 | . . . 3 4 4 1 2 1 1 . . . . . . . . . . . 3 1 4 1 . . . 6 2 . . Energy Discharges 37 | . . . 2 6 3 . 1 . 1 . . . . . . . . . . . 8 4 3 2 . . . 3 1 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Data Loss (minor) 37 | . . . 3 6 7 2 1 . 2 . . . . . . . . . . . 5 . 3 4 . . . 2 . . 2 Data Loss (major) 15 | . . . 2 2 3 . . . . . . . . . . . . . . . 2 1 . 2 . . . 2 1 . . Misfires 10 | . . . . 3 1 1 . . . . . . . . . . . . . . 1 1 . . . . . 2 . . 1 Alerts 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Weapon Failures 9 | . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 692 | . . . 10 . 6 . . . . . . 40 . 45 18 . . 25 168 77 10 . . 51 . . . . . . 242 Projectiles 44 | . . . . . . . . . . . . . . . 18 . . 25 . . . . . . . . . . . . 1 Explosions 513 | . . . . . . . . . . . . 40 . . . . . . 168 77 . . . 40 . . . . . . 188 Melee 135 | . . . 10 . 6 . . . . . . . . 45 . . . . . . 10 . . 11 . . . . . . 53 Knockbacks 16 | . 3 1 . . 1 1 . . . . . . . . . . . . . 3 2 . . 1 . . . . . . 4 Impact 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Kinetic 11 | . 3 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 597 | . . . . . . 33 . . 128 16 . 59 . . . . . . 38 . . . . 85 . . . 72 . . 166 Shots 13 | . . . . . . 1 . . 4 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . . 3 Rammed 44 | . 2 5 15 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 64 | . 2 5 16 7 9 10 . . . . . . . . . . . . . . 2 . . 3 . . . 2 . . 8 Kicked 18 | . . . . . . 10 . . . . . . . . . . . . . . 2 . . 3 . . . 2 . . 1 Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 20 210 94 309 254 253 326 144 95 162 54 189 455 12 200 200 200 200 . 422 16 19 31 62 227 130 427 108 197 145 . 31 Average Temperature 89 | 15 49 42 89 74 60 107 50 50 65 31 119 152 9 128 127 130 128 . 167 10 19 31 38 115 57 149 51 51 100 . 31 Received Heat Transfer 2421 | . 234 45 423 151 513 78 . . 56 . 48 36 . 63 72 . 36 . 257 66 47 . . . 36 36 . 54 9 . 161 Effects 7 | . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 15 | . . . 1 . 2 . . . . . . . . . . . . . . 3 . 2 . 7 . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Parts Fried 37 | . 1 . 3 . 2 . . . . . . . . . . . . . . 5 3 4 . 19 . . . . . . . Impact Corruptions 7 | . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Robots Melted 10 | . . . . . . 1 . . 1 . . 2 . . 3 . 1 . 1 . . . . . . . . . . . 1 Combat Hostiles 10 | . . . . . . 1 . . 1 . . 2 . . 3 . 1 . 1 . . . . . . . . . . . 1 Parts Melted 28 | . . . . . . 6 . . 1 1 3 3 . 2 6 . 3 . 2 . . . . . . 1 . . . . . Heat Transferred 11868 | 50 50 . . . . 1753 111 . 592 359 869 933 . 740 2480 580 600 200 1900 . . . . . . . . . . . 651 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Maximum Alert Level 4 | . . . 1 1 1 1 . . . . . . . . 2 . . . . 3 3 2 1 4 2 1 . 2 1 . 4 Low Security (%) 61 | 100 100 100 68 70 83 99 . . . 100 . . . . 35 . . . . 46 . . 27 34 . 43 . 49 54 100 31 Level 1 23 | . . . 31 29 16 . . . . . . . . . 18 . . . . 5 46 . 72 29 . 56 . 49 45 . 4 Level 2 8 | . . . . . . . . . . . . . . . 45 . . . . 41 20 100 . 6 100 . . . . . 8 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 5 33 . . 13 . . . . . . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1429 | 10 128 42 277 307 273 191 . . . 135 . . . . 508 . . . . 756 813 617 312 1151 606 341 . 422 237 112 1429 Initial 591 | . . 33 . 70 107 104 . . . . . . . . 97 . . . . . 362 416 166 49 591 240 . . 237 112 . Average 218 | 2 67 5 143 116 161 40 . . . 25 . . . . 305 . . . . 313 516 515 233 459 541 216 . 197 189 43 720 Influence Increases 14544 | 10 552 80 1045 580 1023 342 . . 170 189 60 210 . 297 731 215 152 10 240 914 1011 399 364 1504 118 429 . 914 272 21 2692 Destroy 0b10 Robot/C 7200 | . 360 60 600 500 640 200 . . 140 100 60 180 . 200 300 140 100 . 200 400 520 160 80 440 20 180 . 380 140 . 1100 Destroy 0b10 Robot/NC 520 | 10 15 . 95 15 60 25 . . 10 . . . . . 30 . . 10 10 15 10 10 45 65 5 5 . 25 5 . 55 Destroy Leader 1336 | . 74 20 208 30 184 62 . . 20 20 . 30 . 10 86 20 20 . 30 62 32 . . 86 12 22 . 74 22 . 212 Allied During Kill 2446 | . . . 37 20 6 . . . . . . . . 72 51 55 32 . . 24 404 170 125 562 18 16 . 47 . . 807 Successful Hack 230 | . 54 . 72 . 33 30 . . . 25 . . . . . . . . . . . 9 . . . . . . . . 7 Disable Machine 1020 | . 15 . 30 15 90 15 . . . 15 . . . . 150 . . . . 255 . . 60 75 45 90 . 60 45 . 60 Destroy Structure 1597 | . 4 . 3 . 10 10 . . . 29 . . . . 114 . . . . 158 30 50 54 276 18 56 . 283 60 21 421 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 165 | . 15 . . . . . . . . . . . . 15 . . . . . . 15 . . . . 60 . 30 . . 30 Influence Decreases 13239 | 10 466 166 865 482 1071 525 47 . 170 77 164 169 49 142 500 496 257 10 240 174 1007 726 641 517 786 581 307 492 505 210 1387 Entered New Map 3166 | . . 53 . 110 171 126 19 . . . 42 2 49 . 58 143 21 . . . 378 328 251 91 536 219 307 . 185 77 . Time Decay 7894 | 10 456 113 657 372 720 389 28 . 170 77 122 137 . 102 342 353 196 10 230 134 559 318 350 246 230 302 . 432 310 133 396 Lost Part 561 | . 10 . 10 . 10 . . . . . . 30 . . 20 . . . 10 40 10 . . . 10 10 . 20 10 . 371 Lost Ally 1318 | . . . 48 . 20 10 . . . . . . . 40 80 . 40 . . . 60 80 40 180 10 50 . 40 . . 620 Purge Threat 300 | . . . 150 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . 4 . 4 7 . . . 1 . . . . 4 . . . . 3 . . . 4 1 2 . 5 4 1 6 Investigation 9 | . 2 . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . 1 Extermination 22 | . . . . . . 3 . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . 5 3 1 3 Reinforcement 16 | . 2 . 3 . 3 4 . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Distress Signals 29 | . 5 . 5 2 4 1 . . . 2 . . . . 1 . . . . . . 2 . 3 . . . . 1 . 3 Communications Jammed 29 | . . . . . . . . . . . . . . . 6 . . . . 10 9 . . 4 . . . . . . . Distress Signals 29 | . . . . . . . . . . . . . . . 6 . . . . 10 9 . . 4 . . . . . . . Times Spotted 449 | . 33 4 52 21 54 22 . . 7 7 4 9 . 10 20 7 5 . 12 19 23 9 23 19 3 13 . 25 12 . 36 Peak Tracking Total 7 | . 5 2 4 3 5 4 . . 4 5 3 3 . 5 4 3 3 . 5 5 3 5 1 6 1 7 . 5 3 . 6 Tactical Retreats 8 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Traps Triggered 16 | . 3 . 4 . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Machines Disabled 77 | . 1 . 2 1 6 1 . . . 1 . . . 1 10 . . 2 . 17 2 . 4 5 3 6 2 5 4 . 4 Max in Single Turn 5 | . 1 . 1 . 1 1 . . . 1 . . . 1 5 . . 1 . 4 . . 1 4 1 1 1 2 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Machines Accessed 63 | . 9 . 13 . 12 5 . 4 . 3 1 . . . 1 1 . 4 . 1 . 1 . 1 . 1 1 1 1 . 3 Terminals 34 | . 6 . 10 . 9 2 . . . 3 . . . . . . . . . . . 1 . . . . . . . . 3 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 204 | . 23 . 51 . 34 9 . 30 . 14 1 . . . 3 1 . 17 . 1 . 2 . 2 . 3 1 3 2 . 7 Successful 118 | . 8 . 28 . 16 3 . 30 . 6 1 . . . 2 1 . 17 . 1 . 1 . 1 . . 1 . . . 2 Failed 86 | . 15 . 23 . 18 6 . . . 8 . . . . 1 . . . . . . 1 . 1 . 3 . 3 2 . 5 Catastrophic 22 | . 4 . 4 . 3 5 . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 193 | . 11 . 26 . 10 3 . . . 5 . . . . 11 . . . . 10 24 2 . 17 6 13 . 16 25 2 12 Terminals 107 | . 16 . 39 . 26 3 . . . 14 . . . . . . . . . . . 2 . . . . . . . . 7 Fabricators 10 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Repair Stations 10 | . 4 . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 10 | . 3 . 2 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Terminal Hacks 90 | . 6 . 14 . 11 . . 30 . 6 1 . . . . 1 . 17 . . . 1 . . . . 1 . . . 2 Record 17 | . . . . . . . . 11 . . . . . . . . . 5 . . . . . . . . 1 . . . . Part Schematic 15 | . . . 1 . . . . 10 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 17 | . . . 5 . 3 . . 3 . 2 . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . . . 7 . 1 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminals 8 | . . . 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . 12 . 10 5 . . . 3 . . . . 1 . . . . . . 1 . 1 . 1 . 1 1 . 2 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . 6 . . . . 4 . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 2 . . . . 10 . . . . 15 . . . . 4 . . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 5 . 10 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . 2 . . . . . . 18 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Total Allies 104 | . . 3 . 2 . 1 . . . . . . 4 2 6 . . . . 4 32 7 . 3 1 1 . 2 . . 36 Largest Group 32 | . . 3 3 2 1 1 . . . . . . 4 6 4 4 4 2 2 4 31 32 29 28 3 2 . 1 . . 25 Highest-Rated Group 2445 | . . 40 40 43 31 26 . . . . . . 158 215 210 154 147 49 49 412 1550 1962 1713 1741 205 178 . 269 . . 2445 Highest-Rated Ally 269 | . . 16 16 31 31 26 . . . . . . 40 40 70 70 70 28 28 103 159 159 103 103 89 89 . 269 . . 269 Zionite Dispatches 13 | . . . . . . . . . . . . . . . 2 . . . . 2 3 . . 2 1 1 . 2 . . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 27 | . . . . . . . . . . . . . . . . . . . . . 2 14 2 1 2 1 . . . . 5 STAY 15 | . . . . . . . . . . . . . . . . . . . . . 1 8 1 . 1 . . . . . 4 FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . 1 DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Ally Attacks 957 | . . . 62 26 14 . . . . . . . . 18 62 20 15 . . 4 97 48 27 193 4 . . 15 . . 352 Total Damage 34413 | . . . 570 440 165 . . . . . . . . 831 1246 353 236 . . 262 3202 1618 981 6323 110 . . 1428 . . 16648 Kills 161 | . . . 10 9 2 . . . . . . . . 7 7 5 3 . . 3 15 9 4 32 1 . . 9 . . 45 Allies Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . 2 . . 8 . 1 . 2 . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Active Infowar (turns) 21697 | 20 1178 167 . . . 1426 514 126 1039 540 844 1625 964 1304 768 1275 578 323 552 421 1116 697 198 239 453 577 2286 1277 639 380 171 Sensors 16877 | . . . . . . 1426 514 126 1039 540 844 1625 964 1113 556 1204 316 290 474 167 18 . . . 453 569 2286 1185 617 380 171 Terrain 2437 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 329 64 1174 411 380 1 Seismic 1365 | 20 1178 167 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 4303 | . . . . . . . . . . . . . . . 767 1275 578 323 552 421 125 . . . . . . 262 . . . Jamming 5771 | . . . . . . . . . . . . . . 191 482 1218 578 323 449 421 975 697 198 239 . . . . . . . Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 1 . . . . 1 . 1 2 1 1 . 1 3 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 107 | . . . . . . . . . . . . . . . 52 . . . . 27 8 . . . . . . 20 . . . Items 107 | . . . . . . . . . . . . . . . 52 . . . . 27 8 . . . . . . 20 . . . Zionite Intel Received 23 | . . . . . . . . . . . . . . . 1 . . . . 1 4 . . 3 . 2 . 2 7 . 3 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Turns Passed 37940 | 49 1375 825 4652 2831 3389 1656 549 128 1089 606 919 1751 1896 1304 768 1275 578 323 552 421 1656 700 796 535 489 670 2292 1333 685 380 1468 Spaces Moved 18498 | 19 707 489 1396 692 1243 1156 350 90 644 347 648 735 1215 592 432 633 292 174 381 267 961 339 472 357 389 407 450 968 534 219 900 Core 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 20 Treads 4546 | 19 707 489 1396 692 1243 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13921 | . . . . . . 1156 350 90 644 347 648 735 1215 592 432 633 292 174 381 267 961 339 472 357 389 407 439 968 534 219 880 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 320 240 127 127 127 127 127 127 125 125 195 124 192 192 118 118 118 118 118 115 108 108 108 105 105 105 105 50 Average Speed 162 | 160 160 160 307 320 241 127 130 127 127 127 128 134 150 195 150 192 192 165 118 119 119 118 116 114 108 108 157 105 105 105 117 Slowest Speed 2250 | 160 160 160 320 320 243 127 197 127 127 197 197 200 195 195 192 192 192 192 188 190 183 118 118 115 108 108 2250 105 105 105 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 3 97 97 97 97 90 35 36 68 64 11 68 83 89 52 14 76 46 60 60 10 84 62 97 32 13 21 91 35 69 9 35 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 18 | . . 2 2 1 . . . 1 1 . . . 2 . . 1 . 3 1 . 4 . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . . . . . 7 4 4 . . 2 2 . 1 . . . . . . . . . . . . Spaces Dug 273 | . . . . . . 6 3 . 17 4 5 48 . 9 4 5 . . 9 6 . 19 4 4 5 8 4 57 8 10 38 Terrain Destroyed 1071 | 2 2 . . . . 11 7 . 113 33 23 89 . 26 69 23 13 . 109 67 1 22 25 177 9 29 8 101 22 10 80 Melee 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . Projectile 431 | . . . . . . 2 7 . 38 5 23 21 . 21 9 16 4 . 20 . 1 22 25 23 9 29 8 87 22 10 29 AOE 633 | 2 2 . . . . 9 . . 75 28 . 68 . 5 60 7 9 . 88 61 . . . 154 . . . 14 . . 51 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Total 24679 | 27 832 515 1588 1243 1494 1277 428 103 814 485 697 1445 1276 676 506 672 300 201 431 328 1434 564 624 428 435 569 2020 1143 601 358 1165 Wait 3868 | . 20 10 18 519 56 14 55 . 75 98 5 649 41 4 7 23 . . 4 4 193 138 73 2 5 111 1526 19 3 128 68 Move 18467 | 18 706 488 1395 691 1242 1155 349 89 643 346 647 734 1214 591 431 632 291 173 380 266 960 338 471 356 388 406 449 967 533 218 900 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | 1 15 1 40 2 30 12 1 4 . 4 4 8 5 9 11 . . 4 3 9 14 7 6 9 10 3 8 13 3 . 8 Fast Attach 70 | 1 1 . . . 5 2 2 . . 1 1 1 1 . 1 . . 5 . 1 3 4 4 5 . . 3 6 5 . 18 Attach 82 | . 2 . 3 . 2 3 2 2 . 1 . 6 1 . 5 . . . 2 9 2 . . . 4 3 1 6 3 1 24 Detach 31 | . . . . . 1 2 2 . . 1 . 1 . . 1 . . . . 2 3 . . . . 1 3 3 1 . 10 Swap 305 | 2 10 2 14 . 37 32 5 4 8 9 11 14 8 10 14 4 4 4 6 6 13 4 10 9 8 9 3 19 12 . 14 Drop 270 | . 12 2 37 2 43 17 1 4 . 4 6 3 5 9 10 . 1 8 1 3 17 10 9 15 7 . 12 16 8 . 8 Fire 1028 | 5 64 7 65 22 69 28 11 . 87 21 23 29 1 23 26 13 4 7 34 22 19 63 51 29 13 36 15 92 32 11 106 Melee 29 | . . . . . . . . . . . . . . 20 . . . . 1 6 2 . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 18 | . . . . . . 10 . . . . . . . . . . . . . . 2 . . 3 . . . 2 . . 1 Crush 39 | . 2 5 16 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 217 | . . . . . . . . . 1 . . . . 10 . . . . . . 206 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 50 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Discovered new exit (range 3) 886 | -10/Materials | Discovered new exit (range 8) 1221 | -10/Materials | Discovered new exit (range 13) 1425 | -10/Materials | Entered Mines 1459 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Identified exit to Exiles 1827 | -10/Mines | Learned Materials machine intel 1916 | -10/Mines | Learned location of Storage (-9) 1923 | -10/Mines | Discovered new exit (range 3) 2069 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2073 | -10/Mines | Found Prototype Device 2123 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Accompanied by 3 allies 2250 | -9/Materials | Evolved 2 slots: Weapon x2 2251 | -9/Materials | Loaded intel: 55 machine locations 2358 | -9/Materials | Discovered new exit (range 12) 2556 | -9/Materials | Build established: Tank 3715 | -9/Materials | Discovered new exit (range 8) 4149 | -9/Materials | Learned location of Recycling (-9) 4274 | -9/Materials | Identified exit to Materials 4360 | -9/Materials | Learned location of 1 exit from Recycling 4390 | -9/Materials | Learned 2 Storage zone layouts 4438 | -9/Materials | Learned Materials emergency access door positions 4531 | -9/Materials | Identified exit to Mines 4632 | -9/Materials | Identified Exp. Sensor Array 5386 | -9/Materials | Build established: Scavenger-Tank 6902 | -9/Materials | Entered Mines 6963 | -9/Mines | Learned location of Zion (-6) 7482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7877 | -9/Mines | Excavation squad dispatched 7877 | -9/Mines | A large section of the Mines collapsed 8127 | -9/Mines | Excavation squad dispatched 8377 | -9/Mines | Excavation squad dispatched 8627 | -9/Mines | Excavation squad dispatched 8877 | -9/Mines | Excavation squad dispatched 9733 | -9/Mines | Entered Materials 9733 | -8/Materials | Accompanied by 1 ally 9733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9738 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 10086 | -8/Materials | Discovered new exit (range 15) 10217 | -8/Materials | Repaired Broken Exp. Sensor Array? 11414 | -8/Materials | Discovered new exit (range 16) 13122 | -8/Materials | Entered Factory 13122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13509 | -7/Factory | Build established: Skirmisher 14094 | -7/Factory | Discovered new exit (range 15) 14110 | -7/Factory | Identified exit to Factory 14700 | -7/Factory | Discovered new exit (range 10) 14714 | -7/Factory | Identified exit to Lower Caves 14744 | -7/Factory | Discovered exit to Factory (range 5) 14778 | -7/Factory | Entered Lower Caves 14796 | -7/Lower Caves | Found Alien Artifact 14796 | -7/Lower Caves | Identified Core Expander 14796 | -7/Lower Caves | Installed Core Expander, added new Utility slot 15230 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15326 | -7/Lower Caves | Identified exit to Data Miner 15327 | -7/Lower Caves | Entered Data Miner 15335 | -7/Data Miner | Discovered new exit (range 8) 15363 | -7/Data Miner | Met Data Miner 15386 | -7/Data Miner | Learned location of Section 7 (-2) 15386 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15406 | -7/Data Miner | Received God Mode back door access code from Data Miner 15452 | -7/Data Miner | Identified exit to Proximity Caves 15455 | -7/Data Miner | Entered Proximity Caves 16537 | -6/Proximity Caves | Discovered exit to Factory (range 7) 16544 | -6/Proximity Caves | Entered Factory 16544 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16645 | -6/Factory | Identified exit to Lower Caves 17150 | -6/Factory | Entered Lower Caves 17746 | -6/Lower Caves | Identified exit to Lower Caves 17887 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18069 | -6/Lower Caves | Entered another Lower Caves area 18139 | -6/Lower Caves | Learned location of 1 exit from Factory 18142 | -6/Lower Caves | Encountered a Warlord checkpoint 18146 | -6/Lower Caves | Discovered new exit (range 15) 18161 | -6/Lower Caves | Identified exit to Factory 18485 | -6/Lower Caves | Lost 5 parts (1n2u2w) 18545 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18595 | -6/Lower Caves | Learned location of 1 exit from Factory 18871 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19670 | -6/Lower Caves | Build established: Skirmisher 19719 | -6/Lower Caves | Discovered new exit (range 5) 19723 | -6/Lower Caves | Identified exit to Zion 19820 | -6/Lower Caves | Entered Zion 19909 | -6/Zion | Discovered new exit (range 14) 20106 | -6/Zion | Learned Factory fabricator intel 20320 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20346 | -6/Zion | Learned Factory terminal intel 20584 | -6/Zion | Given A8's code to call for help 20767 | -6/Zion | Found Prototype Device 20770 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 21007 | -6/Zion | Met Imprinter 21042 | -6/Zion | Imprinted 21044 | -6/Zion | Declared Zion's savior 21058 | -6/Zion | Build established: Scavenger-Tank 21281 | -6/Zion | Found CR-A16's Pointy Stick 21438 | -6/Zion | Found Prototype Special Weapon 21441 | -6/Zion | Identified RU-N14's Throwing Claymores 21712 | -6/Zion | Identified exit to Proximity Caves 21716 | -6/Zion | Entered Proximity Caves 21716 | -5/Proximity Caves | Accompanied by 4 allies 21888 | -5/Proximity Caves | Learned Factory emergency access door positions 22013 | -5/Proximity Caves | Encountered a Derelict sapper outpost 22062 | -5/Proximity Caves | Build established: Skirmisher 22160 | -5/Proximity Caves | Murdered 4 allies 22463 | -5/Proximity Caves | Build established: Pyromaniac-Skirmisher 22664 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22996 | -5/Proximity Caves | Discovered exit to Factory (range 10) 23020 | -5/Proximity Caves | Entered Factory 23020 | -5/Factory | Accompanied by 2 allies 23020 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23021 | -5/Factory | Identified exit to Upper Caves 23021 | -5/Factory | Identified exit to Factory 23023 | -5/Factory | Loaded intel: 26 terminal locations 23024 | -5/Factory | Loaded intel: 6 fabricator locations 23362 | -5/Factory | Retrieved Zion intel report: Trap Installations 23363 | -5/Factory | Zion Light squad teleported in 23449 | -5/Factory | Found Prototype Protection 23449 | -5/Factory | Identified Zio. Weapon Casing 23512 | -5/Factory | Found Imp. Powered Armor 23596 | -5/Factory | Zion Fire squad teleported in 23788 | -5/Factory | Entered Upper Caves 23788 | -5/Upper Caves | Accompanied by 4 allies 23789 | -5/Upper Caves | Encountered a Warlord checkpoint 23819 | -5/Upper Caves | Build established: Scavenger-Skirmisher 23911 | -5/Upper Caves | Learned location of Warlord (-4) 25018 | -5/Upper Caves | Discovered new exit (range 8) 25030 | -5/Upper Caves | Identified exit to Upper Caves 25063 | -5/Upper Caves | Entered another Upper Caves area 25063 | -5/Upper Caves | Accompanied by 4 allies 25200 | -5/Upper Caves | Learned Factory stockpile data 25517 | -5/Upper Caves | Entered a destroyed Warlord outpost 25541 | -5/Upper Caves | Learned Factory emergency access door positions 25559 | -5/Upper Caves | Learned Factory emergency access door positions 25626 | -5/Upper Caves | Discovered new exit (range 8) 25637 | -5/Upper Caves | Identified exit to Zhirov 25641 | -5/Upper Caves | Entered Zhirov 25641 | -5/Zhirov | Accompanied by 2 allies 25641 | -5/Zhirov | Discovered new exit (range 3) 25676 | -5/Zhirov | Met Zhirov 25718 | -5/Zhirov | Learned location of Quarantine (-2) 25718 | -5/Zhirov | Learned location of Testing (-3) 25718 | -5/Zhirov | Learned location of Command (-1) 25730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25763 | -5/Zhirov | Found Alien Artifact 25763 | -5/Zhirov | Identified Integrated Dissipator 25763 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25907 | -5/Zhirov | Found Alien Artifact 25961 | -5/Zhirov | Identified exit to Proximity Caves 25964 | -5/Zhirov | Entered Proximity Caves 25964 | -4/Proximity Caves | Accompanied by 2 allies 26170 | -4/Proximity Caves | Learned Research trap positions 26500 | -4/Proximity Caves | Discovered exit to Factory (range 14) 26516 | -4/Proximity Caves | Entered Factory 26516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26758 | -4/Factory | Destroyed 16 combat bots 26761 | -4/Factory | Lost 5 parts (3n2w) 26845 | -4/Factory | Retrieved Zion intel report: Branch Access 26845 | -4/Factory | Identified exit to Upper Caves 26845 | -4/Factory | Identified exit to Extension 26846 | -4/Factory | Zion Heavy squad teleported in 26903 | -4/Factory | Zion Heavy squad teleported in 26937 | -4/Factory | Entered Extension 26937 | -4/Extension | Accompanied by 4 allies 26978 | -4/Extension | Zion Infowar Resupply teleported in 27037 | -4/Extension | Lost 4 allies 27090 | -4/Extension | Rescued A7 27101 | -4/Extension | Build established: Scavenger-Gunner 27183 | -4/Extension | Zion Heavy squad teleported in 27520 | -4/Extension | Rescued a captive Derelict 27698 | -4/Extension | Build established: Commander-Gunner 27717 | -4/Extension | Spotted B-86 Titan 27719 | -4/Extension | Allies destroyed B-86 Titan 27728 | -4/Extension | Spotted B-86 Titan 27744 | -4/Extension | Allies destroyed B-86 Titan 27837 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 27877 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 27884 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-3 28069 | -4/Extension | Rescued a captive Derelict 28071 | -4/Extension | Rescued a captive Derelict 28118 | -4/Extension | Rescued a captive Derelict 28168 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 28169 | -4/Extension | Zion Fire squad teleported in 28180 | -4/Extension | Rescued a captive Derelict 28180 | -4/Extension | Rescued a captive Derelict 28220 | -4/Extension | Terminal network hard line cut 28335 | -4/Extension | Discovered new exit (range 10) 28337 | -4/Extension | Discovered new exit (range 6) 28593 | -4/Extension | Entered Cetus 28593 | -4/Cetus | Accompanied by 30 allies (A7) 28598 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 28607 | -4/Cetus | Spotted Cetus Guard 28607 | -4/Cetus | Spotted Cetus Guard 28609 | -4/Cetus | Spotted Cetus Guard 28611 | -4/Cetus | Allies destroyed Cetus Guard 28616 | -4/Cetus | Destroyed Cetus Guard 28626 | -4/Cetus | Allies destroyed Cetus Guard 28676 | -4/Cetus | Started Cetus Manufacturing Module 28681 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 28682 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 28693 | -4/Cetus | Discovered new exit (range 16) 28701 | -4/Cetus | Manufactured an Enhanced Grunt 28725 | -4/Cetus | Spotted Cetus Guard 28725 | -4/Cetus | Spotted Cetus Guard 28726 | -4/Cetus | Manufactured an Enhanced Grunt 28729 | -4/Cetus | Spotted Cetus Guard 28730 | -4/Cetus | Allies destroyed Cetus Guard 28730 | -4/Cetus | Spotted Cetus Guard 28740 | -4/Cetus | Destroyed Cetus Guard 28744 | -4/Cetus | Allies destroyed Cetus Guard 28749 | -4/Cetus | Allies destroyed Cetus Guard 28751 | -4/Cetus | Manufactured an Enhanced Grunt 28751 | -4/Cetus | Discovered new exit (range 16) 28762 | -4/Cetus | Scared off Revision 17 28776 | -4/Cetus | Manufactured an Enhanced Grunt 28786 | -4/Cetus | Lost 3 allies 28801 | -4/Cetus | Manufactured an Enhanced Grunt 29068 | -4/Cetus | Build established: Commander-Tank 29134 | -4/Cetus | Murdered A7 29138 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 29143 | -4/Cetus | Found Prototype Protection 29144 | -4/Cetus | Identified Med. Regenerative Plating 29293 | -4/Cetus | Entered Archives 29293 | -4/Archives | Accompanied by 30 allies 29343 | -4/Archives | Discovered new exit (range 16) 29368 | -4/Archives | Discovered new exit (range 15) 29387 | -4/Archives | Discovered new exit (range 14) 29455 | -4/Archives | Build established: Commander-Gunner 29466 | -4/Archives | System corruption reached 10% 29966 | -4/Archives | Found Zio. Weapon Casing 30089 | -4/Archives | Entered Hub_04(d) 30089 | -4/Hub_04(d) | Accompanied by 26 allies 30140 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 30140 | -4/Hub_04(d) | Identified exit to Research 30200 | -4/Hub_04(d) | Build established: Commander-Tank 30208 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 30209 | -4/Hub_04(d) | Zion Heavy squad teleported in 30247 | -4/Hub_04(d) | Spotted B-86 Titan 30252 | -4/Hub_04(d) | Destroyed B-86 Titan 30281 | -4/Hub_04(d) | Lost 3 allies 30315 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 30316 | -4/Hub_04(d) | Zion Trap Resupply teleported in 30462 | -4/Hub_04(d) | Network Hub disabled 30470 | -4/Hub_04(d) | Found Zio. Weapon Casing 30475 | -4/Hub_04(d) | Spotted Lightning 30478 | -4/Hub_04(d) | Spotted Lightning 30478 | -4/Hub_04(d) | Spotted Lightning 30486 | -4/Hub_04(d) | Allies destroyed Lightning 30488 | -4/Hub_04(d) | Murdered 5 allies 30491 | -4/Hub_04(d) | Allies destroyed Lightning 30500 | -4/Hub_04(d) | Destroyed Lightning 30504 | -4/Hub_04(d) | Spotted Lightning 30504 | -4/Hub_04(d) | Spotted Lightning 30505 | -4/Hub_04(d) | Spotted Lightning 30508 | -4/Hub_04(d) | Found Prototype Device 30509 | -4/Hub_04(d) | Identified Exp. EM Shield 30519 | -4/Hub_04(d) | Found Prototype Device 30525 | -4/Hub_04(d) | Destroyed Lightning 30534 | -4/Hub_04(d) | Allies destroyed Lightning 30556 | -4/Hub_04(d) | Destroyed Lightning 30566 | -4/Hub_04(d) | Lost 19 allies 30580 | -4/Hub_04(d) | Found Exp. Targeting Computer 30589 | -4/Hub_04(d) | First assault squad dispatched 30624 | -4/Hub_04(d) | Entered Research 30624 | -3/Research | Accompanied by 2 allies 30624 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30625 | -3/Research | Loaded intel: 66 trap records 30772 | -3/Research | Build established: Messiah-Tank 30791 | -3/Research | Zion Defense Resupply teleported in 30795 | -3/Research | Found Prototype Device 30976 | -3/Research | Identified Exp. Shield Generator 31040 | -3/Research | Discovered new exit (range 5) 31044 | -3/Research | Identified exit to Armory 31113 | -3/Research | Entered Armory 31113 | -3/Armory | Accompanied by 2 allies 31244 | -3/Armory | Build established: Messiah-Skirmisher 31614 | -3/Armory | Identified Transdimensional Reconstructor 31614 | -3/Armory | Warped through subspace to slip node 31614 | -3/Armory | Discovered new exit (range 1) 31614 | -3/Armory | Identified exit to Lab 31681 | -3/Armory | Retrieved Zion intel report: Emergency Access 31730 | -3/Armory | Retrieved Zion intel report: Prototype Stockpiles 31731 | -3/Armory | Zion Thermal Resupply teleported in 31783 | -3/Armory | Entered Lab 31785 | -3/Lab | Discovered new exit (range 9) 31793 | -3/Lab | Identified exit to Research 31797 | -3/Lab | Hidden lab's door opened automatically 31797 | -3/Lab | Sensor layout match revealed 31798 | -3/Lab | Gained access to the hidden lab's interior 31985 | -3/Lab | Found Transdimensional Reconstructor 31997 | -3/Lab | Found Integrated Dissipator 31997 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 32240 | -3/Lab | Found Prototype Hackware 32244 | -3/Lab | Identified Deep Network Scanner 33071 | -3/Lab | Found Prototype Energy Cannon 33074 | -3/Lab | Identified Warp Cannon 33076 | -3/Lab | Found Prototype Energy Cannon 33080 | -3/Lab | Found Prototype Protection 33094 | -3/Lab | Identified Potential Cannon 33096 | -3/Lab | Unable to decrypt terminal 33130 | -3/Lab | Identified Hvy. Regenerative Plating 34061 | -3/Lab | Found Alien Artifact 34075 | -3/Lab | Entered Research 34075 | -2/Research | Evolved 2 slots: Utility x2 34182 | -2/Research | Found Prototype Processor 34197 | -2/Research | Retrieved Zion intel report: Active Terminals 34198 | -2/Research | Zion Experimental squad teleported in 34214 | -2/Research | Identified Spectral Analyzer 34326 | -2/Research | Found Zio. Weapon Casing 34331 | -2/Research | Identified Core Reset Matrix 34331 | -2/Research | Used Core Reset Matrix 34656 | -2/Research | Discovered new exit (range 12) 34796 | -2/Research | Retrieved Zion intel report: Guard Positions 34797 | -2/Research | Zion Experimental squad teleported in 34972 | -2/Research | Found Zio. Weapon Casing 34985 | -2/Research | Discovered new exit (range 4) 34987 | -2/Research | Identified exit to Access 35140 | -2/Research | Found Corrupted Prototype Energy Cannon 35302 | -2/Research | Terminal network hard line cut 35399 | -2/Research | Discovered new exit (range 10) 35407 | -2/Research | Identified exit to Quarantine 35408 | -2/Research | Entered Quarantine 35409 | -2/Quarantine | Detected hypermatrix surge 35409 | -2/Quarantine | Sensed 6 artifacts in vicinity 35448 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 35500 | -2/Quarantine | Found Subatomic Replicator 35529 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 35557 | -2/Quarantine | Identified Zio. Alpha Cannon Mk. II 35560 | -2/Quarantine | System corruption reached 10% 35567 | -2/Quarantine | Found Core Reset Matrix 35570 | -2/Quarantine | Sensed 4 artifacts in vicinity 35583 | -2/Quarantine | Retrieved Zion intel report: Branch Access 35681 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 35761 | -2/Quarantine | Cryocooling Duct disabled 35776 | -2/Quarantine | Ambient heat levels rising (+20) 35776 | -2/Quarantine | Non-combat units ordered to evacuate 35778 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 35881 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 35958 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 36075 | -2/Quarantine | Discovered exit to Access (range 3) 36080 | -2/Quarantine | Spotted Alpha 7 36093 | -2/Quarantine | Entered Access 36093 | -1/Access | Evolved 2 slots: Utility x2 36335 | -1/Access | Discovered new exit (range 8) 36342 | -1/Access | Identified exit to Command 36473 | -1/Access | Entered Command 36588 | -1/Command | Found Unknown Device 36588 | -1/Command | Identified Launcher Loader 36760 | -1/Command | Build established: Messiah-Gunner 36851 | -1/Command | Retrieved Zion intel report: Main Access 36851 | -1/Command | Identified exit to Surface 36920 | -1/Command | Disengaged cave seal 36920 | -1/Command | Zionites emerged from the dark tunnel 37047 | -1/Command | Retrieved Zion intel report: Emergency Access 37082 | -1/Command | Found Prototype Protection 37223 | -1/Command | First assault squad dispatched 37234 | -1/Command | Retrieved Zion intel report: Prototype Schematics 37294 | -1/Command | Identified Zio. Shade Carapace 37311 | -1/Command | Spotted M Guard 37311 | -1/Command | Spotted M Guard 37311 | -1/Command | Spotted Combat Programmer 37312 | -1/Command | Spotted Combat Programmer 37327 | -1/Command | Destroyed Combat Programmer 37335 | -1/Command | Destroyed Combat Programmer 37361 | -1/Command | Allies destroyed M Guard 37385 | -1/Command | Allies destroyed M Guard 37385 | -1/Command | All MAIN.C guards destroyed 37408 | -1/Command | Found Prototype Reactor 37408 | -1/Command | Identified Zero-point Reactor 37412 | -1/Command | Lost 8 parts (5p2n1u) 37412 | -1/Command | Lost 8 allies 37414 | -1/Command | Found Zero-point Reactor 37418 | -1/Command | Found Prototype Device 37418 | -1/Command | Identified AEGIS Remote Shield 37718 | -1/Command | Met MAIN.C 37719 | -1/Command | 0b10 Conduit disabled 37736 | -1/Command | Allies destroyed MAIN.C Shell 37738 | -1/Command | MAIN.C activated Command garrisons 37780 | -1/Command | Lost 3 allies 37824 | -1/Command | Lost 12 parts (2p2n4u4w) 37838 | -1/Command | Used Subatomic Replicator to replicate Unknown Ballistic Gun 37857 | -1/Command | Lost 3 allies 37896 | -1/Command | Failed to warp due to unstable space 37901 | -1/Command | System corruption reached 10% 37904 | -1/Command | Core integrity fell below 50% 37913 | -1/Command | Emitted hypermatrix ping 37917 | -1/Command | Core integrity fell below 20% 37918 | -1/Command | Assembled emerged from beneath the floor 37941 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 37929_ Slug penetrates H-88 Terminator. 37929_ Acquired 10 matter. 37930_ MAIN.C suffers critical hit (Burn). 37931_ System corrupted: Matter fused (-6). 37931_ Acquired 16 matter. 37931_ Slug penetrates as-55891. 37931_ as-55891 destroyed. 37931_ Slug penetrates MAIN.C. 37934_ Acquired 8 matter. 37934_ Slug penetrates as-77538. 37936_ Slug penetrates H-88 Terminator. 37936_ System corrupted: KE Penetrator jammed. 37936_ Slug penetrates Reinforced Barrier. 37937_ Acquired 4 matter. 37937_ as-77538 destroyed. 37939_ Slug penetrates MAIN.C. 37940_ Acquired 8 matter. 37940_ Slug penetrates 0b10 Conduit. 37940_ Slug penetrates as-35135. 37940_ as-35135 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | | ???????????????######################????????????? | | ???????????????""""""" """ #????????????? | | ??????????????#" " #????????????? | | ??????????????#"" ############## | | ??????????????#""" % !%[!%!= = | | ??????????????# % %%% !!%! = | | ??????????????# " %% % ! = ! % | | ??????????????#" % *=############## | | ??????????????# % % #????????????? | | ??????????????# % %% #????????????? | | ??????????????# a @% #????????????? | | ??????????????# " " % %%M% """"#????????????? | | ??????????????# %!%| """""#????????????? | | ??????????????# = h """"""#????????????? | | ??????????????# a " " " #????????????? | | ??????????????#! " " " #????????????? | | ??????????????"!! " " "" " " ?????????????? | | ??????????????"! """ " " " "" #????????????? | | ??????????????" " " " " #????????????? | | ??????????????# """""""""" " ?????????????? | | ??????????????# " """ " """""?" #????????????? | | ??????????????# """ " " ??????#????????????? | | ??????????????###############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 120 Energy Generation 103 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Adv. Energy Well | -1/Command | Z-intel Enh. Armored Medium Treads | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Prc. Phase Gun | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Adv. Quantum Shading Machine | -1/Command | Z-intel Coolant Network | -1/Command | Z-intel Ionic Axe | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellHellfireBay Manual? 0 Play Time 05:22:35 Cumulative 519.4 hours Start 2025.07.10 @ 17:51:09 End 2025.07.11 @ 16:29:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 24 Types 7/4/7/2/1/0/1/1/0/1 Lore% 89 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e8ea0b-53e2-4fc6-9658-66498399a404