Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 08:03:01 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (145) 145 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3924 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 394/700 Matter 200/300 Energy 99/100 System Corruption 12% Temperature Cool (36) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Heavy Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- (None) [Rating: 19] Favorites ----------- Power None Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Medium Armor Plating Device Reaction Control System Protection Improved Medium Armor Plating Weapon Heavy Missile Launcher Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 11 | 2 . . . 1 5 2 1 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . . 1 2 . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 1 2 . . Utility 2 | . . . . . 2 . . Device 1 | . . . . . 1 . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 4 | . . . . . 1 2 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 6 | . . . . . 6 . . Parts Lost 6 | . . 1 1 . 1 . 3 Power . | . . . . . . . . Propulsion 5 | . . 1 1 . 1 . 2 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 3 | . . 1 2 . 1 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 20 | . 28 19 . 2 20 30 12 Treads 2 | . 28 19 . . . . . Flight 9 | . . . . 2 12 15 5 Device 3 | . . . . . 3 7 3 Protection 3 | . . . . . 4 7 1 Naked Turns 134 | . . . 24 69 5 . 36 Heaviest Build 11 | . . . . . 8 11 8 Greatest Support 20 | 20 3 3 3 5 12 12 12 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 3 | . . . 1 1 2 2 3 Average Carried 1 | . . . . 1 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 3 | . . . 1 1 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Matter Collected 234 | 131 . . . . . 103 . Remotely . | . . . . . . . . Salvage Created 70 | . . . . . . 57 13 Parts 4 | . . . . . . 4 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 5 | . . . . . . 4 1 AOE 5 | . . . . . . 4 1 Classes Destroyed 1 | . . . . . . 1 . Swarmer 5 | . . . . . . 4 1 Best Kill Streak 4 | . . . . . . 4 1 Combat Bots Only 4 | . . . . . . 4 1 Max Kills in Single Turn 3 | . . . . . . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Damage Taken 1068 | . 143 203 56 218 125 17 306 Core 601 | . 27 36 44 188 67 . 239 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 89 . 80 65 . . . Volleys Fired 5 | . . . . . 1 2 2 Largest 1 | . . . . . 1 1 1 Hottest 39 | . . . . . 39 39 39 Shots Fired 4 | . . . . . 1 2 1 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . . . . 1 2 1 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 4 | . . . . . 1 2 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . . . . . 2 3 Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 3 | . . . . . . 2 1 Core Hits 6 | . . . . 1 . 4 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 437 | . 19 . . 7 . 336 75 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 411 | . . . . . . 336 75 Melee . | . . . . . . . . Ramming 26 | . 19 . . 7 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 411 | . . . . . . 336 75 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 1 7 7 12 Average Corruption 5 | . . . . 1 1 7 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . 1 1 6 4 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . 1 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . 9 . . 3 . . . Shots . | . . . . . . . . Rammed 6 | . 3 1 . 2 . . . Targets Rammed 6 | . 3 1 . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 157 | . . . . 96 . 157 . Average Temperature 75 | . . . . 50 . 89 . Received Heat Transfer 318 | . 36 45 27 63 48 . 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Peak Influence 207 | . 75 76 30 116 207 . . Initial 52 | . . 31 25 11 52 . . Average 69 | . 36 48 29 61 99 . . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 96 . . Level 1 1 | . . . . . 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . 1 4 . 1 Investigation 4 | . 1 . . . 3 . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . 1 1 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 10 10 2 10 13 2 12 Peak Tracking Total 13 | . 9 10 2 7 9 4 13 Tactical Retreats 6 | . . . . 1 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Machines Accessed 6 | . 1 1 1 . 3 . . Terminals 2 | . . 1 . . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 11 | . 1 1 1 . 8 . . Successful 4 | . 1 . 1 . 2 . . Failed 7 | . . 1 . . 6 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 1 . . . . . Terminals 3 | . . 1 . . 2 . . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 2 | . . . 1 . 1 . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 3 . . Full Trace Events 3 | . . . . . 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 3 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Turns Passed 752 | 16 38 39 25 96 158 291 89 Spaces Moved 1744 | 20 70 76 48 198 382 757 193 Core 427 | 17 70 76 48 133 11 . 72 Treads 3 | 3 . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1314 | . . . . 65 371 757 121 Fastest Speed 37 | 50 50 50 50 40 37 37 37 Average Speed 40 | 66 50 50 50 46 38 37 42 Slowest Speed 160 | 160 50 50 50 50 50 37 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 21 | . . . . 6 10 2 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 27 19 19 29 18 93 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . . 5 1 Spaces Dug 14 | . . . . . 14 . . Terrain Destroyed 65 | . . . . . 14 36 15 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 65 | . . . . . 14 36 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Total 1750 | 21 72 76 48 194 381 763 195 Wait 4 | . . . . . 2 2 . Move 1698 | 19 69 75 47 186 363 752 187 Hop 18 | . . . . 5 8 2 3 Pick Up 3 | . . . 1 . 1 1 . Fast Attach 6 | 2 . . . 1 3 . . Attach 5 | . . . . . 2 2 1 Detach 5 | . . . . . 1 2 2 Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 5 | . . . . . 1 2 2 Melee . | . . . . . . . . Ram 6 | . 3 1 . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Propulsion x2 82 | -9/Materials | Discovered new exit (range 16) 94 | -9/Materials | Entered Mines 101 | -9/Mines | Learned Materials stockpile data 103 | -9/Mines | Discovered new exit (range 10) 109 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 119 | -9/Mines | Entered Materials 119 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 211 | -8/Materials | Discovered new exit (range 12) 215 | -8/Materials | Entered Factory 215 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 241 | -7/Factory | Identified exit to Lower Caves 328 | -7/Factory | Build established: Mutant 373 | -7/Factory | Entered Lower Caves 382 | -7/Lower Caves | Learned Factory security intel 420 | -7/Lower Caves | Encountered a Warlord checkpoint 503 | -7/Lower Caves | Learned location of Extension (-6) 503 | -7/Lower Caves | Learned 8 Factory zone layouts 631 | -7/Lower Caves | Discovered new exit (range 15) 664 | -7/Lower Caves | Entered another Lower Caves area 667 | -7/Lower Caves | Learned location of Zion (-6) 689 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 718 | -7/Lower Caves | System corruption reached 10% 748 | -7/Lower Caves | Lost 3 parts (2n1u) 753 | -7/Lower Caves | Self-destructed Last Messages --------------- 00675_ Found Field Laser. 00675_ Found Imp. Field Recycling Unit. 00675_ Found 16 Matter. 00688_ Xenon Bombardment Thruster destroyed. 00688_ S-27 Virus springs to life. 00688_ B-48 Gladiator springs to life. 00688_ S-27 Virus springs to life. 00688_ B-48 Gladiator springs to life. 00689_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00693_ Y-64 Sentinel: "REQUESTING BACKUP." 00705_ System corrupted: Hvy. Missile Launcher failed to launch. 00708_ S-27 Virus destroyed. 00710_ System corrupted: Matter fused (-10). 00714_ The unstable cave ceiling collapses. 00717_ Reaction Control System destroyed. 00717_ Xenon Bombardment Thruster destroyed. 00717_ System corrupted by crushing effect (+1). 00717_ System corrupted by crushing effect (+4). 00717_ Knocked back. 00739_ JW|IEO1O>ZMS #D|K&SO80V&CPZZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? ##???????????????????? | | ??####?????????????????? ##??????????????????? | | ### #?????????????????? #??????????????????? | | # ?########???????? ???????????????????? | | ### ####????? ?????????????????????? | | ## ##???# #??????????????????????? | | # #### #????????????????????????? | | ### #????????????????????????? | | ??# #?????????????????????????? | | ??# ## ##??????????????##?????????? | | ??# ### ##???????###??## ##????????? | | ??# #?## ##?####?# ### ##??????? | | ??# #??## ### g ### ### ##??????? | | ??# ##???####?### g ## ##?????" | | ??## #???????????##b ## #### ? | | ???#####????????????### ## # | | ??????????????????????# @gg #???? | | ??????????????????????## l ## #???? | | ???????????????????????#### ####### | | ??????????????????????????## | | ??????????????????????????## b # | | ??????????????????????????# Y #####? | | ???????????????????????# b #????? | | ??????????????????????# ## #????? | | ?????????????????????# ## ### #???? | | ?????????????????????# ### ##??? #??? | | ?????????????????????# ## ##?# #?????##??? | | ?????????????????????# ?# ##??# #?????????? | | ?????????????????????## #???# #?????????? | | ??????????????????????## ??## #?####?#### | | ???????????????????????# #?## ### ### | | ????????????????????????? #??# ## ## | | ??????????????????????????? #??## ## #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# ## #? | | ?????????????????????????????????# ## ## #" | | ?????????????????????????????????## ## #" | | ????????????????????????????####??## ## ## | | ????????????????????????????# ##??## ## | | ????????????????????????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 245 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 70 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaPhaseMallet Manual? 0 Play Time 00:11:01 Cumulative 171.6 hours Start 2023.05.04 @ 07:53:06 End 2023.05.04 @ 08:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 505 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99abe6a8-27de-4d2b-a2cd-2f72bcd6910e