Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 20:42:31 Player: Olafz Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2572) 2572 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3390) 3390 TOTAL SCORE: 14737 Bonus ------- High Alert Combat Kills 90 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 25/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Structural Scanner Machine Analyzer Advanced Signal Interpreter Core Analyzer Microactuators Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Cooling System Greatsword Power Sword Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Arc Projector Improved Arc Projector > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Improved Utility Shielding Heavy Mace Chainsword Greatsword Power Sword [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . 2 2 . . . Utility 4 | . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | . . 4 15 . 19 43 30 . 2 1 Power 12 | . . 1 1 . 3 4 3 . . . Engine 4 | . . 1 . . 1 . 2 . . . Core 8 | . . . 1 . 2 4 1 . . . Reactor . | . . . . . . . . . . . Propulsion 34 | . . 2 4 . 4 12 11 . 1 . Treads . | . . . . . . . . . . . Leg 18 | . . 1 4 . 4 . 9 . . . Wheel . | . . . . . . . . . . . Hover 2 | . . 1 . . . 1 . . . . Flight 14 | . . . . . . 11 2 . 1 . Utility 39 | . . . 6 . 8 12 12 . 1 . Device 21 | . . . 3 . 5 6 6 . 1 . Storage 4 | . . . 1 . . 2 1 . . . Processor 9 | . . . 1 . 2 3 3 . . . Hackware 2 | . . . . . . 1 1 . . . Protection 3 | . . . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 29 | . . 1 4 . 4 15 4 . . 1 Energy Gun 4 | . . 1 . . 1 . 2 . . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 4 | . . . 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . Slashing Weapon 15 | . . . . . . 12 2 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 55 | . . 3 7 . 10 20 14 . . 1 Power 9 | . . 1 1 . 1 4 2 . . . Propulsion 22 | . . . 1 . 4 9 7 . . 1 Utility 13 | . . . 2 . 3 5 3 . . . Weapon 11 | . . 2 3 . 2 2 2 . . . Highest Loss Streak 14 | . . 3 5 . 7 10 14 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 76 88 88 81 82 67 53 56 63 Engine 2 | . 14 12 5 . 1 . 3 . . . Core 4 | . . . 5 11 6 6 . . . . Leg 12 | . 28 21 19 22 15 . 15 . . . Flight 7 | . . . . . . 24 8 6 9 13 Device 11 | . . . 12 22 17 8 11 6 12 13 Storage 8 | . 14 14 11 11 9 6 4 . . . Processor 13 | . . . 10 11 13 19 12 26 20 20 Hackware 1 | . . . . . . 3 . 6 6 6 Protection 1 | . . . 2 . 1 . 3 . . . Energy Gun 1 | . . 8 . . 5 . 1 . . . Ballistic Gun 6 | . 28 12 19 11 3 . . . . . Slashing Weapon 3 | . . . . . . 8 4 6 6 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 12 12 15 26 20 29 23 42 3 5 8 Greatest Support 90 | 20 20 20 28 26 26 30 90 6 12 12 Greatest Overweight (x) 8 | . . . 1 . 6 5 8 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 5 5 5 Average Capacity 9 | 8 8 8 8 10 10 9 11 5 5 5 Most Carried 15 | 6 6 7 8 8 10 10 15 5 5 5 Average Carried 7 | 6 6 6 7 8 9 9 7 5 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 Final Carried 10 | 6 6 7 8 8 10 7 5 5 5 5 Class Distribution -------------------- 55% | Mutant 16% | Sprinter 13% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Matter Collected 1769 | 200 . 82 530 . 314 340 248 45 10 . Remotely 597 | . . . 482 . 115 . . . . . Salvage Created 3477 | . . 122 617 . 616 1416 605 101 . . Parts 196 | . . 3 38 . 28 91 35 1 . . Haulers Intercepted 7 | . . . 2 . 2 2 1 . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 62 | . . 6 15 . 11 22 7 1 . . Melee 32 | . . . . . 3 21 7 1 . . Guns 26 | . . 6 15 . 5 . . . . . Cannons 3 | . . . . . 3 . . . . . Classes Destroyed 17 | . . 3 7 . . 5 2 . . . Worker 9 | . . 1 1 . 2 4 1 . . . Builder 3 | . . . . . . 2 1 . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 7 | . . . 2 . 2 2 1 . . . Recycler 4 | . . 1 1 . 1 1 . . . . Mechanic 2 | . . . 1 . 1 . . . . . Operator 3 | . . . 1 . 1 . 1 . . . Watcher 6 | . . . 2 . 2 2 . . . . Swarmer 12 | . . . 5 . 4 3 . . . . Cutter 3 | . . . . . . 3 . . . . Grunt 20 | . . . 5 . 6 5 3 1 . . Brawler 1 | . . . . . . . 1 . . . Sentry 14 | . . . 5 . 1 7 1 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . . 2 . . . . Programmer 2 | . . . . . . 2 . . . . Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 11 | . . 8 9 . 9 11 2 1 . . Combat Bots Only 8 | . . 5 8 . 7 4 2 1 . . Max Kills in Single Turn 1 | . . 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Hostile Shots Fired 754 | . . 45 159 . 97 258 155 13 22 5 Missed 268 | . . 14 42 . 15 114 56 12 14 1 Damage Taken 7153 | . . 526 1350 . 966 2036 1991 10 76 198 Core 2088 | . . 88 249 . 192 699 603 10 71 176 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 3 | . . . . . . . 3 . . . Regen/Repaired (Parts) 276 | . . . 56 . . 158 62 . . . Core Remaining (%) 53 | 100 . 64 . 37 65 . . . . . Volleys Fired 134 | . . 20 64 . 44 . 6 . . . Largest 2 | . . 2 2 . 2 . 2 . . . Hottest 121 | . . 60 50 . 121 . 120 . . . Shots Fired 200 | . . 29 104 . 60 . 7 . . . Gun 181 | . . 29 104 . 41 . 7 . . . Cannon 19 | . . . . . 19 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 157 | . . 19 104 . 34 . . . . . Thermal 29 | . . 10 . . 19 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . . . . 7 . 7 . . . Robot Hit Streak 9 | . . 5 6 . 9 . 2 . . . Robot Miss Streak 7 | . . 2 7 . 4 . 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 242 | . . 15 73 . 51 73 25 3 . 2 Core Hits 123 | . . 11 34 . 30 34 11 3 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . Critical Strikes 16 | . . . . . 2 11 3 . . . Burn 1 | . . . . . 1 . . . . . Smash 3 | . . . . . 1 2 . . . . Sever 12 | . . . . . . 9 3 . . . Melee Attacks 148 | . . . . . 9 101 24 4 3 7 Impact 14 | . . . . . 9 5 . . . . Slashing 134 | . . . . . . 96 24 4 3 7 Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . . 2 15 4 . . 2 Combat Hostiles 3 | . . . . . . 3 . . . . Follow-up Attacks 5 | . . . . . . 4 . . . 1 Damage Inflicted 7911 | . . 220 1408 13 1246 3521 1239 116 . 148 Guns 2201 | . . 206 1370 . 589 . 36 . . . Cannons 364 | . . . . . 364 . . . . . Explosions . | . . . . . . . . . . . Melee 5281 | . . . . . 293 3521 1203 116 . 148 Ramming 65 | . . 14 38 13 . . . . . . Kinetic 2035 | . . 137 1370 . 528 . . . . . Thermal 315 | . . 69 . . 246 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 215 | . . . . . 179 . 36 . . . Impact 516 | . . . . . 293 223 . . . . Slashing 4765 | . . . . . . 3298 1203 116 . 148 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 1 1 1 1 Average Corruption 2 | . . . . . 4 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . 20 3 2 1 2 . Message Errors 6 | . . . . . 5 . 1 . . . Matter Fused 6 | . . . . . 4 1 . . 1 . Heat Flow Errors 3 | . . . . . 2 1 . . . . Energy Discharges 7 | . . . . . 4 1 1 . 1 . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 . . 1 . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 535 | . . . . . 152 269 110 . . 4 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 535 | . . . . . 152 269 110 . . 4 Knockbacks 3 | . . . 1 . 1 1 . . . . Impact 3 | . . . 1 . 1 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . 1 4 1 . . . . . . Kicked 6 | . . 1 4 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 516 | . . 13 46 . 516 213 . . . . Average Temperature 111 | . . 9 20 . 177 95 . . . . Received Heat Transfer 1930 | . . 40 477 . 432 378 567 6 30 . Effects 9 | . . . . . 9 . . . . . Shutdowns 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 4 1 . . . . Impact Corruptions 9 | . . . . . 5 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 705 | . . 150 . . 555 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Peak Influence 584 | . 15 5 285 71 259 584 378 . . . Initial 214 | . . 5 . 71 27 47 214 . . . Average 176 | . 5 2 117 71 121 317 239 . . . Maximum Alert Level 2 | . . . 1 . 1 2 1 . . . Low Security (%) 64 | 100 100 100 95 100 80 26 30 . . . Level 1 27 | . . . 4 . 19 38 69 . . . Level 2 8 | . . . . . . 34 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 . 2 11 4 . . . Investigation 9 | . . . 2 . . 6 1 . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 9 | . 1 . . . 2 3 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 1 18 21 . 18 25 17 4 6 4 Peak Tracking Total 15 | . 2 15 7 . 6 4 4 3 5 4 Tactical Retreats 9 | . . . . . . 1 3 2 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Traps Triggered 5 | . . . . . 3 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Machines Disabled 3 | . . . 2 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Machines Accessed 25 | . . . 5 . 1 13 2 . . 4 Terminals 14 | . . . 4 . 1 8 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . . 2 1 . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 87 | . . . 15 . 2 37 4 . . 29 Successful 43 | . . . 5 . . 7 2 . . 29 Failed 44 | . . . 10 . 2 30 2 . . . Catastrophic 16 | . . . 3 . . 11 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . 8 . . 9 . . . . Terminals 38 | . . . 13 . 2 21 2 . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 14 | . . . 2 . . 10 2 . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . . 3 . . 2 . . . 29 Record 11 | . . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 6 | . . . 2 . . 1 . . . 3 Alert Level 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . . 4 2 . . . Scan Component 4 | . . . 1 . . 2 1 . . . Repair 4 | . . . 1 . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . . 4 . 1 13 1 . . . Full Trace Events 11 | . . . 4 . . 6 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . 2 1 . . . Time 131 | . . . 50 . . 43 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Robot Analysis Total 135 | . . . 1 . . . . . . 134 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Turns Passed 4381 | 3 26 348 907 262 719 1007 743 143 173 50 Spaces Moved 4473 | 3 22 240 502 218 298 1764 581 332 426 87 Core 177 | . . . . . 8 5 164 . . . Treads . | . . . . . . . . . . . Legs 1550 | 3 22 240 502 218 290 . 275 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2746 | . . . . . . 1759 142 332 426 87 Fastest Speed 26 | 120 120 120 120 120 120 26 40 40 37 37 Average Speed 70 | 120 120 120 129 120 181 29 94 40 38 37 Slowest Speed 450 | 120 120 120 190 120 350 300 450 40 40 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 9 67 42 48 24 55 16 61 64 77 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 30 | . . 1 . . . . . . . 29 Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . 3 . Spaces Dug 12 | . . . . . . 7 . 1 3 1 Terrain Destroyed 12 | . . . . . . 7 . 1 3 1 Melee 12 | . . . . . . 7 . 1 3 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Total 5231 | 2 21 270 655 218 395 2089 716 335 431 99 Wait 270 | . . 5 54 . 8 140 59 . . 4 Move 4461 | 2 21 239 501 217 297 1761 580 331 425 87 Hop 1 | . . . . . . 1 . . . . Pick Up 42 | . . . 8 . 10 18 6 . . . Fast Attach 63 | . . 2 8 . 11 21 19 . 2 . Attach 38 | . . 1 4 . 7 18 7 . . 1 Detach 27 | . . 1 2 . 4 12 6 . 1 1 Swap 13 | . . 1 3 . 1 4 4 . . . Drop 36 | . . . 7 . 4 20 5 . . . Fire 134 | . . 20 64 . 44 . 6 . . . Melee 140 | . . . . . 9 94 24 4 3 6 Ram . | . . . . . . . . . . . Kick 6 | . . 1 4 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 15) 30 | -10/Materials | Entered Mines 72 | -10/Mines | Learned location of Zion (-7) 106 | -10/Mines | Met a Derelict bent on vengeance 137 | -10/Mines | Assembled infested the area 239 | -10/Mines | Lost 3 parts (1p2w) 288 | -10/Mines | Discovered new exit (range 9) 309 | -10/Mines | Build established: Mutant 378 | -10/Mines | Entered Materials 378 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Repaired Cmb. Airjet 876 | -9/Materials | Destroyed 8 combat bots 876 | -9/Materials | Lost 5 parts (1p1n2u1w) 1133 | -9/Materials | Core integrity fell below 50% 1261 | -9/Materials | Discovered new exit (range 15) 1284 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Entered Mines 1319 | -9/Mines | Found a hidden stash of uninstalled traps 1330 | -9/Mines | Identified exit to Materials 1420 | -9/Mines | Learned Materials stockpile data 1423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 2 slots: Utility x2 1610 | -8/Materials | Lost 3 parts (1n2u) 1826 | -8/Materials | Lost 7 parts (1p3n1u2w) 1834 | -8/Materials | Destroyed 7 combat bots 2259 | -8/Materials | Discovered new exit (range 3) 2264 | -8/Materials | Identified exit to Factory 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Propulsion x2 2302 | -7/Factory | Repaired Med. Storage Unit 2426 | -7/Factory | Repaired Imp. VTOL Module 2578 | -7/Factory | Discovered new exit (range 6) 2774 | -7/Factory | Discovered new exit (range 8) 2941 | -7/Factory | Core integrity fell below 50% 3093 | -7/Factory | Build established: Sprinter 3192 | -7/Factory | Discovered new exit (range 4) 3212 | -7/Factory | Core integrity fell below 20% 3250 | -7/Factory | Lost 10 parts (1p4n3u2w) 3256 | -7/Factory | Identified exit to Factory 3273 | -7/Factory | Entered another Factory area 3273 | -6/Factory | Evolved 2 slots: Propulsion x2 3320 | -6/Factory | Repaired Surge Thruster 3733 | -6/Factory | Build established: Scavenger-Assassin 3882 | -6/Factory | Core integrity fell below 50% 3918 | -6/Factory | Lost 14 parts (2p7n3u2w) 4015 | -6/Factory | Discovered new exit (range 4) 4016 | -6/Factory | Identified exit to Lower Caves 4016 | -6/Factory | Entered Lower Caves 4064 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4115 | -6/Lower Caves | Discovered new exit (range 7) 4152 | -6/Lower Caves | Build established: Mutant 4159 | -6/Lower Caves | Identified exit to Lower Caves 4159 | -6/Lower Caves | Entered another Lower Caves area 4273 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4276 | -6/Lower Caves | Core integrity fell below 20% 4308 | -6/Lower Caves | Discovered new exit (range 14) 4331 | -6/Lower Caves | Identified exit to Data Miner 4332 | -6/Lower Caves | Entered Data Miner 4332 | -6/Data Miner | Discovered new exit (range 6) 4340 | -6/Data Miner | Met Data Miner 4348 | -6/Data Miner | Learned location of Section 7 (-2) 4348 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4353 | -6/Data Miner | Received God Mode back door access code from Data Miner 4360 | -6/Data Miner | Interfaced with the Data Conduit 4382 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloading prototype IDs... Mni. Assault Cannon Scatter Rocket Array Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\P36H to gain control via the back door I've installed. Now off with you. Sneak attack on Data Miner. Scythe follow-up attack on Data Miner. Destroyed Lgt. Angular Momentum Engine. Data Miner disappears through a trap door. Interfacing with system... Downloaded 134 analysis records. Downloaded 732 prototype IDs. Downloaded central machine database. Downloaded 28 destinations. Downloaded encryption format records. Connection remotely terminated. Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????######???????? | | ??##################?#########?########???????? | | ??################################# ##???????? | | ??"""""""""""" g##### # # # ### ##???????? | | ?""""""""" """" """# # # # ## < ########??? | | ?""""""""" g g #######??? | | ?"""""" g @ ##??? | | """"""" ##??? | | """""" ##??? | | """"""" ###??? | | ?"""""" """"""""""""""""#######??? | | ?""""""" """"####################???? | | ?""""""" """""##################???????? | | ??"""""""" "########?????????????????????? | | ??#######"## "######???????????????????????? | | ??#######"### "##???????????????????????????? | | ???????##"### "##???????????????????????????? | | ???????##"## "##???????????????????????????? | | ???????##"## "##???????????????????????????? | | ?????????"# "##???????????????????????????? | | ?????????"### "###??????????????????????????? | | ?????????"### "###??????????????????????????? | | ?????????"### ""##??????????????????????????? | | ??????"##"## ""##??????????????????????????? | | ??????"##"#"X ""#####???????????????????????? | | ??????"""""" "#####???????????????????????? | | ??????#""""" X"""""#???????????????????????? | | ??????###"#"X "##"##???????????????????????? | | ??????###"## X""""##???????????????????????? | | ???????##"### "##"##???????????????????????? | | ??????????##########"##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 225 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed DecoderMachineProcessor Manual? 0 Play Time 00:56:03 Cumulative 116.2 hours Start 2024.05.06 @ 00:01:39 End 2024.05.06 @ 20:42:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 209 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084fb634-f87f-48cc-8307-44c7e7fbb5ce