Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 21:35:28 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (274) 1370 Value Destroyed (11680) 11680 Prototype IDs (76) 1520 Alien Tech Used (8) 1600 Bonus (8502) 8502 TOTAL SCORE: 34572 Bonus ------- High Alert Combat Kills 4262 Follower Combat Kills 640 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 940/1850 Matter 122/300 Energy 348/350 System Corruption 34% Temperature Cool (4) Movement Hovering (57) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet (fused) > --- UTILITY (13) ----- Large Storage Unit Advanced Sensor Array Core Analyzer Femtoactuators > --- WEAPON (4) ------- Lance > --- INVENTORY (15) --- Improved Antigrav System Advanced Power Amplifier Structural Scanner Advanced Sensor Array Improved Phase Shifter Advanced Force Field Advanced Corruption Screen Subatomic Replicator Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Femtoactuators Experimental Actuator Array Experimental Transmission Jammer Advanced Reaction Control System Advanced Powered Armor System Mapper Deep Network Scanner > --- WEAPON ----------- Cooled Nova Cannon Molecular Scythe Plasma Lance Plasma Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Vortex Chain Reactor Combat Linear Gravjet Advanced Power Amplifier Advanced Sensor Array Advanced Reaction Control System Improved Phase Shifter Improved Phase Shifter Advanced Force Field Subatomic Replicator Compact Linear Accelerator Tactical Quantum Warhead [Rating: 225] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Heavy Pick Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 11 | . . . . . 2 2 . . . . 2 2 . . . . . . . . . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 190 | . 3 7 10 1 37 16 4 1 2 . 10 5 1 . 5 . 7 2 . 3 2 8 8 12 9 13 24 Power 22 | . 1 2 1 . 4 . 2 . . . 1 1 . . . . 1 . . . . 2 . . 1 3 3 Engine 8 | . 1 2 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 3 Propulsion 55 | . . 2 5 1 15 6 . . . . 2 . . . 2 . 3 . . . . 3 1 4 . 3 8 Treads 16 | . . . 4 1 11 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . 4 6 . . . . 2 . . . 2 . 3 . . . . 3 1 4 . 3 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | . 2 . 1 . 9 7 2 . 2 . 4 3 . . 3 . 3 2 . 3 1 3 2 7 6 4 11 Device 37 | . 1 . 1 . 3 4 2 . 1 . . . . . 2 . 1 1 . . . 2 1 4 5 2 7 Storage 8 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . 1 . . . . . . 2 Processor 8 | . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . 1 1 . 1 Hackware 8 | . . . . . . . . . . . 2 3 . . . . . . . 1 . 1 . 1 . . . Protection 13 | . . . . . 4 1 . . 1 . . . . . . . 1 1 . 1 . . . 1 . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 38 | . . 3 3 . 9 3 . 1 . . 3 1 1 . . . . . . . 1 . 5 1 2 3 2 Energy Gun 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 2 . . Ballistic Gun 8 | . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . 2 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 10 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 3 . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . 3 1 1 . . . . 1 . . 3 . 1 1 . 3 2 . 4 3 7 7 1 Parts Lost 61 | . . 3 3 1 13 2 . . . . . . . . . . . . . . . 3 . . . 7 29 Power 8 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 17 | . . . 1 1 5 2 . . . . . . . . . . . . . . . 1 . . . 1 6 Utility 24 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 5 15 Weapon 12 | . . 1 1 . 3 . . . . . . . . . . . . . . . . 2 . . . 1 4 Highest Loss Streak 21 | . . 1 3 1 5 1 . . . . . . . . . . . . . . . 2 . . . 4 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 9 13 13 14 14 13 15 14 15 14 14 14 14 14 13 14 13 14 14 12 14 13 13 13 14 13 12 Power 1 | . 1 1 1 2 1 1 2 2 2 2 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 1 2 Propulsion 2 | . 4 4 3 3 4 1 2 2 2 2 2 3 3 2 2 2 2 2 2 1 1 . . . 1 . 2 Utility 5 | . 1 2 3 2 2 6 9 9 9 9 7 7 7 7 8 7 7 8 8 8 8 8 7 5 6 5 5 Weapon 3 | . 2 6 5 7 6 3 2 1 2 1 2 2 2 2 2 3 3 3 3 1 3 2 2 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 4 2 2 5 4 1 . 2 . 1 . . 2 . . 1 1 . 3 . 1 2 2 . . 5 Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Propulsion 12 | . . 4 . . 2 . . . . . . . . 1 . . 1 . . 1 . 1 . . . . 2 Utility 17 | . . . . 2 1 2 1 . 2 . 1 . . . . . . 1 . 2 . . 1 2 . . 2 Weapon 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 92 99 90 100 96 91 97 86 90 92 89 91 93 93 94 88 89 90 90 91 90 90 90 93 95 93 97 Engine 3 | . 14 13 11 11 6 7 3 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 . 3 7 7 7 6 5 5 5 5 5 10 10 10 10 10 4 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 9 8 8 8 6 Treads 7 | . . . 27 44 35 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 28 7 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 30 29 28 28 28 18 16 16 16 16 16 19 20 20 20 20 21 22 22 25 24 25 Device 14 | . 7 14 10 11 13 22 22 14 12 13 11 10 10 10 11 10 10 9 9 10 9 9 9 15 15 15 22 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 8 | . . . . . . 11 14 14 14 14 12 11 11 11 12 16 15 15 15 15 15 13 13 12 12 12 11 Hackware 8 | . . . . . . . . . . . 11 19 22 22 20 16 15 15 15 15 15 17 18 16 16 15 6 Protection 4 | . . . . . 11 . . . 6 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Energy Gun 2 | . 14 4 14 22 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 22 6 . 15 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 7 7 7 7 4 . . . . . . . . . . . 3 5 7 7 2 Piercing Weapon 4 | . . . . . . 6 6 7 7 7 9 15 15 15 16 5 . . . 6 . 2 3 2 . . 8 Peak Build Rating 225 | . 8 8 16 17 40 51 54 55 56 57 74 90 91 91 102 102 121 127 122 127 132 159 179 200 206 210 225 Average Rating 95 | . 6 7 12 16 34 45 51 47 50 53 64 85 89 89 92 102 114 121 121 122 126 152 169 189 196 195 209 On Entrance 86 | 6 6 8 8 16 17 40 51 54 47 56 52 72 90 90 90 102 102 119 120 122 123 129 146 170 192 199 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 30 31 34 34 48 42 47 40 47 35 44 49 47 41 47 41 56 57 51 52 55 60 66 72 75 90 112 Greatest Support 115 | 20 20 20 83 83 87 36 36 36 45 45 48 48 39 39 46 46 56 56 56 56 56 72 75 69 79 100 115 Greatest Overweight (x) 3 | . 1 1 3 . 1 1 1 1 1 . . 1 1 1 1 . . 1 . . . 1 . 1 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 9 13 13 14 14 13 14 14 14 14 14 14 14 14 14 15 14 15 15 13 15 14 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 10 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 9 Class Distribution -------------------- 25% | Hacker-Scout 19% | Mutant 14% | Wizard-Ninja 12% | Scavenger-Mutant 11% | Scout 6% | Hacker-Gladiator 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 7438 | 200 139 373 239 10 1451 288 80 23 . 108 177 128 80 50 . 100 132 88 84 400 60 135 211 379 229 608 1666 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11216 | . 156 258 621 227 2317 644 . . 29 . 194 372 . 29 . . 191 219 . 422 110 418 112 1045 258 613 2981 Parts 596 | . 13 19 40 10 124 58 . . 4 . 9 21 . 1 . . 6 6 . 3 . 21 7 44 13 26 171 Haulers Intercepted 13 | . . . 2 . 1 3 . . . . . 1 . . . . . 1 . . . 2 . 1 . 1 1 Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . 4 3 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 192 | . 6 9 15 6 51 6 . . . . 1 4 . . . . 2 3 . . . 3 . 9 . 7 70 Melee 52 | . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 6 . 7 34 Guns 59 | . 6 4 11 5 33 . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 78 | . . 5 4 . 17 4 . . . . . 4 . . . . 2 3 . . . . . 3 . . 36 Classes Destroyed 19 | . 2 2 2 2 6 2 . . . . . . . . . . . . . . . . . . 1 1 1 Worker 18 | . . 1 1 . 4 3 . . . . . 2 . . . . . . . . . . . 4 1 . 2 Builder 15 | . . . 1 . 2 3 . . . . . 1 . . . . . . . . . . . 2 2 1 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 13 | . . . 2 . 1 3 . . . . . 1 . . . . . 1 . . . 2 . 1 . 1 1 Recycler 10 | . . . . . 1 2 . . . . 1 1 . . . . 1 . . . . . . 1 . . 3 Operator 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . 1 Watcher 17 | . . . . . 1 2 . . . . 1 . . . . . . . . . . 2 2 5 1 1 2 Swarmer 49 | . 3 3 5 1 3 4 . . . . . 4 . . . . 2 . . . . . . 3 . . 21 Grunt 62 | . 3 5 6 3 25 . . . . . . . . . . . . 3 . . . . . 1 . . 16 Brawler 9 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . 3 Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Protector 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 21 | . . 1 4 . 9 . . . . . . . . . . . . . . . . . . 2 . . 5 Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . 2 Programmer 34 | . . . . . . 2 . . . . 1 . . . . . . . . . . 3 . 1 . 6 21 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 27 | . 3 6 7 2 7 6 . . 1 . 2 4 . . . . 2 3 . . . 2 1 9 2 3 27 Combat Bots Only 25 | . 3 5 7 2 6 4 . . . . 1 4 . . . . 2 3 . . . 2 . 5 . 3 25 Max Kills in Single Turn 7 | . 1 2 1 1 3 5 . . 1 . 1 3 . . . . 2 1 . . . 1 1 3 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 1 . 3 4 . . . . . 3 . . . . 2 1 . . . . . 3 . . 6 Melee 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1126 | . 19 37 77 28 241 47 . 19 2 . 6 7 9 . . . 1 3 . . 11 46 16 36 3 128 390 Missed 462 | . 2 12 28 4 73 16 . 8 2 . 3 4 4 . . . . 1 . . 6 16 8 14 2 71 188 Hits 664 | . 17 25 49 24 168 31 . 11 . . 3 3 5 . . . 1 2 . . 5 30 8 22 1 57 202 Melee 18 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 7 Projectile 646 | . 17 25 49 24 157 31 . 11 . . 3 3 5 . . . 1 2 . . 5 30 8 22 1 57 195 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 40 | . 1 2 1 . 15 1 . . . . 1 . . . . . . . . . . 3 . . . 2 14 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 3 Damage Taken 13131 | . 153 427 578 294 2967 490 . 72 . . 92 104 55 . . . 37 34 64 . 121 697 59 611 92 1535 4649 Core 1765 | . 38 81 63 15 168 101 . 50 . . 20 . . . . . . 18 . . 45 137 . 20 . 199 810 Absorbed by Shields 174 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . . 110 Redirected to Shielding 395 | . . . . . . . . . . . . . . . . . . . . . . 83 . 21 . 181 110 Ignored by Resistances 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 452 Regen/Repaired (Parts) 1046 | . . . . . 20 49 . . . . 22 . . . 10 . . . . . . . 8 437 120 214 166 Core Remaining (%) 80 | 100 . 52 . 80 69 . . . . 78 97 . . . . 100 . . . . 94 . 89 . . 73 50 Volleys Fired 448 | . 10 17 45 14 160 1 . 3 . . . 7 3 . . . 30 13 8 . 43 21 3 8 11 11 40 Largest 2 | . 2 2 2 2 2 1 . 1 . . . 1 1 . . . 1 1 1 . 1 1 1 1 1 1 1 Hottest 150 | . 70 80 112 112 137 36 . 39 . . . 85 85 . . . 85 85 85 . 113 113 113 113 150 150 150 Shots Fired 670 | . 20 26 84 28 310 1 . 3 . . . 7 3 . . . 30 13 8 . 43 21 3 8 11 11 40 Gun 438 | . 20 15 78 28 297 . . . . . . . . . . . . . . . . . . . . . . Cannon 172 | . . . . . 3 . . . . . . 5 3 . . . 28 8 6 . 43 21 3 7 11 11 23 Launcher 60 | . . 11 6 . 10 1 . 3 . . . 2 . . . . 2 5 2 . . . . 1 . . 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 286 | . 10 9 23 . 244 . . . . . . . . . . . . . . . . . . . . . . Thermal 324 | . 10 6 55 28 56 . . . . . . 5 3 . . . 28 8 6 . 43 21 3 7 11 11 23 Explosive 60 | . . 11 6 . 10 1 . 3 . . . 2 . . . . 2 5 2 . . . . 1 . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 14 15 16 16 9 . . . . . . . . . . 1 6 . . 9 4 . . . . 3 Robot Miss Streak 5 | . 2 1 4 3 5 . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 649 | . 14 22 58 18 227 34 . . 1 . 3 10 . 2 . . 4 5 . 11 3 30 3 39 10 26 129 Core Hits 447 | . 9 20 27 10 122 22 . . 1 . 3 9 . . . . 4 11 . 4 2 11 2 24 3 12 151 Critical Kills 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . 3 . 5 1 3 2 . . . . . . . 1 . . 1 1 . 2 . 3 . 4 . 5 12 Burn 11 | . 3 . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 6 Impale 13 | . . . . . . 2 . . . . . . . 1 . . . . . 2 . 2 . . . . 6 Melee Attacks 613 | . . . . . 1 71 2 4 27 . 21 36 8 10 1 . . . . 13 . 26 17 76 26 59 215 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 264 | . . . . . . 5 . 1 4 . 3 . . . . . . . . . . . 8 57 26 58 102 Piercing 348 | . . . . . . 66 2 3 23 . 18 36 8 10 1 . . . . 13 . 26 9 19 . 1 113 Sneak Attacks 51 | . . . . . . 12 . . 1 . 1 7 . . . . . . . . . 2 1 9 6 2 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 80 | . . . . . . 2 . . . . 1 3 . . . . . . . 2 . 4 . 6 . 4 58 Damage Inflicted 37645 | . 191 762 1163 296 5657 1740 . . 70 . 140 867 . 138 . . 428 1174 24 822 91 1190 401 4002 1366 2181 14942 Guns 5383 | . 188 159 861 296 3879 . . . . . . . . . . . . . . . . . . . . . . Cannons 660 | . . . . . . . . . . . . . . . . . 121 124 . . 91 324 . . . . . Explosions 12982 | . . 591 300 . 1697 300 . . . . . 276 . . . . 307 1050 24 . . . . 325 . . 8112 Melee 18522 | . . . . . . 1440 . . 70 . 140 591 . 138 . . . . . 822 . 866 401 3677 1366 2181 6830 Ramming 98 | . 3 12 2 . 81 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3515 | . 94 95 211 . 3115 . . . . . . . . . . . . . . . . . . . . . . Thermal 2528 | . 94 64 650 296 764 . . . . . . . . . . . 121 124 . . 91 324 . . . . . Explosive 12856 | . . 591 300 . 1697 300 . . . . . 276 . . . . 307 1050 24 . . . . 325 . . 7986 Electromagnetic 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10819 | . . . . . . 84 . . . . 33 . . . . . . . . . . . 330 3445 1366 2181 3380 Piercing 7703 | . . . . . . 1356 . . 70 . 107 591 . 138 . . . . . 822 . 866 71 232 . . 3450 Highest Corruption 34 | . . . . . 2 4 4 3 1 1 1 . . . . . . . . . . 8 11 1 6 14 34 Average Corruption 4 | . . . . . 2 3 3 1 1 1 1 . . . . . . . . . . 3 8 1 2 8 6 Corruption Purged 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . 14 8 1 4 1 . . . . . . . . . . . . 2 15 . 12 34 24 Message Errors 20 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . 4 . 1 5 6 Matter Fused 32 | . . . . . 4 1 . 2 . . . . . . . . . . . . . 1 6 . 4 8 6 Heat Flow Errors 13 | . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . 1 3 3 Energy Discharges 16 | . . . . . 1 2 1 . . . . . . . . . . . . . . . 3 . 2 6 1 Parts Rejected 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 3 4 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3209 | . . . . . 10 128 . . . . . 75 . 177 . . 13 54 . 277 . 54 195 492 610 122 1002 Projectiles 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Explosions 542 | . . . . . 10 . . . . . . . . . . . 4 54 . . . . . . . . 474 Melee 2658 | . . . . . . 128 . . . . . 75 . 177 . . . . . 277 . 54 195 492 610 122 528 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 954 | . . 118 35 . 241 . . . . . . 52 . . . . . . 65 . . . . . . . 443 Shots 29 | . . 8 3 . 8 . . . . . . 1 . . . . . . 1 . . . . . . . 8 Rammed 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 3 2 1 . 13 . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 75 27 75 159 240 242 . 254 . . . 84 84 . . . 84 152 82 . 333 210 278 186 243 343 398 Average Temperature 87 | . 43 12 24 55 75 143 . 134 . . . 38 42 . . . 35 56 44 . 97 62 113 47 87 134 111 Received Heat Transfer 2284 | . 36 162 192 156 1058 108 . . . . 9 . . . . . . 9 . . 21 . 12 18 . 117 386 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 2 . . 4 3 . . . . . . . . . . . 4 1 . . . 1 . . . . . Heat Transferred 5630 | . 481 185 1813 672 1776 . . . . . . . . . . . 148 148 . . 111 296 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . . 1 . 1 5 Low Security (%) 59 | . 100 100 82 100 7 . . . . . 100 100 . . . . 100 . . . . 100 100 42 100 99 7 Level 1 10 | . . . 18 . 2 54 . . . . . . . . . . . . . . . . . 57 . . . Level 2 14 | . . . . . 52 45 . . . . . . . . . . . . . . . . . . . . 8 Level 3 9 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3042 | . 119 137 252 178 956 460 . . . . 61 150 . . . . 182 . . . . 131 108 290 139 201 3042 Initial 429 | . . 22 . 88 . 429 . . . . . 21 . . . . . . . . . . 69 11 139 15 120 Average 326 | . 51 27 96 73 577 344 . . . . 16 66 . . . . 97 . . . . 20 67 156 40 70 1422 Influence Increases 10705 | . 169 348 480 280 1730 611 . 75 20 . 329 333 60 . . . 353 125 24 15 5 387 184 639 252 654 3632 Destroy 0b10 Robot/C 4240 | . 120 240 320 220 980 120 . . 20 . 100 80 . . . . 100 100 20 . . 100 . 180 40 140 1360 Destroy 0b10 Robot/NC 455 | . . 5 20 5 55 75 . . . . 10 25 . . . . 20 5 . 15 5 25 15 65 20 15 75 Destroy Leader 940 | . 30 40 84 40 244 40 . . . . 32 12 . . . . 20 . . . . 30 4 62 2 24 276 Allied During Kill 144 | . . 11 4 15 2 . . . . . 43 . . . . . 18 20 4 . . 15 . 12 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Successful Hack 374 | . 19 . 5 . 19 90 . . . . 44 14 . . . . 47 . . . . 22 17 29 3 38 27 Disable Machine 465 | . . 15 . . 75 . . . . . . 30 . . . . 30 . . . . . 75 . 75 45 120 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1797 | . . 37 32 . 100 31 . . . . 10 52 . . . . 88 . . . . 30 18 201 52 47 1099 Partial Spotted 330 | . . . . . . 30 . . . . 15 30 . . . . . . . . . 60 . 15 . 60 120 Lose Combat Pursuer 1800 | . . . 15 . 105 225 . 75 . . 75 90 60 . . . 30 . . . . 105 45 75 60 285 555 Influence Decreases 7799 | . 110 407 252 508 784 1103 269 258 22 . 284 334 104 . . . 265 158 79 15 5 264 286 411 473 481 927 Entered New Map 1255 | . . 37 . 140 . 517 169 36 2 . . 24 17 . . . . 34 11 . . . 54 10 110 13 81 Time Decay 5645 | . 110 333 199 358 644 556 100 222 20 . 188 310 87 . . . 225 124 68 15 5 197 222 355 353 398 556 Lost Part 577 | . . 30 20 10 120 20 . . . . . . . . . . . . . . . 27 . . . 60 290 Lost Ally 322 | . . 7 33 . 20 10 . . . . 96 . . . . . 40 . . . . 40 10 46 10 10 . Squads Dispatched 98 | . 3 . 1 2 12 12 . . . . 2 4 . . . . 6 . . . . 7 3 9 6 11 20 Investigation 18 | . 1 . 1 1 3 3 . . . . . . . . . . 1 . . . . 1 1 3 . 1 2 Extermination 35 | . . . . . . 4 . . . . 1 3 . . . . 2 . . . . 3 2 4 4 5 7 Reinforcement 26 | . 2 . . . 5 5 . . . . 1 . . . . . 3 . . . . 1 . 2 2 5 . Assault 12 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 8 Garrison 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 27 | . 2 . 2 . 8 1 . . . . 1 1 . . . . . . . . . 2 . 3 1 4 2 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 2 14 23 Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 2 6 23 Times Spotted 443 | . 12 11 23 10 84 28 . 5 3 . 7 11 3 . . . 7 3 . . 7 11 16 28 10 50 114 Peak Tracking Total 22 | . 6 3 6 5 8 9 . 5 3 . 5 6 4 . . . 4 4 1 . 7 7 7 9 2 11 22 Tactical Retreats 64 | . . . 1 . 4 6 . 2 . . 2 4 1 . . . 1 . . . . 6 2 4 4 11 16 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 12 | . 1 . . . 2 3 . . . . 1 . . . . . . . . . . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 37 | . . 1 . . 6 . 1 1 1 . . 2 . 1 . . 2 . . . . . 5 . 5 4 8 Max in Single Turn 2 | . . 1 . . 1 . 1 1 1 . . 2 . 1 . . 2 . . . . . 1 . 1 1 2 Garrison Access 7 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 2 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 129 | . 1 . 1 1 9 17 1 . 4 . 9 7 . 2 1 . 14 2 2 4 . 6 13 10 8 10 7 Terminals 79 | . 1 . 1 . 7 11 . . . . 5 6 . . . . 9 . . . . 4 10 5 7 10 3 Fabricators 11 | . . . . . . 3 . . . . 2 . . . . . 3 . . . . 1 . 2 . . . Repair Stations 7 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Garrison Access 10 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . 1 2 . . 2 Total Hacks 381 | . 5 . 5 1 27 33 1 . 28 . 22 26 . 2 1 . 52 5 6 17 . 25 30 27 33 25 10 Successful 265 | . 3 . 3 1 16 16 1 . 28 . 11 18 . 2 1 . 31 5 6 17 . 22 24 17 26 11 6 Failed 115 | . 2 . 2 . 11 17 . . . . 11 8 . . . . 20 . . . . 3 6 10 7 14 4 Catastrophic 20 | . . . . . 1 6 . . . . . . . . . . 5 . . . . . 2 4 . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 200 | . 4 . 4 . 19 21 . . . . 12 18 . . 1 . 37 . . . . 15 16 14 22 12 5 Terminals 241 | . 5 . 5 . 20 23 . . . . 11 23 . . . . 36 . . . . 18 26 16 28 25 5 Fabricators 34 | . . . . . . 6 . . . . 6 . . . . . 11 . . . . 3 . 8 . . . Repair Stations 13 | . . . . . 5 1 . . . . 3 . . . . . . . . . . . 1 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . 3 . . . . 3 . . . . 4 1 . 5 . . Garrison Access 16 | . . . . . 2 3 . . . . 2 . . . . . 2 . . . . . 2 2 . . 3 Terminal Hacks 139 | . 3 . 3 1 3 1 1 . 28 . 1 6 . 2 1 . 7 5 6 17 . 11 13 5 12 10 3 Record 22 | . . . . . . . . . 7 . . . . 1 . . . 4 5 5 . . . . . . . Part Schematic 29 | . . . . . . 1 . . 11 . . . . . . . 4 . . 4 . 4 2 . 3 . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . 1 . . . . . . . 4 . . 4 . . . . Open Door 12 | . . . . 1 . . 1 . . . . . . 1 1 . . 1 1 . . 1 . . . 5 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Branch Access Points 6 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 11 | . . . 1 . 1 . . . . . 1 1 . . . . . . . . . 1 2 1 2 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 10 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 3 3 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 23 | . . . . . . 5 . . . . 3 . . . . . 7 . . . . 2 . 6 . . . Network Status 6 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . 1 . . . Load Schematic 7 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . 2 . . . Build 10 | . . . . . . 2 . . . . 2 . . . . . 2 . . . . 1 . 3 . . . Repair Station Hacks 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . 2 . . . . 3 . . . . 4 1 . 5 . . Insert Component 10 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 . 3 . . Analyze 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 2 . . 1 Seal Access 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 2 . . 1 Unauthorized Hacks 77 | . . . . . 10 9 . . . . 5 10 . . . . 13 . . . . 5 9 4 9 1 2 Terminals 68 | . . . . . 10 8 . . . . 4 10 . . . . 11 . . . . 4 8 3 9 1 . Assimilate 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . Botnet 28 | . . . . . 5 2 . . . . 2 4 . . . . 6 . . . . 2 2 1 4 . . Skim 35 | . . . . . 5 6 . . . . 2 5 . . . . 5 . . . . 2 5 1 4 . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Repair Stations 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 Patch 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 1 . 1 . 7 13 . . . . 8 7 . . . . 13 . . . . 5 7 7 7 5 3 Full Trace Events 9 | . . . . . 2 2 . . . . . . . . . . 1 . . . . 1 . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 3 . . Robots Built 13 | . . . . . . 1 . . . . 6 . . . . . 2 . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 402 | . . . . . . 116 . . . . 134 . . . . . 84 . . . . . . 68 . . . Total Robot Build Rating 71 | . . . . . . 3 . . . . 24 . . . . . 12 . . . . . . 32 . . . Part Schematics Acquired 37 | . . . . . . 1 . . 11 . . . . . . . 5 . . 4 . 5 2 . 9 . . Parts Built 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 306 | . . . . . . 95 . . . . . . . . . . 25 . . . . 62 . 124 . . . Total Part Build Rating 36 | . . . . . . 10 . . . . . . . . . . 5 . . . . 7 . 14 . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Time 78 | . . . . . 53 . . . . . 25 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 30 | . . 3 . 1 . 1 . . . . 8 . . . . . 2 2 2 . . 2 1 5 2 1 . Largest Group 8 | . . 3 2 1 1 1 . . . . 8 . . . . . 2 2 2 . . 2 1 4 2 1 . Highest-Rated Group 214 | . . 40 32 31 31 23 . . . . 214 . . . . . 98 92 92 . . 164 26 120 190 26 . Highest-Rated Ally 145 | . . 16 16 31 31 23 . . . . 32 . . . . . 49 46 46 . . 82 26 30 145 26 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 138 | . . 10 15 22 2 . . . . . 26 . . . . . 11 7 4 . . 9 . 32 . . . Total Damage 2864 | . . 137 187 374 20 . . . . . 700 . . . . . 410 114 114 . . 396 . 412 . . . Kills 26 | . . 3 1 6 . . . . . . 5 . . . . . 5 2 1 . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 13075 | . . . . . 1 1625 216 469 117 121 703 688 799 292 264 176 589 320 193 136 708 674 466 1019 943 956 1600 Sensors 12472 | . . . . . . 1571 213 467 116 121 677 674 797 290 258 175 587 316 192 130 707 606 457 905 916 865 1432 Structural 10957 | . . . . . 1 1625 214 469 117 64 701 688 797 292 264 176 587 319 193 135 707 293 241 969 928 685 492 Jamming 4386 | . . . . . . . . . . . . . . . . . . . . . . 381 224 1019 943 946 873 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 1 . . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 19142 | . 324 1442 550 985 2616 1625 216 469 152 122 710 699 800 292 264 176 589 320 193 136 708 674 466 1019 953 1022 1620 Spaces Moved 24439 | 1 149 727 213 586 1214 2504 403 872 138 236 1030 1062 739 500 484 309 1162 468 383 199 931 1054 1109 1947 1646 2014 2359 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1938 | . . . 139 586 1213 . . . . . . . . . . . . . . . . . . . . . . Legs 951 | 1 149 727 74 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21550 | . . . . . 1 2504 403 872 138 236 1030 1062 739 500 484 309 1162 468 383 199 931 1054 1109 1947 1646 2014 2359 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 120 120 190 160 160 108 48 48 48 48 48 48 52 52 52 45 45 38 38 38 38 38 30 26 25 18 28 34 Average Speed 55 | 120 185 190 171 160 156 48 48 49 48 48 51 52 52 52 50 45 38 38 38 38 38 32 31 28 27 31 41 Slowest Speed 330 | 120 190 190 330 160 160 112 108 108 108 48 52 105 105 105 95 45 38 95 38 38 38 105 35 98 96 44 257 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 30 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 58 | 3 34 98 30 97 94 61 60 82 80 46 29 37 70 68 60 49 26 62 60 60 80 17 79 37 85 73 54 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . . . . 1 4 . . . 1 . . . . . . . 1 . . 3 . . . . . . . Known Exits Taken 22 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 2 . . 4 . . 3 . . 1 1 . 3 . 3 2 . 1 . . . . . . Spaces Dug 310 | . . . . . . 24 1 2 . . 10 17 6 3 1 . 14 2 26 . 16 10 8 21 10 11 128 Terrain Destroyed 1210 | . . 59 29 . 109 30 1 50 . . 10 26 8 3 1 . 52 65 37 . 40 15 9 82 14 16 554 Melee 132 | . . . . . . 24 1 2 . . 10 14 5 3 1 . . . . . . 2 7 18 6 7 32 Projectile 143 | . . . . . . . . . . . . 5 3 . . . 24 4 6 . 40 13 2 7 8 9 22 AOE 935 | . . 59 29 . 109 6 . 48 . . . 7 . . . . 28 61 31 . . . . 57 . . 500 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 28706 | . 174 761 313 607 1692 2819 420 904 187 244 1180 1135 1135 516 501 344 1278 597 421 237 1239 1319 1194 2281 2071 2299 2838 Wait 2672 | . 3 2 31 . 219 176 2 23 18 4 110 25 378 2 . 35 66 109 30 3 261 181 34 221 355 141 243 Move 24411 | . 148 726 212 585 1213 2503 402 871 137 235 1029 1061 738 499 483 308 1161 467 382 198 930 1053 1108 1946 1645 2013 2358 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | . 6 3 7 4 15 16 2 . 3 1 4 1 2 3 3 . 4 2 . 7 . 6 8 7 2 5 18 Fast Attach 49 | . 2 1 2 . 5 4 1 . . . 3 1 . . . . 1 . . 1 . 1 2 2 3 10 10 Attach 85 | . . 3 5 1 17 6 2 1 2 . 2 1 1 2 2 . 2 . . 4 . 7 . 2 . 11 14 Detach 10 | . 1 1 . . 1 3 . 2 . 1 . . . . . . . . . . . . . . . 1 . Swap 271 | . 1 4 5 . 26 13 6 1 2 2 10 12 5 1 7 1 8 4 1 7 5 10 12 28 24 49 27 Drop 137 | . . 2 5 3 22 17 3 . 2 1 8 2 2 3 5 . 6 2 . 7 . 5 11 7 6 8 10 Fire 448 | . 10 17 45 14 160 1 . 3 . . . 7 3 . . . 30 13 8 . 43 21 3 8 11 11 40 Melee 446 | . . . . . 1 67 2 3 23 . 14 25 6 6 1 . . . . 9 . 21 16 60 24 50 118 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . 1 . 13 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 13 . . . . . . . . . . . . . . . 14 . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 813 | -10/Mines | Discovered new exit (range 9) 934 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -10/Mines | Discovered new exit (range 9) 1696 | -10/Mines | Build established: Scavenger-Mutant 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Accompanied by 2 allies 1767 | -9/Materials | Evolved 2 slots: Propulsion x2 1971 | -9/Materials | Lost 3 parts (1n1u1w) 2007 | -9/Materials | Destroyed 7 combat bots 2055 | -9/Materials | Discovered new exit (range 15) 2317 | -9/Materials | Entered Mines 2387 | -9/Mines | Met a Derelict testing a Signal Generator 2492 | -9/Mines | Discovered new exit (range 8) 2520 | -9/Mines | Met a Derelict shopkeep closing up shop 2593 | -9/Mines | Learned location of Zion (-6) 2694 | -9/Mines | Discovered new exit (range 6) 3302 | -9/Mines | Entered Materials 3302 | -8/Materials | Accompanied by 1 ally 3302 | -8/Materials | Evolved 2 slots: Utility x2 3303 | -8/Materials | Identified exit to Storage 3451 | -8/Materials | Lost 3 parts (1p1u1w) 3462 | -8/Materials | Garrison activated, responded to threat 3526 | -8/Materials | Lost 5 parts (1p2n2w) 4211 | -8/Materials | Discovered new exit (range 10) 4259 | -8/Materials | Build established: Mutant 4545 | -8/Materials | Learned location of Extension (-4) 4609 | -8/Materials | Learned 4 Recycling zone layouts 4664 | -8/Materials | Learned 4 Recycling zone layouts 4736 | -8/Materials | Discovered new exit (range 16) 4744 | -8/Materials | Learned 4 Lower Caves zone layouts 4767 | -8/Materials | Learned Factory repair station intel 4800 | -8/Materials | Learned Factory emergency access door positions 4878 | -8/Materials | Learned location of Lower Caves (-6) 4933 | -8/Materials | Learned Recycling recycling unit intel 4990 | -8/Materials | Discovered new exit (range 15) 5682 | -8/Materials | Repaired Broken Imp. Sensor Array? 5702 | -8/Materials | First assault squad dispatched 5808 | -8/Materials | Sterilization system engaged 5808 | -8/Materials | Non-combat units ordered to evacuate 5908 | -8/Materials | Combat units ordered to evacuate 5918 | -8/Materials | Entered Factory 5918 | -7/Factory | Evolved 2 slots: Utility x2 5919 | -7/Factory | Identified exit to Factory 5921 | -7/Factory | Loaded intel: 6 repair station locations 5959 | -7/Factory | Discovered new exit (range 11) 5965 | -7/Factory | Identified exit to Lower Caves 6083 | -7/Factory | Fabricated Adv. Sensor Array? 6209 | -7/Factory | Build established: Scout 6774 | -7/Factory | Allied Derelicts emerged from ambush trap array 7136 | -7/Factory | Learned Extension trap positions 7184 | -7/Factory | Fabricated M-28 Smith? 7193 | -7/Factory | Loaded intel: 4 scanalyzer locations 7242 | -7/Factory | Learned location of 1 exit from Hub_04(d) 7279 | -7/Factory | Loaded intel: 105 trap records 7307 | -7/Factory | Learned 2 Hub_04(d) zone layouts 7543 | -7/Factory | Entered Lower Caves 7550 | -7/Lower Caves | Learned 8 Factory zone layouts 7626 | -7/Lower Caves | Found DCF Scrap (16 items) 7683 | -7/Lower Caves | Found Alien Artifact 7683 | -7/Lower Caves | Identified Core Expander 7683 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7731 | -7/Lower Caves | Discovered new exit (range 6) 7733 | -7/Lower Caves | Identified exit to Lower Caves 7759 | -7/Lower Caves | Entered another Lower Caves area 7903 | -7/Lower Caves | Spotted B-75 Beast 8130 | -7/Lower Caves | Encountered a Warlord checkpoint 8162 | -7/Lower Caves | Discovered new exit (range 9) 8165 | -7/Lower Caves | Identified exit to Data Miner 8228 | -7/Lower Caves | Entered Data Miner 8228 | -7/Data Miner | Discovered new exit (range 6) 8238 | -7/Data Miner | Met Data Miner 8252 | -7/Data Miner | Learned location of Section 7 (-2) 8252 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8257 | -7/Data Miner | Received God Mode back door access code from Data Miner 8270 | -7/Data Miner | Destroyed Data Miner 8274 | -7/Data Miner | Found Prototype Hackware 8275 | -7/Data Miner | Found Prototype Hackware 8278 | -7/Data Miner | Found Prototype Hackware 8279 | -7/Data Miner | Data Conduit disabled 8378 | -7/Data Miner | Identified exit to Proximity Caves 8380 | -7/Data Miner | Entered Proximity Caves 8418 | -6/Proximity Caves | Learned Factory security intel 8502 | -6/Proximity Caves | Entered Factory 8502 | -6/Factory | Evolved 2 slots: Utility x2 8503 | -6/Factory | Identified exit to Lower Caves 8503 | -6/Factory | Identified exit to Factory 8601 | -6/Factory | Fabricated B-48 Gladiator? 8633 | -6/Factory | Fabricated L-41 Fighter (x3) 8824 | -6/Factory | Discovered exit to Factory (range 11) 8843 | -6/Factory | Lost 4 allies 8867 | -6/Factory | Repaired Adv. Sensor Array 9192 | -6/Factory | Discovered exit to Factory (range 7) 9202 | -6/Factory | Build established: Hacker-Scout 9212 | -6/Factory | Entered another Factory area 9212 | -5/Factory | Evolved 2 slots: Utility x2 9228 | -5/Factory | Discovered new exit (range 12) 9244 | -5/Factory | Identified exit to Upper Caves 9268 | -5/Factory | Garrison activated, responded to threat 9338 | -5/Factory | Identified System Mapper 9351 | -5/Factory | Identified Deep Network Scanner 9351 | -5/Factory | Identified Quantum Router 9494 | -5/Factory | Discovered new exit (range 14) 9911 | -5/Factory | Entered Upper Caves 10062 | -5/Upper Caves | Spotted B-75 Beast 10677 | -5/Upper Caves | Identified exit to Upper Caves 10711 | -5/Upper Caves | Entered another Upper Caves area 10787 | -5/Upper Caves | Learned 4 Factory zone layouts 10997 | -5/Upper Caves | Discovered new exit (range 8) 11001 | -5/Upper Caves | Identified exit to Warlord 11003 | -5/Upper Caves | Entered Warlord 11190 | -5/Warlord | Opened Warlord's prototype stash 11193 | -5/Warlord | Found Prototype Device 11193 | -5/Warlord | Identified System Purifier 11209 | -5/Warlord | Found Prototype Reactor 11247 | -5/Warlord | Opened side exit 11256 | -5/Warlord | Discovered new exit (range 10) 11259 | -5/Warlord | Identified exit to Proximity Caves 11267 | -5/Warlord | Entered Proximity Caves 11274 | -4/Proximity Caves | Identified exit to Factory 11354 | -4/Proximity Caves | Learned location of 1 exit from Research 11443 | -4/Proximity Caves | Entered Factory 11443 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11444 | -4/Factory | Identified exit to Extension 11445 | -4/Factory | Identified exit to Research 11506 | -4/Factory | Spotted B-86 Titan 11556 | -4/Factory | Fabricated Y-64 Sentinel (x2) 11646 | -4/Factory | Identified exit to Upper Caves 11707 | -4/Factory | Discovered exit to Research (range 11) 11716 | -4/Factory | Learned location of Armory (-3) 11756 | -4/Factory | Loaded intel: 75 trap records 11786 | -4/Factory | Learned location of 2 exits from Upper Caves 11814 | -4/Factory | Learned location of 3 exits from Research 11835 | -4/Factory | Learned Research scanalyzer intel 11838 | -4/Factory | Identified Vortex Chain Reactor 11867 | -4/Factory | Learned location of 1 exit from Armory 11898 | -4/Factory | Central database locked down 12001 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 12032 | -4/Factory | Entered Upper Caves 12033 | -4/Upper Caves | Identified exit to Upper Caves 12150 | -4/Upper Caves | Entered an active Warlord outpost 12152 | -4/Upper Caves | A Commander dispatched an escort 12294 | -4/Upper Caves | Encountered a Warlord checkpoint 12352 | -4/Upper Caves | Entered another Upper Caves area 12352 | -4/Upper Caves | Accompanied by 2 allies 12353 | -4/Upper Caves | Commander's escort returned to base 12353 | -4/Upper Caves | Commander's escort returned to base 12354 | -4/Upper Caves | Identified exit to Zhirov 12410 | -4/Upper Caves | A Commander dispatched an escort 12411 | -4/Upper Caves | Learned Armory stockpile data 12411 | -4/Upper Caves | Learned Research security intel 12411 | -4/Upper Caves | Learned Factory terminal intel 12545 | -4/Upper Caves | Entered Zhirov 12545 | -4/Zhirov | Discovered new exit (range 3) 12552 | -4/Zhirov | Met Zhirov 12560 | -4/Zhirov | Learned location of Quarantine (-3) 12560 | -4/Zhirov | Learned location of Testing (-2) 12560 | -4/Zhirov | Learned location of Command (-1) 12563 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12570 | -4/Zhirov | Found Alien Artifact 12570 | -4/Zhirov | Identified Integrated Reactor 12570 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12659 | -4/Zhirov | Found Alien Artifact 12679 | -4/Zhirov | Identified exit to Proximity Caves 12681 | -4/Zhirov | Entered Proximity Caves 12997 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 13038 | -3/Proximity Caves | Found Prototype Processor 13038 | -3/Proximity Caves | Identified Exp. Terrain Scan Processor 13370 | -3/Proximity Caves | Discovered exit to Research (range 15) 13389 | -3/Proximity Caves | Spotted B-86 Titan 13389 | -3/Proximity Caves | Entered Research 13389 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13390 | -3/Research | Identified exit to Research 13390 | -3/Research | Identified exit to Armory 13390 | -3/Research | Identified exit to Quarantine 13392 | -3/Research | Loaded intel: 6 scanalyzer locations 13787 | -3/Research | Build established: Wizard-Sprinter 13951 | -3/Research | Garrison activated, responded to threat 13994 | -3/Research | Fabricated Adv. Gravity Neutralizer? 14063 | -3/Research | Entered Quarantine 14082 | -3/Quarantine | Found Alien Slashing Weapon 14082 | -3/Quarantine | Identified Sigix Broadsword 14094 | -3/Quarantine | Cryocooling Duct disabled 14109 | -3/Quarantine | Ambient heat levels rising (+20) 14109 | -3/Quarantine | Non-combat units ordered to evacuate 14124 | -3/Quarantine | Found Alien Artifact 14124 | -3/Quarantine | Identified Phase Redirector 14148 | -3/Quarantine | Found Alien Artifact 14171 | -3/Quarantine | Found Prototype Launcher 14171 | -3/Quarantine | Identified Tactical Quantum Warhead 14191 | -3/Quarantine | Found Alien Artifact 14199 | -3/Quarantine | Spotted Alpha 7 14220 | -3/Quarantine | Identified Core Reset Matrix 14377 | -3/Quarantine | System corruption reached 10% 14408 | -3/Quarantine | Learned location of 1 exit from Armory 14447 | -3/Quarantine | Learned 8 Section 7 zone layouts 14495 | -3/Quarantine | Learned Research trap positions 14507 | -3/Quarantine | Learned Testing garrison access intel 14529 | -3/Quarantine | Entered Research 14529 | -2/Research | Evolved 2 slots: Utility x2 14530 | -2/Research | Identified exit to Access 14530 | -2/Research | Identified exit to Testing 14531 | -2/Research | Loaded intel: 63 trap records 14663 | -2/Research | Fabricated S-43 Plague? 14719 | -2/Research | Found Adv. Powered Armor 14746 | -2/Research | Fabricated Exp. Signal Interpreter? 14789 | -2/Research | Lost 3 allies 15077 | -2/Research | Build established: Wizard-Ninja 15195 | -2/Research | Found Prototype Device 15195 | -2/Research | Identified Femtoactuators 15416 | -2/Research | Fabricated Adv. Gravity Neutralizer? 15548 | -2/Research | Entered Testing 15659 | -2/Testing | Found Prototype Processor 15659 | -2/Testing | Identified Exp. Melee Analysis Suite 15711 | -2/Testing | Found Prototype Device 15711 | -2/Testing | Identified Exp. ECM Suite 16050 | -2/Testing | Found Prototype Energy Cannon 16050 | -2/Testing | Identified Cld. Nova Cannon 16064 | -2/Testing | Found Exp. Transmission Jammer 16102 | -2/Testing | Discovered exit to Access (range 5) 16287 | -2/Testing | Rewired PG-W7651B2IJQ 16305 | -2/Testing | Found Prototype Device 16305 | -2/Testing | Identified Exp. EM Shield 16327 | -2/Testing | Found Prototype Energy Cannon 16327 | -2/Testing | Identified Hpw. Disruptor Cannon 16354 | -2/Testing | Found Prototype Device 16354 | -2/Testing | Identified Exp. Actuator Array 16467 | -2/Testing | Spotted Fortress 16487 | -2/Testing | Discovered new exit (range 6) 16487 | -2/Testing | Discovered new exit (range 7) 16488 | -2/Testing | Identified exit to Section 7 16501 | -2/Testing | Entered Section 7 16551 | -2/Section 7 | Found Integrated Reactor 16551 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16638 | -2/Section 7 | Spotted B-99 Colossus 16713 | -2/Section 7 | Spotted Alpha 7 16726 | -2/Section 7 | Destroyed Alpha 7 16732 | -2/Section 7 | Found Prototype Ballistic Gun 16732 | -2/Section 7 | Identified Multirail 16850 | -2/Section 7 | Found Alien Artifact 16850 | -2/Section 7 | Identified LRC Insulator 16850 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 16853 | -2/Section 7 | Found Alien Artifact 16853 | -2/Section 7 | Identified LRC Energy Well 16853 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16855 | -2/Section 7 | Found Alien Artifact 16855 | -2/Section 7 | Identified LRC Armor 16855 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17232 | -2/Section 7 | Identified Transdimensional Reconstructor 17232 | -2/Section 7 | Warped through subspace 17307 | -2/Section 7 | Found Transdimensional Reconstructor 17310 | -2/Section 7 | Found Transdimensional Reconstructor 17360 | -2/Section 7 | Spotted Alpha 7 17380 | -2/Section 7 | System corruption reached 10% 17453 | -2/Section 7 | Adv. Hacking Suite fried by hacking feedback 17463 | -2/Section 7 | Crushed by falling debris 17466 | -2/Section 7 | Warped through subspace 17497 | -2/Section 7 | Lost 4 parts (4u) 17523 | -2/Section 7 | Entered Access 17523 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 17543 | -1/Access | Energy Cycler disabled 17706 | -1/Access | Identified exit to Command 17773 | -1/Access | First assault squad dispatched 17839 | -1/Access | Identified exit to Surface 17875 | -1/Access | Warped through subspace 18126 | -1/Access | Build established: Hacker-Gladiator 18320 | -1/Access | Destroyed 17 combat bots 18614 | -1/Access | Spotted B-99 Colossus 19054 | -1/Access | System corruption reached 10% 19125 | -1/Access | Destroyed 25 combat bots 19131 | -1/Access | System corruption reached 30% 19143 | *** | Escaped! Last Messages --------------- 19130_ Lance follow-up attack on P-80 Master. 19130_ Adv. Gravity Neutralizer destroyed. 19130_ Cmb. Linear Gravjet destroyed. 19130_ Exp. Signal Interpreter destroyed. 19130_ Deep Network Scanner destroyed. 19130_ System corrupted by crushing effect (+2). 19130_ System corrupted by crushing effect (+3). 19130_ R-10 Processor collects Hvy. Laser. 19130_ Plasma Lance destroyed. 19131_ System corrupted: Matter fused (-6). 19131_ M-36 Artificer repairs P-80 Master. 19132_ Cmb. Linear Gravjet destroyed. 19133_ M-36 Artificer repairs P-80 Master Gamma Rifle. 19135_ The unstable cave ceiling collapses. 19135_ Exp. Actuator Array destroyed. 19136_ Vortex Chain Reactor destroyed. 19137_ Molecular Scythe destroyed. 19140_ The unstable cave ceiling collapses. 19140_ M-36 Artificer repairs G-73 Enforcer. 19142_ P-80 Master resets L-61 Swordsman, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????????####/#########? | | ?????? ##### ??????????????????????## ####### | | ## ??? ##### ??????????????????????## | | ## ????????????????????## " | | ????????????????????## ####### | | "" ##?????????????????########## ########## | | ###??### ##?????????????????########## # | | ?????### ##????????????????? # # | | ???????????????????????????? ! # / | | ???????? ##?????????????????? # # | | ????#### ##??????????????????? " # # = | | ????####/##???????????????????"""" # # | | ???? ##?????????????????? "" !#[=# ] " | | ???? ##????????????? % "" | | ???? "" ##????????????# # " | | ## "" ##????????????# | | ## T" ##???????????## # | | + "" ##???????????## " # # # | | # "" ##???????????###### #% # # # | | + ##????????########### # # ### ## # | | ## ##????????########### ### # | | ## # ????????"" # | | ## # ? ??????" i # # | | ######+### ??????" gmp # # # | | ?????" # # ## | | ????" "@ b #? | | ????" "" = # #? | | ? ????" l gb = ## #?? | | ######+##?? ??????" p [ # #???? | | # ?????? ???????" "" = [ ####???? | | #??????????????????"" """ " "!! ##??????? | | #??????????????????########### #### #*[##??#####? | | #??????????????????################# # [########## | | #???????????????????????????#####??###|=###### ### | | #???????????????????????????????????##!=# # | | #????????????????????????########???## # ] / | | #????????????????????????############# + "" # | | # ?????????????????## ####### # """ # | | ##+##+##?????????????????## # "R ]# | | ## ##?????????????????## # """ # | | ## ##?????????########## ###+###### "" # | | ## #####################" ## ## # | | ## ############# # ## = ## # | | ## # ^" !!#### # ## ###"####### | | ## # """!%+[[+ + ## + | | ## =*# """ =#### # ## ######????? | | ## != # " !#### # ## ######????? | | =! +% #### # ## ##????????? | | #####%# #### # ## ##????????? | | #####!# #### # ## ! ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 82 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 25 EM Shielding 4 Armor Coverage 400 Resistance: EM 25 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 87 Melee Accuracy 20 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 59 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Exp. Utility Shielding | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Gravity Neutralizer | -4/Factory | Hacked Imp. Medium Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Phase Shifter | -3/Research | Hacked Nanoactuators | -3/Research | Hacked Adv. EM Shield | -3/Research | Hacked Adv. Gravity Neutralizer | -3/Research | Hacked Imp. Utility Shielding | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Quarantine | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Exp. Reaction Control System | -2/Testing | Hacked Exp. Target Analyzer | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Adv. Powered Armor | -2/Testing | Scanalyzed Femtoactuators | -2/Testing | Scanalyzed Hvy. Regenerative Plating | -2/Testing | Hacked Quantum Shading Machine | -2/Testing | Hacked Exp. Shield Generator | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free L-61 Swordsman | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory M-28 Smith | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Y-64 Sentinel | x2 | -4/Factory | Preloaded Exp. Utility Shielding | x1 | -4/Factory Adv. Gravity Neutralizer | x1 | -3/Research S-43 Plague | x4 | -2/Research | Preloaded Exp. Signal Interpreter | x1 | -2/Research Adv. Gravity Neutralizer | x1 | -2/Research Repaired ---------- Imp. Sensor Array | 9% | -8/Materials | Broken Adv. Sensor Array | 8% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Phase Redirector LRC Insulator LRC Energy Well LRC Armor Transdimensional Reconstructor Achievements -------------- War Machine Challenges ------------ None Game ------ Seed ThermalStorageShotgun Manual? 0 Play Time 03:53:28 Cumulative 381.8 hours Start 2025.06.07 @ 23:40:12 End 2025.06.21 @ 21:35:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2bdb22c-6ab4-45f7-b4da-ad126a7d0520