Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 17:54:46 Player: Hinzy Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1337) 1337 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3237 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 94/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Ion Engine Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Wheel Light Armor Plating Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 1 9 12 15 Power 4 | . 1 1 2 Engine 2 | . . 1 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | . 3 4 4 Treads 3 | . . 3 . Leg 7 | . 3 1 3 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 2 | 1 . 1 . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 15 | . 4 5 6 Energy Gun 8 | . 4 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . . 18 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 98 55 Engine 8 | . 8 9 3 Core 2 | . 5 1 2 Treads 13 | . . 22 5 Leg 22 | . 28 22 13 Device 9 | . 14 9 2 Storage 11 | . 14 11 7 Protection 1 | . . 1 2 Energy Gun 13 | . 20 11 5 Ballistic Gun 5 | . 7 4 5 Ballistic Cannon 2 | . . 4 . Peak Build Rating 18 | 7 14 16 18 Average Rating 11 | 6 9 13 11 On Entrance 10 | 6 7 14 14 Naked Turns . | . . . . Heaviest Build 25 | 15 22 25 25 Greatest Support 41 | 20 26 40 41 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 9 Most Carried 10 | 7 10 10 9 Average Carried 8 | 6 8 9 5 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 7 10 10 4 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 770 | 228 114 256 172 Remotely . | . . . . Salvage Created 1586 | 114 418 636 418 Parts 96 | 7 24 50 15 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 9 13 14 Guns 22 | . 7 8 7 Cannons 5 | . . 5 . AOE 9 | . 2 . 7 Classes Destroyed 12 | 2 3 5 2 Worker 2 | . . 1 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 3 | . 2 1 . Recycler 2 | 1 1 . . Watcher 3 | . . 3 . Swarmer 8 | . 3 . 5 Grunt 23 | . 6 10 7 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 13 | 2 3 7 13 Combat Bots Only 12 | . 2 3 12 Max Kills in Single Turn 4 | 1 3 2 4 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 249 | . 28 46 175 Missed 63 | . 13 9 41 Damage Taken 2960 | . 205 496 2259 Core 720 | . 32 72 616 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 85 | . . 85 . Core Remaining (%) 89 | 100 87 82 . Volleys Fired 113 | 6 32 48 27 Largest 2 | 2 2 2 2 Hottest 121 | 60 90 95 121 Shots Fired 176 | 12 36 83 45 Gun 146 | 12 36 56 42 Cannon 27 | . . 27 . Launcher 3 | . . . 3 Special . | . . . . Kinetic 70 | 6 8 35 21 Thermal 56 | . . 35 21 Explosive 3 | . . . 3 Electromagnetic 47 | 6 28 13 . Robot Hit Streak 7 | 3 6 7 7 Robot Miss Streak 5 | 3 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 109 | 6 22 52 29 Core Hits 71 | 3 16 22 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 1 5 4 Burn 6 | . . 2 4 Blast 3 | . . 3 . Corrupt 1 | . 1 . . Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles 1 | . . . 1 Follow-up Attacks 1 | . . . 1 Damage Inflicted 3257 | 80 731 896 1550 Guns 1305 | 80 316 471 438 Cannons 425 | . . 425 . Explosions 1386 | . 415 . 971 Melee 141 | . . . 141 Ramming . | . . . . Kinetic 740 | 27 41 487 185 Thermal 765 | . 100 300 365 Explosive 1174 | . 315 . 859 Electromagnetic 437 | 53 275 109 . Impact . | . . . . Slashing 141 | . . . 141 Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 2 1 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 159 | . 19 2 138 Projectiles 2 | . . 2 . Explosions 130 | . 19 . 111 Melee 27 | . . . 27 Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary 1 | . . 1 . Self-Inflicted Damage 294 | . 53 . 241 Shots 5 | . 1 . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 361 | 20 126 261 361 Average Temperature 82 | 20 38 68 141 Received Heat Transfer 1188 | . 60 174 954 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2027 | . 150 902 975 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | 10 337 384 318 Initial 98 | . 6 85 98 Average 208 | 7 192 221 241 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 46 | 100 46 47 26 Level 1 53 | . 53 52 73 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 3 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 14 21 32 Peak Tracking Total 13 | . 3 6 13 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 7 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 4 23 2 Successful 15 | . 2 13 . Failed 14 | . 2 10 2 Catastrophic 5 | . . 4 1 Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 15 | . 4 9 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . . 4 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . . 3 . Report Inventory 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1592 | 58 457 856 221 Spaces Moved 911 | 32 290 469 120 Core 54 | . . . 54 Treads 213 | . . 213 . Legs 636 | 32 290 256 58 Wheels 8 | . . . 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 125 | 120 120 138 87 Slowest Speed 190 | 120 120 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 37 39 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 77 | . 50 2 25 Melee 2 | . . . 2 Projectile 2 | . . 2 . AOE 73 | . 50 . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1179 | 39 367 595 178 Wait 80 | . 18 55 7 Move 908 | 31 289 468 120 Hop . | . . . . Pick Up 11 | 1 7 3 . Fast Attach 13 | 1 2 5 5 Attach 9 | . . 2 7 Detach 1 | . . 1 . Swap 15 | . 7 5 3 Drop 22 | . 12 8 2 Fire 113 | 6 32 48 27 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 59 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x2 794 | -9/Materials | Repaired Imp. Light Cannon 901 | -9/Materials | Build established: Scavenger-Mutant 1348 | -9/Materials | Discovered new exit (range 16) 1372 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Evolved 2 slots: Utility x2 1483 | -8/Materials | Lost 10 parts (1p4n4u1w) 1494 | -8/Materials | Destroyed 12 combat bots 1549 | -8/Materials | Core integrity fell below 50% 1577 | -8/Materials | Core integrity fell below 20% 1583 | -8/Materials | Lost 8 parts (1p4n3w) 1593 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 01538_ Acquired Axe. 01545_ Critical hit (Burn: +37). 01548_ Imp. Aluminum Leg destroyed. 01548_ Axe follow-up attack on G-47 Trooper. 01552_ Dropped Axe. 01552_ Carbon-fiber Leg destroyed. 01552_ Dropped Med. Storage Unit. 01552_ Critical hit (Burn: +37). 01561_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01561_ O-16 Technician sends out distress signal. 01563_ Sneak attack on A-02 Transporter. 01565_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01585_ Sneak attack on Y-45 Defender. 01585_ Destroyed Heat Sink. 01593_ Fusion Modulator explodes. 01593_ Destroyed Flight Unit. 01593_ S-10 Pest destroyed. 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Y s"# """ #?????????? | | ?????????????????# [ ### ! #?????????? | | ?????????????????# [#?#####+#####?????????? | | ?????????????????+ =%#?????????????????????? | | ?????????????????# "T" @*#?????????????????????? | | ?????????????????# """ ;?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedFusionCannon Manual? 0 Play Time 00:23:17 Cumulative 96.1 hours Start 2024.11.21 @ 17:13:24 End 2024.11.21 @ 17:54:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658a1fa1-6c76-4ba6-8731-f52ea6302d85