Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.03 @ 17:41:55 Player: NED1124 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1526) 1526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3751 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Power Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device System Restoration Module Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 50 | 6 7 7 . 24 6 Power 7 | 1 1 1 . 3 1 Engine 5 | 1 1 1 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 23 | 2 4 4 . 10 3 Treads . | . . . . . . Leg 23 | 2 4 4 . 10 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 2 . 6 1 Device 4 | . . . . 4 . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 9 | 2 1 . . 5 1 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 . . 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 1 . . 9 10 Power 1 | . . . . . 1 Propulsion 7 | . 1 . . 2 4 Utility 6 | . . . . 4 2 Weapon 6 | . . . . 3 3 Highest Loss Streak 7 | . 1 . . 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 85 93 100 93 79 Engine 8 | . 14 11 11 6 . Core 1 | . . . . 2 6 Leg 26 | . 27 33 33 25 22 Device 6 | . . . . 13 7 Storage 10 | . 14 11 11 9 7 Processor 4 | . . 9 11 8 . Protection 3 | . . 6 11 2 8 Ballistic Gun 23 | . 28 22 22 24 14 Naked Turns 50 | . . . . . 50 Heaviest Build 27 | 13 16 25 25 27 26 Greatest Support 43 | 20 20 30 30 43 43 Greatest Overweight (x) 2 | 2 1 . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 2 10 10 10 10 9 Average Carried 8 | 1 7 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 10 10 10 9 5 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Gunner 10% | Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Matter Collected 1179 | 252 145 125 . 531 126 Remotely . | . . . . . . Salvage Created 1925 | . 269 226 . 1051 379 Parts 116 | . 17 19 . 57 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 7 5 . 19 7 Guns 37 | . 6 5 . 19 7 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 3 1 . 4 1 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 2 | . 1 1 . . . Recycler 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 6 | . 2 . . 4 . Grunt 22 | . 5 4 . 10 3 Sentry 10 | . . 1 . 5 4 Best Kill Streak 5 | . 3 3 . 5 2 Combat Bots Only 4 | . 2 2 . 4 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Damage Taken 2956 | . 312 173 . 1237 1234 Core 649 | . 63 36 . 181 369 Absorbed by Shields 168 | . . . . 168 . Redirected to Shielding 57 | . . . . . 57 Core Remaining (%) 88 | 100 74 . 91 . . Volleys Fired 133 | . 21 15 . 66 31 Largest 3 | . 2 2 . 3 3 Hottest 105 | . 40 40 . 60 105 Shots Fired 326 | . 42 30 . 184 70 Gun 326 | . 42 30 . 184 70 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 317 | . 42 30 . 184 61 Thermal 9 | . . . . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 51 | . 14 19 . 51 16 Robot Miss Streak 3 | . 2 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 1 . 6 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 267 | . 33 25 . 160 49 Core Hits 113 | . 16 14 . 60 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2891 | . 350 317 . 1627 597 Guns 2813 | . 346 278 . 1606 583 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 78 | . 4 39 . 21 14 Kinetic 2684 | . 346 278 . 1606 454 Thermal 129 | . . . . . 129 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 1 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 14 | . 1 5 1 3 4 Kicked 14 | . 1 5 1 3 4 Crushed . | . . . . . . Highest Temperature 217 | . 15 16 . 152 217 Average Temperature 39 | . 8 4 . 43 47 Received Heat Transfer 1830 | . 117 117 . 705 891 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 296 | . . . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Peak Influence 318 | . 145 205 67 318 267 Initial 67 | . . 31 67 21 54 Average 115 | . 83 92 67 142 153 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 80 | 100 100 95 100 62 70 Level 1 19 | . . 4 . 37 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 . 3 3 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Distress Signals 6 | . 2 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 15 10 . 32 19 Peak Tracking Total 11 | . 3 3 . 9 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Machines Accessed 8 | . 5 1 . 1 1 Terminals 8 | . 5 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 12 2 . 3 2 Successful 8 | . 3 2 . 2 1 Failed 11 | . 9 . . 1 1 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 19 | . 12 2 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 2 . 2 1 Record 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Recall Assault 2 | . 1 . . . 1 Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . 1 . Full Trace Events 3 | . 2 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Turns Passed 2370 | 81 679 276 33 953 348 Spaces Moved 1618 | 69 501 181 27 575 265 Core 130 | 29 . . . . 101 Treads . | . . . . . . Legs 1488 | 40 501 181 27 575 164 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 117 | 102 120 120 120 126 93 Slowest Speed 260 | 150 190 120 120 260 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 69 15 7 31 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Total 1841 | 76 538 212 27 680 308 Wait . | . . . . . . Move 1613 | 68 500 180 26 574 265 Hop . | . . . . . . Pick Up 12 | 2 5 1 . 3 1 Fast Attach 18 | 6 2 2 . 6 2 Attach 13 | . 1 1 . 7 4 Detach 3 | . 2 . . 1 . Swap 19 | . 4 4 . 11 . Drop 16 | . 2 4 . 9 1 Fire 133 | . 21 15 . 66 31 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . 1 5 1 3 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Discovered new exit (range 8) 1037 | -9/Materials | Entered Mines 1054 | -9/Mines | Learned Materials security intel 1058 | -9/Mines | Discovered new exit (range 5) 1063 | -9/Mines | Learned 2 Materials zone layouts 1070 | -9/Mines | Entered Materials 1070 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1414 | -8/Materials | Lost 4 parts (2n1u1w) 1978 | -8/Materials | Discovered new exit (range 16) 2023 | -8/Materials | Entered Storage 2250 | -8/Storage | Garrison activated, responded to threat 2281 | -8/Storage | Core integrity fell below 50% 2321 | -8/Storage | Released all parts (7) 2322 | -8/Storage | Core integrity fell below 20% 2349 | -8/Storage | Lost 7 parts (1p3n1u2w) 2371 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02299_ Imp. Aluminum Leg destroyed. 02300_ K-01 Serf collects debris. 02310_ Assault Rifle destroyed. 02313_ Carbon-fiber Leg destroyed. 02317_ Kicked G-50 Soldier. 02318_ Critical hit (Burn: +37). 02318_ Imp. Sensor Array destroyed. 02318_ Kicked G-50 Soldier out of the way. 02321_ Released Lgt. Ion Engine. 02321_ Released Med. Storage Unit. 02321_ Released Aluminum Leg. 02321_ Released Imp. Power Shielding. 02321_ Released Aluminum Leg. 02321_ Released Hacking Suite. 02321_ Released Particle Gun. 02323_ Critical hit (Burn: +37). 02360_ Triggered Shock Trap. 02360_ The floor emits a surge of raw power. 02361_ W-25 Informer distress signal alerts nearby ally. 02362_ K-01 Serf cleans the Transfer Shaft. 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