Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.15 @ 02:32:27 // Halloween2020/ForbiddenLore Player: Valguris Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (305) 1525 Value Destroyed (15739) 15739 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (14731) 14731 TOTAL SCORE: 39155 Bonus ------- High Alert Combat Kills 4379 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -148 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 99/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Well (23) Improved Particle Charger Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Launcher Guidance Computer Quantum Capacitor Advanced Transmission Jammer Layered Medium Armor Plating Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Heavy Treads Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Launcher Loader Improved Focal Shield Improved Shock Absorption System Advanced Force Field Experimental System Shield High-powered Tractor Beam Proton Cannon Long-range Proton Cannon HERF Cannon Neutron Cannon Nova Cannon Nova Cannon Improved Matter Neutralizer KE Penetrator Railgun Hardcell Cannon Linear Accelerator Linear Accelerator Advanced EMP Blaster Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Fusion Bomb Launcher [Rating: 182] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Proton Burst Cannon Energy Gun High-powered Shock Rifle Energy Cannon Proton Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 . Power 3 | . . . . 1 . . . 1 1 . . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 12 | . . 2 1 1 2 2 2 1 1 . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 512 | 6 6 5 26 24 10 38 93 62 42 77 123 Power 43 | 1 . 1 2 2 . 5 1 8 4 6 13 Engine 11 | 1 . 1 2 2 . 3 1 . . . 1 Core 2 | . . . . . . . . . 1 1 . Reactor 30 | . . . . . . 2 . 8 3 5 12 Propulsion 46 | 2 . . 8 6 . 1 2 4 2 5 16 Treads 27 | 2 . . 8 4 . . . . . 2 11 Leg 6 | . . . . . . . . . . 2 4 Wheel 13 | . . . . 2 . 1 2 4 2 1 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 258 | 1 4 2 9 11 6 14 38 35 31 41 66 Device 180 | . 1 1 3 4 3 11 21 31 24 32 49 Storage 18 | 1 2 . 1 1 1 . 5 1 1 . 5 Processor 16 | . 1 . 1 2 1 1 3 . . 3 4 Hackware 4 | . . . . . . 1 1 1 . . 1 Protection 40 | . . 1 4 4 1 1 8 2 6 6 7 Artifact . | . . . . . . . . . . . . Weapon 165 | 2 2 2 7 5 4 18 52 15 5 25 28 Energy Gun 6 | 1 . . . . . 2 . . . 3 . Energy Cannon 107 | . 2 2 4 1 2 10 48 11 2 10 15 Ballistic Gun 17 | 1 . . 2 3 1 . . . 1 5 4 Ballistic Cannon 8 | . . . . . . . 1 1 2 1 3 Launcher 21 | . . . 1 . 1 2 2 3 . 6 6 Special Weapon 5 | . . . . . . 4 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 16 | . . 2 2 . . 1 4 1 . 3 3 Parts Lost 116 | . . 1 5 . . 1 5 17 10 18 59 Power 28 | . . 1 1 . . . 1 5 3 4 13 Propulsion 15 | . . . . . . 1 1 1 1 2 9 Utility 50 | . . . 2 . . . 2 8 3 9 26 Weapon 23 | . . . 2 . . . 1 3 3 3 11 Highest Loss Streak 28 | . . 1 2 . . 1 2 10 6 3 28 Average Slot Usage (%) 90 | . 99 99 99 99 85 88 88 84 87 90 86 Engine 7 | . 14 11 9 15 13 9 9 1 . . . Reactor 4 | . . . . . . . . 11 12 12 13 Treads 7 | . 28 22 27 21 . . . . . 5 8 Wheel 6 | . . . . . 13 11 9 8 10 8 1 Device 14 | . . 11 9 7 6 14 18 14 15 13 20 Storage 16 | . 18 22 18 19 20 17 15 13 13 16 12 Processor 8 | . 7 . 8 7 11 11 10 9 6 6 8 Hackware 4 | . . . . . . 1 6 13 13 8 2 Protection 5 | . . 11 9 10 7 5 5 1 2 3 4 Energy Cannon 8 | . 23 21 17 2 2 6 9 7 4 4 6 Ballistic Gun 2 | . 2 . . 11 10 . . . . 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 269 | 12 45 53 60 84 120 138 188 205 222 251 269 Greatest Support 155 | 40 40 40 60 60 40 40 40 48 52 52 155 Greatest Overweight (x) 13 | . 1 1 . 2 2 3 13 7 4 12 8 Average Overweight (x) 2 | . . 1 . 1 2 2 3 4 3 5 3 Largest Inventory Capacity 36 | 6 16 16 16 22 24 24 34 34 36 36 36 Average Capacity 24 | 5 10 16 16 18 22 24 26 27 28 36 27 Most Carried 36 | 6 16 16 16 22 24 24 34 33 34 36 36 Average Carried 23 | 2 9 15 15 18 21 23 25 25 26 33 24 Final Capacity 36 | 6 16 16 16 22 24 24 34 28 36 36 4 Final Carried 34 | 6 16 16 15 22 24 24 34 26 34 33 4 Class Distribution -------------------- 42% | Hauler-Mutant 18% | Hacker-Mutant 18% | Scavenger-Mutant 15% | Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 8074 | 235 115 37 252 436 458 383 1135 746 639 1281 2357 Remotely 683 | . . . . . . . . . . . 683 Salvage Created 21141 | . 170 423 1332 509 520 1208 4210 2469 1006 3962 5332 Parts 855 | . 9 14 67 36 28 43 165 121 52 139 181 Haulers Intercepted 20 | . 1 3 2 1 . 3 9 . . 1 . Recyclers Shooed 11 | . . 3 . . 2 1 1 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 211 | . 3 5 22 7 2 14 39 29 11 43 36 Melee 1 | . . . . . . . . . . . 1 Guns 12 | . . . . 7 2 . . . . 2 1 Cannons 84 | . 3 5 21 . . 7 19 13 4 . 12 AOE 43 | . . . . . . 4 5 7 . 17 10 Classes Destroyed 15 | . 2 4 . 4 1 1 1 . 1 . 1 Worker 19 | . . . . 1 1 1 5 3 . 3 5 Builder 13 | . . . . . 1 1 4 5 . 2 . Tunneler 4 | . . . . . . 1 . 2 1 . . Hauler 20 | . 1 3 2 1 . 3 9 . . 1 . Recycler 14 | . . 1 1 1 2 1 2 1 . 1 4 Operator 2 | . . . . . . . 1 1 . . . Watcher 22 | . . 1 . 3 3 . 7 4 2 2 . Swarmer 24 | . . . . 3 . 4 4 3 . 10 . Grunt 79 | . 3 3 16 . . 6 10 11 2 13 15 Brawler 3 | . . . . . . . . . 1 2 . Duelist 8 | . . 1 2 . . 1 . 1 . 2 1 Protector 1 | . . . . . . . . . . . 1 Sentry 25 | . . 1 4 1 1 1 7 1 3 6 . Hunter 29 | . . . . 1 . . 10 6 2 8 2 Programmer 37 | . . . . 2 1 2 8 7 3 2 12 M Guard 2 | . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 15 | . 2 3 6 2 3 5 7 15 5 11 9 Combat Bots Only 11 | . 2 3 5 2 1 4 4 11 3 9 7 Max Kills in Single Turn 4 | . 1 1 1 2 1 4 2 2 1 3 3 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 2 2 . 2 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 27833 | . 32 81 1406 488 338 1108 2382 3691 1914 3562 12831 Core 2528 | . . 30 206 54 12 125 83 291 122 142 1463 Absorbed by Shields 4308 | . . . . . . 29 415 264 169 . 3431 Reduced by Siege Mode 430 | . . . . . . . . . . . 430 Core Remaining (%) 89 | 100 100 92 62 92 98 87 92 77 91 . . Volleys Fired 951 | . 6 34 63 29 32 52 176 121 68 164 206 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 3 Hottest 339 | . 136 136 136 108 180 188 220 200 123 149 339 Shots Fired 1441 | . 12 68 126 58 62 92 286 128 78 184 347 Gun 208 | . . . . 51 52 17 25 . . 42 21 Cannon 1112 | . 12 68 126 7 8 69 258 114 78 91 281 Launcher 118 | . . . . . 2 4 2 14 . 51 45 Special 3 | . . . . . . 2 1 . . . . Kinetic 281 | . . . . 51 52 . 3 4 26 36 109 Thermal 665 | . 12 68 126 7 8 51 106 43 21 32 191 Explosive 12 | . . . . . 2 4 2 4 . . . Electromagnetic 480 | . . . . . . 35 174 77 31 116 47 Robot Hit Streak 42 | . 2 9 32 12 7 24 29 16 7 14 42 Robot Miss Streak 14 | . 2 5 3 5 14 2 5 4 3 8 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Capacitor 259 | . . . . . . . . 93 52 78 36 Shots Hit Robots 1033 | . 6 43 93 52 51 72 188 104 51 92 281 Core Hits 640 | . 4 11 39 48 37 32 116 76 42 89 146 Critical Hits 44 | . . . 13 . . 2 4 . 2 3 20 Critical Kills 8 | . . . 5 . . . 2 . 1 . . Critical Parts Destroyed 29 | . . . 8 . . 2 2 . 1 3 13 Melee Attacks 1 | . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 45978 | . 104 945 1934 798 897 2653 8086 6183 2346 6394 15638 Guns 3582 | . . . . 703 716 289 438 . . 962 474 Cannons 29171 | . 104 942 1927 72 181 1817 6454 3688 2172 1218 10596 Explosions 11587 | . . . . . . 547 1194 2495 174 4200 2977 Melee . | . . . . . . . . . . . . Ramming 1638 | . . 3 7 23 . . . . . 14 1591 Kinetic 6353 | . . . . 703 716 . 49 138 791 718 3238 Thermal 18973 | . 104 942 1927 72 181 1493 2949 2274 547 511 7973 Explosive 1389 | . . . . . . 507 369 513 . . . Electromagnetic 17625 | . . . . . . 653 4719 3258 1008 5151 2836 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 58 | . . . . 3 3 7 5 6 14 7 58 Average Corruption 11 | . . . . 2 2 5 2 2 12 4 37 Corruption Purged 29 | . . . . . . . 11 8 1 7 2 Effects 392 | . . . . 10 3 29 26 10 29 29 256 Message Errors 32 | . . . . 2 . 5 1 2 2 7 13 Matter Fused 56 | . . . . 1 1 6 5 3 9 4 27 Heat Flow Errors 21 | . . . . 2 . 3 7 . . . 9 Energy Discharges 28 | . . . . 2 . 5 5 . 3 6 7 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . . 2 . 1 5 . 2 1 10 Data Loss (major) 6 | . . . . . . 4 . . . . 2 Misfires 7 | . . . . . . . . . 1 1 5 Misdirections 17 | . . . . . . . . . 3 . 14 Targeting Errors 160 | . . . . 1 2 5 2 4 7 8 131 Weapon Failures 43 | . . . . . . . 1 1 1 2 38 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1438 | . . 16 11 . . 59 292 373 193 76 418 Projectiles 978 | . . 16 11 . . 56 211 186 193 8 297 Explosions 419 | . . . . . . 3 81 187 . 68 80 Melee 41 | . . . . . . . . . . . 41 Knockbacks 42 | . . . . . . . 1 2 2 2 35 Impact 22 | . . . . . . . . . . . 22 Kinetic 19 | . . . . . . . 1 2 2 1 13 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 1732 | . . . . . . 64 247 455 . 194 772 Shots 58 | . . . . . . 2 4 14 . 10 28 Rammed 137 | . . 2 1 1 . . . . . 2 131 Targets Rammed 140 | . . 2 1 3 . . . . . 2 132 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . 2 . . . . . . 1 Highest Temperature 413 | . 237 270 324 210 258 302 273 413 382 360 372 Average Temperature 101 | . 97 102 86 54 48 80 74 126 122 114 112 Received Heat Transfer 2294 | . 18 30 783 48 . 204 188 333 85 225 380 Effects 23 | . 2 2 . . 1 . . 8 1 9 . Shutdowns 2 | . . . . . . . . 1 . 1 . Energy Bleed 3 | . . . . . 1 . . 1 . 1 . Interference 18 | . 2 2 . . . . . 6 1 7 . Siege Activations 4 | . . . . . . . . . . . 4 Total Turns 143 | . . . . . . . . . . . 143 Longest Duration 99 | . . . . . . . . . . . 99 Robots Corrupted 74 | . . . . . . 3 17 12 7 24 11 Combat Hostiles 68 | . . . . . . 3 14 9 7 24 11 Parts Fried 203 | . . . . . . 7 64 26 14 69 23 Impact Corruptions 6 | . . . . . . . . . . 1 5 Robots Melted 3 | . . . 1 . . . 1 . . . 1 Combat Hostiles 3 | . . . 1 . . . 1 . . . 1 Parts Melted 24 | . . 4 5 . . 7 . 1 . . 7 Heat Transferred 14522 | . 185 1702 3367 137 222 1808 2100 1400 325 250 3026 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . 1 5 4 2 4 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 1360 | . 80 224 337 137 132 401 884 830 706 1360 1090 Initial 675 | . . 33 14 76 9 2 123 449 435 395 675 Average 452 | . 14 122 177 79 43 187 476 583 565 967 879 Maximum Alert Level 4 | . . 1 1 . . 2 3 3 3 4 3 Low Security (%) 32 | 100 100 77 62 100 100 52 8 . . . . Level 1 18 | . . 22 37 . . 46 39 4 . 7 . Level 2 22 | . . . . . . . 33 74 97 19 10 Level 3 21 | . . . . . . . 18 21 2 23 89 Level 4 5 | . . . . . . . . . . 49 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 55 | . 1 . 6 1 1 3 18 6 3 10 6 Investigation 4 | . . . . . . 1 1 1 . 1 . Extermination 17 | . . . . 1 1 1 5 2 1 2 4 Reinforcement 21 | . 1 . 3 . . 1 9 3 . 3 1 Assault 6 | . . . . . . . 2 . 2 1 1 Garrison 7 | . . . 3 . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . . . Haulers Reinforced 8 | . . . . . . 1 5 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 10 | . . . . 1 1 1 1 4 . 2 . Communications Jammed 49 | . . . . . . . . 15 2 28 4 Distress Signals 42 | . . . . . . . . 14 2 22 4 Times Spotted 317 | . 6 11 28 13 5 21 55 49 21 63 45 Peak Tracking Total 13 | . 2 3 5 3 3 5 4 13 6 7 5 Tactical Retreats 18 | . . 1 1 1 . 2 3 1 2 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . . . . . . 2 7 1 . . 1 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused 2 | . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 25 | . . . 2 . . 3 10 3 1 2 4 Max in Single Turn 3 | . . . 1 . . 1 3 1 1 1 2 Garrison Access 3 | . . . . . . . 1 1 . 1 . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 53 | . 3 . 5 4 . 6 17 4 5 7 2 Terminals 38 | . 2 . 4 3 . 5 11 3 2 6 2 Fabricators 4 | . . . . . . . 2 . 2 . . Repair Stations 4 | . . . 1 . . 1 2 . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 1 . 1 . Total Hacks 164 | . 5 . 16 13 . 22 54 15 16 19 4 Successful 84 | . 2 . 8 8 . 6 32 9 8 10 1 Failed 80 | . 3 . 8 5 . 16 22 6 8 9 3 Catastrophic 9 | . 1 . 1 . . 4 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 74 | . 3 . 7 7 . 16 19 8 3 10 1 Terminals 119 | . 4 . 11 11 . 18 36 13 6 16 4 Fabricators 14 | . . . . . . . 6 . 8 . . Repair Stations 17 | . . . 5 . . 4 8 . . . . Recycling Units 6 | . 1 . . . . . 3 . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . 1 2 . 3 . Terminal Hacks 40 | . . . 4 4 . 1 16 6 2 6 1 Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 2 | . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . 1 . . Alert Level 7 | . . . 1 . . . 3 1 1 1 . Unreport Threat 7 | . . . 1 . . . 3 1 . 2 . Locate Traps 5 | . . . . 1 . . 3 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Recall Extermination 3 | . . . . . . . 1 1 . 1 . Recall Assault 1 | . . . . . . . 1 . . . . Hauler Manifests 4 | . . . . 1 . . 2 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . 2 . 4 . . Load Schematic 3 | . . . . . . . 1 . 2 . . Build 3 | . . . . . . . 1 . 2 . . Repair Station Hacks 12 | . . . 3 . . 4 5 . . . . Scan Component 7 | . . . 2 . . 2 3 . . . . Repair 5 | . . . 1 . . 2 2 . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . Retrieve Components 3 | . 1 . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . 1 1 . 1 . Unauthorized Hacks 20 | . 1 . 1 4 . 1 7 2 1 3 . Terminals 15 | . 1 . 1 3 . 1 4 2 . 3 . Track 5 | . 1 . 1 1 . . 1 . . 1 . Assimilate 1 | . . . . . . . 1 . . . . Botnet 9 | . . . . 2 . 1 2 2 . 2 . Fabricators 4 | . . . . . . . 3 . 1 . . Prioritize 1 | . . . . . . . 1 . . . . Siphon 1 | . . . . . . . 1 . . . . Haulers 2 | . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 2 . 5 4 . 6 16 4 5 6 1 Full Trace Events 2 | . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built 3 | . . . . . . . 1 . 2 . . Matter 602 | . . . . . . . 164 . 438 . . Time 212 | . . . . . . . 116 . 96 . . Total Robot Build Rating 9 | . . . . . . . 3 . 6 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . 2 2 . . . . Time 140 | . . . 16 . . 88 36 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . 1 . . . . . Non-combat 2 | . . . . 1 . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . 2 . . . . . find_chute 3 | . . . . 1 . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 6 | . . . . . . . 4 . 2 . . Largest Group 3 | . . . . . . . 3 1 1 . . Highest-Rated Group 138 | . . . . . . . 138 19 20 . . Highest-Rated Ally 46 | . . . . . . . 46 19 20 . . Total Orders 36 | . . . . . . 7 7 18 4 . . FOLLOW 1 | . . . . . . 1 . . . . . AID 2 | . . . . . . . 1 . 1 . . EXPLORE 25 | . . . . . . 3 5 15 2 . . RETURN 8 | . . . . . . 3 1 3 1 . . Ally Attacks 16 | . . . . . . . 16 . . . . Total Damage 350 | . . . . . . . 350 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 39 | . . . . . . 7 7 23 2 . . Drone Recoveries 36 | . . . . . . 7 7 20 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 13262 | 77 588 494 868 1379 504 1066 3551 942 595 1424 1774 Spaces Moved 6420 | 43 323 205 369 691 334 659 2056 452 296 519 473 Core 28 | 5 . . . . . . . . . . 23 Treads 1853 | 38 323 205 369 628 . . . . . . 290 Legs . | . . . . . . . . . . . . Wheels 4539 | . . . . 63 334 659 2056 452 296 519 160 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 115 115 115 115 125 123 133 50 Average Speed 142 | 147 166 180 160 176 115 120 128 136 128 149 171 Slowest Speed 270 | 160 180 180 163 183 115 125 220 170 135 210 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 23 | 4 45 19 32 20 8 30 64 27 7 14 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 118 | . . . . . 26 20 30 1 6 28 7 Terrain Destroyed 451 | . . . . . 27 84 167 37 29 66 41 Melee . | . . . . . . . . . . . . Projectile 144 | . . . . . 1 3 49 10 22 34 25 AOE 307 | . . . . . 26 81 118 27 7 32 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 9256 | 54 365 262 522 793 389 835 2646 732 475 1103 1080 Wait 745 | . . 3 28 2 9 45 246 55 34 287 36 Move 6409 | 42 322 204 368 690 333 658 2055 451 295 518 473 Hop . | . . . . . . . . . . . . Pick Up 232 | 6 19 6 15 20 3 18 30 20 22 27 46 Fast Attach 109 | 6 4 4 5 7 1 6 20 7 7 11 31 Attach 148 | . . 2 7 3 1 5 7 29 17 34 43 Detach 44 | . . . 1 . 1 1 4 11 4 15 7 Swap 258 | . 2 . 14 14 8 27 67 26 18 33 49 Drop 209 | . 12 7 20 24 1 23 33 12 10 12 55 Fire 951 | . 6 34 63 29 32 52 176 121 68 164 206 Melee 1 | . . . . 1 . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 140 | . . 2 1 3 . . . . . 2 132 Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Utility x2 1058 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -8/Materials | Garrison activated, responded to threat 1897 | -8/Materials | Repaired Med. Armor Plating 1922 | -8/Materials | Discovered new exit (range 14) 2028 | -8/Materials | Entered Factory 2028 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2340 | -7/Factory | Build established: Scavenger-Mutant 2586 | -7/Factory | Discovered new exit (range 8) 2943 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Build established: Hauler-Mutant 3075 | -7/Factory | Identified exit to Factory 3407 | -7/Factory | Entered another Factory area 3407 | -6/Factory | Evolved 2 slots: Utility x2 3542 | -6/Factory | Discovered new exit (range 16) 3561 | -6/Factory | Identified exit to Factory 3911 | -6/Factory | Entered another Factory area 3911 | -5/Factory | Evolved 2 slots: Utility x2 4460 | -5/Factory | Discovered new exit (range 36) 4523 | -5/Factory | Identified exit to Upper Caves 4811 | -5/Factory | Repaired Hrd. Heavy Armor Plating 4828 | -5/Factory | Discovered new exit (range 38) 4859 | -5/Factory | Repaired Lrn. Sensor Array? 4962 | -5/Factory | Identified exit to Factory 4977 | -5/Factory | Entered another Factory area 4977 | -4/Factory | Evolved 2 slots: Utility x2 5004 | -4/Factory | Discovered new exit (range 34) 5015 | -4/Factory | Discovered new exit (range 22) 5057 | -4/Factory | Identified exit to Upper Caves 5467 | -4/Factory | Identified exit to Research 5534 | -4/Factory | Found Launcher Loader 6111 | -4/Factory | Discovered new exit (range 11) 6122 | -4/Factory | Identified exit to Extension 6849 | -4/Factory | Found Prototype Processor 6849 | -4/Factory | Identified Exp. Targeting Computer 7022 | -4/Factory | Found Prototype Processor 7022 | -4/Factory | Identified Exp. Melee Analysis Suite 7209 | -4/Factory | Repaired Arm. Huge Wheel 7237 | -4/Factory | Discovered exit to Research (range 7) 7324 | -4/Factory | Repaired Imp. Medium Armor Plating 7734 | -4/Factory | Garrison activated, responded to threat 7789 | -4/Factory | Allied Derelicts emerged from ambush trap array 8028 | -4/Factory | Fabricated M-28 Smith? 8068 | -4/Factory | Build established: Hacker-Mutant 8220 | -4/Factory | Found Prototype Launcher 8220 | -4/Factory | Identified Com. Tesla Bomb Launcher 8227 | -4/Factory | First assault squad dispatched 8228 | -4/Factory | Found Com. Tesla Bomb Launcher 8377 | -4/Factory | Found Quantum Capacitor 8405 | -4/Factory | Found Quantum Capacitor 8497 | -4/Factory | Discovered exit to Research (range 16) 8528 | -4/Factory | Entered Research 8528 | -3/Research | Accompanied by 1 ally 8528 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8870 | -3/Research | Found Quantum Capacitor 8904 | -3/Research | Identified exit to Research 9263 | -3/Research | Lost 10 parts (3p1n4u2w) 9265 | -3/Research | Destroyed 11 combat bots 9470 | -3/Research | Entered another Research area 9470 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9475 | -2/Research | Lost 3 parts (1p2u) 9564 | -2/Research | Spotted B-90 Cyclops 9681 | -2/Research | Fabricated M-28 Smith? 9713 | -2/Research | P-80 Master assimilated allied Smith 9a 9720 | -2/Research | First assault squad dispatched 9740 | -2/Research | System corruption reached 10% 9782 | -2/Research | Lost 6 parts (3p1n1u1w) 9883 | -2/Research | Fabricated M-28 Smith? 9999 | -2/Research | Discovered new exit (range 16) 10033 | -2/Research | Identified exit to Access 10053 | -2/Research | Found Prototype Hackware 10065 | -2/Research | Entered Access 10065 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10306 | -1/Access | Identified exit to Command 10315 | -1/Access | First assault squad dispatched 10442 | -1/Access | Lost 3 parts (2u1w) 10533 | -1/Access | Destroyed 9 combat bots 10736 | -1/Access | Energy Cycler disabled 10779 | -1/Access | Spotted B-99 Colossus 10783 | -1/Access | Destroyed 7 combat bots 10970 | -1/Access | Destroyed 7 combat bots 11056 | -1/Access | Build established: Scavenger-Mutant 11118 | -1/Access | Spotted B-99 Colossus 11489 | -1/Access | Entered Command 11563 | -1/Command | Found Fusion Bomb Launcher 11838 | -1/Command | Build established: Generator-Mutant 11964 | -1/Command | Spotted Combat Programmer 11964 | -1/Command | Spotted Combat Programmer 11982 | -1/Command | Spotted M Guard 11990 | -1/Command | Spotted M Guard 11990 | -1/Command | Destroyed Combat Programmer 11998 | -1/Command | System corruption reached 10% 12011 | -1/Command | Destroyed M Guard 12019 | -1/Command | Destroyed M Guard 12023 | -1/Command | First assault squad dispatched 12030 | -1/Command | Destroyed Combat Programmer 12030 | -1/Command | All MAIN.C guards destroyed 12053 | -1/Command | Crushed by falling debris 12053 | -1/Command | System corruption reached 30% 12093 | -1/Command | Lost 19 parts (6p2n7u4w) 12134 | -1/Command | Destroyed 7 combat bots 12142 | -1/Command | Lost 6 parts (2p3u1w) 12226 | -1/Command | Identified Exp. System Shield 12408 | -1/Command | Build established: Scavenger-Mutant 12652 | -1/Command | Found Hvy. Reactive Plating 13038 | -1/Command | Met MAIN.C 13071 | -1/Command | 0b10 Conduit disabled 13087 | -1/Command | Destroyed MAIN.C Shell 13090 | -1/Command | MAIN.C activated Command garrisons 13144 | -1/Command | Lost 3 parts (1p2u) 13252 | -1/Command | Core integrity fell below 50% 13252 | -1/Command | Found Prototype Energy Cannon 13252 | -1/Command | Identified Hpw. Disruptor Cannon 13258 | -1/Command | Core integrity fell below 20% 13263 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 13244_ Imp. Matter Neutralizer destroyed. 13244_ Destroyed Imp. Matter Neutralizer. 13244_ Imp. Weapon Cycler destroyed. 13246_ System corrupted: Com. Tesla Bomb Launcher failed to launch. 13247_ Critical hit. 13247_ Com. Tesla Bomb Launcher destroyed. 13247_ Adv. Coolant Injector destroyed. 13247_ Knocked back. 13247_ Lgt. Particle Reactor destroyed. 13248_ Dropped Hcp. Storage Unit. 13248_ Dropped Rnf. Antimatter Reactor. 13251_ Knocked back. 13252_ Acquired Prototype Energy Cannon. 13252_ Identified Hpw. Disruptor Cannon. 13253_ Dropped Hpw. Disruptor Cannon. 13254_ Knocked back. 13254_ Penetrated by Slug. 13257_ Knocked back. 13258_ Slug penetrates Reinforced Barrier. 13260_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#################???????? | | ?????????????????????????"" """" #???????? | | ????????????????????????? "" #???????? | | ???????????????????#""""" "" ######### | | ????????????????????""""""""""" 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" " " #???????? | | ???????????????????# """""""""" " #???????? | | ???????????????????# " """ " """"""""#???????? | | ???????????????????# """ " " " #???????? | | ???????????????????#######################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 81 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 1650 Resistance: KI 40 Resistance: EX 50 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -4/Factory M-28 Smith | x1 | -2/Research M-28 Smith | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumArcCompressor Manual? 0 Play Time 04:33:52 Cumulative 1333.7 hours Start 2021.04.14 @ 21:33:55 End 2021.04.15 @ 02:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 263 Types 215/7/15/4/3/2/15/1/1 Lore% 99 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d7c6b6-3a3a-4b62-adea-b539622f4891