Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 22:56:46 // Winter2019/RPGLIKE Player: Anting Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (706) 3530 Value Destroyed (27633) 27633 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (24067) 24067 TOTAL SCORE: 62470 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20919 Follower Combat Kills 1057 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -809 Cogmind --------- Core Integrity 0/1650 Matter 472/600 Energy 2/425 System Corruption 6% Temperature Cool (27) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (7) ------ Advanced Terrain Scanner Core Analyzer Improved Weapon Cycler Graphene Brace Improved Remote Force Field > --- WEAPON (5) ------- KE Penetrator Railgun Railgun Railgun Heavy Rocket Launcher > --- INVENTORY (3) ---- Hacking Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Terrain Scanner Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Graphene Brace Improved Remote Force Field > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun Heavy Rocket Launcher > --- INVENTORY -------- Hacking Suite Hacking Suite System Shield [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Flight Unit Utility Graphene Brace Device Graphene Brace Processor Core Analyzer Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Slots Evolved 14 | 4 1 . 2 . . 1 . . 1 1 1 . . . 1 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . . . . 1 . . . Utility 6 | 1 . . . . . 1 . . 1 1 . . . . . . . 2 Weapon 4 | 2 1 . 1 . . . . . . . . . . . . . . . Parts Attached 182 | 8 20 4 26 . . 3 20 5 14 11 33 . 2 10 16 . 5 5 Power 7 | 1 1 1 . . . . 1 . . . 1 . 1 . 1 . . . Engine 4 | 1 . 1 . . . . 1 . . . 1 . . . . . . . Core 2 | . 1 . . . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 24 | 2 7 . 6 . . . 2 . 1 . 1 . . . 5 . . . Treads 22 | 2 5 . 6 . . . 2 . 1 . 1 . . . 5 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . . . . . . Utility 45 | 2 1 3 3 . . 2 6 . 4 3 5 . . 7 7 . 1 1 Device 18 | 2 . 1 . . . 1 1 . 2 2 2 . . 2 3 . 1 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . 1 2 . 2 . . . . . . . . . Hackware 3 | . . . . . . . . . . . . . . 3 . . . . Protection 18 | . 1 2 2 . . . 3 . . 1 3 . . 2 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 11 . 17 . . 1 11 5 9 8 26 . 1 3 3 . 4 4 Energy Gun 4 | 3 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 2 . . 1 . Ballistic Gun 69 | . 10 . 13 . . 1 7 3 7 4 15 . . . 2 . 3 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . 4 . . . 4 2 2 4 11 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . . . . . 1 2 . . . Parts Lost 2 | . . . . . . . . . . . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 99 99 100 100 99 97 100 100 99 88 87 87 81 Engine 6 | . 1 7 9 9 9 8 8 8 7 7 7 13 12 6 . . . . Core 1 | . 10 3 . . . . . . . . . . . 6 6 6 6 5 Treads 22 | . 23 22 28 27 27 25 25 25 23 21 20 20 20 20 12 12 12 11 Device 11 | . 20 10 2 . . . 4 8 14 20 20 20 20 20 18 18 18 19 Processor 7 | . . . 7 9 9 15 11 8 7 7 6 6 6 6 6 6 6 5 Protection 7 | . 3 11 9 9 9 8 8 8 7 6 6 6 6 5 6 6 6 5 Ballistic Gun 34 | . 36 44 38 36 36 33 39 38 36 33 32 33 26 26 25 25 25 22 Launcher 2 | . . . 1 9 9 7 1 2 . 1 1 . 5 4 5 6 6 5 Peak Build Rating 110 | 10 17 17 25 25 25 28 41 43 53 60 64 64 66 69 98 97 102 110 Average Rating 47 | 6 13 16 22 25 25 27 36 42 51 57 59 64 64 66 89 97 99 105 On Entrance 47 | . 10 15 17 25 25 25 27 41 42 53 58 64 64 66 69 97 97 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 11 21 25 32 32 32 33 40 40 41 46 56 53 56 53 69 69 80 84 Greatest Support 150 | 45 45 45 79 79 79 79 79 73 73 70 70 70 70 70 150 130 130 130 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 Average Capacity 1 | . . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 Most Carried 3 | . 1 1 1 . . 1 1 2 2 2 2 2 2 2 3 3 3 3 Average Carried 1 | . . 1 . . . . . 1 1 1 1 2 1 1 2 3 2 3 Final Capacity 3 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 Final Carried 3 | . 1 1 . . . 1 1 2 2 1 2 2 2 2 3 3 3 3 Class Distribution -------------------- 56% | Gunner 23% | Hacker-Gunner 19% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Matter Collected 18993 | 280 432 373 2241 166 . 472 2089 1222 2472 1562 3313 . 118 890 1822 . 136 1405 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 24608 | 181 542 152 2909 368 . 404 2417 1672 2659 2719 4881 . 740 734 1389 . 108 2733 Parts 1474 | 15 57 17 211 22 . 29 190 68 179 147 226 . 45 31 82 . 8 147 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 5 . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . 2 . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Combat Hostiles Destroyed 597 | . 13 8 51 8 . 14 52 39 59 92 154 . 12 13 36 . 6 40 Guns 390 | . 13 8 42 4 . 14 39 32 50 50 57 . 10 6 30 . 1 34 Cannons 1 | . . . . . . . . . . . . . . 1 . . . . AOE 206 | . . . 9 4 . . 13 7 9 42 97 . 2 6 6 . 5 6 Classes Destroyed 22 | 2 7 1 4 . . . 3 . . 1 1 . . 1 2 . . . Worker 29 | . 4 . 7 . . 1 6 . 2 3 . . . . . . . 6 Builder 39 | . 1 . 17 . . . 8 . 3 1 1 . . 3 . . . 5 Tunneler 9 | 5 . . . 1 . . 1 . 2 . . . . . . . . . Hauler 19 | . 2 . 6 . . . 5 . 5 . . . 1 . . . . . Recycler 20 | 1 . . 4 1 . 1 4 . 3 2 1 . . 2 . . . 1 Mechanic 28 | . . . 1 . . . 2 . 3 5 17 . . . . . . . Operator 7 | . 1 . 2 . . . 2 . 1 . 1 . . . . . . . Watcher 22 | . 3 . 5 . . . 5 1 3 2 1 . . 1 . . . 1 Swarmer 89 | . 6 4 4 3 . 10 14 11 11 . . . . 4 11 . 3 8 Saboteur 2 | . . . . . . . . . . . . . . 1 . . . 1 Grunt 260 | . 7 2 31 5 . 3 20 15 32 52 56 . 6 3 15 . 2 11 Brawler 24 | . . . 1 . . . 2 2 2 3 10 . 1 1 . . . 2 Duelist 34 | . . . 4 . . 1 2 2 1 11 13 . . . . . . . Protector 29 | . . . 1 . . . 2 . 3 6 16 . . . . . . 1 Sentry 64 | . . 2 10 . . . 8 7 9 13 5 . . 2 4 . 1 3 Demolisher 7 | . . . . . . . . . . 7 . . . . . . . . Specialist 7 | . . . . . . . 2 1 . . . . 4 . . . . . Hunter 49 | . . . . . . . 1 1 . . 39 . . . . . . 8 Programmer 25 | . . . . . . . . . . . 15 . . 2 3 . . 5 Heavy 3 | . . . . . . . 1 . 1 . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 2 . . 1 Striker 2 | . . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 32 | 3 5 2 7 3 . 5 11 8 11 29 32 . 8 8 5 . 3 18 Combat Bots Only 32 | . 3 2 5 3 . 4 9 8 9 26 32 . 7 5 5 . 3 11 Max Kills in Single Turn 7 | 1 2 1 3 2 . 2 4 3 3 7 5 . 1 5 4 . 2 4 Gunslinging 2 | . . . 1 . . 1 1 1 1 1 1 . . . 2 . . 1 Exploded 6 | . . . 3 2 . . 3 3 2 6 4 . 1 3 4 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Hostile Shots Fired 1292 | . 43 21 84 11 . 27 75 62 70 103 360 . 30 25 94 . 21 266 Missed 370 | . 13 5 24 2 . 10 20 23 24 25 118 . 5 7 20 . 8 66 Damage Taken 11846 | . 288 153 749 84 . 187 693 412 637 1314 2771 . 243 160 1253 . 67 2835 Core 8573 | . 230 111 515 66 . 135 488 298 460 987 1983 . 176 104 916 . 51 2053 Absorbed by Shields 2608 | . . . . . . . . 6 . 169 715 . 237 155 373 . 60 893 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . 30 Redirected to Core 7744 | . 192 78 463 54 . 120 452 265 428 874 1820 . 152 104 773 . 45 1924 Ignored by Resistances 3236 | . 19 6 111 22 . 26 179 122 178 377 718 . 102 71 411 . 40 854 Core Remaining (%) 83 | 100 . 96 . . . 100 . . . 100 21 . 52 . 98 . 98 . Volleys Fired 1039 | 18 50 16 133 11 . 19 103 70 115 80 173 . 27 36 96 . 9 83 Largest 5 | 3 4 4 4 4 . 4 5 5 5 5 5 . 5 5 5 . 4 4 Hottest 190 | 120 130 92 92 92 . 92 121 121 125 125 128 . 128 190 190 . 116 138 Shots Fired 3825 | 37 152 65 446 38 . 76 431 283 516 323 545 . 98 105 379 . 21 310 Gun 3623 | 37 152 65 425 36 . 76 414 273 504 307 467 . 94 83 371 . 16 303 Cannon 23 | . . . . . . . . . . . . . . 18 5 . . . Launcher 179 | . . . 21 2 . . 17 10 12 16 78 . 4 4 3 . 5 7 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 3581 | . 147 65 425 36 . 76 414 273 504 307 467 . 94 83 371 . 16 303 Thermal 64 | 36 5 . . . . . . . . . . . . 18 5 . . . Explosive 179 | . . . 21 2 . . 17 10 12 16 78 . 4 4 3 . 5 7 Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 4 13 15 23 13 . 17 42 38 28 21 39 . 27 34 56 . 5 37 Robot Miss Streak 4 | 3 4 4 4 1 . 2 4 1 2 4 2 . 1 4 3 . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . 2 Secondary Targets 97 | . 1 1 9 . . 3 11 3 14 14 16 . 3 1 11 . . 10 Max Gunslinging Chain 2 | . 1 1 2 . . 2 2 1 1 2 1 . 1 1 2 . . 1 Shots Hit Robots 2301 | 18 91 38 263 20 . 44 227 135 292 200 384 . 77 67 189 . 13 243 Core Hits 1501 | 7 41 12 122 14 . 22 132 76 134 226 415 . 35 39 81 . 19 126 Critical Kills 8 | . 1 . . . . . . 2 2 . . . . . 1 . . 2 Critical Parts Destroyed 21 | . . 2 . 1 . . 2 . 1 2 1 . . 2 2 . . 8 Critical Strikes 31 | . 1 2 . 1 . . 2 2 3 2 1 . . 2 3 . . 12 Destroy 31 | . 1 2 . 1 . . 2 2 3 2 1 . . 2 3 . . 12 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 87845 | 196 1090 579 5864 622 . 889 5960 4389 8122 11021 27819 . 2116 2701 5432 . 1247 9798 Guns 46780 | 196 1057 577 4540 392 . 888 4375 2641 5817 4169 6680 . 1482 1184 4725 . 294 7763 Cannons 410 | . . . . . . . . . . . . . . 214 196 . . . Explosions 40459 | . . . 1297 224 . . 1543 1748 2298 6824 21116 . 634 1299 511 . 953 2012 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 196 | . 33 2 27 6 . 1 42 . 7 28 23 . . 4 . . . 23 Kinetic 46560 | . 1033 577 4540 392 . 888 4375 2641 5817 4169 6680 . 1482 1184 4725 . 294 7763 Thermal 844 | 196 24 . . . . . . . 214 . . . . 214 196 . . . Explosive 40141 | . . . 1274 224 . . 1543 1748 2084 6824 21035 . 634 1299 511 . 953 2012 Electromagnetic 104 | . . . 23 . . . . . . . 81 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . 2 2 3 3 7 . . . 1 . . 6 Average Corruption 2 | . 1 2 . . . . 2 2 2 3 5 . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 142 | . 8 11 . . . . 18 15 36 16 20 . . . 8 . . 10 Message Errors 34 | . 3 1 . . . . 5 5 7 3 7 . . . 1 . . 2 Matter Fused 24 | . 2 7 . . . . 2 1 4 2 4 . . . 2 . . . Heat Flow Errors 17 | . 1 . . . . . 2 2 4 2 4 . . . . . . 2 Energy Discharges 18 | . . . . . . . 2 1 9 3 . . . . . . . 3 Parts Rejected 2 | . 1 . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . 1 1 2 . . . . . . . . . Data Loss (minor) 11 | . 1 . . . . . 2 2 4 . . . . . 2 . . . Data Loss (major) 7 | . . 2 . . . . 1 . 1 2 1 . . . . . . . Misfires 8 | . . 1 . . . . 1 . . 2 2 . . . 1 . . 1 Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Weapon Failures 16 | . . . . . . . 2 3 4 2 1 . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1044 | . . . . . . . 81 21 39 143 449 . . 55 . . 6 250 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 1037 | . . . . . . . 81 21 39 139 449 . . 55 . . 6 247 Melee 7 | . . . . . . . . . . 4 . . . . . . . 3 Knockbacks 3 | . 1 . . . . . . . . . 1 . . 1 . . . . Impact 3 | . 1 . . . . . . . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . . . . . . 22 . 80 . 252 . . . . . 20 107 Shots 14 | . . . . . . . 1 . 1 . 7 . . . . . 1 4 Rammed 30 | . 6 1 5 1 . 1 8 . 1 3 2 . . 1 . . . 1 Targets Rammed 34 | . 7 1 7 1 . 1 8 . 1 4 2 . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 2 . . . . . . 1 . . . . . . . . Highest Temperature 515 | 42 192 238 216 91 . 127 425 280 515 495 461 . 158 352 428 . . 158 Average Temperature 91 | 17 30 79 51 36 . 39 103 58 145 158 128 . 40 84 185 . . 16 Received Heat Transfer 2872 | . 123 51 366 42 . 36 234 183 279 302 525 . 60 32 288 . 6 345 Effects 23 | . . . . . . . 3 1 3 9 4 . . . 3 . . . Shutdowns 6 | . . . . . . . 1 . 2 2 . . . . 1 . . . Energy Bleed 5 | . . . . . . . 1 1 1 . 1 . . . 1 . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 . . 1 . . . . . . . . Damage (major) 6 | . . . . . . . . . . 3 3 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 3 Total Turns 37 | . . . . . . . . . . . . . . . . . . 37 Longest Duration 20 | . . . . . . . . . . . . . . . . . . 20 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 . 1 . . . . . . . 1 . . . . . . . . Heat Transferred 650 | 450 50 . . . . . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Peak Influence 4866 | 30 365 187 1216 712 . 250 1351 2359 2637 3782 4866 2384 1984 1207 2846 1493 1468 1850 Initial 2384 | . 19 67 . 474 . . 31 878 1149 1114 1720 2384 1668 1041 844 1493 1045 825 Average 1243 | 12 197 96 518 505 . 163 768 1552 2018 2659 2493 2384 1817 1021 1735 1493 1310 1276 Maximum Alert Level 5 | . 1 . 4 3 . 1 4 5 5 5 5 5 5 4 5 4 4 5 Low Security (%) 13 | 100 69 100 9 . . 67 6 . . . . . . . . . . . Level 1 11 | . 30 . 38 22 . 32 13 . . . . . . . . . . . Level 2 10 | . . . 27 76 . . 24 . . . . . . . . . . . Level 3 15 | . . . 21 1 . . 34 16 . . . . . 90 24 . 7 43 Level 4 16 | . . . 3 . . . 21 47 29 26 11 . . 9 20 100 92 30 Level 5 21 | . . . . . . . . 35 70 1 37 100 100 . 54 . . 25 High Security 9 | . . . . . . . . . . 72 50 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 7 | . . . 1 . . . 1 . 1 1 1 . 1 . . . 1 . Squads Dispatched 102 | . 2 . 9 . . . 8 . 9 19 39 . 2 5 . . 1 8 Investigation 5 | . 1 . 1 . . . 1 . 1 1 . . . . . . . . Extermination 5 | . . . . . . . . . . . 2 . . 1 . . . 2 Reinforcement 22 | . 1 . 5 . . . 4 . 3 2 1 . 2 1 . . 1 2 Assault 67 | . . . 3 . . . 3 . 5 14 36 . . 2 . . . 4 Garrison 3 | . . . . . . . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 3 . . . 1 . 1 1 1 . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Distress Signals 15 | . 3 . 4 . . . 2 1 2 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 771 | . 21 10 67 9 . 19 64 39 77 118 216 . 13 16 40 . 8 54 Peak Tracking Total 21 | . 5 4 6 3 . 4 6 8 6 20 21 . 4 5 5 . 3 13 Tactical Retreats 16 | . . 1 1 . . 2 2 3 2 2 2 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Traps Triggered 15 | . 2 . 3 . . . 3 1 . 2 3 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Machines Disabled 67 | . . 2 5 1 . 2 7 11 13 6 4 . . 1 11 . . 4 Max in Single Turn 3 | . . 1 3 1 . 1 2 2 2 2 1 . . 1 1 . . 1 Garrison Relay 9 | . . . . . . . . 5 . . . . . . 4 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Machines Accessed 38 | . 3 . 8 1 . . 5 2 6 2 5 2 . 2 1 1 . . Terminals 34 | . 2 . 8 1 . . 4 2 6 2 4 2 . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 89 | . 9 . 16 2 . . 9 2 20 7 11 3 . 6 1 3 . . Successful 28 | . 5 . 2 2 . . 6 2 3 1 1 1 . 3 1 1 . . Failed 59 | . 4 . 13 . . . 2 . 17 6 10 2 . 3 . 2 . . Catastrophic 14 | . . . 5 . . . 1 . 3 2 2 1 . . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . Manual 61 | . 2 . 16 2 . . 7 . 18 1 8 2 . 5 . . . . Terminals 84 | . 7 . 16 2 . . 8 2 20 7 10 3 . 5 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Terminal Hacks 23 | . 5 . 2 2 . . 3 2 2 1 1 1 . 2 1 1 . . Robot Analysis 4 | . . . 2 1 . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 5 | . 1 . . . . . 1 . 1 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . . 2 . 1 . . . . . . . . . Terminals 3 | . . . . . . . 2 . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 31 | . 3 . 7 1 . . 3 1 6 2 5 1 . 1 . 1 . . Full Trace Events 5 | . 1 . . . . . . . 3 1 . . . . . . . . Feedback Events 2 | . 1 . . . . . . . 1 . . . . . . . . . Corruption 2 | . 1 . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 9 . . . . . . 7 . . . Machine Destruction 16 | . . . . . . . . 9 . . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Total Allies 15 | . . . . 2 . . . . . 10 . . . . 3 . . . Largest Group 10 | . . . . 2 2 . . . . 10 . . . . 3 3 3 2 Highest-Rated Group 304 | . . . . 41 41 . . . . 173 . . . . 304 285 285 169 Highest-Rated Ally 116 | . . . . 31 31 . . . . 29 . . . . 116 116 116 89 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 160 | . . . . 3 . . . . . 88 . . . . 39 . 13 17 Total Damage 4110 | . . . . 60 . . . . . 1007 . . . . 1402 . 994 647 Kills 27 | . . . . . . . . . . 11 . . . . 9 . 5 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Robot Analysis Total 4 | . . . 2 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Turns Passed 19906 | 171 1101 875 2982 1032 200 800 2192 1246 1959 1093 2104 97 266 620 1891 18 221 1038 Spaces Moved 9441 | 70 549 510 1332 603 126 422 926 611 965 504 941 58 113 309 871 10 76 445 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads 9434 | 64 548 510 1332 603 126 422 926 611 965 504 941 58 113 309 871 10 76 445 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 166 166 170 170 170 170 170 160 170 170 170 Average Speed 164 | 150 159 160 160 160 160 160 162 166 168 170 170 170 170 170 166 170 170 170 Slowest Speed 170 | 160 160 160 160 160 160 160 166 166 170 170 170 170 170 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 90 96 93 98 51 89 89 83 86 80 20 3 93 12 95 1 82 17 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . 1 . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 213 | . . . 37 . . . 105 9 17 1 . . . 3 1 . . 40 Terrain Destroyed 1496 | . . . 167 25 . . 264 94 258 96 303 . 30 36 59 . 48 116 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 145 | . . . 1 . . . 23 . 25 9 6 . . 11 10 . . 60 AOE 1351 | . . . 166 25 . . 241 94 233 87 297 . 30 25 49 . 48 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Total 12687 | 95 678 542 1975 652 125 513 1478 761 1239 696 1343 57 172 378 1225 11 162 585 Wait 1408 | . 23 . 426 37 . 53 360 46 92 40 124 . 11 1 126 2 48 19 Move 9424 | 69 548 509 1331 602 125 421 925 610 964 503 940 57 112 309 870 9 75 445 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 20 | . 2 . . . . 1 2 2 2 . 4 . 1 2 2 . 2 . Fast Attach 88 | 8 18 3 7 . . 2 8 . 8 3 5 . 1 4 14 . 3 4 Attach 9 | . 1 . 1 . . . . . 1 1 2 . . 2 . . 1 . Detach . | . . . . . . . . . . . . . . . . . . . Swap 85 | . 1 1 18 . . 1 12 5 5 7 26 . 1 4 2 . 1 1 Drop 100 | . 18 4 16 . . 1 11 1 10 1 3 . 2 7 16 . 6 4 Fire 1039 | 18 50 16 133 11 . 19 103 70 115 80 173 . 27 36 96 . 9 83 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 34 | . 7 1 7 1 . 1 8 . 1 4 2 . . 1 . . . 1 Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 469 | . 10 8 36 1 . 14 49 26 41 57 64 . 17 12 89 . 17 28 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 3 | -11/Scrapyard | Discovered new exit (range 17) 172 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Gunner 714 | -10/Materials | Discovered new exit (range 7) 816 | -10/Materials | Reached level 2 821 | -10/Materials | Upgraded with Weapon slot (x1) 927 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Discovered new exit (range 8) 1273 | -10/Materials | Entered Mines 1497 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1616 | -10/Mines | Discovered new exit (range 8) 1717 | -10/Mines | Learned location of Zion (-7) 1837 | -10/Mines | Reached level 3 1875 | -10/Mines | Discovered new exit (range 8) 2148 | -10/Mines | Entered Materials 2150 | -9/Materials | Reached level 4 2150 | -9/Materials | Upgraded with Propulsion slot (x1) 2434 | -9/Materials | Discovered new exit (range 14) 2493 | -9/Materials | Reached level 5 2866 | -9/Materials | Discovered new exit (range 9) 2997 | -9/Materials | Reached level 6 3176 | -9/Materials | Discovered new exit (range 3) 3805 | -9/Materials | Reached level 7 3831 | -9/Materials | Central database locked down 4012 | -9/Materials | Discovered new exit (range 18) 4548 | -9/Materials | First assault squad dispatched 4624 | -9/Materials | Reached level 8 4626 | -9/Materials | Upgraded with Weapon slot (x1) 5074 | -9/Materials | Sterilization system engaged 5074 | -9/Materials | Non-combat units ordered to evacuate 5130 | -9/Materials | Entered Mines 5142 | -9/Mines | Learned Materials terminal intel 5166 | -9/Mines | Reached level 9 5226 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5236 | -9/Mines | Learned location of 1 exit from Proximity Caves 5270 | -9/Mines | Assembled infested the area 5337 | -9/Mines | Discovered new exit (range 5) 5391 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5412 | -9/Mines | Discovered new exit (range 5) 5720 | -9/Mines | Learned location of Storage (-8) 6142 | -9/Mines | Discovered new exit (range 5) 6162 | -9/Mines | Entered Exiles 6162 | -9/Exiles | Accompanied by 2 allies 6192 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6199 | -9/Exiles | Met 8R-AWN 6225 | -9/Exiles | Met EX-HEX 6287 | -9/Exiles | Met EX-DEC 6348 | -9/Exiles | Discovered new exit (range 11) 6362 | -9/Exiles | Entered Mines 6392 | -8/Mines | Reached level 10 6406 | -8/Mines | Upgraded with Utility slot (x1) 6870 | -8/Mines | Discovered new exit (range 10) 7052 | -8/Mines | Discovered new exit (range 17) 7162 | -8/Mines | Entered Materials 7163 | -8/Materials | Identified exit to Factory 7164 | -8/Materials | Loaded intel: 12 terminal locations 7164 | -8/Materials | Reached level 11 7248 | -8/Materials | Identified exit to Storage 7248 | -8/Materials | Central database locked down 7286 | -8/Materials | Reached level 12 7321 | -8/Materials | Destroyed 7 combat bots 7519 | -8/Materials | Identified exit to Garrison 7737 | -8/Materials | Discovered exit to Factory (range 13) 8051 | -8/Materials | Reached level 13 8159 | -8/Materials | Discovered exit to Factory (range 16) 8188 | -8/Materials | Destroyed 7 combat bots 8762 | -8/Materials | First assault squad dispatched 8939 | -8/Materials | Destroyed 9 combat bots 9283 | -8/Materials | Sterilization system engaged 9283 | -8/Materials | Non-combat units ordered to evacuate 9354 | -8/Materials | Entered Garrison 9416 | -8/Garrison | Triggered checkpoint 9424 | -8/Garrison | Reached level 14 9424 | -8/Garrison | Garrison Relay disabled 9477 | -8/Garrison | Garrison Relay disabled 9552 | -8/Garrison | Triggered checkpoint 9577 | -8/Garrison | Triggered checkpoint 9623 | -8/Garrison | Triggered checkpoint 9678 | -8/Garrison | Triggered checkpoint 9773 | -8/Garrison | Discovered new exit (range 14) 9948 | -8/Garrison | Triggered checkpoint 9983 | -8/Garrison | Garrison Relay disabled 9998 | -8/Garrison | Triggered checkpoint 10168 | -8/Garrison | Triggered checkpoint 10189 | -8/Garrison | Destroyed 8 combat bots 10194 | -8/Garrison | Garrison Relay disabled 10210 | -8/Garrison | Discovered new exit (range 65) 10210 | -8/Garrison | Discovered new exit (range 27) 10210 | -8/Garrison | Discovered new exit (range 41) 10295 | -8/Garrison | Phase Generator disabled 10397 | -8/Garrison | Triggered checkpoint 10462 | -8/Garrison | Garrison Relay disabled 10600 | -8/Garrison | Entered Materials 10641 | -8/Materials | Reached level 15 10645 | -8/Materials | Upgraded with Utility slot (x1) 11000 | -8/Materials | First assault squad dispatched 11062 | -8/Materials | Discovered exit to Storage (range 14) 11203 | -8/Materials | Discovered exit to Factory (range 8) 11203 | -8/Materials | Discovered exit to Storage (range 12) 11527 | -8/Materials | Build established: Scavenger-Gunner 11652 | -8/Materials | Discovered exit to Factory (range 10) 11881 | -8/Materials | Discovered exit to Factory (range 14) 12254 | -8/Materials | Sterilization system engaged 12254 | -8/Materials | Non-combat units ordered to evacuate 12273 | -8/Materials | Destroyed 9 combat bots 12354 | -8/Materials | Combat units ordered to evacuate 12554 | -8/Materials | Ambient heat levels rising (+10) 12559 | -8/Materials | Entered Storage 12685 | -8/Storage | Reached level 16 12687 | -8/Storage | Upgraded with Utility slot (x1) 12769 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12776 | -8/Storage | Identified exit to Recycling 12860 | -8/Storage | High security lockdown imminent 12940 | -8/Storage | High security lockdown engaged 12946 | -8/Storage | Garrison activated, responded to threat 13010 | -8/Storage | Core integrity fell below 50% 13013 | -8/Storage | Lost 7 allies 13037 | -8/Storage | Destroyed 26 combat bots 13065 | -8/Storage | Garrison activated, responded to threat 13116 | -8/Storage | Destroyed 19 combat bots 13234 | -8/Storage | Sterilization system engaged 13234 | -8/Storage | Non-combat units ordered to evacuate 13271 | -8/Storage | Destroyed 26 combat bots 13321 | -8/Storage | Discovered exit to Factory (range 15) 13334 | -8/Storage | Combat units ordered to evacuate 13534 | -8/Storage | Ambient heat levels rising (+10) 13652 | -8/Storage | Entered Factory 13654 | -7/Factory | Reached level 17 13946 | -7/Factory | Build established: Hacker-Gunner 14052 | -7/Factory | First assault squad dispatched 14183 | -7/Factory | Discovered new exit (range 17) 14529 | -7/Factory | Destroyed 9 combat bots 14690 | -7/Factory | High security lockdown imminent 14727 | -7/Factory | Discovered new exit (range 15) 14770 | -7/Factory | High security lockdown engaged 14898 | -7/Factory | Reached level 18 14899 | -7/Factory | Upgraded with Power slot (x1) 14939 | -7/Factory | Core integrity fell below 50% 14965 | -7/Factory | Destroyed 32 combat bots 15093 | -7/Factory | Destroyed 17 combat bots 15221 | -7/Factory | Destroyed 11 combat bots 15261 | -7/Factory | Core integrity fell below 20% 15292 | -7/Factory | Destroyed 8 combat bots 15416 | -7/Factory | Destroyed 14 combat bots 15445 | -7/Factory | Reached level 19 15526 | -7/Factory | Sterilization system engaged 15526 | -7/Factory | Non-combat units ordered to evacuate 15537 | -7/Factory | Destroyed 18 combat bots 15626 | -7/Factory | Combat units ordered to evacuate 15704 | -7/Factory | Destroyed 20 combat bots 15756 | -7/Factory | Entered another Factory area 15757 | -6/Factory | Core integrity fell below 50% 15853 | -6/Factory | Identified exit to DSF 15853 | -6/Factory | Entered DSF 15855 | -6/DSF | Reached level 20 15886 | -6/DSF | Additional patrols routed to DSF 16024 | -6/DSF | Sterilization system engaged 16044 | -6/DSF | Ambient heat levels rising (+10) 16059 | -6/DSF | Ambient heat levels rising (+10) 16062 | -6/DSF | Destroyed 7 combat bots 16074 | -6/DSF | Ambient heat levels rising (+10) 16074 | -6/DSF | Discovered new exit (range 10) 16089 | -6/DSF | Ambient heat levels rising (+10) 16104 | -6/DSF | Ambient heat levels rising (+10) 16119 | -6/DSF | Ambient heat levels rising (+10) 16119 | -6/DSF | Entered Factory 16184 | -5/Factory | Identified exit to Upper Caves 16312 | -5/Factory | Reached level 21 16419 | -5/Factory | First assault squad dispatched 16683 | -5/Factory | Garrison activated, responded to threat 16732 | -5/Factory | Spotted B-75 Beast 16739 | -5/Factory | Identified exit to Garrison 16739 | -5/Factory | Entered Garrison 16746 | -5/Garrison | Spotted B-90 Cyclops 16750 | -5/Garrison | Spotted B-86 Titan 16791 | -5/Garrison | Core integrity fell below 50% 16799 | -5/Garrison | Destroyed B-86 Titan 16812 | -5/Garrison | Destroyed B-90 Cyclops 16818 | -5/Garrison | Rewired B-86 Titan 16951 | -5/Garrison | Reached level 22 16951 | -5/Garrison | Upgraded with Propulsion slot (x1) 17068 | -5/Garrison | Heavy support dispatched to Factory 17145 | -5/Garrison | Triggered checkpoint 17203 | -5/Garrison | Garrison Relay disabled 17340 | -5/Garrison | Triggered checkpoint 17368 | -5/Garrison | Heavy support dispatched to Factory 17551 | -5/Garrison | Triggered checkpoint 17571 | -5/Garrison | Garrison Relay disabled 17644 | -5/Garrison | Discovered new exit (range 8) 17682 | -5/Garrison | Spotted Striker 17682 | -5/Garrison | Spotted Striker 17683 | -5/Garrison | Build established: Scavenger-Gunner 17694 | -5/Garrison | Rewired Striker 17700 | -5/Garrison | Allies destroyed Striker 17713 | -5/Garrison | Destroyed Striker 17716 | -5/Garrison | Rewired Striker 17845 | -5/Garrison | Triggered checkpoint 17855 | -5/Garrison | Triggered checkpoint 17872 | -5/Garrison | Reached level 23 18036 | -5/Garrison | Garrison Relay disabled 18063 | -5/Garrison | Triggered checkpoint 18079 | -5/Garrison | Discovered new exit (range 12) 18281 | -5/Garrison | H-XX Assembler disabled 18465 | -5/Garrison | Triggered checkpoint 18514 | -5/Garrison | Garrison Relay disabled 18529 | -5/Garrison | Installed Relay Interface Framework 18581 | -5/Garrison | Discovered new exit (range 17) 18624 | -5/Garrison | Build established: Hacker-Gunner 18630 | -5/Garrison | Entered Factory 18630 | -4/Factory | Accompanied by 3 allies 18632 | -4/Factory | Reached level 24 18646 | -4/Factory | Identified exit to DSF 18648 | -4/Factory | Entered DSF 18648 | -4/DSF | Accompanied by 3 allies 18667 | -4/DSF | Additional patrols routed to DSF 18716 | -4/DSF | Reached level 25 18786 | -4/DSF | Sterilization system engaged 18805 | -4/DSF | Discovered new exit (range 14) 18806 | -4/DSF | Ambient heat levels rising (+10) 18821 | -4/DSF | Ambient heat levels rising (+10) 18836 | -4/DSF | Ambient heat levels rising (+10) 18851 | -4/DSF | Ambient heat levels rising (+10) 18866 | -4/DSF | Ambient heat levels rising (+10) 18869 | -4/DSF | Entered Research 18869 | -3/Research | Accompanied by 2 allies 18871 | -3/Research | Reached level 26 18873 | -3/Research | Upgraded with Utility slot (x1) 18984 | -3/Research | Build established: Scavenger-Gunner 19029 | -3/Research | Destroyed Striker 19099 | -3/Research | Reached level 27 19102 | -3/Research | Upgraded with Utility slot (x1) 19119 | -3/Research | First assault squad dispatched 19479 | -3/Research | Destroyed 8 combat bots 19593 | -3/Research | Reached level 28 19621 | -3/Research | Build established: Hacker-Gunner 19638 | -3/Research | Core integrity fell below 50% 19672 | -3/Research | Destroyed 11 combat bots 19694 | -3/Research | Spotted B-86 Titan 19712 | -3/Research | Destroyed B-86 Titan 19810 | -3/Research | Core integrity fell below 20% 19881 | -3/Research | Spotted B-86 Titan 19907 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19885_ Destroyed Adv. Heat Sink. 19887_ G-67 Veteran suffers critical hit (Destroy). 19887_ Destroyed Field Laser. 19887_ Slug penetrates G-67 Veteran. 19887_ Slug penetrates G-73 Enforcer. 19887_ Slug penetrates G-67 Veteran. 19890_ G-67 Veteran destroyed. 19890_ Switching to secondary target: B-86 Titan. 19890_ Slug penetrates Wall. 19891_ Engineering Station disabled. 19894_ Penetrated by Slug. 19896_ Slug penetrates G-67 Veteran. 19897_ Penetrated by Slug. 19899_ Slug penetrates I-47 Archangel. 19899_ Slug penetrates G-73 Enforcer. 19899_ Slug penetrates Wall. 19901_ Activated siege mode. 19902_ Slug penetrates I-47 Archangel. 19905_ I-47 Archangel destroyed. 19906_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#???? ? ? | | ?????????????????????????????????####?#? ? | | ???????????????????????????????????? / | | ??????????????????????????????? ?? ? # | | ??????????????????????????????? ? ? #? | | ??????????????????????? ??"??? # | | ??????????????????""" ""#########+########+##?# | | ??????????????? """" ""#### ## #### | | ??????????????? ?"?""" ""#### ## #### | | ??????????? # ?"""" T"#### ## #### | | ??????????+### ""#### ## #### | | ??? ?????? ? ""#### ## #### | | # ##?## # B ""#### """ """ ## # | | # ##### ##; """" ""#### """ """ ## # | | # ##### ### """" "#### """ """ ## # | | # ? """"" ###### """ ## # | | # ? """ ###### """ ## # | | # ###### ## # | | # ###### ## ##+# | | ######## ###########+######## # | | ######## # # ######## ##+# | | ######## === # # ######## # | | ######## == # # ######## # | | ######## == # # ######## # | | ######## #####+#####[######## # | | # ## @ *=*%!*%!% !%=" | | # # ##^ ^ % =!%!##!##########!# | | # ^^ = """ % =!## ###########+#### | | ## # =%= """" gg;;########### | | ## #% !* """"" ; # | | *%!## """" m # "" | | / m # ""S | | ## u # "" | | ## ==! # | | % ###+#######%% =!* # | | # # * # ## =!* # | | # ### # ## !] # | | %% %=^% # """ ## !]!*![ #####+# | | [ %% # """ ## ####%=# | | # """ ## ####! # | | "" # """ + ################+# | | " " # """ #########+############### | | " "" # #### ######### | | ^ = # #### ######### | | ############# """ """ ######### | | ## ## ####### """ """ ######### | | %############# """ """ ######### | | # #### ######### | | ####### # #### #######?# ? | | # # "" #### """ """ ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 530 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac DSF Fac Gar Fac DSF Res Levels Raised 27 | . 1 1 5 1 . 1 3 1 1 1 3 . 1 1 2 1 1 3 XP Earned 44278 | 3000 1760 1475 8281 922 97 2300 4460 1627 1332 1702 3567 513 811 1994 2921 1049 1501 4966 XP Spent 43425 | 2960 1350 1635 7500 1500 . 1475 4510 1275 1670 1600 4400 . 1520 1355 2975 1700 . 6000 Upgrades 111 | 11 2 7 13 3 . 4 10 5 6 2 11 . 8 8 7 2 . 12 Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . . . . . 1 . . . Utility Slot 6 | 1 . . . . . 1 . . 1 1 . . . . . . . 2 Weapon Slot 4 | 2 1 . 1 . . . . . . . . . . . . . . . Core Integrity 21 | 2 . 3 . . . . 2 . 4 . 2 . 8 . . . . . Heat Dissipation 10 | 1 . 1 . . . . . 2 1 . 4 . . 1 . . . . Energy Storage 1 | . . . . . . . . . . 1 . . . . . . . . Matter Storage 6 | . . . . . . 3 . 1 . . . . . 2 . . . . Mass Support 2 | 1 . . 1 . . . . . . . . . . . . . . . Inventory Capacity 3 | . 1 . . . . . . 1 . . . . . . 1 . . . Sight Range 2 | 1 . . 1 . . . . . . . . . . . . . . . Sensor Range 10 | . . . . . . . . . . . . . . 5 5 . . . Terrain Scan Density 10 | . . . . . . . . . . . . . . . . . . 10 Ranged Accuracy 6 | . . 2 . 2 . . . . . . . . . . . 2 . . Hack Attack % 4 | . . . . . . . 3 . . . 1 . . . . . . . Hack Defense % 2 | . . . . . . . . . . . 2 . . . . . . . KI Resistance % 4 | . . . 2 . . . 2 . . . . . . . . . . . TH Resistance % 4 | 1 . . 3 . . . . . . . . . . . . . . . EX Resistance % 4 | . . . 2 . . . 1 1 . . . . . . . . . . KI Damage % 4 | 1 . 1 2 . . . . . . . . . . . . . . . EX Damage % 4 | . . . . 1 . . 2 . . . 1 . . . . . . . Protomatter Created 7058 | . 99 120 733 24 . 109 786 340 889 1178 1224 . 152 90 670 . 96 548 Integrity Restored 9526 | . 217 159 700 6 . 233 923 538 712 1143 1352 . 378 270 1914 . 370 611 Core 6917 | . 205 106 545 6 . 195 468 318 460 987 1003 . 378 270 1496 . 59 421 Parts 2609 | . 12 53 155 . . 38 455 220 252 156 349 . . . 418 . 311 190 Protomatter Decayed 2206 | . 26 . 365 . . 20 385 125 493 401 . . . . 134 . 65 192 Game ------ Seed LaserDerelictAutogun Manual? 0 Play Time 02:11:34 Cumulative 227.4 hours Start 2025.04.24 @ 20:40:36 End 2025.04.24 @ 22:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/1/0/0/0/1/0 Lore% 75 Gallery% 75 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b192aaa3-9512-40fe-a3bb-1ffe67d953ec