Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 00:56:29 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (253) 1265 Value Destroyed (11321) 11321 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2424) 2424 TOTAL SCORE: 21290 Bonus ------- High Alert Combat Kills 124 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Cogmind --------- Core Integrity 0/2500 Matter 522/550 Energy 416/530 System Corruption 2% Temperature Hot (200) Movement Treading (165) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Improved Cooling System High-capacity Matter Pod (fused) Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Graphene Brace > --- WEAPON (8) ------- Storm Laser Variable Charge Gun Vortex Shotgun Matter Neutralizer KE Penetrator > --- INVENTORY (3) ---- Advanced System Restoration Module Vortex Cannon (12) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Matter Pod Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Storm Laser Variable Charge Gun Vortex Cannon Vortex Cannon KE Penetrator > --- INVENTORY -------- Advanced System Restoration Module Vortex Shotgun Matter Neutralizer [Rating: 122] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Utility High-capacity Matter Pod Device Graphene Brace Storage High-capacity Matter Pod Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Powered Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 18 | 5 . . 2 4 . 1 1 1 . 2 . 1 . . 1 . Power 1 | 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . 1 . . . . . . . . Utility 7 | 1 . . . 3 . 1 1 . . . . 1 . . . . Weapon 7 | 2 . . 2 . . . . . . 2 . . . . 1 . Parts Attached 89 | 7 8 . 6 11 . 6 10 2 5 6 3 15 . 1 3 6 Power 18 | 2 4 . . 2 . 4 1 . . . . 2 . . . 3 Engine 10 | 2 4 . . 2 . 1 1 . . . . . . . . . Core 7 | . . . . . . 3 . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 2 . . 3 . . 2 2 1 . 1 5 . . . . Treads 16 | . 2 . . 3 . . 2 2 1 . 1 5 . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 24 | . 2 . . 4 . 2 4 . 2 2 2 5 . . . 1 Device 11 | . . . . 1 . 2 1 . 1 2 1 2 . . . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . . . . 3 . . 3 . 1 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 3 . . 6 2 . . 3 . 2 4 . 3 . 1 3 2 Energy Gun 11 | 1 . . 2 . . . 2 . 1 2 . 1 . . 1 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . 2 1 Ballistic Gun 12 | 2 . . 1 2 . . 1 . 1 2 . 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 . . 2 . . . . 2 . Parts Lost 7 | . . . . 1 . . 1 . 2 . . . . . 1 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . 1 . . . . . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . 1 . . 1 . 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 90 82 81 84 91 94 92 87 85 84 85 85 85 82 Engine 6 | . 22 22 18 13 12 5 4 5 5 5 5 . . . . . Core 5 | . . . . . . 9 11 10 5 5 5 8 9 9 9 6 Treads 18 | . 11 22 18 14 18 17 16 19 21 20 20 18 19 19 18 18 Device 13 | . . . . 6 6 7 15 15 15 15 15 18 19 19 18 18 Storage 5 | . 8 11 9 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . 10 11 9 6 6 5 5 5 5 5 5 4 4 4 4 4 Protection 7 | . . . . 5 6 5 8 10 10 10 10 8 9 9 9 5 Energy Gun 10 | . 11 11 7 6 6 5 5 5 9 13 15 14 14 14 11 9 Energy Cannon 2 | . . . 4 6 6 5 5 5 . . . . . . 4 7 Ballistic Gun 9 | . 22 22 18 13 12 11 11 10 10 6 5 4 4 4 4 4 Peak Build Rating 122 | 7 13 13 29 49 49 68 81 86 86 92 99 109 109 109 121 122 Average Rating 77 | 4 10 13 22 39 49 57 79 84 72 86 93 103 109 109 115 119 On Entrance 64 | . 7 13 13 29 49 49 68 81 86 72 92 99 109 109 109 116 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 10 22 22 33 52 50 60 66 63 63 65 65 88 87 87 111 124 Greatest Support 119 | 20 46 46 46 71 71 71 79 109 109 109 114 119 119 119 119 119 Greatest Overweight (x) 1 | 1 1 . . 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . 1 2 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . 1 2 3 3 2 2 2 2 3 3 3 3 2 2 Final Capacity 3 | . . 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 1 3 3 3 3 3 2 3 3 3 3 3 3 2 Class Distribution -------------------- 28% | Tank 24% | Scavenger-Executioner 24% | Gunner 18% | Executioner 4% | Derelict-Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Executioner | -6/Zion Executioner | -5/Proximity Caves Derelict-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 4529 | 224 184 299 388 679 . 237 575 265 703 114 85 310 92 162 54 158 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12022 | . 214 326 411 2467 . 413 914 695 1400 . 387 1430 495 2066 19 785 Parts 538 | . 19 26 33 119 . 24 31 19 52 . 20 66 20 55 1 53 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 2 . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 232 | . . . 20 . . . . 21 53 . 25 . 18 45 . 50 Prevented 4 | . . . . . . . . . . . 2 . 2 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 239 | . 5 10 15 39 . 8 14 9 30 . 12 27 10 32 2 26 Guns 163 | . 5 10 8 11 . 2 6 2 22 . 12 23 9 29 2 22 Cannons 55 | . . . 4 23 . 5 7 7 6 . . . . . . 3 AOE 5 | . . . 1 4 . . . . . . . . . . . . Classes Destroyed 18 | . 3 3 2 7 . . 3 . . . . . . . . . Worker 4 | . 1 . . 1 . . 1 . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Recycler 3 | . . . . 2 . . . . . . . 1 . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . Watcher 8 | . 2 . . 4 . . 1 . . . . 1 . . . . Swarmer 51 | . . 1 3 . . . 1 3 5 . 8 9 1 10 . 10 Grunt 105 | . 5 8 3 25 . 3 8 4 15 . 3 5 2 11 1 12 Brawler 15 | . . . . 2 . . 1 1 3 . 1 . 2 4 . 1 Duelist 9 | . . . . 1 . . . . 5 . . . 1 1 1 . Sentry 19 | . . . 2 8 . . . . 2 . . 2 1 2 . 2 Specialist 8 | . . . . 1 . 3 . . . . . 4 . . . . Hunter 7 | . . . . 1 . 1 1 . . . . 2 2 . . . Programmer 5 | . . . . . . . 2 . . . . 3 . . . . Heavy 4 | . . . . 1 . 1 . . . . . 2 . . . . Behemoth 4 | . . . . . . . 1 1 . . . . 1 . . 1 Subdweller 7 | . . . 7 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . Best Kill Streak 9 | . 4 5 3 6 . 3 4 3 7 . 4 9 5 6 1 9 Combat Bots Only 9 | . 2 4 3 6 . 3 3 3 7 . 4 8 5 6 1 9 Max Kills in Single Turn 3 | . 2 1 1 3 . 1 2 1 2 . 3 2 2 2 1 3 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 . . Exploded 2 | . . . 1 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1020 | . 27 29 52 118 . 36 69 63 204 . 57 57 42 82 34 150 Missed 307 | . 5 6 12 44 . 13 20 27 48 . 19 15 12 34 12 40 Damage Taken 14000 | . 333 247 857 1369 . 529 1058 630 3074 . 626 931 590 910 830 2016 Core 10106 | . 270 196 694 1004 . 333 739 436 2175 . 478 679 393 606 617 1486 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 8883 | . 215 154 576 880 . 322 620 414 1901 . 410 610 355 571 507 1348 Regen/Repaired (Parts) 670 | . . . . . . . . . . 109 . 446 . . 115 . Core Remaining (%) 67 | 100 . . 46 85 . 75 . . . . 29 . . . . . Volleys Fired 545 | . 16 24 89 90 . 22 51 29 84 . 13 33 20 38 6 30 Largest 5 | . 3 3 4 4 . 4 4 4 4 . 4 4 4 4 4 5 Hottest 523 | . 80 80 130 140 . 140 180 180 209 . 437 443 443 443 408 523 Shots Fired 1848 | . 48 72 195 324 . 74 204 116 283 1 52 131 61 137 17 133 Gun 1542 | . 48 72 152 236 . 52 153 87 256 1 52 131 61 137 10 94 Cannon 293 | . . . 30 88 . 22 51 29 27 . . . . . 7 39 Launcher 13 | . . . 13 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 848 | . 32 48 104 174 . 44 102 58 146 . 13 33 20 38 6 30 Thermal 845 | . 16 24 53 88 . 22 102 58 137 1 39 98 41 99 4 63 Explosive 13 | . . . 13 . . . . . . . . . . . . . Electromagnetic 95 | . . . 25 62 . 8 . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . 7 40 Robot Hit Streak 36 | . 4 5 16 11 . 10 14 15 36 . 4 13 10 10 3 10 Robot Miss Streak 15 | . 5 2 2 4 . 2 6 6 5 . 15 7 9 11 7 14 Penetration Max 1 | . . . . . . . 1 1 1 . . 1 . . . 1 Secondary Targets 28 | . 1 5 1 . . . . . 5 . 4 . 1 11 . . Max Gunslinging Chain 2 | . 1 1 1 . . . . . 1 . 2 . 1 1 . . Shots Hit Robots 937 | . 23 37 69 164 . 45 103 59 147 . 26 66 36 87 10 65 Core Hits 566 | . 16 21 23 84 . 17 38 20 64 . 21 75 31 80 2 74 Critical Kills 13 | . . . 2 1 . 1 1 . 3 . 3 . . 1 . 1 Critical Parts Destroyed 5 | . . . . 1 . . . . . . 1 1 2 . . . Critical Strikes 55 | . . . 2 2 . 1 6 3 13 . 5 3 2 7 4 7 Burn 27 | . . . . . . . 5 3 10 . 1 2 . 6 . . Meltdown 7 | . . . 2 1 . 1 1 . 2 . . . . . . . Destroy 11 | . . . . 1 . . . . 1 . 4 1 2 1 . 1 Sunder 10 | . . . . . . . . . . . . . . . 4 6 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31004 | . 263 427 1350 5211 . 1334 3024 1931 3278 . 772 3280 1389 3692 565 4488 Guns 21513 | . 262 427 617 2146 . 490 1640 909 2531 . 772 3280 1389 3692 163 3195 Cannons 8921 | . . . 674 2628 . 771 1384 1022 747 . . . . . 402 1293 Explosions 569 | . . . 59 437 . 73 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . . . . . . Kinetic 6597 | . 195 287 437 1209 . 379 1099 525 1495 . 40 57 198 336 66 274 Thermal 21230 | . 67 140 766 3065 . 844 1925 1406 1783 . 732 3223 1191 3356 97 2635 Explosive 59 | . . . 59 . . . . . . . . . . . . . Electromagnetic 1136 | . . . 88 937 . 111 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1981 | . . . . . . . . . . . . . . . 402 1579 Highest Corruption 3 | . . . . . . . 3 3 3 3 . . . . 2 2 Average Corruption 2 | . . . . . . . 2 3 3 3 . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 122 | . . . . . . . 11 24 69 7 . . . . 1 10 Message Errors 36 | . . . . . . . 3 10 20 1 . . . . . 2 Matter Fused 22 | . . . . . . . 2 4 12 2 . . . . . 2 Heat Flow Errors 11 | . . . . . . . 2 2 6 1 . . . . . . Energy Discharges 18 | . . . . . . . . 3 11 2 . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 5 | . . . . . . . . 2 2 . . . . . . 1 Data Loss (minor) 15 | . . . . . . . 1 2 8 . . . . . 1 3 Data Loss (major) 3 | . . . . . . . 1 1 1 . . . . . . . Misfires 6 | . . . . . . . . . 5 1 . . . . . . Alerts 3 | . . . . . . . 2 . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 443 | . . . 59 177 . . 23 63 45 . . . . . 46 30 Projectiles 432 | . . . 59 166 . . 23 63 45 . . . . . 46 30 Explosions 11 | . . . . 11 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 30 32 . 29 . . . . . . . . . . Shots 4 | . . . 2 1 . 1 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 153 89 8 369 . 3 142 213 167 104 88 192 286 243 32 254 Average Temperature 58 | . 46 33 4 80 . 1 47 57 27 67 46 55 99 85 19 73 Received Heat Transfer 3159 | . 213 168 240 495 . 90 240 126 753 . 81 27 99 198 144 285 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . 2 1 . 1 1 . 2 . . 4 1 3 . 1 Combat Hostiles 16 | . . . 2 1 . 1 1 . 2 . . 4 1 3 . 1 Parts Melted 96 | . . . 3 1 . 1 6 3 11 . 2 35 8 20 . 6 Heat Transferred 26997 | . 150 325 200 400 . 50 1950 1350 3720 . 1285 5396 1911 6230 137 3893 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 554 | . 240 210 . 554 223 356 261 . . . . 405 . . . . Initial 223 | . . 15 . 18 223 156 186 . . . . . . . . . Average 206 | . 109 43 . 334 223 302 163 . . . . 180 . . . . Maximum Alert Level 2 | . 1 1 . 2 1 1 1 . . . . 2 . . . . Low Security (%) 47 | 100 80 96 . 12 . 7 66 . . . . 50 . . . . Level 1 40 | . 19 3 . 51 100 92 33 . . . . 49 . . . . Level 2 11 | . . . . 36 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 30 | . 1 . . 12 . 2 5 . 1 . . 7 . 1 . 1 Investigation 5 | . 1 . . . . . 1 . . . . 2 . . . 1 Extermination 5 | . . . . . . . 3 . . . . 2 . . . . Reinforcement 12 | . . . . 6 . 2 1 . . . . 3 . . . . Assault 2 | . . . . . . . . . 1 . . . . 1 . . Garrison 6 | . . . . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 8 | . . . . 4 . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 335 | . 8 11 16 50 . 7 20 10 34 . 14 34 8 39 55 29 Peak Tracking Total 17 | . 2 4 3 5 . 3 4 3 11 . 5 8 5 9 17 9 Tactical Retreats 15 | . . . . 1 . . 2 . 3 . . 1 . 2 5 1 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 6 | . . . 3 . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 1 . 1 . 14 1 Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 13 | . . . 4 2 . . 1 . . . . 3 1 1 . 1 Max in Single Turn 2 | . . . 1 1 . . 1 . . . . 2 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 33 | . 2 . 2 5 1 . 6 1 . 1 1 5 1 . 7 1 Terminals 17 | . 1 . . 5 1 . 4 . . . 1 4 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Total Hacks 103 | . 6 . 13 16 1 . 21 1 . 7 1 13 1 . 19 4 Successful 71 | . 2 . 13 6 1 . 8 1 . 7 1 8 1 . 19 4 Failed 32 | . 4 . . 10 . . 13 . . . . 5 . . . . Catastrophic 9 | . . . . 3 . . 2 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 6 . 2 16 . . 21 . . . 2 6 . . . . Terminals 49 | . 4 . . 16 1 . 17 . . . 1 6 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 7 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . . . . . Terminal Hacks 54 | . 1 . 13 2 1 . 2 1 . 7 1 2 1 . 19 4 Record 29 | . . . 12 . . . . . . . 1 . . . 12 4 Part Schematic 7 | . . . . . . . . . . 7 . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . 5 . Open Door 4 | . . . . . . . . 1 . . . . 1 . 2 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . . . . . Unreport Threat 4 | . . . . 1 . . 1 . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . Repair 3 | . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . 4 . . 6 . . . . . . . . . Terminals 8 | . . . . 4 . . 4 . . . . . . . . . Botnet 8 | . . . . 4 . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 5 . . 6 . . . . 4 . . . 1 Full Trace Events 4 | . . . . . . . 1 . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 21 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 3 . . . . Time 156 | . . . . . . . . . . . . 156 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 2 . . . . 2 2 1 2 . 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 22951 | 46 448 891 1862 2092 21 270 1250 1550 3005 2590 2131 1645 1327 1617 1442 764 Spaces Moved 12517 | 48 344 277 998 979 15 134 663 934 1759 1697 1185 668 751 874 836 355 Core 12 | 12 . . . . . . . . . . . . . . . . Treads 12244 | . 119 277 998 979 15 134 663 934 1759 1697 1185 668 751 874 836 355 Legs . | . . . . . . . . . . . . . . . . . Wheels 261 | 36 225 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 145 145 145 145 150 152 152 152 155 165 165 165 165 Average Speed 156 | 74 107 160 160 170 145 145 149 152 152 152 154 160 165 165 165 168 Slowest Speed 245 | 100 160 160 160 225 145 145 150 155 155 152 158 165 165 165 165 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 63 | 3 55 63 46 82 1 82 17 89 99 88 98 19 94 92 91 57 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . 1 1 . . . . . 1 1 1 . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 7 . . . . 3 2 3 4 . 1 3 . 3 Spaces Dug 20 | . . . . . . . 16 . 4 . . . . . . . Terrain Destroyed 275 | . . . 46 49 . 5 33 15 23 . . 50 6 9 3 36 Melee . | . . . . . . . . . . . . . . . . . Projectile 169 | . . . 6 27 . 3 33 15 23 . . 8 6 9 3 36 AOE 106 | . . . 40 22 . 2 . . . . . 42 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Total 14704 | 54 389 676 1118 1233 14 179 822 1001 1929 1709 1425 1124 788 932 885 426 Wait 1170 | . 3 361 6 96 . 1 79 10 18 . 205 368 . 3 12 8 Move 12501 | 47 343 276 997 978 14 133 662 933 1758 1696 1184 667 750 873 835 355 Hop . | . . . . . . . . . . . . . . . . . Pick Up 12 | . . 1 . 2 . 2 . 2 . 1 . 1 . 1 1 1 Fast Attach 41 | 7 4 . 2 5 . 3 2 . 4 4 . 9 . . 1 . Attach 8 | . . . . 1 . . 2 1 1 1 . . . . . 2 Detach 3 | . . . 1 1 . . . . . 1 . . . . . . Swap 40 | . 4 . 4 5 . 3 6 1 . 1 3 6 . 1 2 4 Drop 38 | . 6 . 2 4 . 5 4 1 . 5 2 5 . 1 1 2 Fire 545 | . 16 24 89 90 . 22 51 29 84 . 13 33 20 38 6 30 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 345 | . 12 14 17 51 . 10 16 24 64 . 18 35 18 15 27 24 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Power slot (x1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x2) 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 4) 174 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Gunner 309 | -10/Materials | Discovered new exit (range 12) 397 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Entered Mines 543 | -10/Mines | Reached level 2 571 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 586 | -10/Mines | Excavation squad dispatched 586 | -10/Mines | A large section of the Mines collapsed 807 | -10/Mines | Learned Materials garrison access intel 836 | -10/Mines | Excavation squad dispatched 893 | -10/Mines | Discovered exit to Materials (range 6) 897 | -10/Mines | Learned location of Storage (-9) 1375 | -10/Mines | Discovered new exit (range 5) 1385 | -10/Mines | Identified exit to Subcaves 1386 | -10/Mines | Entered Subcaves 1388 | -10/Subcaves | Reached level 3 1710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1770 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1950 | -10/Subcaves | Disturbed a concealed Subdweller 2107 | -10/Subcaves | Core integrity fell below 50% 2110 | -10/Subcaves | Upgraded with Weapon slot (x1) 2122 | -10/Subcaves | Visited 4L-MR0's lab 2218 | -10/Subcaves | Upgraded with Weapon slot (x1) 2219 | -10/Subcaves | Found Powered Cannon 2220 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2374 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2818 | -10/Subcaves | Learned 4 Materials zone layouts 2843 | -10/Subcaves | Identified exit to Recycling 2908 | -10/Subcaves | Learned location of 1 exit from Materials 2933 | -10/Subcaves | Discovered new exit (range 11) 2992 | -10/Subcaves | Identified exit to Materials 3146 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3151 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3248 | -10/Subcaves | Entered Materials 3249 | -8/Materials | Identified exit to Factory 3249 | -8/Materials | Core integrity fell below 50% 3250 | -8/Materials | Reached level 4 3251 | -8/Materials | Loaded intel: 1 garrison access location 3319 | -8/Materials | Reached level 5 3325 | -8/Materials | Garrison activated, responded to threat 3338 | -8/Materials | Upgraded with Utility slot (x1) 3614 | -8/Materials | Discovered exit to Factory (range 8) 3637 | -8/Materials | Reached level 6 3725 | -8/Materials | Upgraded with Utility slot (x1) 4390 | -8/Materials | Discovered exit to Factory (range 16) 4501 | -8/Materials | Reached level 7 4586 | -8/Materials | Upgraded with Utility slot (x1) 5082 | -8/Materials | Reached level 8 5099 | -8/Materials | Garrison activated, responded to threat 5239 | -8/Materials | Upgraded with Propulsion slot (x1) 5340 | -8/Materials | Entered Factory 5342 | -7/Factory | Reached level 9 5361 | -7/Factory | Identified exit to DSF 5361 | -7/Factory | Entered DSF 5363 | -7/DSF | Reached level 10 5380 | -7/DSF | Additional patrols routed to DSF 5513 | -7/DSF | Sterilization system engaged 5514 | -7/DSF | Discovered new exit (range 15) 5533 | -7/DSF | Ambient heat levels rising (+10) 5537 | -7/DSF | Upgraded with Utility slot (x1) 5548 | -7/DSF | Ambient heat levels rising (+10) 5563 | -7/DSF | Ambient heat levels rising (+10) 5578 | -7/DSF | Ambient heat levels rising (+10) 5593 | -7/DSF | Ambient heat levels rising (+10) 5608 | -7/DSF | Ambient heat levels rising (+10) 5623 | -7/DSF | Ambient heat levels rising (+10) 5630 | -7/DSF | Identified exit to Factory 5631 | -7/DSF | Entered Factory 5633 | -6/Factory | Reached level 11 5707 | -6/Factory | Upgraded with Utility slot (x1) 5842 | -6/Factory | Build established: Tank 5940 | -6/Factory | Spotted B-75 Beast 5959 | -6/Factory | Core integrity fell below 50% 5964 | -6/Factory | Reached level 12 5964 | -6/Factory | Destroyed B-75 Beast 6578 | -6/Factory | Discovered new exit (range 11) 6612 | -6/Factory | Identified exit to Factory 6750 | -6/Factory | Discovered new exit (range 13) 6778 | -6/Factory | Identified exit to Lower Caves 6812 | -6/Factory | Reached level 13 6881 | -6/Factory | Entered Lower Caves 6903 | -6/Lower Caves | Met a Warlord Commander 6904 | -6/Lower Caves | Learned location of Warlord (-5) 6905 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6920 | -6/Lower Caves | Found Encrypted Comm Array 6966 | -6/Lower Caves | Identified exit to Lower Caves 7128 | -6/Lower Caves | Encountered a Warlord checkpoint 7317 | -6/Lower Caves | Spotted B-75 Beast 7378 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 7402 | -6/Lower Caves | Destroyed B-75 Beast 7900 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7923 | -6/Lower Caves | Reached level 14 8010 | -6/Lower Caves | Core integrity fell below 20% 8287 | -6/Lower Caves | Learned 4 Factory zone layouts 8431 | -6/Lower Caves | Entered another Lower Caves area 8432 | -6/Lower Caves | Encountered a Warlord checkpoint 8448 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8469 | -6/Lower Caves | Learned 4 Factory zone layouts 8540 | -6/Lower Caves | Discovered exit to Factory (range 4) 8583 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8600 | -6/Lower Caves | Reached level 15 8710 | -6/Lower Caves | Destroyed 7 combat bots 8862 | -6/Lower Caves | Reached level 16 9357 | -6/Lower Caves | Learned location of Zion (-6) 9937 | -6/Lower Caves | Discovered new exit (range 7) 9957 | -6/Lower Caves | Identified exit to Zion 11436 | -6/Lower Caves | Entered Zion 11438 | -6/Zion | Reached level 17 11544 | -6/Zion | Discovered new exit (range 13) 11563 | -6/Zion | Identified exit to Proximity Caves 11753 | -6/Zion | System corruption cleaned by Quarantine Array 12020 | -6/Zion | Given the Hacking Drone Bay 12024 | -6/Zion | Found Prototype Device 12024 | -6/Zion | Identified Hacking Drone Bay 12081 | -6/Zion | Found Prototype Energy Gun 12081 | -6/Zion | Identified Storm Laser 12083 | -6/Zion | Upgraded with Weapon slot (x2) 12374 | -6/Zion | Build established: Executioner 12432 | -6/Zion | Learned location of Armory (-3) 12842 | -6/Zion | Met Imprinter 14026 | -6/Zion | Entered Proximity Caves 14102 | -5/Proximity Caves | Reached level 18 14963 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16157 | -5/Proximity Caves | Entered Factory 16158 | -5/Factory | Core integrity fell below 50% 16159 | -5/Factory | Reached level 19 16229 | -5/Factory | Reached level 20 16430 | -5/Factory | Build established: Derelict-Executioner 16513 | -5/Factory | Core integrity fell below 20% 16580 | -5/Factory | Destroyed 8 combat bots 16601 | -5/Factory | Upgraded with Utility slot (x1) 16691 | -5/Factory | Repaired Imp. Medium Treads 16748 | -5/Factory | Repaired Arm. Medium Treads 16800 | -5/Factory | Repaired Hyp. Gauss Rifle 16944 | -5/Factory | Spotted B-75 Beast 17271 | -5/Factory | Reached level 21 17525 | -5/Factory | Build established: Scavenger-Executioner 17662 | -5/Factory | Discovered new exit (range 10) 17680 | -5/Factory | Identified exit to Upper Caves 17802 | -5/Factory | Entered Upper Caves 17959 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18164 | -5/Upper Caves | Spotted B-75 Beast 18174 | -5/Upper Caves | Destroyed B-75 Beast 19061 | -5/Upper Caves | Learned Factory non-interactive machine intel 19063 | -5/Upper Caves | Discovered new exit (range 11) 19127 | -5/Upper Caves | Identified exit to Upper Caves 19129 | -5/Upper Caves | Entered another Upper Caves area 19131 | -5/Upper Caves | Reached level 22 19167 | -5/Upper Caves | Discovered new exit (range 11) 19189 | -5/Upper Caves | Learned 4 Factory zone layouts 19202 | -5/Upper Caves | Identified exit to Factory 19457 | -5/Upper Caves | Encountered a Warlord checkpoint 19526 | -5/Upper Caves | Ambushed by wild Derelicts 19699 | -5/Upper Caves | Found DCF Scrap (11 items) 19727 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20010 | -5/Upper Caves | Learned 4 Factory zone layouts 20369 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20462 | -5/Upper Caves | Discovered new exit (range 4) 20465 | -5/Upper Caves | Identified exit to Warlord 20746 | -5/Upper Caves | Entered Warlord 21182 | -5/Warlord | Met Warlord 21207 | -5/Warlord | Warlord's base attacked by MAIN.C 21398 | -5/Warlord | Found Prototype Energy Gun 21398 | -5/Warlord | Identified Vortex Shotgun 21403 | -5/Warlord | Found Prototype Energy Cannon 21403 | -5/Warlord | Identified Vortex Cannon 21405 | -5/Warlord | Upgraded with Weapon slot (x1) 21408 | -5/Warlord | Found Vortex Cannon 21411 | -5/Warlord | Found Vortex Shotgun 21557 | -5/Warlord | Warlord forces counterattacked 21764 | -5/Warlord | Opened side exit 21784 | -5/Warlord | Spotted Striker 21882 | -5/Warlord | Warlord base infiltrated, sounded retreat 21953 | -5/Warlord | Reached level 23 22020 | -5/Warlord | Spotted Executioner 22103 | -5/Warlord | Lost 4 allies 22107 | -5/Warlord | Spotted Executioner 22107 | -5/Warlord | Spotted Striker 22151 | -5/Warlord | Lost 8 allies 22153 | -5/Warlord | Crushed by falling debris 22170 | -5/Warlord | Discovered new exit (range 8) 22186 | -5/Warlord | Identified exit to Proximity Caves 22188 | -5/Warlord | Entered Proximity Caves 22257 | -4/Proximity Caves | Spotted B-86 Titan 22370 | -4/Proximity Caves | Destroyed B-86 Titan 22789 | -4/Proximity Caves | Reached level 24 22830 | -4/Proximity Caves | Destroyed 9 combat bots 22898 | -4/Proximity Caves | Learned Research trap positions 22929 | -4/Proximity Caves | Attracted the attention of an 0b10 base 22952 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22929_ Y-72 Warden destroyed. 22929_ Slug penetrates Wall. 22933_ Adv. Heat Sink fries itself beyond repair. 22934_ Railgun fries itself beyond repair. 22934_ Upgraded: Core Integrity (+200) 22940_ System corrupted: Matter fused (-8). 22941_ Lgt. Antimatter Reactor melted. 22941_ G-67 Veteran destroyed. 22941_ Slug penetrates Earth. 22942_ Quantum Rifle fries itself beyond repair. 22944_ Hvy. Armor Plating fries itself beyond repair. 22945_ Adv. Heat Sink melted. 22945_ G-67 Veteran destroyed. 22945_ Slug penetrates Wall. 22946_ Adv. Heat Sink fries itself beyond repair. 22946_ Flexi-carbon Leg fries itself beyond repair. 22950_ G-67 Veteran destroyed. 22950_ Slug penetrates Wall. 22951_ Adv. Heat Sink fries itself beyond repair. 22952_ Field Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ??????????????????? ##??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????####??### #?#######??????????????? | | ??????????## #### ??? ???????????????? | | ?????????## ## ????? ?????????????????? | | ###?###?## ## #######""##??###????????????? | | " ### ## ### #" * #??]]#????????????? | | ## ## # % #??]]#????????????? | | ## #" % ######""" #????????????? | | "## ; " #""" #????????????? | | ?# % %;" # #????????????? | | #??# ## %%+% # """ #????????????? | | ##?## #"" % +% + """ #????????????? | | ##?# ##### % + + """ #????????????? | | ### #?# + # """ #????????????? | | %"# #?# #"" #" # #????????????? | | %% #?## ## ## # " @#""" #????????????? | | # #??#"####?# #" [#####""T"#????????????? | | ## # #?????# #"" !% [!#""""#????????????? | | ?# #"#??????# #" %%g %"""""#????????????? | | ?## #"????????# #####!;*+#######????????????? | | ??# ##?????????# ???? ?????????????????? | | ??# #??????????# ???? ???????????????? | | #?# #?????????? #"##??? ?????????????? | | ### ?????????? ?"#???? ???????????? | | ## ????????? ?"#???? ?????????? | | ### ???????? ?"#????## ;### ????????? | | ### ?????? ? ?????? ## ??? ????????? | | # ## ????? ?? ??????# #?##???##?????????? | | # ##### ????????##???????;##?????????????????? | | # ##??### ????????????????# ??????????????????? | | # ###????????????????????? ??????????????????? | | #????????????????????? ??????????????????? | | #????????????????????????????????????????? | | #### ##???????????????????????????????????????? | | ???# ##??????????????????????????????????????? | | ?### #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | # ##??????????????????????????????????????? | | # ##??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 51 Energy Capacity 670 Matter Stores 550 Matter Capacity 550 Sight Range 19 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Bore Cannon | -6/Zion | Free Hvy. Machine Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Phase Gun | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Levels Raised 23 | . . 1 1 5 1 1 3 1 2 1 1 3 . 1 1 1 XP Earned 38292 | 3000 870 1450 1900 6879 1500 2200 3500 1750 3750 604 2350 3825 796 1236 431 2251 XP Spent 37275 | 2920 . 250 2500 6975 . 1700 3410 1100 3895 3700 1925 2300 . . 5080 1520 Upgrades 84 | 7 . 1 2 23 . 1 7 1 19 2 7 1 . . 9 4 Power Slot 1 | 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . . 1 . . . . . . . . Utility Slot 7 | 1 . . . 3 . 1 1 . . . . 1 . . . . Weapon Slot 7 | 2 . . 2 . . . . . . 2 . . . . 1 . Core Integrity 38 | . . . . 9 . . . . 19 . . . . . 6 4 Heat Dissipation 12 | 2 . . . 6 . . 1 . . . 3 . . . . . Energy Generation 1 | . . . . . . . . . . . 1 . . . . . Energy Storage 3 | . . . . . . . 1 . . . 2 . . . . . Matter Storage 1 | . . . . . . . 1 . . . . . . . . . Mass Support 1 | . . . . 1 . . . . . . . . . . . . Inventory Capacity 3 | . . 1 . 2 . . . . . . . . . . . . Sight Range 3 | . . . . 1 . . . . . . . . . . 2 . Ranged Accuracy 1 | . . . . . . . . . . . 1 . . . . . Hack Attack % 2 | . . . . . . . 2 . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . Protomatter Created 3547 | . 90 121 228 518 . 177 157 199 555 . 112 425 225 225 4 511 Integrity Restored 7695 | . 254 301 372 1170 . 228 336 525 1455 . 372 816 402 336 603 525 Core 7606 | . 254 212 372 1170 . 228 336 525 1455 . 372 816 402 336 603 525 Parts 89 | . . 89 . . . . . . . . . . . . . . Protomatter Decayed 1827 | . 5 17 66 39 . 60 45 69 69 . 47 96 91 69 1095 59 Game ------ Seed LaserWarlordNanovents Manual? 0 Play Time 01:49:10 Cumulative 687.1 hours Start 2025.02.27 @ 22:59:12 End 2025.02.28 @ 00:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 33 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2dd344c-dc0d-4ffe-9b44-b8676b0352a4