Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:57:55 Player: Cwaftwer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (476) 476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1026 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Hover Unit High-capacity Matter Pod (0) Signal Interpreter Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Seismic Detector Power Shielding Medium Armor Plating [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 21 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 3 . Treads . | . . . Leg . | . . . Wheel 6 | 3 3 . Hover . | . . . Flight . | . . . Utility 8 | 1 7 . Device 5 | . 5 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 10 | 2 8 . Energy Gun 6 | 1 5 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon . | . . . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 82 . Engine 4 | . 4 . Core 8 | . 8 . Wheel 16 | . 16 . Device 9 | . 9 . Storage 14 | . 14 . Energy Gun 13 | . 13 . Ballistic Gun 3 | . 3 . Launcher 10 | . 10 . Naked Turns . | . . . Heaviest Build 17 | 13 17 17 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 7 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 509 | 273 236 . Remotely . | . . . Salvage Created 805 | 31 752 22 Parts 43 | 8 30 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 13 2 Guns 8 | . 8 . AOE 5 | . 3 2 Classes Destroyed 6 | 1 5 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 3 | . 3 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 10 | . 10 . Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 75 | . 73 2 Missed 16 | . 16 . Damage Taken 797 | . 756 41 Core 252 | . 219 33 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 3 58 1 Largest 2 | 2 2 2 Hottest 112 | 70 112 60 Shots Fired 114 | 6 106 2 Gun 109 | 6 103 . Cannon . | . . . Launcher 5 | . 3 2 Special . | . . . Kinetic 22 | 3 19 . Thermal 87 | 3 84 . Explosive 5 | . 3 2 Electromagnetic . | . . . Robot Hit Streak 16 | 5 16 1 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | 5 76 1 Core Hits 35 | 3 30 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 7 | . 7 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1294 | 52 1163 79 Guns 1019 | 52 967 . Cannons . | . . . Explosions 275 | . 196 79 Melee . | . . . Ramming . | . . . Kinetic 122 | 15 107 . Thermal 897 | 37 860 . Explosive 275 | . 196 79 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 21 24 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 503 | 40 503 . Average Temperature 151 | 21 156 . Received Heat Transfer 396 | . 396 . Effects 6 | . 6 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Short Circuit 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 9 | 1 8 . Heat Transferred 2923 | 111 2812 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 245 | 10 245 141 Initial 57 | . 6 57 Average 121 | 2 135 85 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 87 100 Level 1 10 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 763 | 82 678 3 Spaces Moved 443 | 65 376 2 Core 22 | 5 17 . Treads . | . . . Legs . | . . . Wheels 421 | 60 359 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 109 | 83 114 100 Slowest Speed 300 | 90 300 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 60 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 12 14 Melee . | . . . Projectile . | . . . AOE 26 | . 12 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 613 | 86 524 3 Wait 36 | . 36 . Move 441 | 64 375 2 Hop . | . . . Pick Up 32 | 12 20 . Fast Attach . | . . . Attach 15 | 6 9 . Detach 1 | . 1 . Swap 13 | 1 12 . Drop 13 | . 13 . Fire 62 | 3 58 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Lost 4 parts (1p2n1u) 324 | -10/Materials | Build established: Mutant 397 | -10/Materials | Core integrity fell below 20% 577 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Entered Mines 764 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Downloading prototype IDs... Adv. Beam Cannon Imp. Assault Rifle K-01 Serf cleans the Fusion Modulator. ALERT: Derelict incursion detected, dispatching patrols to target area. Dropped Broken Lgt. Nuclear Core. Acquired Hcp. Matter Pod. Seismic Detector destroyed. Destroyed Seismic Detector. Dropped Hcp. Matter Pod. Acquired Com. Wheel. Acquired Hcp. Matter Pod. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. S-10 Pest destroyed. Seismic Survey Station disabled. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????##????????? | | ??????????????????????????## ##???????? | | ?????????????????????????## #???????? | | ???????????? 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" [% @ #?????????? | | ?????????? s [% #?????????? | | ?????????? *####### #????????? | | ???????????##???????????## #????????? | | ?????????????????????????# #????????? | | ?????????????????????????## #????????? | | ??????????????????????????# ????????? | | ??????????????????????????? ???????? | | ??????????????????????????? t # ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? t ? ?????? | | ??????????????????????????? ##?#????? | | ??????????????????????????? ##???????? | | ??????????????????????????? #????????? | | ???????????????????????????? ?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AlloyLightMaul Manual? 0 Play Time 00:07:00 Cumulative 34.4 hours Start 2024.04.26 @ 20:50:43 End 2024.04.26 @ 20:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd809c34-8c13-4663-93a1-b1a139ffbafe