Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 20:00:36 Player: canerib Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2633) 2633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3610) 3610 TOTAL SCORE: 14163 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 544 Win 3000 Win Speed 60 Friendly Fire -32 Cogmind --------- Core Integrity 1556/1600 Matter 13/300 Energy 565/590 System Corruption 2% Temperature Cool (60) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (11) -- Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (9) ------ Small Storage Unit Energy Well Visual Processing Unit Improved Transmission Jammer ECM Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Particle Reactor Quantum Reactor Cloaking Device Cloaking Device Cloaking Device Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Energy Well Visual Processing Unit Improved Transmission Jammer ECM Suite Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Impulse Thruster Impulse Thruster Cloaking Device Cloaking Device [Rating: 144] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . 1 . . . . Propulsion 9 | . . 1 2 1 . . 1 1 . . . . . 1 2 Utility 7 | . . 1 . 1 . . . 1 . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 122 | 7 9 32 19 2 2 1 5 10 4 1 1 8 4 5 12 Power 19 | 1 1 4 2 . 1 . 1 1 . . . 2 1 . 5 Engine 7 | 1 1 3 1 . . . . 1 . . . . . . . Core 3 | . . 1 1 . 1 . . . . . . . . . . Reactor 9 | . . . . . . . 1 . . . . 2 1 . 5 Propulsion 51 | 2 2 13 12 1 . . 4 5 3 . . 2 . 3 4 Treads . | . . . . . . . . . . . . . . . . Leg 22 | 2 2 13 5 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 29 | . . . 7 1 . . 4 5 3 . . 2 . 3 4 Utility 22 | 2 2 3 1 1 . 1 . 3 . . . 3 3 1 2 Device 11 | 1 1 1 1 1 . 1 . 2 . . . 2 . . 1 Storage 4 | 1 1 . . . . . . 1 . . . . 1 . . Processor 3 | . . 2 . . . . . . . . . . . 1 . Hackware 4 | . . . . . . . . . . . . 1 2 . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 4 12 4 . 1 . . 1 1 1 1 1 . 1 1 Energy Gun 8 | . 1 2 2 . 1 . . . . 1 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 2 7 2 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . 1 . . . Special Weapon 4 | . 1 3 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . . 2 . Parts Lost 54 | . 2 16 14 . . . . 2 6 . . 5 . 2 7 Power 7 | . . 2 2 . . . . . 1 . . 1 . . 1 Propulsion 26 | . 1 6 7 . . . . 2 3 . . 1 . 2 4 Utility 5 | . . 2 . . . . . . 1 . . 2 . . . Weapon 16 | . 1 6 5 . . . . . 1 . . 1 . . 2 Highest Loss Streak 11 | . 2 9 11 . . . . 2 3 . . 3 . 2 4 To Critical Strikes 2 | . 1 . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 94 95 84 90 100 99 99 81 76 68 75 83 85 72 Engine 7 | . 13 7 8 7 . . 5 8 5 5 5 3 . . . Core 1 | . . 3 . . 7 7 . . . . . . . . . Reactor 1 | . . . . . . . 6 1 . . . 6 14 13 9 Leg 16 | . 26 30 41 . . . . . . . . . . . . Flight 17 | . . . 1 46 46 46 46 46 39 35 31 28 28 29 26 Device 10 | . 13 4 . 15 15 23 20 19 12 11 10 13 9 8 9 Storage 8 | . 14 11 8 . . . . 2 5 5 5 4 7 8 8 Processor 7 | . . 15 17 7 7 7 6 5 5 5 5 4 4 4 4 Hackware 1 | . . . . . . . . . . . . 3 13 13 12 Energy Gun 5 | . 11 4 5 . 5 7 6 5 . 5 5 4 4 8 2 Ballistic Gun 10 | . 15 16 11 7 7 7 6 5 4 . . . . . . Peak Build Rating 144 | 9 10 16 22 16 24 27 38 55 61 64 67 100 107 128 144 Average Rating 35 | 5 9 12 19 15 22 26 37 49 58 64 64 87 104 119 121 On Entrance 44 | . 9 10 16 11 16 24 27 38 51 59 64 67 84 107 128 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 15 28 33 34 9 14 15 28 37 31 31 31 50 52 57 60 Greatest Support 68 | 20 20 39 65 25 21 21 30 37 44 35 35 52 52 60 68 Greatest Overweight (x) 3 | 1 2 3 2 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 11 15 14 5 5 5 5 6 8 8 8 8 8 8 8 Most Carried 15 | 5 13 15 15 4 5 5 5 8 8 4 6 8 5 6 8 Average Carried 8 | 2 8 12 13 2 4 4 4 5 6 4 4 5 3 2 5 Final Capacity 15 | 8 15 15 5 5 5 5 5 8 8 8 8 8 8 8 8 Final Carried 15 | 3 12 15 2 4 5 5 5 8 5 4 5 6 3 4 6 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Sprinter 17% | Scavenger-Mutant 9% | Hacker-Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Matter Collected 1951 | 213 304 534 202 . 232 15 32 113 246 . . . . . 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3087 | 26 714 1126 533 . . 122 . 396 93 . . . . . 77 Parts 175 | 4 41 67 38 . . 3 . 14 3 . . . . . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 3 1 . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Combat Hostiles Destroyed 64 | . 13 27 11 . . 2 . 5 4 . . . . . 2 Guns 59 | . 13 27 10 . . 2 . 5 . . . . . . 2 AOE 4 | . . . . . . . . . 4 . . . . . . Classes Destroyed 10 | 1 5 2 . . . . . 1 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . Watcher 4 | . 1 1 . . . . . 2 . . . . . . . Swarmer 9 | . 3 4 . . . . . . . . . . . . 2 Grunt 43 | . 10 19 8 . . . . 4 2 . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 9 | . . 3 3 . . 2 . . 1 . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 4 8 3 . . 1 . 3 3 . . . . . 2 Combat Bots Only 8 | . 3 8 3 . . 1 . 3 3 . . . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 . 1 2 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Hostile Shots Fired 671 | . 65 234 160 . . . 1 50 29 . 2 44 12 18 56 Missed 216 | . 24 60 34 . . . 1 25 12 . 1 25 2 5 27 Damage Taken 6568 | . 474 1908 1764 . . 6 . 463 377 . 28 500 146 202 700 Core 1251 | . 53 322 356 . . . . 125 70 . 11 160 66 44 44 Absorbed by Shields 22 | . . . . . . . . . . . . . 22 . . Regen/Repaired (Parts) 369 | . . 318 . . 32 . . 19 . . . . . . . Core Remaining (%) 80 | 100 78 19 35 . . 100 100 . . 80 99 . 82 96 97 Volleys Fired 295 | 2 55 113 54 . . 5 6 34 13 . 3 2 . . 8 Largest 2 | 2 2 2 2 . . 2 2 2 2 . 1 1 . . 2 Hottest 156 | 40 100 156 85 . . 95 95 103 67 . 75 75 . . 140 Shots Fired 546 | 4 106 208 98 . . 10 12 68 25 . 3 2 . . 10 Gun 524 | 4 105 202 98 . . 10 12 68 12 . 3 2 . . 8 Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 13 | . . . . . . . . . 13 . . . . . . Special 7 | . 1 6 . . . . . . . . . . . . . Kinetic 331 | 4 51 158 61 . . 5 6 34 12 . . . . . . Thermal 194 | . 55 50 37 . . 5 6 34 . . 3 2 . . 2 Explosive 13 | . . . . . . . . . 13 . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 13 | 3 8 11 13 . . 6 2 6 9 . 4 1 . . 4 Robot Miss Streak 5 | . 3 4 4 . . 3 4 5 3 . . 1 . . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 10 | . 2 4 1 . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . Shots Hit Robots 351 | 3 71 139 64 . . 3 3 36 17 . 6 2 . . 7 Core Hits 153 | 2 33 52 27 . . 2 3 18 11 . . . . . 5 Critical Kills 2 | . . 1 . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 3 1 . . . . 1 . . 1 . . . . Burn 4 | . . 2 1 . . . . . . . 1 . . . . Destroy 2 | . . 1 . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . . . . 3 1 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5314 | 33 894 1640 856 . . 53 78 786 769 . 63 22 . . 120 Guns 4672 | 33 894 1616 856 . . 53 78 786 167 . 63 22 . . 104 Cannons 16 | . . . . . . . . . . . . . . . 16 Explosions 602 | . . . . . . . . . 602 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2572 | 33 394 1111 491 . . 9 17 350 167 . . . . . . Thermal 2040 | . 500 529 365 . . 44 61 436 . . 63 22 . . 20 Explosive 602 | . . . . . . . . . 602 . . . . . . Electromagnetic 100 | . . . . . . . . . . . . . . . 100 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 468 | . 138 123 468 3 . 157 309 170 . . . 308 260 279 413 Average Temperature 102 | . 65 36 180 3 . 60 98 43 . . . 158 108 134 113 Received Heat Transfer 2217 | . 270 735 891 . . . . 147 81 . 9 51 33 . . Effects 15 | . . . 6 . . . 1 . . . . 2 . 2 4 Shutdowns 4 | . . . 2 . . . . . . . . . . . 2 Energy Bleed 4 | . . . 2 . . . 1 . . . . . . . 1 Interference 5 | . . . 1 . . . . . . . . 2 . 2 . Matter Decay 2 | . . . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 10 | . 4 1 2 . . . . 3 . . . . . . . Heat Transferred 5156 | . 1480 1530 925 . . 74 111 777 . . 185 37 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Peak Influence 520 | 5 165 427 455 142 49 270 443 520 . . 76 239 161 105 188 Initial 180 | . 3 32 180 107 49 34 132 119 . . 46 39 134 90 50 Average 201 | 2 74 218 292 120 49 166 398 420 . . 62 100 148 91 117 Maximum Alert Level 2 | . . 2 2 . . 1 2 2 . . . 1 . . . Low Security (%) 58 | 100 100 40 23 100 100 55 7 6 . . 100 89 100 100 100 Level 1 27 | . . 56 50 . . 44 10 41 . . . 10 . . . Level 2 14 | . . 2 25 . . . 82 52 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 3 3 1 . . 2 3 . . 2 3 1 . 1 Investigation 7 | . 1 1 1 1 . . . . . . 1 1 . . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 12 | . 1 2 2 . . . . 3 . . 1 2 1 . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Distress Signals 9 | . 1 4 1 . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 20 44 17 3 . 4 5 21 8 . 3 16 7 2 31 Peak Tracking Total 11 | . 4 9 6 3 . 4 4 4 4 . 2 9 8 2 11 Tactical Retreats 15 | . 1 3 1 . . . . . 3 . . 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Traps Triggered 6 | . 2 1 . 1 . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Machines Accessed 34 | . 4 7 2 2 . 1 2 4 . . 2 3 2 1 4 Terminals 29 | . 4 6 2 2 . 1 . 3 . . 2 2 2 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 117 | . 13 35 5 6 . 2 5 12 . . 6 10 10 3 10 Successful 59 | . 8 22 3 4 . . 2 4 . . 1 5 5 2 3 Failed 58 | . 5 13 2 2 . 2 3 8 . . 5 5 5 1 7 Catastrophic 13 | . 2 2 . . . 1 2 1 . . 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 5 9 3 4 . 2 . 4 . . 3 . 2 2 5 Terminals 92 | . 13 20 5 6 . 2 . 9 . . 6 8 10 3 10 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 20 | . . 15 . . . . 2 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . 2 . . . Terminal Hacks 27 | . 6 5 1 2 . . . 2 . . . 5 4 1 1 Record 6 | . . . . 1 . . . . . . . 4 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 1 . . . 1 . . . . 1 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 14 . . . . 1 1 . . . . . . . Scan Component 9 | . . 7 . . . . 1 1 . . . . . . . Repair 7 | . . 7 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 2 3 2 2 . . . 1 . . 1 . 1 1 2 Terminals 15 | . 2 3 2 2 . . . 1 . . 1 . 1 1 2 Botnet 15 | . 2 3 2 2 . . . 1 . . 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 7 2 2 . 1 2 4 . . 2 3 1 1 4 Full Trace Events 7 | . 1 1 1 1 . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 7 . . . . . . . . . . . . . Time 182 | . . 182 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Total Allies 20 | . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . . 20 20 17 14 . . . . . . . Highest-Rated Group 480 | . . . . . 480 480 421 362 . . . . . . . Highest-Rated Ally 35 | . . . . . 35 35 35 35 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . . . 49 61 66 . . . . . . . Total Damage 2901 | . . . . . . 598 1119 1184 . . . . . . . Kills 21 | . . . . . . 4 8 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Turns Passed 5927 | 76 1170 1572 482 33 135 114 439 525 497 10 39 289 79 105 362 Spaces Moved 5645 | 51 627 549 209 103 293 130 380 615 974 34 109 574 150 131 716 Core 17 | 15 . . 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 1407 | 36 627 549 195 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4221 | . . . 12 103 293 130 380 615 974 34 109 574 150 131 716 Fastest Speed 14 | 50 120 120 27 24 28 28 19 14 18 26 26 23 26 22 16 Average Speed 55 | 104 152 168 115 25 28 28 19 14 22 26 26 28 26 24 21 Slowest Speed 330 | 190 260 330 195 31 31 28 20 17 29 26 26 37 26 108 33 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . 2 . 2 . 1 3 1 . . 14 1 3 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 94 51 20 6 96 5 12 20 95 11 5 27 26 6 24 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 . 1 . . 1 1 1 1 1 . 1 . 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . Spaces Dug 5 | . 1 4 . . . . . . . . . . . . . Terrain Destroyed 98 | . 1 4 . . . . . 2 91 . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . 1 4 . . . . . 2 . . . . . . . AOE 91 | . . . . . . . . . 91 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Tes Res Acc Total 7888 | 69 738 995 354 109 343 197 734 994 1228 34 118 684 188 200 903 Wait 1648 | . 22 240 60 . 47 61 339 299 234 . . 99 20 61 166 Move 5550 | 50 626 548 204 103 288 129 377 608 971 33 109 547 147 124 686 Hop 38 | . . . 2 . 2 . 1 3 1 . . 12 1 3 13 Pick Up 146 | 10 19 45 8 4 3 1 3 21 3 . 1 11 1 6 10 Fast Attach . | . . . . . . . . . . . . . . . . Attach 97 | 7 5 23 17 2 1 1 2 9 3 1 1 7 4 5 9 Detach 7 | . . . . . . . 1 1 . . 1 . . . 4 Swap 25 | . 4 9 2 . 1 . 3 1 1 . . 1 . . 3 Drop 62 | . 6 17 7 . 1 . 2 18 2 . . 4 . 1 4 Fire 295 | 2 55 113 54 . . 5 6 34 13 . 3 2 . . 8 Melee 4 | . . . . . . . . . . . 3 1 . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Identified exit to Mines 1063 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Lost 3 parts (1n1u1w) 1566 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Discovered new exit (range 12) 1594 | -9/Materials | Identified exit to Mines 1904 | -9/Materials | Core integrity fell below 50% 1909 | -9/Materials | Lost 9 parts (1p3n1u4w) 1930 | -9/Materials | Destroyed 8 combat bots 2081 | -9/Materials | Identified exit to Materials 2387 | -9/Materials | Repaired Aluminum Leg 2414 | -9/Materials | Repaired Aluminum Leg 2447 | -9/Materials | Repaired Aluminum Leg 2475 | -9/Materials | Repaired Assault Rifle 2509 | -9/Materials | Repaired Aluminum Leg 2536 | -9/Materials | Repaired Aluminum Leg 2563 | -9/Materials | Repaired Lgt. Assault Rifle 2611 | -9/Materials | Core integrity fell below 20% 2819 | -9/Materials | Entered another Materials area 2819 | -8/Materials | Evolved 2 slots: Propulsion x2 2841 | -8/Materials | Build established: Mutant 3284 | -8/Materials | Core integrity fell below 50% 3300 | -8/Materials | Discovered new exit (range 3) 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3328 | -7/Factory | Lost 11 parts (2p6n3w) 3334 | -7/Factory | Sucked down chute 3334 | -7/Factory | Entered Waste 3335 | -7/Waste | Joined by Warlord forces that had cleared the area 3403 | -7/Waste | Discovered new exit (range 18) 3469 | -7/Waste | Entered Factory 3469 | -7/Factory | Accompanied by 20 allies 3522 | -7/Factory | Discovered new exit (range 18) 3566 | -7/Factory | Build established: Scavenger-Sprinter 3583 | -7/Factory | Entered another Factory area 3583 | -6/Factory | Accompanied by 17 allies 3583 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3616 | -6/Factory | Garrison activated, responded to threat 3820 | -6/Factory | Discovered new exit (range 4) 3933 | -6/Factory | First assault squad dispatched 4022 | -6/Factory | Entered another Factory area 4022 | -5/Factory | Accompanied by 14 allies 4022 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4199 | -5/Factory | Lost 5 allies 4510 | -5/Factory | Lost 5 allies 4538 | -5/Factory | Spotted B-75 Beast 4543 | -5/Factory | Discovered new exit (range 16) 4547 | -5/Factory | Entered Upper Caves 4560 | -5/Upper Caves | Encountered a Warlord checkpoint 4618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4663 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4972 | -5/Upper Caves | Lost 3 parts (2n1w) 4995 | -5/Upper Caves | Discovered new exit (range 10) 5016 | -5/Upper Caves | Learned location of 1 exit from Factory 5044 | -5/Upper Caves | Entered another Upper Caves area 5051 | -5/Upper Caves | Discovered new exit (range 8) 5054 | -5/Upper Caves | Entered Factory 5054 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5055 | -4/Factory | Identified exit to Research 5074 | -4/Factory | Discovered exit to Research (range 14) 5093 | -4/Factory | Entered Research 5093 | -3/Research | Evolved 2 slots: Utility x2 5286 | -3/Research | Spotted B-86 Titan 5299 | -3/Research | Spotted B-86 Titan 5343 | -3/Research | Lost 3 parts (1n2u) 5379 | -3/Research | Discovered new exit (range 7) 5382 | -3/Research | Entered Testing 5392 | -3/Testing | Identified exit to Research 5461 | -3/Testing | Entered Research 5461 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5466 | -2/Research | Found Prototype Processor 5467 | -2/Research | Identified Exp. Melee Analysis Suite 5563 | -2/Research | Discovered new exit (range 11) 5566 | -2/Research | Entered Access 5566 | -1/Access | Evolved 2 slots: Propulsion x2 5684 | -1/Access | Build established: Hacker-Sprinter 5744 | -1/Access | Lost 4 parts (1p1n2w) 5834 | -1/Access | Lost 3 parts (3n) 5927 | -1/Access | Discovered new exit (range 6) 5928 | *** | Escaped! Last Messages --------------- 05844_ Acquired Lgt. Quantum Reactor. 05846_ Dropped Particle Reactor. 05847_ Acquired Particle Reactor. 05858_ Spectral Interrupter explodes. 05858_ Door malfunctions. 05859_ System corrupted: Energy discharge (-135). 05908_ Acquired System Shield. 05910_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05910_ Connecting with Terminal... 05910_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 05911_ K-01 Serf cleans the Garrison Access. 05925_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05927_ The Access Shell folds into the floor. 05927_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #?????? | | ?????????????????????????????????######+##+#?????? | | ?????????????????????????????????# = #?????? | | ?????????????????????????????????# = #?????? | | ?????????????????????????????????# " #?????? | | ?????????????????????????????????#""" #?????? | | ?????????????????????????????????# """ #?????? | | ?????????????????????????????????# " #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ????????????########################+############# | | ??????????? | | ???????????? | | ????????????????????# ""#####+############# | | ????????????????????# ""#??? ???????????? | | ????????????????????# ""#??? ???????????? | | ????????????????????# T#?? ] ??????????? | | ????????????????????# ""#?? ??????????? | | ????????????????????# ""#?# ?????????? | | ???????????????????## ""### ?????????? | | ???????????????????# ## ????????? | | ???????????????????## ### ????????? | | ????????????????????# #?#########???????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 51 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Evasion (%) 75 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed FrostBehemothSpecial Manual? 0 Play Time 01:35:50 Cumulative 43.9 hours Start 2024.10.25 @ 18:24:51 End 2024.10.25 @ 20:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f4fb243-973c-477d-9499-cd4d0b3da1cd