Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 20:40:23 Player: Sandwich Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (113) 565 Value Destroyed (4527) 4527 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (1340) 1340 TOTAL SCORE: 16392 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 710 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 1006/1100 System Corruption 3% Temperature Cool (3) Movement Flying (30) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Faulty Cooled Linear Gravjet Cooled Q-thruster > --- UTILITY (10) ----- Improved Energy Well Experimental Energy Well Advanced Weight Redist. System Makeshift Salvage Targeting Computer Improved Melee Analysis Suite System Mapper Spacefold Activator Spacefold Activator > --- WEAPON (4) ------- Backup Laser III Backup Laser III Gravity Flail > --- INVENTORY (5) ---- Potential Cannon Advanced Datajack Portable AFG (68) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Gravity Flail Gravity Flail Carbide Saw Carbide Saw > --- INVENTORY -------- Antigrav Array Antigrav Array Carbide Saw [Rating: 117] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Improved Medium Armor Plating Device Cooling System Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Slots Evolved 16 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . 1 . . . 1 . . . . . . . . . . . 1 2 . . Utility 8 | . . . 1 1 1 . . 1 . . . . 1 . 2 . . . . 1 . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Attached 238 | 6 1 5 21 16 8 3 20 10 10 9 . 12 13 19 22 10 6 5 2 19 5 11 5 Power 30 | 1 . 1 2 2 . 1 1 1 . . . 1 3 4 5 1 . 1 . 4 2 . . Engine 13 | 1 . 1 2 2 . 1 1 1 . . . . 1 1 1 1 . . . . . . . Core 7 | . . . . . . . . . . . . 1 2 3 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . 3 . . 1 . 4 2 . . Propulsion 69 | 2 . 1 6 5 1 1 4 4 1 4 . 1 3 7 9 2 4 . 2 6 3 2 1 Treads 18 | . . . 4 5 1 1 4 2 1 . . . . . . . . . . . . . . Leg 18 | 2 . 1 2 . . . . . . 3 . 1 1 6 2 . . . . . . . . Wheel 5 | . . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . . Hover 21 | . . . . . . . . . . . . . . 1 6 2 2 . . 6 2 2 . Flight 7 | . . . . . . . . . . . . . 1 . . . 2 . 2 . 1 . 1 Utility 78 | 1 1 1 7 4 4 1 9 3 4 4 . 6 6 3 4 5 1 4 . 2 . 5 3 Device 24 | . . 1 6 . . . 4 1 . . . 3 2 . 1 . 1 3 . 1 . . 1 Storage 7 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . 3 . Processor 8 | . . . . . . . . . . . . 2 1 1 2 1 . . . 1 . . . Hackware 13 | . . . . 1 1 1 . . . . . 1 1 1 1 4 . . . . . 2 . Protection 24 | . . . 1 2 2 . 5 2 4 4 . . 2 1 . . . 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 61 | 2 . 2 6 5 3 . 6 2 5 1 . 4 1 5 4 2 1 . . 7 . 4 1 Energy Gun 5 | 1 . . . . . . 1 . . . . 2 1 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 24 | 1 . 2 5 5 3 . 3 2 1 . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . 1 . . . 1 . 2 1 . . . 2 1 . . . . 2 . 1 1 Slashing Weapon 11 | . . . . . . . 1 . 2 . . . . 3 . 2 . . . 3 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . . 1 . . . . 4 1 . . 5 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Parts Lost 120 | . . 1 5 5 1 . 17 . 3 18 . . . 7 27 . 6 . 5 14 6 2 3 Power 16 | . . . . . . . 2 . . 1 . . . 2 4 . 1 . 1 3 1 . 1 Propulsion 38 | . . . . 2 . . 4 . 1 6 . . . 2 12 . 3 . . 4 2 1 1 Utility 33 | . . . 2 1 . . 5 . . 8 . . . 1 6 . 1 . 3 3 2 . 1 Weapon 33 | . . 1 3 2 1 . 6 . 2 3 . . . 2 5 . 1 . 1 4 1 1 . Highest Loss Streak 16 | . . 1 2 3 1 . 16 . 2 9 . . . 5 11 . 3 . 5 7 6 2 3 To Critical Strikes 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 85 97 96 98 99 100 88 91 94 84 . 50 71 84 72 74 88 80 68 64 37 41 59 Engine 5 | . 14 14 11 9 7 7 . 5 6 5 . . . . 2 2 4 . . . . . 5 Treads 10 | . . . 8 26 23 23 22 19 19 5 . . . . . . . . . . . . . Leg 6 | . 28 28 13 . . . . . . 9 . 4 5 17 13 . . . . . . . . Wheel 1 | . . . . . . . . 3 6 6 . . 3 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 2 10 16 10 10 11 5 5 6 Device 8 | . . 11 16 11 7 7 7 8 6 5 . 11 13 7 4 5 4 4 5 5 4 . 2 Storage 6 | . 14 14 11 9 7 7 7 6 6 5 . . . . . . . . . . . 11 12 Processor 5 | . . . . . . . . . . . . 6 14 18 21 18 21 19 10 11 12 8 8 Hackware 5 | . . . . 8 7 7 . . . . . 6 8 9 5 19 21 21 11 7 3 4 7 Protection 8 | . . . 3 6 15 15 22 19 25 24 . . 2 1 2 . . 1 5 1 . . . Energy Gun 2 | . 14 1 . . . . 6 3 . . . 7 7 . . . . . . . . . 7 Ballistic Gun 13 | . 14 26 31 26 29 30 8 11 3 1 . 7 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . 5 3 3 14 . . . 5 6 5 . . . 3 7 2 1 Slashing Weapon 3 | . . . . . . . 6 6 14 1 . . . 9 3 8 10 10 5 5 . . . Naked Turns 69 | . . . . . . . . . . 19 41 9 . . . . . . . . . . . Heaviest Build 132 | 13 18 22 30 43 117 118 118 125 132 132 . 36 46 39 47 16 17 26 26 36 22 60 22 Greatest Support 86 | 20 20 20 40 60 60 68 84 79 16 32 3 15 15 71 86 36 48 24 24 64 38 26 35 Greatest Overweight (x) 8 | . . 1 1 . 1 1 1 7 8 8 . 2 3 1 2 . 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . 1 1 4 7 6 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 9 10 10 14 19 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 10 10 10 15 25 25 25 25 25 25 5 5 5 5 5 4 5 5 5 5 3 4 5 Average Carried 12 | . 8 9 9 14 18 24 13 21 24 22 5 4 4 4 4 2 4 4 4 4 2 2 4 Final Capacity 25 | 8 10 10 10 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 10 10 10 15 25 25 13 25 23 5 5 4 5 5 4 2 5 5 4 3 2 4 4 Class Distribution -------------------- 31% | Mutant 21% | Scavenger-Tank 10% | Derelict-Gladiator 5% | Hacker-Mutant 5% | Tank 5% | Derelict-Tank 5% | Gunner 4% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Derelict-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Zhirov Derelict-Gladiator | -3/Proximity Caves Derelict-Gladiator | -3/Research Gladiator | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Matter Collected 3485 | 209 62 78 455 600 314 180 301 70 139 60 . 132 14 306 117 24 170 . 65 149 40 . . Remotely 142 | . . . 142 . . . . . . . . . . . . . . . . . . . . Salvage Created 5175 | . . 128 704 1008 640 51 388 52 203 170 . 88 . 579 418 . 160 . 144 141 153 54 94 Parts 255 | . . 11 42 48 29 3 15 1 5 8 . 5 . 23 21 . 15 . 10 8 3 . 8 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 1 . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . 5 20 . 4 3 . 13 . . . . 16 . 8 . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Combat Hostiles Destroyed 97 | . . 4 13 18 8 3 8 1 4 5 . 3 . 7 4 . 7 . 4 3 2 1 2 Melee 35 | . . . . . . . 3 1 4 3 . . . 7 3 . 7 . 4 3 . . . Guns 54 | . . 4 13 18 8 3 5 . . . . 3 . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 13 | . . 2 4 2 2 . 1 . . . . . . 1 . . . . . . . . 1 Worker 4 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . 1 . 3 . . . . . . . . 2 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 33 | . . 2 . . . 3 1 . 3 3 . 3 . 3 . . 7 . 4 2 . . 2 Grunt 36 | . . 2 12 11 6 . 3 . . . . . . 2 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 1 5 1 . 1 1 1 . . . . 2 1 . . . . . 2 1 . Hunter 5 | . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . Programmer 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Best Kill Streak 5 | . . 2 3 4 5 3 5 1 1 5 . 3 . 4 3 . 4 . 4 2 1 1 2 Combat Bots Only 5 | . . 2 3 4 4 3 5 1 1 5 . 3 . 3 2 . 4 . 4 2 1 1 2 Max Kills in Single Turn 2 | . . 1 1 1 2 1 1 1 1 1 . 1 . 1 1 . 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 1 1 . . . 1 1 . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Hostile Shots Fired 1750 | . 1 19 101 124 61 23 191 9 117 269 . 10 12 55 327 . 54 . 35 173 57 62 50 Missed 535 | . . 1 24 22 15 5 32 6 26 81 . 6 7 14 124 . 24 . 8 79 22 23 16 Damage Taken 20584 | . 52 226 909 1685 509 208 3178 20 969 2784 . 51 116 800 3056 . 440 . 606 1803 905 1056 1211 Core 4120 | . . 40 140 139 21 25 304 . 86 308 . 20 20 65 785 . 136 . 208 351 489 253 730 Absorbed by Shields 71 | . . . . . . . . . . . . 11 . 60 . . . . . . . . . Redirected to Shielding 158 | . . . . . . . . . . . . . . . . . . . 119 39 . . . Ignored by Resistances 148 | . . . . . 39 62 47 . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 84 65 74 . . 50 . . . . 51 . 91 . . . . 1 73 . . . Volleys Fired 175 | . 3 10 39 74 23 6 13 1 . . . 3 . . 1 . . . . . . 2 . Largest 4 | . 2 2 3 3 4 4 4 3 . . . 3 . . 1 . . . . . . 2 . Hottest 400 | . 60 60 73 63 99 99 104 89 . . . 153 . . 49 . . . . . . 400 . Shots Fired 528 | . 6 20 115 220 83 24 43 3 . . . 9 . . 1 . . . . . . 4 . Gun 523 | . 6 20 115 220 83 24 43 3 . . . 9 . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 509 | . 3 15 115 220 83 24 43 3 . . . 3 . . . . . . . . . . . Thermal 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Explosive 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Electromagnetic 14 | . 3 5 . . . . . . . . . 6 . . . . . . . . . . . Robot Hit Streak 20 | . 1 6 7 20 13 5 13 7 . . . 1 . . 2 . . . . . . 1 . Robot Miss Streak 7 | . 2 2 4 3 7 7 3 3 . . . 4 . . . . . . . . . 3 . Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Secondary Targets 13 | . . . 4 2 1 2 3 . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . . . 1 . . . . . . . . . . . Shots Hit Robots 492 | . 2 13 77 160 59 14 40 4 15 12 . 3 . 34 18 . 12 . 8 11 7 2 1 Core Hits 229 | . . 7 28 59 32 9 33 5 5 3 . 3 . 11 8 . 6 . 4 7 1 2 6 Critical Kills 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . . . 2 . 2 . 1 . . 1 . . . 1 1 . . . . . 2 1 . Critical Strikes 31 | . . . 2 1 2 . 1 . 3 4 . 1 . 6 1 . 3 . 1 2 3 1 . Destroy 6 | . . . 2 1 2 . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Smash 8 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 3 1 . Sever 14 | . . . . . . . . . 3 3 . . . 5 . . 2 . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 212 | . . . 2 . . . 18 1 29 24 . . . 38 23 . 18 . 18 24 7 7 3 Impact 52 | . . . 2 . . . . . . 17 . . . 5 3 . . . . 8 7 7 3 Slashing 123 | . . . . . . . 18 1 29 7 . . . 33 11 . 8 . 5 11 . . . Piercing 37 | . . . . . . . . . . . . . . . 9 . 10 . 13 5 . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 4 2 . . . . 2 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . Follow-up Attacks 25 | . . . . . . . . . 4 4 . . . 6 2 . . . 3 5 1 . . Damage Inflicted 12485 | . 31 164 1181 1630 974 198 1102 113 632 484 . 65 . 1699 1164 . 449 . 276 440 433 773 677 Guns 5077 | . 31 164 1181 1630 974 198 755 79 . . . 65 . . . . . . . . . . . Cannons 178 | . . . . . . . . . . . . . . . . . . . . . . 178 . Explosions 1487 | . . . . . . . . . . . . . . . 344 . . . . . . 526 617 Melee 5740 | . . . . . . . 347 34 632 484 . . . 1699 817 . 449 . 276 440 433 69 60 Ramming 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Kinetic 4961 | . 7 111 1181 1630 974 198 755 79 . . . 26 . . . . . . . . . . . Thermal 704 | . . . . . . . . . . . . . . . . . . . . . . 704 . Explosive 961 | . . . . . . . . . . . . . . . 344 . . . . . . . 617 Electromagnetic 116 | . 24 53 . . . . . . . . . 39 . . . . . . . . . . . Impact 1149 | . . . . . . . . . . 272 . . . 151 88 . . . . 76 433 69 60 Slashing 3795 | . . . . . . . 347 34 632 212 . . . 1548 464 . 254 . 118 186 . . . Piercing 796 | . . . . . . . . . . . . . . . 265 . 195 . 158 178 . . . Highest Corruption 11 | . . . . . . . . . . . . . . . 11 11 11 11 11 3 . 3 3 Average Corruption 8 | . . . . . . . . . . . . . . . 8 11 11 11 11 1 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . . . . 14 6 12 8 4 2 . 1 3 Message Errors 13 | . . . . . . . . . . . . . . . 5 1 2 2 1 2 . . . Matter Fused 11 | . . . . . . . . . . . . . . . 2 1 4 1 1 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . Energy Discharges 9 | . . . . . . . . . . . . . . . 2 3 1 2 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . 3 1 1 2 . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1061 | . . . . . . . . . 24 120 . . . 268 96 . 34 . 2 65 145 217 90 Projectiles 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . Explosions 248 | . . . . . . . . . . . . . . . 10 . . . . . . 148 90 Melee 785 | . . . . . . . . . 24 92 . . . 268 86 . 34 . 2 65 145 69 . Knockbacks 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 Impact 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . . . . . . . . . . . . . . 119 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 40 100 9 17 3 . 511 . . . . . . . 3 . 200 . 195 . . 283 . Average Temperature 154 | . 19 50 6 14 2 . 292 . . . . . . . 3 . 103 . 110 . . 103 . Received Heat Transfer 3460 | . 9 96 438 666 174 . 1215 . 102 315 . 9 18 129 36 . . . . 163 45 45 . Effects 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . Impact Corruptions 11 | . . . . . . . . . . 4 . . . 1 1 . . . . . 3 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 690 | . . . . . . . . . . . . . . . . . . . . . . 690 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Peak Influence 598 | . 39 118 238 293 176 . . 30 . . . . 528 225 235 . . . . 450 304 354 598 Initial 520 | . . . 27 37 1 . . . . . . . 520 44 55 . . . . 33 224 159 198 Average 121 | . 10 28 144 149 55 . . 13 . . . . 322 82 97 . . . . 171 269 229 334 Maximum Alert Level 2 | . . . 1 1 . . . . . . . . 2 1 1 . . . . 2 1 1 2 Low Security (%) 78 | 100 100 100 76 69 100 . . 100 . . . . 41 95 84 . . . . 60 . 35 2 Level 1 17 | . . . 23 30 . . . . . . . . 23 4 15 . . . . 25 100 64 76 Level 2 4 | . . . . . . . . . . . . . 35 . . . . . . 13 . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . 3 . 1 . . 1 . . 1 2 2 . . . . 1 2 2 1 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Reinforcement 11 | . . . 1 . 2 . . . . . . . 1 1 2 . . . . . 2 1 1 Assault 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Distress Signals 7 | . . . 1 2 . . . . . . . . . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 5 7 28 30 17 3 12 1 4 17 . 14 6 28 22 . 10 . 5 38 12 8 15 Peak Tracking Total 18 | . 2 3 9 5 5 3 9 1 3 15 . 6 3 5 11 . 5 . 4 18 10 6 11 Tactical Retreats 33 | . . . . . 6 . . . . 3 . 2 2 4 3 . 1 . . 7 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Traps Triggered 6 | . 1 . . . . . . 1 . . . . . 2 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Disabled 17 | . . 1 3 . . . . . . . . . 1 2 1 . . . . . . 4 5 Max in Single Turn 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Accessed 44 | . 5 2 3 4 . 1 . . 1 . 4 . 6 2 . 1 1 7 . 3 . . 4 Terminals 23 | . 5 2 3 4 . . . . . . . . 2 2 . . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Total Hacks 160 | . 22 6 20 17 . 1 . . 1 . 31 . 8 6 . 1 1 28 . 7 . . 11 Successful 112 | . 12 3 14 6 . 1 . . 1 . 31 . 5 2 . 1 1 28 . 2 . . 5 Failed 47 | . 10 3 5 11 . . . . . . . . 3 4 . . . . . 5 . . 6 Catastrophic 10 | . 1 1 . . . . . . . . . . 2 1 . . . . . 3 . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 63 | . 13 6 14 17 . . . . . . . . 2 6 . . . . . . . . 5 Terminals 89 | . 22 6 20 17 . . . . . . . . 3 6 . . . . . 6 . . 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Terminal Hacks 84 | . 5 1 8 1 . 1 . . 1 . 31 . 1 1 . 1 1 28 . 2 . . 2 Record 27 | . . . . . . . . . . . 11 . . . . . . 16 . . . . . Part Schematic 18 | . . 1 1 . . . . . . . 12 . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 2 . . . . . . . . . 3 . . . . . . 4 . 1 . . . Open Door 5 | . . . . . . 1 . . 1 . . . 1 . . 1 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 7 2 6 5 . . . . . . . . 1 1 . . . . . . . . 2 Terminals 24 | . 7 2 6 5 . . . . . . . . 1 1 . . . . . . . . 2 Track 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Botnet 16 | . 5 2 3 3 . . . . . . . . 1 1 . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 2 2 4 . . . . . . . . 4 2 . . . . . 3 . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 1 . . . . . . . 12 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . . . . . . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Total Allies 22 | . . 3 . . . . 1 . . . . 1 . 17 . . . . . . . . . Largest Group 9 | . . 3 2 . . . 1 1 . . . 1 1 9 2 . . . . . . . . Highest-Rated Group 256 | . . 40 32 . . . 32 32 . . . 96 96 256 198 . . . . . . . . Highest-Rated Ally 159 | . . 16 16 . . . 32 32 . . . 96 96 159 159 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . 15 16 . . . 3 5 . . . 20 5 108 10 . . . . . . . . Total Damage 3528 | . . 160 179 . . . 82 98 . . . 520 137 2321 31 . . . . . . . . Kills 28 | . . 4 2 . . . 1 . . . . 5 2 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 1 . . . 2 . . 1 2 . 2 . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Turns Passed 13966 | 59 655 1011 1056 1021 1105 1227 910 398 1117 479 41 723 854 861 519 161 368 224 161 371 126 379 140 Spaces Moved 8789 | 44 504 565 451 399 506 489 322 161 479 228 81 517 641 534 394 252 529 155 291 551 185 289 222 Core 461 | 6 . . . . . . . . . 40 81 281 . 6 14 . . . . . 3 . 30 Treads 2021 | . . . 226 399 506 489 322 79 . . . . . . . . . . . . . . . Legs 2357 | 38 504 565 225 . . . . . . . . 236 104 447 238 . . . . . . . . Wheels 834 | . . . . . . . . 82 479 188 . . 85 . . . . . . . . . . Hover 2120 | . . . . . . . . . . . . . . 32 142 252 529 155 23 473 130 275 109 Flight 967 | . . . . . . . . . . . . . 452 49 . . . . 268 78 52 14 54 Fastest Speed 30 | 50 120 120 160 163 163 243 240 205 205 50 50 50 60 70 48 52 52 66 37 37 40 40 30 Average Speed 133 | 110 120 163 180 167 192 243 240 222 215 181 50 129 105 111 96 54 58 136 43 51 53 93 57 Slowest Speed 270 | 120 120 190 240 170 243 243 243 240 220 220 50 270 270 190 190 60 140 140 136 110 100 160 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . 18 . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 42 | 3 64 94 43 39 11 64 32 4 63 43 70 72 13 73 17 46 74 62 47 16 6 35 21 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . 1 . . . 2 1 . 3 2 . 4 . . . 1 3 . . . . . . Spaces Dug 7 | . . . 1 . . . . . . . . . . . . . . . . 6 . . . Terrain Destroyed 98 | . . . 6 . . . . . . . . . . . 19 . . . . 6 . 18 49 Melee 7 | . . . 1 . . . . . . . . . . . . . . . . 6 . . . Projectile 7 | . . . 5 . . . . . . . . . . . . . . . . . . 2 . AOE 84 | . . . . . . . . . . . . . . . 19 . . . . . . 16 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Sec Total 10352 | 51 549 635 609 620 584 518 413 197 519 270 80 560 821 732 490 270 567 166 308 601 201 375 216 Wait 703 | . 31 52 71 94 28 . 6 6 . 5 . 27 143 103 51 9 8 . 2 1 6 60 . Move 8723 | 43 503 564 450 398 505 488 321 160 478 227 80 516 640 509 393 251 528 154 290 548 184 288 205 Hop 7 | . . . . . . . . . . . . . . 6 . . . . . 1 . . . Pick Up 129 | 2 9 1 9 22 16 10 1 15 2 9 . 2 8 4 5 . 5 1 . 5 . 2 1 Fast Attach 122 | 6 1 1 6 5 2 . 4 6 3 1 . 9 7 13 12 8 3 6 2 11 4 8 4 Attach 70 | . . 1 4 6 2 . 13 2 3 7 . 3 5 2 7 2 3 . 1 4 1 3 1 Detach 11 | . . . . . . . . 1 . . . . 3 1 . . 2 . . . . 4 . Swap 48 | . . 3 11 5 4 3 3 2 4 1 . . 1 4 3 . . . . 4 . . . Drop 102 | . 2 3 17 16 4 11 . 3 4 . . . 14 8 . . 1 5 . 11 . 1 2 Fire 175 | . 3 10 39 74 23 6 13 1 . . . 3 . . 1 . . . . . . 2 . Melee 174 | . . . 2 . . . 18 1 25 20 . . . 29 17 . 17 . 13 16 6 7 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Rewire 82 | . . . . . . . 34 . . . . . . 48 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered Mines 942 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 998 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1167 | -10/Mines | Learned location of Storage (-7) 1270 | -10/Mines | Discovered new exit (range 5) 1421 | -10/Mines | Discovered new exit (range 8) 1726 | -10/Mines | Entered Materials 1726 | -9/Materials | Accompanied by 2 allies 1726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1745 | -9/Materials | Identified exit to Materials 1745 | -9/Materials | Central database locked down 2085 | -9/Materials | Build established: Scavenger-Tank 2782 | -9/Materials | Entered another Materials area 2782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -8/Materials | Build established: Gunner 3320 | -8/Materials | Build established: Tank 3470 | -8/Materials | Lost 3 parts (1n1u1w) 3779 | -8/Materials | Discovered new exit (range 15) 3803 | -8/Materials | Entered Factory 3803 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4092 | -7/Factory | Build established: Scavenger-Tank 4898 | -7/Factory | Discovered new exit (range 5) 4908 | -7/Factory | Entered Lower Caves 4972 | -7/Lower Caves | Learned Factory garrison access intel 5987 | -7/Lower Caves | Discovered new exit (range 6) 6028 | -7/Lower Caves | Learned Factory terminal intel 6135 | -7/Lower Caves | Entered another Lower Caves area 6135 | -7/Lower Caves | Discovered new exit (range 10) 6173 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6268 | -7/Lower Caves | Lost 16 parts (2p3n5u6w) 6465 | -7/Lower Caves | Build established: Mutant 7045 | -7/Lower Caves | Entered Factory 7045 | -6/Factory | Accompanied by 1 ally 7045 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7046 | -6/Factory | Loaded intel: 26 terminal locations 7047 | -6/Factory | Loaded intel: 4 garrison access locations 7401 | -6/Factory | Discovered new exit (range 16) 7443 | -6/Factory | Entered Lower Caves 7564 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8519 | -6/Lower Caves | Encountered a Warlord checkpoint 8538 | -6/Lower Caves | Discovered new exit (range 7) 8560 | -6/Lower Caves | Entered another Lower Caves area 8566 | -6/Lower Caves | Build established: Scavenger-Mutant 8749 | -6/Lower Caves | Lost 9 parts (3n4u2w) 8827 | -6/Lower Caves | Identified exit to Data Miner 8921 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8984 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9020 | -6/Lower Caves | Released all parts (5) 9039 | -6/Lower Caves | Entered Data Miner 9039 | -6/Data Miner | Discovered new exit (range 6) 9049 | -6/Data Miner | Met Data Miner 9050 | -6/Data Miner | Lost 9 parts (1p3n4u1w) 9064 | -6/Data Miner | Learned location of Section 7 (-2) 9064 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9069 | -6/Data Miner | Received God Mode back door access code from Data Miner 9080 | -6/Data Miner | Entered Proximity Caves 9095 | -5/Proximity Caves | Escorted by Enhanced Grunt 9114 | -5/Proximity Caves | Learned Factory stockpile data 9205 | -5/Proximity Caves | Spotter reported a threat 9237 | -5/Proximity Caves | Spotter reported a threat 9335 | -5/Proximity Caves | Spotter reported a threat 9505 | -5/Proximity Caves | Learned 4 Factory zone layouts 9740 | -5/Proximity Caves | Build established: Derelict-Tank 9768 | -5/Proximity Caves | Discovered new exit (range 11) 9803 | -5/Proximity Caves | Entered Factory 9803 | -5/Factory | Accompanied by 1 ally 9803 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9804 | -5/Factory | Identified exit to Extension 9805 | -5/Factory | Identified exit to Upper Caves 10103 | -5/Factory | Search patrols dispatched 10517 | -5/Factory | Build established: Hacker-Mutant 10657 | -5/Factory | Entered Extension 10901 | -5/Extension | Rescued a captive Derelict 10923 | -5/Extension | Rescued a captive Derelict 10924 | -5/Extension | Rescued a captive Derelict 11029 | -5/Extension | Build established: Derelict-Gladiator 11101 | -5/Extension | Spotted B-75 Beast 11115 | -5/Extension | Spotted B-75 Beast 11138 | -5/Extension | Rescued a captive Derelict 11163 | -5/Extension | Lost 9 allies 11263 | -5/Extension | Lost 5 parts (2n1u2w) 11422 | -5/Extension | Rescued a captive Derelict 11465 | -5/Extension | Rescued A7 11500 | -5/Extension | Discovered new exit (range 10) 11501 | -5/Extension | Discovered new exit (range 6) 11518 | -5/Extension | Entered Factory 11518 | -4/Factory | Accompanied by 2 allies (A7) 11518 | -4/Factory | Evolved 2 slots: Utility x2 11559 | -4/Factory | Build established: Scavenger-Gladiator 11696 | -4/Factory | System corruption reached 10% 11707 | -4/Factory | Lost 4 parts (2n1u1w) 11812 | -4/Factory | Lost 3 parts (1n1u1w) 11987 | -4/Factory | Lost 11 parts (2p4n3u2w) 12008 | -4/Factory | Core integrity fell below 50% 12034 | -4/Factory | Discovered new exit (range 6) 12037 | -4/Factory | Entered Upper Caves 12046 | -4/Upper Caves | Lost 8 parts (2p4n1u1w) 12086 | -4/Upper Caves | Encountered a Warlord checkpoint 12147 | -4/Upper Caves | Learned location of Quarantine (-3) 12195 | -4/Upper Caves | Discovered new exit (range 6) 12198 | -4/Upper Caves | Entered another Upper Caves area 12264 | -4/Upper Caves | Learned Research stockpile data 12265 | -4/Upper Caves | Lost 3 parts (1n1u1w) 12322 | -4/Upper Caves | Learned Research garrison access intel 12411 | -4/Upper Caves | Build established: Derelict-Gladiator 12419 | -4/Upper Caves | Encountered a Warlord checkpoint 12469 | -4/Upper Caves | Identified exit to Research 12513 | -4/Upper Caves | Core integrity fell below 20% 12549 | -4/Upper Caves | Lost 3 parts (1p2n) 12552 | -4/Upper Caves | Discovered new exit (range 11) 12566 | -4/Upper Caves | Entered Zhirov 12566 | -4/Zhirov | Discovered new exit (range 3) 12592 | -4/Zhirov | Met Zhirov 12622 | -4/Zhirov | Learned location of Testing (-2) 12622 | -4/Zhirov | Learned location of Command (-1) 12646 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12676 | -4/Zhirov | Found Alien Artifact 12676 | -4/Zhirov | Identified Integrated Dissipator 12676 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12699 | -4/Zhirov | Found Alien Artifact 12790 | -4/Zhirov | Entered Proximity Caves 12866 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 12940 | -3/Proximity Caves | Identified Transdimensional Reconstructor 12940 | -3/Proximity Caves | Warped through subspace 12947 | -3/Proximity Caves | Discovered exit to Research (range 7) 12951 | -3/Proximity Caves | Entered Research 12951 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12953 | -3/Research | Loaded intel: 4 garrison access locations 13266 | -3/Research | Lost 5 parts (1p1n2u1w) 13314 | -3/Research | Discovered new exit (range 14) 13322 | -3/Research | Entered another Research area 13322 | -2/Research | Evolved 2 slots: Propulsion x2 13349 | -2/Research | Lost 7 parts (2p3n2w) 13381 | -2/Research | Spotted B-90 Cyclops 13445 | -2/Research | Discovered new exit (range 9) 13448 | -2/Research | Entered Testing 13457 | -2/Testing | Found Prototype Energy Cannon 13457 | -2/Testing | Identified Potential Cannon 13460 | -2/Testing | Found Potential Cannon 13467 | -2/Testing | Lost 6 parts (1p2n2u1w) 13515 | -2/Testing | Found Portable AFG 13585 | -2/Testing | Found Prototype Hackware 13585 | -2/Testing | Identified System Mapper 13602 | -2/Testing | Found Prototype Hackware 13602 | -2/Testing | Identified Ghost Barrier 13780 | -2/Testing | Spotted Fortress 13799 | -2/Testing | Core integrity fell below 50% 13824 | -2/Testing | Discovered new exit (range 6) 13827 | -2/Testing | Entered Section 7 13911 | -2/Section 7 | Found Alien Artifact 13911 | -2/Section 7 | Identified Spacefold Activator 13939 | -2/Section 7 | Core integrity fell below 20% 13950 | -2/Section 7 | Found Spacefold Activator 13967 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13937_ Ghost Barrier destroyed. 13938_ S-43 Plague destroyed. 13938_ Quantum Generator detonated. 13938_ S-43 Plague destroyed. 13938_ Destroyed Xenon Bombardment Thruster. 13938_ S-43 Plague destroyed. 13938_ Terminal disabled. 13938_ Slug penetrates Wall. 13939_ The unstable cave ceiling collapses. 13939_ Dropped Backup Power III. 13940_ Dropped Imp. Energy Well. 13943_ Spacefolded through Wall. 13947_ Suspension Chamber breached. 13950_ Acquired Spacefold Activator. 13951_ System corrupted: Matter fused (-7). 13952_ Spacefolded through Suspension Chamber. 13952_ K-01 Serf collects debris. 13954_ Spacefolded through Wall. 13958_ Spacefolded through Biostim Tank. 13960_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+#??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ########??????????????????????????????????????? | | ##############?????????????????????????? | | # ?#########????????????????? | | # === """ ?# ????????????????? | | + ==! """ ?# / ????????????????? | | ##+### # == """ ## ???????????????? | | # # ## """ = ???????????????? | | " # #####/######### """ ??????????????? | | " # #?# s /@""" ??????????????? | | " + #?# # !! #?????????????? | | # #?# + """ !! #?????????????? | | " # #?# # """ !! #?????????????? | | " # #?# ###### # """ #?????????????? | | " # #?# #????# # #?????????????? | | # #?# #????# # """ """ #?????????????? | | ###### #????# # """ ???? #?????????????? | | ?????# #????# # "??????????????????????? | | ?????# #????? # ??????????????????????? | | ?????+ #????? ##+??????????????????????? | | ?????# ####+###????? ????????????????????????? | | ?????# ????????????? ????????????????????????? | | ?????# ????????????? ????????????????????????? | | ???????###????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 37 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 64 Melee Accuracy 27 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 44 Item Schematics ----------------- Targeting Computer | -10/Mines | Hacked Imp. Targeting Computer | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Spacefold Activator Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed HoverControlAmplifier Manual? 0 Play Time 01:51:08 Cumulative 214.7 hours Start 2024.04.28 @ 08:05:36 End 2024.04.28 @ 20:40:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 232 Adventurer 4 Explorer 40 Win Type - Total 9 Types 7/1/0/1/0/0/0/0/0 Lore% 51 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d7c416d-6de8-4564-8041-a9458046cbac