Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 01:20:28 Player: MLGOON Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1315) 1315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5360 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 98/100 System Corruption 4% Temperature Cool (1) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Targeting Computer Scrap Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Terrain Scan Processor Particle Charger Light Armor Plating > --- WEAPON ----------- Field Laser Flak Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Scrap Shield Heavy Assault Rifle High-powered Shotgun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Terrain Scan Processor Device Subdweller Optics Storage High-capacity Battery Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Battle Cannon Energy Gun Field Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . . 4 . 2 . . 2 Power 3 | . . . . 1 . 1 . . 1 Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . 1 . 1 . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 56 | 5 3 5 8 6 13 6 3 . 7 Power 10 | 1 . 1 2 . 4 1 . . 1 Engine 9 | 1 . 1 2 . 3 1 . . 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 1 2 1 5 1 . . 4 Treads 11 | 2 . 1 . . 4 1 . . 3 Leg 4 | . . . 2 1 1 . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | . 1 1 1 2 1 3 . . . Device 5 | . . . 1 1 . 3 . . . Storage 1 | . 1 . . . . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 2 3 3 3 1 3 . 2 Energy Gun 9 | 1 1 2 1 3 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . 1 . 1 . 2 . 1 Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher 3 | . 1 . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 21 | . . 3 4 . 2 . 6 . 6 Power 5 | . . 1 2 . . . 1 . 1 Propulsion 9 | . . 1 2 . 2 . 1 . 3 Utility 1 | . . . . . . . 1 . . Weapon 6 | . . 1 . . . . 3 . 2 Highest Loss Streak 6 | . . 3 4 . 1 . 6 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 75 88 99 87 96 95 26 . 6 Engine 10 | . 14 13 13 9 10 10 4 . . Core 2 | . . . . . 5 7 1 . . Treads 14 | . 28 27 12 . 12 23 6 . 3 Leg 8 | . . . 16 24 12 . . . . Device 7 | . . . 6 15 12 14 3 . . Storage 3 | . 4 14 7 . . . . . . Processor 7 | . . 8 14 10 9 7 2 . . Protection 2 | . . . . . 5 7 1 . . Energy Gun 10 | . 14 15 13 9 13 7 1 . . Ballistic Gun 4 | . 6 . 3 9 8 3 1 . 1 Ballistic Cannon 3 | . . . 10 9 3 4 1 . . Launcher 3 | . 7 8 . . 1 7 1 . . Naked Turns 218 | . . . . . . . 142 9 67 Heaviest Build 38 | 6 14 14 14 23 27 38 38 . 4 Greatest Support 60 | 40 40 40 40 38 60 60 60 3 20 Greatest Overweight (x) 8 | . . . . . 8 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 5 5 5 5 4 4 4 Class Distribution -------------------- 54% | Mutant 17% | Tank 15% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Matter Collected 1230 | 167 42 154 174 23 565 . . . 105 Remotely . | . . . . . . . . . . Salvage Created 1515 | . 66 232 217 97 680 . . . 223 Parts 92 | . 9 11 13 5 41 . . . 13 Haulers Intercepted 4 | . . . . 1 3 . . . . Recyclers Shooed 4 | . . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 34 | . 6 9 5 1 12 . . . 1 Melee 1 | . . . . . . . . . 1 Guns 15 | . 3 3 3 . 6 . . . . Cannons 6 | . . . 2 1 3 . . . . AOE 12 | . 3 6 . . 3 . . . . Classes Destroyed 10 | . 2 1 1 1 3 . . . 2 Worker 2 | . . . . . 2 . . . . Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . . . . 1 3 . . . . Recycler 1 | . . . . . . . . . 1 Watcher 3 | . 1 . . 1 1 . . . . Swarmer 9 | . 6 3 . . . . . . . Grunt 11 | . . 6 . 1 4 . . . . Sentry 8 | . . . . . 7 . . . 1 Hunter 1 | . . . . . 1 . . . . Subdweller 5 | . . . 5 . . . . . . Best Kill Streak 4 | . 4 3 2 1 3 . . . 1 Combat Bots Only 3 | . 3 3 2 1 3 . . . 1 Max Kills in Single Turn 4 | . 4 1 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 3 1 . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Hostile Shots Fired 333 | . 11 41 19 3 67 . 12 . 180 Missed 117 | . 7 10 7 2 19 . 1 . 71 Damage Taken 3813 | . 35 550 362 19 1006 . 482 . 1359 Core 1935 | . 17 114 75 . 456 . 406 . 867 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 44 | 100 . . 17 . 17 . . 42 . Volleys Fired 126 | . 3 30 15 7 40 . 12 . 19 Largest 3 | . 2 2 2 3 3 . 3 . 1 Hottest 147 | . 89 89 106 133 147 . 140 . 100 Shots Fired 257 | . 6 39 30 21 115 . 28 . 18 Gun 188 | . 5 30 18 14 88 . 16 . 17 Cannon 48 | . . . 12 7 22 . 7 . . Launcher 20 | . 1 9 . . 5 . 5 . . Special 1 | . . . . . . . . . 1 Kinetic 119 | . 2 . 12 14 58 . 16 . 17 Thermal 118 | . 3 30 18 7 52 . 7 . 1 Explosive 20 | . 1 9 . . 5 . 5 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 3 5 11 3 13 . 11 . 8 Robot Miss Streak 5 | . 1 4 2 5 5 . 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 163 | . 4 24 23 9 65 . 21 . 17 Core Hits 109 | . 7 15 11 5 31 . 7 . 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . 3 1 . 4 . . . . Burn 6 | . . 3 . . 3 . . . . Blast 2 | . . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4119 | . 230 605 403 225 1425 . 881 . 350 Guns 2062 | . 32 289 201 94 936 . 266 . 244 Cannons 804 | . . . 202 109 266 . 227 . . Explosions 1074 | . 198 316 . . 172 . 388 . . Melee . | . . . . . . . . . . Ramming 179 | . . . . 22 51 . . . 106 Kinetic 1657 | . 8 . 202 183 623 . 397 . 244 Thermal 1209 | . 24 289 201 20 579 . 96 . . Explosive 1074 | . 198 316 . . 172 . 388 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . . . 21 21 4 Average Corruption 9 | . . . . . . . 12 21 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 11 . 2 Message Errors 1 | . . . . . . . 1 . . Matter Fused 5 | . . . . . . . 4 . 1 Data Loss (minor) 2 | . . . . . . . 2 . . Misdirections 4 | . . . . . . . 4 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . 2 1 2 . . . . Impact 1 | . . . . 1 . . . . . Kinetic 3 | . . . 2 . 1 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 192 | . . 126 . . 18 . . . 48 Shots 4 | . . 3 . . 1 . . . . Rammed 33 | . . . . . 3 . . . 30 Targets Rammed 39 | . . . . 2 7 . . . 30 Kicked 4 | . . . . 2 2 . . . . Crushed 2 | . . . . . 2 . . . . Highest Temperature 676 | . 40 284 . 117 676 . 63 . 6 Average Temperature 185 | . 18 111 . 45 237 . 30 . 6 Received Heat Transfer 801 | . . 258 27 27 333 . . . 156 Effects 37 | . . . . . 37 . . . . Shutdowns 12 | . . . . . 12 . . . . Energy Bleed 4 | . . . . . 4 . . . . Interference 2 | . . . . . 2 . . . . Matter Decay 5 | . . . . . 5 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 9 | . . . . . 9 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 3244 | . 74 1036 543 37 1369 . 185 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Peak Influence 396 | . 159 394 . 78 396 179 80 4 41 Initial 179 | . . 61 . 26 32 179 62 4 1 Average 138 | . 92 273 . 36 186 179 24 4 24 Maximum Alert Level 1 | . . 1 . . 1 . . . . Low Security (%) 76 | 100 100 41 . 100 59 100 100 100 100 Level 1 23 | . . 58 . . 40 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 7 9 12 5 17 . 6 . 3 Peak Tracking Total 7 | . 4 3 7 3 6 . 6 . 2 Tactical Retreats 2 | . . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Machines Disabled 3 | . . . . . 3 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Machines Accessed 8 | . 1 . 1 4 2 . . . . Terminals 4 | . 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 12 | . 1 . 3 4 4 . . . . Successful 9 | . . . 3 4 2 . . . . Failed 3 | . 1 . . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 6 | . 1 . . 1 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 6 | . . . 3 1 2 . . . . Record 5 | . . . 3 . 2 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . . Insert Component 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . Total Damage 131 | . . . . . . . 131 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Turns Passed 2929 | 92 212 541 349 389 690 206 270 9 171 Spaces Moved 1835 | 55 109 290 210 286 358 118 285 17 107 Core 353 | 8 . . . . 3 . 252 17 73 Treads 882 | 47 109 290 77 . 176 118 33 . 32 Legs 598 | . . . 133 286 179 . . . . Wheels 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 110 105 160 50 50 50 Average Speed 127 | 144 160 160 134 115 143 160 72 50 84 Slowest Speed 450 | 160 160 160 160 120 450 163 163 50 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 29 42 15 22 46 4 95 1 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . 11 113 . 3 85 . 31 . . Melee . | . . . . . . . . . . Projectile 10 | . . . . 3 7 . . . . AOE 233 | . 11 113 . . 78 . 31 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Total 2200 | 68 143 328 247 328 445 136 325 16 164 Wait 68 | . 17 . . 16 6 4 25 . . Move 1827 | 54 108 289 209 285 357 118 284 16 107 Hop . | . . . . . . . . . . Pick Up 51 | 9 7 3 10 8 9 3 1 . 1 Fast Attach 13 | . . . . . 5 3 . . 5 Attach 23 | 5 1 4 4 3 3 . 2 . 1 Detach . | . . . . . . . . . . Swap 20 | . 2 1 4 3 5 3 1 . 1 Drop 33 | . 5 1 5 4 13 5 . . . Fire 126 | . 3 30 15 7 40 . 12 . 19 Melee . | . . . . . . . . . . Ram 29 | . . . . . . . . . 29 Kick 4 | . . . . 2 2 . . . . Crush 6 | . . . . . 5 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered Mines 343 | -10/Mines | Learned Materials emergency access door positions 566 | -10/Mines | Discovered new exit (range 9) 676 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Lost 3 parts (1p1n1w) 839 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Entered Subcaves 886 | -10/Subcaves | Discovered new exit (range 7) 987 | -10/Subcaves | Ambushed by swarm of Subdwellers 993 | -10/Subcaves | Ambushed by Subdweller buried in earth 1004 | -10/Subcaves | Core integrity fell below 20% 1043 | -10/Subcaves | Lost 4 parts (2p2n) 1073 | -10/Subcaves | Visited Clippyterm 1195 | -10/Subcaves | Entered Materials 1195 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1322 | -8/Materials | Identified exit to Garrison 1548 | -8/Materials | Discovered new exit (range 6) 1584 | -8/Materials | Entered Storage 1616 | -8/Storage | Build established: Tank 1814 | -8/Storage | Core integrity fell below 50% 2080 | -8/Storage | Core integrity fell below 20% 2131 | -8/Storage | Build established: Scavenger-Tank 2264 | -8/Storage | Discovered new exit (range 7) 2274 | -8/Storage | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2480 | -7/Factory | Sucked down chute 2480 | -7/Factory | Entered Waste 2481 | -7/Waste | Met a frightened Derelict 2492 | -7/Waste | Spotted C-40 Crusher 2495 | -7/Waste | EMP discharged 2535 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2541 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2557 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2563 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2588 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2595 | -7/Waste | EMP discharged 2595 | -7/Waste | System corruption reached 10% 2617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2625 | -7/Waste | Spotted C-40 Crusher 2625 | -7/Waste | Spotted C-40 Crusher 2638 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Lost 6 parts (1p1n1u3w) 2678 | -7/Waste | Spotted C-40 Crusher 2680 | -7/Waste | Core integrity fell below 50% 2695 | -7/Waste | EMP discharged 2710 | -7/Waste | Spotted C-40 Crusher 2742 | -7/Waste | Discovered new exit (range 12) 2750 | -7/Waste | Entered Factory 2753 | -7/Factory | Discovered new exit (range 11) 2759 | -7/Factory | Entered another Factory area 2759 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2831 | -6/Factory | Core integrity fell below 50% 2838 | -6/Factory | Lost 3 parts (1p1n1w) 2840 | -6/Factory | Build established: Mutant 2900 | -6/Factory | Core integrity fell below 20% 2930 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02889_ Penetrated by Slug. 02890_ System corrupted: Matter fused (-7). 02892_ Penetrated by Slug. 02895_ Lgt. Treads destroyed. 02895_ Penetrated by Slug. 02897_ System corrupted: Flak Gun jammed. 02898_ Penetrated by Slug. 02899_ Slug penetrates Wall. 02902_ Penetrated by Slug. 02904_ ALERT: Security rotation in progress. 02905_ Slug penetrates Wall. 02906_ Penetrated by Slug. 02909_ Flak Gun destroyed. 02909_ Penetrated by Slug. 02910_ Slug penetrates Wall. 02913_ Penetrated by Slug. 02913_ Slug penetrates Wall. 02930_ Lgt. Treads destroyed. 02930_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ?#+############?????????# #??????????????????? | | ?# #???????+## #??????????????????? | | ?# +???????? #??????????????????? | | ?# #?????????#@ #??????????????????? | | ?# """ """ #?????????# #??????????????????? | | ?# """ """ #?????????# #??????????????????? | | ?# """ """ #?????????# #??????????????????? | | # #?????????# #??????????????????? | | ?# """ """ #?????????# #??????????????????? | | ?# """ """ ! #?????????# +??????????????????? | | ?# """ """ # ????????# #??????????????????? | | ?# # ???????# #??????????????????? | | ?# #?? ?????# #??????????????????? | | ############+######"#####h ###+#####??????????? | | ! * ???????? | | ! !%= ???????? | | ! [ = ???????? | | ????????? | | ????????? | | ###+#############+################### ?????????? | | # #???? ??????????????????????????????? | | # #??# ????????????????????????????????? | | # #??#?????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #+# #????????????????????????????????????? | | ??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight Oops Remodeling System Compromised Challenges ------------ None Game ------ Seed SkeletonGreatConstruct Manual? 0 Play Time 01:01:50 Cumulative 3.1 hours Start 2024.05.12 @ 00:01:31 End 2024.05.12 @ 01:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65004698-d7cd-4a02-ad8a-b556a551249a