Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.14 @ 05:36:49 Player: Ms. V3-11A Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (310) 1550 Value Destroyed (16424) 16424 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (6918) 6918 TOTAL SCORE: 32952 Bonus ------- High Alert Combat Kills 1880 Follower Combat Kills 1034 Entered Garrisons 600 Used RIF Installer 1000 Used Core Reset Matrix 3000 Friendly Fire -596 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 147/840 System Corruption 76% Temperature Warm (115) Movement Walking (187) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Experimental Energy Well Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Compact HERF Cannon Compact HERF Cannon > --- INVENTORY (25) --- Light Quantum Reactor Medium Treads Medium Treads Biometal Leg Huge Storage Unit Energy Well (350) High-capacity Matter Pod (0) Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Advanced Recalibrator Transdimensional Reconstructor Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Impact Mace Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Myomer-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Improved Medium Armor Plating Improved Force Field Relay Coupler [Grunt] Relay Coupler [Specialist] > --- WEAPON ----------- Matter Neutralizer Advanced Remote Datajack Thermic Construct/G Hpw. Charged Gamma Construct/G > --- INVENTORY -------- Advanced Heat Sink High-capacity Storage Unit Energy Well High-capacity Matter Pod Advanced Sensor Array Improved Weapon Cycler Improved Medium Armor Plating Improved Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Hardcell Cannon Improved Remote Datajack Impact Mace [Rating: 150] Favorites ----------- Power Constructs Engine Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Slots Evolved 16 | . . . . . 4 . 2 . . 4 . 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . 1 . 1 . . 1 . . . 1 . . Utility 8 | . . . . . 2 . 1 . . 1 . 2 . 1 . 1 Weapon 2 | . . . . . 1 . . . . 1 . . . . . . Parts Attached 302 | 1 6 12 . 2 7 35 28 24 1 5 28 16 11 37 38 51 Power 32 | . 1 3 . . . 3 . 5 . . 5 2 1 4 5 3 Engine 8 | . 1 3 . . . . . 4 . . . . . . . . Core 12 | . . . . . . 3 . 1 . . 5 2 1 . . . Reactor 12 | . . . . . . . . . . . . . . 4 5 3 Propulsion 47 | . 3 2 . 2 1 8 6 7 . 1 2 . . . 4 11 Treads 10 | . . . . 2 1 2 . 3 . 1 1 . . . . . Leg 33 | . 3 2 . . . 6 6 1 . . 1 . . . 3 11 Wheel 3 | . . . . . . . . 3 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 123 | . 1 1 . . 5 12 7 6 1 3 11 8 7 25 14 22 Device 59 | . . . . . 4 7 3 3 1 1 8 5 1 11 7 8 Storage 10 | . 1 . . . . 2 . . . . . . . 3 2 2 Processor 11 | . . . . . 1 . . 2 . . . . . 2 2 4 Hackware 16 | . . . . . . . 1 . . . 2 3 5 4 1 . Protection 27 | . . 1 . . . 3 3 1 . 2 1 . 1 5 2 8 Artifact . | . . . . . . . . . . . . . . . . . Weapon 100 | 1 1 6 . . 1 12 15 6 . 1 10 6 3 8 15 15 Energy Gun 35 | . . 1 . . 1 7 4 1 . 1 1 1 . 3 8 7 Energy Cannon 15 | . . . . . . . 1 2 . . 1 1 1 . 4 5 Ballistic Gun 19 | 1 1 2 . . . 3 4 2 . . . 2 . 1 . 3 Ballistic Cannon 5 | . . 1 . . . . . . . . . . 1 1 2 . Launcher 13 | . . 2 . . . 2 3 1 . . 4 1 . . . . Special Weapon 10 | . . . . . . . 2 . . . 3 1 1 3 . . Impact Weapon 3 | . . . . . . . 1 . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 3 3 . . . . . 4 1 . Corrupted Parts 20 | . . . . . . . 1 . . . 1 . 2 1 4 11 System Corruption 91 | . . . . . . . 2 . . . 3 . 12 6 14 54 Parts Lost 111 | . . 8 . 1 1 10 9 8 2 3 11 5 7 11 23 12 Power 14 | . . 3 . . 1 1 . 1 . . 2 1 . . 4 1 Propulsion 22 | . . 2 . 1 . 4 3 4 1 1 . 1 . . 2 3 Utility 38 | . . 1 . . . 1 2 1 1 2 5 2 6 5 9 3 Weapon 37 | . . 2 . . . 4 4 2 . . 4 1 1 6 8 5 Highest Loss Streak 10 | . . 4 . 1 1 3 7 6 2 2 6 2 3 3 10 5 To Critical Strikes 3 | . . 1 . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 75 | . 84 85 85 84 83 88 92 85 72 63 58 49 67 66 51 84 Engine 3 | . 14 10 14 14 4 . . 6 3 . 1 . . . . . Core 2 | . . . . . . 8 7 . 3 5 3 5 7 . . . Reactor 1 | . . . . . . . . . . . . . 1 6 6 12 Treads 3 | . . . . 9 27 6 . 12 6 8 3 . . 2 . . Leg 12 | . 28 27 28 18 . 19 27 1 1 . 1 . 4 1 5 20 Wheel 1 | . . . . . . . . 9 7 . . . . . . . Device 10 | . . . . . 9 14 16 11 14 11 13 11 16 16 12 3 Storage 7 | . 14 14 14 14 9 9 7 7 7 5 5 5 5 4 4 8 Processor 3 | . . . . . 9 1 . 9 7 5 1 . . 2 5 16 Hackware 2 | . . . . . . . 2 . . . 1 7 10 8 1 2 Protection 3 | . . 3 . . . 6 6 7 . 4 4 . . 2 . 3 Energy Gun 6 | . . . 14 14 14 14 10 2 4 8 9 2 10 5 5 6 Energy Cannon 2 | . . . . . . . 2 6 7 1 3 2 2 5 . 3 Ballistic Gun 8 | . 27 21 14 14 9 7 7 5 4 5 . 5 . 2 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 171 | 13 48 53 45 45 49 95 95 74 71 80 99 87 106 171 161 161 Greatest Support 182 | 20 20 20 20 40 60 60 80 48 48 111 142 105 135 182 124 166 Greatest Overweight (x) 16 | . 2 2 2 2 1 2 3 16 4 2 1 1 . . 1 1 Average Overweight (x) . | . 1 2 2 1 . 1 1 1 3 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 Most Carried 25 | 6 19 20 19 19 17 20 20 20 20 20 20 19 20 20 20 25 Average Carried 18 | 4 11 18 18 18 15 18 19 19 19 19 18 17 19 18 17 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 20 | 4 19 19 19 17 17 20 19 20 19 20 19 19 20 17 19 20 Scrap Engine Consumption 296 | . . . . . . . . . 33 17 28 30 53 86 49 . Constructs Created 27 | . . . . . . . . . 4 1 2 2 5 9 4 . Constructs Modified 81 | . . . . . . . . . 4 5 10 10 9 32 11 . Class Distribution -------------------- 23% | Bothacker-Construct 21% | Mutant 14% | Bothacker-Mutant 10% | Scavenger-Mutant 8% | Bothacker-Tank 5% | Scavenger-Tank 4% | Gunner 4% | Scavenger-Gunner 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Scavenger-Mutant | -7/Storage Bothacker-Mutant | -7/Recycling Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -3/Research Bothacker-Construct | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Matter Collected 8167 | 200 246 405 . 26 80 460 604 608 23 12 915 832 596 1282 1039 839 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15396 | . 680 229 . 99 202 1110 1077 1441 183 285 1005 1546 1216 2253 2562 1508 Parts 733 | . 32 15 . 5 4 65 53 53 6 10 45 60 46 125 126 88 Haulers Intercepted 11 | . 2 . . . . . 2 2 . 1 . . . 3 1 . Recyclers Shooed 14 | . 3 . . . 1 . . 1 . 2 . 1 . 2 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Combat Hostiles Destroyed 262 | . 10 21 . 3 4 26 23 19 1 3 32 17 24 26 35 18 Melee 2 | . . . . . . . . . . . 1 . . . 1 . Guns 130 | . 10 5 . 3 4 19 12 3 . . 7 9 15 17 15 11 Cannons 53 | . . 3 . . . . 1 9 1 2 5 4 2 8 14 4 AOE 55 | . . 13 . . . 6 9 5 . . 16 4 . . 2 . Classes Destroyed 22 | . 5 4 . . 1 3 3 . . . 2 . 2 1 1 . Worker 12 | . . . . . . . 1 1 . . . 2 . 6 1 1 Builder 7 | . . 1 . . . . 1 . . . . . . 2 . 3 Tunneler 3 | . . 2 . . . . 1 . . . . . . . . . Hauler 11 | . 2 . . . . . 2 2 . 1 . . . 3 1 . Recycler 17 | . 2 1 . 1 . . . 6 . 1 . 5 . . 1 . Mechanic 4 | . 1 . . . . . 1 1 . . . 1 . . . . Operator 5 | . . . . . . . 2 1 . 1 . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . 2 . . Swarmer 61 | . 3 5 . 3 . 4 7 4 . . 13 4 8 8 2 . Cutter 1 | . . . . . . . . . . . 1 . . . . . Grunt 82 | . 7 . . . 3 7 5 10 1 2 13 2 7 1 22 2 Brawler 2 | . . . . . . . . . . . 1 1 . . . . Duelist 7 | . . . . . . 1 2 1 . . . 1 . . 2 . Protector 1 | . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . . . . 4 3 2 1 . 2 1 4 1 . 2 Demolisher 3 | . . 2 . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . . . . . . . 2 . 3 . Hunter 17 | . . . . . 1 3 1 . . 1 . . . 6 1 4 Programmer 48 | . . . . . . 7 4 2 . . 2 8 1 9 5 10 Behemoth 2 | . . . . . . . . . . . . . 1 1 . . Assembled 14 | . . 14 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 6 . 4 2 7 6 5 1 2 6 7 8 7 9 4 Combat Bots Only 9 | . 3 5 . 3 2 7 4 5 1 2 6 4 8 7 9 3 Max Kills in Single Turn 5 | . 2 3 . 1 1 3 3 5 1 1 3 4 2 2 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . Exploded 5 | . . 3 . . . 3 2 5 . . 3 4 . . 2 . Melee 1 | . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Damage Taken 27789 | . 369 746 . 48 299 1653 2445 1008 138 379 3257 1692 1593 4164 6041 3957 Core 3994 | . 43 54 . 19 26 295 136 195 12 24 350 192 102 435 656 1455 Absorbed by Shields 803 | . . . . . . . . 83 51 28 393 101 51 96 . . Redirected to Shielding 8 | . . . . . . . . 8 . . . . . . . . Regen/Repaired (Parts) 4220 | . . . . . . . . . 3 23 447 362 398 1996 991 . Core Remaining (%) 56 | 100 . . . 53 . 41 . . 51 . 62 . 74 . 16 . Volleys Fired 996 | . 46 62 . 7 15 89 85 82 10 26 108 49 76 129 126 86 Largest 4 | . 2 2 . 2 3 3 3 3 2 3 3 3 4 4 4 4 Hottest 338 | . 40 60 . 60 123 165 129 158 111 160 221 173 289 266 300 338 Shots Fired 2045 | . 91 104 . 14 41 177 172 124 16 54 208 119 192 292 248 193 Gun 1474 | . 91 69 . 14 41 171 146 47 6 40 128 88 130 203 162 138 Cannon 480 | . . 19 . . . . 8 74 10 14 63 27 56 68 86 55 Launcher 49 | . . 16 . . . 6 9 3 . . 13 2 . . . . Special 42 | . . . . . . . 9 . . . 4 2 6 21 . . Kinetic 729 | . 91 87 . 7 15 24 80 43 . 7 22 66 19 83 94 91 Thermal 712 | . . 1 . 7 26 106 34 74 11 21 138 27 59 100 84 24 Explosive 49 | . . 16 . . . 6 9 3 . . 13 2 . . . . Electromagnetic 513 | . . . . . . 41 40 4 5 26 31 22 108 88 70 78 Robot Hit Streak 63 | . 29 14 . 5 22 51 32 34 39 35 63 24 21 25 35 26 Robot Miss Streak 4 | . 1 3 . 1 2 2 3 2 1 4 2 3 1 4 4 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 2 2 Secondary Targets 19 | . 3 . . . 1 5 . . . . 1 1 4 1 3 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 1 1 1 1 . Shots Hit Robots 1551 | . 70 70 . 10 35 138 125 100 12 46 149 97 120 225 212 142 Core Hits 763 | . 31 41 . 4 14 55 60 51 17 54 77 46 49 85 122 57 Critical Kills 11 | . . . . . . . . 1 . . 1 1 5 1 2 . Critical Parts Destroyed 10 | . . . . . . . 3 1 . . 2 . . 2 2 . Critical Strikes 38 | . . . . . 1 4 3 2 . . 3 1 8 7 8 1 Burn 7 | . . . . . 1 4 . . . . . . . . 2 . Meltdown 7 | . . . . . . . . 1 . . 1 . 5 . . . Destroy 12 | . . . . . . . 3 1 . . . . . 5 3 . Blast 1 | . . . . . . . . . . . . . 1 . . . Corrupt 7 | . . . . . . . . . . . . . 2 2 2 1 Smash 4 | . . . . . . . . . . . 2 1 . . 1 . Melee Attacks 13 | . . . . . . . . . . . 9 2 . . 2 . Impact 13 | . . . . . . . . . . . 9 2 . . 2 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40214 | . 765 1398 . 116 416 2422 3522 2982 531 789 4617 3425 2757 5832 6529 4113 Guns 22513 | . 754 388 . 102 416 2074 1971 559 44 476 1468 1779 1866 4116 3608 2892 Cannons 10050 | . . 285 . . . . 139 1581 200 313 955 597 844 1467 2644 1025 Explosions 6754 | . . 725 . . . 348 1412 838 282 . 1859 855 47 . 192 196 Melee 584 | . . . . . . . . . . . 325 194 . . 65 . Ramming 313 | . 11 . . 14 . . . 4 5 . 10 . . 249 20 . Kinetic 11954 | . 754 661 . 47 96 273 982 510 . 108 224 1590 316 1878 2373 2142 Thermal 14275 | . . 12 . 55 320 1445 671 1581 218 443 1989 1113 743 2340 2616 729 Explosive 5781 | . . 725 . . . 348 1275 838 282 . 1782 339 . . 192 . Electromagnetic 7307 | . . . . . . 356 594 49 26 238 287 189 1698 1365 1263 1242 Impact 584 | . . . . . . . . . . . 325 194 . . 65 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 76 | . . . . . . 2 4 5 5 . 8 7 20 23 46 76 Average Corruption 12 | . . . . . . 1 2 4 5 . 5 4 14 16 27 39 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 3 . Effects 490 | . . . . . . 14 19 43 26 . 38 17 39 109 104 81 Message Errors 102 | . . . . . . 3 3 11 7 . 11 4 8 25 18 12 Matter Fused 111 | . . . . . . 5 4 11 6 . 9 3 12 28 22 11 Heat Flow Errors 49 | . . . . . . . 3 3 4 . 4 1 4 8 12 10 Energy Discharges 43 | . . . . . . 2 2 6 2 . 5 2 2 9 8 5 Parts Rejected 8 | . . . . . . . . . . . 1 2 . . 4 1 Parts Fused 3 | . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 53 | . . . . . . 1 4 6 4 . 2 2 6 13 7 8 Data Loss (major) 16 | . . . . . . . 1 . . . 1 3 1 4 2 4 Misfires 14 | . . . . . . 2 1 2 2 . . . 1 . 3 3 Alerts 11 | . . . . . . 1 1 1 1 . 1 . 1 1 2 2 Misdirections 11 | . . . . . . . . . . . . . . 4 6 1 Weapon Failures 69 | . . . . . . . . 3 . . 4 . 4 15 20 23 Overload Shots 21 | . . . . . . . . . . . 21 . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 741 | . . 77 . . . 10 115 27 21 3 163 144 . 121 60 . Projectiles 159 | . . 9 . . . . . 4 . 3 17 . . 77 49 . Explosions 371 | . . 68 . . . 10 115 23 21 . 46 77 . . 11 . Melee 211 | . . . . . . . . . . . 100 67 . 44 . . Knockbacks 38 | . . 8 . . . . . . . . . 1 1 2 26 . Impact 3 | . . . . . . . . . . . . 1 . 2 . . Kinetic 29 | . . 6 . . . . . . . . . . 1 . 22 . Secondary 6 | . . 2 . . . . . . . . . . . . 4 . Self-Inflicted Damage 502 | . . 4 . . . 19 95 82 46 . 158 14 . . 84 . Shots 17 | . . 1 . . . 1 4 2 1 . 6 1 . . 1 . Rammed 4 | . . . . . . . . 1 1 . 1 . . 1 . . Targets Rammed 21 | . 4 . . 2 . . . 1 1 . 2 . . 8 3 . Kicked 16 | . 4 . . 1 . . . . . . 1 . . 7 3 . Crushed 1 | . . . . 1 . . . . . . . . . . . . Highest Temperature 973 | . 27 56 . 60 373 480 243 172 264 195 716 150 318 973 457 862 Average Temperature 148 | . 10 15 . 31 171 127 48 38 72 96 148 74 113 172 93 299 Received Heat Transfer 5088 | . 258 140 . . 189 531 780 319 36 114 906 176 369 274 906 90 Effects 157 | . . . . . 1 6 . . . . 14 . . 34 1 101 Shutdowns 58 | . . . . . . 1 . . . . 4 . . 11 . 42 Energy Bleed 17 | . . . . . . 1 . . . . 2 . . 4 . 10 Interference 28 | . . . . . . 4 . . . . 1 . . 7 1 15 Matter Decay 12 | . . . . . . . . . . . . . . 5 . 7 Short Circuit 16 | . . . . . 1 . . . . . . . . 3 . 12 Damage (minor) 9 | . . . . . . . . . . . 4 . . 4 . 1 Damage (major) 12 | . . . . . . . . . . . 3 . . . . 9 Damage (core) 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 1 . . 1 1 . 2 2 4 3 Combat Hostiles 12 | . . . . . . . 1 . . 1 1 . 2 1 3 3 Parts Fried 50 | . . . . . . . 9 . . . 1 3 10 10 10 7 Impact Corruptions 7 | . . . . . . . . . . . 3 1 . 3 . . Robots Melted 9 | . . . . . . 1 . 2 . . 1 . 5 . . . Combat Hostiles 9 | . . . . . . 1 . 2 . . 1 . 5 . . . Parts Melted 56 | . . . . . 2 17 1 12 2 2 4 . 8 6 . 2 Heat Transferred 20182 | . . 25 . 125 781 2981 1024 3050 585 822 1905 1053 568 3108 3352 803 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Peak Influence 1621 | . 197 145 . 65 145 1621 856 380 84 229 1251 594 1096 536 386 148 Initial 737 | . . 23 . . . 82 737 251 51 153 12 566 366 536 49 . Average 343 | . 34 38 . 12 61 752 702 210 43 107 663 481 802 258 186 49 Maximum Alert Level 5 | . . . . . . 5 3 1 . 1 4 2 3 2 1 . Low Security (%) 47 | 100 100 100 . 100 100 14 . 50 100 69 7 . . 37 51 100 Level 1 17 | . . . . . . 10 . 49 . 30 13 19 2 47 48 . Level 2 18 | . . . . . . 22 52 . . . 39 80 26 15 . . Level 3 12 | . . . . . . 21 47 . . . 29 . 71 . . . Level 4 3 | . . . . . . 27 . . . . 9 . . . . . Level 5 . | . . . . . . 3 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 2 . 14 8 . 3 . 7 . 6 5 6 Investigation 9 | . 1 . . . . . 2 2 . 1 . 1 . . 1 1 Extermination 21 | . . . . . . . 4 2 . 1 . 4 . 4 2 4 Reinforcement 10 | . . . . . . . 1 2 . 1 . 1 . 2 2 1 Assault 4 | . . . . . . . 1 2 . . . 1 . . . . Garrison 8 | . . . . . 2 . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . 1 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Distress Signals 11 | . 1 1 . . 3 . 1 . . . . . . 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 402 | . 23 23 . 3 10 27 41 37 2 6 36 31 33 59 47 24 Peak Tracking Total 9 | . 3 5 . 3 5 8 5 9 1 3 6 5 7 8 7 4 Tactical Retreats 7 | . . 3 . . . 1 . 1 . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Traps Triggered 27 | . 1 . . . . 6 3 1 . . 5 1 3 4 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Machines Disabled 53 | . . . . . . 7 14 6 3 . 3 6 6 2 4 2 Max in Single Turn 6 | . . . . . . 1 6 1 1 . 1 4 1 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . 2 1 . Garrison Relay 12 | . . . . . . 6 . . . . 3 . 3 . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Machines Accessed 61 | . 7 1 1 . 4 2 9 9 7 4 1 3 2 7 4 . Terminals 47 | . 7 . . . 3 2 7 7 5 3 1 2 2 5 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 1 . 1 . 1 . 2 1 . Total Hacks 146 | . 24 1 1 . 11 4 32 18 18 9 2 7 3 9 7 . Successful 81 | . 14 1 1 . 7 2 20 10 7 6 1 3 1 5 3 . Failed 65 | . 10 . . . 4 2 12 8 11 3 1 4 2 4 4 . Catastrophic 14 | . 2 . . . . 1 3 3 1 . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 46 | . 9 . . . 10 . 13 6 2 3 . 1 . 2 . . Terminals 118 | . 24 . . . 10 4 19 13 16 8 2 6 3 7 6 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers 12 | . . . . . . . 12 . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 1 . 1 . 1 . 2 1 . Terminal Hacks 43 | . 11 1 1 . 3 2 5 4 5 3 1 1 1 3 2 . Record 4 | . . . 1 . . . . . . . . . . 1 2 . Part Schematic 4 | . . . . . 1 . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . 4 . . . . . 1 1 . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . 1 . 1 1 . 1 . . . 1 . . Emergency Access Points 3 | . . . . . . 1 . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 10 . . . . . . . . . Insert Component 5 | . . . . . . . 5 . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 1 . 1 . 1 . 2 1 . Unlock Access 4 | . . . . . 1 . 1 . . 1 . 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 2 1 . Unauthorized Hacks 18 | . 3 . . . 3 . 4 3 2 2 . 1 . . . . Terminals 16 | . 3 . . . 3 . 4 3 . 2 . 1 . . . . Botnet 16 | . 3 . . . 3 . 4 3 . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . . . 3 2 7 7 3 2 1 2 1 4 3 . Full Trace Events 7 | . 2 . . . . . 2 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . 4 . 3 . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 39 | . . . . . . . . 39 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked 25 | . . . . . . . 7 . . . 2 1 3 12 . . Non-combat 8 | . . . . . . . 4 . . . . . . 4 . . Combat 17 | . . . . . . . 3 . . . 2 1 3 8 . . Robot Hacks Applied 25 | . . . . . . . 7 . . . 2 1 3 12 . . parse_system 3 | . . . . . . . 3 . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . . map_route 2 | . . . . . . . . . . . . . . 2 . . overload_power 1 | . . . . . . . 1 . . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . 1 1 . . formatsys_high 14 | . . . . . . . 2 . . . 2 1 2 7 . . Relay Couplers Released 47 | . . . . . . 22 . . . . 11 . 14 . . . Machine Destruction 43 | . . . . . . 22 . . . . 11 . 10 . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Attached 12 | . . . . . . . 1 . . . 2 1 5 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Total Allies 48 | . . . . . . . 2 12 . . 2 1 2 7 . 22 Largest Group 22 | . . . . . . . 1 10 4 . 2 1 1 2 . 22 Highest-Rated Group 310 | . . . . . . . 16 173 77 . 58 49 47 111 . 310 Highest-Rated Ally 64 | . . . . . . . 16 31 29 . 29 49 47 64 . 15 Total Orders 1 | . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 288 | . . . . . . . 8 86 14 . 22 4 11 55 . 88 Total Damage 5487 | . . . . . . . 90 999 212 . 383 125 357 1820 . 1501 Kills 39 | . . . . . . . . 9 2 . 5 . 2 10 . 11 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Turns Passed 24946 | 5 1794 1839 578 948 264 2784 2291 1810 1356 866 1888 1518 1051 2964 1647 1343 Spaces Moved 10010 | 3 640 625 222 351 105 1137 839 639 561 321 748 581 507 1554 669 508 Core 1 | . . . . . . . . 1 . . . . . . . . Treads 2708 | . . . . 120 105 339 . 481 77 244 388 170 42 742 . . Legs 6294 | 3 640 625 222 231 . 798 839 69 . 77 249 87 465 812 669 508 Wheels 572 | . . . . . . . . 88 484 . . . . . . . Hover 23 | . . . . . . . . . . . . 23 . . . . Flight 412 | . . . . . . . . . . . 111 301 . . . . Fastest Speed 71 | 120 120 260 260 240 160 160 192 115 145 170 149 111 71 71 84 113 Average Speed 184 | 120 254 260 260 253 189 212 213 232 158 194 170 172 79 117 149 171 Slowest Speed 850 | 120 260 260 260 260 240 260 340 850 320 265 222 254 111 158 185 188 Overloaded Moves 65 | . . . . . . . . . . . 45 20 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 77 99 63 83 13 64 26 81 99 9 62 14 56 37 48 11 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . . . 2 . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 17 | . . . . . . 7 . . 1 . . . 9 . . . Terrain Destroyed 687 | . . 145 . . . 89 121 40 13 . 137 74 17 15 23 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 90 | . . . . . . . 1 8 1 . 3 28 16 15 16 2 AOE 597 | . . 145 . . . 89 120 32 12 . 134 46 1 . 7 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Res Qua Res Total 14818 | 5 716 747 225 396 141 1357 1201 855 1015 521 1155 993 1015 2502 1138 836 Wait 3097 | . 4 42 . 34 9 13 229 94 434 157 209 333 401 727 272 139 Move 9993 | 2 639 624 221 350 104 1136 838 638 560 320 745 581 506 1553 668 508 Hop 1 | . . . . . . . . . . . 1 . . . . . Pick Up 144 | . 14 6 2 . 4 31 7 5 1 8 10 6 5 19 13 13 Fast Attach 166 | . 3 2 . . 1 13 11 19 1 2 10 10 7 17 29 41 Attach 86 | . . 6 . 2 6 13 7 2 . 3 9 6 3 11 10 8 Detach 27 | . . . . . 2 5 1 1 . . 4 2 2 1 3 6 Swap 51 | 1 3 4 . . . 9 10 3 . . 9 . 1 9 . 2 Drop 183 | 2 3 1 2 1 . 31 13 10 8 5 17 4 13 28 12 33 Fire 996 | . 46 62 . 7 15 89 85 82 10 26 108 49 76 129 126 86 Melee 13 | . . . . . . . . . . . 9 2 . . 2 . Ram 2 | . . . . . . . . . 1 . 1 . . . . . Kick 16 | . 4 . . 1 . . . . . . 1 . . 7 3 . Crush 3 | . . . . 1 . . . 1 . . . . . 1 . . Escape Stasis 40 | . . . . . . 17 . . . . 22 . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 5 exits: [*Fac] / *Sto / Low x2 / Gar) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 1532 | -10/Materials | Discovered new exit (range 8) 1588 | -10/Materials | Identified exit to Mines 1588 | -10/Materials | Identified exit to Materials 1800 | -10/Materials | Entered Mines 1840 | -10/Mines | Met a Derelict bent on vengeance 1845 | -10/Mines | Discovered exit to Materials (range 9) 1886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1886 | -10/Mines | Discovered new exit (range 5) 2125 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2621 | -10/Mines | Discovered exit to Materials (range 12) 2797 | -10/Mines | Assembled infested the area 2809 | -10/Mines | Learned location of Mines (-9) 2860 | -10/Mines | Lost 4 parts (1p1n1u1w) 2893 | -10/Mines | Found the Drone Emporium 2905 | -10/Mines | Found Prototype Device 3258 | -10/Mines | Learned Materials interactive machine intel 3639 | -10/Mines | Entered Exiles 3702 | -10/Exiles | Met 8R-AWN 3746 | -10/Exiles | Met EX-HEX 3819 | -10/Exiles | Met EX-BIN 3873 | -10/Exiles | Met EX-DEC 3897 | -10/Exiles | Learned location of Zion (-6) 4188 | -10/Exiles | Discovered new exit (range 12) 4217 | -10/Exiles | Entered Mines 4259 | -9/Mines | Learned 2 Materials zone layouts 4493 | -9/Mines | Found a hidden stash of uninstalled traps 5146 | -9/Mines | Discovered new exit (range 9) 5165 | -9/Mines | Entered Materials 5165 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5167 | -8/Materials | Loaded intel: 19 interactive machine locations 5270 | -8/Materials | Garrison activated, responded to threat 5411 | -8/Materials | Identified exit to Garrison 5429 | -8/Materials | Entered Garrison 5622 | -8/Garrison | Triggered checkpoint 5838 | -8/Garrison | Build established: Scavenger-Mutant 5846 | -8/Garrison | Learned Factory security intel 5856 | -8/Garrison | Garrison Relay disabled 6114 | -8/Garrison | Triggered checkpoint 6164 | -8/Garrison | Destroyed 7 combat bots 6417 | -8/Garrison | Installed Relay Interface Framework 6473 | -8/Garrison | Identified Decoy Drone Bay 6590 | -8/Garrison | Phase Generator disabled 6765 | -8/Garrison | Garrison Relay disabled 6797 | -8/Garrison | Discovered new exit (range 9) 6840 | -8/Garrison | Core integrity fell below 50% 6864 | -8/Garrison | Lost 3 parts (1n2w) 7147 | -8/Garrison | Build established: Scavenger-Tank 7200 | -8/Garrison | Triggered checkpoint 7308 | -8/Garrison | Garrison Relay disabled 7311 | -8/Garrison | Garrison Relay disabled 7347 | -8/Garrison | Garrison Relay disabled 7363 | -8/Garrison | Garrison Relay disabled 7978 | -8/Garrison | Build established: Bothacker-Tank 8213 | -8/Garrison | Entered Factory 8213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8365 | -7/Factory | Garrison activated, responded to threat 8398 | -7/Factory | Identified exit to Garrison 8988 | -7/Factory | Garrison activated, responded to threat 9395 | -7/Factory | Discovered new exit (range 14) 9462 | -7/Factory | Build established: Gunner 9739 | -7/Factory | Identified exit to Storage 9739 | -7/Factory | Identified exit to Lower Caves 10213 | -7/Factory | First assault squad dispatched 10385 | -7/Factory | Lost 7 parts (3n2u2w) 10504 | -7/Factory | Entered Storage 10733 | -7/Storage | Lost 6 parts (1p2n1u2w) 10772 | -7/Storage | Build established: Scavenger-Mutant 11164 | -7/Storage | Repaired Broken Imp. Remote Datajack 11541 | -7/Storage | Identified exit to Recycling 11579 | -7/Storage | Discovered new exit (range 16) 11629 | -7/Storage | Met a pair of Derelict thieves 11753 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12305 | -7/Storage | Used back door to open Recycling access 12314 | -7/Storage | Entered Recycling 12314 | -7/Recycling | Accompanied by 4 allies 12323 | -7/Recycling | Found Scrap Engine 12574 | -7/Recycling | Build established: Bothacker-Mutant 13590 | -7/Recycling | Discovered new exit (range 16) 13670 | -7/Recycling | Entered Factory 13670 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 14331 | -5/Factory | Build established: Bothacker-Construct 14375 | -5/Factory | Identified exit to Garrison 14500 | -5/Factory | Identified exit to Upper Caves 14500 | -5/Factory | Identified exit to Extension 14536 | -5/Factory | Entered Garrison 14562 | -5/Garrison | Triggered checkpoint 14600 | -5/Garrison | Garrison Relay disabled 14773 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 14836 | -5/Garrison | Spotted B-75 Beast 14862 | -5/Garrison | Triggered checkpoint 14881 | -5/Garrison | Triggered checkpoint 14921 | -5/Garrison | Triggered checkpoint 14924 | -5/Garrison | Allies destroyed B-75 Beast 15134 | -5/Garrison | Build established: Bothacker-Mutant 15151 | -5/Garrison | Garrison Relay disabled 15217 | -5/Garrison | Discovered new exit (range 10) 15376 | -5/Garrison | Garrison Relay disabled 15597 | -5/Garrison | Build established: Bothacker-Construct 15779 | -5/Garrison | Found Relay Coupler [Proto] 15782 | -5/Garrison | Found Relay Coupler [Proto] 15793 | -5/Garrison | Found Relay Coupler [Proto] 15797 | -5/Garrison | Found Relay Coupler [Proto] 16131 | -5/Garrison | Triggered checkpoint 16198 | -5/Garrison | Triggered checkpoint 16374 | -5/Garrison | Discovered new exit (range 14) 16415 | -5/Garrison | Lost 6 parts (1p3u2w) 16424 | -5/Garrison | Entered Factory 16424 | -4/Factory | Evolved 2 slots: Utility x2 16649 | -4/Factory | Build established: Bothacker-Mutant 17174 | -4/Factory | First assault squad dispatched 17829 | -4/Factory | Build established: Bothacker-Tank 17867 | -4/Factory | Discovered new exit (range 3) 17942 | -4/Factory | Identified exit to Garrison 17942 | -4/Factory | Entered Garrison 17968 | -4/Garrison | Triggered checkpoint 18062 | -4/Garrison | Garrison Relay disabled 18228 | -4/Garrison | Spotted B-86 Titan 18242 | -4/Garrison | Destroyed 8 combat bots 18318 | -4/Garrison | Build established: Bothacker-Construct 18351 | -4/Garrison | Destroyed B-86 Titan 18366 | -4/Garrison | Triggered checkpoint 18385 | -4/Garrison | System corruption reached 10% 18494 | -4/Garrison | Triggered checkpoint 18548 | -4/Garrison | Discovered new exit (range 10) 18569 | -4/Garrison | Triggered checkpoint 18592 | -4/Garrison | Garrison Relay disabled 18661 | -4/Garrison | Garrison Relay disabled 18690 | -4/Garrison | Discovered new exit (range 9) 18768 | -4/Garrison | Lost 3 parts (3u) 18993 | -4/Garrison | Entered Research 18993 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19729 | -3/Research | System corruption reached 10% 20402 | -3/Research | Destroyed 7 combat bots 21383 | -3/Research | Discovered new exit (range 14) 21508 | -3/Research | Lost 3 parts (3w) 21516 | -3/Research | Spotted B-86 Titan 21528 | -3/Research | Identified exit to Armory 21528 | -3/Research | Identified exit to Quarantine 21736 | -3/Research | Destroyed B-86 Titan 21753 | -3/Research | Build established: Construct 21957 | -3/Research | Entered Quarantine 22538 | -3/Quarantine | Found Alien Artifact 22668 | -3/Quarantine | Build established: Bothacker-Construct 22770 | -3/Quarantine | Core integrity fell below 50% 22802 | -3/Quarantine | Destroyed 9 combat bots 22848 | -3/Quarantine | Lost 10 parts (2p4u4w) 23153 | -3/Quarantine | System corruption reached 30% 23245 | -3/Quarantine | Core integrity fell below 20% 23285 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 23386 | -3/Quarantine | Found Alien Artifact 23386 | -3/Quarantine | Identified Core Reset Matrix 23386 | -3/Quarantine | Identified Transdimensional Reconstructor 23386 | -3/Quarantine | Used Core Reset Matrix 23390 | -3/Quarantine | Detected hypermatrix surge 23390 | -3/Quarantine | Sensed 8 artifacts in vicinity 23580 | -3/Quarantine | Discovered new exit (range 5) 23604 | -3/Quarantine | Entered Research 23604 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23960 | -2/Research | System corruption reached 10% 23989 | -2/Research | Core integrity fell below 50% 24130 | -2/Research | System corruption reached 30% 24190 | -2/Research | Emitted hypermatrix ping 24195 | -2/Research | Assembled emerged from beneath the floor 24214 | -2/Research | Assembled emerged from beneath the floor 24295 | -2/Research | Assembled emerged from beneath the floor 24356 | -2/Research | Build established: Scavenger-Gunner 24575 | -2/Research | Lost 3 parts (1n1u1w) 24732 | -2/Research | Core integrity fell below 20% 24947 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- area. 24926_ K-01 Serf collects debris. 24926_ P-80 Master resets P-80 Master, system corruption cleaned. 24926_ K-01 Serf collects debris. 24928_ Slug penetrates P-80 Master. 24931_ P-80 Master resets P-80 Master, system corruption cleaned. 24932_ System corrupted: Component data lost. 24932_ System corrupted: KE Penetrator jammed. 24933_ K-01 Serf collects debris. 24934_ P-80 Master resets P-80 Master, system corruption cleaned. 24935_ K-01 Serf collects debris. 24935_ P-80 Master destroyed. 24936_ K-01 Serf collects debris. 24938_ Slug penetrates P-80 Master. 24938_ Adv. Heat Sink destroyed. 24939_ K-01 Serf collects debris. 24943_ Slug penetrates P-80 Master. 24944_ KE Penetrator destroyed. 24944_ Broken Myomer Leg destroyed. 24945_ P-80 Master resets A-15 Conveyor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????# ! # """ # != # | | ?????????????????# # # % # | | ?????????????????# # # # | | ?????????????????# """" # # # | | ?????????????????# """" # # # | | ?????????????????# """" # [ # # | | ?????????????????# """" # ][ # # | | ?????????????????##########+#### ] # # | | ????????????????######### ]] # *! # | | ???????????????+ %! # *! # | | ???????????????########## ! % + ! # | | ???????????????# # * ###+### | | ???????????????# # ==%###############?# #?? | | ???????????????# # !###############?# #?? | | ?###???????????# # % # #?# #?? | | ## ##########??# # p # ### #?? | | """ #??# # p!# + #?? | | "T"" #??# !! # =%# #####?? | | "" #??# !!! + *!+ #?????? | | #??#*! ! # # #?????? | | ############# ###############?????? | | !!# # * # # #?????????? | | #### # A# #?????????? | | !! | !+ + """ # # #?????????? | | !% #### """ # # #?????????? | | !! ""= #### """ /@ + #?????????? | | + + #% k # " " #?????????? | | #### # # ""R"" #?????????? | | #+####+######### # # """"" #?????????? | | # # # ! ##############??????? | | # ##########*%= # #??????? | | # + ## | # ! * #??????? | | + # ## ! # #??????? | | # # ## % # #??????? | | # !! # ## ! # " """""" #??????? | | # # ##%[k # " """""" #??????? | | # # ##=%[ # """""" #??????? | | # #! ##k* # """""" #?#????? | | + # ##! # #????### | | #+#### #### # ## # ==! = #??###%# | | #????# #??# # ## # !%|!== #??# = | | #????# #??# # ## # !*[ %! #??#! | | #????# #### ###+###### #####+###+####### | | ?????# # |== ! + | | ?????# # =%!![########## | | ?????# # != = #????????# | | ?????# # ! = #????????##### | | ??####+#####+#############+##########????????????? | | ??# # #??????????????? | | ??# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 59 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 40 Corruption Block 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 25 Evasion (%) 60 Targeting Accuracy 18 Target Analysis 8 Recoil Reduction 5 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed PowerPotentialGreatsword Manual? 0 Play Time 03:36:20 Cumulative 215.4 hours Start 2023.06.13 @ 23:45:44 End 2023.06.14 @ 05:36:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 161 Rogue 63 Adventurer 72 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: bc96309f-cb6a-4f52-872f-73509ab651fb