Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 00:21:38 Player: Petvaria Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (47) 235 Value Destroyed (1061) 1061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 9026 Bonus ------- Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Field Propulsion Drive Improved Light Armor Plating Hacking Suite Improved System Shield Improved System Shield Advanced Datajack Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Datajack Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . 1 . . . 1 1 . 1 . Utility 11 | . . 1 1 2 . . 1 2 . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 57 | 3 1 12 8 8 . 3 5 1 . 3 1 3 9 . . Power 4 | . . 1 . . . 1 . . . . . 1 1 . . Engine 2 | . . 1 . . . . . . . . . 1 . . . Core 2 | . . . . . . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | . . 3 5 2 . 1 1 . . 1 1 1 3 . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . 3 5 2 . 1 1 . . 1 1 1 3 . . Utility 20 | 1 1 2 1 5 . 1 2 1 . 1 . 1 4 . . Device 2 | . . . . 1 . . . . . 1 . . . . . Storage 2 | 1 . . . . . . 1 . . . . . . . . Processor 4 | . 1 2 . 1 . . . . . . . . . . . Hackware 10 | . . . . 2 . 1 1 1 . . . 1 4 . . Protection 2 | . . . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 . 6 2 1 . . 2 . . 1 . . 1 . . Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . 1 . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 8 | . . . . . . . 8 . . . . . . . . Parts Lost 36 | . . 6 4 . . . . . . . 2 1 17 6 . Power 2 | . . . . . . . . . . . . . 2 . . Propulsion 13 | . . . 4 . . . . . . . 1 1 6 1 . Utility 13 | . . 1 . . . . . . . . . . 7 5 . Weapon 8 | . . 5 . . . . . . . . 1 . 2 . . Highest Loss Streak 12 | . . 2 2 . . . . . . . 2 3 12 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | 1 5 7 7 4 7 8 7 8 8 9 10 8 8 1 1 Power 1 | 1 2 1 1 1 2 1 1 1 1 1 1 1 . . . Propulsion 2 | . 1 2 3 2 4 5 4 4 4 5 4 2 1 . . Utility 1 | . . . 1 . . 1 1 1 1 1 3 3 4 . . Weapon 1 | . 2 3 1 1 1 . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . 3 . . . 2 . . . . 1 . 5 . 1 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . Utility 4 | . . . . . . . . . . . . . 4 . . Weapon 4 | . . 3 . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 51 46 87 92 100 100 97 95 100 100 91 86 80 23 8 Engine 1 | . . . 9 7 7 4 . . . . . 1 2 . . Core 1 | . . . . . . 2 6 5 5 5 5 4 3 . . Flight 16 | . . . 35 29 30 30 30 29 29 29 29 28 23 2 . Device 2 | . . . . 2 7 7 6 5 5 5 5 4 1 . . Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 4 3 . . Processor 9 | . 8 14 18 10 7 7 6 5 5 5 5 4 4 4 4 Hackware 12 | . . . . 13 15 15 26 26 29 29 26 28 33 17 4 Protection 2 | . . . 7 4 7 6 . 3 5 5 5 4 2 . . Energy Gun 3 | . 14 6 3 . . . . . . . . . . . . Energy Cannon 1 | . . 4 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 10 . . . . . . . . . . . . . Impact Weapon 1 | . . . 5 7 7 7 4 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 5 5 5 5 4 2 . . Special Melee Weapon 2 | . . . . 6 7 7 6 5 5 5 3 . . . . Peak Build Rating 83 | 3 4 14 21 30 30 37 48 54 55 63 66 75 83 30 8 Average Rating 29 | 2 3 6 19 24 30 32 44 51 54 58 64 70 74 20 8 On Entrance 32 | . 3 4 13 13 30 30 37 48 54 55 63 63 75 30 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 32 | 7 7 14 18 16 16 19 21 24 24 24 24 32 32 . . Greatest Support 34 | 3 3 14 18 17 17 19 25 25 25 28 33 33 34 5 3 Greatest Overweight (x) 3 | 2 2 3 . . . . . . . . . . . . . Average Overweight (x) . | 1 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 10 10 10 9 5 5 Most Carried 10 | 3 8 8 8 7 8 8 9 9 9 10 10 10 10 1 1 Average Carried 7 | 1 5 7 7 4 7 7 7 8 8 9 9 8 8 1 1 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 8 8 7 7 8 8 8 8 9 10 9 10 1 1 1 Class Distribution -------------------- 43% | Mutant 33% | Hacker-Sprinter 12% | Wizard-Sprinter 3% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Matter Collected 1027 | 230 20 382 53 49 . 88 65 20 . 20 20 25 55 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1843 | . 166 871 65 49 . 135 400 26 . 20 20 71 20 . . Parts 92 | . 8 53 3 1 . . 2 4 . 5 4 7 5 . . Haulers Intercepted 7 | . . 4 . 1 . 1 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 24 | . 4 17 3 . . . . . . . . . . . . Guns 17 | . 4 10 3 . . . . . . . . . . . . Cannons 6 | . . 6 . . . . . . . . . . . . . Classes Destroyed 9 | . 1 6 1 . . 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 7 | . . 4 . 1 . 1 1 . . . . . . . . Recycler 3 | . . . . . . 1 2 . . . . . . . . Operator 11 | . . . 2 . . 1 2 1 . 1 1 2 1 . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 7 | . . 4 3 . . . . . . . . . . . . Grunt 12 | . 4 8 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . . . . Best Kill Streak 5 | . 2 5 3 1 . 3 2 1 . 1 1 . 1 . . Combat Bots Only 4 | . 2 4 3 . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Hostile Shots Fired 503 | . 10 97 88 . . . . 3 . 8 44 2 123 125 3 Missed 224 | . 2 26 44 . . . . 1 . 7 27 2 69 46 . Hits 279 | . 8 71 44 . . . . 2 . 1 17 . 54 79 3 Melee 3 | . . 3 . . . . . . . . . . . . . Projectile 276 | . 8 68 44 . . . . 2 . 1 17 . 54 79 3 Critical Strikes 11 | . . 2 1 . . . . . . . . . 6 2 . Damage Taken 5233 | . 85 904 540 . . . . 36 . . 320 206 1402 1670 70 Core 2736 | . 53 324 98 . . . . 18 . . 68 49 519 1537 70 Absorbed by Shields 114 | . . . . . . . . . . . . . . 114 . Ignored by Resistances 66 | . . . 66 . . . . . . . . . . . . Core Remaining (%) 83 | 100 78 19 82 . . 100 100 . . 98 94 96 64 . . Volleys Fired 101 | . 10 83 8 . . . . . . . . . . . . Largest 2 | . 2 2 1 . . . . . . . . . . . . Hottest 83 | . 60 83 63 . . . . . . . . . . . . Shots Fired 186 | . 20 158 8 . . . . . . . . . . . . Gun 156 | . 20 128 8 . . . . . . . . . . . . Cannon 26 | . . 26 . . . . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 87 | . 10 77 . . . . . . . . . . . . . Thermal 95 | . 10 77 8 . . . . . . . . . . . . Explosive 4 | . . 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 10 3 . . . . . . . . . . . . Robot Miss Streak 6 | . 1 6 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 146 | . 14 91 8 5 . 11 9 1 . 2 1 3 1 . . Core Hits 58 | . 9 40 3 . . . 1 . . 1 1 1 2 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . 2 1 . . . . . . . . Critical Strikes 10 | . 1 5 1 . . 2 1 . . . . . . . . Burn 5 | . . 4 1 . . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . Smash 3 | . . . . . . 2 1 . . . . . . . . Melee Attacks 121 | . . . 11 7 . 36 19 8 . 12 5 8 15 . . Impact 61 | . . . 11 4 . 33 13 . . . . . . . . Slashing 53 | . . . . . . . 5 8 . 12 5 8 15 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 2 3 . 4 4 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3599 | . 151 1237 328 151 . 448 608 82 . 143 65 308 78 . . Guns 1181 | . 151 945 85 . . . . . . . . . . . . Cannons 242 | . . 242 . . . . . . . . . . . . . Explosions 50 | . . 50 . . . . . . . . . . . . . Melee 2123 | . . . 243 151 . 448 608 82 . 143 65 308 75 . . Ramming 3 | . . . . . . . . . . . . . 3 . . Kinetic 611 | . 54 557 . . . . . . . . . . . . . Thermal 812 | . 97 630 85 . . . . . . . . . . . . Explosive 50 | . . 50 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1241 | . . . 243 151 . 448 399 . . . . . . . . Slashing 882 | . . . . . . . 209 82 . 143 65 308 75 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 . . 7 7 12 . . . . 5 7 . . Average Corruption 4 | . . 2 . . 7 7 9 . . . . 5 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 32 | . . 7 . . . 11 9 . . . . 3 2 . . Message Errors 9 | . . 1 . . . 5 3 . . . . . . . . Matter Fused 11 | . . 4 . . . 4 . . . . . 1 2 . . Heat Flow Errors 4 | . . . . . . 2 2 . . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 3 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 881 | . . . 73 109 . 167 339 47 . 20 . 126 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 881 | . . . 73 109 . 167 339 47 . 20 . 126 . . . Knockbacks 4 | . . . 1 . . 2 1 . . . . . . . . Impact 4 | . . . 1 . . 2 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . 1 . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 214 | . 26 55 192 . . 214 209 11 . . 9 15 88 . . Average Temperature 49 | . 11 13 70 . . 112 100 8 . . 4 7 39 . . Received Heat Transfer 918 | . 48 348 243 . . . . 18 . . . . 54 180 27 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 1 . 2 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 12 | . . . 1 . . 3 8 . . . . . . . . Impact Corruptions 20 | . . . 3 2 . 6 9 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 8 | . 1 6 1 . . . . . . . . . . . . Heat Transferred 2327 | . 225 1843 259 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Maximum Alert Level 2 | . . . 2 1 . . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 60 75 100 100 100 100 100 100 100 100 93 100 100 Level 1 3 | . . . 28 24 . . . . . . . . 6 . . Level 2 . | . . . 10 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 415 | . 85 134 415 203 66 49 28 16 15 54 25 30 236 50 84 Initial 191 | . . 25 53 191 66 39 . 9 . 3 25 . 16 50 44 Average 47 | . 29 54 177 191 63 29 11 7 5 7 4 5 39 24 51 Influence Increases 2438 | . 175 545 527 39 . 140 132 29 15 108 41 58 523 66 40 Destroy 0b10 Robot/C 480 | . 80 340 60 . . . . . . . . . . . . Destroy 0b10 Robot/NC 105 | . . 30 10 5 . 15 25 5 . 5 5 . 5 . . Destroy Leader 126 | . 20 90 10 2 . 2 2 . . . . . . . . Successful Hack 181 | . . 6 6 17 . 30 24 10 . 12 13 18 14 21 10 Disable Machine 120 | . . 45 15 15 . . 15 . . 15 . . 15 . . Destroy Structure 136 | . . 19 6 . . 18 6 14 . 16 8 10 39 . . Partial Spotted 210 | . . . . . . 15 60 . 15 . 15 30 30 15 30 Lose Combat Pursuer 1080 | . 75 15 420 . . 60 . . . 60 . . 420 30 . Influence Decreases 2354 | . 115 477 235 269 134 195 114 48 10 59 95 28 468 95 12 Entered New Map 583 | . . 35 75 229 124 17 1 10 . 2 29 . 14 35 12 Time Decay 1235 | . 115 392 120 40 10 140 113 30 10 47 32 22 134 30 . Lost Part 189 | . . 50 40 . . . . . . . 9 6 54 30 . Lost Ally 28 | . . . . . . 10 . 8 . 10 . . . . . Purge Threat 319 | . . . . . . 28 . . . . 25 . 266 . . Squads Dispatched 17 | . 5 1 1 . . 3 . 1 . . 2 . 4 . . Investigation 6 | . 4 1 . . . 1 . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . 2 . . Reinforcement 8 | . 1 . 1 . . 1 . 1 . . 2 . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Distress Signals 12 | . 1 3 5 . . 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 10 28 45 . 6 7 5 10 3 7 11 3 50 14 5 Peak Tracking Total 21 | . 6 5 21 . 6 4 1 8 3 6 8 1 19 14 . Tactical Retreats 18 | . 1 1 6 . . 2 . . . 1 . . 6 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Traps Triggered 10 | . 2 1 . 1 . . 1 1 . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . 15 . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Machines Disabled 8 | . . 3 1 1 . . 1 . . 1 . . 1 . . Max in Single Turn 1 | . . 1 1 1 . . 1 . . 1 . . 1 . . Garrison Access 4 | . . . . . . . 2 . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Machines Accessed 41 | . . 1 1 2 . 6 11 3 . 4 4 2 5 1 1 Terminals 30 | . . 1 1 2 . 6 5 1 . 3 3 2 5 . 1 Fabricators 5 | . . . . . . . 3 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . 1 1 . . 1 . Total Hacks 85 | . . 2 1 5 . 13 18 5 . 7 11 6 14 1 2 Successful 45 | . . 1 1 3 . 4 7 4 . 5 6 3 9 1 1 Failed 40 | . . 1 . 2 . 9 11 1 . 2 5 3 5 . 1 Catastrophic 8 | . . . . 1 . 2 2 . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 63 | . . 2 1 5 . 10 11 3 . 3 9 5 13 . 1 Terminals 67 | . . 2 1 5 . 13 7 2 . 5 10 6 14 . 2 Fabricators 9 | . . . . . . . 6 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 5 . . 2 1 . . 1 . Terminal Hacks 25 | . . . . 2 . 3 . 1 . 3 5 1 9 . 1 Level Access Points 6 | . . . . 1 . 1 . . . 1 1 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . . . . . 1 . . . 1 1 . 4 . . Recall Extermination 2 | . . . . . . . . . . . . . 2 . . Registered Components 6 | . . . . 1 . 1 . 1 . 1 1 . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 2 . . 1 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . . 2 . . 1 1 . . . . Unauthorized Hacks 13 | . . 1 1 1 . 1 4 2 . 1 . 2 . . . Terminals 8 | . . 1 1 1 . 1 1 . . 1 . 2 . . . Assimilate 4 | . . . . . . 1 1 . . . . 2 . . . Operators 4 | . . 1 1 1 . . . . . 1 . . . . . Fabricators 5 | . . . . . . . 3 2 . . . . . . . Fabnet 5 | . . . . . . . 3 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 32 | . . 1 . 1 . 5 7 3 . 3 3 2 5 1 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 . 1 1 1 . 1 . . . . . Non-combat 4 | . . . . 2 . 1 1 . . . . . . . . Combat 2 | . . . . . . . . 1 . 1 . . . . . Robot Hacks Applied 5 | . . . . 3 . 1 1 . . . . . . . . no_distress 3 | . . . . 1 . 1 1 . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . 9 9 9 9 2 . . . Autooverrided 2 | . . . . . . . . 1 . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Total Allies 5 | . . . . . . 1 . 1 . 1 . 2 . . . Largest Group 1 | . . . . . . 1 . 1 . . . 1 . . . Highest-Rated Group 30 | . . . . . . 26 . 29 . . . 30 . . . Highest-Rated Ally 30 | . . . . . . 26 . 29 . . . 30 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . . . Total Damage 74 | . . . . . . . . 74 . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Active Infowar (turns) 2416 | . . 777 241 84 24 299 273 85 21 199 157 94 162 . . Optics 1060 | . . 777 241 42 . . . . . . . . . . . Sensors 1356 | . . . . 42 24 299 273 85 21 199 157 94 162 . . T.N.C. 672 | . . 390 241 41 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Turns Passed 3404 | 44 336 1033 241 87 24 299 273 85 21 199 157 94 374 74 63 Spaces Moved 5585 | 32 198 440 493 193 81 658 782 227 76 552 465 193 1014 114 67 Core 813 | 32 198 407 . . . . . . . . . . . 109 67 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4772 | . . 33 493 193 81 658 782 227 76 552 465 193 1014 5 . Fastest Speed 23 | 50 150 34 31 28 28 28 26 26 26 26 23 23 23 35 50 Average Speed 42 | 112 150 159 31 28 28 28 26 26 26 26 26 24 25 49 50 Slowest Speed 200 | 150 150 200 34 29 28 28 28 26 26 27 27 25 35 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 131 | . . . 15 2 . 6 3 4 . 8 15 5 72 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 28 | 4 40 37 68 9 81 22 27 7 78 15 15 6 32 6 16 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 67 | . . . 6 . . 18 6 7 . 8 4 5 13 . . Terrain Destroyed 83 | . . 16 6 . . 18 6 7 . 8 4 5 13 . . Melee 67 | . . . 6 . . 18 6 7 . 8 4 5 13 . . Projectile . | . . . . . . . . . . . . . . . . AOE 16 | . . 16 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Gar Total 6080 | 40 219 616 537 215 81 708 812 237 76 580 474 221 1038 130 96 Wait 222 | . 5 61 25 . . 9 3 2 . . 15 20 65 3 14 Move 5339 | 31 197 439 464 189 80 646 775 221 75 535 437 182 889 112 67 Hop 104 | . . . 13 2 . 5 3 2 . 8 12 5 53 1 . Pick Up 62 | 6 6 12 5 7 1 4 4 2 1 3 2 3 6 . . Fast Attach 4 | . . 2 1 . . . . . . . . 1 . . . Attach 43 | 3 1 9 5 7 . . 3 2 . . 2 2 9 . . Detach 2 | . . 1 . . . . 1 . . . . . . . . Swap 15 | . . 4 2 1 . 3 2 . . 3 . . . . . Drop 23 | . . 5 3 2 . 5 2 . . 4 1 . 1 . . Fire 101 | . 10 83 8 . . . . . . . . . . . . Melee 121 | . . . 11 7 . 36 19 8 . 12 5 8 15 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . 14 15 Rewire . | . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . 15 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Met a group of wandering Federalists 103 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Lost 4 allies 217 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Core integrity fell below 50% 1331 | -9/Materials | Discovered new exit (range 11) 1383 | -9/Materials | Core integrity fell below 20% 1414 | -9/Materials | Entered another Materials area 1414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Discovered new exit (range 18) 1655 | -8/Materials | Entered Factory 1655 | -7/Factory | Evolved 2 slots: Utility x2 1716 | -7/Factory | Identified exit to Factory 1742 | -7/Factory | Manually triggered Chute Trap 1742 | -7/Factory | Sucked down chute 1742 | -7/Factory | Entered Waste 1747 | -7/Waste | Spotted C-40 Crusher 1754 | -7/Waste | Spotted C-40 Crusher 1754 | -7/Waste | Spotted C-40 Crusher 1756 | -7/Waste | Spotted C-40 Crusher 1757 | -7/Waste | EMP discharged 1761 | -7/Waste | Discovered new exit (range 12) 1761 | -7/Waste | Spotted C-40 Crusher 1761 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Identified exit to Factory 1766 | -7/Waste | Entered Factory 1983 | -7/Factory | Build established: Hacker-Sprinter 2065 | -7/Factory | Entered another Factory area 2065 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -6/Factory | System corruption reached 10% 2317 | -6/Factory | Discovered new exit (range 4) 2318 | -6/Factory | Identified exit to Lower Caves 2336 | -6/Factory | Discovered new exit (range 8) 2338 | -6/Factory | Identified exit to Factory 2338 | -6/Factory | Entered another Factory area 2338 | -5/Factory | Evolved 2 slots: Utility x2 2417 | -5/Factory | Discovered new exit (range 4) 2418 | -5/Factory | Identified exit to Upper Caves 2423 | -5/Factory | Sucked down chute 2423 | -5/Factory | Entered Waste 2429 | -5/Waste | Spotted C-40 Crusher 2431 | -5/Waste | Spotted C-40 Crusher 2433 | -5/Waste | Spotted C-40 Crusher 2433 | -5/Waste | Spotted C-40 Crusher 2437 | -5/Waste | Spotted C-40 Crusher 2441 | -5/Waste | Discovered new exit (range 11) 2444 | -5/Waste | Identified exit to Factory 2444 | -5/Waste | Entered Factory 2493 | -5/Factory | Identified exit to Factory 2643 | -5/Factory | Entered another Factory area 2643 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2662 | -4/Factory | Identified exit to Research 2764 | -4/Factory | Discovered new exit (range 16) 2768 | -4/Factory | Identified exit to Upper Caves 2800 | -4/Factory | Entered Research 2800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2813 | -3/Research | Crushed by falling debris 2844 | -3/Research | Lost 3 parts (2n1w) 2858 | -3/Research | Identified exit to Research 2894 | -3/Research | Entered another Research area 2894 | -2/Research | Evolved 2 slots: Utility x2 2899 | -2/Research | Identified exit to Access 3048 | -2/Research | Spotted B-90 Cyclops 3094 | -2/Research | Spotted B-90 Cyclops 3103 | -2/Research | Build established: Wizard-Sprinter 3169 | -2/Research | Lost 3 parts (1p1u1w) 3192 | -2/Research | Found Prototype Launcher 3258 | -2/Research | Spotted B-90 Cyclops 3268 | -2/Research | Entered Access 3268 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -1/Access | Lost 12 parts (1p5n5u1w) 3320 | -1/Access | Core integrity fell below 50% 3327 | -1/Access | Core integrity fell below 20% 3342 | -1/Access | Identified exit to Garrison 3342 | -1/Access | Entered Garrison 3356 | -1/Garrison | Lost 6 parts (1n5u) 3388 | -1/Garrison | Spotted B-99 Colossus 3405 | -1/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Connecting with Garrison Terminal... >>Access(Emergency) Found 36 emergency access points. Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????++??????????????+?????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????+??????+?????+???# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????#"???## #???????????????????????? | | ????????+????? ??? ???????????????????????? | | ??????????????? ?? ???????????????????????? | | ???????????????? ?? #??????????????????????? | | ????+???????? ??# ?# #??????????????????????? | | ????????????? ## ## #??????????????????????? | | ???????????? "??????????????????????? | | ?????????+?? "??????????????????????? | | ????????????? "??????????????????????? | | ??????????????? ? "??????????????????????? | | ???????????# ???# ?# #???????????????? ?????? | | ??+???????## ## ## #???????????????? ?????? | | ?????????? @#???????????????? ?????? | | ?????????? +???????????????? ?????? | | ???????????#g bg #???????????????? ?????? | | ???????????##p###""""## ##???????????????? ?????? | | ??????????????????????# #????????????????? ?????? | | ??????????????????????# #????????????????# "????? | | ??????????????????????# #????????????????# "????? | | ????+?????????????????# #????????????????# "????? | | ????????????+?????????# #????????????????+ #????? | | ??????????????????????# #???????###??????# #????? | | ???????????+?+????????# #####+###T##+#???# #????? | | ??????????????????????# ^ #???# #????? | | ?????????+?????+??????# ^ ##### #????? | | ??????????????????????############## +????? | | ??+????????+?+?????????????????????# ##### #????? | | ???????????????????????????????????# #???# #????? | | ???????????????????????????????????# #???# #????? | | ???????????????????????????????????# #??? ????? | | ???????????????????????????????????# ###? ????? | | ???????????????????????????????????# #? ????? | | /?+????????????????????????????????# #? ????? | | ???????????????????????????????????# #?= ????? | | ??????+????????????????????????????######? ????? | | ?????????????????????????????????????????# ???? | | ?????????????????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 86 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapZioniteRigger Manual? 0 Play Time 01:08:22 Cumulative 206.7 hours Start 2025.09.13 @ 23:12:56 End 2025.09.14 @ 00:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/0/2/2/1/0/0/0/0/1 Lore% 90 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40bc2e72-f2be-4cbc-9c0b-9a1dc364bc8e