Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 05:24:47 Player: ktur Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (223) 1115 Value Destroyed (9049) 9049 Prototype IDs (100) 2000 Alien Tech Used (4) 800 Bonus (5059) 5059 TOTAL SCORE: 27123 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 489 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -2761 Cogmind --------- Core Integrity 1230/1300 Matter 300/300 Energy 170/180 System Corruption 0% Temperature Cool (16) Movement Hovering (36) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Light Particle Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental Utility Shielding System Mapper System Mapper Deep Network Scanner Quantum Router > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (20) --- Cooled Antigrav System Experimental Coolant Injector Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Improved Matter Compressor (287) Zionite Metafield Generator Advanced Transmission Jammer Improved Medium Armor Plating Authchip [Device] GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Vortex Rail (34) Hypervelocity Railgun Long-range Missile Launcher Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental Utility Shielding System Mapper System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Improved Matter Compressor Advanced Terrain Scanner Advanced Transmission Jammer Improved Medium Armor Plating Authchip [Device] Authchip [Device] GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Vortex Rail Hypervelocity Railgun Long-range Missile Launcher Field Lobotomy Kit [Rating: 199] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Utility 9 | . . . . . 4 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 325 | 6 11 3 3 1 62 5 3 10 9 58 2 13 1 1 1 9 32 10 5 17 8 28 2 . 4 3 10 8 Power 17 | 1 1 1 . . 4 . . . . 5 . . . . . . 2 . . 1 . 1 . . . . . 1 Engine 9 | 1 1 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . 3 . . . . . . 2 . . 1 . 1 . . . . . 1 Propulsion 70 | 2 2 1 . . 22 1 . 3 . 9 . . . . . . 11 . . 6 . 9 . . . . 2 2 Treads 26 | 2 1 1 . . 16 1 . 3 . 2 . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . 4 . . . . 4 . . . . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . 2 . . . . 3 . . . . . . 8 . . 6 . 9 . . . . 2 2 Flight 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 149 | 1 4 . 1 1 15 4 . . 6 27 . 11 1 1 . 7 17 8 3 7 6 14 . . 3 2 6 4 Device 77 | . 2 . 1 . 4 1 . . 3 12 . 2 1 . . 3 8 8 1 6 5 10 . . 1 2 4 3 Storage 11 | 1 2 . . 1 1 . . . . 2 . 1 . . . 2 1 . . . . . . . . . . . Processor 12 | . . . . . 2 2 . . 2 . . 2 . . . . 2 . . 1 . . . . . . 1 . Hackware 11 | . . . . . . 1 . . . 1 . 2 . . . . 4 . . . . 3 . . . . . . Protection 38 | . . . . . 8 . . . 1 12 . 4 . 1 . 2 2 . 2 . 1 1 . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 4 1 2 . 21 . 3 7 3 17 2 2 . . 1 2 2 2 2 3 2 4 2 . 1 1 2 1 Energy Gun 18 | 2 2 . . . . . . . . 6 . . . . . . . 1 . 1 1 2 1 . . 1 1 . Energy Cannon 8 | . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . . . . . 13 . 2 3 . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . . . . . . . . 1 . 2 . . . . . . 1 . . 2 . . . . 1 . . . Launcher 14 | . . . . . 3 . . 1 . 4 2 2 . . . 1 . . 1 . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . . . 2 4 . . . . . . 1 . . . 1 2 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 2 . . . 4 1 . 1 2 12 . . . . . . 2 . . 5 . . . . 1 . . 2 Parts Lost 33 | . . 2 . . 11 . . 7 . 3 . 6 . . . 1 1 . . . . 2 . . . . . . Power 4 | . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 3 . . 2 . 2 . 4 . . . 1 1 . . . . 2 . . . . . . Weapon 8 | . . . . . 3 . . 3 . 1 . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . 2 . . 6 . . 7 . 2 . 4 . . . 1 1 . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 71 100 91 75 75 73 62 83 91 85 86 86 77 82 82 88 89 93 99 96 94 94 93 94 95 94 Engine 4 | . 14 13 14 14 8 7 7 7 7 5 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 7 5 6 6 6 6 5 5 5 7 11 8 10 10 10 10 9 9 Treads 7 | . 27 28 28 28 17 14 15 14 7 3 . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . 5 15 13 13 13 13 13 8 . . . . . . . . . . . Hover 4 | . . . . . . . . . . 1 . . . . . . 9 23 23 23 23 25 26 26 26 26 24 26 Device 11 | . 12 14 14 14 7 13 7 6 6 11 15 14 13 13 13 14 21 10 10 10 10 9 10 10 11 5 9 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 15 13 20 13 13 18 10 11 11 7 5 5 5 5 5 5 4 4 Processor 11 | . . . . . 15 7 15 15 21 17 . 2 13 13 13 5 . 5 5 8 11 10 10 10 10 10 14 14 Hackware 4 | . . . . . . . . . . . 7 12 6 6 6 5 4 17 17 17 17 19 21 21 21 21 19 19 Protection 7 | . . . . . 14 7 7 6 . 12 15 8 . 5 6 5 6 5 5 5 5 4 . . 2 10 4 4 Energy Cannon 6 | . 24 28 . 28 1 . . . . 3 14 12 13 13 3 11 8 . . . . . . . . . . . Ballistic Gun 2 | . . . . . 14 15 14 13 . . . . . . . . . . . . . . . . . . 3 . Ballistic Cannon 1 | . . . . . . . . . . 4 . . . . . . . . . 2 5 5 5 5 . . . . Piercing Weapon 1 | . . . . . . . . . 4 . . . . . . . 1 5 5 5 5 4 4 5 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 35 35 33 53 88 86 86 86 77 100 95 127 114 117 117 124 127 62 74 79 79 80 75 75 75 74 75 79 Greatest Support 105 | 40 40 40 40 40 40 40 40 40 20 60 60 60 60 60 60 80 105 72 72 79 79 91 81 81 81 81 81 94 Greatest Overweight (x) 6 | . 4 . . 1 4 2 2 3 3 6 1 2 3 3 1 1 3 . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . . 1 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 15 19 20 20 20 20 20 15 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 10 14 14 17 19 19 20 19 17 14 19 19 19 20 19 19 18 19 19 19 20 19 20 20 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 13 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Class Distribution -------------------- 45% | Mutant 13% | Golem 11% | Wizard-Mutant 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Hacker-Mutant 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Hacker-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 8386 | 260 320 22 . 47 1103 131 156 216 2270 1011 126 395 50 36 . 196 334 181 108 . 133 295 347 . 204 . 311 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11415 | . 732 244 . 16 1781 152 56 262 . 840 697 2602 277 . . 390 1483 74 26 . 58 294 379 . 622 . 396 34 Parts 480 | . 41 18 . 1 102 8 4 12 . 10 28 100 9 . . 25 79 . 3 . 2 12 5 . 4 . 13 4 Haulers Intercepted 9 | . 2 . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 6 10 7 . 30 . 9 . . 19 . . 2 . 2 . 2 . 2 . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 207 | . 12 8 . 1 25 3 2 9 . 42 15 40 6 . . 9 22 . 4 . 1 5 . . 2 . 1 . Melee 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 . . . Guns 29 | . 1 . . . 17 3 2 4 . . . . . . . . . . . . . 1 . . . . 1 . Cannons 100 | . 11 8 . 1 6 . . 2 . 2 4 30 6 . . 5 22 . . . 1 2 . . . . . . AOE 68 | . . . . . 2 . . 2 . 36 11 9 . . . 4 . . 4 . . . . . . . . . Classes Destroyed 24 | . 8 1 . . 5 1 . 2 . 4 1 1 . . . . . . . . . . 1 . . . . . Worker 12 | . 2 . . . 3 . . . . . . 3 . . . . 4 . . . . . . . . . . . Builder 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Tunneler 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 9 | . 2 . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycler 11 | . 2 . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . 1 1 Swarmer 44 | . 6 3 . 1 . . 2 3 . . 1 8 4 . . 4 8 . 4 . . . . . . . . . Grunt 65 | . 6 3 . . 16 1 . . . . 9 19 2 . . 4 5 . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 6 1 . . . . 1 3 . . . . 1 . . . 1 . . . . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . 1 . . 2 1 . . . 1 . . . . . 2 . . . . . . Programmer 18 | . . . . . . 1 . 1 . . . 5 . . . . 8 . . . . 3 . . . . . . Heavy 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . Best Kill Streak 37 | . 4 3 . 1 9 1 1 3 . 37 13 9 4 . . 4 7 . 4 . 1 2 . . 1 . 3 1 Combat Bots Only 35 | . 3 3 . 1 8 1 1 3 . 35 13 8 4 . . 4 5 . 4 . 1 2 . . 1 . 1 . Max Kills in Single Turn 7 | . 2 1 . 1 2 1 1 1 . 7 3 5 1 . . 2 2 . 1 . 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 1 . . 1 . 7 3 3 . . . 2 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Warbot (-7/Deep Caves) Data Miner (-5/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 13959 | . 208 442 . 44 2439 186 62 2141 . 1236 666 3052 161 . . 585 1227 49 44 . 111 871 65 . . . 300 70 Core 1997 | . 50 7 . 19 381 40 . 200 . 263 121 489 30 . . 42 115 . . . . 157 13 . . . 70 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 27 . Regen/Repaired (Parts) 685 | . . . . . 178 100 . . . . . . . . . . . . . . . 62 . . . . 206 139 Core Remaining (%) 59 | 100 . . . 69 30 . . . . . 10 . . . . 34 . . . . 88 . . . . 85 . . Volleys Fired 547 | 2 43 22 . 5 97 14 7 28 . 45 21 126 15 4 1 22 54 . 4 . 11 16 2 . . 5 3 . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 1 2 2 . 1 . 1 1 1 . . 1 1 . Hottest 136 | 100 136 136 . 136 136 48 58 58 . 105 55 50 50 50 . 50 50 . 43 . 61 61 45 . . 45 45 . Shots Fired 959 | 4 86 42 . 11 185 27 13 48 . 72 27 215 31 10 1 37 108 . 4 . 11 16 3 . . 5 3 . Gun 264 | 4 8 . . . 143 27 13 38 . 14 . . . . . . . . . . . 7 2 . . 5 3 . Cannon 643 | . 78 42 . 11 39 . . 4 . 40 19 210 31 10 . 30 108 . . . 11 9 1 . . . . . Launcher 43 | . . . . . 3 . . 2 . 18 8 5 . . . 3 . . 4 . . . . . . . . . Special 9 | . . . . . . . . 4 . . . . . . 1 4 . . . . . . . . . . . . Kinetic 285 | . . . . . 143 27 13 42 . 36 . . . . . . 1 . . . 11 9 1 . . . 2 . Thermal 597 | 4 86 42 . 11 39 . . . . 4 19 210 31 10 . 34 107 . . . . . . . . . . . Explosive 43 | . . . . . 3 . . 2 . 18 8 5 . . . 3 . . 4 . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . . 5 1 . Robot Hit Streak 42 | . 12 7 . 3 23 19 3 20 . 42 5 39 7 . 2 6 13 . 3 . 6 3 . . . . 3 . Robot Miss Streak 5 | . 3 2 . 4 3 2 3 2 . 3 2 5 1 . . 2 4 . 1 . 2 1 . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 669 | . 55 28 . 3 143 16 5 35 . 61 15 141 15 . 1 20 74 3 3 . 7 14 6 . 16 . 7 1 Core Hits 427 | . 22 11 . 1 70 7 3 14 . 102 35 67 6 . . 15 36 1 4 . 2 9 4 . 13 . 4 1 Critical Kills 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Critical Strikes 19 | . 1 . . . 1 . . . . 5 . . . . . . 2 . . . 1 3 . . 4 . 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . 1 . . . . 3 . . . . . . . . . . 1 3 . . . . 1 . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 4 . 1 . Melee Attacks 217 | . . . . . 4 . 2 1 17 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 15 Impact 22 | . . . . . 4 . 2 1 15 . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Piercing 183 | . . . . . . . . . 2 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 3 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . 5 . . . . 1 2 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28456 | . 1178 638 . 69 2895 336 89 871 . 4508 1354 8144 587 . . 1075 3726 190 579 . 66 470 401 . 883 . 312 85 Guns 3271 | . 63 . . . 1932 336 89 494 . 218 . . . . . . . . . . . 122 . . . . 17 . Cannons 15058 | . 1084 603 . 68 698 . . 115 . 764 453 6634 587 . . 696 3189 . . . 66 101 . . . . . . Explosions 6878 | . . . . . 237 . . 262 . 3079 901 1492 . . . 328 . . 579 . . . . . . . . . Melee 3015 | . . . . . . . . . . 447 . . . . . . 467 190 . . . 247 401 . 883 . 295 85 Ramming 183 | . 31 35 . 1 28 . . . . . . 18 . . . . 70 . . . . . . . . . . . Kinetic 3914 | . . . . . 1932 336 89 609 . 764 . . . . . . . . . . 66 101 . . . . 17 . Thermal 15009 | . 1147 603 . 68 698 . . . . 166 453 7351 587 . . 747 3189 . . . . . . . . . . . Explosive 5995 | . . . . . 237 . . 262 . 2913 901 775 . . . 328 . . 579 . . . . . . . . . Electromagnetic 218 | . . . . . . . . . . 218 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Piercing 2930 | . . . . . . . . . . 447 . . . . . . 467 190 . . . 247 401 . 883 . 295 . Entropic 122 | . . . . . . . . . . . . . . . . . . . . . . 122 . . . . . . Highest Corruption 8 | . 1 1 1 1 . 1 1 5 5 . . 2 2 2 2 2 4 4 4 4 . 8 8 8 8 8 . . Average Corruption 2 | . 1 1 1 1 . 1 1 1 5 . . 1 2 2 2 2 3 4 4 4 . 6 8 8 8 8 . . Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . 5 5 . 8 . 3 8 20 5 . . 11 20 14 3 16 43 6 8 . . 14 14 7 5 10 . . Message Errors 58 | . 1 . . 3 . . 1 7 1 . . 4 5 1 . 5 15 1 2 . . . 3 3 2 4 . . Matter Fused 54 | . 2 1 . 1 . 1 4 3 1 . . 2 4 3 2 5 11 1 2 . . 5 3 1 . 2 . . Heat Flow Errors 31 | . 1 1 . 1 . 1 1 3 2 . . 1 3 2 1 4 4 . . . . 3 1 . 2 . . . Energy Discharges 28 | . . . . 1 . . 2 2 . . . 1 3 . . 2 6 1 1 . . 3 4 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 22 | . 1 1 . . . . . 2 . . . 1 3 4 . . 2 1 2 . . 2 1 . . 2 . . Data Loss (major) 9 | . . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 2 . 1 . . Misfires 11 | . . 1 . 1 . . . 2 . . . 2 1 2 . . 1 . . . . . 1 . . . . . Alerts 9 | . . 1 . . . . . . 1 . . . . 2 . . 1 1 1 . . 1 . 1 . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1843 | . 63 20 . . 17 . . . . 98 . 633 32 . . . 479 18 79 . . 49 100 . 205 . 50 . Projectiles 786 | . 63 20 . . 12 . . . . 11 . 428 32 . . . 220 . . . . . . . . . . . Explosions 376 | . . . . . 5 . . . . 87 . 205 . . . . . . 79 . . . . . . . . . Melee 681 | . . . . . . . . . . . . . . . . . 259 18 . . . 49 100 . 205 . 50 . Knockbacks 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Impact 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . . 48 . . 56 . 135 69 149 . . . . 52 . . . . 74 . . . . . . Shots 18 | . . . . . 2 . . 2 . 4 3 2 . . . . 3 . . . . 2 . . . . . . Rammed 14 | . 2 6 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 3 6 . 1 7 . . . . . . 3 . . . . 4 . . . . . . . . . . . Kicked 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 78 241 137 . 231 177 97 108 281 166 349 7 76 237 179 171 247 240 165 56 6 268 309 394 172 236 14 12 22 Average Temperature 65 | 39 34 34 . 46 48 34 50 96 80 99 4 13 110 89 87 108 96 114 23 3 137 73 45 55 73 10 5 12 Received Heat Transfer 3018 | . 72 144 . . 990 27 . 252 . 144 150 867 . . . 147 135 45 9 . 9 . . . . . 27 . Effects 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 3 1 . . 5 . . . . . 1 5 . . . 1 . . . . . . . . . . . . Heat Transferred 11586 | . 2146 1073 . 111 1258 . . . . 100 275 4062 325 . . 511 1725 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1157 | . 242 166 . 78 326 154 . . . . . 1157 . . . . 553 . . . . 267 . . . . 230 193 Initial 134 | . . 61 . . . 103 . . . . . 134 . . . . 4 . . . . . . . . . . 129 Average 180 | . 99 70 . 29 182 52 . . . . . 528 . . . . 166 . . . . 77 . . . . 117 120 Maximum Alert Level 4 | . 1 . . . 1 . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . Low Security (%) 67 | 100 92 100 . 100 42 100 . . . . . 19 . . . . 64 . . . . 93 . . . . 91 100 Level 1 20 | . 7 . . . 57 . . . . . . 16 . . . . 24 . . . . 6 . . . . 8 . Level 2 6 | . . . . . . . . . . . . 29 . . . . 11 . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 2 3 . . . . 1 14 . . . . 8 . . . . 7 . . . . 2 . Investigation 12 | . 2 . . . . 1 . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . Extermination 14 | . . . . . . 1 . . . . . 5 . . . . 6 . . . . 2 . . . . . . Reinforcement 12 | . 1 . . . 2 1 . . . . . 5 . . . . . . . . . 2 . . . . 1 . Assault 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 7 | . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 21 11 . 6 49 6 2 10 1 50 17 52 5 . . 9 34 7 5 . 3 11 . . 2 . 8 5 Peak Tracking Total 37 | . 3 3 . 3 6 1 1 4 1 37 10 7 3 . . 4 6 7 4 . 2 4 . . 1 . 5 4 Tactical Retreats 18 | . . 2 . . . . . 1 . 1 . 3 1 . . . 2 . . . . 3 . . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 8 | . 1 . . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 3 . . . . 1 1 9 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 38 | . 2 1 . . 3 . . 1 . 2 1 16 . . . . 5 . . . . 2 . . . . . 5 Max in Single Turn 6 | . 1 1 . . 1 . . 1 . 1 1 6 . . . . 2 . . . . 2 . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 87 | . 8 1 1 . 10 4 1 1 . . . 10 2 . 4 . 12 . 1 2 . 12 1 . 4 . 3 10 Terminals 36 | . 6 1 . . 6 1 . . . . . 3 1 . . . 3 . . . . 6 . . . . . 9 Fabricators 10 | . . . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 1 . Repair Stations 7 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Recycling Units 9 | . 2 . . . 1 . . . . . . 2 . . . . 3 . . . . 1 . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 308 | . 26 2 1 . 31 7 9 1 . . . 28 2 . 31 . 29 . 1 2 . 67 1 . 17 . 14 39 Successful 250 | . 15 1 1 . 17 5 9 1 . . . 22 2 . 31 . 20 . 1 2 . 59 1 . 17 . 14 32 Failed 55 | . 11 1 . . 13 2 . . . . . 6 . . . . 9 . . . . 7 . . . . . 6 Catastrophic 9 | . 1 1 . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 Database Lockouts 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Manual 144 | . 18 2 . . 19 2 . 1 . . . 15 . . . . 16 . . 1 . 42 . . . . 1 27 Terminals 139 | . 20 2 . . 21 2 . . . . . 7 1 . . . 11 . . . . 40 . . . . . 35 Fabricators 30 | . . . . . . . . . . . . 8 . . . . 7 . . . . 13 . . . . 2 . Repair Stations 20 | . . . . . 2 4 . . . . . . . . . . 2 . . . . 4 . . . . 4 4 Recycling Units 21 | . 6 . . . 2 . . . . . . 5 . . . . 5 . . . . 3 . . . . . . Scanalyzers 32 | . . . . . 6 . . . . . . 8 . . . . 3 . . . . 7 . . . . 8 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 129 | . 8 1 1 . 4 1 9 1 . . . 3 2 . 31 . 3 . 1 2 . 23 1 . 17 . . 21 Record 27 | . . . 1 . . . 9 . . . . . 1 . 11 . . . . . . . . . 5 . . . Part Schematic 27 | . . 1 . . 1 . . . . . . 1 . . 11 . 1 . . . . 5 . . 4 . . 3 Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 25 | . 2 . . . . . . . . . . . . . 3 . . . . . . 7 . . 4 . . 9 Open Door 6 | . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . 1 . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 2 Unreport Threat 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Locate Traps 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Fabricator Hacks 19 | . . . . . . . . . . . . 4 . . . . 6 . . . . 8 . . . . 1 . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 11 | . . . . . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 1 . Build 6 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Repair Station Hacks 16 | . . . . . 2 2 . . . . . . . . . . . . . . . 4 . . . . 4 4 Scan Component 8 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 Repair 8 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 30 | . . . . . 5 . . . . . . 7 . . . . 3 . . . . 7 . . . . 8 . Insert Component 16 | . . . . . 3 . . . . . . 4 . . . . 3 . . . . 3 . . . . 3 . Analyze 14 | . . . . . 2 . . . . . . 3 . . . . . . . . . 4 . . . . 5 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 52 | . 7 . . . 6 1 . . . . . 8 . . . . 6 . . . . 16 . . . . 1 7 Terminals 29 | . 2 . . . 6 1 . . . . . 1 . . . . 3 . . . . 9 . . . . . 7 Track 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Botnet 16 | . 1 . . . 5 1 . . . . . 1 . . . . 2 . . . . 4 . . . . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Fabricators 10 | . . . . . . . . . . . . 4 . . . . . . . . . 5 . . . . 1 . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 6 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 5 . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . Reject 5 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Mask 6 | . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 1 . . 10 3 . . . . . 8 1 . . . 9 . . . . 6 . . . . 3 8 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . 1 . . 3 . . . 15 . . 4 . . 11 . 1 . . . . 8 . . 4 . 2 3 Parts Built 10 | . . . . . . . . . . . . 1 . . . . 6 . . . . 3 . . . . . . Authchips 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Time 624 | . . . . . . . . . . . . 204 . . . . 281 . . . . 139 . . . . . . Total Part Build Rating 71 | . . . . . . . . . . . . 8 . . . . 38 . . . . 25 . . . . . . Parts Repaired 8 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 Time 413 | . . . . . 44 19 . . . . . . . . . . . . . . . 108 . . . . 60 182 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 10 | . . . . . 3 . . . . . . 2 . . . . . . . . . 3 . . . . 2 . Part Schematics Acquired 10 | . . . . . 2 . . . . . . 3 . . . . . . . . . 3 . . . . 2 . Parts Damaged 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 10 | . . . . 3 . . . . 1 1 2 . . . 1 . . . . . . . . . . . . 2 Largest Group 3 | . . . . 3 2 . . . 1 2 2 1 . . 1 1 . . . . . . . . . . . 1 Highest-Rated Group 218 | . . . . 76 45 . . . 99 218 49 29 . . 59 59 . . . . . . . . . . . 45 Highest-Rated Ally 119 | . . . . 31 31 . . . 99 119 29 29 . . 59 59 . . . . . . . . . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 88 | . . . . 23 3 . . . . 44 11 7 . . . . . . . . . . . . . . . . Total Damage 2817 | . . . . 274 42 . . . . 2311 115 75 . . . . . . . . . . . . . . . . Kills 25 | . . . . 5 1 . . . . 15 3 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 16 | . . 1 . 3 . . 1 . . . 1 . 1 1 . 1 . 3 1 . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 43052 | 85 1852 1072 317 1279 3446 1079 1246 1392 4575 10270 802 2412 1336 1138 275 1382 3635 465 368 762 414 1317 368 299 195 351 319 601 Spaces Moved 21439 | 45 1013 575 196 557 1079 304 369 386 1100 4001 407 966 689 607 92 461 2035 719 547 840 581 1339 463 336 176 387 456 713 Core 8 | 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6900 | 38 1012 575 196 557 1053 304 369 386 1100 1310 . . . . . . . . . . . . . . . . . . Legs 5971 | . . . . . 26 . . . . 1627 407 966 689 607 92 461 1096 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8560 | . . . . . . . . . . 1064 . . . . . . 939 719 547 840 581 1339 463 336 176 387 456 713 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 160 160 160 190 330 330 250 330 28 180 180 180 180 180 150 58 29 58 50 50 38 42 42 42 21 21 20 Average Speed 168 | 142 160 160 160 223 273 330 330 334 386 232 180 192 184 185 180 179 136 56 58 56 50 48 42 42 42 41 41 35 Slowest Speed 540 | 160 250 160 160 240 490 330 330 410 410 540 180 210 240 240 180 180 270 58 133 58 50 132 42 42 42 42 42 42 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 99 55 88 71 9 54 63 87 93 61 29 81 83 74 69 35 81 65 93 60 34 71 45 60 62 16 69 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 15 | . 2 1 1 2 . . 1 . 1 . . . . . 1 . . 1 1 . . . . 1 3 . . . Known Exits Taken 19 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 2 . . 3 1 2 . 1 . 5 3 . 1 . 3 3 . 3 . 2 2 . . . . Spaces Dug 207 | . . . . . 11 . 2 . 3 6 . 14 2 4 . 6 14 3 1 1 11 90 10 5 . 7 8 9 Terrain Destroyed 642 | . . 4 . . 19 . 2 24 3 62 47 163 18 10 . 61 34 3 37 1 11 94 10 5 . 17 8 9 Melee 111 | . . . . . 4 . 2 . 3 4 . . . . . . 9 3 1 1 11 48 5 5 . 3 3 9 Projectile 179 | . . 4 . . . . . 3 . 10 7 55 18 10 . 14 25 . . . . 9 5 . . 14 5 . AOE 352 | . . . . . 15 . . 21 . 48 40 108 . . . 47 . . 36 . . 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 27114 | 60 1160 683 202 582 1415 362 383 441 1395 4895 451 1306 723 614 200 985 2743 766 586 1128 669 1866 611 481 253 566 560 1028 Wait 3975 | . 62 72 . 10 81 30 2 5 258 625 1 164 15 1 106 438 518 22 27 246 53 403 132 140 44 168 77 275 Move 21411 | 44 1012 574 195 556 1078 303 368 385 1099 4000 406 965 688 606 91 460 2034 718 546 839 580 1338 462 335 175 386 455 713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 8 14 4 . 8 29 6 . 4 9 52 3 12 1 . . 22 30 1 . 10 . 9 1 . 4 . 2 5 Fast Attach 138 | 4 6 . . . 25 1 1 1 5 33 . 5 . . . 3 12 7 1 7 6 6 . . 3 . 4 8 Attach 69 | 2 . 2 3 . 10 2 . 5 4 12 . 2 . . 1 1 8 1 1 3 . 7 . . 1 1 3 . Detach 29 | . 1 . 2 . 1 . . . 1 9 . 4 . . 1 1 2 1 1 . . 2 . . . 1 1 1 Swap 121 | . 5 1 . 1 27 2 2 4 . 13 2 6 1 1 . 5 12 2 3 7 2 15 2 . 1 2 3 2 Drop 336 | . 14 2 2 1 56 4 1 8 4 83 4 19 3 2 . 33 44 8 1 15 6 9 1 . 5 . 2 9 Fire 547 | 2 43 22 . 5 97 14 7 28 . 45 21 126 15 4 1 22 54 . 4 . 11 16 2 . . 5 3 . Melee 215 | . . . . . 4 . 2 1 15 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Crush 17 | . 3 6 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . 1 14 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Arm / *Qua) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 864 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Discovered new exit (range 12) 1184 | -10/Materials | Discovered new exit (range 14) 1938 | -10/Materials | Entered Mines 1946 | -10/Mines | Met a Derelict bent on vengeance 1998 | -10/Mines | Assembled infested the area 2269 | -10/Mines | Discovered new exit (range 4) 2299 | -10/Mines | Learned location of Storage (-7) 2571 | -10/Mines | Discovered new exit (range 5) 2667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2667 | -10/Mines | Discovered new exit (range 5) 2893 | -10/Mines | Learned Materials trap positions 3010 | -10/Mines | Entered Exiles 3034 | -10/Exiles | Discovered new exit (range 15) 3053 | -10/Exiles | Met 8R-AWN 3079 | -10/Exiles | Met EX-HEX 3193 | -10/Exiles | Met EX-DEC 3202 | -10/Exiles | Learned location of Zion (-7) 3229 | -10/Exiles | Met EX-BIN 3308 | -10/Exiles | Discovered new exit (range 14) 3327 | -10/Exiles | Entered Mines 3351 | -9/Mines | Discovered new exit (range 9) 3425 | -9/Mines | Learned Materials machine intel 3515 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3520 | -9/Mines | Found Prototype Device 3798 | -9/Mines | Received a Mining Laser from a helpful Derelict 4091 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4370 | -9/Mines | Discovered new exit (range 12) 4606 | -9/Mines | Entered Materials 4606 | -8/Materials | Accompanied by 2 allies 4606 | -8/Materials | Evolved 4 slots: Utility x4 4607 | -8/Materials | Loaded intel: 13 trap records 4608 | -8/Materials | Loaded intel: 68 machine locations 4619 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4809 | -8/Materials | Destroyed 8 combat bots 4814 | -8/Materials | Lost 6 parts (2p2n2w) 5237 | -8/Materials | Build established: Scavenger-Mutant 5435 | -8/Materials | Discovered new exit (range 8) 5933 | -8/Materials | Discovered new exit (range 13) 6059 | -8/Materials | Core integrity fell below 50% 6180 | -8/Materials | Central database locked down 6382 | -8/Materials | Discovered new exit (range 16) 7283 | -8/Materials | Identified Exp. Sensor Array 7480 | -8/Materials | Found Prototype Device 7979 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8052 | -8/Materials | Entered Factory 8052 | -7/Factory | Evolved 2 slots: Utility x2 8053 | -7/Factory | Identified Active Sensor Suite 8091 | -7/Factory | Discovered new exit (range 8) 8114 | -7/Factory | Identified exit to Factory 8340 | -7/Factory | Build established: Scavenger-Skirmisher 8810 | -7/Factory | Repaired Arm. Treads 9030 | -7/Factory | Identified exit to Storage 9030 | -7/Factory | Identified exit to Lower Caves 9131 | -7/Factory | Entered Lower Caves 9391 | -7/Lower Caves | Identified exit to Lower Caves 9691 | -7/Lower Caves | Learned location of Extension (-4) 9691 | -7/Lower Caves | Learned Research trap positions 9691 | -7/Lower Caves | Learned Armory trap positions 9691 | -7/Lower Caves | Learned Research stockpile data 9691 | -7/Lower Caves | Learned Research garrison access intel 9762 | -7/Lower Caves | Encountered a Warlord checkpoint 10377 | -7/Lower Caves | Entered another Lower Caves area 11216 | -7/Lower Caves | Found Prototype Device 11439 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11463 | -7/Lower Caves | Found Prototype Special Weapon 11595 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11615 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11623 | -7/Lower Caves | Spotted B-75 Beast 11638 | -7/Lower Caves | Identified Molecular Deconstructor 11665 | -7/Lower Caves | Destroyed B-75 Beast 11694 | -7/Lower Caves | Lost 7 parts (2n2u3w) 11741 | -7/Lower Caves | Discovered new exit (range 8) 11769 | -7/Lower Caves | Entered Zion 11922 | -7/Zion | System corruption cleaned by Quarantine Array 11923 | -7/Zion | Build established: Mutant 12107 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12146 | -7/Zion | Discovered new exit (range 15) 12840 | -7/Zion | Found Prototype Device 12840 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13640 | -7/Zion | Given the Hacking Drone Bay 13673 | -7/Zion | Found Prototype Device 14271 | -7/Zion | Learned location of Armory (-3) 15083 | -7/Zion | Found CR-A16's Pointy Stick 15559 | -7/Zion | Identified Heart of Steel 15853 | -7/Zion | Heart of Steel transformed into Warbot 16326 | -7/Zion | Discovered new exit (range 4) 16329 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16344 | -7/Zion | Entered Deep Caves 16344 | -7/Deep Caves | Accompanied by 1 ally (Warbot) 16345 | -7/Deep Caves | Met 5H-AD0 16852 | -7/Deep Caves | Z-Facility disabled 16982 | -7/Deep Caves | Attacked by Z-Imprinter 16997 | -7/Deep Caves | Allies destroyed Z-Imprinter 17061 | -7/Deep Caves | Found Prototype Device 17061 | -7/Deep Caves | Identified Zio. Metafield Generator 18277 | -7/Deep Caves | Discovered new exit (range 11) 19619 | -7/Deep Caves | Destroyed Warbot 19914 | -7/Deep Caves | Found Prototype Protection 19914 | -7/Deep Caves | Identified Zio. Heavy Carapace 19999 | -7/Deep Caves | Found Zio. Heavy Carapace 20267 | -7/Deep Caves | Found Zio. Heavy Carapace 20905 | -7/Deep Caves | Spotted as-70608 20944 | -7/Deep Caves | Core integrity fell below 50% 20980 | -7/Deep Caves | Destroyed as-70608 21417 | -7/Deep Caves | Identified Hacking Drone Bay 21859 | -7/Deep Caves | Build established: Scavenger-Mutant 22075 | -7/Deep Caves | Triggered Deep Caves wall 22075 | -7/Deep Caves | Spotted AS-08951 22075 | -7/Deep Caves | Spotted AS-18004 22139 | -7/Deep Caves | Destroyed AS-08951 22149 | -7/Deep Caves | Destroyed AS-18004 22170 | -7/Deep Caves | Destroyed 35 combat bots 22222 | -7/Deep Caves | Found Prototype Protection 22222 | -7/Deep Caves | Identified Zio. Weapon Casing 22542 | -7/Deep Caves | Exposed GOLEM chamber 22546 | -7/Deep Caves | Found GOLEM Unit 22567 | -7/Deep Caves | Build established: Mutant 23019 | -7/Deep Caves | Build established: Golem 23355 | -7/Deep Caves | Spotted as-52565 23423 | -7/Deep Caves | Build established: Mutant 23479 | -7/Deep Caves | Destroyed as-52565 23552 | -7/Deep Caves | Found Prototype Special Weapon 23552 | -7/Deep Caves | Identified Field Lobotomy Kit 24106 | -7/Deep Caves | Found GOLEM Unit 24111 | -7/Deep Caves | Found GOLEM Unit 24147 | -7/Deep Caves | Found GOLEM Unit 24454 | -7/Deep Caves | Build established: Golem 26040 | -7/Deep Caves | Build established: Mutant 26614 | -7/Deep Caves | Entered Proximity Caves 27033 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27042 | -6/Proximity Caves | Core integrity fell below 20% 27103 | -6/Proximity Caves | Destroyed 13 combat bots 27303 | -6/Proximity Caves | Learned 8 Factory zone layouts 27328 | -6/Proximity Caves | Build established: Golem 27393 | -6/Proximity Caves | Discovered exit to Factory (range 14) 27416 | -6/Proximity Caves | Entered Factory 27416 | -6/Factory | Accompanied by 1 ally 27416 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27417 | -6/Factory | Identified exit to Factory 27689 | -6/Factory | Spotted B-75 Beast 27723 | -6/Factory | Build established: Hacker-Golem 27983 | -6/Factory | Destroyed B-75 Beast 28326 | -6/Factory | Destroyed 8 combat bots 28703 | -6/Factory | Fabricated Exp. Sensor Array (x1) 28816 | -6/Factory | First assault squad dispatched 28979 | -6/Factory | Found Powered Armor 29092 | -6/Factory | Build established: Hacker-Mutant 29132 | -6/Factory | Identified exit to Lower Caves 29526 | -6/Factory | Core integrity fell below 50% 29568 | -6/Factory | Lost 4 parts (1p3u) 29828 | -6/Factory | Entered Lower Caves 29854 | -6/Lower Caves | Build established: Golem 29959 | -6/Lower Caves | Learned Factory stockpile data 30432 | -6/Lower Caves | Encountered a Warlord checkpoint 30612 | -6/Lower Caves | Discovered new exit (range 13) 30632 | -6/Lower Caves | Identified exit to Lower Caves 31164 | -6/Lower Caves | Entered another Lower Caves area 31355 | -6/Lower Caves | Learned Factory emergency access door positions 31910 | -6/Lower Caves | Discovered new exit (range 9) 31928 | -6/Lower Caves | Identified exit to Data Miner 31940 | -6/Lower Caves | Encountered a Warlord checkpoint 32302 | -6/Lower Caves | Entered Data Miner 32302 | -6/Data Miner | Discovered new exit (range 6) 32337 | -6/Data Miner | Met Data Miner 32369 | -6/Data Miner | Learned location of Section 7 (-2) 32369 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32398 | -6/Data Miner | Received God Mode back door access code from Data Miner 32421 | -6/Data Miner | Assimilated Data Miner with FLK Orb 32469 | -6/Data Miner | Identified exit to Proximity Caves 32577 | -6/Data Miner | Entered Proximity Caves 32577 | -5/Proximity Caves | Accompanied by 1 ally (Data Miner) 32669 | -5/Proximity Caves | Destroyed Data Miner 32681 | -5/Proximity Caves | Found Prototype Hackware 32685 | -5/Proximity Caves | Found Prototype Hackware 32691 | -5/Proximity Caves | Found Prototype Hackware 33214 | -5/Proximity Caves | Build established: Mutant 33353 | -5/Proximity Caves | Learned Factory stockpile data 33465 | -5/Proximity Caves | Discovered exit to Factory (range 15) 33769 | -5/Proximity Caves | Build established: Golem 33959 | -5/Proximity Caves | Entered Factory 33959 | -5/Factory | Evolved 2 slots: Propulsion x2 34060 | -5/Factory | Identified System Mapper 34060 | -5/Factory | Identified Deep Network Scanner 34060 | -5/Factory | Identified Quantum Router 34195 | -5/Factory | Build established: Mutant 35285 | -5/Factory | Build established: Hacker-Mutant 36301 | -5/Factory | Fabricated Cmb. Airjet (x2) 36959 | -5/Factory | Search patrols dispatched 37041 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 37140 | -5/Factory | Fabricated Adv. Signal Interpreter? 37408 | -5/Factory | Discovered new exit (range 7) 37411 | -5/Factory | Identified exit to Upper Caves 37473 | -5/Factory | Found Prototype Processor 37508 | -5/Factory | Identified Exp. Targeting Computer 37559 | -5/Factory | Search patrols dispatched 37594 | -5/Factory | Entered Upper Caves 37636 | -5/Upper Caves | Build established: Wizard-Mutant 37864 | -5/Upper Caves | Learned Factory security intel 37864 | -5/Upper Caves | Learned location of 1 exit from Factory 37900 | -5/Upper Caves | Discovered new exit (range 5) 37901 | -5/Upper Caves | Identified exit to Upper Caves 38029 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 38059 | -5/Upper Caves | Entered another Upper Caves area 38076 | -5/Upper Caves | Discovered new exit (range 10) 38412 | -5/Upper Caves | Discovered new exit (range 15) 38427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38427 | -5/Upper Caves | Identified exit to Warlord 38427 | -5/Upper Caves | Entered Warlord 38447 | -5/Warlord | System corruption cleaned by Quarantine Array 38737 | -5/Warlord | Met Warlord 38743 | -5/Warlord | Opened Warlord's prototype stash 38759 | -5/Warlord | Found Prototype Device 38759 | -5/Warlord | Identified Exp. Cloaking Device 38762 | -5/Warlord | Warlord's base attacked by MAIN.C 38776 | -5/Warlord | Found Prototype Processor 38776 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 38779 | -5/Warlord | Found System Mapper 38868 | -5/Warlord | Found Prototype Energy Gun 38868 | -5/Warlord | Identified Vortex Rail 38878 | -5/Warlord | Found Vortex Rail 39112 | -5/Warlord | Warlord forces counterattacked 39165 | -5/Warlord | Opened side exit 39186 | -5/Warlord | Discovered new exit (range 9) 39189 | -5/Warlord | Identified exit to Proximity Caves 39189 | -5/Warlord | Entered Proximity Caves 39251 | -4/Proximity Caves | Learned 8 Research zone layouts 39505 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39577 | -4/Proximity Caves | Spotted B-86 Titan 39598 | -4/Proximity Caves | Discovered new exit (range 9) 39602 | -4/Proximity Caves | Identified exit to Factory 39603 | -4/Proximity Caves | Entered Factory 39603 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39604 | -4/Factory | Identified exit to Research 39861 | -4/Factory | Spotted B-86 Titan 39942 | -4/Factory | Noticed a derelict Sapper rigging charges 40084 | -4/Factory | Repaired Exp. Sensor Array 40141 | -4/Factory | Repaired Cld. Antigrav System 40277 | -4/Factory | Identified exit to Upper Caves 40277 | -4/Factory | Identified exit to Extension 40382 | -4/Factory | Spotted B-86 Titan 40385 | -4/Factory | Discovered exit to Research (range 15) 40511 | -4/Factory | Discovered exit to Research (range 14) 40636 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 40810 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 40884 | -4/Factory | Central database locked down 40920 | -4/Factory | Entered Upper Caves 41176 | -4/Upper Caves | Learned Research emergency access door positions 41261 | -4/Upper Caves | Discovered new exit (range 16) 41288 | -4/Upper Caves | Identified exit to Upper Caves 41288 | -4/Upper Caves | Entered another Upper Caves area 41291 | -4/Upper Caves | Discovered exit to Research (range 5) 41392 | -4/Upper Caves | Learned location of Testing (-2) 41583 | -4/Upper Caves | Discovered new exit (range 9) 41586 | -4/Upper Caves | Identified exit to Zhirov 41587 | -4/Upper Caves | Entered Zhirov 41587 | -4/Zhirov | Discovered new exit (range 3) 41588 | -4/Zhirov | Identified exit to Proximity Caves 41596 | -4/Zhirov | Met Zhirov 41605 | -4/Zhirov | Learned location of Command (-1) 41608 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41619 | -4/Zhirov | Found Alien Artifact 41619 | -4/Zhirov | Identified Integrated Dissipator 41619 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41764 | -4/Zhirov | Found Alien Artifact 41782 | -4/Zhirov | Entered Proximity Caves 41881 | -3/Proximity Caves | Spotted B-86 Titan 41924 | -3/Proximity Caves | Discovered exit to Research (range 12) 42121 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42133 | -3/Proximity Caves | Entered Research 42133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42134 | -3/Research | Identified exit to Research 42135 | -3/Research | Loaded intel: 90 trap records 42138 | -3/Research | Loaded intel: 3 garrison access locations 42139 | -3/Research | Identified Transdimensional Reconstructor 42144 | -3/Research | Discovered new exit (range 19) 42178 | -3/Research | Identified exit to Armory 42212 | -3/Research | Spotted B-86 Titan 42240 | -3/Research | Discovered exit to Research (range 14) 42321 | -3/Research | Repaired Cld. Antigrav System 42346 | -3/Research | Repaired Cmb. Linear Gravjet 42357 | -3/Research | Discovered new exit (range 17) 42444 | -3/Research | Identified exit to Quarantine 42452 | -3/Research | Entered Quarantine 42483 | -3/Quarantine | Found Alien Artifact 42483 | -3/Quarantine | Identified Core Reset Matrix 42483 | -3/Quarantine | Used Core Reset Matrix 42487 | -3/Quarantine | Detected hypermatrix surge 42487 | -3/Quarantine | Sensed 16 artifacts in vicinity 42546 | -3/Quarantine | Found Sigix Broadsword 42649 | -3/Quarantine | Build established: Wizard-Scout 42660 | -3/Quarantine | Repaired Cld. Antigrav System 42736 | -3/Quarantine | Repaired Cmb. Linear Gravjet 42794 | -3/Quarantine | Cryocooling Duct disabled 42809 | -3/Quarantine | Ambient heat levels rising (+20) 42809 | -3/Quarantine | Non-combat units ordered to evacuate 42823 | -3/Quarantine | Discovered exit to Research (range 20) 42841 | -3/Quarantine | Found Dimensional Node Initializer 42841 | -3/Quarantine | Initialized slip node 42846 | -3/Quarantine | Found Dimensional Node Initializer 42878 | -3/Quarantine | Found Subatomic Replicator 43038 | -3/Quarantine | Central database locked down 43053 | -3/Quarantine | Self-destructed Last Messages --------------- >>Prototypes Downloading prototype IDs... Spectral Analyzer Exp. Transmission Jammer >>Prototypes Downloading prototype IDs... Electron Diverter Cld. Field Propulsion Drive >>Prototypes Downloading prototype IDs... Exp. Flexi-carbon Leg Exp. Energy Well >>Prototypes Downloading prototype IDs... System Purifier Energy Mantle 43038_ ALERT: Central database lockdown, local access denied. >>Alert(Purge) Purged threat record, alert level lowered. 43043_ Director 8a reveals location of hidden door. Map ----- +----------------------------------------------------+ | ###############??????????????????????????????????? | | ################??#??????????????????????????????? | | ################?##??????#??????????????#????????? | | #############????#?#?#???????????????#??""" 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Terrain Scanner | -3/Quarantine | Hacked Exp. Cloaking Device | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Adv. Signal Interpreter | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderLayeredSpear Manual? 0 Play Time 03:28:04 Cumulative 514.4 hours Start 2022.07.03 @ 19:55:47 End 2022.07.06 @ 05:24:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97208709-2457-4f60-b2d8-25d40209640f