Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 22:07:10 // Winter2019/RPGLIKE Player: Willow Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (368) 1840 Value Destroyed (13662) 13662 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2268) 2268 TOTAL SCORE: 24090 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 337 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/1100 Matter 138/300 Energy 181/315 System Corruption 7% Temperature Cool (59) Movement Immobile (Siege) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Heavy Treads Centrium Wheel > --- UTILITY (11) ----- Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Hacking Suite System Shield Tech Extrapolator > --- WEAPON (4) ------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY (6) ---- Improved Hardlight Generator Authchip [Propulsion] Authchip [Propulsion] System Restoration Module Gauss Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Centrium Wheel > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Graphene Brace Makeshift Hacking Suite Advanced Hacking Suite System Shield Tech Extrapolator System Restoration Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved Hardlight Generator Authchip [Propulsion] Authchip [Propulsion] System Restoration Module Heavy Plasma Cannon Gauss Rifle [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 15 | 3 2 1 3 . 3 . . 1 . 1 . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . . . . . . Utility 10 | 1 1 . 2 . 3 . . 1 . 1 . . . 1 Weapon 3 | 1 1 1 . . . . . . . . . . . . Parts Attached 68 | 6 6 1 4 . 18 2 1 6 11 2 . . 2 9 Power 5 | 1 . . 1 . 1 . . 1 . . . . . 1 Engine 3 | 1 . . 1 . . . . 1 . . . . . . Core 2 | . . . . . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 12 | 2 . . 1 . 2 1 . . 5 . . . . 1 Treads 10 | 1 . . 1 . 2 1 . . 4 . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 1 3 . 1 . 9 1 . 3 1 2 . . 1 6 Device 13 | 1 . . 1 . 3 1 . 1 1 2 . . 1 2 Storage . | . . . . . . . . . . . . . . . Processor 9 | . 2 . . . 4 . . 1 . . . . . 2 Hackware 6 | . 1 . . . 2 . . 1 . . . . . 2 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 3 1 1 . 6 . 1 2 5 . . . 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . 1 . . . 2 . . . . . Ballistic Gun 13 | 1 3 1 . . 5 . . . 2 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . . . . 1 Parts Lost 2 | . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . . 2 3 3 3 3 3 3 4 4 4 4 5 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 1 1 1 1 2 3 3 3 3 3 Weapon 1 | . . . 1 2 2 2 2 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 1 1 1 . 1 . . . . 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . . . . . . 4 Weapon 3 | . . . . . 1 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 90 92 99 100 100 99 100 100 100 100 100 92 Engine 5 | . 12 10 7 7 6 6 6 5 5 5 5 5 5 . Treads 11 | . 12 10 14 15 12 12 12 11 11 11 11 11 11 5 Wheel 6 | . 12 10 7 7 6 6 6 5 5 5 5 5 5 5 Device 19 | . 11 10 10 15 18 18 18 18 23 23 27 27 27 24 Processor 14 | . 10 10 7 7 12 12 12 13 17 16 16 16 16 20 Hackware 11 | . 5 10 7 7 13 18 18 15 11 11 11 11 11 10 Ballistic Gun 24 | . 26 38 31 30 26 23 24 23 20 22 22 22 22 17 Peak Build Rating 102 | 6 15 17 23 22 55 59 59 70 81 86 86 86 90 102 Average Rating 60 | 4 11 16 20 22 40 57 58 61 77 80 86 86 87 97 On Entrance 50 | . 6 15 17 22 22 55 59 59 70 81 86 86 86 90 Avg Prop Armor Cover (%) 13 | 13 11 8 12 14 14 14 15 15 12 13 13 13 13 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 10 15 18 25 22 31 32 29 32 40 40 38 38 39 49 Greatest Support 70 | 20 20 10 40 10 40 42 10 42 60 60 16 16 16 70 Greatest Overweight (x) 3 | 1 1 1 2 2 3 3 2 3 3 2 2 2 2 3 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 2 1 2 2 2 2 Largest Inventory Capacity 6 | 1 1 1 3 3 4 4 4 4 5 5 5 5 5 6 Average Capacity 3 | 1 1 1 2 3 3 4 4 4 4 5 5 5 5 5 Most Carried 6 | . 1 1 3 3 4 4 4 4 5 5 5 5 5 6 Average Carried 3 | . . . 2 3 3 3 3 3 4 4 4 5 5 5 Final Capacity 6 | 1 1 1 3 3 4 4 4 4 5 5 5 5 5 6 Final Carried 6 | . 1 1 3 3 3 4 3 4 5 4 5 5 5 6 Class Distribution -------------------- 84% | Hacker-Gunner 10% | Commander-Gunner 4% | Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 8833 | 293 514 100 1109 168 1343 616 84 1749 954 248 390 . 356 909 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14380 | 173 1028 72 1600 53 1392 1418 133 4201 1118 368 516 . 626 1682 Parts 894 | 11 61 13 152 4 105 71 14 199 83 17 35 . 31 98 Haulers Intercepted 11 | . 2 . 2 . 3 3 . . 1 . . . . . Recyclers Shooed 4 | . 1 . . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 3 . 17 34 . 30 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 315 | . 19 9 46 3 38 22 4 75 29 11 11 . 12 36 Guns 307 | . 19 9 45 3 38 22 4 75 26 11 11 . 12 32 Cannons 5 | . . . 1 . . . . . 2 . . . . 2 Classes Destroyed 23 | 2 7 . 2 . 1 2 1 7 . . 1 . . . Worker 12 | . 3 . 1 . 2 1 . . 2 . . . . 3 Builder 5 | . . . 3 . 1 . . . 1 . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 2 . 3 3 . . 1 . . . . . Recycler 6 | 1 1 . 1 . 2 1 . . . . . . . . Operator 3 | . 1 . . . . 2 . . . . . . . . Watcher 9 | . 3 . 3 . . 2 . . . . . . . 1 Swarmer 64 | . 3 9 11 3 7 3 . . 7 11 1 . 1 8 Grunt 105 | . 13 . 26 . 18 12 1 1 11 . 3 . 6 14 Brawler 3 | . . . . . . 1 . . . . . . . 2 Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 32 | . . . 9 . 10 5 2 . 3 . 1 . 1 1 Specialist 3 | . . . . . . . . . . . 3 . . . Hunter 15 | . . . . . 3 . . . 6 . 2 . 2 2 Programmer 15 | . . . . . . . 1 . 2 . 1 . 2 9 Subdweller 3 | . 3 . . . . . . . . . . . . . Federalist 8 | . . . . . . . . 8 . . . . . . Explorer 6 | . . . . . . . . 6 . . . . . . Ranger 8 | . . . . . . . . 8 . . . . . . Guru 4 | . . . . . . . . 4 . . . . . . Scientist 1 | . . . . . . . . 1 . . . . . . Scrapper 48 | . . . . . . . . 48 . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 17 | 5 10 3 7 3 7 9 2 17 6 4 3 . 5 12 Combat Bots Only 17 | . 6 3 5 3 7 9 2 17 5 4 3 . 5 11 Max Kills in Single Turn 3 | 1 2 2 2 2 2 2 1 3 2 2 2 . 2 2 Gunslinging 1 | . . 1 1 1 1 1 . 1 1 1 1 . 1 1 Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 969 | . 56 16 87 6 83 45 . 231 174 7 39 . 69 156 Missed 273 | . 12 5 30 . 19 17 . 67 49 2 10 . 20 42 Hits 696 | . 44 11 57 6 64 28 . 164 125 5 29 . 49 114 Melee 18 | . . . . . . . . 1 . . . . . 17 Projectile 678 | . 44 11 57 6 64 28 . 163 125 5 29 . 49 97 Critical Strikes 24 | . 1 . . . . 1 . 12 1 . 1 . 4 4 Actively Blocked 11 | . . . . . . . . 1 1 . 1 . 4 4 Part Disruptions 2 | . . . . . . . . . . . 2 . . . Damage Taken 9571 | . 599 87 604 45 826 291 . 1844 1660 62 351 . 673 2529 Core 7666 | . 497 67 472 35 658 233 . 1458 1352 48 289 . 526 2031 Absorbed by Shields 1907 | . . . . . 196 116 . 621 480 20 126 . 240 108 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . 18 Redirected to Core 6379 | . 349 58 419 25 547 194 . 1256 1029 48 206 . 471 1777 Ignored by Resistances 423 | . 35 . 25 . 40 23 . 158 30 . 7 . 32 73 Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . Core Remaining (%) 94 | 100 . 100 . 100 . . . 100 . . . . 72 . Volleys Fired 613 | 11 59 12 81 2 72 42 4 107 69 13 25 . 21 95 Largest 4 | 2 3 4 4 4 4 4 4 4 4 4 4 . 4 4 Hottest 179 | 70 70 92 129 92 106 156 106 106 174 112 112 . 117 179 Shots Fired 2097 | 22 136 42 291 8 285 150 16 418 231 52 96 . 84 266 Gun 1990 | 22 136 42 280 8 284 141 16 416 196 52 96 . 84 217 Cannon 101 | . . . 11 . 1 9 . . 35 . . . . 45 Launcher 5 | . . . . . . . . 1 . . . . . 4 Special 1 | . . . . . . . . 1 . . . . . . Kinetic 1957 | 11 114 42 280 8 284 141 16 416 196 52 96 . 84 217 Thermal 134 | 11 22 . 11 . 1 9 . . 35 . . . . 45 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . 1 . . . . . 4 Robot Hit Streak 122 | 4 17 11 25 6 18 31 10 34 29 12 62 . 122 43 Robot Miss Streak 7 | 3 2 1 7 2 4 3 1 3 1 2 1 . 1 2 Penetration Max 1 | . . . . . 1 1 1 1 1 . 1 . 1 1 Secondary Targets 80 | . . 1 8 2 7 5 . 34 6 2 2 . 6 7 Max Gunslinging Chain 2 | . . 1 2 1 1 2 . 1 1 1 2 . 1 2 Shots Hit Robots 1442 | 13 91 21 160 5 181 102 26 333 166 21 74 . 74 175 Core Hits 659 | 6 41 9 73 4 84 50 8 147 76 14 28 . 29 90 Critical Kills 20 | . . . . . 6 3 . 3 . . 1 . 2 5 Critical Parts Destroyed 27 | . 1 . 2 . 4 2 1 6 2 . 5 . 1 3 Critical Strikes 50 | 1 3 . 2 . 10 5 1 9 2 . 6 . 3 8 Burn 3 | 1 2 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 45 | . 1 . 2 . 10 5 1 9 2 . 6 . 3 6 Melee Attacks 15 | . . . . . . . 15 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 14 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28603 | 161 1395 337 2747 114 3119 2166 280 6194 3659 450 1461 . 1642 4878 Guns 26523 | 161 1390 337 2713 100 3092 2045 280 5992 3030 450 1461 . 1642 3830 Cannons 1310 | . . . 24 . . 106 . . 613 . . . . 567 Explosions 668 | . . . . . . . . 202 . . . . . 466 Melee . | . . . . . . . . . . . . . . . Ramming 102 | . 5 . 10 14 27 15 . . 16 . . . . 15 Kinetic 26209 | 73 1164 337 2713 100 3092 2045 280 5992 3030 450 1461 . 1642 3830 Thermal 1826 | 88 226 . 24 . . 106 . 144 613 . . . . 625 Explosive 140 | . . . . . . . . . . . . . . 140 Electromagnetic 326 | . . . . . . . . 58 . . . . . 268 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 . . . . . . 2 . . 7 Average Corruption 1 | . . . 2 2 . . . . . . 1 . . 1 Corruption Purged 9 | . . . . . . . . . . . 2 . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . 10 2 . . . . . . 1 . . 8 Message Errors 4 | . . . 2 1 . . . . . . . . . 1 Matter Fused 6 | . . . 2 1 . . . . . . 1 . . 2 Heat Flow Errors 3 | . . . 2 . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 3 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . 15 . . 36 . . . . 1 Projectiles 52 | . . . . . . 15 . . 36 . . . . 1 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . 55 . . . . . 10 Shots 3 | . . . . . . . . 2 . . . . . 1 Rammed 20 | . 2 . 2 2 6 3 . . 3 . . . . 2 Targets Rammed 22 | . 3 . 2 2 7 3 . . 3 . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . Highest Temperature 209 | 99 125 116 195 . . 12 . 35 120 . . . 1 209 Average Temperature 45 | 49 35 41 59 . . 7 . 11 50 . . . 1 40 Received Heat Transfer 2595 | . 210 . 186 . 271 157 . 1058 178 . 38 . 142 355 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . . . 2 Parts Melted 40 | 1 7 . . . . . 1 17 8 . . . . 6 Heat Transferred 3142 | 333 814 . 37 . . 148 . 150 835 . . . . 825 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . 1 . 3 1 2 2 1 . 2 . . . . 3 Low Security (%) 38 | 100 97 100 33 7 18 7 . . 34 . . . . 44 Level 1 38 | . 2 . 34 92 63 25 100 . 35 . . . . 20 Level 2 21 | . . . 28 . 18 66 . . 29 . . . . 30 Level 3 1 | . . . 3 . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 897 | 15 217 116 731 366 463 660 395 . 560 . . . . 897 Initial 281 | . . 36 20 281 72 180 247 . . . . . . . Average 265 | 3 124 67 303 278 278 444 313 . 276 . . . . 277 Influence Increases 7746 | 25 542 240 1318 85 1229 796 338 . 998 260 235 . 270 1410 Destroy 0b10 Robot/C 4840 | . 320 180 920 60 760 480 140 . 580 220 220 . 240 720 Destroy 0b10 Robot/NC 265 | 25 55 . 50 . 40 40 5 . 20 10 . . . 20 Destroy Leader 1000 | . 70 30 230 10 216 120 . . 152 30 . . 30 112 Allied During Kill 139 | . . . . . . 66 73 . . . . . . . Successful Hack 211 | . 21 . 3 . 31 14 . . 47 . . . . 95 Select Force Hacks 570 | . 60 . 60 . 120 60 120 . 120 . . . . 30 Disable Machine 285 | . 15 . 45 15 30 . . . . . . . . 180 Destroy Structure 271 | . 1 . 10 . 17 16 . . 19 . . . . 208 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 150 | . . 30 . . 15 . . . 60 . 15 . . 30 Influence Decreases 6852 | 25 448 280 649 622 988 587 763 211 454 606 433 . 270 516 Entered New Map 1735 | . . 58 34 442 114 247 389 211 . 202 38 . . . Time Decay 4567 | 25 438 222 465 180 574 310 334 . 454 404 395 . 270 496 Lost Part 20 | . . . . . . . . . . . . . . 20 Lost Ally 80 | . 10 . . . . 30 40 . . . . . . . Purge Threat 450 | . . . 150 . 300 . . . . . . . . . Squads Dispatched 63 | . 5 . 11 . 8 6 . . 19 . . . . 14 Investigation 31 | . 4 . 6 . 4 2 . . 9 . . . . 6 Extermination 6 | . . . . . . . . . 2 . . . . 4 Reinforcement 11 | . 1 . 2 . 2 2 . . 3 . . . . 1 Assault 9 | . . . 3 . . 1 . . 2 . . . . 3 Garrison 6 | . . . . . 2 1 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . 6 . 1 1 1 . . . . . . . Communications Jammed 32 | . . . . . . . . . . . . . . 32 Distress Signals 32 | . . . . . . . . . . . . . . 32 Times Spotted 384 | . 28 11 56 3 62 28 4 80 36 5 12 . 12 47 Peak Tracking Total 7 | . 5 3 6 3 5 7 4 7 6 2 3 . 4 6 Tactical Retreats 7 | . . 2 . . 1 . . . 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 16 | . 2 . 3 . 3 . . . 5 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 27 | . 1 . 3 1 2 . . 7 . . 1 . . 12 Max in Single Turn 4 | . 1 . 1 1 1 . . 3 . . 1 . . 4 Garrison Access 6 | . . . . . 1 1 . . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 98 | . 9 . 10 . 17 13 10 6 12 1 1 3 . 16 Terminals 51 | . 6 . 6 . 11 10 6 . 3 . . . . 9 Fabricators 5 | . . . . . . . . . 3 . . . . 2 Repair Stations 5 | . 1 . 2 . 1 . . . 1 . . . . . Recycling Units 14 | . 2 . 2 . 2 2 4 . 2 . . . . . Scanalyzers 6 | . . . . . 2 . . . 2 . . . . 2 Garrison Access 6 | . . . . . 1 1 . . 1 . . . . 3 Total Hacks 338 | . 38 . 33 . 51 41 30 27 40 1 1 17 . 59 Successful 258 | . 25 . 25 . 44 32 21 27 31 1 1 17 . 34 Failed 77 | . 12 . 8 . 6 9 9 . 9 . . . . 24 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . 1 Manual 202 | . 37 . 20 . 32 33 27 . 22 . 1 . . 30 Terminals 221 | . 34 . 29 . 41 38 26 . 14 . . . . 39 Fabricators 19 | . . . . . . . . . 10 . . . . 9 Repair Stations 6 | . 1 . 2 . 2 . . . 1 . . . . . Recycling Units 15 | . 3 . 2 . 2 2 4 . 2 . . . . . Scanalyzers 25 | . . . . . 5 . . . 12 . . . . 8 Garrison Access 6 | . . . . . 1 1 . . 1 . . . . 3 Terminal Hacks 111 | . 9 . 9 . 13 16 8 27 2 1 1 17 . 8 Record 21 | . . . . . . . . 19 . . . 2 . . Part Schematic 13 | . . . . . . 2 1 . . . . 8 . 2 Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 18 | . 2 . 2 . 2 1 4 7 . . . . . . Prototype ID Bank 21 | . 6 . 2 . 2 6 . . 1 . . 3 . 1 Open Door 5 | . . . . . . 3 . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . Recycling Unit Index 2 | . . . 1 . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 Alert Level 8 | . . . 2 . 4 . . . . . . . . 2 Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 11 | . . . . . . . . . 6 . . . . 5 Network Status 3 | . . . . . . . . . 2 . . . . 1 Load Schematic 6 | . . . . . . . . . 3 . . . . 3 Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 . . . 7 . . . . 2 Insert Component 3 | . . . . . 1 . . . 2 . . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . . Retrieve Study 7 | . . . . . 1 . . . 4 . . . . 2 Garrison Access Hacks 6 | . . . . . 1 1 . . 1 . . . . 3 Seal Access 6 | . . . . . 1 1 . . 1 . . . . 3 Unauthorized Hacks 116 | . 16 . 16 . 25 15 13 . 15 . . . . 16 Terminals 87 | . 12 . 12 . 21 13 9 . 6 . . . . 14 Assimilate 5 | . 1 . . . 2 2 . . . . . . . . Botnet 26 | . 3 . 5 . 5 4 4 . 2 . . . . 3 Disrupt 1 | . . . . . . 1 . . . . . . . . Operators 9 | . 1 . 1 . 3 1 . . 1 . . . . 2 Skim 45 | . 6 . 6 . 11 5 5 . 3 . . . . 9 Sabotage 1 | . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 4 . . . . 1 Prioritize 1 | . . . . . . . . . 1 . . . . . Recompile 4 | . . . . . . . . . 3 . . . . 1 Repair Stations 4 | . 1 . 2 . . . . . 1 . . . . . Patch 4 | . 1 . 2 . . . . . 1 . . . . . Recycling Units 15 | . 3 . 2 . 2 2 4 . 2 . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Tunnel 14 | . 2 . 2 . 2 2 4 . 2 . . . . . Scanalyzers 5 | . . . . . 2 . . . 2 . . . . 1 Extract 5 | . . . . . 2 . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 5 . 10 6 2 . 5 . . . . 9 Full Trace Events 4 | . . . . . . . . . . . . . . 4 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . 10 2 1 6 21 1 4 8 2 14 Parts Built 4 | . . . . . . . . . 2 . . . . 2 Authchips 1 | . . . . . . . . . . . . . . 1 Time 159 | . . . . . . . . . 117 . . . . 42 Total Part Build Rating 22 | . . . . . . . . . 14 . . . . 8 Part Studies Acquired 6 | . . . . . 1 . . . 3 . . . . 2 Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 68 | . . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 24 | . 1 . . . 2 12 9 . . . . . . . Largest Group 17 | . 1 . . . 2 13 17 17 . . . . . . Highest-Rated Group 260 | . 10 . . . 20 203 260 260 . . . . . . Highest-Rated Ally 29 | . 10 . . . 10 29 29 29 . . . . . . Total Orders 6 | . . . . . 2 . 2 2 . . . . . . STAY 2 | . . . . . 1 . 1 . . . . . . . FOLLOW 3 | . . . . . 1 . 1 1 . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . Ally Attacks 107 | . . . . . . 10 10 87 . . . . . . Total Damage 1519 | . . . . . . 115 145 1259 . . . . . . Kills 25 | . . . . . . 2 4 19 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 13 | . . . . . . . . 13 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 14721 | 32 995 462 1237 366 1737 692 740 1927 1462 964 1190 97 1011 1809 Sensors 11279 | . . . . . 1387 692 740 1927 1462 964 1190 97 1011 1809 Seismic 3442 | 32 995 462 1237 366 350 . . . . . . . . . Jamming 4201 | . . . . . . . . . . 94 1190 97 1011 1809 Robot Analysis Total 18 | . 2 . 2 . 2 1 4 7 . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 14894 | 113 1080 462 1237 366 1744 692 740 1927 1462 964 1190 97 1011 1809 Spaces Moved 10431 | 51 918 438 854 322 1229 455 584 1341 908 687 825 75 695 1049 Core 7 | 7 . . . . . . . . . . . . . . Treads 202 | 24 2 . 55 . 24 11 . 1 61 1 . . . 23 Legs . | . . . . . . . . . . . . . . . Wheels 10222 | 20 916 438 799 322 1205 444 584 1340 847 686 825 75 695 1026 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 85 100 100 100 110 130 130 130 130 120 Average Speed 114 | 115 92 95 110 110 102 104 100 112 125 130 130 130 130 131 Slowest Speed 170 | 160 160 95 160 110 160 170 100 157 160 160 130 130 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 95 94 80 85 88 83 96 62 29 94 96 71 94 30 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 35 | . 3 . 5 2 5 7 6 . 2 1 . 1 . 3 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . . Scrap Searched 15 | . . 1 . 2 . . . 2 . 2 3 . 5 . Spaces Dug 35 | . . . 2 . 1 4 . . 13 . . . . 15 Terrain Destroyed 209 | . . . 3 . 11 14 . 25 16 1 1 . 3 135 Melee . | . . . . . . . . . . . . . . . Projectile 111 | . . . 3 . 11 14 . 19 16 . 1 . 3 44 AOE 97 | . . . . . . . . 6 . . . . . 91 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 12257 | 79 1042 463 1014 329 1595 598 733 1582 1103 725 883 74 750 1287 Wait 602 | 12 25 2 32 1 200 77 121 33 29 2 2 . 13 53 Move 10417 | 50 917 437 853 321 1228 454 583 1340 907 686 824 74 694 1049 Hop . | . . . . . . . . . . . . . . . Pick Up 28 | . 2 1 2 . 4 2 1 4 7 . 2 . . 3 Fast Attach 37 | 6 5 . 2 . 12 . . 2 3 1 . . . 6 Attach 4 | . . 1 . . . . . 2 . 1 . . . . Detach 2 | . . . . . . . . . 1 1 . . . . Swap 57 | . 3 . 3 . 9 6 2 4 14 2 . . 2 12 Drop 51 | . 3 . 1 . 15 2 2 4 13 2 1 . 1 7 Fire 613 | 11 59 12 81 2 72 42 4 107 69 13 25 . 21 95 Melee 15 | . . . . . . . 15 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 22 | . 3 . 2 2 7 3 . . 3 . . . . 2 Escape Stasis 8 | . . . . . . . . . 2 . . . . 6 Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 400 | . 25 10 38 3 48 12 4 86 55 17 29 . 19 54 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 6) 511 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Reached level 2 614 | -10/Materials | Upgraded with Utility slot (x1) 614 | -10/Materials | Upgraded with Weapon slot (x1) 714 | -10/Materials | Derelicts attacked the area 786 | -10/Materials | Central database locked down 789 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Learned 4 Recycling zone layouts 916 | -10/Materials | Learned Storage trap positions 965 | -10/Materials | Learned 4 Recycling zone layouts 991 | -10/Materials | Build established: Hacker-Gunner 1002 | -10/Materials | Learned location of Recycling (-8) 1031 | -10/Materials | Learned Storage trap positions 1064 | -10/Materials | Identified exit to Mines 1070 | -10/Materials | Learned 2 Mines zone layouts 1194 | -10/Materials | Entered Mines 1195 | -10/Mines | Identified exit to Materials 1219 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1250 | -10/Mines | Reached level 3 1317 | -10/Mines | Upgraded with Weapon slot (x1) 1349 | -10/Mines | Found Prototype Device 1373 | -10/Mines | Discovered exit to Materials (range 10) 1387 | -10/Mines | Learned location of 2 exits from Materials 1448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1448 | -10/Mines | Discovered new exit (range 5) 1546 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1656 | -10/Mines | Entered Materials 1657 | -9/Materials | Identified exit to Materials 1657 | -9/Materials | Identified exit to Mines 1658 | -9/Materials | Reached level 4 1674 | -9/Materials | Upgraded with Propulsion slot (x1) 1674 | -9/Materials | Upgraded with Utility slot (x1) 1843 | -9/Materials | Reached level 5 2011 | -9/Materials | Discovered exit to Materials (range 15) 2213 | -9/Materials | Reached level 6 2242 | -9/Materials | Learned Storage security intel 2360 | -9/Materials | Loaded intel: 11 terminal locations 2383 | -9/Materials | Reached level 7 2392 | -9/Materials | Upgraded with Utility slot (x1) 2402 | -9/Materials | Learned location of 1 exit from Recycling 2432 | -9/Materials | Learned location of 2 exits from Materials 2453 | -9/Materials | Learned location of 1 exit from Storage 2482 | -9/Materials | Learned Storage stockpile data 2731 | -9/Materials | Reached level 8 2856 | -9/Materials | First assault squad dispatched 2893 | -9/Materials | Entered Mines 2900 | -9/Mines | Met a Derelict bent on vengeance 2921 | -9/Mines | Discovered exit to Materials (range 10) 2926 | -9/Mines | Learned location of Storage (-8) 2955 | -9/Mines | Discovered exit to Materials (range 9) 3143 | -9/Mines | Learned Materials trap positions 3259 | -9/Mines | Entered Materials 3260 | -8/Materials | Identified exit to Factory 3260 | -8/Materials | Identified exit to Storage 3261 | -8/Materials | Loaded intel: 25 trap records 3261 | -8/Materials | Reached level 9 3289 | -8/Materials | Reached level 10 3564 | -8/Materials | Upgraded with Utility slot (x2) 3668 | -8/Materials | Discovered exit to Factory (range 3) 3756 | -8/Materials | Reached level 11 3815 | -8/Materials | Discovered exit to Storage (range 13) 3853 | -8/Materials | Garrison activated, responded to threat 3999 | -8/Materials | Central database locked down 4096 | -8/Materials | Discovered exit to Factory (range 15) 4191 | -8/Materials | Learned location of Zion (-7) 4270 | -8/Materials | Learned location of 1 exit from Extension 4272 | -8/Materials | Learned location of 1 exit from Recycling 4274 | -8/Materials | Learned Factory stockpile data 4312 | -8/Materials | Reached level 12 4363 | -8/Materials | Upgraded with Utility slot (x1) 4705 | -8/Materials | Destroyed 7 combat bots 4761 | -8/Materials | Identified Exp. Sensor Array 4779 | -8/Materials | Learned Factory stockpile data 4865 | -8/Materials | Learned Factory stockpile data 4890 | -8/Materials | Learned location of 1 exit from Recycling 4906 | -8/Materials | Learned Storage stockpile data 4910 | -8/Materials | Learned Factory scanalyzer intel 4942 | -8/Materials | Repaired Broken Exp. Sensor Array 5003 | -8/Materials | Entered Storage 5003 | -8/Storage | Accompanied by 2 allies 5005 | -8/Storage | Identified exit to Recycling 5006 | -8/Storage | Loaded intel: 18 trap records 5056 | -8/Storage | Reached level 13 5200 | -8/Storage | Watched by a mysterious "MATRIX" hacker 5203 | -8/Storage | Garrison activated, responded to threat 5265 | -8/Storage | Destroyed 9 combat bots 5403 | -8/Storage | First assault squad dispatched 5484 | -8/Storage | Learned location of 2 exits from Factory 5525 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5534 | -8/Storage | Learned location of Lower Caves (-6) 5633 | -8/Storage | Lost 3 allies 5643 | -8/Storage | Learned Factory stockpile data 5656 | -8/Storage | Used back door to open Recycling access 5695 | -8/Storage | Entered Recycling 5695 | -8/Recycling | Accompanied by 10 allies 5696 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5696 | -8/Recycling | Identified exit to Factory 5697 | -8/Recycling | Identified exit to Scraptown 5697 | -8/Recycling | Reached level 14 6093 | -8/Recycling | Learned Storage emergency access door positions 6176 | -8/Recycling | Learned 2 Lower Caves zone layouts 6225 | -8/Recycling | Learned 2 Storage zone layouts 6263 | -8/Recycling | Learned 4 Recycling zone layouts 6317 | -8/Recycling | Scanned before Scraplab entrance 6344 | -8/Recycling | Entered Scraplab 6435 | -8/Recycling | Entered Scraptown 6435 | -8/Scraptown | Accompanied by 17 allies 6493 | -8/Scraptown | Build established: Commander-Gunner 6539 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6547 | -8/Scraptown | Visited Shadow of the Wyrm 6571 | -8/Scraptown | Visited CR-KLE's Repair Center 6633 | -8/Scraptown | Visited Cyclists 6656 | -8/Scraptown | Visited Awakened 6669 | -8/Scraptown | Visited Assassins FH 6686 | -8/Scraptown | Visited TADAMA 6702 | -8/Scraptown | Visited UFD Registry 6702 | -8/Scraptown | Registered with UFD as "Dualdrive" 6726 | -8/Scraptown | Visited Symbiants 6823 | -8/Scraptown | Visited Scrap Suit Storage 6841 | -8/Scraptown | Visited Botcube Research 6857 | -8/Scraptown | Visited Cartography Club 6875 | -8/Scraptown | Visited Abandonware Association 6899 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 6923 | -8/Scraptown | Visited Analyses Database 6947 | -8/Scraptown | Visited Chapter 10 6967 | -8/Scraptown | Visited Science Guys 7004 | -8/Scraptown | Visited Science Testing Area 7390 | -8/Scraptown | Entered Cyclist Reading Room 7517 | -8/Scraptown | Met Optimus 7517 | -8/Scraptown | Accepted into 0bPrime 7636 | -8/Scraptown | Civil war broke out across Scraptown 7637 | -8/Scraptown | Attached CPS modules to N7-84W(c) 7700 | -8/Scraptown | Lost 13 allies 7730 | -8/Scraptown | Destroyed 12 combat bots 7770 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7792 | -8/Scraptown | Lost 3 allies 7821 | -8/Scraptown | Core integrity fell below 50% 7863 | -8/Scraptown | Destroyed 17 combat bots 7923 | -8/Scraptown | Lost 3 allies 7973 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 8001 | -8/Scraptown | Destroyed 7 combat bots 8017 | -8/Scraptown | Upgraded with Utility slot (x1) 8044 | -8/Scraptown | Build established: Hacker-Gunner 8099 | -8/Scraptown | Destroyed 13 combat bots 8217 | -8/Scraptown | Destroyed 10 combat bots 8286 | -8/Scraptown | Destroyed 7 combat bots 8362 | -8/Scraptown | Entered Factory 8363 | -6/Factory | Identified exit to Factory 8364 | -6/Factory | Identified exit to Lower Caves 8364 | -6/Factory | Reached level 15 8366 | -6/Factory | Loaded intel: 4 scanalyzer locations 8673 | -6/Factory | Reached level 16 8943 | -6/Factory | Fabricated Centrium Wheel (x2) 8977 | -6/Factory | Reached level 17 9244 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9382 | -6/Factory | Garrison activated, responded to threat 9412 | -6/Factory | First assault squad dispatched 9735 | -6/Factory | Core integrity fell below 50% 9748 | -6/Factory | Core integrity fell below 20% 9824 | -6/Factory | Entered Lower Caves 9826 | -6/Lower Caves | Reached level 18 10239 | -6/Lower Caves | Learned Factory stockpile data 10649 | -6/Lower Caves | Discovered new exit (range 14) 10696 | -6/Lower Caves | Upgraded with Utility slot (x1) 10788 | -6/Lower Caves | Entered another Lower Caves area 10798 | -6/Lower Caves | Learned Factory garrison access intel 10899 | -6/Lower Caves | Discovered exit to Factory (range 8) 10936 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11010 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11064 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11320 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11339 | -6/Lower Caves | Tech Extrapolator generated special schematic: Fire Trap 11385 | -6/Lower Caves | Reached level 19 11468 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 11648 | -6/Lower Caves | Entered a destroyed Warlord outpost 11705 | -6/Lower Caves | Discovered new exit (range 9) 11887 | -6/Lower Caves | Learned Factory terminal intel 11978 | -6/Lower Caves | Entered Data Miner 11978 | -6/Data Miner | Discovered new exit (range 6) 12001 | -6/Data Miner | Met Data Miner 12029 | -6/Data Miner | Learned location of Section 7 (-2) 12029 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12045 | -6/Data Miner | Received God Mode back door access code from Data Miner 12075 | -6/Data Miner | Entered Proximity Caves 12185 | -5/Proximity Caves | Reached level 20 12315 | -5/Proximity Caves | Learned Factory stockpile data 12405 | -5/Proximity Caves | Learned location of 1 exit from Factory 12427 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12544 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13086 | -5/Proximity Caves | Entered Factory 13087 | -5/Factory | Identified exit to Factory 13088 | -5/Factory | Reached level 21 13089 | -5/Factory | Loaded intel: 26 terminal locations 13090 | -5/Factory | Loaded intel: 4 garrison access locations 13098 | -5/Factory | Targeted by mysterious "MATRIX" hacker 13216 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 13257 | -5/Factory | Upgraded with Utility slot (x1) 13478 | -5/Factory | Discovered exit to Factory (range 9) 13737 | -5/Factory | Central database locked down 13881 | -5/Factory | Reached level 22 13932 | -5/Factory | Destroyed 11 combat bots 14206 | -5/Factory | Identified exit to Upper Caves 14286 | -5/Factory | First assault squad dispatched 14332 | -5/Factory | Learned Quarantine terminal intel 14503 | -5/Factory | Fabricated System Restoration Module (x2) 14646 | -5/Factory | Learned location of 2 exits from Factory 14881 | -5/Factory | Core integrity fell below 50% 14887 | -5/Factory | Core integrity fell below 20% 14895 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 14887_ Upgraded: Core Integrity (+200) 14887_ Slug penetrates B-60 Warrior. 14888_ I-47 Archangel distress signal jammed. 14888_ System Restoration Module destroyed. 14888_ System corrupted by crushing effect (+4). 14888_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 14888_ U-05 Engineer builds a Wall. 14889_ I-47 Archangel distress signal jammed. 14891_ Mak. Hacking Suite destroyed. 14891_ System corrupted by crushing effect (+1). 14891_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 14892_ I-47 Archangel distress signal jammed. 14893_ U-05 Engineer lays Concrete. 14894_ I-47 Archangel distress signal jammed. 14894_ U-05 Engineer lays Concrete. 14894_ B-60 Warrior suffers critical hit (Meltdown). 14894_ Imp. Treads melted. 14895_ Acquired 126 matter. 14895_ I-47 Archangel distress signal jammed. 14895_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ?????####+##########???????????????????? | | ?????# ???????????????????? | | ?????# ???????????????????? | | ?????# ???????????????????? | | ###### ???????????????????? | | ? ?????????!?????????? | | ?? ??????? ???????????? | | ??? ??????? ???????????? | | #???# #?????? ????????????? | | #???# #?????? ????????????? | | #??## #######"????????????? | | ## # # # # #????????????? | | ###### ;;;;#u# # #????????????? | | # ; #????????????? | | " # ; ????????????? | | " # ; p ????????????? | | " # %* ????????????? | | " ! ????????????? | | " # % = ????????????? | | " # #????????????? | | " # #????????????? | | # % gi #????????????? | | # ! p*#????????????? | | # l%#????????????? | | # ! /%@#????????????? | | ###### # # ########????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ????? ?????????????????????????? | | ????? ????????????????????????? | | ????? ???????????????????????? | | ????? ??!????????????????????? | | ????? ?????????????????????????? | | ????? ????????????????????????????? | | ?????? ??????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????!??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Resistance: TH 5 Evasion (%) 44 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 25 Authchip Count 4 Item Schematics ----------------- Particle Cannon | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Adv. Heat Sink | -8/Storage | Hacked Enh. Autogun | -8/Storage | Hacked Imp. Cryofiber Web | -8/Recycling | Hacked Mak. Leg | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Hvy. Battle Rifle | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated System Restoration Module | -6/Factory | Scanalyzed Mak. Sensor Array | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Gravmag Array | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Imp. Melee Analysis Suite | -6/Factory | Extracted Imp. Terrain Scanner | -6/Factory | Extracted Imp. Titanium Leg | -6/Factory | Extracted Cold Fusion Reactor | -6/Factory | Extracted Imp. Sensor Array | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted Mak. Propulsion Shielding | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Fire Trap | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Mak. Kinetic Plating | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Mak. Laser | -5/Proximity Caves | Extrapolated Mak. Transmission Jammer | -5/Proximity Caves | Extrapolated Spk. Heavy Treads | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Imp. Kinecellerator | -5/Factory | Hacked Mak. Hacking Suite | -5/Factory | Extrapolated Ripper | -5/Factory | Extrapolated Weight Redist. System | -5/Factory | Extracted Shock Absorption System | -5/Factory | Extracted Imp. Trap Scanner | -5/Factory | Extracted 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Mak. Spear | -5/Factory | Extrapolated Imp. Force Field | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded System Restoration Module | x2 | -5/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- Wheel | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Centrium Wheel | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Levels Raised 21 | . 1 1 5 . 4 1 1 . 3 1 1 . 1 2 XP Earned 35727 | 3000 2275 1550 7453 642 5531 1709 722 228 5359 946 727 220 1992 3373 XP Spent 33250 | 2900 1600 1100 6200 . 7000 400 . 3100 2950 2900 . . . 5100 Upgrades 49 | 9 2 1 13 . 4 2 . 2 9 1 . . . 6 Propulsion Slot 2 | 1 . . 1 . . . . . . . . . . . Utility Slot 10 | 1 1 . 2 . 3 . . 1 . 1 . . . 1 Weapon Slot 3 | 1 1 1 . . . . . . . . . . . . Core Integrity 10 | . . . . . . . . . 6 . . . . 4 Heat Dissipation 5 | . . . 5 . . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . Inventory Capacity 6 | 1 . . 2 . 1 . . . 1 . . . . 1 Sight Range 2 | . . . . . . 2 . . . . . . . . Ranged Accuracy 2 | 1 . . . . . . . 1 . . . . . . Hack Attack % 3 | 1 . . 1 . . . . . 1 . . . . . Hack Defense % 3 | 1 . . 1 . . . . . 1 . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . KI Damage % 1 | 1 . . . . . . . . . . . . . . Protomatter Created 5165 | . 185 62 718 13 799 248 99 1282 596 53 307 . 201 602 Integrity Restored 8003 | . 545 131 602 37 872 245 77 1867 1169 353 553 . 372 1180 Core 6550 | . 497 67 472 35 658 192 41 1458 1083 317 289 . 282 1159 Parts 1453 | . 48 64 130 2 214 53 36 409 86 36 264 . 90 21 Protomatter Decayed 12646 | . 15 14 431 . 380 131 128 11052 249 . 53 . 20 173 Game ------ Seed LaunchMediumLance Manual? 0 Play Time 02:49:31 Cumulative 375.8 hours Start 2026.07.01 @ 20:17:04 End 2026.07.02 @ 22:07:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 151 Rogue 103 Adventurer 44 Explorer 4 Win Type - Total 11 Types 4/3/0/1/1/1/0/1/0/0 Lore% 81 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0089ed22-b2f6-4151-928d-c1ec1b4c8f06