Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 21:43:47 Player: exo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1221) 1221 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4931 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ 0b10 Alert Chip Salvage Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Mining Claw > --- INVENTORY (5) ---- Structural Scanner Seismic Detector Microactuators Light Armor Plating Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Salvage Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon Proton Missile Launcher Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Treads Structural Scanner Seismic Detector Salvage Targeting Computer Microactuators Light Armor Plating Improved Light Armor Plating Shock Absorption System Hacking Suite System Shield Mining Laser Powered Hammer [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Salvage Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Salvage Targeting Computer Protection Medium Reactive Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . . . 2 . Parts Attached 45 | 10 10 4 . 5 3 13 Power 7 | 1 1 3 . 1 . 1 Engine 6 | 1 1 2 . 1 . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 6 2 . . 2 . 4 Treads 6 | 2 2 . . 2 . . Leg 4 | 2 . . . . . 2 Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 9 | 1 3 . . . 2 3 Device 2 | . . . . . . 2 Storage 2 | 1 1 . . . . . Processor 4 | . 2 . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 4 1 . 2 1 5 Energy Gun 2 | . . . . 1 . 1 Energy Cannon 3 | . 1 1 . . . 1 Ballistic Gun 6 | 2 3 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 5 | . . . . . . 5 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 11 15 15 14 14 13 Power 2 | . 2 4 4 2 2 1 Propulsion 2 | 2 3 4 3 2 2 1 Utility 6 | . 3 6 6 7 7 8 Weapon 1 | . . 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . . 1 . 4 . 11 Power 3 | . . 1 . 2 . . Propulsion . | . . . . . . . Utility 11 | . . . . 2 . 9 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 99 82 77 Engine 11 | . 14 5 14 14 9 5 Treads 21 | . 27 28 28 28 18 1 Hover 1 | . . . . . . 10 Storage 11 | . 14 14 14 14 9 6 Processor 16 | . 11 14 14 14 26 21 Energy Gun 4 | . . . . 12 9 5 Energy Cannon 10 | . 11 14 14 13 9 5 Ballistic Gun 8 | . 12 14 14 . . 3 Launcher 1 | . . . . . 1 7 Peak Build Rating 49 | 6 12 14 12 22 34 49 Average Rating 18 | 3 9 13 12 18 29 36 On Entrance 13 | . 6 12 12 12 19 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 13 30 29 29 41 45 74 Greatest Support 46 | 40 46 46 46 46 46 46 Greatest Overweight (x) 14 | . 1 . . . . 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 11 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 5 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 913 | 242 275 61 . 169 78 88 Remotely . | . . . . . . . Salvage Created 1466 | . 601 154 . 106 311 294 Parts 85 | . 33 5 . 13 16 18 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 38 | . 13 3 . 9 8 5 Guns 15 | . 7 1 . 1 4 2 Cannons 10 | . 6 2 . . 2 . AOE 13 | . . . . 8 2 3 Classes Destroyed 12 | . 6 . . 1 . 5 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . 2 . . . . . Recycler 2 | . 2 . . . . . Operator 4 | . 1 . . . 2 1 Watcher 1 | . 1 . . . . . Swarmer 18 | . 9 . . 7 2 . Grunt 17 | . 4 3 . 1 6 3 Brawler 1 | . . . . 1 . . Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 4 2 . 4 6 4 Combat Bots Only 5 | . 3 2 . 4 5 2 Max Kills in Single Turn 4 | . 2 1 . 4 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 301 | . 89 21 . 20 56 115 Missed 86 | . 23 4 . 6 14 39 Hits 215 | . 66 17 . 14 42 76 Projectile 215 | . 66 17 . 14 42 76 Critical Strikes 9 | . 3 2 . . 1 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 2863 | . 575 241 . 111 446 1490 Core 904 | . 106 17 . 7 62 712 Absorbed by Shields . | . . . . . . . Ignored by Resistances 61 | . . . . . . 61 Regen/Repaired (Parts) 29 | . 29 . . . . . Core Remaining (%) 78 | 100 . . . 48 88 . Volleys Fired 103 | . 56 14 . 4 17 12 Largest 4 | . 2 2 . 2 3 4 Hottest 216 | . 80 80 . 119 179 216 Shots Fired 210 | . 102 28 . 8 36 36 Gun 106 | . 54 14 . 4 17 17 Cannon 90 | . 48 14 . . 17 11 Launcher 14 | . . . . 4 2 8 Special . | . . . . . . . Kinetic 75 | . 54 14 . . . 7 Thermal 121 | . 48 14 . 4 34 21 Explosive 10 | . . . . 4 2 4 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 15 | . 11 12 . 2 15 9 Robot Miss Streak 5 | . 5 1 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 120 | . 51 21 . 2 24 22 Core Hits 83 | . 24 6 . 10 23 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 3 | . 1 1 . . . 1 Burn 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3322 | . 740 268 . 525 693 1096 Guns 1035 | . 330 97 . 55 321 232 Cannons 837 | . 403 171 . . 138 125 Explosions 1443 | . . . . 470 234 739 Melee . | . . . . . . . Ramming 7 | . 7 . . . . . Kinetic 448 | . 330 97 . . . 21 Thermal 1424 | . 403 171 . 55 459 336 Explosive 1048 | . . . . 470 234 344 Electromagnetic 395 | . . . . . . 395 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 95 | . 11 . . 50 . 34 Projectiles 18 | . 11 . . . . 7 Explosions 77 | . . . . 50 . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 124 | . . . . 5 . 119 Shots 5 | . . . . 1 . 4 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 401 | . 244 401 . 92 350 333 Average Temperature 104 | . 61 165 . 41 126 149 Received Heat Transfer 834 | . 102 171 . . 162 399 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 1 . . 2 1 Heat Transferred 3099 | . 851 370 . 125 1021 732 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 126 | . 77 40 . 126 102 120 Initial 40 | . . 13 . . 40 38 Average 20 | . 20 7 . 29 19 22 Influence Increases 1184 | . 350 80 . 288 176 290 Destroy 0b10 Robot/C 708 | . 260 60 . 180 128 80 Destroy 0b10 Robot/NC 54 | . 30 . . . 8 16 Destroy Leader 146 | . 56 20 . 30 16 24 Successful Hack 4 | . 4 . . . . . Disable Machine 63 | . . . . 15 . 48 Destroy Structure 110 | . . . . 48 24 38 Lose Combat Pursuer 99 | . . . . 15 . 84 Influence Decreases 1092 | . 316 114 . 184 194 284 Entered New Map 133 | . . 21 . . 64 48 Time Decay 889 | . 316 93 . 184 130 166 Lost Part 70 | . . . . . . 70 Squads Dispatched 10 | . 2 . . 1 2 5 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 24 4 . 10 10 14 Peak Tracking Total 6 | . 3 2 . 4 3 6 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . 1 . 4 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 3 . 3 1 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 9 . 3 1 . . Successful 11 | . 7 . 3 1 . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 3 1 . . Record 5 | . 3 . 2 . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 8 | . . . . . . 8 Jamming 8 | . . . . . . 8 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4794 | 97 1512 396 654 709 589 837 Spaces Moved 2485 | 68 762 185 408 407 233 422 Core 174 | 21 . . . . . 153 Treads 2046 | 25 762 185 408 407 233 26 Legs 20 | 17 . . . . . 3 Wheels 5 | 5 . . . . . . Hover 240 | . . . . . . 240 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 159 | 110 160 160 160 160 160 164 Slowest Speed 750 | 160 240 160 160 160 160 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 84 54 43 72 21 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 134 | . . . . 65 33 36 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 134 | . . . . 65 33 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3119 | 88 956 261 410 455 411 538 Wait 408 | 1 100 55 . 19 153 80 Move 2479 | 67 761 184 407 406 232 422 Hop . | . . . . . . . Pick Up 36 | 8 16 . 1 8 3 . Fast Attach 19 | 4 2 . . . 2 11 Attach 11 | 4 3 . . 1 3 . Detach 2 | . 2 . . . . . Swap 26 | 2 8 5 . 9 . 2 Drop 32 | 2 7 3 1 8 1 10 Fire 103 | . 56 14 . 4 17 12 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Repaired Beam Cannon 1259 | -10/Materials | Discovered new exit (range 11) 1538 | -10/Materials | Discovered new exit (range 14) 1610 | -10/Materials | Entered Mines 1643 | -10/Mines | Met a Derelict bent on vengeance 1775 | -10/Mines | Discovered new exit (range 9) 1960 | -10/Mines | Discovered new exit (range 8) 1985 | -10/Mines | Learned location of Zion (-6) 1998 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1998 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Entered Exiles 2046 | -10/Exiles | Met 8R-AWN 2072 | -10/Exiles | Met EX-HEX 2125 | -10/Exiles | Met EX-BIN 2142 | -10/Exiles | Aligned with FarCom system 2144 | -10/Exiles | Given EX-Vault access code 2454 | -10/Exiles | Opened EX-Vault 2471 | -10/Exiles | Found 0b10 Alert Chip 2502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2635 | -10/Exiles | Discovered new exit (range 15) 2660 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2660 | -10/Exiles | Entered Mines 2673 | -9/Mines | Met a Derelict shopkeep closing up shop 2857 | -9/Mines | Core integrity fell below 50% 2928 | -9/Mines | Received a Mining Laser from a helpful Derelict 2950 | -9/Mines | Found a hidden stash of uninstalled traps 3340 | -9/Mines | Discovered new exit (range 7) 3369 | -9/Mines | Entered Materials 3369 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3370 | -8/Materials | Identified exit to Factory 3871 | -8/Materials | Discovered exit to Factory (range 10) 3878 | -8/Materials | Garrison activated, responded to threat 3958 | -8/Materials | Entered Factory 3958 | -7/Factory | Evolved 2 slots: Utility x2 4178 | -7/Factory | Build established: Skirmisher 4660 | -7/Factory | Core integrity fell below 50% 4684 | -7/Factory | Core integrity fell below 20% 4685 | -7/Factory | Lost 7 parts (1p2n4w) 4795 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Proton Missile Launcher destroyed. G-47 Trooper IFF system glitched. Knocked back. G-47 Trooper misfires. The unstable cave ceiling collapses. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4N. G-47 Trooper knocked back. System corrupted: Cryofiber Web rejected. R-06 Scavenger collects Lgt. Nuclear Core. Dropped Lrg. Storage Unit. Discarded Adv. Terrain Scan Processor. R-06 Scavenger collects Aluminum Leg. P-60 Hacker resets G-47 Trooper, system corruption cleaned. P-60 Hacker resets H-61 Shepherd, system corruption cleaned. Acquired Mining Claw. Recycling unit begins recycling process. Acquired Transmission Jammer. 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