Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:36:47 Player: Zaz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (267) 1335 Value Destroyed (10875) 10875 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5839) 5839 TOTAL SCORE: 24589 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4396 Follower Combat Kills 1180 Aligned with FarCom 300 Friendly Fire -537 Cogmind --------- Core Integrity 783/1150 Matter 13/300 Energy 2/500 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Energy Well Experimental Signal Interpreter > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (25) --- Fusion Compressor Antimatter Reactor Heavy Treads Improved Cooling System Matter Compressor (234) Structural Scanner Powered Armor Improved Recalibrator Heavy Plasma Cannon Cooled Phase Cannon Advanced Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon Compact Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Powered Armor Powered Armor Advanced Shield Generator > --- WEAPON ----------- Tesla Bomb Launcher Tesla Bomb Launcher Ragnarok Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Antimatter Reactor Light Antimatter Reactor Heavy Treads Heavy Treads Advanced Heat Sink Improved Cooling System Improved Energy Well Matter Compressor Structural Scanner Powered Armor Powered Armor Powered Armor Improved Recalibrator Heavy Plasma Cannon Heavy Phase Cannon Cooled Phase Cannon Advanced Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon Compact Mass Driver Heavy Rocket Launcher [Rating: 132] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tesla Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 8 | . . . . . 3 1 . . 1 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 305 | 6 15 4 2 1 51 35 17 7 37 60 16 27 27 Power 24 | 1 1 1 . . 3 2 . . 7 2 1 4 2 Engine 14 | 1 1 1 . . 3 1 . . 2 1 . 3 1 Core 7 | . . . . . . 1 . . 5 1 . . . Reactor 3 | . . . . . . . . . . . 1 1 1 Propulsion 68 | 2 8 . . . 18 8 8 1 14 2 5 1 1 Treads 55 | . 6 . . . 17 8 6 1 8 2 5 1 1 Leg . | . . . . . . . . . . . . . . Wheel 12 | 2 2 . . . . . 2 . 6 . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . Utility 110 | 1 2 1 . 1 15 16 6 2 10 24 4 18 10 Device 66 | . 1 1 . . 6 10 5 1 6 18 1 16 1 Storage 8 | 1 1 . . 1 2 1 . . . 1 . . 1 Processor 10 | . . . . . 2 2 . 1 1 2 . 1 1 Hackware 3 | . . . . . 2 1 . . . . . . . Protection 23 | . . . . . 3 2 1 . 3 3 3 1 7 Artifact . | . . . . . . . . . . . . . . Weapon 103 | 2 4 2 2 . 15 9 3 4 6 32 6 4 14 Energy Gun 4 | 1 2 . . . . . . . . 1 . . . Energy Cannon 28 | . . . . . 4 5 1 . . 12 1 2 3 Ballistic Gun 10 | 1 2 . . . 5 . . . 2 . . . . Ballistic Cannon 31 | . . 2 1 . 3 4 2 2 4 5 3 2 3 Launcher 29 | . . . . . 3 . . 2 . 14 2 . 8 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . 3 3 . 1 Corrupted Parts 2 | . . . . . . . . . 1 1 . . . System Corruption 6 | . . . . . . . . . 3 3 . . . Parts Lost 46 | . 2 . . . 2 2 3 3 4 7 . 5 18 Power 8 | . . . . . . . . . 1 1 . 2 4 Propulsion 9 | . . . . . . . 3 1 1 1 . . 3 Utility 23 | . . . . . 1 2 . 2 2 5 . 3 8 Weapon 6 | . 2 . . . 1 . . . . . . . 3 Highest Loss Streak 16 | . 2 . . . 2 2 3 3 2 2 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 100 95 98 99 92 83 88 89 70 86 Engine 6 | . 14 14 14 14 8 5 7 7 5 2 5 4 . Core 2 | . . . . . . 1 . . 6 7 2 . . Reactor 1 | . . . . . . . . . . . 2 5 9 Treads 18 | . 21 28 28 28 26 29 27 29 12 5 12 10 9 Wheel 2 | . 6 . . . . . 2 . 7 8 . . . Device 14 | . 10 14 14 14 9 15 10 19 18 20 18 7 23 Storage 7 | . 16 14 14 14 8 7 7 7 6 5 5 5 5 Processor 4 | . . . . . 1 3 11 4 7 10 10 4 4 Hackware 3 | . . . . . 16 9 . . . . . . . Protection 6 | . . . . . 5 7 15 7 7 5 8 10 15 Energy Gun 1 | . 14 5 . . . . . . . . . . . Energy Cannon 6 | . . . . . 7 14 7 . . 8 5 9 3 Ballistic Gun 2 | . 13 5 . . 2 . . . 3 . . . . Ballistic Cannon 6 | . . 17 14 28 7 . 7 14 4 1 9 6 8 Launcher 1 | . . . . . . . . . . 6 . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 197 | 13 33 32 32 92 110 123 123 116 133 153 192 197 182 Greatest Support 150 | 32 40 40 40 40 60 80 82 62 84 56 150 150 150 Greatest Overweight (x) 7 | 3 1 . . 2 4 5 7 1 4 5 5 1 1 Average Overweight (x) 1 | . . . . . 1 1 3 1 1 3 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 18 24 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 19 25 25 24 22 25 25 25 25 25 Average Carried 21 | 3 12 14 14 16 22 24 22 20 23 24 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 15 19 25 24 22 20 24 24 25 21 15 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Mutant 20% | Tank 7% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Matter Collected 8553 | 191 308 264 10 48 957 700 350 140 868 1855 128 1740 994 Remotely 3273 | . . . . . 87 470 244 . . 1328 . 1144 . Salvage Created 9942 | . 392 126 . 30 1063 752 143 137 1232 3236 67 1238 1526 Parts 492 | . 35 9 . 5 71 31 1 5 65 137 1 48 84 Haulers Intercepted 6 | . 2 . . . 3 . . . . 1 . . . Recyclers Shooed 12 | . 1 1 . . 3 . . . 5 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 1 3 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Combat Hostiles Destroyed 191 | . 12 3 . 3 21 9 3 3 14 59 . 27 37 Guns 24 | . 12 2 . . 1 . . . 9 . . . . Cannons 80 | . . 1 . 3 13 8 3 1 5 13 . 26 7 AOE 76 | . . . . . 6 . . 2 . 40 . 1 27 Classes Destroyed 19 | . 4 . . . 7 1 1 . 3 2 . . 1 Worker 25 | . . . . . 2 1 . . 3 8 . 1 10 Builder 11 | . . . . . 1 . . . 3 3 . . 4 Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 6 | . 2 . . . 3 . . . . 1 . . . Recycler 8 | . . . . . 2 3 . . 2 . . 1 . Mechanic 2 | . . . . . . . . . 1 1 . . . Operator 6 | . 2 . . . 2 . . . . . . . 2 Watcher 15 | . . . . . 3 4 . . 1 4 . 1 2 Swarmer 35 | . 9 . . 3 3 . . . . 16 . . 4 Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 79 | . 3 3 . . 11 5 . 2 3 21 . 13 18 Brawler 13 | . . . . . . . 2 1 . 3 . 5 2 Duelist 6 | . . . . . . . . . . 1 . 1 4 Protector 7 | . . . . . . . . . . 2 . 3 2 Sentry 16 | . . . . . 6 1 1 . 3 2 . 3 . Specialist 4 | . . . . . . . . . 4 . . . . Hunter 9 | . . . . . 1 . . . . 5 . . 3 Programmer 19 | . . . . . . 3 . . 3 9 . 2 2 Heavy 1 | . . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 23 | . 7 2 . 2 10 4 2 3 7 10 . 6 23 Combat Bots Only 16 | . 7 2 . 2 6 3 2 3 3 9 . 6 16 Max Kills in Single Turn 8 | . 2 1 . 1 3 1 1 2 2 5 1 2 8 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . 2 . 4 . 1 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Hostile Shots Fired 1100 | . 75 26 . 7 103 68 99 9 143 202 . 158 210 Missed 273 | . 22 6 . 4 21 20 18 2 52 60 . 19 49 Damage Taken 13683 | . 434 248 . 24 1401 606 693 158 936 2583 . 2759 3841 Core 1621 | . 85 53 . . 137 93 146 . 120 400 . 220 367 Absorbed by Shields 2034 | . . . . . . . . 57 359 804 . 450 364 Reduced by Siege Mode 884 | . . . . . . . . . . . . 444 440 Redirected to Shielding 98 | . . . . . . . . . 73 25 . . . Ignored by Resistances 350 | . . . . . . . . . . 161 . 189 . Regen/Repaired (Parts) 2265 | . . . . . 895 281 . . . . 763 326 . Core Remaining (%) 67 | 100 . . . 44 75 . . 65 85 . . 38 . Volleys Fired 445 | . 56 18 . 4 77 34 17 3 20 90 2 83 41 Largest 3 | . 2 2 . 2 2 2 2 2 2 3 3 3 3 Hottest 270 | . 70 70 . 70 150 150 130 92 92 270 204 178 226 Shots Fired 1055 | . 109 36 . 8 148 67 30 7 112 206 6 233 93 Gun 223 | . 109 24 . . 18 . . . 72 . . . . Cannon 694 | . . 12 . 8 117 67 30 5 40 114 6 233 62 Launcher 138 | . . . . . 13 . . 2 . 92 . . 31 Special . | . . . . . . . . . . . . . . Kinetic 552 | . 55 24 . 8 104 6 20 5 112 25 4 158 31 Thermal 365 | . 54 12 . . 31 61 10 . . 89 2 75 31 Explosive 49 | . . . . . 13 . . 1 . 20 . . 15 Electromagnetic 89 | . . . . . . . . 1 . 72 . . 16 Robot Hit Streak 40 | . 9 10 . 2 13 12 7 6 13 11 9 40 31 Robot Miss Streak 5 | . 5 3 . 2 2 2 2 1 4 5 . 5 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 5 | . 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Autonomous 73 | . . . . . . . . . 73 . . . . Shots Hit Robots 684 | . 64 18 6 3 90 45 16 4 77 102 6 191 62 Core Hits 461 | . 23 9 . 3 57 22 6 4 43 132 2 69 91 Critical Kills 5 | . 1 . . . 1 1 . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 28 | . 3 . . . 3 1 1 . 2 1 . 14 3 Burn 2 | . 2 . . . . . . . . . . . . Meltdown 4 | . . . . . 1 1 . . . 1 . . 1 Destroy 1 | . 1 . . . . . . . . . . . . Blast 21 | . . . . . 2 . 1 . 2 . . 14 2 Melee Attacks 6 | . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 33723 | . 641 194 . 57 2414 1312 437 287 2812 8849 198 6607 9915 Guns 3111 | . 639 155 . . 251 . . . 2066 . . . . Cannons 14564 | . . 37 . 55 1401 1302 437 53 571 2177 198 6578 1755 Explosions 15807 | . . . . . 762 . . 234 . 6654 . . 8157 Melee . | . . . . . . . . . . . . . . Ramming 241 | . 2 2 . 2 . 10 . . 175 18 . 29 3 Kinetic 10531 | . 256 98 . 55 1177 156 305 53 2637 284 131 4503 876 Thermal 7973 | . 383 94 . . 475 1146 132 . . 2722 67 2075 879 Explosive 9675 | . . . . . 762 . . 158 . 1885 . . 6870 Electromagnetic 5303 | . . . . . . . . 76 . 3940 . . 1287 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 7 6 8 8 8 . Average Corruption 5 | . . . . . . 2 3 6 1 6 8 8 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . 15 . . . Effects 192 | . . . . . . 24 16 6 12 33 28 73 . Message Errors 37 | . . . . . . 6 3 1 2 5 8 12 . Matter Fused 51 | . . . . . . 7 4 2 5 5 5 23 . Heat Flow Errors 30 | . . . . . . . 4 . 1 6 9 10 . Energy Discharges 24 | . . . . . . 4 . . 2 4 1 13 . Parts Rejected 3 | . . . . . . 1 . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . . . . . 5 4 1 2 6 2 6 . Data Loss (major) 9 | . . . . . . 1 . 1 . 3 1 3 . Misfires 3 | . . . . . . . . 1 . 1 . 1 . Alerts 4 | . . . . . . . . . . . 1 3 . Weapon Failures 4 | . . . . . . . 1 . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 989 | . . . . . 43 25 . . 6 236 . 194 485 Projectiles 339 | . . . . . 26 25 . . 6 58 . 194 30 Explosions 648 | . . . . . 17 . . . . 176 . . 455 Melee 2 | . . . . . . . . . . 2 . . . Knockbacks 63 | . . . . . 9 1 . 1 3 4 . 34 11 Impact . | . . . . . . . . . . . . . . Kinetic 57 | . . . . . 9 1 . 1 3 4 . 28 11 Secondary 6 | . . . . . . . . . . . . 6 . Self-Inflicted Damage 1248 | . . . . . 110 . . 78 48 484 . . 528 Shots 26 | . . . . . 3 . . 2 . 13 . . 8 Rammed 23 | . 1 1 . 1 1 1 . . 13 3 . 2 . Targets Rammed 24 | . 1 1 . 1 1 1 . . 13 3 . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 682 | . 170 198 . 27 417 308 682 49 331 552 233 576 49 Average Temperature 113 | . 46 80 . 12 81 97 265 25 145 130 96 113 10 Received Heat Transfer 2800 | . 6 144 . . 639 261 174 50 132 248 . 799 347 Effects 56 | . . . . . 4 2 24 . 1 3 . 22 . Shutdowns 7 | . . . . . . . 4 . 1 1 . 1 . Energy Bleed 6 | . . . . . 1 2 1 . . . . 2 . Interference 16 | . . . . . 3 . 2 . . . . 11 . Matter Decay 11 | . . . . . . . 6 . . 1 . 4 . Short Circuit 5 | . . . . . . . 3 . . . . 2 . Damage (minor) 3 | . . . . . . . 2 . . . . 1 . Damage (major) 5 | . . . . . . . 5 . . . . . . Damage (core) 3 | . . . . . . . 1 . . 1 . 1 . Siege Activations 15 | . . . . . . . . . . . 1 11 3 Total Turns 355 | . . . . . . . . . . . 1 242 112 Longest Duration 66 | . . . . . . . . . . . 1 66 54 Robots Corrupted 7 | . . . . . . . . . . 5 . . 2 Combat Hostiles 7 | . . . . . . . . . . 5 . . 2 Parts Fried 31 | . . . . . . . . . . 31 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 4 | . . . . . 1 1 . . . 1 . . 1 Combat Hostiles 4 | . . . . . 1 1 . . . 1 . . 1 Parts Melted 17 | . 1 . . . 1 7 . . . 6 . 1 1 Heat Transferred 9699 | . 1165 225 . . 703 1480 185 . . 2908 74 2109 850 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Peak Influence 1909 | . 371 60 . 85 461 176 . . 218 1909 698 1772 1804 Initial 844 | . . 10 . . 33 144 . . 37 106 668 243 844 Average 445 | . 112 49 . 43 168 85 . . 51 822 563 1016 1154 Maximum Alert Level 5 | . 1 . . . 2 . . . 1 5 2 5 5 Low Security (%) 53 | 100 85 100 . 100 65 100 . . 96 21 . . . Level 1 9 | . 14 . . . 32 . . . 3 14 9 2 . Level 2 12 | . . . . . 1 . . . . 16 90 22 . Level 3 7 | . . . . . . . . . . 7 . 20 55 Level 4 14 | . . . . . . . . . . 30 . 47 36 Level 5 2 | . . . . . . . . . . 9 . 6 5 High Security . | . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . . . 3 5 . . 7 17 . 15 7 Investigation 5 | . . . . . . . . . . 2 . 2 1 Extermination 16 | . . . . . . 4 . . 3 4 . 4 1 Reinforcement 15 | . 3 . . . 1 1 . . 4 4 . 1 1 Assault 13 | . . . . . . . . . . 3 . 6 4 Garrison 8 | . . . . . 2 . . . . 4 . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Distress Signals 15 | . 4 . . . 1 . . . 2 3 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 285 | . 28 4 . 3 27 17 3 3 17 67 2 72 42 Peak Tracking Total 11 | . 6 2 . 1 4 3 3 3 6 9 1 8 11 Tactical Retreats 8 | . 2 . . . 1 . . . . 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Traps Triggered 17 | . 1 . . . 4 4 . . 3 3 . 1 1 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Disabled 54 | . . . . . 2 3 . . . 29 . 8 12 Max in Single Turn 6 | . . . . . 1 1 . . . 6 . 1 3 Garrison Access 4 | . . . . . 1 . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Accessed 45 | . 4 1 1 . 8 10 . . 2 9 . 7 3 Terminals 22 | . 3 1 . . 4 5 . . 1 4 . 3 1 Fabricators 6 | . . . . . . 3 . . . 2 . 1 . Repair Stations 5 | . . . . . 2 1 . . . . . 2 . Recycling Units 4 | . 1 . . . . 1 . . . 1 . 1 . Scanalyzers 4 | . . . . . 1 . . . . 1 . . 2 Garrison Access 3 | . . . . . 1 . . . 1 1 . . . Total Hacks 121 | . 9 3 1 . 31 32 . . 5 16 . 16 8 Successful 70 | . 4 2 1 . 23 23 . . 2 6 . 3 6 Failed 51 | . 5 1 . . 8 9 . . 3 10 . 13 2 Catastrophic 8 | . . . . . . 1 . . 2 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 6 2 1 . 8 11 . . 1 8 . 2 3 Terminals 54 | . 7 3 . . 8 15 . . 2 6 . 9 4 Fabricators 10 | . . . . . . 5 . . . 4 . 1 . Repair Stations 28 | . . . . . 14 10 . . . . . 4 . Recycling Units 8 | . 2 . . . . 2 . . . 2 . 2 . Scanalyzers 12 | . . . . . 6 . . . . 2 . . 4 Garrison Access 8 | . . . . . 3 . . . 3 2 . . . Terminal Hacks 8 | . . 1 1 . . 5 . . . . . . 1 Record 1 | . . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . 2 . . . 2 . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 26 | . . . . . 14 10 . . . . . 2 . Scan Component 13 | . . . . . 7 5 . . . . . 1 . Repair 13 | . . . . . 7 5 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Scanalyzer 12 | . . . . . 6 . . . . 2 . . 4 Insert Component 6 | . . . . . 3 . . . . 1 . . 2 Analyze 6 | . . . . . 3 . . . . 1 . . 2 Garrison Access Hacks 3 | . . . . . 1 . . . 1 1 . . . Seal Access 3 | . . . . . 1 . . . 1 1 . . . Unauthorized Hacks 14 | . 4 1 . . 2 4 . . 1 1 . . 1 Terminals 11 | . 2 1 . . 2 4 . . 1 . . . 1 Track 1 | . . . . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . 1 Botnet 6 | . . 1 . . 2 2 . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . Monitor 1 | . 1 . . . . . . . . . . . . Reject 2 | . 1 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 2 1 . . 6 7 . . 2 7 . 7 3 Full Trace Events 5 | . . . . . 1 . . . . 2 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 1 . . . 1 . . 2 Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Parts Repaired 13 | . . . . . 7 5 . . . . . 1 . Time 410 | . . . . . 206 130 . . . . . 74 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . . 1 . . 2 Part Schematics Acquired 6 | . . . . . 3 . . . . 1 . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . 5 . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . . . . Robot Hacks Applied 6 | . . . 6 . . . . . . . . . . parse_system 6 | . . . 6 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Total Allies 23 | . . 2 . . . . . . . . 20 . 1 Largest Group 20 | . . 2 2 . . . . . . . 20 19 1 Highest-Rated Group 716 | . . 38 38 . . . . . . . 716 664 10 Highest-Rated Ally 50 | . . 31 31 . . . . . . . 50 50 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 285 | . . 1 . . . . . . . . 42 242 . Total Damage 8366 | . . 20 . . . . . . . . 1253 7093 . Kills 38 | . . 1 . . . . . . . . 2 35 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Turns Passed 16186 | 70 1471 675 590 384 2092 2016 865 179 1512 2383 885 2401 663 Spaces Moved 6495 | 55 841 382 349 177 600 639 339 69 644 1173 312 737 178 Core 4 | 4 . . . . . . . . . . . . . Treads 4465 | . 592 382 349 177 600 639 195 69 267 . 280 737 178 Legs . | . . . . . . . . . . . . . . Wheels 2026 | 51 249 . . . . . 144 . 377 1173 32 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 240 240 205 235 130 130 160 170 170 Average Speed 194 | 100 145 160 160 199 242 241 223 235 177 147 232 251 252 Slowest Speed 560 | 200 240 160 160 320 480 560 240 235 315 175 260 260 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 97 73 64 43 40 19 55 12 12 32 95 19 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 . . 3 . . . . . . Spaces Dug 74 | . . . . . 41 1 1 . . 21 . 1 9 Terrain Destroyed 604 | . . . . . 108 9 2 17 48 267 . 32 121 Melee . | . . . . . . . . . . . . . . Projectile 134 | . . . . . 12 9 2 1 48 25 . 32 5 AOE 470 | . . . . . 96 . . 16 . 242 . . 116 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Total 9229 | 66 988 414 378 201 1090 1043 410 79 974 1685 477 1107 317 Wait 1654 | . 56 3 19 14 283 311 36 . 195 317 112 246 62 Move 6483 | 54 840 381 348 176 599 638 338 68 643 1173 311 736 178 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 6 14 2 1 4 49 10 2 1 28 23 7 6 5 Fast Attach 88 | 6 5 3 . . 21 17 . . 11 5 8 6 6 Attach 64 | . 2 . . . 5 5 3 3 16 14 1 6 9 Detach 23 | . . . . . 2 1 . . 8 3 8 . 1 Swap 153 | . 8 1 2 1 25 13 14 4 10 41 7 15 12 Drop 131 | . 6 5 2 1 28 13 . . 30 16 21 7 2 Fire 445 | . 56 18 . 4 77 34 17 3 20 90 2 83 41 Melee 6 | . . . 6 . . . . . . . . . . Ram 12 | . . . . . . . . . 9 3 . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . 1 1 . 1 1 1 . . 4 . . 2 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Destroyed 7 combat bots 508 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 3) 1482 | -10/Materials | Discovered new exit (range 9) 1542 | -10/Materials | Entered Mines 1561 | -10/Mines | Core integrity fell below 50% 1727 | -10/Mines | Learned Materials terminal intel 2019 | -10/Mines | Discovered new exit (range 6) 2209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2209 | -10/Mines | Discovered new exit (range 6) 2217 | -10/Mines | Entered Exiles 2217 | -10/Exiles | Accompanied by 2 allies 2247 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2257 | -10/Exiles | Met 8R-AWN 2292 | -10/Exiles | Met EX-HEX 2340 | -10/Exiles | Met EX-BIN 2462 | -10/Exiles | Aligned with FarCom system 2463 | -10/Exiles | Given EX-Vault access code 2502 | -10/Exiles | Opened EX-Vault 2514 | -10/Exiles | Found AWS/Gauss 2547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2595 | -10/Exiles | Met EX-DEC 2750 | -10/Exiles | Discovered new exit (range 14) 2807 | -10/Exiles | Left Exiles lab with AWS/Gauss 2807 | -10/Exiles | Entered Mines 2948 | -9/Mines | Discovered new exit (range 11) 3035 | -9/Mines | Identified exit to Materials 3191 | -9/Mines | Entered Materials 3191 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3192 | -8/Materials | Loaded intel: 12 terminal locations 3270 | -8/Materials | Garrison activated, responded to threat 3351 | -8/Materials | Build established: Derelict-Mutant 3407 | -8/Materials | Garrison activated, responded to threat 3538 | -8/Materials | Repaired Lgt. Cannon 3565 | -8/Materials | Repaired Lgt. Treads 3593 | -8/Materials | Repaired Lgt. Treads 3620 | -8/Materials | Repaired Huge Storage Unit 3681 | -8/Materials | Build established: Scavenger-Mutant 3756 | -8/Materials | Repaired Lgt. Treads 4681 | -8/Materials | Discovered new exit (range 4) 4990 | -8/Materials | Repaired Hvy. Particle Cannon 5029 | -8/Materials | Repaired Hrd. Medium Armor Plating 5252 | -8/Materials | Identified exit to Factory 5283 | -8/Materials | Entered Factory 5283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5615 | -7/Factory | Repaired Structural Scanner 5642 | -7/Factory | Repaired Lgt. Treads 5670 | -7/Factory | Repaired Lgt. Treads 5697 | -7/Factory | Repaired Lgt. Treads 5725 | -7/Factory | Repaired Lgt. Treads 6275 | -7/Factory | Discovered new exit (range 13) 6403 | -7/Factory | Fabricated Adv. Shield Generator? 7297 | -7/Factory | Identified exit to Lower Caves 7299 | -7/Factory | Entered Lower Caves 7367 | -7/Lower Caves | Learned Factory stockpile data 7697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7752 | -7/Lower Caves | Lost 3 parts (3n) 7999 | -7/Lower Caves | Build established: Mutant 8145 | -7/Lower Caves | Discovered new exit (range 7) 8164 | -7/Lower Caves | Entered another Lower Caves area 8199 | -7/Lower Caves | Lost 3 parts (1n2u) 8245 | -7/Lower Caves | Discovered new exit (range 10) 8343 | -7/Lower Caves | Entered Factory 8343 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8577 | -6/Factory | Discovered new exit (range 8) 8680 | -6/Factory | Identified exit to Lower Caves 9725 | -6/Factory | Discovered new exit (range 14) 9855 | -6/Factory | Entered another Factory area 9855 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10032 | -5/Factory | Found Prototype Launcher 10033 | -5/Factory | Identified Tesla Bomb Launcher 10047 | -5/Factory | Found Tesla Bomb Launcher 10145 | -5/Factory | Build established: Tank 10320 | -5/Factory | Destroyed 8 combat bots 10983 | -5/Factory | Garrison activated, responded to threat 11202 | -5/Factory | Garrison activated, responded to threat 11231 | -5/Factory | Destroyed 8 combat bots 11355 | -5/Factory | First assault squad dispatched 11479 | -5/Factory | Destroyed 7 combat bots 11684 | -5/Factory | Build established: Scavenger-Gunner 12054 | -5/Factory | Destroyed 9 combat bots 12238 | -5/Factory | Sucked down chute 12238 | -5/Factory | Entered Waste 12239 | -5/Waste | Joined by Warlord forces that had cleared the area 12244 | -5/Waste | Found Adv. Powered Armor 12470 | -5/Waste | A Compactor rumbled back to life 12471 | -5/Waste | Spotted C-40 Crusher 12477 | -5/Waste | Allies destroyed C-40 Crusher 12580 | -5/Waste | A Compactor rumbled back to life 12580 | -5/Waste | Spotted C-40 Crusher 12583 | -5/Waste | Allies destroyed C-40 Crusher 12692 | -5/Waste | Found Prototype Launcher 12692 | -5/Waste | Identified Ragnarok Missile Launcher 12886 | -5/Waste | Build established: Scavenger-Tank 13007 | -5/Waste | Discovered new exit (range 13) 13122 | -5/Waste | Found Unknown Protection 13122 | -5/Waste | Identified Damper Plating 13123 | -5/Waste | Entered Factory 13123 | -5/Factory | Accompanied by 19 allies 13388 | -5/Factory | Build established: Tank 13423 | -5/Factory | First assault squad dispatched 13780 | -5/Factory | Lost 4 allies 13874 | -5/Factory | Lost 5 allies 14072 | -5/Factory | Lost 3 allies 14595 | -5/Factory | Discovered new exit (range 6) 14716 | -5/Factory | Repaired Adv. Heavy Siege Treads 14888 | -5/Factory | Identified exit to Factory 15021 | -5/Factory | Lost 3 allies 15128 | -5/Factory | Core integrity fell below 50% 15174 | -5/Factory | Garrison activated, responded to threat 15524 | -5/Factory | Entered another Factory area 15524 | -4/Factory | Evolved 2 slots: Utility x2 15541 | -4/Factory | Found Powered Armor 15546 | -4/Factory | Found Powered Armor 15550 | -4/Factory | Found Powered Armor 15554 | -4/Factory | Found Powered Armor 15557 | -4/Factory | Found Powered Armor 15582 | -4/Factory | Found Prototype Processor 15582 | -4/Factory | Identified Exp. Signal Interpreter 15736 | -4/Factory | Build established: Scavenger-Tank 15774 | -4/Factory | First assault squad dispatched 15994 | -4/Factory | Destroyed 16 combat bots 16166 | -4/Factory | High security lockdown imminent 16187 | -4/Factory | Self-destructed Last Messages --------------- 16175_ Penetrated by Slug. 16175_ Slug penetrates Wall. 16179_ Penetrated by Slug. 16179_ G-73 Enforcer misfires. 16181_ G-73 Enforcer heat damages core (-21). 16182_ Slug penetrates Wall. 16182_ Penetrated by Slug. 16182_ Slug penetrates Wall. 16182_ G-73 Enforcer overheating. 16182_ Tesla Bomb Launcher severed. 16183_ Imp. Deuterium Engine destroyed. 16184_ The unstable cave ceiling collapses. 16185_ G-73 Enforcer heat spikes uncontrollably. 16185_ Penetrated by Slug. 16185_ Slug penetrates Wall. 16185_ Manufacturing Mainframe disabled. 16186_ G-73 Enforcer overheating. 16186_ Tesla Bomb Launcher destroyed. 16187_ G-73 Enforcer heat spikes uncontrollably. 16187_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????"" "???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????BB?????? "???"???????? | | ?????????????????????????BB??????" """ "???????? | | ????????????????????????????????"" """ ????????? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ?????????? | | ?????????????????????????????????# #?????????? | | ????????????????????############## ########??? | | ????????????????????# T # # ?? [ | | ????????????????????# # #^ ? | | ????????????????????# # + """""" | | ????????????????????# # # """""" | | ????????????????????# #%= # """""" | | ????????????????????# # [[ # """""" | | ????????????????????# *[%! # = | | ???????????????????## ==!* =* #u # " | | ??????????? ^?????## =%=%! %=u%%u%% + "" | | ???????????? # #* *==% ! ! # # ! " | | ?????????????""" %; =%% l *= # # [ | | ?????????????"""%|[% [= %@ # = = | | ?????????????""" != g]# #### ## # # ####+# | | ???????????? # h% # | | ???????????/ / ## # | | ??????????? ?w?## """" "" ## | | ???????????? ???????######## """" """ "" " # | | ????????????????????????????# """" """" """" ## | | ????????????????????????????#?"""" """" """" ## | | ???????????????????????????????""" """" """" ## # | | ??????????????????????????????? ?? ? ### | | ????????????????????????????????? ?? ?? #?### | | ?????????????????????????????????##??####??###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 4000 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Adv. Beam Cannon | -7/Factory | Hacked Tesla Bomb Launcher | -5/Factory | Scanalyzed Powered Armor | -4/Factory | Scanalyzed Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Turtlemind Challenges ------------ None Game ------ Seed SurveybotAlertMallet Manual? 0 Play Time 03:03:21 Cumulative 32.8 hours Start 2024.04.08 @ 22:58:04 End 2024.04.09 @ 18:36:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b44816-b0f3-4d55-9db9-e8d5f658f368