Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 19:12:54 Player: Mozco Result: Destroyed by as-56038 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (757) 757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (4) Movement Treading (400) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (30) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Large Storage Unit Large Matter Pod (150) Propulsion Shielding Weapon Shielding Weapon Shielding Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Large Matter Pod Weapon Shielding Light Armor Plating Shield Generator Shield Generator Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Cargo Storage Unit Device Heat Sink Storage Cargo Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 13 1 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 18 | 1 14 28 Power 5 | . 4 8 Propulsion . | . . . Utility 10 | . 8 17 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 22 | . . 22 Power 5 | . . 5 Propulsion . | . . . Utility 16 | . . 16 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 86 | . 87 85 Engine 13 | . 13 14 Treads 26 | . 25 28 Storage 13 | . 13 14 Protection 2 | . 3 . Ballistic Gun 27 | . 27 28 Peak Build Rating 13 | 5 13 13 Average Rating 10 | 4 9 12 On Entrance 6 | . 5 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 150 | 7 150 150 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 30 | 5 30 30 Average Capacity 23 | 5 21 30 Most Carried 29 | 3 28 29 Average Carried 18 | 1 14 28 Final Capacity 30 | 5 30 30 Final Carried 28 | 3 28 28 Class Distribution -------------------- 71% | Hauler-Mutant 28% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1064 | 201 841 22 Remotely . | . . . Salvage Created 1165 | . 1099 66 Parts 78 | . 71 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 20 4 Guns 24 | . 20 4 Classes Destroyed 10 | . 9 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 17 | . 17 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 149 | . 122 27 Missed 41 | . 38 3 Hits 108 | . 84 24 Melee 3 | . . 3 Projectile 105 | . 84 21 Damage Taken 1277 | . 908 369 Core 255 | . 175 80 Absorbed by Shields . | . . . Redirected to Shielding 40 | . 40 . Core Remaining (%) 100 | 100 . . Volleys Fired 115 | . 101 14 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 222 | . 194 28 Gun 222 | . 194 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 222 | . 194 28 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 11 16 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 137 | . 118 19 Core Hits 59 | . 51 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1742 | . 1574 168 Guns 1724 | . 1556 168 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic 1724 | . 1556 168 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 9 | . 9 4 Average Temperature 2 | . 3 1 Received Heat Transfer 414 | . 414 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 75 100 Level 1 18 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 277 | . 277 70 Initial . | . . . Average 88 | . 118 5 Influence Increases 755 | . 685 70 Destroy 0b10 Robot/C 460 | . 400 60 Destroy 0b10 Robot/NC 55 | . 55 . Destroy Leader 118 | . 108 10 Successful Hack 15 | . 15 . Select Force Hacks 60 | . 60 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 755 | . 685 70 Time Decay 705 | . 635 70 Lost Part 50 | . 50 . Squads Dispatched 7 | . 7 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 43 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3682 | 74 2693 915 Spaces Moved 1075 | 45 811 219 Core 55 | 7 48 . Treads 1020 | 38 763 219 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 400 Average Speed 304 | 142 287 400 Slowest Speed 400 | 160 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 95 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1263 | 52 976 235 Wait 12 | . 12 . Move 1073 | 44 810 219 Hop . | . . . Pick Up 32 | 3 28 1 Fast Attach 10 | 5 5 . Attach 4 | . 3 1 Detach . | . . . Swap 6 | . 6 . Drop 7 | . 7 . Fire 115 | . 101 14 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Central database locked down 316 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Lost 3 parts (2n1w) 784 | -10/Materials | Core integrity fell below 50% 971 | -10/Materials | Discovered new exit (range 8) 1361 | -10/Materials | Build established: Hauler-Mutant 2238 | -10/Materials | Discovered new exit (range 8) 2768 | -10/Materials | Entered Mines 3171 | -10/Mines | Discovered new exit (range 4) 3543 | -10/Mines | Learned Materials stockpile data 3651 | -10/Mines | Excavation squad dispatched 3651 | -10/Mines | A large section of the Mines collapsed 3654 | -10/Mines | Core integrity fell below 20% 3683 | -10/Mines | Destroyed by as-56038 with Assembled Heavy Rifle Last Messages --------------- 02838_ Found Aluminum Leg. 02838_ Found 40 Matter. 02854_ Acquired Weapon Shielding. 02895_ T-07 Excavator is excavating. 03054_ K-01 Serf collects debris. 03171_ EXIT=FOUND 03543_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 03651_ K-01 Serf crushed by falling debris. 03651_ K-01 Serf destroyed. 03651_ R-06 Scavenger crushed by falling debris. 03651_ R-06 Scavenger system corrupted by crushing effect. 03651_ R-06 Scavenger destroyed. 03651_ 53 Matter crushed. 03651_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 03657_ Destroyed Asb. Hover Unit. 03658_ Assault Rifle destroyed. 03660_ as-52285 destroyed. 03663_ T-07 Excavator is excavating. 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