Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 20:22:17 Player: Dicaso9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (2436) 2436 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4361) 4361 TOTAL SCORE: 16132 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 10 Follower Combat Kills 183 Aligned with FarCom 300 Win 3000 Friendly Fire -132 Cogmind --------- Core Integrity 1553/1600 Matter 108/300 Energy 116/190 System Corruption 0% Temperature Cool (-196) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Cooling System Triangulator Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Q-thruster Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Triangulator Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Impulse Thruster Array Improved Cloaking Device [Rating: 147] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 1 . 1 . . . Utility 12 | . . . 2 . . . . . 2 . . . 1 2 1 . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 175 | 8 20 8 16 3 1 1 6 10 18 . 19 10 7 10 23 . 5 10 Power 22 | 1 1 1 1 1 . . . . 2 . 2 1 . 3 4 . 2 3 Engine 5 | 1 . 1 . . . . . . 1 . . . . 1 1 . . . Core 10 | . 1 . 1 1 . . . . 1 . 2 1 . 2 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 2 . 2 3 Propulsion 47 | 3 5 2 3 . . . 2 3 6 . 6 2 2 1 8 . 1 3 Treads 21 | 1 5 2 3 . . . 2 3 5 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . Flight 22 | . . . . . . . . . . . 5 2 2 1 8 . 1 3 Utility 57 | 2 7 2 6 . . 1 2 1 5 . 9 6 2 5 6 . 1 2 Device 30 | 1 3 2 2 . . 1 . . 2 . 4 2 2 5 4 . 1 1 Storage 6 | 1 3 . 1 . . . . . . . . 1 . . . . . . Processor 8 | . 1 . . . . . . . 1 . 3 1 . . 2 . . . Hackware 5 | . . . . . . . . . 1 . 2 1 . . . . . 1 Protection 8 | . . . 3 . . . 2 1 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 7 3 6 2 1 . 2 6 5 . 2 1 3 1 5 . 1 2 Energy Gun 23 | 1 5 1 . . 1 . 1 . 3 . 1 1 3 1 3 . 1 1 Energy Cannon 7 | . . . . . . . 1 3 2 . . . . . . . . 1 Ballistic Gun 9 | 1 2 1 4 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 2 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 2 . . . . . 2 . 2 . . 2 . . 1 . . . Parts Lost 17 | . . 1 . . . . . . . 6 1 . . 1 7 1 . . Power 3 | . . . . . . . . . . . . . . 1 1 1 . . Propulsion 3 | . . . . . . . . . . 3 . . . . . . . . Utility 7 | . . 1 . . . . . . . 2 1 . . . 3 . . . Weapon 4 | . . . . . . . . . . 1 . . . . 3 . . . Highest Loss Streak 6 | . . 1 . . . . . . . 6 1 . . 1 3 1 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 99 95 99 100 93 88 89 89 94 56 44 85 88 86 83 74 67 68 Engine 1 | . 10 . 5 . . . . . 4 . . . . 2 . 4 1 . Core 6 | . 3 13 5 11 11 11 9 9 2 4 3 12 5 4 6 . . . Treads 14 | . 24 28 22 22 22 22 26 26 22 10 . . . . . . . . Flight 6 | . . . . . . . . . . . 13 26 26 16 14 14 13 13 Device 14 | . 14 6 22 22 22 22 3 . 6 6 9 12 15 25 25 23 20 18 Storage 6 | . 14 14 11 11 11 11 9 9 7 4 . . . . . . . . Processor 3 | . . 3 . . . . . . 5 . 7 6 5 5 5 9 8 8 Hackware 5 | . . . . . . . . . 1 6 2 19 17 15 14 14 13 13 Protection 10 | . . . 10 11 11 11 23 26 23 13 . . . . . . . . Energy Gun 8 | . 22 22 1 . 5 11 17 10 10 6 . . 9 10 8 . . 2 Energy Cannon 1 | . . . . . . . . 6 7 4 . . . . . . . . Ballistic Gun 3 | . 4 3 19 21 10 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 5 6 5 5 3 . . . Naked Turns 104 | . . . . . . . . . . 11 93 . . . . . . . Heaviest Build 64 | 15 22 23 43 43 44 44 55 57 64 59 17 24 24 28 44 31 46 47 Greatest Support 81 | 20 46 46 46 46 46 46 69 69 81 78 18 24 31 32 48 48 48 48 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 15 15 15 5 10 5 5 5 5 5 5 Average Capacity 10 | 7 9 10 12 15 15 15 15 15 15 10 5 5 5 5 5 5 5 5 Most Carried 15 | 8 10 10 15 15 15 15 14 15 15 15 5 5 5 5 5 5 5 5 Average Carried 9 | 4 9 9 11 15 14 14 12 14 14 10 4 4 4 4 4 5 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 9 15 15 15 14 14 15 15 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 25% | Tank 21% | Hacker-Mutant 9% | Hacker-Sprinter 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Matter Collected 2180 | 328 189 55 312 193 . 33 70 100 190 . . 139 26 98 447 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3403 | 123 359 130 301 148 . 102 279 767 490 . . 139 26 . 508 . . 31 Parts 182 | 12 22 12 22 11 . 10 17 34 26 . . 1 . . 13 . . 2 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 64 | . 10 5 11 6 . 5 2 16 7 . . . . . 1 . . 1 Melee 2 | . . . . . . . . . . . . . . . 1 . . 1 Guns 54 | . 10 5 9 4 . 5 2 14 5 . . . . . . . . . Cannons 3 | . . . . . . . . 1 2 . . . . . . . . . AOE 5 | . . . 2 2 . . . 1 . . . . . . . . . . Classes Destroyed 13 | 2 4 . . . . 1 2 . 3 . . . 1 . . . . . Worker 10 | . 1 . . . . . . 2 3 . . . . . 4 . . . Builder 4 | . . . . . . . . . . . . . 1 . 3 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . Recycler 5 | 1 . . . . . . 1 . . . . 1 . . 2 . . . Operator 3 | . . . . . . . 1 . . . . . . . 2 . . . Watcher 7 | . 1 . 1 . . . 3 2 . . . . . . . . . . Swarmer 26 | . 3 3 7 3 . 4 . 4 . . . . . . 1 . . 1 Grunt 28 | . 7 2 4 3 . . . 10 2 . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . . . 1 3 1 . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 6 | 3 5 3 5 3 . 4 6 5 3 . . 1 1 . 3 . . 1 Combat Bots Only 5 | . 5 3 4 3 . 4 1 4 2 . . . . . 1 . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 2 . . 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 420 | . 52 18 74 13 . 13 13 26 42 5 3 4 . 4 130 12 5 6 Missed 167 | . 15 6 19 8 . 4 4 7 12 1 1 2 . 3 76 7 2 . Damage Taken 4063 | . 351 230 483 97 . 78 136 326 522 157 110 26 . 18 1191 132 70 136 Core 602 | . 91 32 82 . . 16 15 . 22 72 . 8 . . 190 27 . 47 Absorbed by Shields 8 | . . . . . . . . . . . . 8 . . . . . . Regen/Repaired (Parts) 459 | . . . 192 . . . 75 120 34 . 22 16 . . . . . . Core Remaining (%) 89 | 100 . 50 . . . 75 . 97 . . 86 99 100 100 . 83 100 97 Volleys Fired 150 | 16 25 12 25 12 . . 8 17 29 . . . . . 4 . . 2 Largest 3 | 2 2 2 2 2 . . 1 1 3 . . . . . 3 . . 1 Hottest 209 | 60 112 96 56 56 . . 61 68 209 . . . . . 205 . . 120 Shots Fired 370 | 32 50 24 50 24 . 14 27 75 63 . . . . . 9 . . 2 Gun 329 | 32 50 24 48 21 . 14 27 58 45 . . . . . 9 . . 1 Cannon 36 | . . . . . . . . 17 18 . . . . . . . . 1 Launcher 5 | . . . 2 3 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 88 | 16 3 . 48 21 . . . . . . . . . . . . . . Thermal 229 | . 45 12 . . . 14 27 75 54 . . . . . . . . 2 Explosive 5 | . . . 2 3 . . . . . . . . . . . . . . Electromagnetic 48 | 16 2 12 . . . . . . 9 . . . . . 9 . . . Robot Hit Streak 13 | 4 5 10 13 10 . 11 8 13 9 . . . . . 3 . . . Robot Miss Streak 5 | 4 5 2 4 2 . 1 1 4 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Autonomous 106 | . . . . . . 14 19 58 15 . . . . . . . . . Shots Hit Robots 257 | 16 21 14 32 16 . 12 22 55 32 . 3 1 1 . 31 . . 1 Core Hits 110 | 5 14 8 16 9 . 5 8 26 15 . . . . . 3 . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . . . 5 . . . Critical Strikes 15 | . 3 2 1 . . . . . 3 . 1 . . . 5 . . . Burn 8 | . 3 2 . . . . . . 3 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . 1 . . . 5 . . . Melee Attacks 119 | . . . . . . . . 6 . . 15 14 1 14 59 1 . 9 Impact 103 | . . . . . . . . 6 . . 15 14 1 14 53 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . 6 1 . 9 Sneak Attacks 13 | . . . . . . . . . . . . 1 1 . 11 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7932 | 219 459 210 668 324 . 364 569 1789 1036 . 182 128 77 . 1858 . . 49 Guns 4757 | 219 459 210 477 237 . 364 569 1395 772 . . . . . 55 . . . Cannons 490 | . . . . . . . . 226 264 . . . . . . . . . Explosions 446 | . . . 191 87 . . . 168 . . . . . . . . . . Melee 2239 | . . . . . . . . . . . 182 128 77 . 1803 . . 49 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 836 | 112 10 . 477 237 . . . . . . . . . . . . . . Thermal 3997 | . 449 135 . . . 364 569 1621 859 . . . . . . . . . Explosive 446 | . . . 191 87 . . . 168 . . . . . . . . . . Electromagnetic 414 | 107 . 75 . . . . . . 177 . . . . . 55 . . . Impact 1960 | . . . . . . . . . . . 182 128 77 . 1573 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 279 | . . . . . . . . . . . . . . . 230 . . 49 Highest Corruption 15 | . . . 1 1 1 1 . . 3 13 15 . . . 10 10 . . Average Corruption 4 | . . . 1 1 1 1 . . 2 10 13 . . . 3 10 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . 2 . 5 . . 7 1 22 . . . 19 2 . . Message Errors 13 | . . . . . . 3 . . 3 . 1 . . . 5 1 . . Matter Fused 17 | . . . . 1 . . . . 2 . 9 . . . 4 1 . . Heat Flow Errors 6 | . . . . . . . . . . . 5 . . . 1 . . . Energy Discharges 7 | . . . . 1 . . . . 1 . 3 . . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 . . . 1 1 . . . 1 . . . Data Loss (major) 5 | . . . . . . . . . 1 . 3 . . . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1251 | . . . 37 . . . . 3 . . 87 98 37 . 989 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 40 | . . . 37 . . . . 3 . . . . . . . . . . Melee 1211 | . . . . . . . . . . . 87 98 37 . 989 . . . Knockbacks 12 | . . . . . . . . . . . 2 1 . . 9 . . . Impact 12 | . . . . . . . . . . . 2 1 . . 9 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . 30 . . . 75 . . . . . . . . . . Shots 2 | . . . . 1 . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | . 273 168 20 38 . . 110 160 608 . 221 303 . . 18 . . . Average Temperature 105 | . 107 79 7 15 . . 47 61 196 . 91 121 . . 13 . . . Received Heat Transfer 666 | . 108 54 72 39 . . 27 117 168 . . . . . 18 27 36 . Effects 16 | . . . . . . . . . 15 . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 3 . . 1 . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . . . 1 . . 1 2 . 17 . . . Impact Corruptions 41 | . . . . . . . . . . . 4 2 2 . 33 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 3 1 . . . 1 2 3 1 . . . . . . . . . Heat Transferred 6438 | . 1184 444 . . . 444 814 2183 1369 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Peak Influence 1652 | 20 251 182 210 247 . 122 119 474 284 59 104 68 60 65 385 1652 1100 686 Initial 1100 | . 13 72 70 81 . . 47 50 164 59 9 6 32 29 9 184 1100 480 Average 145 | 10 146 137 126 189 . 88 62 177 150 37 21 49 41 36 89 1577 948 567 Maximum Alert Level 5 | . 1 . 1 1 . . . 2 1 . . . . . 1 5 4 2 Low Security (%) 80 | 100 75 100 82 62 . 100 100 57 93 100 100 100 100 100 86 2 . . Level 1 12 | . 24 . 17 37 . . . 37 6 . . . . . 13 . . . Level 2 4 | . . . . . . . . 4 . . . . . . . . . 100 Level 3 . | . . . . . . . . . . . . . . . . . 50 . Level 4 . | . . . . . . . . . . . . . . . . . 49 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 97 . . Squads Dispatched 19 | . 2 . 1 . . . . 3 2 . 3 2 1 . 3 . . 2 Investigation 4 | . . . . . . . . 2 . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . 2 . 1 . . . 1 . . . Reinforcement 9 | . 2 . 1 . . . . 1 . . 1 1 1 . 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Distress Signals 8 | . 1 . . . . . 2 1 1 . . . . 1 2 . . . Communications Jammed 24 | . . . . . . . . . . . . . . 5 17 . . 2 Distress Signals 24 | . . . . . . . . . . . . . . 5 17 . . 2 Times Spotted 173 | . 15 16 16 5 . 5 10 26 14 5 6 2 . 4 34 6 3 6 Peak Tracking Total 18 | . 5 18 5 3 . 4 3 4 3 5 4 2 . 4 11 6 3 3 Tactical Retreats 15 | . 1 . . . . . . 1 1 . 2 . . . 10 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 10 | . 1 . . . . . . 1 3 . . . . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 7 | . 1 . . . . . . 2 1 . . 1 . . 1 . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 1 . . 1 . . 1 . . 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 64 | . 6 . 4 . 5 . 2 10 5 . 6 5 3 6 5 . 2 5 Terminals 38 | . 5 . 2 . . . 1 7 1 . 3 3 2 4 4 . 2 4 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 9 | . . . 1 . . . 1 2 1 . 1 1 . 1 . . . 1 Recycling Units 4 | . 1 . . . . . . . 1 . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 1 . . . Total Hacks 201 | . 18 . 10 . 50 . 10 26 9 . 16 18 9 14 7 . 7 7 Successful 128 | . 10 . 7 . 50 . 5 12 4 . 6 12 7 7 2 . 4 2 Failed 73 | . 8 . 3 . . . 5 14 5 . 10 6 2 7 5 . 3 5 Catastrophic 14 | . 2 . 2 . . . . . 3 . . 1 1 2 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . 7 . 4 . 1 . 6 1 1 . 3 8 4 9 4 . 7 1 Terminals 105 | . 17 . 4 . . . 6 18 1 . 9 14 6 12 6 . 7 5 Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . . . Repair Stations 26 | . . . 4 . . . 4 7 3 . 3 2 . 1 . . . 2 Recycling Units 7 | . 1 . . . . . . . 1 . 2 . 3 . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . . . 1 3 . . . . 1 1 . . . Terminal Hacks 97 | . 9 . 1 . 50 . 2 7 . . 3 9 5 5 1 . 4 1 Record 49 | . . . . . 49 . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 . . . 1 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . . . 1 1 . 1 . . . . Emergency Access Points 4 | . . . . . . . . . . . 1 2 . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . . . 1 1 . . . 1 1 . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . 1 . . . 1 1 1 . . . . Zone Layout 5 | . . . . . . . . 2 . . 1 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 19 | . . . 4 . . . 3 4 2 . 2 2 . 1 . . . 1 Scan Component 10 | . . . 2 . . . 2 2 1 . 1 1 . . . . . 1 Repair 8 | . . . 2 . . . 1 2 1 . 1 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 . . . 2 . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . 1 . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . 1 1 . . . Seal Access 4 | . . . . . . . . 1 1 . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 49 | . 3 . 4 . . . 1 8 5 . 5 5 2 5 4 . 2 5 Full Trace Events 4 | . . . 1 . . . . 1 . . 1 . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . . . 1 2 1 . 1 1 . . . . . . Time 244 | . . . 64 . . . 32 64 18 . 22 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . . . 4 . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Total Allies 10 | . . . . . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . . . . . 10 7 . . . . . . . . . Highest-Rated Group 173 | . . . . . . . . 173 125 . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . . 29 29 . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 57 | . . . . . . . . 43 14 . . . . . . . . . Total Damage 583 | . . . . . . . . 449 134 . . . . . . . . . Kills 8 | . . . . . . . . 4 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Turns Passed 9143 | 198 566 232 754 405 514 177 537 1213 1039 65 573 389 125 614 1242 44 117 339 Spaces Moved 8266 | 108 289 109 350 222 318 105 235 491 487 78 704 708 321 1020 1761 101 234 625 Core 174 | 6 . . . . . . . . . 57 111 . . . . . . . Treads 2586 | 7 241 109 350 222 318 105 235 491 487 21 . . . . . . . . Legs 143 | 95 48 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5363 | . . . . . . . . . . . 593 708 321 1020 1761 101 234 625 Fastest Speed 28 | 50 120 160 160 160 160 160 160 160 160 50 32 31 28 31 29 39 39 33 Average Speed 76 | 118 153 160 160 160 160 160 165 160 167 79 37 31 29 32 36 39 39 35 Slowest Speed 240 | 160 160 160 160 160 160 160 240 160 240 160 50 31 31 34 39 125 42 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 32 | 5 54 28 28 35 74 23 21 82 18 80 22 18 10 22 48 17 6 19 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 . . . . 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 . . 1 . . . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 84 | . . . . 12 . . . 6 . . 12 8 . 14 25 1 . 6 Terrain Destroyed 149 | . . . 19 33 . 2 4 23 2 . 12 8 . 14 25 1 . 6 Melee 72 | . . . . . . . . 6 . . 12 8 . 14 25 1 . 6 Projectile 16 | . . . . . . 2 4 8 2 . . . . . . . . . AOE 61 | . . . 19 33 . . . 9 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Qua Res Acc Total 10660 | 144 363 139 497 248 325 115 376 890 671 81 987 862 349 1273 2254 102 260 724 Wait 1726 | . 4 9 83 12 . 9 119 362 105 1 238 106 12 216 373 1 14 62 Move 8247 | 107 288 108 349 221 317 104 234 490 487 77 702 707 320 1019 1760 100 233 624 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 114 | 13 9 1 15 . 3 . 6 2 15 1 4 14 4 4 14 . 2 7 Fast Attach 55 | 2 5 . 2 . . . . 3 2 . 14 1 3 8 9 . 2 4 Attach 48 | 5 . 1 2 . 1 1 4 . 5 . 4 5 4 1 8 . 2 5 Detach 8 | . . . . . . . . . . . 2 . 2 . . . 2 2 Swap 72 | 1 15 7 12 3 . . 2 7 11 . 1 4 . 1 6 . 1 1 Drop 119 | . 17 . 9 . 4 1 3 3 17 2 6 11 3 10 21 . 4 8 Fire 150 | 16 25 12 25 12 . . 8 17 29 . . . . . 4 . . 2 Melee 119 | . . . . . . . . 6 . . 15 14 1 14 59 1 . 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Identified exit to Mines 765 | -10/Materials | Entered Mines 799 | -10/Mines | Learned location of Zion (-6) 812 | -10/Mines | Found a hidden stash of uninstalled traps 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -10/Mines | Discovered new exit (range 5) 960 | -10/Mines | Assembled infested the area 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x2 1206 | -9/Materials | Identified exit to Mines 1699 | -9/Materials | Repaired Med. Armor Plating 1732 | -9/Materials | Repaired Imp. Treads 1751 | -9/Materials | Entered Mines 1758 | -9/Mines | Met a Derelict bent on vengeance 2127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -9/Mines | Discovered new exit (range 5) 2156 | -9/Mines | Entered Exiles 2196 | -9/Exiles | Met 8R-AWN 2224 | -9/Exiles | Met EX-HEX 2270 | -9/Exiles | Met EX-BIN 2292 | -9/Exiles | Aligned with FarCom system 2294 | -9/Exiles | Given EX-Vault access code 2361 | -9/Exiles | Opened EX-Vault 2401 | -9/Exiles | Found AWS/Thermal 2444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -9/Exiles | Met EX-DEC 2533 | -9/Exiles | Visited The Gauntlet 2655 | -9/Exiles | Discovered new exit (range 10) 2670 | -9/Exiles | Left Exiles lab with AWS/Thermal 2670 | -9/Exiles | Entered Mines 2836 | -8/Mines | Discovered new exit (range 8) 2847 | -8/Mines | Entered Materials 2847 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2954 | -8/Materials | Repaired Imp. Treads 3077 | -8/Materials | Identified exit to Storage 3199 | -8/Materials | Build established: Tank 3381 | -8/Materials | Discovered new exit (range 14) 3384 | -8/Materials | Entered Storage 3760 | -8/Storage | Repaired Med. Armor Plating 3793 | -8/Storage | Repaired Imp. Treads 4396 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4573 | -8/Storage | Discovered new exit (range 16) 4597 | -8/Storage | Entered Factory 4597 | -7/Factory | Accompanied by 7 allies 4597 | -7/Factory | Evolved 2 slots: Utility x2 4690 | -7/Factory | Build established: Commander-Tank 4748 | -7/Factory | Lost 6 allies 5024 | -7/Factory | Build established: Tank 5515 | -7/Factory | Repaired Broken Lgt. Treads 5636 | -7/Factory | Sucked down chute 5636 | -7/Factory | Entered Waste 5643 | -7/Waste | Spotted C-40 Crusher 5651 | -7/Waste | EMP discharged 5651 | -7/Waste | System corruption reached 10% 5657 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5660 | -7/Waste | Spotted C-40 Crusher 5670 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5673 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5673 | -7/Waste | Spotted C-40 Crusher 5674 | -7/Waste | Spotted C-40 Crusher 5678 | -7/Waste | Spotted C-40 Crusher 5687 | -7/Waste | Spotted C-40 Crusher 5690 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5697 | -7/Waste | Discovered new exit (range 10) 5701 | -7/Waste | Entered Factory 5721 | -7/Factory | Lost 6 parts (3n2u1w) 5960 | -7/Factory | Build established: Mutant 6133 | -7/Factory | Crushed by falling debris 6203 | -7/Factory | Identified exit to Lower Caves 6236 | -7/Factory | Discovered new exit (range 9) 6262 | -7/Factory | Repaired Xenon Bombardment Thruster 6274 | -7/Factory | Entered another Factory area 6274 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6290 | -6/Factory | Identified exit to Lower Caves 6317 | -6/Factory | Identified exit to Factory 6360 | -6/Factory | Garrison activated, responded to threat 6553 | -6/Factory | Build established: Hacker-Sprinter 6573 | -6/Factory | Repaired Xenon Bombardment Thruster 6663 | -6/Factory | Entered another Factory area 6663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6726 | -5/Factory | Identified exit to Factory 6788 | -5/Factory | Entered another Factory area 6788 | -4/Factory | Evolved 2 slots: Utility x2 6850 | -4/Factory | Spotted B-86 Titan 6965 | -4/Factory | Identified exit to Upper Caves 6965 | -4/Factory | Identified exit to Research 7218 | -4/Factory | Build established: Hacker-Mutant 7402 | -4/Factory | Entered Research 7402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7649 | -3/Research | Spotted B-86 Titan 8420 | -3/Research | System corruption reached 10% 8450 | -3/Research | Spotted B-86 Titan 8519 | -3/Research | Found Enh. Force Lance 8627 | -3/Research | Discovered new exit (range 8) 8637 | -3/Research | Lost 3 parts (1p2w) 8644 | -3/Research | Entered Quarantine 8645 | -3/Quarantine | Maximum security lockdown engaged 8676 | -3/Quarantine | Discovered new exit (range 13) 8688 | -3/Quarantine | Entered Research 8688 | -2/Research | Evolved 2 slots: Utility x2 8735 | -2/Research | Discovered new exit (range 5) 8746 | -2/Research | Identified exit to Access 8805 | -2/Research | Entered Access 8805 | -1/Access | Evolved 2 slots: Utility x2 8810 | -1/Access | Spotted B-99 Colossus 9055 | -1/Access | First assault squad dispatched 9141 | -1/Access | Discovered new exit (range 5) 9144 | *** | Escaped! Last Messages --------------- >>Scan(Imp. Cloaking Device) Scanning Imp. Cloaking Device... Ready to Repair: Imp. Cloaking Device Rating: 7 Time: 20 09055_ ALERT: Significant disruption in Zone 4P, assault force dispatched. 09057_ Acquired Imp. Hacking Suite. 09095_ Connecting with Terminal... 09101_ Acquired Enh. Nova Cannon. 09102_ Dropped Broken Imp. Cloaking Device. 09111_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09123_ Connecting with Terminal... 09141_ Main Access Shell breached. 09141_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????#???????? #?????? | | ????????????????????????????????# ??? ? #?????? | | ?????????????????????BB????BB???# ??? ? #?????? | | ?????????????????????BB????BB???# ? #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# " #?????? | | ????????????????????????????????# """" #?????? | | ????????????????????????????????# """"" #?????? | | ???????????????????#""""""""""#?# """"" ###+##? | | ???????????????????# #?# """" + ?? | | ???????????????????# "" """ #?# " ## ?? | | ???????????????????# " " #?# ## #?? | | ???????????????????# " "" " #??? ?# #?? | | ???????????????????# " "@ " #????? ???# #?? | | ???????????????????# " " #????###+##???# #?? | | ???????????????????# """""" #????# ##### ### | | ???????????????????# #????# "" | | ??????????????????## ##???# "T | | ??????????????????# #???# #####+#### | | ??????????????????##"" ##???## ##?# | | ???????????????????#"" #?????# #??# | | ???????????????????#"" #?????# #??# | | ???????????????????#T #?????# #??# | | ???????????????????#"" #?????# #??# | | ???????????????????#"" #?????# #??# | | ???????????????????#"" ####### #### | | ????????? C + | | ?????? #### ! | | ??????########+####################/#+##??######## | | ????????????????????????????????? ?????????? | | ????????????????????????????????# ???????? | | ????????????????????????????????# " #??????? | | ????????????????????????????????# """ #??????? | | ????????????????????????????????# """ #??????? | | ????????????????????????????????# " #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????+ #??????? | | ????????????????????????????????###########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 5 Recoil Reduction 7 Force Boost 20 Offensive Hacking 44 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dangerous Findings Denied? Dramatic Entrance Epsilon Run Slippery One Total Silence root@ Challenges ------------ None Game ------ Seed ImpactWardroneBeam Manual? 0 Play Time 03:54:01 Cumulative 34.3 hours Start 2024.05.18 @ 23:35:08 End 2024.05.19 @ 20:22:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd5dd93-0ee7-42e1-84c5-028d9a56f726