Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 22:26:05 Player: Hidden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (536) 536 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2621 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 92/550 Matter 249/400 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Sensor Array Improved Sensor Array Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 23 | 6 1 7 . 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 . 5 Treads 7 | 2 . 2 . 3 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 1 14 Power 3 | . . 1 . 2 Propulsion 7 | . . . 1 6 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 7 7 4 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 4 1 Utility . | . . . . 1 Weapon 2 | . 3 3 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 88 81 99 72 Engine 9 | . 14 9 11 6 Treads 26 | . 28 26 32 20 Storage 19 | . 17 22 22 17 Protection 4 | . . 1 11 4 Energy Cannon 1 | . . 5 . . Ballistic Gun 20 | . 28 16 22 18 Peak Build Rating 16 | 6 7 12 12 16 Average Rating 9 | 4 6 7 11 10 On Entrance 7 | . 6 7 12 11 Naked Turns . | . . . . . Heaviest Build 25 | 13 15 23 23 25 Greatest Support 83 | 40 40 60 60 83 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | 1 6 7 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 7 7 8 1 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 12% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 700 | 101 . 396 158 45 Remotely . | . . . . . Salvage Created 631 | . . 296 89 246 Parts 50 | . . 21 16 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . . 6 6 5 Guns 14 | . . 3 6 5 Cannons 3 | . . 3 . . Classes Destroyed 5 | . . 3 1 1 Swarmer 6 | . . . 6 . Grunt 5 | . . 2 . 3 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 3 | . . 3 . . Best Kill Streak 3 | . . 3 3 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 239 | . . 32 65 142 Missed 63 | . . 4 24 35 Hits 176 | . . 28 41 107 Melee 16 | . . 3 . 13 Projectile 160 | . . 25 41 94 Critical Strikes 6 | . . 1 1 4 Damage Taken 2519 | . . 412 359 1748 Core 532 | . . 32 42 458 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 . 81 . Volleys Fired 98 | . 30 24 12 32 Largest 3 | . 2 2 2 3 Hottest 80 | . 40 80 46 73 Shots Fired 196 | . 60 48 24 64 Gun 167 | . 60 25 24 58 Cannon 23 | . . 23 . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 167 | . 60 25 24 58 Thermal 23 | . . 23 . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 17 | . . 17 3 9 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 84 | . . 36 14 34 Core Hits 43 | . . 14 6 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1195 | . . 457 204 534 Guns 745 | . . 143 204 398 Cannons 314 | . . 314 . . Explosions 107 | . . . . 107 Melee . | . . . . . Ramming 29 | . . . . 29 Kinetic 745 | . . 143 204 398 Thermal 314 | . . 314 . . Explosive 107 | . . . . 107 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 4 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots 2 | . . . . 2 Rammed 10 | . . . . 10 Targets Rammed 16 | . . . . 16 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 137 | . . 137 . 118 Average Temperature 58 | . . 55 . 64 Received Heat Transfer 684 | . . 153 36 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . . 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | . . 90 87 70 Initial 27 | . . . 27 17 Average 24 | . . 37 42 14 Influence Increases 541 | . . 190 185 166 Destroy 0b10 Robot/C 340 | . . 120 120 100 Destroy Leader 80 | . . 40 20 20 Disable Machine 15 | . . . . 15 Destroy Structure 16 | . . . . 16 Lose Combat Pursuer 90 | . . 30 45 15 Influence Decreases 536 | . . 120 210 206 Entered New Map 71 | . . . 43 28 Time Decay 354 | . . 110 157 87 Lost Part 111 | . . 10 10 91 Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 1 14 13 14 Peak Tracking Total 7 | . 1 6 4 7 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 17 | . . . . 17 Sensors 17 | . . . . 17 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1306 | 76 220 346 345 319 Spaces Moved 580 | 42 83 130 191 134 Core 25 | 3 . . . 22 Treads 530 | 39 83 130 191 87 Legs 25 | . . . . 25 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 154 | 152 160 160 160 136 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 23 11 34 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 811 | 51 116 225 207 212 Wait 75 | . . 57 4 14 Move 576 | 41 82 129 190 134 Hop . | . . . . . Pick Up 14 | 4 3 3 1 3 Fast Attach 10 | 6 1 3 . . Attach 9 | . . . . 9 Detach . | . . . . . Swap 6 | . . 4 . 2 Drop 7 | . . 5 . 2 Fire 98 | . 30 24 12 32 Melee . | . . . . . Ram 10 | . . . . 10 Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 412 | -9/Materials | Discovered new exit (range 16) 643 | -9/Materials | Entered Mines 747 | -9/Mines | Discovered new exit (range 6) 830 | -9/Mines | Learned location of Storage (-9) 915 | -9/Mines | Build established: Scavenger-Mutant 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1141 | -8/Materials | Garrison activated, responded to threat 1228 | -8/Materials | Lost 9 parts (1p4n1u3w) 1263 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Core integrity fell below 20% 1307 | -8/Materials | Self-destructed Last Messages --------------- 01286_ Penetrated by Slug. 01286_ Ion Engine destroyed. 01287_ Slammed into H-55 Commando. 01289_ R-06 Scavenger collects Imp. Ion Engine. 01290_ Slammed into H-55 Commando. 01291_ Slammed into R-06 Scavenger. 01292_ Penetrated by Slug. 01292_ Sml. Storage Unit destroyed. 01294_ U-05 Engineer lays Concrete. 01294_ Slammed into R-06 Scavenger. 01295_ U-05 Engineer lays Concrete. 01296_ Slammed into G-47 Trooper. 01296_ U-05 Engineer lays Concrete. 01297_ Slammed into G-47 Trooper. 01297_ U-05 Engineer lays Concrete. 01298_ Slammed into G-47 Trooper. 01299_ U-05 Engineer lays Concrete. 01304_ &U0UQH9SKC1BTUC ONSSCI1DV8ZJHWTICO># 01307_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 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