Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.08 @ 18:36:06 // Winter2021/Sauler Player: KN-OKO Result: Destroyed by 4R-FJY(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (805) 805 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 2692 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 99/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Beam Cannon Heavy Machine Gun Rocket Launcher Hammer Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Large Matter Pod Experimental Terrain Scanner Improved Melee Analysis Suite Actuator Array Component Analysis Suite Beam Cannon Rocket Launcher CPS Tube Hammer Hammer Heavy Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 7 8 5 4 8 Power 5 | 1 2 . 1 1 Engine 5 | 1 2 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 5 | 2 . 1 2 . Leg . | . . . . . Wheel 3 | . . 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 2 . 2 Device 3 | 1 2 . . . Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 4 1 1 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 4 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 5 . 2 Power 1 | . . 1 . . Propulsion 4 | . . 2 . 2 Utility 2 | . . 2 . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes 1 | . 1 . . . Average Backups 8 | 5 7 5 6 9 Power . | . . . . . Propulsion 2 | 3 3 1 2 2 Utility 1 | . . . . 1 Weapon 3 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 18 | . 5 . 4 9 Power . | . . . . . Propulsion 6 | . 2 . 4 . Utility 4 | . . . . 4 Weapon 7 | . 3 . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 96 91 100 Engine 12 | . 14 11 6 14 Treads 25 | . 28 24 15 28 Wheel 2 | . . 2 12 . Device 2 | . 14 2 . . Storage 24 | . 14 22 28 27 Energy Gun 1 | . 7 . . . Ballistic Gun 18 | . 20 28 26 13 Impact Weapon 7 | . . . 1 13 Peak Build Rating 28 | 7 9 8 11 28 Average Rating 11 | 5 7 7 7 15 On Entrance 6 | . 7 7 7 11 Naked Turns 1 | . . . . 1 Heaviest Build 48 | 13 13 18 14 48 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 10 Most Carried 15 | 7 8 8 8 15 Average Carried 8 | 5 7 5 6 9 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 841 | 278 321 91 83 68 Remotely . | . . . . . Salvage Created 1537 | 160 475 193 353 356 Parts 78 | 8 26 15 8 21 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 22 | . 10 6 . 6 Guns 18 | . 10 6 . 2 Cannons 3 | . . . . 3 Classes Destroyed 11 | 2 4 2 . 3 Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 6 | 1 . . 5 . Turret 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 7 | . 3 4 . . Grunt 7 | . 7 . . . Subdweller 2 | . . 2 . . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Scrapper 4 | . . . . 4 Best Kill Streak 5 | 2 3 5 2 4 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 156 | . 65 56 . 35 Missed 46 | . 23 16 . 7 Damage Taken 1588 | . 478 624 . 486 Core 260 | . 65 116 . 79 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 113 | 8 50 26 14 15 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 60 50 50 120 Shots Fired 217 | 16 98 52 27 24 Gun 208 | 16 98 52 27 15 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 183 | 8 81 52 27 15 Thermal 34 | 8 17 . . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 10 6 10 12 Robot Miss Streak 2 | 1 2 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 157 | 12 66 38 20 21 Core Hits 63 | 5 32 13 8 5 Critical Kills 3 | 1 1 1 . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | 1 1 1 . 2 Destroy 3 | 1 1 1 . . Smash 2 | . . . . 2 Melee Attacks 13 | . . . 6 7 Impact 13 | . . . 6 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1814 | 115 567 337 272 523 Guns 1469 | 115 567 337 200 250 Cannons 223 | . . . . 223 Explosions . | . . . . . Melee 122 | . . . 72 50 Ramming . | . . . . . Kinetic 1254 | 39 428 337 200 250 Thermal 438 | 76 139 . . 223 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 122 | . . . 72 50 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . . . 42 16 Projectiles . | . . . . . Explosions . | . . . . . Melee 58 | . . . 42 16 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | 40 147 . . 306 Average Temperature 86 | 16 37 . . 157 Received Heat Transfer 546 | . 276 66 . 204 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 4 | . . . 2 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 734 | 175 325 . . 234 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 132 | 5 132 . 60 . Initial 36 | . . . 36 . Average 25 | . 41 . 15 . Influence Increases 622 | 20 308 115 179 . Destroy 0b10 Robot/C 300 | . 200 100 . . Destroy 0b10 Robot/NC 65 | 20 20 . 25 . Destroy Leader 58 | . 58 . . . Select Force Hacks 180 | . 30 . 150 . Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 544 | 20 229 80 215 . Time Decay 494 | 20 219 40 215 . Lost Part 50 | . 10 40 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 16 7 . 19 Peak Tracking Total 11 | . 3 4 . 11 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 12 | . 5 . 7 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 . 9 . Successful 9 | . 4 . 5 . Failed 9 | . 5 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 13 | . 4 . 9 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Tunnel 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 7 | . . . . 7 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 869 | 22 823 24 . . Terrain 52 | . 52 . . . Seismic 817 | 22 771 24 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4237 | 162 823 191 802 2259 Spaces Moved 2291 | 76 398 66 452 1299 Core 15 | 12 . . . 3 Treads 2276 | 64 398 66 452 1296 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 164 | 159 160 160 160 167 Slowest Speed 245 | 200 160 160 165 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 6 65 7 85 83 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 1 1 5 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug 3 | . . . 3 . Terrain Destroyed 5 | . . . 4 1 Melee 3 | . . . 3 . Projectile 2 | . . . 1 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 2566 | 99 509 108 499 1351 Wait 53 | 2 26 12 8 5 Move 2287 | 75 397 65 451 1299 Hop . | . . . . . Pick Up 35 | 7 12 . 7 9 Fast Attach 10 | 7 . . 2 1 Attach 10 | . 2 4 1 3 Detach 5 | . 1 . 2 2 Swap 15 | . 7 1 2 5 Drop 25 | . 14 . 6 5 Fire 113 | 8 50 26 14 15 Melee 13 | . . . 6 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Discovered new exit (range 12) 919 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Discovered new exit (range 6) 986 | -10/Materials | Entered Subcaves 1067 | -10/Subcaves | Core integrity fell below 50% 1114 | -10/Subcaves | Learned location of Zion (-6) 1114 | -10/Subcaves | Met a Zionite searching for "candidates" 1148 | -10/Subcaves | Discovered new exit (range 14) 1177 | -10/Subcaves | Entered Recycling 1476 | -8/Recycling | Discovered new exit (range 8) 1937 | -8/Recycling | Scanned before Scraplab entrance 1963 | -8/Recycling | Entered Scraplab 1976 | -8/Recycling | Discovered new exit (range 2) 1979 | -8/Recycling | Entered Scraptown 2167 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2172 | -8/Scraptown | Visited Awakened 2224 | -8/Scraptown | Visited Cyclists 2299 | -8/Scraptown | Visited The Evicted 2332 | -8/Scraptown | Visited Fellowship of the Rings 2407 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2412 | -8/Scraptown | Learned Research stockpile data 2547 | -8/Scraptown | Discovered new exit (range 5) 3097 | -8/Scraptown | Visited Science Testing Area 3107 | -8/Scraptown | Visited IN-MT5's Study 3158 | -8/Scraptown | Visited UFD Registry 3158 | -8/Scraptown | Registered with UFD as "Arcflow" 3219 | -8/Scraptown | Visited Curators Association 3272 | -8/Scraptown | Visited Research Penetration Think Tank 3310 | -8/Scraptown | Visited Junk Repository 3923 | -8/Scraptown | Met Optimus 3923 | -8/Scraptown | Accepted into 0bPrime 4013 | -8/Scraptown | Visited Cartography Club 4037 | -8/Scraptown | Visited Infowarlord's Domain 4048 | -8/Scraptown | Found Exp. Terrain Scanner 4067 | -8/Scraptown | Civil war broke out across Scraptown 4099 | -8/Scraptown | Visited Scrapoid Research Area 4237 | -8/Scraptown | Core integrity fell below 20% 4237 | -8/Scraptown | Released all parts (7) 4238 | -8/Scraptown | Destroyed by 4R-FJY(j) with Overtuned Pulse Rifle Last Messages --------------- 04203_ 27-6DG(p) suffers critical hit (Impale). 04203_ 27-6DG(p) destroyed. 04222_ Critical hit (Impale). 04224_ 5B-3OL(x) suffers critical hit (Smash). 04224_ Destroyed Mak. Spear. 04224_ 5B-3OL(x) system corrupted by crushing effect. 04227_ WY-SPI(x) suffers critical hit (Smash). 04227_ Destroyed Lgt. Ion Engine. 04227_ WY-SPI(x) system corrupted by crushing effect. 04228_ WY-SPI(x) system terminally corrupted. 04228_ Mak. Spear fried. 04231_ Arm. Treads destroyed. 04233_ Imp. Treads destroyed. 04237_ Released Lyr. Light Armor Plating. 04237_ Released Lgt. Angular Momentum Engine. 04237_ Released Lrg. Storage Unit. 04237_ Released Hvy. Plasma Cannon. 04237_ Released Com. Wheel. 04237_ Released Hvy. Hammer. 04237_ Hvy. Hammer crushed and broken. 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"#???"????????????? | | # "" "" ##????????#"" = "#????????????????? | | # X"#????????#"" "#????????????????? | | # ##????????#"" "#????????????????? | | ###### ################"" "#????????????????? | | """""""""""""""""""""""""" "######???????????? | | """""""""""""""""""""""""" ???????? | | "## ####??????????? | | "#?? ????????????? | | "#??? ????????????? | | ##???????????????? | | #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveExplosiveBuckler Manual? 0 Play Time 00:25:32 Cumulative 465.3 hours Start 2025.04.08 @ 18:12:19 End 2025.04.08 @ 18:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f681c3e-2b10-43db-bbdd-43e8ab8ae64f