Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 21:57:30 Player: Jason Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (4844) 4844 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 11615 Bonus ------- High Alert Combat Kills 126 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 183/200 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Structural Scanner Advanced Target Analyzer Field Recycling Unit > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Energy Well Structural Scanner Seismic Detector Advanced Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Longsword +1 > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Advanced Signal Interpreter Improved Hardlight Generator Improved Component Analysis Suite Advanced System Restoration Module Field Recycling Unit Phase Gun Hardcell Cannon Advanced Concussive RPG [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Longsword +1 Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . 1 . Utility 6 | . . . . . 2 1 1 1 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 249 | 7 10 . . 8 16 54 35 45 70 4 Power 24 | 1 2 . . . 1 3 5 6 4 2 Engine 12 | 1 2 . . . 1 2 3 1 2 . Core 10 | . . . . . . 1 2 5 . 2 Reactor 2 | . . . . . . . . . 2 . Propulsion 54 | 2 1 . . . 3 16 5 8 19 . Treads 6 | . . . . . . . 3 2 1 . Leg 26 | 2 1 . . . 3 11 2 . 7 . Wheel 18 | . . . . . . 5 . 2 11 . Hover 4 | . . . . . . . . 4 . . Flight . | . . . . . . . . . . . Utility 83 | 2 4 . . 1 6 17 14 13 24 2 Device 56 | 1 3 . . 1 2 12 11 9 15 2 Storage 9 | 1 1 . . . 2 2 1 . 2 . Processor 9 | . . . . . . 2 1 2 4 . Hackware 1 | . . . . . . . . 1 . . Protection 8 | . . . . . 2 1 1 1 3 . Artifact . | . . . . . . . . . . . Weapon 88 | 2 3 . . 7 6 18 11 18 23 . Energy Gun 22 | . . . . . 3 6 1 4 8 . Energy Cannon 9 | . . . . . . . 3 3 3 . Ballistic Gun 12 | 2 1 . . 4 2 . . 3 . . Ballistic Cannon 10 | . 1 . . . . 4 3 . 2 . Launcher 7 | . . . . . . 1 1 4 1 . Special Weapon 3 | . 1 . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 25 | . . . . 3 1 7 3 3 8 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . 11 . . Parts Lost 84 | . 3 . . 1 . 19 8 30 23 . Power 14 | . 2 . . . . 2 1 6 3 . Propulsion 27 | . . . . . . 7 4 7 9 . Utility 22 | . 1 . . . . 6 3 5 7 . Weapon 21 | . . . . 1 . 4 . 12 4 . Highest Loss Streak 19 | . 2 . . 1 . 9 4 10 19 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 96 100 100 99 89 85 95 78 86 31 Engine 7 | . 13 14 14 14 9 6 7 2 2 . Core 1 | . . . . . . . 4 6 . 10 Reactor 1 | . . . . . . . . . 7 . Leg 21 | . 28 28 28 28 35 24 28 3 10 . Wheel 4 | . . . . . . 4 . 6 13 . Device 16 | . 11 14 14 14 9 16 17 14 23 10 Storage 8 | . 14 14 14 14 9 7 6 4 5 . Processor 5 | . . . . . . 5 11 11 4 5 Protection 2 | . . . . . 8 2 1 1 2 . Energy Gun 4 | . . . . . 9 9 1 4 5 . Energy Cannon 1 | . . . . . . . 4 1 1 . Ballistic Gun 3 | . 14 14 14 10 8 . . . . . Ballistic Cannon 4 | . 12 14 14 12 . . 4 2 2 . Slashing Weapon 2 | . . . . 5 . 3 1 3 2 5 Naked Turns 30 | . . . . . . . . 30 . . Heaviest Build 78 | 12 19 19 19 20 51 52 67 78 73 22 Greatest Support 92 | 20 20 20 20 20 45 90 92 56 83 3 Greatest Overweight (x) 16 | 1 . . . . 1 9 1 3 16 7 Average Overweight (x) . | . . . . . . . . . . 7 Largest Inventory Capacity 25 | 8 10 10 10 10 15 25 15 15 10 5 Average Capacity 12 | 7 9 10 10 10 14 15 15 14 9 5 Most Carried 15 | 8 10 8 9 10 15 15 15 15 10 4 Average Carried 11 | 6 8 8 8 9 12 14 14 13 8 1 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 Final Carried 15 | 8 8 8 9 9 15 15 15 5 5 1 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Mutant 10% | Assassin 9% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 3811 | 366 409 . . 252 124 421 734 462 1043 . Remotely 754 | . . . . . . . . . 754 . Salvage Created 4826 | 197 402 . . 138 128 567 984 615 1795 . Parts 304 | 19 32 . . 19 11 40 45 45 93 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . 1 1 1 1 . Parts Field Recycled 22 | . . . . . . 14 8 . . . Retrieved Matter 529 | . . . . . . 334 195 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 93 | . 14 . . 1 5 18 23 10 22 . Melee 4 | . . . . . . 2 . 2 . . Guns 27 | . 2 . . 1 5 7 2 3 7 . Cannons 46 | . 12 . . . . 4 15 2 13 . AOE 14 | . . . . . . 5 6 2 1 . Classes Destroyed 14 | 2 3 . . . 2 4 2 1 . . Worker 7 | . . . . . . 3 . . 4 . Builder 15 | . 1 . . 5 . 1 1 3 4 . Tunneler 11 | 6 . . . 2 . 1 . 1 1 . Hauler 1 | . . . . . 1 . . . . . Recycler 6 | 1 . . . . . . 1 . 4 . Watcher 4 | . . . . . . . 1 2 1 . Swarmer 28 | . 3 . . 1 4 6 9 . 5 . Grunt 34 | . 11 . . . . 8 4 3 8 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . . . . . 1 6 1 1 . Specialist 2 | . . . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . . . Programmer 17 | . . . . . . 2 3 4 8 . Best Kill Streak 7 | 2 3 . . 1 4 7 7 4 5 . Combat Bots Only 7 | . 3 . . 1 4 5 7 3 5 . Max Kills in Single Turn 3 | 1 1 . . 1 1 3 3 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 2 3 1 1 . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 1320 | . 72 . . 15 34 205 341 308 325 20 Missed 406 | . 12 . . 7 3 67 102 105 106 4 Damage Taken 14520 | . 620 . . 59 311 2548 2533 4426 3783 240 Core 3126 | . 131 . . 9 25 531 395 874 978 183 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . 53 . . . . Ignored by Resistances 81 | . . . . . . . 81 . . . Regen/Repaired (Parts) 226 | . . . . . . 70 45 . 111 . Core Remaining (%) 54 | 100 . . . 44 95 24 53 12 . . Volleys Fired 309 | 24 50 . . 5 11 47 60 56 56 . Largest 3 | 2 2 . . 1 2 2 2 3 3 . Hottest 264 | 40 135 . . 20 108 160 185 195 264 . Shots Fired 581 | 48 96 . . 5 22 70 97 89 154 . Gun 328 | 48 46 . . 5 22 44 16 50 97 . Cannon 229 | . 47 . . . . 21 77 28 56 . Launcher 21 | . . . . . . 5 4 11 1 . Special 3 | . 3 . . . . . . . . . Kinetic 269 | 48 93 . . 5 11 21 22 38 31 . Thermal 237 | . 3 . . . 11 44 55 23 101 . Explosive 15 | . . . . . . 5 4 5 1 . Electromagnetic 60 | . . . . . . . 16 23 21 . Robot Hit Streak 15 | 4 13 . . 7 4 11 15 10 8 . Robot Miss Streak 9 | 3 5 . . 2 5 9 4 4 8 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . Shots Hit Robots 372 | 27 50 . . 9 19 46 53 67 101 . Core Hits 224 | 12 20 . . 2 16 53 44 29 48 . Critical Kills 3 | . . . . . . . . . 3 . Critical Parts Destroyed 4 | . . . . . . . . . 4 . Critical Strikes 16 | . . . . . . 3 . 2 11 . Burn 2 | . . . . . . 1 . . 1 . Destroy 7 | . . . . . . . . . 7 . Blast 5 | . . . . . . 2 . . 3 . Corrupt 1 | . . . . . . . . 1 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 92 | . . . . 6 1 27 9 17 32 . Impact . | . . . . . . . . . . . Slashing 92 | . . . . 6 1 27 9 17 32 . Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . 6 . 1 1 1 9 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13649 | 305 778 . . 611 279 1977 2619 2583 4497 . Guns 4268 | 305 308 . . 36 279 636 248 677 1779 . Cannons 4535 | . 470 . . . . 390 1493 860 1322 . Explosions 2825 | . . . . . . 702 778 779 566 . Melee 1999 | . . . . 562 . 240 100 267 830 . Ramming 22 | . . . . 13 . 9 . . . . Kinetic 3565 | 305 778 . . 36 148 390 450 707 751 . Thermal 4656 | . . . . . 131 636 1043 661 2185 . Explosive 2117 | . . . . . . 702 757 369 289 . Electromagnetic 1270 | . . . . . . . 269 559 442 . Impact 20 | . . . . . . . . 20 . . Slashing 1999 | . . . . 562 . 240 100 267 830 . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 4 1 14 3 . Average Corruption 2 | . . . . . . 2 1 3 1 . Corruption Purged 11 | . . . . . . 1 1 5 4 . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . 25 5 9 . . Message Errors 4 | . . . . . . 3 . 1 . . Matter Fused 12 | . . . . . . 7 2 3 . . Heat Flow Errors 3 | . . . . . . 2 . 1 . . Energy Discharges 5 | . . . . . . 4 . 1 . . Data Loss (minor) 8 | . . . . . . 6 2 . . . Data Loss (major) 4 | . . . . . . 3 1 . . . Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 809 | . 16 . . 303 . 2 61 31 396 . Projectiles 137 | . 16 . . . . 2 49 24 46 . Explosions 81 | . . . . . . . 12 7 62 . Melee 591 | . . . . 303 . . . . 288 . Knockbacks 16 | . 6 . . . . 2 . . 8 . Impact . | . . . . . . . . . . . Kinetic 14 | . 6 . . . . 2 . . 6 . Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 392 | . . . . . . 115 . 231 46 . Shots 8 | . . . . . . 1 . 6 1 . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 4 | . . . . 2 1 1 . . . . Kicked 3 | . . . . 2 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 35 . . . 276 197 479 422 198 . Average Temperature 91 | . 11 . . . 103 58 126 91 94 . Received Heat Transfer 3246 | . 210 . . . 36 513 771 1054 662 . Effects 13 | . . . . . . . 11 2 . . Shutdowns 6 | . . . . . . . 4 2 . . Interference 5 | . . . . . . . 5 . . . Damage (major) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 1 . 2 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . 1 2 3 . Heat Transferred 6331 | . . . . . 300 1384 1211 820 2616 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 597 | 35 228 38 . 35 119 453 443 292 597 . Initial 207 | . 22 38 . . 13 6 205 207 83 . Average 153 | 17 94 38 . 12 54 180 244 161 204 . Maximum Alert Level 2 | . 1 . . . . 2 2 1 2 . Low Security (%) 66 | 100 85 100 . 100 100 55 38 66 56 . Level 1 24 | . 14 . . . . 20 46 33 38 . Level 2 8 | . . . . . . 24 14 . 4 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 3 . . . 2 9 8 9 7 . Investigation 7 | . 1 . . . . 3 . 1 2 . Extermination 11 | . . . . . . 3 3 2 3 . Reinforcement 14 | . 2 . . . 2 1 1 6 2 . Assault 1 | . . . . . . . 1 . . . Garrison 5 | . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 5 | . 1 . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 27 . . 6 16 38 28 28 49 5 Peak Tracking Total 12 | . 5 . . 4 4 7 7 6 12 5 Tactical Retreats 19 | . 1 . . . . 8 1 5 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 9 | . 1 . . . . 4 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . Triggered 1 | . . . . 1 . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 27 | . . . . . . 1 4 7 15 . Max in Single Turn 8 | . . . . . . 1 2 6 8 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 42 | . 8 . 1 . 4 10 9 4 6 . Terminals 28 | . 7 . . . 3 6 6 2 4 . Fabricators 4 | . . . . . . 1 . 2 1 . Repair Stations 3 | . . . . . . 1 1 . 1 . Recycling Units 3 | . 1 . . . 1 . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 118 | . 20 . 1 . 16 30 25 11 15 . Successful 57 | . 7 . 1 . 7 18 12 5 7 . Failed 61 | . 13 . . . 9 12 13 6 8 . Catastrophic 8 | . 4 . . . . 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 15 . 1 . 9 10 10 4 5 . Terminals 81 | . 19 . . . 15 14 16 7 10 . Fabricators 9 | . . . . . . 4 . 4 1 . Repair Stations 9 | . . . . . . 3 2 . 4 . Recycling Units 3 | . 1 . . . 1 . 1 . . . Scanalyzers 13 | . . . . . . 7 6 . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 14 | . 2 . 1 . 4 2 3 1 1 . Record 1 | . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . 2 1 . Network Status 2 | . . . . . . . . 1 1 . Load Schematic 2 | . . . . . . 1 . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . 2 2 . 3 . Scan Component 4 | . . . . . . 1 1 . 2 . Repair 3 | . . . . . . 1 1 . 1 . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 11 | . . . . . . 7 4 . . . Insert Component 5 | . . . . . . 3 2 . . . Analyze 6 | . . . . . . 4 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 16 | . 4 . . . 2 4 2 2 2 . Terminals 16 | . 4 . . . 2 4 2 2 2 . Botnet 16 | . 4 . . . 2 4 2 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 8 . . . 3 9 5 4 6 . Full Trace Events 9 | . 2 . . . 1 3 . 1 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 3 3 . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 3 | . . . . . . 1 1 . 1 . Time 120 | . . . . . . 38 38 . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 3 2 . . . Part Schematics Acquired 5 | . . . . . . 3 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 12353 | 366 978 73 699 922 1051 2670 1906 1779 1901 8 Spaces Moved 7705 | 237 623 61 582 698 444 1637 1164 1173 1085 1 Core 154 | 20 . . . . . 4 . 70 59 1 Treads 113 | . . . . . . . . 14 99 . Legs 5007 | 217 623 61 582 698 444 972 1164 50 196 . Wheels 2407 | . . . . . . 661 . 1015 731 . Hover 24 | . . . . . . . . 24 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 116 50 50 400 Average Speed 124 | 117 120 120 120 120 172 123 127 118 119 400 Slowest Speed 850 | 120 120 120 120 120 190 500 190 240 850 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 8 74 13 90 63 37 38 22 16 29 1 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 87 | . 3 . . . 1 24 24 13 22 . Terrain Destroyed 364 | . 3 . . . 1 70 104 96 90 . Melee 67 | . . . . . 1 23 8 13 22 . Projectile 56 | . 3 . . . . 6 28 3 16 . AOE 241 | . . . . . . 41 68 80 52 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 9793 | 279 754 61 582 770 704 2174 1472 1460 1532 5 Wait 1228 | 3 52 1 . 37 212 374 174 145 230 . Move 7695 | 236 622 60 581 697 443 1636 1163 1172 1084 1 Hop . | . . . . . . . . . . . Pick Up 96 | 9 9 . 1 5 10 15 14 14 19 . Fast Attach 89 | 6 3 . . 2 2 20 9 14 33 . Attach 58 | 1 2 . . . 4 9 6 21 11 4 Detach 11 | . . . . . 2 1 2 2 4 . Swap 102 | . 5 . . 6 10 25 20 10 26 . Drop 97 | . 11 . . 6 8 19 15 9 29 . Fire 309 | 24 50 . . 5 11 47 60 56 56 . Melee 92 | . . . . 6 1 27 9 17 32 . Ram 1 | . . . . . . 1 . . . . Kick 3 | . . . . 2 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 367 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Core integrity fell below 50% 1345 | -10/Materials | Entered Mines 1381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Entered Exiles 1451 | -10/Exiles | Discovered new exit (range 14) 1477 | -10/Exiles | Met 8R-AWN 1502 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-DEC 1639 | -10/Exiles | Visited The Gauntlet 1876 | -10/Exiles | Met EX-BIN 1898 | -10/Exiles | Aligned with FarCom system 1900 | -10/Exiles | Given EX-Vault access code 1938 | -10/Exiles | Opened EX-Vault 1958 | -10/Exiles | Found Longsword +1 1983 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2095 | -10/Exiles | Discovered new exit (range 11) 2117 | -10/Exiles | Left Exiles lab with Longsword +1 2117 | -10/Exiles | Entered Mines 2411 | -9/Mines | Discovered new exit (range 15) 2417 | -9/Mines | Learned 4 Materials zone layouts 2772 | -9/Mines | Found a hidden stash of uninstalled traps 2972 | -9/Mines | Assembled infested the area 3039 | -9/Mines | Entered Materials 3039 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3739 | -8/Materials | Identified exit to Factory 3739 | -8/Materials | Identified exit to Storage 4090 | -8/Materials | Entered Factory 4090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4463 | -7/Factory | Identified exit to Lower Caves 5320 | -7/Factory | Fabricated Hvy. Particle Gun? 5346 | -7/Factory | Repaired Carbon-fiber Leg 5475 | -7/Factory | Lost 9 parts (1p4n3u1w) 5757 | -7/Factory | Core integrity fell below 50% 5769 | -7/Factory | Garrison activated, responded to threat 5831 | -7/Factory | Lost 6 parts (1p2n1u2w) 6081 | -7/Factory | Build established: Scavenger-Mutant 6485 | -7/Factory | Discovered new exit (range 14) 6760 | -7/Factory | Entered another Factory area 6760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7236 | -6/Factory | Repaired Lgt. Deuterium Engine? 7323 | -6/Factory | Build established: Skirmisher 7824 | -6/Factory | Discovered new exit (range 5) 7975 | -6/Factory | Build established: Mutant 8024 | -6/Factory | Destroyed 7 combat bots 8053 | -6/Factory | Discovered new exit (range 5) 8207 | -6/Factory | Garrison activated, responded to threat 8399 | -6/Factory | Lost 4 parts (1p1n2u) 8510 | -6/Factory | First assault squad dispatched 8666 | -6/Factory | Entered another Factory area 8666 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8975 | -5/Factory | Build established: Assassin 9232 | -5/Factory | Discovered new exit (range 3) 9718 | -5/Factory | Lost 10 parts (1p2n3u4w) 9857 | -5/Factory | Identified exit to Factory 10105 | -5/Factory | Build established: Scavenger-Mutant 10286 | -5/Factory | Core integrity fell below 50% 10315 | -5/Factory | Lost 8 parts (3n5w) 10388 | -5/Factory | System corruption reached 10% 10395 | -5/Factory | Released all parts (8) 10425 | -5/Factory | Core integrity fell below 20% 10426 | -5/Factory | Lost 8 parts (3p1n1u3w) 10445 | -5/Factory | Entered another Factory area 10445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10487 | -4/Factory | Found Quantum Capacitor 11076 | -4/Factory | Repaired Imp. Medium Armor Plating 11524 | -4/Factory | Discovered new exit (range 6) 11870 | -4/Factory | Build established: Scavenger-Skirmisher 12152 | -4/Factory | Identified exit to Upper Caves 12319 | -4/Factory | Core integrity fell below 50% 12341 | -4/Factory | Core integrity fell below 20% 12346 | -4/Factory | Entered Upper Caves 12354 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12331_ Penetrated by Slug. 12331_ Terminal disabled. 12337_ Penetrated by Slug. 12339_ Triggered Segregator Trap. 12339_ Arcs of energy rise from the floor. 12339_ Com. Wheel blown off. 12339_ Longsword +1 blown off. 12340_ Acquired Com. Wheel. 12340_ Com. Wheel destroyed. 12341_ Triggered Segregator Trap. 12341_ Arcs of energy rise from the floor. 12341_ Imp. Target Analyzer blown off. 12341_ Adv. Signal Interpreter blown off. 12342_ Acquired Longsword +1. 12344_ Penetrated by Slug. 12345_ P-70 Sage resets R-10 Processor, system corruption cleaned. LOCATION=UPPER CAVES GOAL=ESCAPE 12347_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?? ##????????????? | | ????????????????????????????? ##?? ##????????????? | | ????????????????????######### ## ##????????????? | | ????????????????????######### ## ##????????????? | | ???????????????????? ????????????????? | | ?????????????????????? s ??????????????????? | | ?????????????????????### ss ## ?????????????????? | | ????????????????????#### [s ###?????????????????? | | ????????????????????### @ ##?????????????????? | | ????????????????????## #####?????????????????? | | ????????????????????### #######?????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 33 Energy Capacity 620 Matter Stores 430 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 11 Core Analysis 9 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Trap Scanner | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Particle Gun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerHeavyFragment Manual? 0 Play Time 02:46:43 Cumulative 66.1 hours Start 2024.05.10 @ 16:28:52 End 2024.05.11 @ 21:57:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccbd2951-db85-48ba-8394-a368a0df94b6