Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:33:28 Player: Oldman Pu Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (272) 1360 Value Destroyed (9569) 9569 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1650) 1650 TOTAL SCORE: 19119 Bonus ------- High Alert Combat Kills 1150 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 84/300 Energy 374/450 System Corruption 28% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Medium Treads > --- UTILITY (9) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Cooling System Improved Cooling System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Energy Well High-capacity Matter Pod Improved Targeting Computer Improved Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Thermic Laser Railgun Hypervelocity Railgun > --- INVENTORY -------- Reinforced Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Cooling System Cooling System Improved Cooling System Improved Cooling System Compact Battery Layered Light Armor Plating Improved Remote Force Field High-powered Shock Rifle Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Smartbomb Launcher [Rating: 110] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . 2 . . 2 2 Power 3 | . . . . 1 . . . . . 1 . . 1 . Propulsion 2 | . . . . . 1 . . 1 . . . . . . Utility 7 | . . 1 . 1 1 . . . . 1 . . 1 2 Weapon 2 | . . 1 . . . . . 1 . . . . . . Parts Attached 276 | 6 11 55 9 42 12 2 . 6 8 54 7 . 22 42 Power 54 | 1 1 9 1 9 1 . . 1 1 16 1 . 9 4 Engine 23 | 1 1 8 1 3 1 . . 1 1 3 . . 2 1 Core 26 | . . 1 . 6 . . . . . 11 1 . 6 1 Reactor 5 | . . . . . . . . . . 2 . . 1 2 Propulsion 65 | 2 5 9 1 6 2 . . 1 3 16 2 . 7 11 Treads 6 | . . . . 1 . . . 1 1 2 . . . 1 Leg 4 | . . . . . . . . . 2 . . . 2 . Wheel 44 | 2 5 9 1 5 2 . . . . 13 1 . 3 3 Hover 7 | . . . . . . . . . . 1 1 . 2 3 Flight 4 | . . . . . . . . . . . . . . 4 Utility 70 | 1 3 12 3 13 6 1 . 1 4 10 . . 4 12 Device 36 | . . 7 1 7 3 . . . 3 7 . . . 8 Storage 14 | 1 2 3 . 1 1 . . 1 . . . . 2 3 Processor 2 | . 1 . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 18 | . . 2 2 5 2 1 . . 1 2 . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 87 | 2 2 25 4 14 3 1 . 3 . 12 4 . 2 15 Energy Gun 47 | . 1 12 4 10 3 1 . 3 . 8 2 . 1 2 Energy Cannon 5 | . 1 4 . . . . . . . . . . . . Ballistic Gun 32 | 2 . 8 . 4 . . . . . 4 2 . 1 11 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 2 . . . . . . . . . 2 Parts Lost 99 | . . 9 1 13 3 . . . 4 10 8 . 2 49 Power 15 | . . . 1 2 . . . . . 1 2 . 1 8 Propulsion 28 | . . 2 . 3 1 . . . 3 5 3 . . 11 Utility 24 | . . 2 . 4 1 . . . 1 2 1 . . 13 Weapon 32 | . . 5 . 4 1 . . . . 2 2 . 1 17 Highest Loss Streak 17 | . . 5 1 3 2 . . . 3 3 6 . 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 100 96 98 100 100 98 96 97 80 70 88 67 Engine 6 | . 14 10 11 7 7 7 7 6 6 2 . . 3 . Core 7 | . . . . 9 7 7 7 6 5 12 10 5 10 9 Treads 2 | . . . . . . . . 5 11 8 . . . . Wheel 16 | . 28 21 22 15 22 23 23 20 4 10 12 5 11 5 Device 11 | . . 7 11 17 19 15 15 13 13 12 11 11 10 10 Storage 11 | . 14 15 19 9 7 7 7 12 13 11 11 11 11 11 Processor 3 | . 13 4 . . . . . . . 5 5 5 5 3 Protection 5 | . . 4 2 8 10 15 15 6 6 3 2 . 5 2 Energy Gun 14 | . 10 11 9 17 19 23 23 25 26 15 10 11 10 7 Energy Cannon 1 | . 9 6 . . . . . . . . . . . . Ballistic Gun 8 | . 7 13 23 8 2 . . . . 7 11 11 9 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 155 | 13 50 63 70 78 85 85 84 89 88 117 109 72 146 155 Greatest Support 94 | 32 32 32 24 24 32 32 32 32 40 94 40 10 40 40 Greatest Overweight (x) 51 | 2 4 5 2 6 3 2 2 2 8 10 26 7 9 51 Average Overweight (x) 2 | . . 2 2 4 2 2 2 2 2 1 4 7 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 12 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | . 9 17 19 19 19 19 20 19 19 19 19 19 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 12 20 20 18 20 20 20 20 20 20 19 19 20 4 Class Distribution -------------------- 28% | Scavenger-Gunner 23% | Scavenger-Tank 17% | Tank 13% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Generator-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Matter Collected 6581 | 211 296 1412 326 971 157 15 . . 164 1368 242 30 518 871 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12806 | . 555 2736 237 3015 721 . . . 563 2742 492 57 650 1038 Parts 566 | . 41 130 15 148 27 . . . 12 104 14 1 22 52 Haulers Intercepted 16 | . 2 5 . 6 . . . . 2 1 . . . . Recyclers Shooed 9 | . . 2 . 1 1 . . . . 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 . . . 11 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Combat Hostiles Destroyed 189 | . 11 40 11 48 11 . . . 5 34 7 . 7 15 Guns 157 | . 9 26 11 47 10 . . . 4 27 6 . 5 12 Cannons 14 | . 2 12 . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 19 | . 7 4 2 3 2 . . . . . 1 . . . Worker 17 | . . 4 . 3 1 . . . . 6 . . 2 1 Builder 14 | . 1 3 . . . . . . . 8 . . . 2 Tunneler 2 | . . . . 1 . . . . . . . . . 1 Hauler 16 | . 2 5 . 6 . . . . 2 1 . . . . Recycler 15 | . 1 5 . 3 1 . . . . 2 . . 1 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 7 | . 2 1 . 1 1 . . . . 2 . . . . Watcher 15 | . 2 5 . 3 1 . . . . 4 . . . . Swarmer 35 | . 6 4 6 6 2 . . . . 4 . . . 7 Grunt 77 | . 5 21 1 27 4 . . . . 13 3 . 3 . Brawler 7 | . . 2 1 1 2 . . . . . 1 . . . Duelist 3 | . . 3 . . . . . . . . . . . . Sentry 28 | . . 10 . 9 1 . . . . 5 1 . 2 . Demolisher 2 | . . . 2 . . . . . . . . . . . Specialist 8 | . . . . 4 . . . . 4 . . . . . Hunter 5 | . . . . . 1 . . . 1 . 1 . . 2 Programmer 22 | . . . . . 1 . . . . 12 1 . 2 6 Heavy 1 | . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . Assembled 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 6 7 4 5 4 . . . 3 6 3 . 4 5 Combat Bots Only 7 | . 3 7 4 5 2 . . . 3 4 3 . 3 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 . . . 1 2 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Hostile Shots Fired 1350 | . 48 184 44 229 72 . . . 63 176 64 . 49 421 Missed 370 | . 14 46 8 59 30 . . . 23 60 19 . 12 99 Damage Taken 18216 | . 362 2202 630 2960 592 . . . 595 2393 876 . 793 6813 Core 2680 | . 45 320 67 437 63 . . . 33 185 116 . 99 1315 Absorbed by Shields 501 | . . . . . . . . . . . . . . 501 Ignored by Resistances 33 | . . . . . . . . . . 33 . . . . Regen/Repaired (Parts) 347 | . . 99 . 39 70 . . . . . . . 139 . Core Remaining (%) 69 | 100 82 . 3 20 . . 91 . 96 . . 69 91 . Volleys Fired 665 | . 58 133 24 163 42 . . . 20 109 21 4 22 69 Largest 4 | . 2 3 3 3 3 . . . 4 4 4 4 4 4 Hottest 340 | . 110 193 187 187 179 . . . 310 340 230 230 245 285 Shots Fired 2010 | . 114 372 74 480 120 . . . 80 428 83 16 79 164 Gun 1902 | . 88 300 74 480 120 . . . 80 428 83 16 79 154 Cannon 98 | . 26 72 . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . Kinetic 822 | . 62 172 61 152 9 . . . . 193 45 8 30 90 Thermal 1177 | . 52 200 13 328 111 . . . 80 235 38 8 49 63 Explosive 10 | . . . . . . . . . . . . . . 10 Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 29 | . 7 18 3 13 24 . . . 14 29 11 4 18 10 Robot Miss Streak 8 | . 5 4 5 5 4 . . . 1 8 3 2 4 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 Secondary Targets 27 | . 3 4 5 5 . . . . 1 3 3 . 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 1 . 1 1 Shots Hit Robots 1261 | . 63 235 32 309 75 . . . 61 274 58 7 57 90 Core Hits 518 | . 29 98 15 124 34 . . . 14 111 23 2 23 45 Critical Kills 9 | . . 1 1 1 . . . . . 2 1 . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . 1 1 . . 1 Critical Strikes 107 | . 1 17 2 12 3 . . . 8 38 11 1 5 9 Burn 94 | . 1 15 1 11 3 . . . 8 35 9 1 5 5 Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 11 | . . . 1 1 . . . . . 3 2 . . 4 Blast 1 | . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24984 | . 825 3883 510 5644 1426 . . . 1169 5958 1188 146 1174 3061 Guns 22696 | . 600 2896 510 5611 1426 . . . 1169 5845 1188 146 1174 2131 Cannons 1212 | . 225 987 . . . . . . . . . . . . Explosions 1076 | . . . . 33 . . . . . 113 . . . 930 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 9769 | . 463 1810 402 1680 50 . . . . 2754 646 92 448 1424 Thermal 14135 | . 362 2073 108 3931 1376 . . . 1169 3091 542 54 726 703 Explosive 1043 | . . . . . . . . . . 113 . . . 930 Electromagnetic 37 | . . . . 33 . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . 2 2 4 6 6 6 . 7 12 14 14 . 28 Average Corruption 5 | . . 2 2 3 5 6 6 . 6 4 12 14 . 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 201 | . . 3 4 32 14 14 4 . 6 62 26 3 . 33 Message Errors 35 | . . . 2 9 2 3 1 . 1 9 4 1 . 3 Matter Fused 37 | . . . . 7 3 5 . . 3 11 5 . . 3 Heat Flow Errors 28 | . . 2 . 2 2 4 1 . . 8 3 1 . 5 Energy Discharges 22 | . . . . 6 2 1 2 . . 8 1 . . 2 Parts Rejected 5 | . . . . 1 . . . . . 1 1 . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 19 | . . . . . 3 1 . . 1 6 5 1 . 2 Data Loss (major) 11 | . . . . 1 . . . . . 8 1 . . 1 Misfires 10 | . . 1 2 1 . . . . . 3 2 . . 1 Alerts 4 | . . . . . 1 . . . 1 2 . . . . Misdirections 8 | . . . . . . . . . . . 2 . . 6 Weapon Failures 21 | . . . . 4 1 . . . . 6 2 . . 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 107 | . 14 43 . . . . . . . 16 . . . 34 Projectiles 57 | . 14 43 . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . 16 . . . 34 Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 530 | . . . . 99 . . . . . . . . . 431 Shots 12 | . . . . 3 . . . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 621 | . 216 510 250 406 128 203 87 . 78 621 233 60 343 422 Average Temperature 102 | . 68 123 119 55 30 84 55 . 37 124 54 60 110 175 Received Heat Transfer 2848 | . 90 624 24 1125 84 . . . . 396 270 . 108 127 Effects 43 | . . 13 . 3 . . . . . 12 . . 3 12 Shutdowns 19 | . . 5 . . . . . . . 7 . . . 7 Energy Bleed 4 | . . 1 . 1 . . . . . 2 . . . . Interference 12 | . . 5 . . . . . . . 1 . . 3 3 Matter Decay 4 | . . 1 . 1 . . . . . . . . . 2 Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (major) 3 | . . 1 . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 18 | . . 2 . 1 1 . . . 2 7 1 . 2 2 Combat Hostiles 17 | . . 2 . 1 1 . . . 1 7 1 . 2 2 Parts Melted 139 | . 1 15 2 21 9 . . . 13 50 15 . 8 5 Heat Transferred 41147 | . 962 5975 296 8427 2923 . . . 3805 11559 2350 250 2400 2200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Peak Influence 1235 | . 209 763 484 1235 671 . . 205 263 736 . . 246 194 Initial 546 | . . . 279 145 546 . . 193 143 137 . . 182 94 Average 336 | . 61 413 374 552 544 . . 196 212 232 . . 182 106 Maximum Alert Level 4 | . 1 3 2 4 2 . . 1 1 3 . . 1 . Low Security (%) 38 | 100 95 17 . 15 . . . 73 42 49 . . 57 100 Level 1 27 | . 4 26 77 36 . . . 26 57 34 . . 42 . Level 2 23 | . . 40 22 13 100 . . . . 15 . . . . Level 3 9 | . . 14 . 28 . . . . . 1 . . . . Level 4 1 | . . . . 6 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 9 . 11 4 . . . 1 12 . . 1 4 Investigation 8 | . . 2 . 3 1 . . . . 2 . . . . Extermination 9 | . . . . . 1 . . . . 5 . . 1 2 Reinforcement 16 | . 2 4 . 5 1 . . . 1 1 . . . 2 Assault 7 | . . 3 . 2 1 . . . . 1 . . . . Garrison 4 | . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Distress Signals 12 | . . 3 1 2 . . . . . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 294 | . 22 58 14 65 24 . . . 4 59 7 . 7 34 Peak Tracking Total 9 | . 3 8 4 5 5 . . . 3 5 4 . 3 9 Tactical Retreats 20 | . . 2 2 6 . . . . 1 2 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Traps Triggered 13 | . 1 1 . 3 . . . . 2 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Machines Disabled 20 | . 1 1 . 7 2 . . . 1 7 . . . 1 Max in Single Turn 4 | . 1 1 . 4 1 . . . 1 2 . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Machines Accessed 37 | . 3 7 . 7 6 . . 2 . 9 . . 3 . Terminals 20 | . 3 4 . 2 3 . . 1 . 6 . . 1 . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 6 | . . 1 . 2 1 . . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . 2 . 2 2 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 106 | . 8 20 . 23 16 . . 6 . 24 . . 9 . Successful 65 | . 4 14 . 15 12 . . 2 . 13 . . 5 . Failed 41 | . 4 6 . 8 4 . . 4 . 11 . . 4 . Catastrophic 7 | . . 1 . 2 1 . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 53 | . 8 10 . 6 7 . . 2 . 18 . . 2 . Fabricators 5 | . . . . . . . . . . 5 . . . . Repair Stations 18 | . . 2 . 5 2 . . 4 . . . . 5 . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers 25 | . . 8 . 10 7 . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . 1 . . . . Terminal Hacks 31 | . 4 7 . 5 4 . . 1 . 10 . . . . Record 12 | . . 1 . 3 1 . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Locate Traps 7 | . . 2 . 1 1 . . . . 3 . . . . Dispatch Records 4 | . 1 2 . . 1 . . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 11 | . . 2 . 2 2 . . 1 . . . . 4 . Scan Component 6 | . . 1 . 1 1 . . 1 . . . . 2 . Repair 5 | . . 1 . 1 1 . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Scanalyzer 19 | . . 5 . 8 6 . . . . . . . . . Insert Component 9 | . . 2 . 4 3 . . . . . . . . . Analyze 10 | . . 3 . 4 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 6 . 6 3 . . 2 . 7 . . 2 . Full Trace Events 8 | . . 2 . 4 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 2 . 4 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . 1 1 . . . . . . . 2 . Time 218 | . . 32 . 32 60 . . . . . . . 94 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . 4 3 . . . . . . . . . Part Schematics Acquired 9 | . . 2 . 4 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Turns Passed 14485 | 43 1255 2439 479 2823 1081 399 109 284 247 3061 703 61 638 863 Spaces Moved 7857 | 40 780 1365 324 1358 747 347 97 222 66 1492 402 26 267 324 Core 55 | 12 4 . . . . . . . . . 1 . . 38 Treads 530 | . . . . 9 . . . . 6 508 . . . 7 Legs 52 | . . . . . . . . . 28 17 . . 7 . Wheels 7120 | 28 776 1365 324 1349 747 347 97 222 32 967 401 26 225 214 Hover 61 | . . . . . . . . . . . . . 35 26 Flight 39 | . . . . . . . . . . . . . . 39 Fastest Speed 40 | 50 80 105 120 120 113 113 113 113 113 95 110 185 131 40 Average Speed 137 | 87 106 122 120 151 113 113 113 113 205 163 147 185 158 175 Slowest Speed 2600 | 150 250 165 120 410 130 113 113 113 330 360 1350 185 400 2600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 98 96 83 95 18 57 16 7 47 40 52 6 8 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . . . . 1 1 . Scrap Searched 4 | . . . 1 . . 2 . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 108 | . . 4 . . . . . . . 20 2 . 5 77 Melee . | . . . . . . . . . . . . . . . Projectile 23 | . . 4 . . . . . . . 10 2 . 5 2 AOE 83 | . . . . . . . . . . 8 . . . 75 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Total 10145 | 45 1097 1864 368 1793 890 356 96 261 132 1846 460 29 431 477 Wait 1043 | . 228 233 2 175 76 . . 22 9 137 29 . 98 34 Move 7843 | 39 779 1364 323 1357 746 346 96 221 65 1491 401 25 266 324 Hop . | . . . . . . . . . . . . . . . Pick Up 132 | . 12 40 4 26 8 3 . 4 6 19 1 . 6 3 Fast Attach 90 | 6 2 8 2 5 3 . . 2 3 22 2 . 11 24 Attach 71 | . . 10 3 15 5 . . 1 2 9 2 . 7 17 Detach 12 | . 1 . 1 . . . . 1 . 1 . . 8 . Swap 115 | . 9 37 4 22 4 2 . 3 3 23 3 . 4 1 Drop 158 | . 8 39 5 30 6 5 . 7 8 35 1 . 9 5 Fire 665 | . 58 133 24 163 42 . . . 20 109 21 4 22 69 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / Exi / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Discovered new exit (range 9) 583 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 13) 1299 | -10/Materials | Entered another Materials area 1299 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1609 | -9/Materials | Build established: Gunner 1706 | -9/Materials | Discovered new exit (range 4) 2233 | -9/Materials | Discovered new exit (range 14) 2341 | -9/Materials | Discovered new exit (range 16) 2601 | -9/Materials | Build established: Scavenger-Tank 2672 | -9/Materials | Discovered new exit (range 6) 2943 | -9/Materials | Repaired Hvy. Assault Rifle 2952 | -9/Materials | Discovered new exit (range 4) 3249 | -9/Materials | Build established: Tank 3299 | -9/Materials | First assault squad dispatched 3356 | -9/Materials | Core integrity fell below 50% 3402 | -9/Materials | Lost 5 parts (2n1u2w) 3413 | -9/Materials | Destroyed 7 combat bots 3655 | -9/Materials | Build established: Gunner 3738 | -9/Materials | Entered Mines 3775 | -9/Mines | Assembled infested the area 3778 | -9/Mines | Learned Materials security intel 3784 | -9/Mines | Identified exit to Exiles 3861 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3883 | -9/Mines | Core integrity fell below 20% 4064 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4149 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4152 | -9/Mines | Found Prototype Device 4153 | -9/Mines | Identified Exp. Sensor Array 4205 | -9/Mines | Discovered new exit (range 8) 4217 | -9/Mines | Entered Materials 4217 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4372 | -8/Materials | Build established: Scavenger-Tank 4835 | -8/Materials | Discovered new exit (range 13) 5018 | -8/Materials | Build established: Tank 5052 | -8/Materials | Discovered new exit (range 9) 5306 | -8/Materials | Discovered new exit (range 16) 5414 | -8/Materials | Discovered new exit (range 10) 5944 | -8/Materials | Garrison activated, responded to threat 5947 | -8/Materials | Lost 3 parts (1n2u) 6202 | -8/Materials | Lost 3 parts (1p1n1u) 6609 | -8/Materials | Discovered new exit (range 10) 6654 | -8/Materials | Core integrity fell below 50% 6757 | -8/Materials | Lost 3 parts (1p1u1w) 6815 | -8/Materials | Repaired Arm. Wheel 7017 | -8/Materials | First assault squad dispatched 7031 | -8/Materials | Build established: Scavenger-Tank 7040 | -8/Materials | Entered Factory 7040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7440 | -7/Factory | First assault squad dispatched 7475 | -7/Factory | Discovered new exit (range 15) 8000 | -7/Factory | Identified exit to Lower Caves 8056 | -7/Factory | Repaired Hvy. Particle Gun 8121 | -7/Factory | Entered Lower Caves 8513 | -7/Lower Caves | Discovered new exit (range 6) 8520 | -7/Lower Caves | Entered another Lower Caves area 8536 | -7/Lower Caves | Learned location of 1 exit from Factory 8620 | -7/Lower Caves | Discovered new exit (range 7) 8629 | -7/Lower Caves | Entered Factory 8629 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8630 | -6/Factory | Identified exit to Lower Caves 8912 | -6/Factory | Identified exit to DSF 8913 | -6/Factory | Entered DSF 8959 | -6/DSF | Discovered new exit (range 11) 8971 | -6/DSF | Additional patrols routed to DSF 9023 | -6/DSF | Lost 3 parts (3n) 9160 | -6/DSF | Entered Factory 9160 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9161 | -5/Factory | Identified exit to Upper Caves 9442 | -5/Factory | Build established: Scavenger-Gunner 10597 | -5/Factory | Garrison activated, responded to threat 11425 | -5/Factory | System corruption reached 10% 11464 | -5/Factory | Lost 3 parts (1n1u1w) 12133 | -5/Factory | Discovered exit to Upper Caves (range 5) 12160 | -5/Factory | First assault squad dispatched 12221 | -5/Factory | Entered Upper Caves 12248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12572 | -5/Upper Caves | Lost 6 parts (2p3n1u) 12815 | -5/Upper Caves | Identified exit to Upper Caves 12830 | -5/Upper Caves | Build established: Gunner 12924 | -5/Upper Caves | Entered another Upper Caves area 12977 | -5/Upper Caves | Discovered new exit (range 5) 12985 | -5/Upper Caves | Entered Factory 12985 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13327 | -4/Factory | Repaired Energy Well 13403 | -4/Factory | Repaired Lyr. Light Armor Plating 13541 | -4/Factory | Discovered new exit (range 15) 13623 | -4/Factory | Entered Research 13623 | -3/Research | Spotted B-86 Titan 13623 | -3/Research | Evolved 2 slots: Utility x2 13950 | -3/Research | Build established: Generator-Tank 14045 | -3/Research | Lost 3 parts (2n1w) 14109 | -3/Research | System corruption reached 10% 14172 | -3/Research | Lost 14 parts (3p2n4u5w) 14305 | -3/Research | Lost 12 parts (1p3n3u5w) 14331 | -3/Research | Core integrity fell below 50% 14356 | -3/Research | Spotted B-86 Titan 14418 | -3/Research | Core integrity fell below 20% 14458 | -3/Research | Lost 17 parts (4p3n6u4w) 14474 | -3/Research | Found Fusion Bomb Launcher 14486 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14424_ Penetrated by Slug. 14427_ System corrupted: Matter fused (-10). 14427_ Penetrated by Slug. 14427_ Imp. Targeting Computer destroyed. 14427_ Terminal disabled. 14428_ Acquired Prototype Flight Unit. 14428_ Identified Cld. Field Propulsion Drive. 14434_ O-24 Administrator suffers critical hit (Burn). 14444_ Triggered Segregator Trap. 14444_ Arcs of energy rise from the floor. 14444_ Cld. Field Propulsion Drive blown off. 14451_ System corrupted: Component data lost. 14466_ Acquired Prototype Treads. 14466_ Identified Enh. Armored Medium Treads. 14474_ Acquired Fusion Bomb Launcher. 14477_ Terminal disabled. 14479_ The unstable cave ceiling collapses. 14481_ Fusion Bomb Launcher destroyed. 14483_ WBHG%UGCLUHWJ#XV3P%WYMUKPA