Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 03:20:27 Player: WetterLettuce Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (138) 690 Value Destroyed (5630) 5630 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 14472 Bonus ------- High Alert Combat Kills 152 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 100/100 System Corruption 24% Temperature Cool (1) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ Improved Heat Sink Improved Signal Interpreter Advanced Signal Interpreter Modified TNC Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Proton Cannon Advanced Plasma Cannon Enhanced Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Modified TNC Advanced Targeting Computer Armor Integrity Analyzer Cloaking Device Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Improved Titanium Leg Light Armored Exoskeleton Armored Leg Advanced Targeting Computer Advanced Melee Analysis Suite Flak Gun Coil Gun Heavy Rocket Launcher Remote Datajack [Rating: 80] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Powered Armor Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Utility 6 | . . . . . 2 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 121 | 6 8 4 1 3 12 15 2 4 . 4 12 3 1 2 8 25 2 8 1 Power 5 | 1 1 . . . 1 1 . . . . . . . . 1 . . . . Engine 4 | 1 1 . . . 1 . . . . . . . . . 1 . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 2 . . 1 3 1 1 . . . 4 . . 2 1 10 2 3 . Treads 11 | 2 2 . . 1 2 . . . . . . . . . . 4 . . . Leg 18 | . . . . . 1 1 1 . . . 4 . . 2 1 6 2 . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . Utility 38 | 1 3 1 . . 5 7 . 2 . . 3 2 1 . 3 6 . 3 1 Device 9 | . 2 . . . 1 2 . . . . 1 . . . 1 1 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 2 . 1 . . 1 . 1 . 1 1 . 1 . Hackware 5 | . . 1 . . . . . . . . 1 1 . . . . . 2 . Protection 13 | . . . . . 3 3 . 1 . . . 1 . . 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 3 1 2 3 6 1 2 . 4 5 1 . . 3 9 . 2 . Energy Gun 6 | 1 1 . . 1 1 2 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 1 . 1 . . . . 1 1 . . . Ballistic Gun 14 | 1 1 1 1 . 1 2 . 1 . . 2 . . . 1 3 . . . Ballistic Cannon 9 | . . . . . 1 2 . . . 1 2 . . . . 3 . . . Launcher 11 | . . 2 . 1 . . 1 . . 2 1 1 . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 . . . . 1 . . . . 1 1 . . Parts Lost 36 | . . 1 . . 4 . . . . . . 2 . . 5 20 1 2 1 Power 2 | . . . . . . . . . . . . . . . 1 1 . . . Propulsion 12 | . . . . . 1 . . . . . . . . . . 8 1 1 1 Utility 14 | . . . . . 3 . . . . . . 2 . . 3 6 . . . Weapon 8 | . . 1 . . . . . . . . . . . . 1 5 . 1 . Highest Loss Streak 14 | . . 1 . . 4 . . . . . . 1 . . 4 14 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 98 100 100 100 93 77 76 81 84 84 90 99 100 100 95 93 23 34 49 Engine 3 | . 14 14 14 14 9 1 . . . . . . . . . 4 . . . Core 3 | . . . . . . 5 7 7 7 7 6 6 6 6 5 . . . . Treads 5 | . 28 28 28 28 23 . . . . . . . . . . 3 . . . Leg 16 | . . . . . 1 15 15 15 15 15 17 26 26 26 26 22 5 3 . Device 3 | . 11 2 . . . 1 7 7 7 7 6 3 . . . 1 . . 4 Storage 7 | . 15 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 . . . Processor 13 | . . . . . 5 5 7 12 15 15 20 20 20 20 20 21 11 12 17 Hackware 6 | . . 11 14 14 5 . . . . . 6 8 13 13 7 5 5 9 17 Protection 5 | . . . . . 10 15 7 7 7 7 6 5 6 6 5 6 . . . Energy Gun 3 | . 14 14 14 13 12 6 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 7 6 6 6 6 6 5 4 . . . Ballistic Gun 7 | . 13 3 5 14 5 9 9 14 7 7 7 10 6 6 6 3 . . . Ballistic Cannon 2 | . . . . . 9 5 7 7 7 5 4 . . . . 5 . . . Launcher 2 | . . 10 8 . . . 5 . . 1 . 2 6 6 5 . . . . Peak Build Rating 80 | 6 12 15 15 15 31 54 54 53 53 54 68 67 67 67 67 80 57 56 33 Average Rating 51 | 4 10 14 14 14 24 46 53 52 53 53 64 66 67 66 62 73 35 45 32 On Entrance 39 | . 6 12 15 14 15 31 53 53 53 53 54 66 67 67 67 64 16 48 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 26 27 27 25 44 62 55 55 41 43 43 47 47 47 47 59 . 2 1 Greatest Support 80 | 40 46 46 46 46 69 60 60 60 60 60 64 64 64 64 64 80 3 6 6 Greatest Overweight (x) 2 | 2 . . . . 1 1 . . . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 5 Average Carried 8 | 1 7 9 9 9 9 9 9 9 10 9 9 8 10 10 8 9 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 9 10 10 10 9 10 10 10 8 4 4 5 5 Class Distribution -------------------- 31% | Gunner 20% | Mutant 19% | Hacker-Gunner 15% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Matter Collected 4010 | 228 189 12 . 282 129 166 407 294 . 222 289 272 181 20 650 494 . 107 68 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4361 | . 357 42 . 188 133 158 150 197 . 449 411 438 164 . 799 768 . 107 . Parts 195 | . 20 12 . 9 3 9 12 12 . 19 22 17 4 . 15 32 . 9 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 13 21 . 17 . 16 5 . 11 . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Combat Hostiles Destroyed 123 | . 7 6 . 9 4 3 6 5 . 14 7 13 8 . 22 18 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 38 | . 7 2 . 2 1 3 . 4 . 1 1 7 1 . 8 1 . . . Cannons 36 | . . . . . 2 . 2 1 . 6 6 2 . . 6 11 . . . AOE 46 | . . 4 . 7 . . 4 . . 7 . 4 7 . 8 5 . . . Classes Destroyed 14 | . 4 1 . . 1 1 1 2 . . 1 . . . 1 2 . . . Worker 5 | . . . . . . 1 . . . . 1 . . . . 2 . 1 . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . Recycler 2 | . 1 . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . . . 3 . 1 . Swarmer 40 | . . 6 . 4 . . 3 . . 9 . 6 4 . 3 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 56 | . 7 . . 5 3 3 2 3 . 4 2 6 4 . 11 6 . . . Brawler 4 | . . . . . 1 . . . . . . . . . 2 1 . . . Duelist 5 | . . . . . . . 1 . . . . . . . 3 1 . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 10 | . . . . . . . . 1 . 1 3 1 . . 2 2 . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . Best Kill Streak 7 | . 2 3 . 7 2 2 6 3 . 4 3 4 5 . 4 7 . 1 . Combat Bots Only 7 | . 2 3 . 7 2 2 6 3 . 4 3 4 5 . 4 5 . 1 . Max Kills in Single Turn 5 | . 1 3 . 4 1 1 2 1 . 4 1 3 2 . 2 5 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 . . 2 . . 4 . 3 2 . 2 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Hostile Shots Fired 953 | . 62 22 . 18 30 15 49 54 . 47 66 71 15 . 106 346 1 36 15 Missed 308 | . 23 7 . 4 4 3 14 24 . 21 30 21 3 . 31 107 . 10 6 Damage Taken 11787 | . 485 139 . 229 411 229 630 354 . 396 310 750 249 . 1693 5178 48 521 165 Core 1504 | . 58 9 . 68 78 34 33 20 . 24 6 43 . . 127 645 . 251 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . . . . . . 13 . . . . Regen/Repaired (Parts) 1032 | . . . . . . . . . . . . . . 1032 . . . . . Core Remaining (%) 78 | 100 . . . 46 85 . . . . 84 . . . . 79 . . . . Volleys Fired 299 | . 48 9 . 11 20 17 10 19 . 16 20 20 9 . 49 51 . . . Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 3 . . . Hottest 175 | . 85 98 . 85 165 119 112 101 . 146 146 132 132 . 132 175 . . . Shots Fired 744 | . 92 12 . 19 53 40 22 54 . 48 58 59 27 . 122 138 . . . Gun 392 | . 92 8 . 16 33 32 9 35 . 16 23 33 9 . 63 23 . . . Cannon 303 | . . . . . 20 8 9 19 . 30 35 20 9 . 40 113 . . . Launcher 49 | . . 4 . 3 . . 4 . . 2 . 6 9 . 19 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 453 | . 45 4 . 9 32 22 18 54 . 31 38 33 9 . 63 95 . . . Thermal 226 | . 47 4 . 7 21 2 . . . 15 20 20 9 . 40 41 . . . Explosive 49 | . . 4 . 3 . . 4 . . 2 . 6 9 . 19 2 . . . Electromagnetic 16 | . . . . . . 16 . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 4 . 8 10 4 2 6 . 7 11 29 8 . 14 9 . . . Robot Miss Streak 10 | . 4 6 . 2 3 3 6 6 . 3 4 10 6 . 8 5 . . . Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 451 | . 62 2 . 13 34 24 11 30 . 28 32 37 16 . 80 72 . 10 . Core Hits 345 | . 19 5 . 16 6 10 11 13 . 21 17 43 29 . 108 41 . 6 . Critical Kills 5 | . . . . . . . . 1 . . 1 1 . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . 1 . . . Critical Strikes 20 | . 1 . . . 2 . 2 2 . . 1 1 . . . 7 . 4 . Burn 3 | . 1 . . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . . . Destroy 5 | . . . . . . . . 2 . . 1 1 . . . 1 . . . Blast 6 | . . . . . . . 2 . . . . . . . . 4 . . . Sever 4 | . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 20 | . . . . . . . . . . . . . . . . . . 20 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . 20 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15148 | . 865 231 . 524 659 486 542 609 . 1216 857 1460 1016 . 3341 3152 . 190 . Guns 4540 | . 865 31 . 126 335 427 37 363 . 197 289 454 160 . 1033 223 . . . Cannons 5126 | . . . . . 324 59 212 246 . 497 568 299 110 . 655 2156 . . . Explosions 5282 | . . 200 . 398 . . 293 . . 522 . 707 746 . 1653 763 . . . Melee 179 | . . . . . . . . . . . . . . . . . . 179 . Ramming 21 | . . . . . . . . . . . . . . . . 10 . 11 . Kinetic 6193 | . 329 13 . 37 402 232 249 609 . 448 540 454 160 . 1033 1687 . . . Thermal 3474 | . 536 60 . 89 257 20 . . . 246 317 299 110 . 655 885 . . . Explosive 5047 | . . 158 . 398 . . 293 . . 522 . 707 746 . 1653 570 . . . Electromagnetic 234 | . . . . . . 234 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . . . . . . . . . . . . . 179 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 4 4 4 4 . 1 1 1 1 1 . . . . 2 10 19 23 24 Average Corruption 4 | . 3 4 4 4 . 1 1 1 1 1 . . . . 1 5 16 20 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 108 | . 12 2 7 12 . 5 7 4 1 3 . . . . 14 14 1 18 8 Message Errors 21 | . 2 . 3 1 . 2 1 . . 1 . . . . 2 3 . 3 3 Matter Fused 24 | . 4 . 1 2 . 2 3 . . . . . . . 5 1 . 6 . Heat Flow Errors 11 | . . 1 . 2 . . . 1 . 2 . . . . 3 . . 2 . Energy Discharges 12 | . 2 1 1 . . . 2 1 1 . . . . . . . . 4 . Parts Rejected 2 | . 1 . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . 2 . . 4 . . 1 1 . . . . . . . 5 . 1 2 Data Loss (major) 12 | . . . 2 1 . 1 . 1 . . . . . . 1 3 1 1 1 Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 4 | . 1 . . 1 . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . 22 . . . . 23 . . 29 . 26 56 . 18 143 . . . Projectiles 146 | . . . . . . . 23 . . 7 . 26 . . . 90 . . . Explosions 171 | . . 22 . . . . . . . 22 . . 56 . 18 53 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . 4 1 2 . . 4 . . . . . 11 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 4 1 2 . . 3 . . . . . 10 . . . Secondary 2 | . . . . . . . . . . 1 . . . . . 1 . . . Self-Inflicted Damage 631 | . . 18 . 61 . . 49 . . . . 18 51 . 85 344 . 5 . Shots 17 | . . 1 . 2 . . 1 . . . . 1 3 . 4 5 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . . . . . . . . . . . . . . . . 5 . 1 . Kicked 5 | . . . . . . . . . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 195 185 . 284 400 415 72 240 . 268 106 237 272 . 359 502 . 254 . Average Temperature 125 | . 68 71 . 147 228 153 31 79 . 106 33 74 117 . 110 169 . 113 . Received Heat Transfer 2684 | . 264 . . 78 270 108 9 165 . 102 69 193 45 . 472 873 . 27 9 Effects 28 | . . . . 3 6 5 . . . . . 3 1 . 1 9 . . . Shutdowns 5 | . . . . . 2 . . . . . . . . . . 3 . . . Energy Bleed 5 | . . . . 1 1 1 . . . . . . 1 . . 1 . . . Interference 10 | . . . . 2 . 2 . . . . . 3 . . 1 2 . . . Matter Decay 3 | . . . . . 1 . . . . . . . . . . 2 . . . Damage (minor) 4 | . . . . . 1 2 . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 . . . Parts Melted 7 | . 1 . . 1 1 . . . . . . . . . . 4 . . . Heat Transferred 5622 | . 1406 87 . 222 666 37 . . . 333 407 407 148 . 871 1038 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Peak Influence 618 | . 162 350 . 175 179 122 . . . . 203 . . . . 618 179 211 . Initial 179 | . . 63 . . 68 1 . . . . 69 . . . . . 179 118 . Average 130 | . 61 265 . 32 91 13 . . . . 102 . . . . 280 177 152 . Maximum Alert Level 2 | . . 1 . . . . . . . . 1 . . . . 2 . 1 . Low Security (%) 81 | 100 100 39 . 100 100 100 . . . . 97 . . . . 40 100 89 . Level 1 10 | . . 60 . . . . . . . . 2 . . . . 31 . 10 . Level 2 7 | . . . . . . . . . . . . . . . . 28 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 1 . . . . 2 . . . 1 7 . . . Investigation 3 | . 1 . . . . . . . . . . . . . . 2 . . . Extermination 2 | . . . . . . . . . . . 1 . . . . 1 . . . Reinforcement 6 | . 1 . . . . 1 . . . . 1 . . . . 3 . . . Assault 2 | . . . . . . . . . . . . . . . 1 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Distress Signals 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 10 6 . 10 4 9 8 6 . 15 9 16 9 . 29 41 6 9 12 Peak Tracking Total 12 | . 3 3 . 7 3 4 7 4 . 4 4 4 4 . 7 12 6 6 8 Tactical Retreats 15 | . . . . . 1 2 1 1 . . 1 . . . 2 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Traps Triggered 9 | . 4 . . . . 1 . . . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Machines Disabled 34 | . . 7 . . 2 . . . . . . . . . 1 24 . . . Max in Single Turn 13 | . . 7 . . 1 . . . . . . . . . 1 13 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Machines Accessed 40 | . 4 1 1 . 6 5 1 1 3 . 2 . 1 . . 9 . 6 . Terminals 21 | . 4 1 . . 4 2 1 . . . . . 1 . . 4 . 4 . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 3 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . 1 . Total Hacks 104 | . 8 5 1 . 15 11 2 1 16 . 8 . 2 . . 21 . 14 . Successful 55 | . 4 2 1 . 10 1 2 1 16 . . . 2 . . 7 . 9 . Failed 49 | . 4 3 . . 5 10 . . . . 8 . . . . 14 . 5 . Catastrophic 12 | . 1 2 . . . 4 . . . . 2 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 55 | . 9 5 1 . 10 7 . . . . 3 . . . . 13 . 7 . Terminals 53 | . 8 5 . . 12 4 2 . . . . . 2 . . 10 . 10 . Fabricators 14 | . . . . . . 3 . . . . 3 . . . . 6 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 1 . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 3 . . . . 5 . . . . 1 . 2 . Terminal Hacks 31 | . . 1 1 . 2 . 2 1 16 . . . 2 . . 3 . 3 . Record 6 | . . . . . . . 2 . 1 . . . 2 . . . . 1 . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 20 | . 4 1 . . 6 1 . . . . . . . . . 3 . 5 . Terminals 16 | . 4 1 . . 5 1 . . . . . . . . . 1 . 4 . Botnet 14 | . 3 1 . . 4 1 . . . . . . . . . 1 . 4 . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 . Fabnet 2 | . . . . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 1 . . 4 5 . . . . 2 . . . . 6 . 2 . Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . . . . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . 9 . . . . Total Damage 104 | . . . . . . . . . . . . . . . 104 . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 9 | . . . . 1 . . 2 2 . . . 2 . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Turns Passed 11533 | 64 700 113 338 627 462 792 963 606 121 434 618 673 477 1120 1319 1458 48 453 147 Spaces Moved 8418 | 35 331 52 210 365 210 487 663 384 87 268 396 502 371 929 955 1015 89 737 332 Core 723 | 4 . . . . . . . . . . . . . . . 10 89 620 . Treads 1171 | 31 331 52 210 365 182 . . . . . . . . . . . . . . Legs 6075 | . . . . . 28 487 663 384 87 268 396 502 371 929 955 1005 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 449 | . . . . . . . . . . . . . . . . . . 117 332 Fastest Speed 40 | 50 160 160 160 160 160 140 140 140 140 140 120 120 120 120 120 50 50 45 40 Average Speed 121 | 154 160 160 160 160 172 141 140 140 140 140 131 120 120 120 120 120 50 49 43 Slowest Speed 250 | 160 160 160 160 160 250 250 140 140 140 140 250 120 120 120 120 190 50 50 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 64 15 62 73 24 12 79 64 70 43 12 80 58 86 93 34 79 18 50 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 20 | . . . . 3 . . 2 1 . 2 . 2 3 3 1 . . . 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 730 | . . 51 . 22 1 . 54 6 . 43 5 69 128 . 245 106 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . 1 . . 6 . 7 5 5 . . 10 30 . . . AOE 666 | . . 51 . 22 . . 54 . . 36 . 64 128 . 235 76 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Total 9087 | 42 407 71 212 391 270 561 679 410 86 290 449 527 382 934 1023 1142 90 788 333 Wait 67 | . 11 . . 6 12 7 . . . . 5 . . . . 20 . 6 . Move 8398 | 34 330 51 209 364 209 486 662 383 86 267 395 501 370 928 954 1015 88 736 330 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 82 | 2 6 4 1 3 9 13 2 3 . 1 6 3 1 1 3 12 . 11 1 Fast Attach 46 | 6 3 . . . 2 12 . . . 1 6 . . 2 1 8 2 3 . Attach 40 | . . 1 . . 7 2 1 2 . . 4 2 . . 5 10 . 5 1 Detach 4 | . . . . . . . . . . . 1 . . . . 3 . . . Swap 35 | . 5 3 1 3 3 1 1 2 . 3 2 1 1 . 2 7 . . . Drop 79 | . 4 3 1 4 8 23 2 1 . 2 10 . 1 3 . 11 . 6 . Fire 299 | . 48 9 . 11 20 17 10 19 . 16 20 20 9 . 49 51 . . . Melee 20 | . . . . . . . . . . . . . . . . . . 20 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick 5 | . . . . . . . . . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Entered Mines 789 | -10/Mines | Identified exit to Materials 872 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -10/Mines | Discovered new exit (range 5) 878 | -10/Mines | Entered Exiles 917 | -10/Exiles | Met 8R-AWN 944 | -10/Exiles | Met EX-HEX 990 | -10/Exiles | Met EX-BIN 1010 | -10/Exiles | Aligned with FarCom system 1011 | -10/Exiles | Given EX-Vault access code 1048 | -10/Exiles | Opened EX-Vault 1057 | -10/Exiles | Found Modified TNC 1086 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1137 | -10/Exiles | Met EX-DEC 1193 | -10/Exiles | Discovered new exit (range 14) 1216 | -10/Exiles | Left Exiles lab with Modified TNC 1216 | -10/Exiles | Entered Mines 1303 | -9/Mines | Learned Materials security intel 1539 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1806 | -9/Mines | Core integrity fell below 50% 1826 | -9/Mines | Destroyed 7 combat bots 1835 | -9/Mines | Discovered new exit (range 6) 1843 | -9/Mines | Entered Materials 1843 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2174 | -8/Materials | Build established: Skirmisher 2178 | -8/Materials | Lost 4 parts (1n3u) 2282 | -8/Materials | Discovered new exit (range 9) 2305 | -8/Materials | Entered Factory 2305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -7/Factory | Build established: Tank 2923 | -7/Factory | Discovered new exit (range 4) 2976 | -7/Factory | Found Powered Armor 3012 | -7/Factory | Discovered new exit (range 15) 3097 | -7/Factory | Entered Lower Caves 3318 | -7/Lower Caves | Learned location of 2 exits from Factory 3482 | -7/Lower Caves | Activated DRS Beacon 3483 | -7/Lower Caves | Found DRS Beacon 3862 | -7/Lower Caves | Encountered a Warlord checkpoint 4036 | -7/Lower Caves | Discovered new exit (range 10) 4060 | -7/Lower Caves | Entered another Lower Caves area 4077 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4197 | -7/Lower Caves | Learned location of 1 exit from Factory 4207 | -7/Lower Caves | Learned Factory stockpile data 4522 | -7/Lower Caves | Build established: Gunner 4648 | -7/Lower Caves | Discovered new exit (range 7) 4666 | -7/Lower Caves | Entered Data Miner 4666 | -7/Data Miner | Discovered new exit (range 6) 4693 | -7/Data Miner | Met Data Miner 4725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4750 | -7/Data Miner | Received God Mode back door access code from Data Miner 4787 | -7/Data Miner | Entered Proximity Caves 5031 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5209 | -6/Proximity Caves | Discovered new exit (range 10) 5221 | -6/Proximity Caves | Entered Factory 5221 | -6/Factory | Evolved 2 slots: Utility x2 5222 | -6/Factory | Identified exit to Factory 5222 | -6/Factory | Identified exit to Lower Caves 5533 | -6/Factory | Build established: Skirmisher 5839 | -6/Factory | Entered Lower Caves 5841 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5913 | -6/Lower Caves | Learned Factory interactive machine intel 6068 | -6/Lower Caves | Encountered a Warlord checkpoint 6131 | -6/Lower Caves | Build established: Gunner 6384 | -6/Lower Caves | Spotted B-75 Beast 6432 | -6/Lower Caves | Learned 4 Factory zone layouts 6504 | -6/Lower Caves | Discovered new exit (range 7) 6511 | -6/Lower Caves | Identified exit to Lower Caves 6512 | -6/Lower Caves | Entered another Lower Caves area 6567 | -6/Lower Caves | Build established: Hacker-Gunner 6941 | -6/Lower Caves | Encountered a Warlord checkpoint 6980 | -6/Lower Caves | Discovered new exit (range 8) 6988 | -6/Lower Caves | Identified exit to Zion 6989 | -6/Lower Caves | Entered Zion 7074 | -6/Zion | Discovered new exit (range 12) 7075 | -6/Zion | Given A8's code to call for help 7507 | -6/Zion | Rebuked by Imprinter 7559 | -6/Zion | Visited the Megawrench Repair Shop 7559 | -6/Zion | Megawrench repaired 12 parts 8107 | -6/Zion | Identified exit to Proximity Caves 8109 | -6/Zion | Entered Proximity Caves 8199 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8437 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8511 | -5/Proximity Caves | Lost 4 parts (3u1w) 8796 | -5/Proximity Caves | Build established: Gunner 8798 | -5/Proximity Caves | Spotted B-75 Beast 9310 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9428 | -5/Proximity Caves | Entered Factory 9428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9430 | -5/Factory | Loaded intel: 54 interactive machine locations 9929 | -5/Factory | Discovered new exit (range 8) 9976 | -5/Factory | Identified exit to Factory 10233 | -5/Factory | Discovered new exit (range 6) 10236 | -5/Factory | Identified exit to Extension 10351 | -5/Factory | Incoming investigation squad redirected 10628 | -5/Factory | First assault squad dispatched 10759 | -5/Factory | Spotted B-75 Beast 10772 | -5/Factory | System corruption reached 10% 10867 | -5/Factory | Lost 14 parts (1p4n4u5w) 10873 | -5/Factory | Core integrity fell below 50% 10886 | -5/Factory | Sucked down chute 10886 | -5/Factory | Entered Waste 10901 | -5/Waste | EMP discharged 10904 | -5/Waste | Spotted C-40 Crusher 10905 | -5/Waste | Spotted C-40 Crusher 10909 | -5/Waste | Spotted C-40 Crusher 10911 | -5/Waste | Spotted C-40 Crusher 10912 | -5/Waste | Lost 3 parts (3n) 10916 | -5/Waste | Spotted C-40 Crusher 10917 | -5/Waste | Spotted C-40 Crusher 10925 | -5/Waste | Crushed by Compactor (1 part destroyed) 10926 | -5/Waste | Discovered new exit (range 16) 10933 | -5/Waste | Identified exit to Factory 10934 | -5/Waste | Entered Factory 11088 | -5/Factory | Build established: Mutant 11124 | -5/Factory | Identified exit to Upper Caves 11256 | -5/Factory | Core integrity fell below 20% 11339 | -5/Factory | Spotted B-75 Beast 11387 | -5/Factory | Entered Upper Caves 11424 | -5/Upper Caves | Attracted the attention of an 0b10 base 11428 | -5/Upper Caves | Learned location of 1 exit from Factory 11516 | -5/Upper Caves | Build established: Hacker-Mutant 11534 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Found 30 Matter. Searching scrap... Found Adv. ECM Suite. Found 38 Matter. Acquired 38 matter. Acquired Enh. Gauss Cannon. Acquired 30 matter. S-27 Virus springs to life. Acquired derelict log, extracted data. Data stored: Factory exits (x1). FK6FYZZ5H%P NJCTQYWMQAKBWWMKAT4JNW System corrupted: Substantial component data lost. :%3GKGRHWSFL,26C4HR/PHV|QHR=FTF2F Wheel destroyed. System corrupted: Component data lost. Searching scrap... Found Proton Cannon. Found 56 Matter. G4UEBXLMTYG%,T&0U3/6QC P0SCRN|9CW0HDT Map ----- +----------------------------------------------------+ | ?????## #??## #????????????????? | | ?????# #??# #????????????????? | | ????## ##?# #????????????????? | | ????# ########## ##????????????????? | | ????# ### ##??????## # ##?????????????????? | | ????###??## ##??????# ## ######?????????????? | | ??????????# #??????# # #?????????????? | | ??????????# ###??????# # #???? #????????? | | ??????????## #???????## # ##???? #????????? | | ???????????# ######### ##???## ##???????? | | ???????????# # ## ####???# ???????? | | ???????????# #??# ????????? | | ???????????# #?# ??????????? | | ???????????# ####+###### ## #???????????? | | ???????????# ## ] #"" "????# # #????????????? | | ???????????####% #"" ??# # #???????#####? | | ??????????????# #"T # #???????# #? | | ????????####### #"" / ## #??????## #? | | ??###?### # # ## #??????# ## | | ?#"""##" # # ## #??????# # | | ?#"""""" ##### #" ""?# !### #??##### | | ?#" ##### #" ????#! #?# #### ## | | ?#"""""" #?# #" ?????# #?# ## # | | ?#"""##" ### ######+#### #?# ## # | | ??### p #?# ## "" " " # | | ????#### @ ### ## """ " ## | | ???????##### ## ####### ## ## "" "" ###? | | ???????????# ##????# ## " #??? | | ???????????# ##???# """" #??? | | ???????????# #???# """"" #??? | | ???????????# ### ####???##### ## "" #??? | | ??????????## #?####??????????## ## #??? | | ??????????# ##????????????????######## ######??? | | ??????????####????????????????????????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Arc Projector | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionTeleporterClaw Manual? 0 Play Time 01:35:10 Cumulative 78.2 hours Start 2025.02.16 @ 16:05:11 End 2025.02.18 @ 03:20:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 527852b6-93e6-4fdc-bd1c-26682cbe71d6