Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 12:21:45 Player: Xcalibur Result: Destroyed by YU-UDQ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (399) 399 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 2110 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -84 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 27/100 System Corruption 2% Temperature Critical (513) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Overtuned Pulse Rifle Overtuned Barrage Gun > --- INVENTORY (15) --- Scrap Suit Disposable Heat Sink Experimental Sensor Array Makeshift Salvage Targeting Computer Makeshift Hacking Suite Mapping Drone Bay (3/3) Scrapoid Pod Overtuned Pulse Rifle Rocket Launcher CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Treads Subdweller Monowheel Scrap Suit Disposable Heat Sink Experimental Sensor Array Makeshift Salvage Targeting Computer Makeshift Hacking Suite Mapping Drone Bay Scrapoid Pod EM Pulse Cannon Rocket Launcher CPS Tube DRS Beacon [Rating: 22] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 8 3 2 9 12 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 5 | 1 . . 1 3 Leg . | . . . . . Wheel 3 | 1 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 3 2 . . 2 Device 3 | 2 . . . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 2 5 5 Energy Gun 5 | 1 . . 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 5 6 Power 3 | . . . 2 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 4 | . . . 1 3 Highest Loss Streak 5 | . . . 5 5 To Critical Strikes . | . . . . . Average Backups 11 | 3 9 14 13 11 Power . | . 1 1 . . Propulsion 2 | 2 3 4 3 2 Utility 2 | . . . 1 3 Weapon 5 | . 4 9 7 4 Tool/Special . | . . . . . Unused Backups 19 | . 2 . 6 11 Power . | . . . . . Propulsion 3 | . 1 . 2 . Utility 7 | . . . . 7 Weapon 7 | . 1 . 4 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 88 | . 100 100 90 86 Engine 13 | . 14 14 12 13 Treads 14 | . 14 14 14 14 Wheel 13 | . 14 14 12 14 Device 3 | . 14 14 7 1 Storage 14 | . 14 14 14 14 Energy Gun 13 | . 14 10 12 13 Ballistic Gun 14 | . 14 14 14 14 Peak Build Rating 22 | 9 8 8 12 22 Average Rating 12 | 5 7 8 9 13 On Entrance 7 | . 8 8 8 12 Naked Turns . | . . . . . Heaviest Build 36 | 13 28 30 33 36 Greatest Support 23 | 20 10 10 20 23 Greatest Overweight (x) 2 | 1 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 3 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 13 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 625 | 286 39 20 111 169 Remotely . | . . . . . Salvage Created 635 | 134 56 20 182 243 Parts 44 | 10 4 8 10 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 11 | . . 3 4 4 Guns 5 | . . . 2 3 Cannons 1 | . . . . 1 AOE 5 | . . 3 2 . Classes Destroyed 8 | 2 1 1 2 2 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . . 3 . . Artisan 1 | . . . 1 . Subdweller 4 | . . . 4 . Guru 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 4 | 3 1 2 4 2 Combat Bots Only 4 | . . 2 4 2 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 99 | . . 3 22 74 Missed 19 | . . 1 3 15 Hits 80 | . . 2 19 59 Projectile 80 | . . 2 19 59 Critical Strikes 4 | . . . 1 3 Damage Taken 1667 | . 39 15 475 1138 Core 263 | . . 7 23 233 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | 6 9 4 6 31 Largest 2 | 2 2 2 2 2 Hottest 110 | 60 60 100 80 110 Shots Fired 91 | 12 18 5 11 45 Gun 83 | 12 18 2 10 41 Cannon 4 | . . . . 4 Launcher 3 | . . 2 1 . Special 1 | . . 1 . . Kinetic 47 | 6 9 1 5 26 Thermal 37 | 6 9 2 5 15 Explosive 3 | . . 2 1 . Electromagnetic 4 | . . . . 4 Robot Hit Streak 23 | 4 6 4 15 23 Robot Miss Streak 3 | 2 3 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 64 | 8 12 2 11 31 Core Hits 27 | 4 2 4 8 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1275 | 84 100 113 376 602 Guns 878 | 84 100 20 104 570 Cannons 32 | . . . . 32 Explosions 365 | . . 93 272 . Melee . | . . . . . Ramming . | . . . . . Kinetic 475 | 26 55 8 24 362 Thermal 403 | 58 45 12 80 208 Explosive 365 | . . 93 272 . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . 27 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | 40 20 20 18 476 Average Temperature 81 | 21 15 13 10 114 Received Heat Transfer 672 | . . . 105 567 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 648 | 125 100 25 100 298 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 79 | 10 30 79 . . Initial . | . . . . . Average 11 | 1 2 26 . . Influence Increases 151 | 15 37 99 . . Destroy 0b10 Robot/C 60 | . . 60 . . Destroy 0b10 Robot/NC 20 | 15 5 . . . Destroy Leader 12 | . 2 10 . . Select Force Hacks 30 | . 30 . . . Destroy Structure 14 | . . 14 . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 151 | 15 37 50 49 . Entered New Map 26 | . . . 26 . Time Decay 125 | 15 37 50 23 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 1 3 7 11 Peak Tracking Total 4 | . . 3 4 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 8 | . 2 . . 6 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 5 . . 42 Successful 46 | . 4 . . 42 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 1 . . 42 Record 42 | . . . . 42 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . . 5 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 594 | 32 225 203 134 . Terrain 16 | 16 . . . . Seismic 578 | 16 225 203 134 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3154 | 94 225 203 254 2378 Spaces Moved 2431 | 59 171 159 181 1861 Core 4 | 4 . . . . Treads 14 | 8 . . 4 2 Legs . | . . . . . Wheels 2413 | 47 171 159 177 1859 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 110 120 Average Speed 117 | 98 106 110 116 120 Slowest Speed 240 | 160 110 110 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 33 43 15 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 14 6 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 20 | . . 14 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2636 | 80 198 178 217 1963 Wait 47 | . 4 6 3 34 Move 2427 | 58 170 158 180 1861 Hop . | . . . . . Pick Up 38 | 7 8 2 8 13 Fast Attach 14 | 8 . . 4 2 Attach 7 | . . . 2 5 Detach 2 | 1 . . 1 . Swap 17 | . 3 6 3 5 Drop 28 | . 4 2 10 12 Fire 56 | 6 9 4 6 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 22) 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 363 | -10/Mines | Learned Materials terminal intel 406 | -10/Mines | Discovered new exit (range 13) 409 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 508 | -10/Mines | Discovered new exit (range 3) 523 | -10/Mines | Entered Subcaves 524 | -10/Subcaves | Approached by a straggling Scientist 637 | -10/Subcaves | Ambushed by swarm of Subdwellers 690 | -10/Subcaves | Lost 5 parts (2p1n1u1w) 745 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 777 | -10/Subcaves | Entered Scraptown 951 | -8/Scraptown | Build established: Scavenger-Mutant 977 | -8/Scraptown | Visited Comm Corps 1026 | -8/Scraptown | Visited TADAMA 1065 | -8/Scraptown | Visited Assassins FH 1117 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1140 | -8/Scraptown | Visited Awakened 1173 | -8/Scraptown | Visited Symbiants 1211 | -8/Scraptown | Visited The Evicted 1241 | -8/Scraptown | Visited UFD Registry 1265 | -8/Scraptown | Visited Fellowship of the Rings 1490 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1493 | -8/Scraptown | Learned Research stockpile data 1494 | -8/Scraptown | Learned Research trap positions 1495 | -8/Scraptown | Learned 12 Factory zone layouts 1496 | -8/Scraptown | Learned Factory interactive machine intel 1497 | -8/Scraptown | Learned location of 1 exit from Upper Caves 1608 | -8/Scraptown | Discovered new exit (range 7) 1909 | -8/Scraptown | Registered with UFD as "Datacase" 1995 | -8/Scraptown | Visited Curators Association 2025 | -8/Scraptown | Visited LU-1G1's Boring Crew 2122 | -8/Scraptown | Visited Derelict Rescue Squad 2134 | -8/Scraptown | Found DRS Beacon 2188 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2337 | -8/Scraptown | Visited Science Testing Area 2356 | -8/Scraptown | Visited Scrapoid Pod Storage 2379 | -8/Scraptown | Visited Abandonware Association 2398 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2426 | -8/Scraptown | Visited Infowarlord's Domain 2482 | -8/Scraptown | Found Scrap Suit 2531 | -8/Scraptown | Discovered new exit (range 5) 2588 | -8/Scraptown | Visited Junk Repository 2610 | -8/Scraptown | Visited Junk Repository 2632 | -8/Scraptown | Visited Cartography Club 2822 | -8/Scraptown | Met Optimus 2822 | -8/Scraptown | Accepted into 0bPrime 2900 | -8/Scraptown | Found Scrapoid Pod 2911 | -8/Scraptown | Civil war broke out across Scraptown 2959 | -8/Scraptown | Found Exp. Sensor Array 3033 | -8/Scraptown | Lost 6 allies 3115 | -8/Scraptown | Core integrity fell below 50% 3138 | -8/Scraptown | Core integrity fell below 20% 3155 | -8/Scraptown | Destroyed by YU-UDQ(j) with Overtuned Pulse Rifle Last Messages --------------- 03127_ M0-0VS(p) destroyed. 03128_ Acquired 2 matter. 03131_ Critical hit (Burn: +50). 03132_ Sub. Power Source destroyed. 03134_ Acquired 2 matter. 03135_ EM Pulse Cannon destroyed. 03136_ Acquired 2 matter. 03137_ Critical hit (Burn: +50). 03138_ Acquired 2 matter. 03139_ YU-UDQ(j) heat short circuits Scrap Suit. 03141_ Acquired Ovr. Barrage Gun. 03141_ Sub. Machine Gun destroyed. 03144_ Ovr. Barrage Gun suddenly begins malfunctioning. 03145_ YU-UDQ(j): "Triborg not so powerful after all." 03148_ Acquired Ovr. Pulse Rifle. 03154_ Ovr. Pulse Rifle suddenly begins malfunctioning. 03155_ Critical hit (Burn: +50). 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"### "#??????? | | """"""""""""""""""""""" ## """" "#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileReinforcedStick Manual? 0 Play Time 01:07:49 Cumulative 101.2 hours Start 2025.06.15 @ 11:07:44 End 2025.06.15 @ 12:21:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29fe55bd-ff6a-4a8b-a775-120b6bcba3fd