Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 18:17:25 Player: OctagonalPrism Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (181) 905 Value Destroyed (7246) 7246 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1401) 1401 TOTAL SCORE: 13912 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 61/100 System Corruption 23% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Targeting Computer Core Analyzer System Shield > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Angular Momentum Engine Improved VSS Leg Advanced Heat Sink High-capacity Matter Pod (200) Kinecellerator Improved EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Deuterium Engine High-capacity Matter Pod Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Hacking Suite System Restoration Module Ion Cannon Ion Cannon Gauss Rifle Assault Cannon Missile Launcher Hammer [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 2 . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 126 | 6 7 1 16 . 5 4 15 23 6 17 26 Power 16 | 1 . . 3 . . . 5 1 1 2 3 Engine 13 | 1 . . 3 . . . 3 1 . 2 3 Core 3 | . . . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 . 3 . . . 6 2 . 2 3 Treads 14 | 2 1 . 3 . . . 6 2 . . . Leg 5 | . . . . . . . . . . 2 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 1 5 1 5 . 5 1 3 12 4 7 7 Device 23 | . 2 1 3 . 3 . 1 6 1 2 4 Storage 5 | 1 2 . . . 2 . . . . . . Processor 5 | . . . 2 . . 1 . . 1 1 . Hackware 7 | . . . . . . . . 3 2 1 1 Protection 11 | . 1 . . . . . 2 3 . 3 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 . 5 . . 3 1 8 1 6 13 Energy Gun 6 | . . . . . . . . 2 1 . 3 Energy Cannon 6 | . . . 3 . . . . . . 1 2 Ballistic Gun 17 | 2 . . . . . . 1 5 . 3 6 Ballistic Cannon 5 | . 1 . 1 . . 2 . . . 1 . Launcher 3 | . . . 1 . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . 1 1 . . . Corrupted Parts 5 | . . . . . . . . . . . 5 System Corruption 22 | . . . . . . . . . . . 22 Parts Lost 40 | . 2 . 2 . . 2 3 1 . 12 18 Power 4 | . . . 1 . . . . . . 2 1 Propulsion 5 | . . . . . . . . . . 2 3 Utility 15 | . 1 . 1 . . 1 3 1 . 2 6 Weapon 16 | . 1 . . . . 1 . . . 6 8 Highest Loss Streak 8 | . 1 . 2 . . 2 1 1 . 7 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 92 88 97 100 98 99 71 95 99 94 88 Engine 7 | . 14 14 10 11 11 11 7 6 1 4 5 Treads 15 | . 28 28 21 22 22 22 18 15 13 2 . Leg 1 | . . . . . . . . . . 9 12 Device 8 | . 9 2 20 22 20 18 3 7 6 5 9 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 Processor 14 | . . . 11 11 11 14 18 15 13 16 16 Hackware 6 | . . . . . . . . 8 20 16 13 Protection 4 | . . . . . . . 5 5 6 5 4 Energy Gun 1 | . . . . . . . . 3 5 1 1 Energy Cannon 1 | . . . 8 11 11 11 . . . 4 5 Ballistic Gun 14 | . 19 14 1 . . . 8 22 20 12 8 Ballistic Cannon 2 | . 5 14 11 11 11 11 . . . 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 14 91 31 40 40 40 40 50 57 53 64 78 Greatest Support 50 | 40 40 40 40 40 40 40 40 50 50 50 40 Greatest Overweight (x) 16 | . 2 . . . . . 1 1 1 16 2 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 40 | 8 25 15 15 15 40 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 10 10 13 12 15 15 15 15 14 13 13 Average Carried 12 | . 5 10 10 12 12 14 13 14 12 9 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 12 12 15 13 15 15 13 11 7 Class Distribution -------------------- 32% | Scavenger-Gunner 20% | Gunner 12% | Hacker-Gunner 12% | Mutant 9% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Matter Collected 5309 | 189 661 20 390 . 50 127 928 1622 248 605 469 Remotely . | . . . . . . . . . . . . Salvage Created 7524 | . 995 . 306 . . 74 1600 2584 270 968 727 Parts 442 | . 63 . 28 . . 5 103 153 14 35 41 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 158 | . 19 . 10 . . 5 32 51 7 23 11 Guns 122 | . 9 . . . . . 32 51 7 15 8 Cannons 30 | . 10 . 9 . . 2 . . . 6 3 AOE 5 | . . . 1 . . 3 . . . 1 . Classes Destroyed 17 | . 7 . 1 . . 1 3 3 . 1 1 Worker 1 | . . . . . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . Operator 6 | . 2 . 1 . . . . 3 . . . Watcher 13 | . 3 . . . . . 3 4 1 1 1 Swarmer 33 | . 3 . 3 . . 4 5 6 4 8 . Grunt 78 | . 16 . 5 . . . 15 26 1 8 7 Brawler 1 | . . . . . . . 1 . . . . Duelist 4 | . . . . . . . . 1 . 3 . Protector 1 | . . . . . . . . . . . 1 Sentry 17 | . . . 2 . . . 8 5 . 2 . Specialist 1 | . . . . . . . . . . 1 . Hunter 8 | . . . . . . 1 2 3 . 1 1 Programmer 14 | . . . . . . . . 10 2 . 2 Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 5 . 7 . . 4 4 5 3 8 3 Combat Bots Only 8 | . 3 . 7 . . 4 3 5 3 8 3 Max Kills in Single Turn 3 | . 2 . 2 . . 3 2 2 2 1 1 Gunslinging 1 | . . . . . . . . 1 1 . . Exploded 3 | . . . 1 . . 3 . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Hostile Shots Fired 770 | . 81 . 53 . . 35 59 165 22 124 231 Missed 203 | . 26 . 11 . . 5 14 57 8 27 55 Damage Taken 8220 | . 611 . 559 . . 328 883 1482 220 1829 2308 Core 1269 | . 89 . 127 . . 53 29 111 48 288 524 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . 56 . . . . Ignored by Resistances 231 | . . . . . . . . . . . 231 Regen/Repaired (Parts) 370 | . . . 98 . . . . 109 61 . 102 Core Remaining (%) 79 | 100 . 64 . . . 55 94 84 . . . Volleys Fired 379 | . 72 . 22 . . 8 57 120 14 51 35 Largest 4 | . 2 . 2 . . 2 1 4 4 4 4 Hottest 168 | . 55 . 104 . . 104 60 140 140 168 168 Shots Fired 965 | . 136 . 41 . . 15 57 393 56 165 102 Gun 805 | . 104 . 6 . . . 57 393 56 122 67 Cannon 153 | . 32 . 33 . . 14 . . . 42 32 Launcher 4 | . . . 2 . . 1 . . . 1 . Special 3 | . . . . . . . . . . . 3 Kinetic 806 | . 136 . 28 . . 7 57 354 42 113 69 Thermal 101 | . . . 11 . . 7 . 39 14 30 . Explosive 4 | . . . 2 . . 1 . . . 1 . Electromagnetic 51 | . . . . . . . . . . 21 30 Robot Hit Streak 23 | . 8 . 13 . . 18 14 20 12 23 15 Robot Miss Streak 5 | . 5 . 2 . . 3 4 5 4 5 3 Penetration Max 2 | . . . . . . . . . . 1 2 Secondary Targets 13 | . . . . . . . . 9 1 3 . Max Gunslinging Chain 2 | . . . . . . . . 2 1 1 . Shots Hit Robots 670 | . 81 . 29 . . 10 56 274 33 116 71 Core Hits 370 | . 43 . 17 . . 6 58 129 16 67 34 Critical Kills 3 | . 1 . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 13 | . 2 . . . . . . . . 4 7 Destroy 7 | . 1 . . . . . . . . . 6 Blast 6 | . 1 . . . . . . . . 4 1 Melee Attacks 8 | . . . . . . . . 6 . . 2 Impact 6 | . . . . . . . . 6 . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17686 | . 1185 . 774 . . 431 3335 6935 687 2909 1430 Guns 14318 | . 743 . 42 . . . 3335 6935 687 1815 761 Cannons 2684 | . 442 . 540 . . 241 . . . 913 548 Explosions 655 | . . . 192 . . 190 . . . 181 92 Melee 29 | . . . . . . . . . . . 29 Ramming . | . . . . . . . . . . . . Kinetic 13874 | . 1185 . 376 . . 102 3335 6085 454 1526 811 Thermal 2250 | . . . 206 . . 139 . 850 233 730 92 Explosive 563 | . . . 192 . . 190 . . . 181 . Electromagnetic 970 | . . . . . . . . . . 472 498 Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . 2 2 . . . . . 8 . 1 23 Average Corruption 3 | . 2 2 . . . . . 3 . 1 11 Corruption Purged 14 | . . . . . . . . 9 . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . 11 3 . . . . . 38 . 5 21 Message Errors 17 | . 4 2 . . . . . 7 . 1 3 Matter Fused 16 | . 1 . . . . . . 7 . 2 6 Heat Flow Errors 14 | . 2 . . . . . . 7 . 1 4 Energy Discharges 10 | . 1 1 . . . . . 6 . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . 2 . . . . . . 3 . 1 2 Data Loss (major) 2 | . 1 . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . . . Alerts 5 | . . . . . . . . 3 . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . . 3 . . . . . . 6 26 Projectiles 9 | . . . 3 . . . . . . 6 . Explosions 26 | . . . . . . . . . . . 26 Melee . | . . . . . . . . . . . . Knockbacks 12 | . 3 . 2 . . 2 . . . 5 . Impact . | . . . . . . . . . . . . Kinetic 12 | . 3 . 2 . . 2 . . . 5 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . 22 . . . . . . 57 68 Shots 4 | . . . 2 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 468 | . 155 . 25 . . 72 216 468 162 339 247 Average Temperature 71 | . 21 . 13 . . 32 61 86 69 85 57 Received Heat Transfer 1656 | . 291 . 219 . . . 135 372 18 435 186 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . 4 . 3 . Heat Transferred 4454 | . . . 333 . . 222 . 1850 500 1449 100 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Peak Influence 629 | . 221 42 282 52 . 110 519 546 352 629 503 Initial 329 | . . 42 16 52 . . 42 235 217 64 329 Average 197 | . 98 42 90 52 . 16 110 270 222 349 187 Maximum Alert Level 2 | . 1 . 1 . . . 2 2 1 2 2 Low Security (%) 54 | 100 79 100 92 100 . 100 83 32 22 18 59 Level 1 29 | . 20 . 7 . . . 12 42 77 36 30 Level 2 15 | . . . . . . . 4 24 . 45 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 4 . 1 . . . 3 22 2 . 4 Investigation 10 | . 2 . 1 . . . 1 5 . . 1 Extermination 12 | . . . . . . . . 10 1 . 1 Reinforcement 7 | . 2 . . . . . 2 2 . . 1 Assault 2 | . . . . . . . . 1 . . 1 Garrison 5 | . . . . . . . . 4 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Distress Signals 6 | . 1 . . . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 30 . 17 . . 5 42 61 8 28 33 Peak Tracking Total 11 | . 3 . 11 . . 4 6 5 4 7 10 Tactical Retreats 10 | . 1 . 1 . . . 5 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Traps Triggered 12 | . 1 . 1 . . . 1 4 1 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Disabled 13 | . 1 . . . . 2 3 2 . 1 4 Max in Single Turn 1 | . 1 . . . . 1 1 1 . 1 1 Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Accessed 50 | . 6 . 6 . . . 9 15 8 1 5 Terminals 33 | . 5 . 5 . . . 8 8 4 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . . 2 1 . 2 Recycling Units 5 | . 1 . . . . . . 2 1 . 1 Scanalyzers 3 | . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . . 2 1 . . Total Hacks 151 | . 23 . 16 . . . 23 46 25 2 16 Successful 79 | . 9 . 9 . . . 10 22 18 1 10 Failed 72 | . 14 . 7 . . . 13 24 7 1 6 Catastrophic 10 | . 2 . 2 . . . 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 76 | . 12 . 10 . 1 . 19 21 10 . 3 Terminals 108 | . 21 . 13 . . . 19 28 17 2 8 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . . . 3 . . . . 3 2 . 4 Recycling Units 18 | . 2 . . . . . . 9 3 . 4 Scanalyzers 7 | . . . . . . . 4 1 2 . . Garrison Access 6 | . . . . . . . . 5 1 . . Terminal Hacks 30 | . 3 . 5 . . . 1 9 7 1 4 Record 2 | . . . . . . . . . 2 . . Part Schematic 3 | . . . . . . . . 1 2 . . Robot Analysis 1 | . . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 3 | . . . 1 . . . 1 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 Alert Level 5 | . . . 1 . . . . 3 1 . . Unreport Threat 7 | . . . . . . . . 4 1 . 2 Dispatch Records 2 | . 1 . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . . 2 2 . 3 Scan Component 5 | . . . 1 . . . . 1 1 . 2 Repair 4 | . . . 1 . . . . 1 1 . 1 Recycling Unit Hacks 8 | . 1 . . . . . . 4 1 . 2 Process 2 | . . . . . . . . 2 . . . Report Inventory 4 | . 1 . . . . . . 1 1 . 1 Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 4 . 2 . . Insert Component 3 | . . . . . . . 2 . 1 . . Analyze 3 | . . . . . . . 2 . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 25 | . 5 . 2 . . . 5 7 5 . 1 Terminals 19 | . 4 . 2 . . . 5 4 3 . 1 Botnet 17 | . 4 . 1 . . . 5 4 2 . 1 Disrupt 2 | . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . . 2 2 . . Monitor 2 | . . . . . . . . 1 1 . . Recyclers 3 | . 1 . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 41 | . 5 . 4 . . . 9 14 3 1 5 Full Trace Events 11 | . 3 . . . . . 2 5 . . 1 Feedback Events 3 | . . . . . . . . 3 . . . Corruption 3 | . . . . . . . . 3 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 1 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . 1 1 . 1 Time 136 | . . . 26 . . . . 44 44 . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 81 | . . . . . . . . 81 . . . Retrieved Matter 32 | . . . . . . . . 32 . . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . 2 map_earth 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . 5 . Attached 2 | . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total Allies 7 | . . . . . . . . . . 6 1 Largest Group 6 | . . . . . . . . . . 6 1 Highest-Rated Group 180 | . . . . . . . . . . 180 41 Highest-Rated Ally 41 | . . . . . . . . . . 30 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 36 . Total Damage 1057 | . . . . . . . . . . 936 121 Kills 5 | . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Turns Passed 15207 | 89 1212 189 655 162 379 544 3142 6039 548 1190 1058 Spaces Moved 6382 | 52 596 117 331 102 226 318 1216 2219 277 507 421 Core 4 | 3 . . . . . . . . . 1 . Treads 5577 | 49 596 117 331 102 226 318 1216 2219 277 126 . Legs 801 | . . . . . . . . . . 380 421 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 152 152 120 Average Speed 208 | 153 161 160 160 160 160 160 237 245 165 183 190 Slowest Speed 850 | 160 320 160 160 160 160 160 250 250 232 850 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 91 35 35 27 60 69 78 61 9 46 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . Spaces Dug 5 | . . . . . . . 4 1 . . . Terrain Destroyed 81 | . . . 11 . . 5 44 5 . 9 7 Melee 1 | . . . . . . . . 1 . . . Projectile 54 | . . . 3 . . 1 44 4 . 2 . AOE 24 | . . . 8 . . 4 . . . 7 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total 7799 | 58 706 118 416 101 244 339 1468 2733 349 667 600 Wait 725 | . 20 1 28 . . 5 158 332 47 29 105 Move 6370 | 51 595 116 330 101 225 317 1215 2218 276 505 421 Hop . | . . . . . . . . . . . . Pick Up 75 | 1 9 . 8 . 9 2 9 18 3 9 7 Fast Attach 38 | 6 2 1 4 . 4 . 2 6 1 5 7 Attach 45 | . 1 . 4 . . 3 3 9 2 9 14 Detach 9 | . 1 . 2 . . 1 . 1 . 1 3 Swap 43 | . 4 . 8 . 1 1 10 8 3 3 5 Drop 57 | . 2 . 10 . 5 2 14 15 3 5 1 Fire 379 | . 72 . 22 . . 8 57 120 14 51 35 Melee 8 | . . . . . . . . 6 . . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire 40 | . . . . . . . . . . 40 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / [*Sto x2] / [*Low x2]) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 10) 894 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Discovered new exit (range 8) 1302 | -10/Materials | Entered Mines 1452 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1455 | -10/Mines | Found Prototype Device 1455 | -10/Mines | Identified Exp. Sensor Array 1471 | -10/Mines | Discovered new exit (range 13) 1491 | -10/Mines | Entered Materials 1491 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Repaired Lgt. Treads 1872 | -9/Materials | Destroyed 7 combat bots 2026 | -9/Materials | Discovered new exit (range 9) 2144 | -9/Materials | Build established: Scavenger-Mutant 2146 | -9/Materials | Entered Mines 2171 | -9/Mines | Assembled infested the area 2300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2302 | -9/Mines | Discovered new exit (range 5) 2308 | -9/Mines | Entered Exiles 2347 | -9/Exiles | Met 8R-AWN 2376 | -9/Exiles | Met EX-HEX 2417 | -9/Exiles | Met EX-BIN 2438 | -9/Exiles | Aligned with FarCom system 2440 | -9/Exiles | Given EX-Vault access code 2478 | -9/Exiles | Opened EX-Vault 2486 | -9/Exiles | Found Prototype Device 2487 | -9/Exiles | Identified PSU Rigger 2497 | -9/Exiles | Found Prototype Storage 2497 | -9/Exiles | Identified Lightpack 2.0 2535 | -9/Exiles | Found Prototype Ballistic Gun 2571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2614 | -9/Exiles | Met EX-DEC 2670 | -9/Exiles | Discovered new exit (range 14) 2687 | -9/Exiles | Left Exiles lab with XL Autogun Array 2687 | -9/Exiles | Entered Mines 2987 | -8/Mines | Build established: Scavenger-Skirmisher 3183 | -8/Mines | Discovered new exit (range 16) 3231 | -8/Mines | Entered Materials 3231 | -8/Materials | Evolved 2 slots: Weapon x2 3241 | -8/Materials | Identified XL Autogun Array 3358 | -8/Materials | Build established: Skirmisher 4531 | -8/Materials | Discovered new exit (range 16) 4765 | -8/Materials | Build established: Gunner 5273 | -8/Materials | Discovered new exit (range 12) 6331 | -8/Materials | Discovered new exit (range 16) 6373 | -8/Materials | Entered Factory 6373 | -7/Factory | Evolved 2 slots: Utility x2 6578 | -7/Factory | Garrison activated, responded to threat 6644 | -7/Factory | Build established: Hacker-Gunner 7601 | -7/Factory | Discovered new exit (range 4) 7732 | -7/Factory | Build established: Scavenger-Gunner 7935 | -7/Factory | Discovered new exit (range 4) 8467 | -7/Factory | Discovered new exit (range 6) 9340 | -7/Factory | Discovered new exit (range 13) 9702 | -7/Factory | Repaired Rnf. Deuterium Engine 10515 | -7/Factory | Discovered new exit (range 9) 11097 | -7/Factory | Garrison activated, responded to threat 11529 | -7/Factory | Build established: Gunner 12274 | -7/Factory | Discovered new exit (range 15) 12373 | -7/Factory | First assault squad dispatched 12412 | -7/Factory | Entered another Factory area 12412 | -6/Factory | Evolved 2 slots: Utility x2 12665 | -6/Factory | Repaired Gatling Laser 12705 | -6/Factory | Build established: Hacker-Gunner 12874 | -6/Factory | Garrison activated, responded to threat 12958 | -6/Factory | Identified exit to Garrison 12960 | -6/Factory | Entered Garrison 13108 | -6/Garrison | Triggered checkpoint 13209 | -6/Garrison | Destroyed 7 combat bots 13243 | -6/Garrison | Triggered checkpoint 13307 | -6/Garrison | Lost 7 parts (1p1n1u4w) 13316 | -6/Garrison | Destroyed 8 combat bots 13462 | -6/Garrison | Triggered checkpoint 13546 | -6/Garrison | Discovered new exit (range 15) 13724 | -6/Garrison | Build established: Scavenger-Gunner 13842 | -6/Garrison | Discovered new exit (range 10) 13892 | -6/Garrison | Triggered checkpoint 13892 | -6/Garrison | Triggered checkpoint 13964 | -6/Garrison | Lost 3 allies 13992 | -6/Garrison | Installed Relay Interface Framework 14074 | -6/Garrison | Lost 3 allies 14150 | -6/Garrison | Entered Factory 14287 | -6/Factory | Repaired Gauss Rifle 14500 | -6/Factory | First assault squad dispatched 14668 | -6/Factory | System corruption reached 10% 14741 | -6/Factory | Lost 6 parts (3u3w) 14950 | -6/Factory | Build established: Scavenger-Mutant 15178 | -6/Factory | Cargo convoy interrupted 15193 | -6/Factory | Core integrity fell below 50% 15206 | -6/Factory | Core integrity fell below 20% 15208 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Flexi-carbon Leg destroyed. Slug penetrates Wall. Critical hit (Destroy). Flexi-carbon Leg destroyed. Slug penetrates Terminal. Slug penetrates Wall. Wall collapses. Hvy. Assault Rifle destroyed. Slug penetrates X-67 Chaingunner. Terminal collapses. Destroyed Gravmag System. Penetrated by Slug. Slug penetrates H-66 Slayer. P-60 Hacker destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Target Analyzer. M-13 Machinist repairs H-66 Slayer. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????????#+######???????????# # | | ????????????????????????# #???????????# # | | ????????????????????????# #???????????# # | | ????????????????????????#! #???????????# # | | ????????????????????????# !#???????????# ^ # | | ????????????????????????# #???????????# | | ????????????????????????# ]############# | | ????????????????????????# + ] | | ????????????????????????# # | | ????????????????????????# # """ | | ????????????????????????# R """ ##+####+#+# | | ????????????????????????# # """ ## | | ????????????????????????# u # ??# | | ????????????????????????#[mh # ???+ """" """ | | ????????????????????????##hh#### #????# """" """ | | ????????????????????????#@xk ## #????# """" """ | | ??????????????????????###x"R % ###### """" """ | | ?????????????????? pk" + """" """ | | ???????????????????###### h ###### """" """ | | ????????????????????????# ######????# | | ????????????????????????### ###?????????# | | ??????????????????????????# #???????????# | | ??????????????????????????# #???????????# | | ??????????????????????????# #???????????########## | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????#??????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Fission Core | -7/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Core Analyzer | -6/Factory | Scanalyzed Mass Driver | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ShrapnelSapperInitializer Manual? 0 Play Time 01:43:10 Cumulative 56.9 hours Start 2024.08.01 @ 16:35:12 End 2024.08.01 @ 18:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ef748f9-7a06-45a3-83f4-127dc7da442a