Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 15:32:56 Player: BionicBot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (239) 1195 Value Destroyed (9759) 9759 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (8851) 8851 TOTAL SCORE: 31445 Bonus ------- High Alert Combat Kills 883 Follower Combat Kills 1492 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1686 Win 3000 Friendly Fire -410 Cogmind --------- Core Integrity 250/1600 Matter 272/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Cloaking Device Improved Force Field Improved Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Hacking Suite Advanced System Shield Improved Corruption Screen Hacking Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Alpha Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Cloaking Device Improved Force Field Long-range Tractor Beam Zionite Laser-M Compact HERF Cannon Linear Accelerator Improved Datajack Ripper [Rating: 178] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Zionite Glidesys II Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . 1 2 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 416 | 8 9 8 11 23 17 30 14 16 2 20 15 21 10 6 15 13 4 2 26 1 20 7 5 4 13 21 9 66 Power 35 | 1 1 1 2 4 . . . . . . 1 1 . . 2 1 . . 1 . . 1 1 1 2 1 1 13 Engine 11 | 1 1 1 2 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . 2 . . 1 Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 12 Propulsion 77 | 2 . 4 2 4 6 3 2 1 . 3 1 2 3 . 1 2 . 1 5 . 10 . 1 . 1 7 1 15 Treads 59 | 2 . 3 1 4 6 3 2 1 . 3 1 2 2 . 1 1 . 1 5 . 5 . 1 . 1 4 1 9 Leg 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Wheel 11 | . . 1 1 . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 6 Hover 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 169 | 2 5 2 2 6 9 25 8 11 2 12 8 9 6 . 4 8 . 1 7 1 5 1 1 2 5 5 5 17 Device 103 | 1 3 2 1 5 5 16 4 6 1 5 6 5 3 . 2 6 . 1 4 1 3 1 . 1 5 2 4 10 Storage 7 | 1 2 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Processor 11 | . . . . . 1 1 . . . . . . 1 . . 1 . . . . 2 . . . . 1 1 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Protection 45 | . . . . . 3 7 4 5 1 7 2 4 2 . 2 1 . . 2 . . . . . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 3 3 1 5 9 2 2 4 4 . 5 5 9 1 6 8 2 4 . 13 . 5 5 2 1 5 8 2 21 Energy Gun 26 | 1 1 1 1 . . . . . . . . . . . . . 3 . 7 . 2 2 . . 1 1 1 5 Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 2 . 10 Ballistic Gun 47 | 2 . . 4 6 1 2 2 2 . 4 2 5 . 3 3 2 1 . 1 . . . . 1 1 2 1 2 Ballistic Cannon 9 | . 1 . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 1 . 2 Launcher 11 | . . . . 1 1 . 1 2 . 1 . 1 . . 1 . . . 3 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact Weapon 5 | . 1 . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 2 Piercing Weapon 8 | . . . . . . . . . . . 3 1 . 1 2 . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . Unidentified Prototypes 28 | . . . . 3 . . 1 . 1 . . . . . 1 . 2 . 3 . 2 1 . 4 . 6 . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . System Corruption 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Parts Lost 104 | . 1 4 2 1 1 . . . . 2 1 7 2 . 4 1 . . 10 1 1 . 2 . 9 8 . 47 Power 13 | . 1 1 . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 7 Propulsion 34 | . . 2 . . . . . . . . 1 2 1 . 1 1 . . 5 . 1 . . . 1 5 . 14 Utility 33 | . . 1 1 . 1 . . . . 1 . 2 1 . 1 . . . 3 1 . . 1 . 5 2 . 13 Weapon 24 | . . . 1 . . . . . . 1 . 2 . . 1 . . . 2 . . . 1 . 2 1 . 13 Highest Loss Streak 18 | . 1 3 2 1 1 . . . . 2 1 4 2 . 2 1 . . 5 1 1 . 2 . 7 5 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 92 99 99 99 100 100 100 99 100 94 98 100 94 93 94 96 84 4 29 57 71 78 84 87 97 83 Engine 6 | . 13 13 11 11 9 7 7 7 7 7 13 9 13 13 8 5 5 5 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 . . 1 5 5 5 7 8 10 Treads 26 | . 28 27 32 33 36 29 30 30 30 29 26 25 24 26 25 26 23 25 24 . 3 26 30 31 29 21 21 17 Device 11 | . 13 13 5 11 7 7 6 7 7 5 12 8 11 13 8 15 17 17 12 4 5 13 10 12 19 21 19 16 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . 4 5 5 4 4 3 Processor 7 | . . . . . 9 15 15 15 15 15 13 8 2 6 6 7 11 11 10 . . 5 5 5 3 2 7 11 Protection 4 | . . . . . 1 7 7 6 7 8 6 14 16 13 15 4 . . 1 . . . . . . 3 8 2 Energy Gun 3 | . 13 14 7 . . . . . . . . . . . . . 4 5 3 . 3 3 . . . 4 7 5 Ballistic Gun 12 | . 4 . 21 32 26 23 23 22 23 22 19 17 13 . 12 7 10 11 8 . . . . . 2 3 4 1 Ballistic Cannon 2 | . 9 14 3 . . . . . . . . . 2 . 3 5 . . . . . . . . 1 3 4 3 Peak Build Rating 178 | 7 9 10 16 20 28 36 41 45 50 47 57 56 58 58 60 68 69 70 98 3 64 90 90 104 121 135 150 178 Average Rating 53 | 5 8 9 12 16 24 34 37 42 43 44 51 49 53 56 54 63 68 68 82 2 31 67 85 94 102 108 143 142 On Entrance 51 | . 7 9 9 16 20 28 35 41 43 44 46 54 52 58 56 57 66 69 69 2 2 54 90 87 104 96 129 143 Naked Turns 114 | . . . . . . . . . . . . . . . . . . . 10 44 8 . . . . . . 52 Heaviest Build 124 | 15 51 49 57 58 65 69 70 74 67 71 78 94 90 84 90 89 83 79 104 1 11 41 44 56 76 79 90 124 Greatest Support 201 | 40 40 40 60 60 82 82 90 98 98 98 104 104 96 96 96 119 91 119 142 3 40 135 165 165 166 166 173 201 Greatest Overweight (x) 8 | . 1 4 4 . . 1 . . . . . 1 8 . 1 . . . 2 . 1 1 . . . . . 8 Average Overweight (x) . | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 10 10 10 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 8 10 10 10 10 9 Most Carried 20 | 7 17 17 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 5 5 5 6 7 10 10 10 10 Average Carried 15 | 4 13 15 17 19 19 19 19 19 20 19 18 17 17 19 19 19 19 19 19 5 4 4 5 6 7 8 9 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 10 10 10 10 5 Final Carried 20 | 7 16 16 20 20 20 20 20 20 20 20 19 16 19 19 19 20 20 20 5 5 5 5 6 7 9 10 10 3 Class Distribution -------------------- 26% | Skirmisher 16% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Messiah-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9638 | 304 374 430 184 418 600 523 448 435 20 357 118 921 197 . 838 55 152 321 416 13 195 70 70 40 394 287 . 1458 Remotely 655 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655 Salvage Created 11366 | 128 612 150 315 717 1029 674 304 260 . 174 184 511 97 . 739 51 . . 575 . 85 . 248 478 595 478 . 2962 Parts 525 | 9 44 17 16 44 61 35 9 15 . 9 6 13 6 . 25 4 . . 21 . 3 . 18 1 16 22 2 129 Haulers Intercepted 5 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . 7 15 . 11 . 10 3 . 35 . . . . . . . 17 . 15 . . . Prevented 5 | . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 185 | . 8 8 1 12 19 12 8 8 . 7 3 8 2 . 7 1 . . 13 . 1 . 10 . 9 9 . 39 Melee 13 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 9 . . . . 1 Guns 109 | . 7 6 1 12 16 12 4 2 . 4 3 8 2 . 3 . . . 6 . . . . . 2 4 . 17 Cannons 36 | . 1 2 . . . . . . . . . . . . 3 1 . . . . 1 . . . 5 5 . 18 AOE 21 | . . . . . 3 . 4 6 . 3 . . . . . . . . 5 . . . . . . . . . Classes Destroyed 21 | 2 7 1 1 . 2 1 1 . . 1 . . . . 3 . . . 2 . . . . . . . . . Worker 14 | . 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . 1 6 Builder 10 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 5 Tunneler 8 | 3 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 9 | . 3 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 2 Swarmer 53 | . 5 6 . . 4 . 4 3 . 4 . . . . . . . . . . . . 9 . . 7 . 11 Grunt 56 | . 3 . . 7 9 6 . 4 . . 3 4 . . . . . . 7 . 1 . . . 5 . . 7 Brawler 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Duelist 5 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 Protector 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Sentry 21 | . . . 1 6 4 3 1 . . . . . . . 1 . . . . . . . . . . 2 . 3 Demolisher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 15 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 11 Programmer 17 | . . . . . . 3 . . . 1 . . . . . 1 . . 3 . . . 1 . 2 . . 6 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Decomposer 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 3 2 7 6 4 4 . 3 2 4 2 . 2 1 . . 6 . 1 . 10 . 4 2 1 7 Combat Bots Only 10 | . 3 3 1 2 7 5 4 4 . 3 2 4 2 . 2 1 . . 6 . 1 . 10 . 4 2 . 6 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 3 3 . 2 1 1 1 . 1 1 . . 3 . 1 . 1 . 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . 3 . 3 3 . 2 . . . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1732 | . 58 80 11 33 63 110 26 14 . 43 13 78 26 . 20 6 . . 218 34 21 9 83 . 116 61 17 592 Missed 569 | . 17 27 5 17 20 34 8 6 . 10 4 28 3 . 5 2 . . 109 15 7 3 20 . 22 19 2 186 Damage Taken 20668 | . 418 523 66 307 647 804 295 146 . 611 171 1235 227 . 500 159 . . 1991 431 349 21 1008 . 1896 931 290 7642 Core 2947 | . 44 65 6 . 51 85 32 . . 48 . 88 32 . 18 14 . . 361 410 45 . 61 . 129 46 62 1350 Absorbed by Shields 1098 | . . . . . . . . . . . . . . . 177 56 . . 462 . . . . . 202 . . 201 Redirected to Shielding 276 | . . . . . . . . . . 21 . . 15 . 25 9 . . 53 . . . . . . 19 70 64 Ignored by Resistances 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 77 43 Regen/Repaired (Parts) 273 | . . . . . . . . . . . . . . . . . . . 273 . . . . . . . . . Core Remaining (%) 73 | 100 . 56 . 98 90 . . . . 76 . . . . 83 . . . . 21 . . . . 73 96 95 15 Volleys Fired 632 | 8 57 44 10 27 52 35 18 9 . 15 10 35 8 . 36 9 . . 22 . 7 1 4 . 31 35 . 159 Largest 4 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 . . 3 . 2 1 1 . 3 4 . 4 Hottest 369 | 70 85 85 120 69 69 76 76 91 . 99 81 115 115 . 115 110 . . 126 . 165 90 . . 184 220 . 369 Shots Fired 1509 | 16 114 78 30 79 154 105 44 17 . 45 30 99 25 . 75 20 . . 53 . 8 1 4 . 59 55 . 398 Gun 1149 | 16 96 34 28 78 153 105 42 11 . 43 30 87 17 . 52 11 . . 50 . 1 . . . 30 23 . 242 Cannon 333 | . 18 44 2 . . . . . . . . 11 8 . 23 9 . . . . 7 1 . . 22 32 . 156 Launcher 16 | . . . . 1 1 . 2 6 . 2 . 1 . . . . . . 3 . . . . . . . . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 . . . Kinetic 1056 | 8 57 44 26 78 153 105 42 11 . 43 30 98 25 . 75 20 . . 31 . . . . . 41 38 . 131 Thermal 349 | 8 57 34 4 . . . . . . . . . . . . . . . 4 . 8 1 . . 11 12 . 210 Explosive 16 | . . . . 1 1 . 2 6 . 2 . 1 . . . . . . 3 . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Entropic 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Phasic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 32 Robot Hit Streak 26 | 11 5 7 8 9 23 26 12 9 . 10 12 6 7 . 7 2 . . 6 . 4 . 3 . 13 12 . 12 Robot Miss Streak 8 | 2 5 6 2 3 3 2 1 2 . 3 2 7 3 . 8 7 . . 6 . 1 . 1 . 2 5 . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Secondary Targets 16 | . 1 . . 1 4 1 . . . 1 . 3 . . . . . . 3 . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . 1 Shots Hit Robots 1017 | 12 56 41 19 49 109 79 34 12 . 27 21 65 17 . 86 9 . . 54 . 4 . 16 12 45 35 . 215 Core Hits 506 | 5 26 16 11 26 53 34 17 14 . 11 8 24 8 . 35 5 . . 45 . 2 . 9 4 19 22 1 111 Critical Kills 21 | . . . . . 1 . . . . . . . . . 3 2 . . . . . . . . 6 4 . 5 Critical Parts Destroyed 24 | . 1 . . 2 1 2 . . . . 2 1 3 . 2 . . . . . . . . . 5 3 . 2 Critical Strikes 68 | . 7 4 . 2 2 2 . . . . 2 1 3 . 6 2 . . . . . . 1 . 13 7 . 16 Burn 8 | . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Destroy 47 | . 1 . . 2 2 2 . . . . 2 1 3 . 5 2 . . . . . . . . 12 7 . 8 Blast 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 122 | . 1 . . 4 . . . . . . 2 3 1 . 52 5 . . 14 . . . 19 12 . 1 . 8 Impact 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . 19 12 . 1 . 8 Piercing 69 | . . . . . . . . . . . 2 3 1 . 45 5 . . 13 . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . 3 1 . 7 1 . . 1 . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27108 | 143 793 600 250 849 1858 1292 994 630 . 796 371 1550 307 . 2763 206 . . 2287 . 142 . 497 962 661 783 30 8344 Guns 15662 | 143 630 213 248 824 1692 1292 497 151 . 487 371 1276 182 . 607 109 . . 1255 . . . . . 166 374 . 5145 Cannons 4516 | . 163 387 . . . . . . . . . 82 55 . 85 33 . . . . 142 . . . 495 379 . 2695 Explosions 2123 | . . . . 22 137 . 497 479 . 309 . . . . . . . . 679 . . . . . . . . . Melee 4657 | . . . . . . . . . . . . 192 70 . 2071 64 . . 353 . . . 497 962 . 27 . 421 Ramming 150 | . . . 2 3 29 . . . . . . . . . . . . . . . . . . . . 3 30 83 Kinetic 12780 | 57 405 387 211 824 1692 1292 497 151 . 487 371 1358 237 . 692 142 . . 541 . . . . . 307 427 . 2702 Thermal 6020 | 86 388 213 37 . . . . . . . . . . . . . . . 52 . 142 . . . 354 250 . 4498 Explosive 2116 | . . . . 22 130 . 497 479 . 309 . . . . . . . . 679 . . . . . . . . . Electromagnetic 234 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 227 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1907 | . . . . . . . . . . . . . . . . . . . . . . . 497 962 . 27 . 421 Piercing 2750 | . . . . . . . . . . . . 192 70 . 2071 64 . . 353 . . . . . . . . . Entropic 662 | . . . . . . . . . . . . . . . . . . . 662 . . . . . . . . . Phasic 489 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . 413 Highest Corruption 34 | . . 4 . . . . . . . . . 8 8 8 8 . . . 31 34 . . . . 14 . . . Average Corruption 8 | . . 4 . . . . . . . . . 7 8 8 8 . . . 6 31 . . . . 9 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Effects 166 | . . 25 . . . . . . . . . 22 32 4 41 . . . 12 16 . . . . 14 . . . Message Errors 35 | . . 6 . . . . . . . . . 4 8 2 6 . . . 2 5 . . . . 2 . . . Matter Fused 27 | . . 6 . . . . . . . . . 4 3 1 10 . . . . 1 . . . . 2 . . . Heat Flow Errors 20 | . . 4 . . . . . . . . . 1 5 . 4 . . . 2 2 . . . . 2 . . . Energy Discharges 23 | . . 3 . . . . . . . . . 4 4 1 4 . . . 2 2 . . . . 3 . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . 3 . . . . . . . . . 7 7 . 7 . . . 2 1 . . . . 3 . . . Data Loss (major) 6 | . . . . . . . . . . . . 2 1 . 1 . . . 1 1 . . . . . . . . Misfires 8 | . . 1 . . . . . . . . . . 2 . 3 . . . . . . . . . 2 . . . Alerts 5 | . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . Weapon Failures 5 | . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 789 | . . 17 . . . . 3 1 . 20 . 115 63 . 188 . . . . . . . . 192 . . . 190 Projectiles 114 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 97 Explosions 24 | . . . . . . . 3 1 . 20 . . . . . . . . . . . . . . . . . . Melee 651 | . . . . . . . . . . . . 115 63 . 188 . . . . . . . . 192 . . . 93 Knockbacks 31 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . 1 4 1 16 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kinetic 28 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 14 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . 34 . . . 18 . . . . . . 47 . . . . . . . . 3 Shots 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Rammed 19 | . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . 1 2 10 Targets Rammed 21 | . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . 1 3 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 526 | 36 339 316 72 24 142 171 106 60 . 54 90 526 203 . 260 123 . . 265 355 45 22 . . 161 6 . 441 Average Temperature 89 | 15 87 102 15 7 40 41 30 26 . 19 32 244 77 . 69 55 . . 151 142 13 16 . . 40 4 . 112 Received Heat Transfer 3067 | . 150 206 9 117 330 291 46 36 . 12 99 318 . . 24 9 . . 490 . 27 . 9 . 417 36 54 387 Effects 14 | . . . . . . . . . . . . 11 . . . . . . 1 . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Melted 18 | . 3 . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 3 . 8 Heat Transferred 8323 | 259 1517 851 111 . . . . . . . . . . . . . . . 36 . 148 . . . 370 370 . 4661 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1057 | 20 217 83 130 537 484 222 . . . . 60 . . . . 380 . . . . 220 . . . . 214 214 1057 Initial 238 | . 13 . 31 28 222 111 . . . . 37 . . . . 238 . . . . . . . . . 54 53 122 Average 178 | 8 57 17 76 354 191 131 . . . . 41 . . . . 260 . . . . 138 . . . . 92 45 501 Maximum Alert Level 3 | . 1 . . 2 2 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 3 Low Security (%) 67 | 100 87 100 100 10 49 94 . . . . 100 . . . . 52 . . . . 48 . . . . 97 95 13 Level 1 18 | . 12 . . 46 38 5 . . . . . . . . . 47 . . . . 51 . . . . 2 4 25 Level 2 10 | . . . . 43 11 . . . . . . . . . . . . . . . . . . . . . . 35 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . 4 6 8 . . . . 3 . . . . 1 . . . . 1 . . . 2 1 2 9 Investigation 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . 4 Reinforcement 7 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Garrison 12 | . . . . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 40 | . . . . 4 3 1 . . . . . . . . 27 . . . 2 . . . . . . . 3 . Communications Jammed 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 118 Distress Signals 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 118 Times Spotted 344 | . 19 12 6 20 27 16 8 8 . 12 3 8 2 . 14 6 . . 50 2 7 1 11 . 10 13 10 79 Peak Tracking Total 17 | . 4 3 5 3 5 3 4 4 . 4 2 4 2 . 5 1 . . 17 2 3 1 5 . 4 5 4 8 Tactical Retreats 23 | . 1 . . . 2 3 . . . 1 . . . . 4 . . . 3 . 1 1 1 . . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . 2 . . . . . . . . . . 14 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 19 | . . . . 2 2 . 1 . . . . . . . 2 2 . . . . 4 . . . . . 2 4 Max in Single Turn 2 | . . . . 1 1 . 1 . . . . . . . 1 2 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 53 | . 5 . 4 11 7 5 . 1 . . . 1 1 4 . . 1 1 2 . 1 . 1 6 1 1 . . Terminals 31 | . 5 . 3 10 6 4 . . . . . . . . . . . . . . . . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 149 | . 11 . 13 32 20 12 . 1 . . . 1 1 27 . . 1 1 3 . 1 . 1 19 1 2 . 2 Successful 102 | . 4 . 7 17 12 4 . 1 . . . 1 1 27 . . 1 1 3 . 1 . 1 19 1 1 . . Failed 47 | . 7 . 6 15 8 8 . . . . . . . . . . . . . . . . . . . 1 . 2 Catastrophic 12 | . 1 . 2 3 3 2 . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 10 . 11 14 12 8 . . . . 5 . . . . 9 . . 1 . 8 1 . . . 3 9 15 Terminals 87 | . 11 . 12 29 18 11 . . . . . . . . . . . . . . . . 1 . 1 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 2 . 3 15 8 1 . 1 . . . 1 1 27 . . 1 1 3 . . . 1 19 1 1 . . Record 22 | . . . . . . . . . . . . . . 11 . . . . 2 . . . 1 7 1 . . . Part Schematic 14 | . . . . . 1 . . . . . . . . 9 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 14 | . . . 1 3 3 . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 10 | . . . . 3 . . . 1 . . . 1 1 . . . 1 1 1 . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 3 2 4 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 14 | . 2 . 3 2 4 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 3 2 4 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 3 7 7 5 . . . . . . . . . . . . . . . . . . . . . . Full Trace Events 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . . 13 . . . . 9 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 39 | . . 4 . 10 . . . . 4 . . . . . 2 3 . . . . 4 . . . . 1 6 5 Largest Group 11 | . . 4 2 11 4 . . . 4 4 . . . . 2 3 . . . . 3 . . . . 1 3 2 Highest-Rated Group 280 | . . 71 32 104 40 . . . 154 154 . . . . 98 210 . . . . 280 . . . . 31 243 244 Highest-Rated Ally 122 | . . 31 16 16 16 . . . 40 40 . . . . 49 70 . . . . 103 . . . . 31 81 122 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 2 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hacker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Orders 31 | . . . . . . . . . . . 1 . . . 3 4 1 2 1 . 2 . . . . 2 4 11 STAY 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 10 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 2 4 RETURN 14 | . . . . . . . . . . . 1 . . . . 3 . 1 . . 2 . . . . . 2 5 Ally Attacks 244 | . . 12 6 93 11 . . . . 29 . . . . 37 5 . . . . 12 . . . . . 16 23 Total Damage 7279 | . . 87 58 709 72 . . . . 657 . . . . 1554 101 . . . . 1528 . . . . . 1089 1424 Kills 56 | . . 1 4 14 1 . . . . 4 . . . . 8 1 . . . . 6 . . . . . 7 10 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 1 . . . . 1 1 2 . . 1 1 . 1 . 1 3 . 2 . . 2 . . . . . Drone Launches 27 | . . . . . . . . . . . 1 . . . . 5 2 1 1 . 2 . . . . . 5 10 Drone Recoveries 23 | . . . . . . . . . . . 1 . . . . 5 1 1 1 . 2 . . . . . 3 9 Decoded 0b10 Intel 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 13 45 Traps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Items 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 31 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 28912 | 156 1729 1938 603 1144 1313 1378 1579 1805 1208 1101 823 1853 953 139 1351 846 747 602 1148 238 449 797 609 327 959 679 466 1972 Spaces Moved 15610 | 73 671 764 339 617 695 735 955 1028 753 644 446 897 480 81 652 452 450 366 447 472 611 495 320 171 491 323 262 920 Core 599 | 2 . . . . . . . . . . . . . . . . . . 21 472 12 . . . . . . 92 Treads 13874 | 71 671 722 313 617 695 735 955 1028 753 644 446 897 354 81 652 452 450 366 426 . . 280 320 171 491 323 262 699 Legs 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Wheels 323 | . . 42 26 . . . . . . . . . 126 . . . . . . . . . . . . . . 129 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 807 | . . . . . . . . . . . . . . . . . . . . . 592 215 . . . . . . Fastest Speed 40 | 50 160 140 140 160 156 156 156 158 158 158 158 162 162 162 162 162 162 162 50 50 40 140 168 168 166 164 160 50 Average Speed 160 | 156 226 234 158 160 158 156 157 158 158 158 159 187 188 162 162 162 162 162 171 50 60 157 168 168 167 165 163 137 Slowest Speed 450 | 160 240 320 160 160 160 235 158 158 158 158 162 246 246 162 243 162 162 162 330 50 140 250 170 168 168 168 164 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 5 86 98 24 90 52 24 97 83 86 82 13 81 61 75 63 18 93 95 95 63 10 62 62 62 69 10 14 33 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . . . . . . . 1 1 . . . . 1 . . 1 . . 1 . . . 3 . . . 2 Known Exits Taken 15 | . 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 1 1 . . 1 . . . . . 1 . Unknown Exits Taken 13 | 1 . . . . 1 . . . . . . 1 1 1 1 . . . 1 1 . 1 1 1 1 1 . . Scrap Searched 26 | . . 1 . . . . 1 3 1 4 . 4 1 . . . 2 2 . 1 . 3 1 . 2 . . . Spaces Dug 39 | . 1 . . . . . . . . . 2 21 . . . 1 . . . . 3 . . . . . . 11 Terrain Destroyed 303 | . 1 . . 10 15 . 20 62 . 42 2 30 4 . 3 40 . . 24 . 3 1 . . 3 3 . 40 Melee 5 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Projectile 74 | . . . . . . . . . . 3 . 10 4 . 3 2 . . 5 . 3 1 . . 1 3 . 39 AOE 222 | . . . . 10 15 . 20 62 . 39 . 20 . . . 37 . . 19 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 17894 | 95 765 831 385 707 789 879 994 1188 772 688 528 987 504 86 785 538 467 375 747 472 681 511 353 191 563 412 297 1304 Wait 843 | . 9 10 2 7 3 64 . 131 10 8 52 28 . . 27 44 12 4 225 . 32 7 3 . 23 23 16 103 Move 15578 | 72 670 763 338 616 694 734 954 1027 752 643 445 896 479 80 651 451 449 365 446 471 606 494 319 170 490 322 262 919 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Pick Up 116 | 7 12 4 10 8 9 5 3 2 4 1 3 3 3 . 2 8 1 2 5 . 3 . 1 1 4 3 2 10 Fast Attach 136 | 7 1 1 5 8 . 3 . 1 . 1 . 2 3 . 3 1 . 1 7 1 14 5 4 5 9 12 4 38 Attach 64 | . 2 5 3 1 3 2 1 . . 2 3 5 1 . 1 2 . . 4 . 5 1 1 . 2 3 1 16 Detach 34 | . 2 1 3 . . 1 . . . . . . 2 . . 1 . . 2 . 5 1 1 1 1 3 . 10 Swap 218 | 1 6 2 3 14 14 25 13 15 2 17 12 14 6 6 11 10 4 1 15 . 1 1 . 1 2 6 4 12 Drop 128 | . 5 1 10 19 10 10 5 3 4 1 1 1 1 . 2 7 1 2 7 . 6 1 1 1 1 3 6 19 Fire 632 | 8 57 44 10 27 52 35 18 9 . 15 10 35 8 . 36 9 . . 22 . 7 1 4 . 31 35 . 159 Melee 122 | . 1 . . 4 . . . . . . 2 3 1 . 52 5 . . 14 . . . 19 12 . 1 . 8 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . 1 2 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / [*Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 884 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Discovered new exit (range 10) 1733 | -10/Materials | Discovered new exit (range 4) 1886 | -10/Materials | Entered Mines 2103 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2123 | -10/Mines | Identified exit to Materials 2184 | -10/Mines | Assembled infested the area 2189 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2518 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2692 | -10/Mines | Received a Mining Laser from a helpful Derelict 2710 | -10/Mines | Discovered exit to Materials (range 8) 3153 | -10/Mines | Lost 3 parts (1p2n) 3380 | -10/Mines | Discovered new exit (range 13) 3508 | -10/Mines | Build established: Scavenger-Mutant 3824 | -10/Mines | Entered Materials 3824 | -9/Materials | Accompanied by 2 allies 3824 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4147 | -9/Materials | Build established: Scavenger-Gunner 4236 | -9/Materials | Discovered new exit (range 16) 4380 | -9/Materials | Identified exit to Mines 4380 | -9/Materials | Identified exit to Storage 4427 | -9/Materials | Entered Storage 4427 | -9/Storage | Accompanied by 1 ally 4440 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4681 | -9/Storage | Identified exit to Materials 4729 | -9/Storage | Build established: Commander-Gunner 5127 | -9/Storage | Garrison activated, responded to threat 5359 | -9/Storage | Garrison activated, responded to threat 5501 | -9/Storage | Build established: Scavenger-Gunner 5571 | -9/Storage | Entered Materials 5571 | -8/Materials | Accompanied by 4 allies 5571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5702 | -8/Materials | Garrison activated, responded to threat 5759 | -8/Materials | Lost 4 allies 6032 | -8/Materials | Discovered new exit (range 5) 6744 | -8/Materials | Garrison activated, responded to threat 6814 | -8/Materials | Discovered new exit (range 16) 6855 | -8/Materials | Destroyed 7 combat bots 6884 | -8/Materials | Entered Factory 6884 | -7/Factory | Evolved 2 slots: Utility x2 6949 | -7/Factory | Discovered new exit (range 12) 6966 | -7/Factory | Identified exit to Factory 7187 | -7/Factory | Build established: Skirmisher 7396 | -7/Factory | Garrison activated, responded to threat 7943 | -7/Factory | Discovered exit to Factory (range 14) 8090 | -7/Factory | Identified exit to Lower Caves 8262 | -7/Factory | Entered Lower Caves 8498 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8857 | -7/Lower Caves | Learned Factory machine intel 8867 | -7/Lower Caves | Encountered a Warlord checkpoint 9168 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9523 | -7/Lower Caves | Discovered new exit (range 16) 9559 | -7/Lower Caves | Identified exit to Lower Caves 9841 | -7/Lower Caves | Entered another Lower Caves area 9852 | -7/Lower Caves | Learned location of Extension (-4) 9881 | -7/Lower Caves | Discovered exit to Factory (range 16) 11117 | -7/Lower Caves | Encountered a Warlord checkpoint 11493 | -7/Lower Caves | Discovered new exit (range 11) 11523 | -7/Lower Caves | Identified exit to Zion 11646 | -7/Lower Caves | Entered Zion 11762 | -7/Zion | Discovered new exit (range 15) 12206 | -7/Zion | Met Imprinter 12233 | -7/Zion | Imprinted 12236 | -7/Zion | Declared Zion's savior 12309 | -7/Zion | Found CR-A16's Pointy Stick 12424 | -7/Zion | Given the Hacking Drone Bay 12424 | -7/Zion | Found Prototype Device 12425 | -7/Zion | Identified Hacking Drone Bay 12716 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12842 | -7/Zion | Identified exit to Proximity Caves 12854 | -7/Zion | Entered Proximity Caves 12854 | -6/Proximity Caves | Accompanied by 4 allies 12953 | -6/Proximity Caves | Spotted B-75 Beast 12968 | -6/Proximity Caves | Allies destroyed B-75 Beast 13382 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13714 | -6/Proximity Caves | Ambushed by research squad 13750 | -6/Proximity Caves | Lost 3 allies 13955 | -6/Proximity Caves | Entered Factory 13955 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13956 | -6/Factory | Identified exit to Lower Caves 13957 | -6/Factory | Loaded intel: 274 machine locations 14697 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14778 | -6/Factory | Entered Lower Caves 15173 | -6/Lower Caves | Lost 4 parts (1p2n1w) 15241 | -6/Lower Caves | Learned Factory stockpile data 15490 | -6/Lower Caves | Build established: Scavenger-Tank 15980 | -6/Lower Caves | Discovered new exit (range 11) 15987 | -6/Lower Caves | Ambushed by wild Derelicts 16057 | -6/Lower Caves | Lost 3 parts (2u1w) 16520 | -6/Lower Caves | Build established: Scavenger-Mutant 16631 | -6/Lower Caves | Entered another Lower Caves area 16686 | -6/Lower Caves | Discovered new exit (range 9) 16957 | -6/Lower Caves | Learned Factory terminal intel 17312 | -6/Lower Caves | Spotted B-75 Beast 17475 | -6/Lower Caves | Discovered new exit (range 17) 17503 | -6/Lower Caves | Build established: Scavenger-Tank 17584 | -6/Lower Caves | Entered Data Miner 17589 | -6/Data Miner | Discovered new exit (range 6) 17610 | -6/Data Miner | Met Data Miner 17655 | -6/Data Miner | Learned location of Section 7 (-2) 17655 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17680 | -6/Data Miner | Received God Mode back door access code from Data Miner 17723 | -6/Data Miner | Entered Proximity Caves 17726 | -5/Proximity Caves | Spotter reported a threat 17748 | -5/Proximity Caves | Learned Factory terminal intel 18546 | -5/Proximity Caves | Discovered new exit (range 20) 18984 | -5/Proximity Caves | Build established: Scavenger-Mutant 19074 | -5/Proximity Caves | Entered Factory 19074 | -5/Factory | Evolved 2 slots: Propulsion x2 19076 | -5/Factory | Loaded intel: 26 terminal locations 19263 | -5/Factory | Retrieved Zion intel report: Branch Access 19263 | -5/Factory | Identified exit to Upper Caves 19346 | -5/Factory | Zion Light squad teleported in 19694 | -5/Factory | Zion Recon squad teleported in 19736 | -5/Factory | Lost 3 allies 19857 | -5/Factory | Build established: Scavenger-Skirmisher 19920 | -5/Factory | Entered Upper Caves 20019 | -5/Upper Caves | Discovered new exit (range 81) 20347 | -5/Upper Caves | Identified exit to Upper Caves 20667 | -5/Upper Caves | Entered another Upper Caves area 20671 | -5/Upper Caves | Discovered new exit (range 11) 20815 | -5/Upper Caves | Discovered new exit (range 131) 20915 | -5/Upper Caves | Learned Factory stockpile data 21035 | -5/Upper Caves | Learned Factory garrison access intel 21105 | -5/Upper Caves | Encountered a Warlord checkpoint 21191 | -5/Upper Caves | Learned Factory security intel 21267 | -5/Upper Caves | Identified exit to Warlord 21269 | -5/Upper Caves | Entered Warlord 21475 | -5/Warlord | Rebuked by Warlord 21478 | -5/Warlord | Discovered new exit (range 64) 21490 | -5/Warlord | Opened Warlord's prototype stash 21495 | -5/Warlord | Warlord's base attacked by MAIN.C 21496 | -5/Warlord | Found Prototype Reactor 21496 | -5/Warlord | Identified Vortex Chain Reactor 21501 | -5/Warlord | Found Prototype Device 21502 | -5/Warlord | Identified Exp. Phase Shifter 21511 | -5/Warlord | Found Prototype Processor 21515 | -5/Warlord | Found Prototype Hackware 21641 | -5/Warlord | Found Prototype Energy Gun 21642 | -5/Warlord | Identified Vortex Rifle 21801 | -5/Warlord | P-70 Sage assimilated allied UA-TBM(b) 21835 | -5/Warlord | Spotted Striker 21845 | -5/Warlord | Warlord forces counterattacked 21868 | -5/Warlord | Lost 6 allies 21913 | -5/Warlord | Spotted Executioner 21919 | -5/Warlord | P-80 Master assimilated allied QL-6WH(g) 21925 | -5/Warlord | Spotted QL-6WH(g) 21927 | -5/Warlord | P-80 Master assimilated allied KJ-BTL(g) 21928 | -5/Warlord | P-80 Master assimilated allied KS-YMK(g) 21947 | -5/Warlord | P-70 Sage assimilated allied T3-8I9(l) 21959 | -5/Warlord | P-70 Sage assimilated allied BW-6E4(M) 22018 | -5/Warlord | Lost 18 allies 22051 | -5/Warlord | Build established: Scavenger-Tank 22068 | -5/Warlord | P-80 Master assimilated allied UE-6FL(m) 22091 | -5/Warlord | Spotted Striker 22096 | -5/Warlord | Lost 3 allies 22128 | -5/Warlord | Destroyed Striker 22170 | -5/Warlord | Warlord base infiltrated, sounded retreat 22179 | -5/Warlord | Lost 5 parts (3n2u) 22243 | -5/Warlord | Lost 5 parts (2n1u2w) 22362 | -5/Warlord | System corruption reached 10% 22405 | -5/Warlord | Spotted Striker 22405 | -5/Warlord | Spotted Striker 22407 | -5/Warlord | Released all parts (10) 22408 | -5/Warlord | System corruption reached 30% 22408 | -5/Warlord | Spotted Executioner 22417 | -5/Warlord | Entered Proximity Caves 22418 | -4/Proximity Caves | Build established: Mutant 22448 | -4/Proximity Caves | Learned location of 1 exit from Research 22473 | -4/Proximity Caves | Learned location of Armory (-3) 22618 | -4/Proximity Caves | Core integrity fell below 50% 22647 | -4/Proximity Caves | Discovered new exit (range 15) 22655 | -4/Proximity Caves | Entered Factory 22655 | -4/Factory | Evolved 2 slots: Utility x2 22658 | -4/Factory | Loaded intel: 27 terminal locations 22659 | -4/Factory | Loaded intel: 4 garrison access locations 22668 | -4/Factory | Discovered new exit (range 13) 22710 | -4/Factory | Retrieved Zion intel report: Branch Access 22710 | -4/Factory | Identified exit to Upper Caves 22710 | -4/Factory | Identified exit to Extension 22711 | -4/Factory | Zion Hacker squad teleported in 22741 | -4/Factory | Zion Heavy squad teleported in 22790 | -4/Factory | Spotted B-86 Titan 23057 | -4/Factory | Found Prototype Processor 23057 | -4/Factory | Identified Exp. Melee Analysis Suite 23104 | -4/Factory | Entered Upper Caves 23257 | -4/Upper Caves | Spotted B-86 Titan 23721 | -4/Upper Caves | Discovered new exit (range 8) 23781 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23801 | -4/Upper Caves | Found Prototype Special Weapon 23801 | -4/Upper Caves | Identified Molecular Deconstructor 23901 | -4/Upper Caves | Entered another Upper Caves area 23951 | -4/Upper Caves | Discovered new exit (range 11) 24008 | -4/Upper Caves | Destroyed 10 combat bots 24014 | -4/Upper Caves | Learned Research emergency access door positions 24055 | -4/Upper Caves | Spotted B-86 Titan 24141 | -4/Upper Caves | Learned Research emergency access door positions 24315 | -4/Upper Caves | Build established: Derelict-Mutant 24429 | -4/Upper Caves | Discovered new exit (range 9) 24510 | -4/Upper Caves | Entered Zhirov 24510 | -4/Zhirov | Discovered new exit (range 3) 24541 | -4/Zhirov | Met Zhirov 24594 | -4/Zhirov | Learned location of Quarantine (-3) 24594 | -4/Zhirov | Learned location of Testing (-2) 24594 | -4/Zhirov | Learned location of Command (-1) 24610 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24653 | -4/Zhirov | Found Alien Artifact 24653 | -4/Zhirov | Identified Integrated Dissipator 24653 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24787 | -4/Zhirov | Found Alien Artifact 24787 | -4/Zhirov | Identified Transdimensional Reconstructor 24787 | -4/Zhirov | Warped through subspace 24837 | -4/Zhirov | Entered Proximity Caves 25458 | -3/Proximity Caves | System corruption reached 10% 25506 | -3/Proximity Caves | Lost 7 parts (1p1n4u1w) 25563 | -3/Proximity Caves | Build established: Derelict-Gunner 25603 | -3/Proximity Caves | Derelict sapper outpost attacked 25741 | -3/Proximity Caves | Discovered new exit (range 6) 25796 | -3/Proximity Caves | Entered Research 25796 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25797 | -3/Research | Identified exit to Armory 26084 | -3/Research | Discovered new exit (range 9) 26203 | -3/Research | Lost 5 parts (2n2u1w) 26220 | -3/Research | Zion Zionite Resupply teleported in 26229 | -3/Research | Found Prototype Protection 26229 | -3/Research | Identified Zio. Shade Carapace 26232 | -3/Research | Found Prototype Protection 26232 | -3/Research | Identified Zio. Weapon Casing 26457 | -3/Research | Discovered new exit (range 4) 26475 | -3/Research | Entered another Research area 26475 | -2/Research | Evolved 2 slots: Utility x2 26532 | -2/Research | Build established: Messiah-Tank 26554 | -2/Research | Retrieved Zion intel report: Active Terminals 26555 | -2/Research | Zion Hacker squad teleported in 26588 | -2/Research | Discovered new exit (range 23) 26728 | -2/Research | Zion Hacker squad teleported in 26939 | -2/Research | Identified exit to Access 26941 | -2/Research | Entered Access 26941 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26956 | -1/Access | Lost 3 allies 27175 | -1/Access | Lost 3 parts (1u2w) 27215 | -1/Access | Zion Heavy squad teleported in 27256 | -1/Access | Found Prototype Protection 27256 | -1/Access | Identified Zio. Heavy Carapace 27396 | -1/Access | Zion Hacker squad teleported in 27449 | -1/Access | Build established: Scavenger-Gunner 27467 | -1/Access | Lost 3 allies 27501 | -1/Access | Zion Zionite Resupply teleported in 27510 | -1/Access | Found Prototype Energy Cannon 27631 | -1/Access | Zion Recon squad teleported in 27945 | -1/Access | Lost 3 parts (1p1n1u) 28231 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 28310 | -1/Access | Build established: Scavenger-Tank 28332 | -1/Access | Terminal network hard line cut 28344 | -1/Access | Identified Zio. Alpha Cannon 28446 | -1/Access | Lost 4 parts (1p1u2w) 28476 | -1/Access | First assault squad dispatched 28696 | -1/Access | Lost 18 parts (3p5n4u6w) 28715 | -1/Access | Incoming assault squad redirected 28833 | -1/Access | Incoming assault squad redirected 28833 | -1/Access | Released all parts (9) 28855 | -1/Access | Lost 8 parts (1p4n1u2w) 28870 | -1/Access | Spotted B-99 Colossus 28871 | -1/Access | Spotted B-99 Colossus 28872 | -1/Access | Core integrity fell below 50% 28889 | -1/Access | Core integrity fell below 20% 28904 | -1/Access | Discovered new exit (range 4) 28913 | *** | Escaped! Last Messages --------------- 28879_ Penetrated by Slug. 28879_ Slug penetrates Reinforced Barrier. 28881_ B-99 Colossus activates siege mode. 28881_ Slug penetrates Sealed Heavy Doors. 28881_ Penetrated by Slug. 28881_ Slug penetrates Sealed Heavy Doors. 28881_ Penetrated by Slug. 28883_ Slug penetrates Sealed Heavy Doors. 28885_ Penetrated by Slug. 28886_ Slug penetrates Sealed Heavy Doors. 28888_ Penetrated by Slug. 28890_ Slug penetrates Sealed Heavy Doors. 28890_ Penetrated by Slug. 28890_ Slug penetrates Sealed Heavy Doors. 28890_ Penetrated by Slug. 28890_ Enh. Nova Cannon destroyed. 28892_ Slug penetrates Sealed Heavy Doors. 28904_ Main Access Shell breached. 28904_ EXIT=FOUND [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | #################+#+### ###########???????????? | | ?????????????? ?# # #???????????? | | ?????????????? ?# " #???????????? | | ???????????????" # # " #???????????? | | ??????????????""" # # """ #???????????? | | ??????????????"" # # """ #???????????? | | ??????????????" 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"" | | " """ #????????????????????????????# "" "" | | #????????????????????????????# """""" "" | | #??????????""""""""""""##????# """""" T | | " #??????????#"" #"#????# "" "" | | """ #??????????#"" ##?????# "" "" | | """ #??????????#"" =%= ##?????# [ "" | | " #??????????# #??????# | | =%! #??????????# " %##?????# [ | | ! #??????????#"" =%#!#????# | | #######/############"" | [############/##+#### | | =%^ |% %! | | |% ^!* % % * % #### | | #######+############################# #??? | | ?# !!%[%[![%=## #???????? ?###?????# #??? | | ?# *==% %=*!# #?????????#?????????# #??? | | ?# %!= [%* ##????????????????????# ] #??? | | ?# """"%![ ! #?????????????????????# #??? | | ?# """""! = #?????????????????????# #??? | | ?# """""*=%! #?????????????????????#[[##### #??? | | ?# """" ![= #???????????????#######+###### #??? | | ?# #???????????????#!= %=% # #??? | | ?# #???????????????#!= # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Corruption Block 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Med. Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Deconstruction Derelict Escape Friend Of Zion Ooh, Shiny! Sniper Streaker Challenges ------------ None Game ------ Seed SkeletonVariableTreads Manual? 0 Play Time 05:15:57 Cumulative 140.5 hours Start 2024.09.23 @ 01:37:24 End 2024.09.23 @ 15:32:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 079680bf-cb2b-4d85-8e30-7fc6dc1f8220