Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 00:23:43 Player: Occam Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (496) 2480 Value Destroyed (19945) 19945 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (6010) 6010 TOTAL SCORE: 39155 Bonus ------- High Alert Combat Kills 1374 Follower Combat Kills 410 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1644 Friendly Fire -1018 Cogmind --------- Core Integrity 848/1300 Matter 295/300 Energy 283/1340 System Corruption 4% Temperature Cool (0) Movement Walking (210) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (13) ----- Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Assembled Combat Suite Weapon Mount (fused) Thermal Barrier Advanced Force Field Makeshift Hacking Suite Ghost Barrier GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (25) --- Improved Antigrav System Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Quantum Capacitor Advanced Transmission Jammer Powered Armor Energy Mantle Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Device] Advanced System Restoration Module Advanced System Restoration Module GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Particle Reactor Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Assembled Combat Suite Weapon Mount Thermal Barrier Advanced Force Field Makeshift Hacking Suite Ghost Barrier GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Antigrav System Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Quantum Capacitor Advanced Transmission Jammer Powered Armor Energy Mantle Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Device] Advanced System Restoration Module Advanced System Restoration Module GOLEM Unit GOLEM Unit Transdimensional Reconstructor [Rating: 175] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 2 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 406 | 2 15 1 55 . 45 48 11 1 19 6 52 9 10 9 43 4 19 3 2 10 1 17 1 1 6 . 16 Power 26 | . 3 . 11 . 4 1 . . . . 3 1 . . 1 . . . . . . . . . . . 2 Engine 18 | . 3 . 11 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Core 5 | . . . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 67 | . 4 . 9 . 20 6 2 1 8 1 8 3 3 . 2 . . . . . . . . . . . . Treads 36 | . 3 . 8 . 11 1 1 1 4 1 3 1 2 . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . Wheel 26 | . 1 . 1 . 9 5 1 . 4 . 4 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 1 3 1 13 . 11 24 7 . 6 4 17 1 3 5 27 4 18 3 2 9 1 17 1 . 5 . 14 Device 124 | 1 2 . 12 . 4 14 4 . 2 3 9 1 2 4 13 3 13 3 2 7 1 9 1 . 4 . 10 Storage 9 | . 1 1 1 . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 Processor 5 | . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . 1 . . Hackware 15 | . . . . . 2 4 . . . . . . . . . . 4 . . . . 4 . . . . 1 Protection 44 | . . . . . 4 6 3 . 4 1 7 . . . 11 1 1 . . 1 . 3 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 1 5 . 22 . 10 17 2 . 5 1 24 4 4 4 13 . 1 . . 1 . . . 1 1 . . Energy Gun 33 | 1 1 . 7 . . 10 1 . 2 1 5 . . 1 3 . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Ballistic Gun 36 | . 4 . 12 . 7 . . . 1 . 8 2 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . 1 2 2 1 3 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . . . 3 7 . . 1 . 7 . . 1 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . 3 . . . . . 1 . 3 . . . . . 1 . . 1 . . . . 1 . . Unidentified Prototypes 25 | . . . 4 . . 1 . . . . . . . 2 10 2 . . . 2 . . . . 3 . 1 Parts Lost 68 | . 4 . 6 . 1 5 . . 4 2 12 8 4 . 8 . 6 . . . . . . . 1 . 7 Power 10 | . 1 . 2 . . . . . . . 2 1 1 . 1 . 1 . . . . . . . . . 1 Propulsion 13 | . 1 . 1 . 1 1 . . 1 1 2 3 1 . 1 . . . . . . . . . . . . Utility 34 | . 1 . 2 . . 4 . . 3 . 8 3 1 . 6 . 3 . . . . . . . . . 3 Weapon 11 | . 1 . 1 . . . . . . 1 . 1 1 . . . 2 . . . . . . . 1 . 3 Highest Loss Streak 4 | . 3 . 2 . 1 2 . . 2 2 4 4 3 . 4 . 2 . . . . . . . 1 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 98 100 98 99 100 100 99 99 96 91 90 87 89 93 90 88 88 86 88 88 88 88 88 89 89 Engine 4 | . 13 14 10 11 2 7 7 7 7 7 7 8 6 6 2 . . . . . . . . . . . . Core 1 | . . . . . 6 . . . . . 3 3 4 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 4 5 5 4 5 5 4 5 5 5 8 Treads 7 | . 24 28 21 22 12 7 7 7 7 6 6 5 8 13 5 . . . . . . . . . . . . Leg 4 | . 2 . . . . . . . . . . 3 3 . 7 13 11 11 11 10 11 10 10 10 10 10 9 Wheel 1 | . 1 . . . 5 6 6 7 6 7 5 2 . . . . . . . . . . . . . . . Device 20 | . 12 14 21 22 12 12 7 7 2 6 17 22 24 31 14 20 15 23 23 27 35 29 31 31 30 31 28 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 10 13 11 11 11 10 11 10 10 10 10 10 9 Processor 4 | . . . . . . . . . . . 1 6 9 13 9 6 5 5 5 5 5 1 . . 2 5 4 Hackware 7 | . . . . . 15 23 30 30 27 23 14 6 4 . . . 8 5 5 1 . 9 10 10 7 5 8 Protection 5 | . . . . . 7 8 6 7 15 15 9 2 . . 12 13 11 5 5 4 . 5 5 5 5 5 4 Energy Gun 4 | . 14 . 18 . . 18 23 23 17 22 10 2 . . 2 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . 10 20 16 17 17 12 17 15 15 14 14 15 13 Ballistic Gun 7 | . 13 28 14 33 25 1 . . . . 6 12 16 9 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 24 32 40 38 105 123 116 116 121 114 133 138 120 116 187 200 200 195 197 195 195 204 202 202 202 202 224 Greatest Support 60 | 20 40 40 40 40 44 16 16 16 16 12 20 20 48 40 60 60 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 13 | . . . 2 . 10 11 7 7 10 9 13 8 5 2 3 3 3 3 3 6 3 3 3 3 3 3 3 Average Overweight (x) 3 | . . . . . 3 7 6 7 8 9 9 6 3 2 2 2 2 2 2 2 3 3 3 3 3 3 2 Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 8 14 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Most Carried 25 | 7 10 12 15 15 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 7 10 14 15 19 24 25 24 23 19 22 23 23 24 23 24 24 25 24 23 24 24 25 24 24 24 24 Final Capacity 25 | 8 10 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 11 15 15 25 25 25 25 21 19 25 23 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 17% | Golem 17% | Hacker-Tank 13% | Scavenger-Skirmisher 12% | Hacker-Golem 8% | Tank 7% | Skirmisher 5% | Scavenger-Tank 5% | Hacker-Mutant 4% | Mutant 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Skirmisher | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Tank | -6/Deep Caves Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Warlord Golem | -3/Proximity Caves Hacker-Golem | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 9204 | 220 305 102 1040 184 2081 559 90 230 135 131 1321 322 523 48 1026 91 185 30 20 . 110 185 20 . 70 21 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24714 | 86 717 116 2193 186 2435 1966 137 44 183 179 1740 557 556 . 1600 373 3088 208 894 . 1177 2381 227 511 726 400 2034 Parts 1178 | 6 47 17 130 9 138 82 5 5 4 3 61 32 9 . 30 10 172 7 32 . 46 147 12 14 36 31 93 Haulers Intercepted 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 1 . 3 . 2 3 . . . . 2 . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 187 | . . . . . . . 5 2 . 3 . 14 8 3 . 11 . 7 31 . 46 . 12 14 . 31 . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 403 | . 12 3 38 3 34 27 2 1 3 3 24 15 5 . 55 4 52 4 14 . 12 31 2 7 10 11 31 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 148 | . 12 3 38 3 34 25 2 1 . 2 21 5 2 . . . . . . . . . . . . . . Cannons 182 | . . . . . . . . . . . . . . . 8 4 52 4 14 . 12 29 2 7 8 11 31 AOE 60 | . . . . . . . . . . . 2 10 3 . 42 . . . . . . 2 . . 1 . . Classes Destroyed 29 | 2 6 . 4 1 1 2 1 . . . . 2 . . 4 . 1 . . . . . 1 . 2 1 1 Worker 26 | . 4 1 8 1 4 3 . . . . . . . . . . 2 . . . . 2 . . . . 1 Builder 22 | . 2 . 1 . 5 1 . . . . 3 . . . . . 3 . . . 1 5 . . . . 1 Tunneler 10 | 2 1 2 1 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Hauler 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 34 | 1 1 . 5 1 9 9 . . . . 2 . . . . . 2 . . . 1 2 . . . . 1 Minesweeper 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 3 . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 27 | . 2 . 5 . 5 2 . . . . 1 . . . . . 2 . . . 2 6 . . . . 2 Swarmer 81 | . 5 3 3 . 11 7 . . . . 5 7 . . . 3 13 1 . . . 5 . 1 . 7 10 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 126 | . 7 . 23 1 14 13 2 . . 2 11 . 4 . . 1 20 1 10 . 4 6 . 1 2 . 4 Brawler 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . Duelist 6 | . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 37 | . . . 10 . 8 . . . . . 5 1 1 . . . 3 1 1 . 3 2 . 1 . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . . . . . . . 2 . . . . 5 . 1 . 4 6 . 2 1 . 5 Programmer 47 | . . . . . . 6 . 1 . . 3 1 . . . . 9 1 . . 1 12 1 . 2 2 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 40 | 3 4 3 9 3 7 8 2 1 1 2 6 7 4 . 40 3 17 3 4 . 5 7 1 5 4 4 8 Combat Bots Only 38 | . 3 3 3 2 5 4 2 1 1 2 5 7 4 . 38 3 16 3 4 . 3 5 1 5 4 4 7 Max Kills in Single Turn 24 | 1 1 1 4 2 2 3 1 1 1 1 2 5 3 . 24 1 2 1 1 . 1 4 1 2 1 1 2 Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . . . . . . . . . . 2 5 3 . 24 . . . . . . 1 . . 1 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 2037 | . 99 9 110 6 125 127 7 2 28 12 253 95 87 . 60 19 223 18 29 . 52 122 11 64 35 30 414 Missed 706 | . 19 3 35 1 27 42 . . 4 1 81 29 35 . 15 6 57 8 8 . 29 47 7 36 11 7 198 Damage Taken 18460 | . 848 51 1021 160 1248 1281 104 30 1108 226 2472 594 538 . 1495 95 2177 142 244 . 203 676 47 258 647 277 2518 Core 2038 | . 202 . 180 77 148 167 . . 94 . 196 39 60 . 109 . 192 17 . . 45 38 11 9 71 12 371 Absorbed by Shields 4234 | . . . 145 . . . . . . . 241 351 . . . 74 526 26 82 . 190 717 49 269 85 264 1215 Redirected to Shielding 215 | . . . . . . . . . . . . . . . 215 . . . . . . . . . . . . Ignored by Resistances 748 | . . . . . . . . . . . 9 . . . . 36 549 34 65 . . 26 . . . . 29 Regen/Repaired (Parts) 1284 | . . . . . 427 195 . . . . . . . . . . 66 . . . . 586 . . 10 . . Core Remaining (%) 62 | 100 . 19 . 35 73 . . . . 62 . . . . . 52 . . . . 74 . . . . 87 . Volleys Fired 1155 | 15 73 10 104 11 134 80 6 1 19 7 89 38 26 . 85 24 113 9 36 . 29 68 16 23 36 34 69 Largest 3 | 2 2 2 3 3 3 3 3 3 1 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 195 | 100 100 46 195 69 69 60 60 60 25 60 83 75 83 . 185 75 75 75 75 . 75 75 75 75 75 75 75 Shots Fired 2921 | 30 146 20 311 33 387 237 19 3 19 21 245 69 61 . 145 72 264 27 108 . 85 175 45 69 76 83 171 Gun 1601 | 30 146 20 311 33 387 237 19 3 19 21 244 52 58 . 21 . . . . . . . . . . . . Cannon 1276 | . . . . . . . . . . . . . . . 101 72 264 27 108 . 85 175 45 69 76 83 171 Launcher 44 | . . . . . . . . . . . 1 17 3 . 23 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 908 | . 65 20 110 33 387 . . . 14 . 170 42 58 . 9 . . . . . . . . . . . . Thermal 1935 | 30 81 . 201 . . 237 19 3 5 21 74 10 . . 79 72 264 27 108 . 85 175 45 69 76 83 171 Explosive 44 | . . . . . . . . . . . 1 17 3 . 23 . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . Robot Hit Streak 66 | 5 15 5 17 11 12 28 30 9 . 15 20 9 7 . 14 6 42 43 35 . 22 28 28 22 27 11 66 Robot Miss Streak 13 | 3 3 2 13 1 9 4 2 . 1 2 4 2 2 . 3 3 4 1 1 . 2 1 1 2 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Secondary Targets 24 | . 1 1 6 . 6 4 1 . . . 3 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1811 | 17 91 12 235 24 201 165 11 3 18 17 178 49 39 . 95 15 155 11 49 3 71 105 9 39 50 22 127 Core Hits 1013 | 4 34 6 238 9 94 64 5 2 1 8 82 35 22 . 126 6 67 5 21 . 27 60 4 12 17 10 54 Critical Kills 12 | . . 1 . . 2 . . . 1 . 6 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . 1 1 . . 1 1 . . 3 . 8 1 1 . . . . . . . . . . . . . . Critical Strikes 44 | . 5 2 . . 3 7 . . 5 1 16 3 1 . 1 . . . . . . . . . . . . Burn 13 | . 4 . . . . 6 . . . 1 2 . . . . . . . . . . . . . . . . Destroy 24 | . 1 2 . . 3 . . . . . 14 3 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 6 | . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Melee Attacks 88 | . . . . . 9 13 . . 35 . 12 . . 13 2 . . . . 3 . . . . 1 . . Impact 83 | . . . . . 9 13 . . 34 . 12 . . 13 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 3 . . 1 . 1 . . . . . . . . 3 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58128 | 226 1193 207 3532 380 3238 3702 209 72 801 320 3143 1646 1229 . 7087 658 7651 514 2266 . 2639 5495 434 1713 2337 1089 6347 Guns 17318 | 226 1193 207 3372 380 3178 3394 209 72 . 320 2871 799 696 . 401 . . . . . . . . . . . . Cannons 32868 | . . . . . . . . . . . . . . . 2274 658 7558 514 2266 . 2639 5057 434 1713 2337 1089 6329 Explosions 6608 | . . . 137 . . . . . . . 148 847 533 . 4412 . 93 . . . . 438 . . . . . Melee 1293 | . . . . . 60 308 . . 801 . 124 . . . . . . . . . . . . . . . . Ramming 41 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 8504 | . 526 207 955 380 3178 . . . . . 1734 667 696 . 161 . . . . . . . . . . . . Thermal 41590 | 226 667 . 2417 . . 3394 209 72 . 320 1137 132 . . 1891 658 7651 514 2266 . 2639 5495 434 1713 2337 1089 6329 Explosive 5940 | . . . . . . . . . . . 148 847 533 . 4412 . . . . . . . . . . . . Electromagnetic 760 | . . . 137 . . . . . . . . . . . 623 . . . . . . . . . . . . Impact 1293 | . . . . . 60 308 . . 801 . 124 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 3 3 . 3 1 . . . 1 . . . 2 2 1 1 . . . 2 . . . 2 4 Average Corruption 2 | . . . 2 3 . 2 1 . . . 1 . . . 2 2 1 1 . . . 1 . . . 2 2 Corruption Purged 19 | . . . . . . 10 1 . . . 1 . . . . . 1 1 . . . 2 . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . 56 18 . 17 2 . . . 14 . . . 26 10 . 1 . . . 7 . . . 26 5 Message Errors 46 | . . . 11 3 . 4 . . . . 1 . . . 8 3 . 1 . . . 3 . . . 9 3 Matter Fused 41 | . . . 7 7 . 5 . . . . 4 . . . 7 6 . . . . . 2 . . . 3 . Heat Flow Errors 23 | . . . 11 3 . 1 . . . . 1 . . . 2 . . . . . . . . . . 5 . Energy Discharges 19 | . . . 11 1 . 2 1 . . . . . . . 1 . . . . . . 2 . . . 1 . Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 5 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . 4 2 . 3 . . . . 4 . . . 5 . . . . . . . . . . 3 . Data Loss (major) 11 | . . . 4 . . 1 . . . . 1 . . . 2 . . . . . . . . . . 3 . Misfires 5 | . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Alerts 6 | . . . 1 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 Weapon Failures 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2390 | . . . . . 40 166 . . 172 . 84 4 11 . 271 117 518 18 20 . 102 319 24 93 115 82 234 Projectiles 1649 | . . . . . . . . . . . . . . . 68 117 465 18 20 . 102 311 24 93 115 82 234 Explosions 279 | . . . . . . . . . . . . 4 11 . 203 . 53 . . . . 8 . . . . . Melee 462 | . . . . . 40 166 . . 172 . 84 . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . 114 . . . . . . . . 55 2 . 82 . 68 . . . . 98 . . . . . Shots 12 | . . . 4 . . . . . . . . 2 1 . 3 . 1 . . . . 1 . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 234 234 12 369 260 247 260 72 3 14 57 405 12 10 280 180 38 201 18 20 . . . . . . 254 . Average Temperature 59 | 106 60 5 98 74 50 27 30 2 9 26 74 5 7 161 35 11 30 10 7 . . . . . . 114 . Received Heat Transfer 4315 | . 255 . 317 27 468 441 81 . . 108 926 80 171 . 273 26 759 27 71 . 24 35 . 13 39 . 174 Effects 9 | . . . 2 . . 1 . . . . 6 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Fried 13 | . . . . . 3 4 . . 2 . 4 . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . 2 2 . . 5 . 2 . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . Parts Melted 73 | 1 6 . 1 . . 23 1 1 . 1 10 . . . . . 6 3 1 . 3 3 1 2 2 1 7 Heat Transferred 34143 | 666 2257 . 2955 . . 6734 407 111 . 703 2331 259 . . 1293 350 4100 275 1250 . 1400 2975 225 975 1210 550 3117 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1346 | 15 205 75 474 171 485 319 . . . . 274 . . . . . 1346 . . . . 806 . . . . 631 Initial 220 | . 9 . 3 171 . 220 . . . . . . . . . . 50 . . . . 97 . . . . 201 Average 220 | 5 93 5 307 75 132 121 . . . . 78 . . . . . 478 . . . . 363 . . . . 276 Maximum Alert Level 4 | . 1 . 2 . 2 1 . . . . 1 . . . . . 4 . . . . 3 . . . . 2 Low Security (%) 56 | 100 90 100 19 100 69 78 . . . . 89 . . . . . 30 . . . . 24 . . . . 19 Level 1 29 | . 9 . 46 . 26 21 . . . . 10 . . . . . 36 . . . . 43 . . . . 65 Level 2 8 | . . . 33 . 3 . . . . . . . . . . . 9 . . . . 13 . . . . 14 Level 3 3 | . . . . . . . . . . . . . . . . . 6 . . . . 19 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 6 1 5 8 . . . . 7 . . . . . 12 . . . . 10 . 1 . . 5 Investigation 22 | . 2 . 2 . 1 4 . . . . 3 . . . . . 5 . . . . 4 . . . . 1 Extermination 20 | . . . . . . 3 . . . . 3 . . . . . 6 . . . . 6 . . . . 2 Reinforcement 12 | . . . 4 1 3 1 . . . . 1 . . . . . . . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 13 | . 1 . 4 . 3 . . . . . . . . . . . 1 . . . 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 17 3 56 6 61 33 2 1 10 5 33 10 5 . 59 5 56 4 12 . 13 38 2 7 37 10 53 Peak Tracking Total 39 | . 4 3 6 2 5 4 2 1 2 4 6 6 4 . 39 4 6 3 5 . 5 6 1 9 13 3 11 Tactical Retreats 30 | . 1 . 2 . 2 1 . . 6 1 3 . . . 4 . 2 . 1 . . 2 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 7 | . 2 . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 79 | . . . 12 . . . . . . . 64 . . . . . 3 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarmed 4 | . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . Reprogrammed 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Traps Extracted 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . Triggered 16 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 13 . . Most Traps Carried 4 | . . . 1 1 1 1 4 4 4 . 3 3 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 37 | . . . 2 . . 1 . . 1 . 1 . . . 3 . 17 . . . 1 8 . 1 2 . . Max in Single Turn 7 | . . . 2 . . 1 . . 1 . 1 . . . 1 . 7 . . . 1 2 . 1 1 . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 97 | . 7 . 8 . 14 12 1 1 3 . 10 . . 1 . . 15 . . 6 1 11 . 1 3 . 3 Terminals 51 | . 7 . 6 . 9 7 . . . . 4 . . . . . 7 . . . 1 8 . . . . 2 Fabricators 11 | . . . . . . 3 . . . . 2 . . . . . 4 . . . . 2 . . . . . Repair Stations 10 | . . . . . 2 1 . . . . 3 . . . . . 3 . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 Total Hacks 343 | . 26 . 26 . 59 44 1 1 20 . 32 . . 3 . . 45 . . 19 1 43 . 1 13 . 9 Successful 206 | . 10 . 12 . 40 24 1 1 20 . 16 . . 3 . . 22 . . 19 1 21 . 1 13 . 2 Failed 136 | . 16 . 14 . 18 20 . . . . 16 . . . . . 23 . . . . 22 . . . . 7 Catastrophic 19 | . 3 . 1 . 7 . . . . . 2 . . . . . 3 . . . . 3 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 19 . 18 . 31 23 . . . . 15 . . 1 . . 22 . . . . 18 . . 1 . 7 Terminals 188 | . 26 . 21 . 40 25 . . . . 14 . . . . . 21 . . . 1 33 . . . . 7 Fabricators 35 | . . . . . . 10 . . . . 5 . . . . . 14 . . . . 6 . . . . . Repair Stations 44 | . . . . . 14 7 . . . . 11 . . . . . 8 . . . . 4 . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . 2 . . . . . 2 . . . . . . . . . 2 Terminal Hacks 116 | . 6 . 5 . 17 12 1 1 20 . 4 . . 3 . . 4 . . 19 1 9 . 1 13 . . Record 17 | . . . . . . . . . 2 . . . . . . . . . . 7 . . . . 8 . . Part Schematic 22 | . 1 . . . 1 3 . . 9 . . . . 3 . . . . . 4 . 1 . . . . . Robot Schematic 7 | . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . . . . . 1 . . . 3 . . . . . . . . . . 4 . . . . 5 . . Open Door 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Alert Level 8 | . . . 1 . 4 1 . . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 14 | . . . 2 . 4 3 . . . . 1 . . . . . . . . . . 4 . . . . . Locate Traps 8 | . 1 . . . 4 2 . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 4 . . . . 2 . . . . . 6 . . . . 5 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 12 | . . . . . . 3 . . . . 2 . . . . . 4 . . . . 3 . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 31 | . . . . . 14 4 . . . . 3 . . . . . 6 . . . . 4 . . . . . Scan Component 17 | . . . . . 7 2 . . . . 3 . . . . . 3 . . . . 2 . . . . . Repair 14 | . . . . . 7 2 . . . . . . . . . . 3 . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 Seal Access 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 30 | . 4 . 3 . 5 3 . . . . 6 . . . . . 5 . . . . 3 . . . . 1 Terminals 23 | . 4 . 3 . 4 2 . . . . 4 . . . . . 3 . . . . 2 . . . . 1 Botnet 19 | . 3 . 2 . 3 2 . . . . 3 . . . . . 3 . . . . 2 . . . . 1 Operators 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . Recompile 6 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 66 | . 7 . 8 . 9 10 . . . . 7 . . . . . 13 . . . . 9 . . . . 3 Full Trace Events 16 | . 3 . 2 . 1 3 . . . . 1 . . . . . 2 . . . . 3 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . 2 . 2 3 . . 9 . . . . 18 . . . . . 4 . 1 . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 114 | . . . . . . . . . . . . . . . . . 47 . . . . 67 . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . 10 . . . . 9 . . . . . Parts Repaired 14 | . . . . . 7 2 . . . . . . . . . . 3 . . . . 2 . . . . . Time 555 | . . . . . 212 41 . . . . . . . . . . 150 . . . . 152 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . parse_system 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 7 | . . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 192 | . . . . 44 44 . . . . . . . . 192 192 . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . . 96 96 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . 20 10 . . . . . . . . . 60 . . . . . . . . . . . . Total Damage 1808 | . . . . 250 135 . . . . . . . . . 1423 . . . . . . . . . . . . Kills 16 | . . . . 3 2 . . . . . . . . . 11 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . 2 1 . 1 . 1 2 . . 2 . 2 2 . 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 49868 | 85 1300 725 2943 1202 3195 2683 1069 618 905 757 2441 2461 5373 2315 4734 1086 2853 947 1141 1013 1018 2331 1131 1171 1212 1740 1419 Spaces Moved 17280 | 25 659 433 1395 509 1206 1060 507 298 330 313 815 691 1199 710 1295 409 867 427 426 217 359 793 401 453 448 557 478 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5980 | . 528 433 1359 509 494 . . . . . 22 248 1199 710 478 . . . . . . . . . . . . Legs 6747 | 25 70 . . . . . . . . . . . . . 817 409 867 427 426 217 359 793 401 453 448 557 478 Wheels 4553 | . 61 . 36 . 712 1060 507 298 330 313 793 443 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 160 130 160 152 190 190 205 205 225 220 205 320 320 210 210 210 210 210 210 240 240 240 240 240 240 210 Average Speed 240 | 120 150 160 159 160 193 208 203 205 216 225 240 341 437 320 287 239 237 213 210 227 240 240 240 240 240 240 239 Slowest Speed 560 | 120 160 160 240 160 305 245 205 205 240 225 560 560 560 320 400 240 240 240 240 330 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 3 97 97 96 96 84 24 61 45 81 40 27 82 92 86 90 53 23 62 44 62 46 28 56 65 53 68 21 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . . 1 1 . . . 1 . . . . . . 3 . . 1 1 . . . Known Exits Taken 18 | . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . 1 1 . . . . . . . . . . . . . 1 1 . . . Scrap Searched 31 | . . 1 . 4 . . 1 4 . . . 2 5 4 . 3 . 3 . . 1 . 2 1 . . . Spaces Dug 295 | . . . . . 6 9 . . . . 10 63 . 2 1 35 20 9 39 . . 11 30 15 . 41 4 Terrain Destroyed 902 | . . . 5 . 6 9 . . . . 20 161 37 2 76 57 152 16 57 . 9 135 36 27 6 61 30 Melee 28 | . . . . . 6 9 . . . . 10 . . 2 1 . . . . . . . . . . . . Projectile 445 | . . . . . . . . . . . . 3 . . 23 57 68 16 57 . 9 52 36 27 6 61 30 AOE 426 | . . . 5 . . . . . . . 7 158 37 . 52 . 84 . . . . 83 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 23314 | 50 835 451 1913 879 1832 1317 528 304 450 349 1125 741 1282 743 2194 464 1457 440 591 756 455 1093 536 489 526 899 615 Wait 3667 | 6 55 . 278 360 379 90 3 1 44 24 52 . 37 . 651 16 405 2 123 457 54 179 117 2 14 300 18 Move 17253 | 24 658 432 1394 508 1205 1059 506 297 329 312 814 690 1198 709 1294 408 866 426 425 216 358 792 400 452 447 556 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 1 15 4 28 . 32 12 . 2 . . 27 4 5 3 39 4 24 . 2 24 6 14 . 4 7 3 13 Fast Attach 95 | 1 5 . 12 . 9 9 2 . . . 7 . 5 6 14 4 2 . . 7 1 3 . 1 4 . 3 Attach 108 | . 6 . 14 . 9 8 . 1 4 2 14 6 3 1 15 . 8 . . 4 . 7 . . 2 . 4 Detach 103 | . 5 . 4 . 4 2 . . . . 3 . 2 1 26 . 10 . 1 16 . 11 2 2 5 3 6 Swap 205 | 1 4 1 29 . 27 31 9 . 15 4 31 3 2 2 14 . 9 3 2 . . 7 1 . . . 10 Drop 277 | 2 14 4 35 . 24 13 2 2 . . 12 . 4 8 51 8 17 . 2 29 7 12 . 5 10 3 13 Fire 1155 | 15 73 10 104 11 134 80 6 1 19 7 89 38 26 . 85 24 113 9 36 . 29 68 16 23 36 34 69 Melee 88 | . . . . . 9 13 . . 35 . 12 . . 13 2 . . . . 3 . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 86 | . . . 12 . . . . . 4 . 64 . . . 3 . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 7) 815 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Core integrity fell below 20% 965 | -10/Materials | Lost 3 parts (1n1u1w) 1017 | -10/Materials | Discovered new exit (range 12) 1142 | -10/Materials | Discovered new exit (range 8) 1343 | -10/Materials | Discovered new exit (range 10) 1386 | -10/Materials | Entered Mines 1415 | -10/Mines | Discovered new exit (range 11) 1449 | -10/Mines | Met a Derelict bent on vengeance 1531 | -10/Mines | Discovered new exit (range 14) 1565 | -10/Mines | Learned Materials emergency access door positions 1565 | -10/Mines | Discovered new exit (range 8) 1934 | -10/Mines | Learned Materials terminal intel 2111 | -10/Mines | Entered Materials 2111 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -9/Materials | Loaded intel: 10 terminal locations 2510 | -9/Materials | Build established: Scavenger-Skirmisher 2860 | -9/Materials | Build established: Scavenger-Tank 3316 | -9/Materials | Discovered new exit (range 14) 3476 | -9/Materials | Build established: Scavenger-Gunner 3643 | -9/Materials | Discovered new exit (range 15) 3918 | -9/Materials | Discovered new exit (range 12) 4198 | -9/Materials | Build established: Tank 4535 | -9/Materials | Discovered new exit (range 16) 4832 | -9/Materials | Build established: Skirmisher 5054 | -9/Materials | Entered Mines 5089 | -9/Mines | Assembled infested the area 5627 | -9/Mines | Core integrity fell below 50% 5643 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5826 | -9/Mines | Found a hidden stash of uninstalled traps 5888 | -9/Mines | Identified exit to Materials 6119 | -9/Mines | Discovered exit to Materials (range 9) 6128 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6256 | -9/Mines | Entered Materials 6256 | -8/Materials | Accompanied by 2 allies 6256 | -8/Materials | Evolved 2 slots: Utility x2 6260 | -8/Materials | Discovered new exit (range 16) 6261 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7070 | -8/Materials | Discovered new exit (range 3) 7163 | -8/Materials | Central database locked down 7176 | -8/Materials | Garrison activated, responded to threat 7398 | -8/Materials | Repaired Med. Armor Plating 7430 | -8/Materials | Repaired Autogun 7452 | -8/Materials | Build established: Hacker-Mutant 7761 | -8/Materials | Build established: Hacker-Tank 7808 | -8/Materials | Discovered new exit (range 5) 8607 | -8/Materials | Repaired Med. Armor Plating 8694 | -8/Materials | Identified exit to Storage 8878 | -8/Materials | Repaired Autogun 8906 | -8/Materials | Repaired Seismic Detector 8939 | -8/Materials | Repaired Autogun 8966 | -8/Materials | Repaired Com. Wheel 9046 | -8/Materials | Discovered new exit (range 7) 9451 | -8/Materials | Entered Factory 9451 | -7/Factory | Evolved 2 slots: Utility x2 10902 | -7/Factory | Identified exit to Lower Caves 11062 | -7/Factory | Repaired System Restoration Module 11272 | -7/Factory | Repaired Hrd. Medium Armor Plating 11621 | -7/Factory | Build established: Hacker-Mutant 12134 | -7/Factory | Entered Lower Caves 12155 | -7/Lower Caves | Build established: Hacker-Tank 12310 | -7/Lower Caves | Identified exit to Lower Caves 12439 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13203 | -7/Lower Caves | Entered another Lower Caves area 13427 | -7/Lower Caves | Learned location of Zion (-6) 13639 | -7/Lower Caves | Discovered new exit (range 8) 13821 | -7/Lower Caves | Entered Data Miner 13821 | -7/Data Miner | Discovered new exit (range 6) 13860 | -7/Data Miner | Met Data Miner 13899 | -7/Data Miner | Learned location of Section 7 (-3) 13899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13936 | -7/Data Miner | Received God Mode back door access code from Data Miner 14140 | -7/Data Miner | Data Conduit disabled 14425 | -7/Data Miner | Build established: Hacker-Mutant 14726 | -7/Data Miner | Entered Proximity Caves 14727 | -6/Proximity Caves | Identified exit to Factory 15014 | -6/Proximity Caves | Build established: Hacker-Tank 15483 | -6/Proximity Caves | Entered Factory 15483 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16179 | -6/Factory | Identified exit to Lower Caves 16179 | -6/Factory | Identified exit to Extension 16951 | -6/Factory | Lost 4 parts (2n2u) 17110 | -6/Factory | Lost 4 parts (1p3u) 17456 | -6/Factory | Build established: Scavenger-Assassin 17924 | -6/Factory | Entered Lower Caves 17987 | -6/Lower Caves | Encountered a Warlord checkpoint 18209 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18381 | -6/Lower Caves | Ambushed by wild Derelicts 18816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18977 | -6/Lower Caves | Destroyed 7 combat bots 19010 | -6/Lower Caves | Lost 4 parts (2n2u) 19271 | -6/Lower Caves | Learned 8 Factory zone layouts 20341 | -6/Lower Caves | Discovered new exit (range 5) 20363 | -6/Lower Caves | Identified exit to Lower Caves 20385 | -6/Lower Caves | Entered another Lower Caves area 20681 | -6/Lower Caves | Learned 8 Factory zone layouts 21373 | -6/Lower Caves | Encountered a Warlord checkpoint 24099 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24145 | -6/Lower Caves | Lost 3 parts (1p1n1u) 24426 | -6/Lower Caves | Build established: Skirmisher 24468 | -6/Lower Caves | Learned location of Extension (-6) 25245 | -6/Lower Caves | Discovered new exit (range 13) 25755 | -6/Lower Caves | Identified exit to Zion 25758 | -6/Lower Caves | Entered Zion 25835 | -6/Zion | Given A8's code to call for help 26037 | -6/Zion | Discovered new exit (range 12) 26266 | -6/Zion | Build established: Assassin 26625 | -6/Zion | Build established: Derelict-Assassin 26662 | -6/Zion | Found Prototype Device 26662 | -6/Zion | Identified Bomb Factory No. 2 26748 | -6/Zion | Found Prototype Launcher 26748 | -6/Zion | Identified Rocket Array 28006 | -6/Zion | Discovered new exit (range 12) 28061 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28064 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28067 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28067 | -6/Zion | Identified exit to Deep Caves 28073 | -6/Zion | Entered Deep Caves 28073 | -6/Deep Caves | Accompanied by 2 allies 28377 | -6/Deep Caves | Build established: Derelict-Skirmisher 28579 | -6/Deep Caves | Attacked by Z-Imprinter 28637 | -6/Deep Caves | Allies destroyed Z-Imprinter 28755 | -6/Deep Caves | Found Prototype Protection 28755 | -6/Deep Caves | Identified Zio. Weapon Casing 28887 | -6/Deep Caves | Found Prototype Device 28887 | -6/Deep Caves | Identified Zio. Metafield Generator 28949 | -6/Deep Caves | Found Zio. Weapon Casing 29050 | -6/Deep Caves | Build established: Scavenger-Tank 29100 | -6/Deep Caves | Z-Facility disabled 29268 | -6/Deep Caves | Found Prototype Protection 29274 | -6/Deep Caves | Found Prototype Protection 29334 | -6/Deep Caves | Found Zio. Weapon Casing 29352 | -6/Deep Caves | Found Prototype Protection 29352 | -6/Deep Caves | Identified Zio. Heavy Carapace (x3) 29874 | -6/Deep Caves | Spotted AG-73648 29954 | -6/Deep Caves | Destroyed AG-73648 30020 | -6/Deep Caves | Spotted AG-62967 30084 | -6/Deep Caves | Destroyed AG-62967 30171 | -6/Deep Caves | Triggered Deep Caves wall 30171 | -6/Deep Caves | Spotted AS-05932 30171 | -6/Deep Caves | Spotted AS-48119 30193 | -6/Deep Caves | Exposed GOLEM chamber 30196 | -6/Deep Caves | Destroyed AS-05932 30205 | -6/Deep Caves | Destroyed AS-48119 30209 | -6/Deep Caves | Lost 4 parts (1p3u) 30214 | -6/Deep Caves | Destroyed 38 combat bots 30291 | -6/Deep Caves | Found GOLEM Unit 30776 | -6/Deep Caves | Build established: Golem 30947 | -6/Deep Caves | Found GOLEM Unit 30953 | -6/Deep Caves | Found GOLEM Unit 30958 | -6/Deep Caves | Found GOLEM Unit 30964 | -6/Deep Caves | Found GOLEM Unit 31015 | -6/Deep Caves | Found Prototype Device 31015 | -6/Deep Caves | Identified PSU Rigger 31227 | -6/Deep Caves | Build established: Tank 32030 | -6/Deep Caves | Found GOLEM Unit 32137 | -6/Deep Caves | Found Zio. Weapon Casing 32219 | -6/Deep Caves | Found Zio. Weapon Casing 32792 | -6/Deep Caves | Discovered new exit (range 6) 32804 | -6/Deep Caves | Identified exit to Proximity Caves 32807 | -6/Deep Caves | Entered Proximity Caves 33551 | -5/Proximity Caves | Learned 4 Factory zone layouts 33603 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 33874 | -5/Proximity Caves | Discovered new exit (range 8) 33888 | -5/Proximity Caves | Learned Factory terminal intel 33891 | -5/Proximity Caves | Identified exit to Factory 33893 | -5/Proximity Caves | Entered Factory 33893 | -5/Factory | Evolved 2 slots: Utility x2 33894 | -5/Factory | Identified exit to Upper Caves 33895 | -5/Factory | Identified exit to Factory 33896 | -5/Factory | Loaded intel: 26 terminal locations 33994 | -5/Factory | Repaired Adv. Sensor Array 34052 | -5/Factory | Repaired Adv. System Restoration Module 34243 | -5/Factory | Build established: Hacker-Tank 34804 | -5/Factory | Spotted B-75 Beast 35821 | -5/Factory | Build established: Golem 35880 | -5/Factory | Fabricated Weapon Mount? 36206 | -5/Factory | Repaired Energy Filter 36293 | -5/Factory | First assault squad dispatched 36319 | -5/Factory | Destroyed 16 combat bots 36746 | -5/Factory | Entered Upper Caves 37044 | -5/Upper Caves | Identified exit to Upper Caves 37257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37693 | -5/Upper Caves | Entered another Upper Caves area 37730 | -5/Upper Caves | Discovered exit to Factory (range 7) 37815 | -5/Upper Caves | Learned Factory trap positions 38208 | -5/Upper Caves | Identified exit to Zhirov 38821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38834 | -5/Upper Caves | Entered Zhirov 38834 | -5/Zhirov | Discovered new exit (range 3) 38843 | -5/Zhirov | Identified exit to Proximity Caves 38876 | -5/Zhirov | Met Zhirov 38916 | -5/Zhirov | Learned location of Command (-1) 38916 | -5/Zhirov | Learned location of Testing (-2) 38916 | -5/Zhirov | Learned location of Quarantine (-3) 38958 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38990 | -5/Zhirov | Found Alien Artifact 38990 | -5/Zhirov | Identified Integrated Dissipator 38990 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39137 | -5/Zhirov | Found Alien Artifact 39847 | -5/Zhirov | Entered Proximity Caves 40615 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 40865 | -4/Proximity Caves | Entered Factory 40865 | -4/Factory | Evolved 2 slots: Utility x2 40866 | -4/Factory | Loaded intel: 88 trap records 41003 | -4/Factory | Found Unknown Device 41003 | -4/Factory | Identified Quantum Capacitor 41302 | -4/Factory | Identified exit to Upper Caves 41449 | -4/Factory | Fabricated Powered Armor (x2) 41597 | -4/Factory | Build established: Hacker-Golem 42127 | -4/Factory | Discovered new exit (range 7) 42267 | -4/Factory | Spotted B-86 Titan 42390 | -4/Factory | Repaired Energy Filter? 42518 | -4/Factory | Repaired Centrium Medium Armor Plating 42972 | -4/Factory | Fabricated Huge Storage Unit (x1) 43196 | -4/Factory | Entered Upper Caves 43197 | -4/Upper Caves | Encountered a Warlord checkpoint 43240 | -4/Upper Caves | Spotted B-86 Titan 43249 | -4/Upper Caves | Destroyed B-86 Titan 43429 | -4/Upper Caves | Learned Research trap positions 44286 | -4/Upper Caves | Discovered new exit (range 9) 44327 | -4/Upper Caves | Entered another Upper Caves area 44894 | -4/Upper Caves | Learned location of Armory (-3) 44931 | -4/Upper Caves | Encountered a Warlord checkpoint 45119 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 45215 | -4/Upper Caves | Discovered new exit (range 12) 45498 | -4/Upper Caves | Entered Warlord 46087 | -4/Warlord | Met Warlord 46109 | -4/Warlord | Opened Warlord's prototype stash 46112 | -4/Warlord | Warlord's base attacked by MAIN.C 46124 | -4/Warlord | Found Prototype Device 46124 | -4/Warlord | Identified Thermal Barrier 46134 | -4/Warlord | Found Ghost Barrier 46146 | -4/Warlord | Found Prototype Device 46146 | -4/Warlord | Identified Exp. Cloaking Device 46392 | -4/Warlord | Lost 3 allies 46417 | -4/Warlord | Build established: Golem 46436 | -4/Warlord | Destroyed Executioner 46439 | -4/Warlord | Destroyed Executioner 46462 | -4/Warlord | Warlord forces counterattacked 46481 | -4/Warlord | Spotted Executioner 46503 | -4/Warlord | P-70 Sage assimilated allied TP-LWR(g) 46547 | -4/Warlord | Lost 13 allies 46612 | -4/Warlord | Lost 7 allies 46627 | -4/Warlord | Spotted Executioner 46635 | -4/Warlord | Destroyed Executioner 46662 | -4/Warlord | Lost 6 allies 46693 | -4/Warlord | Discovered new exit (range 8) 46708 | -4/Warlord | Identified exit to Proximity Caves 46710 | -4/Warlord | Entered Proximity Caves 46713 | -3/Proximity Caves | Spotter reported a threat 47506 | -3/Proximity Caves | Spotted B-86 Titan 48411 | -3/Proximity Caves | Discovered new exit (range 6) 48426 | -3/Proximity Caves | Identified exit to Research 48450 | -3/Proximity Caves | Entered Research 48450 | -3/Research | Evolved 2 slots: Power x1, Utility x1 48451 | -3/Research | Identified exit to Armory 48452 | -3/Research | Loaded intel: 64 trap records 48927 | -3/Research | Build established: Hacker-Golem 49698 | -3/Research | Cargo convoy interrupted 49701 | -3/Research | Spotted Striker 49702 | -3/Research | Spotted Striker 49706 | -3/Research | Spotted Executioner 49707 | -3/Research | Spotted Executioner 49721 | -3/Research | Destroyed Striker 49754 | -3/Research | Destroyed Striker 49800 | -3/Research | Destroyed Executioner 49836 | -3/Research | Destroyed 7 combat bots 49849 | -3/Research | Identified Transdimensional Reconstructor 49849 | -3/Research | Warped through subspace 49867 | -3/Research | Lost 4 parts (1p1u2w) 49869 | -3/Research | Self-destructed Last Messages --------------- Terminal R015. 49825_ O-32 Director locks terminal. 49832_ U-05 Engineer builds a Wall. 49836_ Asb. Nanovents destroyed. 49836_ Knocked back. 49838_ U-05 Engineer builds a Wall. 49841_ P