Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.21 @ 23:21:53 Player: Luigi Panache Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (321) 1605 Value Destroyed (14556) 14556 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3717) 3717 TOTAL SCORE: 30358 Bonus ------- High Alert Combat Kills 1475 Follower Combat Kills 1324 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -182 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Centrium Medium Armor Plating Gauss Rifle Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Structural Scanner Machine Analyzer Quantum Capacitor Weapon Cycler Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Heavy Neutron Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Heavy Siege Treads Centrium Heavy Treads Advanced Energy Well High-capacity Matter Pod Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Transdimensional Reconstructor Cooled Particle Cannon Heavy Neutron Cannon Gauss Rifle KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Proton Missile Launcher Heavy Shock Bomb Launcher Improved Datajack Power Maul Makeshift Sword [Rating: 147] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Utility Huge Storage Unit Device Quantum Capacitor Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . 2 . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 248 | . 8 . 12 . . . 19 57 2 2 1 . 13 5 5 . 2 20 27 18 7 . 2 5 2 39 2 Power 16 | . . . 2 . . . 1 4 . . . . 1 . . . 1 2 3 . . . . . . 2 . Engine 8 | . . . 2 . . . 1 4 . . . . . . . . 1 . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Propulsion 73 | . 3 . 3 . . . 12 17 . 2 . . 4 . 1 . . 2 10 6 . . . . . 13 . Treads 63 | . 3 . 3 . . . 12 17 . 2 . . 4 . 1 . . 2 9 6 . . . . . 4 . Leg 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 3 . 2 . . . 2 11 . . 1 . 5 . 2 . 1 11 6 3 2 . . 5 . 9 1 Device 32 | . . . . . . . . . . . 1 . 3 . 2 . 1 9 2 1 2 . . 3 . 7 1 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 6 | . 2 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Protection 21 | . . . 1 . . . 1 8 . . . . 2 . . . . 1 3 2 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | . 2 . 5 . . . 4 25 2 . . . 3 5 2 . . 5 8 9 5 . 2 . 2 15 1 Energy Gun 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 35 | . . . . . . . . 7 . . . . 1 4 1 . . 3 5 2 5 . 1 . . 5 1 Ballistic Gun 42 | . 2 . 5 . . . 3 13 2 . . . 1 . 1 . . 2 3 4 . . . . . 6 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . . 4 . . . . 1 1 . . . . . 3 . . 1 . 2 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 1 6 . . . . . . . . . . . 3 . . . 4 . 1 1 Corrupted Parts 14 | . . . . . . . . 2 . . . . . . . . 1 . 3 8 . . . . . . . System Corruption 88 | . . . . . . . . 11 . . . . . . . . 1 . 10 66 . . . . . . . Parts Lost 52 | . . 1 . . . . 2 1 1 1 . . . . 1 . . 5 6 1 . . . . . 31 2 Power 7 | . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . 3 . Propulsion 15 | . . . . . . . . . 1 1 . . . . 1 . . 2 2 . . . . . . 7 1 Utility 17 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 14 . Weapon 13 | . . . . . . . 2 . . . . . . . . . . 1 1 1 . . . . . 7 1 Highest Loss Streak 10 | . . 1 . . . . 1 1 1 1 . . . . 1 . . 2 2 1 . . . . . 10 1 Average Slot Usage (%) 87 | . 97 98 88 100 100 100 91 96 91 90 92 92 90 86 90 93 86 89 93 82 77 78 78 78 78 60 21 Engine 4 | . 14 12 4 11 11 11 8 6 7 7 7 7 . . . . . 2 . . . . . . . . . Core 3 | . . . . . . . . . . . . . 5 6 6 6 6 8 5 11 10 10 10 10 10 4 . Treads 31 | . 23 28 32 33 33 33 36 37 37 36 38 38 39 40 39 40 40 34 34 25 15 15 15 15 15 11 . Device 6 | . . . . . . . . . . . 1 7 10 6 11 13 6 13 10 11 20 21 21 20 21 16 1 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 2 Processor 9 | . 11 14 11 11 11 11 9 14 15 15 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 2 . Protection 7 | . . . 8 11 11 11 9 11 7 7 7 7 5 6 6 6 6 5 5 8 10 10 10 10 10 5 . Energy Cannon 2 | . . . . . . . . 1 1 . . . 5 6 3 6 6 4 7 4 4 5 4 5 1 1 1 Ballistic Gun 10 | . 23 28 21 22 22 22 18 12 13 15 15 15 6 6 9 6 6 4 2 1 5 5 5 5 3 3 2 Naked Turns 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Heaviest Build 162 | 12 29 29 96 96 96 96 108 121 121 115 116 116 123 124 124 120 126 135 135 135 134 128 128 128 132 162 100 Greatest Support 240 | 20 40 40 60 60 60 60 80 110 110 118 118 118 148 148 148 140 140 140 146 240 240 240 240 240 240 240 112 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 1 1 . . . . 1 . . 1 1 1 . . . . . 3 . Average Overweight (x) . | . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 13 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | . 13 13 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 Average Carried 23 | . 9 13 17 23 24 25 24 24 25 25 25 25 24 25 24 25 24 24 24 24 24 25 25 24 25 22 11 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 13 13 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 5 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Matter Collected 6664 | 148 271 62 469 64 . . 546 1935 227 128 34 99 151 80 85 . 10 288 478 210 146 . 34 . 261 911 27 Remotely 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . Salvage Created 15722 | . 723 36 202 93 . . 751 3705 329 145 . 247 442 123 342 . . 1020 1008 780 816 266 198 . 1037 3459 . Parts 778 | . 43 7 16 1 . . 50 195 13 10 . 17 24 8 16 . . 46 45 38 22 10 15 . 36 166 . Haulers Intercepted 10 | . 2 . 1 . . . 2 3 . . . . . . . . . . . . . . . . . 2 . Recyclers Shooed 8 | . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 12 10 . 15 . 5 15 . 10 . . . . 10 8 . 3 . . Prevented 29 | . . . . . . . . . 1 . . . . 3 5 . . . . . . . 2 . 18 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 248 | . 12 3 5 2 . . 12 56 8 6 . 6 7 4 7 . . 13 13 10 10 3 6 . 15 50 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 127 | . 12 3 5 2 . . 12 41 6 6 . 6 . . 3 . . 6 5 . . . . . . 20 . Cannons 62 | . . . . . . . . 3 2 . . . 7 1 3 . . 6 8 1 8 3 1 . 2 17 . AOE 42 | . . . . . . . . 12 . . . . . 3 . . . . . 2 . . 5 . 10 10 . Classes Destroyed 17 | . 6 . 1 1 . . 2 4 . . . . . . . . . 1 1 . . . . . . 1 . Worker 15 | . 2 . 2 . . . 1 6 . . . . 1 . . . . 1 . . . . . . . 2 . Builder 11 | . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . . . . 6 . Tunneler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 1 . . . 2 3 . . . . . . . . . . . . . . . . . 2 . Recycler 12 | . 1 . . . . . . 8 . . . . . . . . . 2 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Watcher 20 | . 3 . . . . . 2 5 . . . . 2 . . . . 1 2 1 1 . . . . 3 . Swarmer 58 | . 3 3 4 . . . 2 8 4 6 . 3 3 3 3 . . 5 . . . . 5 . . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 93 | . 9 . . 1 . . 6 28 3 . . . . . 3 . . 2 6 . 7 2 . . 9 17 . Brawler 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Sentry 32 | . . . 1 . . . 3 7 . . . . 3 . 1 . . 3 3 . 3 . 1 . . 7 . Hunter 22 | . . . . . . . 1 3 . . . 2 . . . . . 1 3 2 . . . . 4 6 . Programmer 25 | . . . . . . . . 9 . . . 1 1 1 . . . 2 . . . . . . 2 9 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Best Kill Streak 11 | . 5 2 4 2 . . 4 6 4 3 . 3 5 4 3 . . 8 3 5 4 2 5 . 8 11 . Combat Bots Only 8 | . 3 2 4 2 . . 3 6 4 3 . 3 3 3 3 . . 5 3 4 4 2 5 . 8 8 . Max Kills in Single Turn 4 | . 2 1 1 1 . . 1 3 2 2 . 2 1 2 1 . . 2 1 2 1 1 3 . 4 3 . Gunslinging 1 | . 1 . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . . 2 . . . . . 1 . . 3 . 4 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Damage Taken 20875 | . 223 203 88 58 . 12 854 2886 206 193 . 265 306 95 417 . 287 1272 1450 1023 607 142 159 . 815 7604 1710 Core 2583 | . 37 28 36 28 . . 95 134 . 11 . . . . 23 . . 58 98 48 21 . . . 30 485 1451 Absorbed by Shields 337 | . . . . . . . . . . . . . . . . . . . 37 . . . . . . 300 . Reduced by Siege Mode 592 | . . . . . . . . . . . . . . . . . . . . . . . . . . 592 . Core Remaining (%) 83 | 100 . 74 . . . 84 82 . . . . 79 . . . . 97 . . 79 . . . . 95 57 . Volleys Fired 1036 | . 42 6 13 8 . . 66 210 11 7 . 11 45 12 29 . 16 58 81 25 83 41 6 . 39 226 1 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 2 1 2 . 1 2 2 1 2 1 1 . 1 2 1 Hottest 180 | . 90 46 46 46 . . 46 115 99 56 . 56 58 39 75 . 30 118 180 90 90 30 46 . 46 136 81 Shots Fired 1502 | . 84 12 26 16 . . 128 381 23 17 . 22 51 12 33 . 16 72 117 23 84 41 6 . 39 298 1 Gun 902 | . 84 12 26 16 . . 128 337 15 17 . 22 6 . 7 . . 27 53 . 1 . . . . 151 . Cannon 518 | . . . . . . . . 28 8 . . . 45 10 26 . 16 45 64 6 83 41 4 . 20 121 1 Launcher 82 | . . . . . . . . 16 . . . . . 2 . . . . . 17 . . 2 . 19 26 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 872 | . 54 12 26 16 . . 128 337 15 17 . 22 6 . 7 . . 27 53 . 1 . . . . 151 . Thermal 489 | . 15 . . . . . . 23 4 . . . 45 10 11 . 16 30 63 3 83 41 4 . 20 121 . Explosive 16 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 6 6 . Electromagnetic 125 | . 15 . . . . . . 17 4 . . . . 2 15 . . 15 1 20 . . 2 . 13 20 1 Robot Hit Streak 57 | . 21 3 13 21 . . 19 57 34 15 . 16 24 15 10 . 12 40 34 23 39 22 27 . 12 47 . Robot Miss Streak 4 | . 1 3 2 1 . . 3 2 2 3 . 3 1 1 2 . 1 1 3 1 1 1 . . 2 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Secondary Targets 21 | . 3 . 1 . . . 3 3 1 1 . 1 . . 1 . . 2 1 . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 1 . 1 . . 1 . . 1 1 . . . . . . 1 . Capacitor 372 | . . . . . . . . . . . . . 18 10 15 . 16 39 . 6 82 41 4 . 20 120 1 Shots Hit Robots 1235 | . 69 6 20 14 . . 105 328 18 12 . 22 36 11 19 . 10 67 86 18 77 37 5 . 27 248 . Core Hits 676 | . 31 3 9 3 . . 36 167 24 18 . 34 20 4 16 . 1 24 33 22 30 10 9 . 33 144 5 Critical Hits 43 | . . . . . . . 1 1 . . . . 1 . . . . 4 2 . . 1 1 . . 32 . Critical Kills 18 | . . . . . . . . 1 . . . . 1 . . . . 2 2 . . . 1 . . 11 . Critical Parts Destroyed 23 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 20 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36570 | . 1080 122 330 216 . . 1596 7290 520 217 . 407 994 370 464 . 433 2120 3295 1447 2078 924 356 . 2466 9794 51 Guns 15604 | . 997 107 326 216 . . 1562 5502 354 217 . 407 116 . 88 . . 667 983 . 24 . . . . 4038 . Cannons 13595 | . . . . . . . . 430 166 . . . 840 278 376 . 433 1402 2294 190 2054 924 81 . 485 3642 . Explosions 6989 | . 77 . . . . . . 1282 . . . . . 92 . . . . . 1257 . . 275 . 1981 2025 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 382 | . 6 15 4 . . . 34 76 . . . . 38 . . . . 51 18 . . . . . . 89 51 Kinetic 15273 | . 666 107 326 216 . . 1562 5502 354 217 . 407 116 . 88 . . 667 983 . 24 . . . . 4038 . Thermal 13751 | . 227 . . . . . . 408 52 . . . 840 278 . . 433 971 2262 309 2054 924 127 . 984 3882 . Explosive 1500 | . . . . . . . . 443 . . . . . . . . . . . . . . . . 364 693 . Electromagnetic 5664 | . 181 . . . . . . 861 114 . . . . 92 376 . . 431 32 1138 . . 229 . 1118 1092 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 78 | . . . . . . . . 16 16 16 16 . . . . . 1 1 12 78 . . . . . 6 . Average Corruption 6 | . . . . . . . . 3 16 16 16 . . . . . 1 1 3 34 . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . . . 83 46 22 5 . . . . . . 1 28 19 . . . . . 24 . Message Errors 62 | . . . . . . . . 26 16 4 . . . . . . . . 8 4 . . . . . 4 . Matter Fused 41 | . . . . . . . . 18 8 4 2 . . . . . . . 2 2 . . . . . 5 . Heat Flow Errors 22 | . . . . . . . . 9 4 2 1 . . . . . . . 3 1 . . . . . 2 . Energy Discharges 33 | . . . . . . . . 13 5 3 . . . . . . . . 3 4 . . . . . 5 . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 26 | . . . . . . . . 8 3 3 . . . . . . . 1 5 4 . . . . . 2 . Data Loss (major) 13 | . . . . . . . . 5 3 . 1 . . . . . . . 2 . . . . . . 2 . Misfires 6 | . . . . . . . . 1 1 3 . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Misdirections 12 | . . . . . . . . 1 4 3 1 . . . . . . . 3 . . . . . . . . Weapon Failures 7 | . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . 3 . Overload Shots 61 | . . . . . . . . 7 . . . . . . . . . 6 46 . 1 . . . . 1 . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 937 | . 4 . . . . . . 60 . . . . 87 18 41 . . 104 153 . 51 36 . . 176 207 . Projectiles 703 | . . . . . . . . 13 . . . . 87 18 41 . . 98 153 . 51 36 . . 50 156 . Explosions 215 | . 4 . . . . . . 34 . . . . . . . . . . . . . . . . 126 51 . Melee 19 | . . . . . . . . 13 . . . . . . . . . 6 . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Impact 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . . . 69 . . . . . . . . . . . . . . 58 . . 28 25 Shots 9 | . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . 2 . Rammed 35 | . 2 2 1 . . . 1 7 . . . . 1 . . . . 1 2 . . . . . . 6 12 Targets Rammed 44 | . 2 2 1 . . . 2 10 . . . . 1 . . . . 3 3 . . . . . . 8 12 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 7 | . . . . . . . 1 3 . . . . . . . . . 2 1 . . . . . . . . Highest Temperature 477 | . 192 12 8 25 . . 86 280 393 264 214 44 159 104 189 . 243 426 310 250 38 . 6 . 6 477 34 Average Temperature 80 | . 48 5 5 12 . . 24 57 128 128 110 18 43 40 70 . 117 110 104 83 38 . 6 . 5 141 34 Received Heat Transfer 4239 | . 156 . 9 12 . . 522 873 117 . . . 90 . 165 . 48 171 349 153 168 48 9 . 81 1016 252 Effects 15 | . . . . . . . . . 1 3 . . . . . . . 2 7 . . . . . . 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Interference 10 | . . . . . . . . . . 3 . . . . . . . . 7 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Longest Duration 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . Robots Corrupted 13 | . . . . . . . . . . . . . . . 1 . . 1 . 7 . . . . 3 1 . Combat Hostiles 13 | . . . . . . . . . . . . . . . 1 . . 1 . 7 . . . . 3 1 . Parts Fried 24 | . 1 . . . . . . 2 . . . . . . . . . 3 . 5 . . 1 . 12 . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Parts Melted 37 | . . . . . . . . 2 . . . . 3 3 . . . . 3 . 11 5 . . 4 6 . Heat Transferred 14512 | . 594 . . . . . . 483 74 . . . 1110 333 . . 555 1077 1844 175 2812 1258 211 . 966 3020 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . . . 3 . . . . . . . . . . . 1 . . 2 . 3 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Peak Influence 1114 | . 323 140 178 56 . 89 203 917 . . . . 191 . . . . 602 405 220 404 . . . . 1114 571 Initial 486 | . . 40 42 3 . . 28 11 . . . . 82 . . . . . 122 23 97 . . . . 207 486 Average 236 | . 185 105 60 39 . 87 90 236 . . . . 100 . . . . 427 113 101 261 . . . . 614 509 Maximum Alert Level 4 | . 1 . . . . . 1 3 . . . . . . . . . 2 2 1 2 . . . . 4 2 Low Security (%) 57 | . 60 100 100 100 . 100 93 51 . . . . 100 . . . . 14 72 79 19 . . . . 9 . Level 1 22 | . 39 . . . . . 6 27 . . . . . . . . . 22 27 20 78 . . . . 24 . Level 2 11 | . . . . . . . . 14 . . . . . . . . . 63 . . 2 . . . . 17 100 Level 3 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 47 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . . . 3 21 . . . . 3 . . . . 7 6 . 2 . . . . 16 2 Investigation 22 | . 2 . . . . . 2 6 . . . . 2 . . . . 3 2 . 1 . . . . 3 1 Extermination 12 | . . . . . . . . 7 . . . . . . . . . 1 . . 1 . . . . 3 . Reinforcement 18 | . . . . . . . 1 5 . . . . . . . . . 3 4 . . . . . . 4 1 Assault 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Garrison 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Distress Signals 23 | . . . 2 . . . 2 1 . . . . 1 . . . . . 2 2 4 . . . . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 22 8 7 2 . 3 25 84 12 6 . 6 12 4 9 . 1 30 41 12 20 4 6 . 15 90 15 Peak Tracking Total 13 | . 2 3 4 2 . 3 5 6 4 3 . 3 3 3 5 . 1 6 5 5 5 3 5 . 5 11 13 Tactical Retreats 36 | . 5 1 . . . . 4 7 1 . . . . . 2 . . . 1 . 2 1 . . . 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Traps Triggered 17 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 2 6 . . . . . . 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Machines Disabled 35 | . 1 . 1 . . . . 11 . . . . . . . . . 20 . . . . . . . 2 . Max in Single Turn 4 | . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Machines Accessed 71 | . 7 . 3 . 1 . 3 13 . . . . 10 . . 4 . 9 6 . 5 . . 4 . 5 1 Terminals 32 | . 5 . 2 . . . 2 3 . . . . 3 . . . . 5 5 . 3 . . . . 3 1 Fabricators 8 | . . . . . . . . 4 . . . . 3 . . . . . . . 1 . . . . . . Repair Stations 12 | . 1 . 1 . . . 1 4 . . . . 1 . . . . 2 1 . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Total Hacks 234 | . 31 . 13 . 1 . 10 42 . . . . 26 . . 28 . 23 18 . 11 . . 17 . 12 2 Successful 140 | . 19 . 10 . 1 . 8 16 . . . . 17 . . 28 . 9 7 . 2 . . 17 . 6 . Failed 94 | . 12 . 3 . . . 2 26 . . . . 9 . . . . 14 11 . 9 . . . . 6 2 Catastrophic 10 | . . . 1 . . . . 2 . . . . . . . . . . 2 . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 18 . 3 . . . 2 9 . . . . 4 . . . . 3 4 . 1 . . . . 6 2 Terminals 99 | . 24 . 7 . . . 8 10 . . . . 7 . . . . 12 13 . 7 . . . . 9 2 Fabricators 26 | . . . . . . . . 15 . . . . 9 . . . . . . . 2 . . . . . . Repair Stations 43 | . 2 . 6 . . . 2 13 . . . . 6 . . . . 7 5 . . . . . . 2 . Recycling Units 8 | . 5 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . 1 . Terminal Hacks 81 | . 11 . 3 . 1 . 6 2 . . . . 2 . . 28 . 4 5 . 1 . . 17 . 1 . Record 17 | . . . . . 1 . . . . . . . . . . 11 . . . . . . . 5 . . . Part Schematic 16 | . 3 . . . . . . 1 . . . . 1 . . 6 . . 1 . . . . 4 . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . Branch Access Points 7 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 5 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . 2 3 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 3 . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Build 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . Repair Station Hacks 29 | . 2 . 6 . . . 2 6 . . . . 6 . . . . 3 2 . . . . . . 2 . Scan Component 16 | . 1 . 3 . . . 1 4 . . . . 3 . . . . 2 1 . . . . . . 1 . Repair 13 | . 1 . 3 . . . 1 2 . . . . 3 . . . . 1 1 . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Seal Access 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Unauthorized Hacks 14 | . 5 . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . 2 . Terminals 7 | . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Botnet 7 | . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 3 . . . 3 12 . . . . 8 . . . . 8 6 . 5 . . . . 4 1 Full Trace Events 16 | . 1 . . . . . 1 6 . . . . 1 . . . . 2 2 . 1 . . . . 1 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Part Schematics Acquired 16 | . 2 . . . . . . 2 . . . . 1 . . 6 . . 1 . . . . 4 . . . Parts Built 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Matter 548 | . . . . . . . . 314 . . . . 234 . . . . . . . . . . . . . . Time 195 | . . . . . . . . 78 . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 10 . . . . 14 . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 3 . . . 1 2 . . . . 3 . . . . 1 1 . . . . . . 1 . Time 553 | . 26 . 84 . . . 32 86 . . . . 170 . . . . 25 22 . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Total Allies 29 | . . . . 3 . . . . . . . . . . . . 1 . 22 . 3 . . . . . . Largest Group 9 | . . . . 3 3 3 3 . . . . . . . . . 1 1 9 5 3 3 . . . . . Highest-Rated Group 296 | . . . . 40 40 40 40 . . . . . . . . . 95 95 296 140 87 87 . . . . . Highest-Rated Ally 156 | . . . . 16 16 16 16 . . . . . . . . . 95 95 156 31 29 29 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 234 | . . . . 7 . 5 19 . . . . . . . . . 8 14 153 14 8 6 . . . . . Total Damage 6001 | . . . . 64 . 44 200 . . . . . . . . . 214 2237 2922 149 57 114 . . . . . Kills 44 | . . . . . . 3 3 . . . . . . . . . 2 14 22 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Turns Passed 22337 | . 911 122 956 456 511 140 922 4561 1047 459 910 322 1201 569 528 146 505 948 2355 299 673 693 409 256 319 1891 228 Spaces Moved 9611 | 1 484 65 359 168 197 54 260 1434 385 179 572 185 546 345 266 92 299 472 813 124 326 368 250 152 163 774 278 Core 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 Treads 9064 | . 395 65 359 168 197 54 260 1434 385 179 572 185 546 345 266 92 299 472 813 124 326 368 250 152 163 595 . Legs 383 | 1 89 . . . . . . . . . . . . . . . . . . . . . . . . 179 114 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 260 260 260 260 164 261 159 159 159 159 159 159 160 160 160 163 160 160 160 160 160 160 110 50 Average Speed 193 | 120 152 160 220 260 260 260 261 264 262 243 159 159 159 159 162 160 160 165 235 162 160 160 160 160 160 152 74 Slowest Speed 350 | 120 160 160 260 260 260 260 270 266 263 261 159 159 159 159 259 160 160 266 267 262 160 160 160 160 160 350 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 2 83 16 43 39 54 16 26 39 60 40 75 40 19 55 44 75 62 17 75 56 12 57 42 60 41 25 11 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 7 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 3 . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 15 | . . . . . . 1 . . 1 1 2 1 . 1 2 . 1 . . . . 2 1 . 2 . . Spaces Dug 15 | . . . . . . . . 6 . . . . 1 . 2 . . . 4 . 1 . 1 . . . . Terrain Destroyed 275 | . 2 . . . . . . 90 . . . . 6 1 4 . . 1 21 18 2 1 4 . 66 59 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . . . . 9 . . . . 6 1 4 . . 1 21 . 2 1 1 . 1 18 . AOE 210 | . 2 . . . . . . 81 . . . . . . . . . . . 18 . . 3 . 65 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Total 12412 | . 581 72 506 176 197 55 402 1948 398 187 573 196 863 361 350 91 327 606 1140 210 478 473 257 166 206 1296 297 Wait 1119 | . 33 . 98 . . 2 38 160 1 . . 1 228 . 46 . 6 37 104 9 52 63 . . 3 235 3 Move 9584 | . 483 64 358 167 196 53 259 1433 384 178 571 184 545 344 265 91 298 471 812 123 325 367 249 151 162 773 278 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | . 8 . 15 1 1 . 4 24 . . . . 11 . 3 . 1 9 4 11 4 1 . 2 . 8 . Fast Attach 99 | . 3 . 6 . . . 5 16 . 2 1 . 8 . . . 1 7 13 9 3 . . 6 . 17 2 Attach 44 | . 1 . 2 . . . 3 5 . . . . 2 . 3 . . 7 1 3 2 . . . . 14 1 Detach 19 | . 2 . 2 . . . 2 1 . . 1 . 2 . . . 2 2 . 4 . . . . . 1 . Swap 108 | . 4 . 4 . . . 11 36 2 . . . 3 5 2 . 1 6 13 6 2 . 2 . 2 9 . Drop 159 | . 3 . 7 . . . 12 53 . . . . 18 . 2 . 2 6 16 20 7 1 . 7 . 5 . Fire 1036 | . 42 6 13 8 . . 66 210 11 7 . 11 45 12 29 . 16 58 81 25 83 41 6 . 39 226 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 30 | . 2 2 1 . . . 2 10 . . . . 1 . . . . 3 3 . . . . . . 6 . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Rewire 81 | . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Entered Mines 976 | -10/Mines | Discovered new exit (range 8) 1012 | -10/Mines | Assembled infested the area 1017 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1253 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Discovered new exit (range 5) 1654 | -9/Materials | Repaired Lgt. Treads 1687 | -9/Materials | Repaired Autogun 1715 | -9/Materials | Repaired Lgt. Treads 1990 | -9/Materials | Entered Mines 1998 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1999 | -9/Mines | Met a Derelict bent on vengeance 2055 | -9/Mines | Discovered new exit (range 10) 2136 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2431 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2433 | -9/Mines | Discovered new exit (range 5) 2446 | -9/Mines | Entered Exiles 2446 | -9/Exiles | Accompanied by 3 allies 2517 | -9/Exiles | Met 8R-AWN 2632 | -9/Exiles | Met EX-HEX 2757 | -9/Exiles | Met EX-DEC 2804 | -9/Exiles | Learned location of Zion (-7) 2936 | -9/Exiles | Discovered new exit (range 10) 2957 | -9/Exiles | Entered Mines 2957 | -8/Mines | Accompanied by 3 allies 3058 | -8/Mines | Discovered new exit (range 16) 3097 | -8/Mines | Entered Materials 3097 | -8/Materials | Accompanied by 3 allies 3097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -8/Materials | Identified exit to Storage 3689 | -8/Materials | Repaired Imp. Ion Engine 3868 | -8/Materials | Discovered new exit (range 16) 4019 | -8/Materials | Entered Factory 4019 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4363 | -7/Factory | Fabricated Arm. Treads (x2) 4694 | -7/Factory | Repaired Lgt. Treads 4755 | -7/Factory | Repaired Enh. Autogun 5190 | -7/Factory | Discovered new exit (range 8) 5214 | -7/Factory | Identified exit to Factory 6633 | -7/Factory | Discovered exit to Factory (range 15) 7263 | -7/Factory | Garrison activated, responded to threat 7852 | -7/Factory | Identified exit to Lower Caves 8040 | -7/Factory | Build established: Scavenger-Mutant 8177 | -7/Factory | Fabricated Imp. EM Pulse Cannon (x1) 8331 | -7/Factory | Local fabrication network quarantined 8361 | -7/Factory | System corruption reached 10% 8505 | -7/Factory | Build established: Mutant 8580 | -7/Factory | Entered Lower Caves 8817 | -7/Lower Caves | Encountered a Warlord checkpoint 8822 | -7/Lower Caves | Learned Factory terminal intel 8874 | -7/Lower Caves | Learned Factory terminal intel 9559 | -7/Lower Caves | Discovered new exit (range 13) 9627 | -7/Lower Caves | Entered another Lower Caves area 9739 | -7/Lower Caves | Discovered exit to Factory (range 11) 10077 | -7/Lower Caves | Discovered new exit (range 6) 10086 | -7/Lower Caves | Entered Zion 10161 | -7/Zion | System corruption cleaned by Quarantine Array 10211 | -7/Zion | Discovered new exit (range 14) 10876 | -7/Zion | Learned location of Data Miner (-6) 10996 | -7/Zion | Entered Proximity Caves 11283 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11318 | -6/Proximity Caves | Entered Factory 11318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11319 | -6/Factory | Loaded intel: 20 terminal locations 11812 | -6/Factory | Fabricated Quantum Capacitor (x2) 11884 | -6/Factory | Identified exit to Lower Caves 12131 | -6/Factory | Garrison activated, responded to threat 12345 | -6/Factory | Repaired Broken Cld. Particle Cannon 12390 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12429 | -6/Factory | Repaired Arm. Treads 12519 | -6/Factory | Entered Lower Caves 12736 | -6/Lower Caves | Encountered a Warlord checkpoint 13068 | -6/Lower Caves | Discovered new exit (range 8) 13088 | -6/Lower Caves | Entered another Lower Caves area 13143 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13389 | -6/Lower Caves | Spotted B-75 Beast 13485 | -6/Lower Caves | Learned Factory security intel 13493 | -6/Lower Caves | Learned Factory stockpile data 13607 | -6/Lower Caves | Discovered new exit (range 7) 13616 | -6/Lower Caves | Entered Data Miner 13616 | -6/Data Miner | Discovered new exit (range 6) 13647 | -6/Data Miner | Met Data Miner 13679 | -6/Data Miner | Learned location of Section 7 (-2) 13679 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13701 | -6/Data Miner | Received God Mode back door access code from Data Miner 13762 | -6/Data Miner | Entered Proximity Caves 13826 | -5/Proximity Caves | Spotted B-75 Beast 13828 | -5/Proximity Caves | Escorted by Enhanced Grunt 13852 | -5/Proximity Caves | Allies destroyed B-75 Beast 13998 | -5/Proximity Caves | Learned Factory terminal intel 14247 | -5/Proximity Caves | Discovered new exit (range 13) 14267 | -5/Proximity Caves | Entered Factory 14267 | -5/Factory | Accompanied by 1 ally 14267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14270 | -5/Factory | Loaded intel: 22 terminal locations 14607 | -5/Factory | Repaired Proton Cannon 14910 | -5/Factory | Identified exit to Upper Caves 14910 | -5/Factory | Identified exit to Extension 15080 | -5/Factory | Incoming investigation squad redirected 15104 | -5/Factory | Incoming investigation squad redirected 15215 | -5/Factory | Entered Extension 15456 | -5/Extension | Build established: Scavenger-Mutant 15712 | -5/Extension | Repaired Hrd. Heavy Armor Plating 15847 | -5/Extension | Rescued a captive Derelict 16056 | -5/Extension | Rescued a captive Derelict 16584 | -5/Extension | Rescued a captive Derelict 16750 | -5/Extension | Build established: Commander-Mutant 17049 | -5/Extension | Rescued A7 17114 | -5/Extension | Spotted B-75 Beast 17114 | -5/Extension | Spotted B-75 Beast 17119 | -5/Extension | Allies destroyed B-75 Beast 17160 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17163 | -5/Extension | Destroyed B-75 Beast 17250 | -5/Extension | Build established: Scavenger-Mutant 17294 | -5/Extension | System corruption reached 10% 17551 | -5/Extension | Discovered new exit (range 10) 17553 | -5/Extension | Discovered new exit (range 6) 17570 | -5/Extension | Entered Cetus 17570 | -5/Cetus | Accompanied by 5 allies 17597 | -5/Cetus | Spotted Cetus Guard 17597 | -5/Cetus | Spotted Cetus Guard 17602 | -5/Cetus | Spotted Cetus Guard 17603 | -5/Cetus | Spotted Cetus Guard 17607 | -5/Cetus | Destroyed Cetus Guard 17626 | -5/Cetus | Destroyed Cetus Guard 17631 | -5/Cetus | Destroyed Cetus Guard 17633 | -5/Cetus | Destroyed Cetus Guard 17658 | -5/Cetus | System corruption reached 30% 17741 | -5/Cetus | Discovered new exit (range 15) 17787 | -5/Cetus | Spotted Cetus Guard 17788 | -5/Cetus | Spotted Cetus Guard 17792 | -5/Cetus | Spotted Cetus Guard 17792 | -5/Cetus | Spotted Cetus Guard 17804 | -5/Cetus | Destroyed Cetus Guard 17808 | -5/Cetus | Destroyed Cetus Guard 17808 | -5/Cetus | Destroyed Cetus Guard 17810 | -5/Cetus | Destroyed Cetus Guard 17815 | -5/Cetus | Discovered new exit (range 15) 17828 | -5/Cetus | Met Revision 17 17869 | -5/Cetus | Entered Factory 17869 | -4/Factory | Evolved 2 slots: Utility x2 17870 | -4/Factory | Loaded intel: 20 terminal locations 18199 | -4/Factory | Discovered new exit (range 9) 18337 | -4/Factory | Identified exit to Upper Caves 18364 | -4/Factory | Incoming investigation squad redirected 18498 | -4/Factory | Fabricated G-50 Soldier? 18542 | -4/Factory | Entered Upper Caves 18542 | -4/Upper Caves | Accompanied by 3 allies 18645 | -4/Upper Caves | Spotted B-86 Titan 18666 | -4/Upper Caves | Destroyed B-86 Titan 18701 | -4/Upper Caves | Encountered a Warlord checkpoint 19214 | -4/Upper Caves | Discovered new exit (range 13) 19235 | -4/Upper Caves | Entered another Upper Caves area 19471 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19596 | -4/Upper Caves | Discovered new exit (range 13) 19644 | -4/Upper Caves | Entered Zhirov 19644 | -4/Zhirov | Discovered new exit (range 3) 19673 | -4/Zhirov | Met Zhirov 19708 | -4/Zhirov | Learned location of Quarantine (-2) 19708 | -4/Zhirov | Learned location of Testing (-3) 19708 | -4/Zhirov | Learned location of Command (-1) 19720 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19762 | -4/Zhirov | Found Alien Artifact 19762 | -4/Zhirov | Identified Integrated Reactor 19762 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19785 | -4/Zhirov | Found Alien Artifact 19900 | -4/Zhirov | Entered Proximity Caves 20131 | -3/Proximity Caves | Destroyed 8 combat bots 20200 | -3/Proximity Caves | Discovered new exit (range 5) 20219 | -3/Proximity Caves | Entered Research 20219 | -3/Research | Evolved 2 slots: Utility x2 20295 | -3/Research | Spotted B-86 Titan 20481 | -3/Research | Repaired Centrium Heavy Treads 20827 | -3/Research | Incoming investigation squad redirected 20847 | -3/Research | Garrison activated, responded to threat 21076 | -3/Research | Lost 4 parts (2u2w) 21080 | -3/Research | Destroyed 8 combat bots 21083 | -3/Research | Spotted B-86 Titan 21551 | -3/Research | Lost 8 parts (2n5u1w) 21719 | -3/Research | First assault squad dispatched 21907 | -3/Research | Incoming assault squad redirected 21962 | -3/Research | Identified Transdimensional Reconstructor 21962 | -3/Research | Warped through subspace 21991 | -3/Research | Lost 10 parts (1p4n3u2w) 21997 | -3/Research | Incoming assault squad redirected 22081 | -3/Research | Build established: Mutant 22093 | -3/Research | Discovered new exit (range 16) 22110 | -3/Research | Entered another Research area 22110 | -2/Research | Evolved 2 slots: Weapon x2 22184 | -2/Research | Spotted B-90 Cyclops 22244 | -2/Research | Released all parts (8) 22276 | -2/Research | Spotted B-90 Cyclops 22311 | -2/Research | Core integrity fell below 50% 22332 | -2/Research | Core integrity fell below 20% 22338 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 22268_ Penetrated by Slug. 22271_ Slug penetrates Terminal. 22272_ Penetrated by Slug. 22272_ Slug penetrates Wall. 22275_ Penetrated by Slug. 22276_ W-44 Eye distress signal alerts nearby ally. 22277_ Slug penetrates Wall. 22277_ Slug penetrates T-07 Excavator. 22277_ K-01 Serf cleans the Terminal. 22278_ Penetrated by Slug. 22280_ Connecting with Terminal... 22280_ Current location identified: Research 22280_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 22280_ K-01 Serf cleans the Terminal. 22283_ B-90 Cyclops activates siege mode. 22283_ K-01 Serf cleans the Terminal. 22309_ Slammed into G-73 Enforcer. 22311_ G-73 Enforcer knocked back. 22312_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# *#??????????????????????????? | | ????????######## #??????????????????????????? | | ????????# # #??????????#???????????????? | | ????????# # % #????????? #???????????????? | | ????????# # #??????? ???????????????## | | ????????# # #?????? ?????????#######?# | | ????????#!! #+#+#########;#########+## #?# | | ????????#!! # @g ### | | ????????# + g | | ????????# # g g #### | | ????????# ###+#########+#########;## #??? | | ????????# #?????????????????????? #######??? | | ????????# #??????????????????????? #????????? | | ????????# #????????????????????????#????????? | | ????????# #?????????????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 46 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Overload Amplification 50 Offensive Hacking 24 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Imp. Overload Regulator | -5/Extension | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Imp. EM Pulse Cannon | x1 | -7/Factory Quantum Capacitor | x2 | -6/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeNullMallet Manual? 0 Play Time 02:35:01 Cumulative 314.0 hours Start 2021.03.20 @ 01:50:43 End 2021.03.21 @ 23:21:53 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 304 Rogue 135 Adventurer 91 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c092605e-832a-4b34-b830-c255af43c30f