Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 14:15:15 Player: Venar246 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (1280) 1280 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 10887 Bonus ------- Follower Combat Kills 577 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 56/100 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Biomechanical Wings Impulse Thruster Impulse Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced ECM Suite Reflective Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Experimental Sensor Array Graphene Brace Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . 1 2 Utility 11 | . . . . . 2 . . . . 2 2 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 95 | 6 16 1 . . 21 6 2 3 4 7 1 8 9 6 5 Power 19 | 1 2 . . . 3 3 2 . . 2 . . 3 2 1 Engine 8 | 1 2 . . . 1 2 . . . 1 . . . . 1 Core 6 | . . . . . 2 1 2 . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . 3 2 . Propulsion 32 | 2 5 . . . 10 1 . . 1 2 . 2 3 2 4 Treads 8 | . 2 . . . 6 . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . . . 4 1 . . 1 2 . 2 3 1 4 Utility 29 | 1 4 1 . . 5 2 . 2 2 2 1 5 3 1 . Device 15 | . 3 1 . . 1 1 . 2 1 1 1 . 3 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . 1 . 2 . . . Hackware 3 | . . . . . . . . . . . . 3 . . . Protection 5 | . . . . . 4 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 5 . . . 3 . . 1 1 1 . 1 . 1 . Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 1 . 2 1 1 . . 1 1 . Parts Lost 45 | . 6 1 . . 3 . . 2 5 . . 1 10 6 11 Power 10 | . 2 . . . 2 . . . 2 . . 1 1 1 1 Propulsion 13 | . 2 . . . . . . . 1 . . . 4 4 2 Utility 17 | . . 1 . . 1 . . 2 1 . . . 5 1 6 Weapon 5 | . 2 . . . . . . . 1 . . . . . 2 Highest Loss Streak 11 | . 5 1 . . 1 . . 2 5 . . 1 7 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | . 7 10 10 10 8 9 10 9 9 9 10 9 8 5 3 Power . | . . . . . . . . 1 . . 1 1 2 1 1 Propulsion 2 | . 1 3 3 2 1 2 2 2 2 2 4 3 2 . . Utility 3 | . 3 4 5 5 3 4 5 4 3 3 3 4 1 1 1 Weapon 2 | . 2 2 2 2 3 3 2 2 3 3 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 1 . 1 4 5 . 1 . 1 . . . 2 2 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 6 | . . . . . 3 2 . 1 . . . . . . . Weapon 8 | . 1 . . . 1 3 . . . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 86 85 85 97 88 92 88 78 73 70 77 86 61 25 Engine 8 | . 10 14 14 14 5 7 7 7 2 . . . . 2 . Core 2 | . . . . . 3 6 7 7 5 11 11 10 3 . . Treads 11 | . 4 28 28 28 33 . . . . . . . . . . Leg 5 | . 23 . . . . . . . . . . . . . . Flight 12 | . . . . . 1 38 38 38 36 33 29 26 22 16 2 Device 10 | . 13 1 . . 17 15 15 13 13 13 17 10 18 7 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 5 5 4 1 . Processor 2 | . . . . . . 3 7 5 . 6 5 7 14 13 10 Hackware 1 | . . . . . . . . . . . . 11 14 13 8 Protection 1 | . . . . . 8 2 . . . . . . 2 . . Energy Cannon 5 | . 2 14 14 14 8 . . . . . . . . . . Ballistic Gun 7 | . 17 14 14 14 3 . . . . . . . . . . Ballistic Cannon 1 | . 6 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 7 7 10 . . 5 4 2 . Peak Build Rating 85 | 6 9 17 9 9 32 40 43 48 51 51 54 74 85 85 45 Average Rating 25 | 4 7 9 9 9 20 37 40 39 37 43 49 62 77 70 27 On Entrance 30 | . 6 9 9 9 9 29 40 40 41 38 49 49 69 63 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 30 | 13 20 20 19 19 30 25 23 24 24 28 29 29 30 24 5 Greatest Support 82 | 20 40 40 40 40 82 25 25 25 25 29 29 31 30 33 15 Greatest Overweight (x) 4 | 4 . . . . 4 . . . . . . . . 1 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | . 7 10 10 9 8 9 9 9 9 9 10 9 8 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 8 10 10 10 7 5 3 Class Distribution -------------------- 56% | Mutant 25% | Sprinter 10% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 1431 | 87 382 132 . . 301 71 139 19 . 161 . 119 20 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1818 | . 430 112 . . 796 71 97 . 107 . . 140 . 65 . Parts 111 | . 42 5 . . 38 5 7 . 8 . . 3 . 3 . Haulers Intercepted 6 | . 2 . . . 2 1 . . . . . 1 . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 5 . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 36 | . 14 3 . . 14 . 2 . 2 . . . . 1 . Melee 5 | . . . . . . . 2 . 2 . . . . 1 . Guns 13 | . 7 1 . . 5 . . . . . . . . . . Cannons 11 | . 2 2 . . 7 . . . . . . . . . . AOE 5 | . 5 . . . . . . . . . . . . . . Classes Destroyed 14 | . 7 1 . . 3 1 2 . . . . . . . . Worker 3 | . 2 . . . 1 . . . . . . . . . . Builder 3 | . 2 . . . 1 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 1 . . . . . 1 . . . Recycler 2 | . . 1 . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 15 | . 8 3 . . 4 . . . . . . . . . . Grunt 9 | . 6 . . . 3 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 2 . . . . . . Programmer 2 | . . . . . . . 1 . . . . . . 1 . Best Kill Streak 10 | . 3 3 . . 10 1 1 . 2 . . 1 . 1 . Combat Bots Only 9 | . 3 3 . . 9 . 1 . 2 . . . . 1 . Max Kills in Single Turn 2 | . 2 2 . . 2 1 1 . 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 621 | . 127 20 . . 90 2 22 . 52 6 7 12 80 42 161 Missed 239 | . 42 2 . . 18 1 12 . 19 6 3 5 42 20 69 Hits 382 | . 85 18 . . 72 1 10 . 33 . 4 7 38 22 92 Melee 6 | . . . . . 5 . . . . . . . . . 1 Projectile 376 | . 85 18 . . 67 1 10 . 33 . 4 7 38 22 91 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 7 | . . . . . 5 . . . . . . . 2 . . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . Damage Taken 6911 | . 779 169 . . 1070 19 140 121 573 . 53 151 1019 680 2137 Core 2899 | . 104 17 . . 86 . 72 14 282 . 31 62 355 276 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 5 | . . . . . . . . . . . . . 5 . . Core Remaining (%) 80 | 100 . . . 51 84 . . . 47 100 96 94 72 80 . Volleys Fired 118 | . 64 5 . . 49 . . . . . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . . . . . Hottest 123 | . 60 83 . . 123 . . . . . . . . . . Shots Fired 228 | . 120 10 . . 98 . . . . . . . . . . Gun 145 | . 91 5 . . 49 . . . . . . . . . . Cannon 77 | . 23 5 . . 49 . . . . . . . . . . Launcher 6 | . 6 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 125 | . 114 5 . . 6 . . . . . . . . . . Thermal 97 | . . 5 . . 92 . . . . . . . . . . Explosive 6 | . 6 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 8 . . 16 . . . . . . . . . . Robot Miss Streak 3 | . 3 1 . . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 190 | . 69 6 . . 71 2 12 . 12 . . 10 6 2 . Core Hits 82 | . 37 6 . . 25 2 2 . 4 . . 5 . 1 . Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . 2 . 1 . 3 . . 1 1 . . Meltdown 2 | . . . . . 2 . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Sever 6 | . . . . . . . 1 . 3 . . 1 1 . . Melee Attacks 198 | . . . . . 1 20 26 89 15 . . 19 16 8 4 Impact . | . . . . . . . . . . . . . . . . Slashing 198 | . . . . . 1 20 26 89 15 . . 19 16 8 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4672 | . 1211 127 . 7 1312 123 433 . 436 . . 518 404 99 2 Guns 1297 | . 642 50 . . 605 . . . . . . . . . . Cannons 1009 | . 238 69 . . 702 . . . . . . . . . . Explosions 251 | . 251 . . . . . . . . . . . . . . Melee 2013 | . . . . . . 123 433 . 436 . . 518 404 99 . Ramming 102 | . 80 8 . 7 5 . . . . . . . . . 2 Kinetic 985 | . 880 50 . . 55 . . . . . . . . . . Thermal 1321 | . . 69 . . 1252 . . . . . . . . . . Explosive 251 | . 251 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2013 | . . . . . . 123 433 . 436 . . 518 404 99 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 8 8 . . 1 3 5 . Average Corruption 4 | . . . . . . . 1 6 8 . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 4 4 4 . . . 2 2 . Message Errors 5 | . . . . . . . 2 . 2 . . . . 1 . Matter Fused 3 | . . . . . . . 1 . 2 . . . . . . Heat Flow Errors 3 | . . . . . . . 1 . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 116 | . 7 . . . . . 54 . . . . . 55 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . . . . . . . Melee 109 | . . . . . . . 54 . . . . . 55 . . Knockbacks 3 | . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . 1 9 . 1 . . . . . . . . . . 2 Targets Rammed 47 | . 33 9 . 1 2 . . . . . . . . . 2 Kicked 32 | . 32 . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . Highest Temperature 333 | . 15 64 . . 333 2 221 . 13 201 . . 207 202 . Average Temperature 84 | . 6 27 . . 96 2 113 . 2 96 . . 104 112 . Received Heat Transfer 753 | . 108 9 . . 396 . . . 24 . . 9 36 63 108 Effects 6 | . . . . . 6 . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . . . . . Heat Transferred 2849 | . . 148 . . 2701 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 88 100 . . . 100 100 100 100 100 92 Level 1 2 | . . . . . 11 . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 362 | . 103 88 . . 232 109 . . . 79 59 37 96 37 362 Initial 94 | . . . . . . 94 . . . 9 33 28 . 33 . Average 30 | . 29 13 . . 74 45 . . . 15 37 14 24 13 43 Influence Increases 2356 | . 425 153 . . 424 101 60 . 95 154 36 71 251 78 508 Destroy 0b10 Robot/C 1080 | . 280 120 . . 280 . 40 . 40 80 20 . . 40 180 Destroy 0b10 Robot/NC 95 | . 40 5 . . 25 10 . . . . 5 10 . . . Destroy Leader 234 | . 54 20 . . 84 4 20 . 10 20 . 2 . 10 10 Allied During Kill 119 | . . 8 . . . . . . . 52 1 . . 4 54 Successful Hack 38 | . . . . . . 24 . . . . 4 10 . . . Disable Machine 15 | . . . . . . . . . . . . . . . 15 Destroy Structure 130 | . 36 . . . 5 18 . . . 2 6 4 26 24 9 Partial Spotted 120 | . . . . . . 30 . . . . . 15 45 . 30 Lose Combat Pursuer 525 | . 15 . . . 30 15 . . 45 . . 30 180 . 210 Influence Decreases 2014 | . 425 153 . . 215 295 75 . 80 100 46 128 192 139 166 Entered New Map 224 | . . . . . . 115 6 . . 6 36 31 2 28 . Time Decay 1344 | . 365 143 . . 195 180 69 . 50 39 10 90 92 58 53 Lost Part 328 | . 60 10 . . 20 . . . 30 . . 7 98 30 73 Lost Ally 118 | . . . . . . . . . . 55 . . . 23 40 Squads Dispatched 16 | . 1 . . . 1 3 . . . . 3 2 3 1 2 Investigation 5 | . . . . . 1 . . . . . 2 1 . . 1 Extermination 5 | . . . . . . 1 . . . . . 1 1 1 1 Reinforcement 3 | . 1 . . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 2 | . . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 24 6 . . 20 11 2 . 7 7 5 14 21 13 32 Peak Tracking Total 20 | . 4 3 . . 5 7 1 . 3 4 3 10 9 5 20 Tactical Retreats 21 | . 1 . . . 1 4 . . 2 . 1 1 5 2 4 ECM-based Alert Blocks 14 | . . . . . . 5 . . . . 3 . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 4 | . 2 . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 22 | . 1 . 2 . 1 12 . . . . 2 2 1 . 1 Terminals 10 | . 1 . . . 1 8 . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . . . 2 . . . . . . 1 . 1 Total Hacks 52 | . 1 . 10 . 2 24 . . . . 6 5 3 . 1 Successful 25 | . . . 10 . 1 6 . . . . 4 3 1 . . Failed 25 | . 1 . . . 1 17 . . . . 2 1 2 . 1 Catastrophic 9 | . . . . . 1 7 . . . . . . . . 1 Database Lockouts 2 | . . . . . . 1 . . . . . 1 . . . Manual 62 | . 1 . 1 . 1 11 . . 1 15 . 11 12 7 2 Terminals 17 | . 1 . . . 2 14 . . . . . . . . . Fabricators 8 | . . . . . . 3 . . . . 3 2 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 3 . . . . . 3 . . . Garrison Access 8 | . . . . . . 4 . . . . . . 3 . 1 Terminal Hacks 14 | . . . 10 . 1 3 . . . . . . . . . Record 10 | . . . 9 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 2 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . Build 2 | . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . 1 . . . Retrieve Study 3 | . . . . . . 2 . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 1 10 . . . . 2 1 . . 1 Full Trace Events 3 | . . . . . . . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 15 . 13 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 190 | . . . . . . 95 . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 16 | . . 1 . . . . . 4 . 5 . . 2 2 2 Largest Group 5 | . . 1 . . . . . 4 . 5 2 . 2 2 2 Highest-Rated Group 276 | . . 31 . . . . . 152 . 276 192 . 162 244 244 Highest-Rated Ally 122 | . . 31 . . . . . 41 . 96 96 . 81 122 122 Zionite Dispatches 4 | . . . . . . . . . . 1 . . 1 1 1 Heavy 2 | . . . . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 8 . . . . . . . 15 11 . 20 3 8 Total Damage 2201 | . . 106 . . . . . . . 290 238 . 313 315 939 Kills 20 | . . 3 . . . . . . . 4 2 . 1 1 9 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 4259 | . 1296 90 . . 638 360 302 439 113 184 30 210 260 166 171 Optics 1021 | . . . . . . . . . . 184 30 210 260 166 171 Sensors 11 | . . 11 . . . . . . . . . . . . . Terrain 31 | . . . . . . . . . . . . . 31 . . Structural 2061 | . 472 . . . 638 256 . 45 113 184 30 210 113 . . Seismic 1150 | . 824 79 . . . . . . . . . . 247 . . Machine Analysis 1602 | . . . . . . 201 302 394 . . . 110 260 166 169 ECM 884 | . . . . . . 104 302 384 . 5 17 1 1 70 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . 2 . 3 2 1 . Emergency Access 2 | . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 1 . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 5854 | 68 1323 870 328 241 640 360 302 519 123 184 30 210 260 166 230 Spaces Moved 8473 | 38 834 503 206 148 260 1180 1061 1348 257 392 93 546 719 425 463 Core 168 | 17 . . . . . . . . . . . . . . 151 Treads 1207 | . 116 503 206 148 234 . . . . . . . . . . Legs 739 | 21 718 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6359 | . . . . . 26 1180 1061 1348 257 392 93 546 719 425 312 Fastest Speed 23 | 50 120 160 160 160 26 23 23 23 23 23 28 26 26 27 37 Average Speed 53 | 151 125 160 160 160 145 23 23 23 23 23 28 27 26 29 43 Slowest Speed 315 | 250 160 160 160 160 315 23 23 23 26 28 28 29 29 101 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 10 . . . . 1 1 16 7 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 3 88 72 62 54 25 41 93 90 60 16 5 22 28 13 15 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 14 | . . . . . . . . 1 . 10 . 3 . . . Known Exits Taken 6 | . . . . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . 4 2 1 . . . . . . Spaces Dug 61 | . . . . . 1 18 6 18 . . . 2 8 6 2 Terrain Destroyed 99 | . 38 . . . 1 18 6 18 . . . 2 8 6 2 Melee 61 | . . . . . 1 18 6 18 . . . 2 8 6 2 Projectile . | . . . . . . . . . . . . . . . . AOE 38 | . 38 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Res Acc Total 9310 | 45 985 557 205 152 424 1242 1093 1468 304 487 94 577 749 448 480 Wait 237 | . 8 34 . . 56 22 . 14 22 61 2 . 12 . 6 Move 8381 | 37 833 502 205 147 259 1159 1060 1347 256 391 90 543 686 410 456 Hop 38 | . . . . . . 10 . . . . 1 1 16 7 3 Pick Up 56 | 2 13 1 . 1 12 7 1 4 . 7 . 1 3 3 1 Fast Attach 63 | 6 8 2 . . 11 5 . 5 5 2 1 5 4 4 5 Attach 39 | . 4 . . . 7 4 . 2 2 5 . 1 8 4 2 Detach 20 | . . 1 . . 1 3 . . . 5 . 1 2 7 . Swap 37 | . 14 . . . 6 2 3 . . 8 . 3 . 1 . Drop 74 | . 8 3 . 1 20 10 3 7 4 8 . 3 2 4 1 Fire 118 | . 64 5 . . 49 . . . . . . . . . . Melee 198 | . . . . . 1 20 26 89 15 . . 19 16 8 4 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 32 | . 32 . . . . . . . . . . . . . . Crush 13 | . 1 9 . 1 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 13) 750 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 3) 1065 | -10/Materials | Lost 5 parts (1p2n2w) 1375 | -10/Materials | Discovered new exit (range 9) 1392 | -10/Materials | Entered Mines 1395 | -10/Mines | Received a Mining Laser from a helpful Derelict 1434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1438 | -10/Mines | Found Prototype Device 1438 | -10/Mines | Identified Exp. Sensor Array 1741 | -10/Mines | Discovered new exit (range 7) 1752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1790 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2150 | -10/Mines | Learned Materials terminal intel 2233 | -10/Mines | Discovered new exit (range 8) 2256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2256 | -10/Mines | Discovered new exit (range 5) 2262 | -10/Mines | Entered Exiles 2262 | -10/Exiles | Found Exiles lab destroyed 2432 | -10/Exiles | Opened EX-Vault 2574 | -10/Exiles | Discovered new exit (range 10) 2590 | -10/Exiles | Entered Mines 2627 | -9/Mines | Learned 2 Materials zone layouts 2668 | -9/Mines | Met a Derelict bent on vengeance 2684 | -9/Mines | Assembled infested the area 2689 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2696 | -9/Mines | Identified exit to Materials 2725 | -9/Mines | Found a hidden stash of uninstalled traps 2794 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2831 | -9/Mines | Entered Materials 2831 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2832 | -8/Materials | Identified exit to Factory 2834 | -8/Materials | Loaded intel: 12 terminal locations 3245 | -8/Materials | Destroyed 9 combat bots 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3495 | -7/Factory | Central database locked down 3615 | -7/Factory | Identified exit to DSF 3617 | -7/Factory | Fabricated Hvy. Flak Cannon? 3697 | -7/Factory | Build established: Sprinter 3737 | -7/Factory | Identified exit to Storage 3737 | -7/Factory | Identified exit to Lower Caves 3831 | -7/Factory | Entered Lower Caves 3919 | -7/Lower Caves | Learned Factory terminal intel 4008 | -7/Lower Caves | Discovered new exit (range 9) 4131 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4133 | -7/Lower Caves | Entered Zion 4165 | -7/Zion | System corruption cleaned by Quarantine Array 4181 | -7/Zion | Discovered new exit (range 9) 4201 | -7/Zion | Learned location of Storage (-7) 4245 | -7/Zion | Learned 4 Factory zone layouts 4263 | -7/Zion | Met Imprinter 4267 | -7/Zion | Imprinted 4269 | -7/Zion | Declared Zion's savior 4290 | -7/Zion | Found Prototype Device 4290 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4318 | -7/Zion | Given A8's code to call for help 4351 | -7/Zion | Given the Hacking Drone Bay 4353 | -7/Zion | Found Prototype Device 4353 | -7/Zion | Identified Hacking Drone Bay 4527 | -7/Zion | Crushed by falling debris 4571 | -7/Zion | Warned about damaging Zion machinery 4652 | -7/Zion | Entered Proximity Caves 4654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4672 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4676 | -6/Proximity Caves | Found Prototype Special Weapon 4676 | -6/Proximity Caves | Identified Molecular Deconstructor 4715 | -6/Proximity Caves | Core integrity fell below 50% 4748 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 4773 | -6/Proximity Caves | Discovered new exit (range 10) 4775 | -6/Proximity Caves | Entered Factory 4775 | -6/Factory | Evolved 2 slots: Utility x2 4777 | -6/Factory | Loaded intel: 28 terminal locations 4808 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4812 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4831 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 4859 | -6/Factory | Retrieved Zion intel report: Component Schematics 4860 | -6/Factory | Zion Fire squad teleported in 4867 | -6/Factory | Discovered new exit (range 20) 4959 | -6/Factory | Entered another Factory area 4959 | -5/Factory | Accompanied by 2 allies 4959 | -5/Factory | Evolved 2 slots: Utility x2 4961 | -5/Factory | Lost 3 allies 4981 | -5/Factory | Garrison activated, responded to threat 4987 | -5/Factory | Discovered new exit (range 9) 4989 | -5/Factory | Entered another Factory area 4989 | -4/Factory | Evolved 2 slots: Utility x2 5026 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 5068 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 5074 | -4/Factory | Retrieved Zion intel report: Emergency Access 5092 | -4/Factory | Central database locked down 5196 | -4/Factory | Discovered new exit (range 4) 5199 | -4/Factory | Identified exit to Research 5199 | -4/Factory | Entered Research 5199 | -3/Research | Evolved 2 slots: Utility x2 5284 | -3/Research | Build established: Hacker-Sprinter 5324 | -3/Research | Zion Hacker squad teleported in 5333 | -3/Research | Garrison activated, responded to threat 5389 | -3/Research | Retrieved Zion intel report: Active Terminals 5415 | -3/Research | Spotted B-86 Titan 5417 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 5423 | -3/Research | Discovered new exit (range 10) 5425 | -3/Research | Identified exit to Research 5430 | -3/Research | Spotted B-86 Titan 5459 | -3/Research | Entered another Research area 5459 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5486 | -2/Research | Lost 7 parts (1p3n3u) 5543 | -2/Research | Retrieved Zion intel report: Emergency Access 5544 | -2/Research | Zion Heavy squad teleported in 5560 | -2/Research | Spotted B-90 Cyclops 5581 | -2/Research | Spotted B-90 Cyclops 5615 | -2/Research | Discovered new exit (range 20) 5624 | -2/Research | Identified exit to Access 5625 | -2/Research | Entered Access 5625 | -1/Access | Evolved 2 slots: Propulsion x2 5655 | -1/Access | Lost 5 parts (1p4n) 5700 | -1/Access | Spotted B-99 Colossus 5794 | -1/Access | Core integrity fell below 50% 5811 | -1/Access | Core integrity fell below 20% 5836 | -1/Access | Zion Heavy squad teleported in 5855 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05838_ S-43 Plague destroyed. 05842_ K-01 Serf collects debris. 05843_ Chain reaction triggered in Prototype Reactor. 05843_ S-43 Plague destroyed. 05843_ P-80 Master destroyed. 05845_ K-01 Serf collects debris. 05847_ U-05 Engineer lays Concrete. 05849_ Acquired Xenon Bombardment Thruster. 05849_ K-01 Serf collects debris. 05850_ G-73 Enforcer destroyed. 05850_ U-05 Engineer lays Concrete. 05851_ 05-YGR(Z) destroyed. 05851_ Acquired Xenon Bombardment Thruster. 05851_ U-05 Engineer lays Concrete. 05853_ G-73 Enforcer destroyed. 05853_ K-01 Serf collects debris. 05853_ Acquired Xenon Bombardment Thruster. 05853_ U-05 Engineer lays Concrete. 05854_ 1Y-6XC(Z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? /?????????? | | ??????????????????????????????????? #??? ?????? | | ??????????????????????????????????? #?? ????? | | ???????????????????""?????????????# #? =!?????? | | ???????????????????""?????????????# #? !??????? | | ????????????????????G?????????????# # ???????? | | ???????????????????""?????????????# # ????????? | | ???????????????????""?????????????# +?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# ########### | | ??????????????????????????????????# # # | | ????????????????################### # # | | ????????????????# # " # | | ????????????????# #####;;;;######## # """ # | | ????????# ### #??#% "" # # """ # | | ????????# " #??#[!! [[!"" # # " # | | ????????#! ### #??#*![ %u%[=* # # # | | ????????????????# ####k=%@ !=!=% # # # | | ????????????????# +*! ]% !! ; b " # | | ????????????????#+####%*%%* %gg # """ + | | ??????????????? ??#= [ """" # # """ # | | ??????????????# ??# """""""" # # " # | | ??????????????# ??# """""""" ###### # | | ???"??????????# ??# """"" #????# / | | ??"""?????????# ?# * #????# # | | ?"""??????????# ?# #????# # | | ??"????????????+####?##############????########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????#????????????????????????????????? | | ????????? ?????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Resistance: TH 10 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Enh. Optical Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Cooling System | -6/Factory | Z-intel Hammer | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Gauss Cannon | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Transport Network Coupler | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ThermalMetafieldRipper Manual? 0 Play Time 01:56:57 Cumulative 59.4 hours Start 2026.07.10 @ 02:17:13 End 2026.07.17 @ 14:15:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084dbb11-b4b4-404c-bec4-51f0b524ad05