Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 17:17:36 Player: Anonymous Bosch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (466) 466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 976 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 108/125 System Corruption 2% Temperature Cool (19) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Medium Storage Unit High-capacity Battery (250) Medium Matter Pod (100) High-capacity Matter Pod (71) Structural Scanner Signal Interpreter Terrain Scanner Seismic Detector Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Seismic Detector Seismic Detector EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 8 11 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 7 | 3 4 . Device 3 | 2 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 5 2 Power 1 | . 1 . Propulsion . | . . . Utility 3 | . 2 1 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 15 | 4 16 24 Power 1 | . 1 1 Propulsion 5 | 3 6 7 Utility 5 | . 6 10 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 23 | 1 3 19 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 8 | 1 . 7 Weapon 7 | . 2 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 95 89 Engine 10 | . 10 14 Treads 2 | . 2 . Wheel 25 | . 25 28 Device 3 | . 3 . Storage 14 | . 14 14 Processor 5 | . 5 7 Protection 4 | . 4 . Energy Gun 5 | . 5 . Ballistic Gun 22 | . 22 24 Peak Build Rating 9 | 9 9 9 Average Rating 7 | 5 8 8 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 14 91 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) 3 | . 3 . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 23 25 Most Carried 25 | 8 25 25 Average Carried 15 | 5 17 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 771 | 289 482 . Remotely . | . . . Salvage Created 761 | 145 586 30 Parts 54 | 13 39 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 12 1 Guns 11 | . 10 1 AOE 2 | . 2 . Classes Destroyed 7 | 2 5 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 9 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | . 63 21 Missed 19 | . 13 6 Hits 65 | . 50 15 Projectile 65 | . 50 15 Critical Strikes 2 | . 1 1 Damage Taken 858 | 28 618 212 Core 251 | 28 118 105 Absorbed by Shields . | . . . Core Remaining (%) 88 | 88 . . Volleys Fired 103 | 19 73 11 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 186 | 23 141 22 Gun 186 | 23 141 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 154 | 19 114 21 Thermal . | . . . Explosive . | . . . Electromagnetic 32 | 4 27 1 Robot Hit Streak 11 | 5 11 6 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | 18 87 15 Core Hits 51 | 9 37 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1525 | 223 1156 146 Guns 1278 | 176 956 146 Cannons . | . . . Explosions 247 | 47 200 . Melee . | . . . Ramming . | . . . Kinetic 972 | 122 704 146 Thermal 247 | 47 200 . Explosive . | . . . Electromagnetic 306 | 54 252 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | 29 37 . Shots 3 | 1 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | 32 219 19 Average Temperature 55 | 12 64 12 Received Heat Transfer 462 | . 321 141 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | 50 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | 5 63 26 Initial 6 | . . 6 Average 14 | 1 16 8 Influence Increases 399 | 25 354 20 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 66 | . 66 . Successful Hack 22 | . 22 . Destroy Structure 6 | . 6 . Influence Decreases 399 | 25 336 38 Entered New Map 12 | . . 12 Time Decay 351 | 25 316 10 Lost Part 36 | . 20 16 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 21 | . 21 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 5 | . 5 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 312 | 28 284 . Terrain 20 | 20 . . Seismic 292 | 8 284 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1352 | 182 1140 30 Spaces Moved 681 | 78 603 . Core 4 | 4 . . Treads 125 | 74 51 . Legs . | . . . Wheels 552 | . 552 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 . Average Speed 143 | 154 141 . Slowest Speed 160 | 160 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 87 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | 6 8 . Melee . | . . . Projectile . | . . . AOE 14 | 6 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 895 | 120 763 12 Wait 42 | . 42 . Move 679 | 77 602 . Hop . | . . . Pick Up 41 | 15 26 . Fast Attach 1 | 1 . . Attach 13 | 6 6 1 Detach 1 | . 1 . Swap 8 | 1 7 . Drop 7 | 1 6 . Fire 103 | 19 73 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 183 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Discovered new exit (range 11) 623 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Central database locked down 979 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Entered Mines 1340 | -10/Mines | Core integrity fell below 20% 1353 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01262_ A-02 Transporter destroyed. 01265_ K-01 Serf collects debris. 01267_ O-16 Technician destroyed. 01268_ Acquired 20 matter. 01269_ K-01 Serf collects debris. 01271_ Dropped Aluminum Leg. 01271_ Acquired Datajack. 01275_ DW3 KXA=RE:RCM8=U1# ZN 01289_ G-47 Trooper destroyed. 01292_ Acquired 46 matter. 01296_ Extracted 2 energy. 01298_ Dropped Grenade Launcher. 01298_ Acquired Hcp. Battery. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01332_ G-34 Mercenary destroyed. 01333_ Targeting Computer destroyed. 01345_ Critical hit (Burn: +37). 01349_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????# #### ##?????????????????????? | | ??????????????????#t #?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????### =%##?????????????????????? | | ????????????????????# g *#??????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionBraceConstruct Manual? 0 Play Time 00:15:23 Cumulative 70.1 hours Start 2026.01.25 @ 17:02:17 End 2026.01.25 @ 17:17:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82e9719f-e545-4a31-93f6-0b805ca1cbf6