Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 15:14:53 Player: Kunndt Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 658 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Structural Scanner Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Airjet > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Compact Battery Structural Scanner Improved Terrain Scanner Particle Charger Reaction Control System Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Leg 27 | . 28 26 Device 1 | . 3 . Storage 13 | . 14 13 Processor 12 | . 9 14 Energy Gun 13 | . 12 13 Ballistic Gun 14 | . 13 14 Peak Build Rating 10 | 9 9 10 Average Rating 8 | 5 7 8 On Entrance 5 | . 9 8 Naked Turns . | . . . Heaviest Build 31 | 12 31 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 14 Most Carried 15 | 3 11 15 Average Carried 11 | 1 7 13 Final Capacity 15 | 8 15 5 Final Carried 11 | 3 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 466 | 251 1 214 Remotely . | . . . Salvage Created 293 | 76 125 92 Parts 20 | 6 11 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 1 | . . 1 AOE 6 | . 5 1 Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 39 | . 9 30 Missed 8 | . 1 7 Damage Taken 864 | 13 81 770 Core 275 | . . 275 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | 5 6 15 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 49 | 10 12 27 Gun 45 | 10 8 27 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 27 | 5 5 17 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic 18 | 5 3 10 Robot Hit Streak 9 | 6 9 7 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 7 6 21 Core Hits 20 | 3 11 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 732 | 120 317 295 Guns 370 | 73 39 258 Cannons . | . . . Explosions 362 | 47 278 37 Melee . | . . . Ramming . | . . . Kinetic 189 | 22 27 140 Thermal 84 | 47 . 37 Explosive 278 | . 278 . Electromagnetic 181 | 51 12 118 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . 36 . Projectiles . | . . . Explosions 36 | . 36 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | 13 . 18 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 63 | 40 20 63 Average Temperature 26 | 22 12 30 Received Heat Transfer 81 | . 30 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 50 . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 166 | 10 166 134 Initial 64 | . 6 64 Average 57 | 3 70 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 11 | . 4 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 1 | . . 1 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1149 | 97 306 746 Spaces Moved 615 | 63 182 370 Core 9 | 8 . 1 Treads . | . . . Legs 591 | 55 182 354 Wheels . | . . . Hover 15 | . . 15 Flight . | . . . Fastest Speed 50 | 50 120 70 Average Speed 165 | 111 143 185 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 34 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 25 | . 20 5 Melee . | . . . Projectile . | . . . AOE 25 | . 20 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 692 | 77 211 404 Wait 12 | . 5 7 Move 613 | 62 181 370 Hop . | . . . Pick Up 14 | 3 5 6 Fast Attach 10 | 7 2 1 Attach 3 | . . 3 Detach 2 | . 2 . Swap 9 | . 9 . Drop 3 | . 1 2 Fire 26 | 5 6 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict shopkeep closing up shop 1084 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Core integrity fell below 50% 1146 | -10/Mines | Core integrity fell below 20% 1150 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01132_ U-05 Engineer lays Concrete. 01135_ Acquired Lgt. Ion Engine. 01136_ U-05 Engineer lays Concrete. 01137_ The unstable cave ceiling collapses. 01137_ U-05 Engineer lays Concrete. 01137_ Airjet destroyed. 01137_ Aluminum Leg destroyed. 01137_ U-05 Engineer destroyed. 01138_ The unstable cave ceiling collapses. 01138_ Acquired Lgt. Assault Rifle. 01139_ Reaction Control System destroyed. 01139_ Ion Engine destroyed. 01143_ Lgt. Assault Rifle destroyed. 01144_ The unstable cave ceiling collapses. 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